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  • SQLAuthority News – Download Whitepaper – SQL Server 2008 R2 Analysis Services Operations Guide

    - by pinaldave
    SQL Server Analysis Service (SSAS) has been always interesting subject for research. Analysis Services cubes are a very powerful tool in the hands of the business intelligence (BI) developer. They provide an easy way to expose even large data models directly to business users. Microsoft has published very informative white paper on Analysis Services Operations Guide. This white paper is authored by Thomas Kejser, John Sirmon, and Denny Lee. In this guide you will find information on how to test and run Microsoft SQL Server Analysis Services in SQL Server 2005, SQL Server 2008, and SQL Server 2008 R2 in a production environment. The focus of this guide is how you can test, monitor, diagnose, and remove production issues on even the largest scaled cubes. This paper also provides guidance on how to configure the server for best possible performance. It is the goal of this guide to make your operations processes as painless as possible, and to have you run with the best possible performance without any additional development effort to your deployed cubes. In this guide, you will learn how to get the best out of your existing data model by making changes transparent to the data model and by making configuration changes that improve the user experience of the cube. Download SQL Server 2008 R2 Analysis Services Operations Guide Note: Abstract taken white paper. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, SQL White Papers, SQLAuthority News, T SQL, Technology

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  • It's Not TV- It's OTN: Top 10 Videos on the OTN YouTube Channel

    - by Bob Rhubart
    It's been a while since we checked in on what people are watching on the Oracle Technology Network YouTube Channel. Here are the Top 10 video for the last 30 days. Tom Kyte: Keeping Up with the Latest in Database Technology Tom Kyte expands on his keynote presentation at the Great Lakes Oracle Conference with tips for developers, DBAs and others who want to make sure they are prepared to work with the latest database technologies. That Jeff Smith: Oracle SQL Developer Oracle SQL Developer product manager Jeff Smith (yeah, that Jeff Smith) talks about his presentations at the Great Lakes Oracle Conference and shares his reaction to keynote speaker C.J. Date's claim that "SQL dropped the ball." Gwen Shapira: Hadoop and Oracle Database Oracle ACE Director Gwen Shapira @gwenshap talks about the fit between Hadoop and Oracle Database and dives into the details of why Oracle Loader for Hadoop is 5x faster. Kai Yu: Virtualization and Cloud Oracle ACE Director Kai Yu talks about the questions he is most frequently asked when he does presentations on cloud computing and virtualization. Mark Sewtz: APEX 4.2 Mobile App Development Application Express developer Marc Sewtz demos the new features he built into APEX4.2 to support Mobile App Development. Jeremy Schneider: RAC Attack Oracle ACE Jeremy Schneider @jer_s describes what you can expect when you come to a RAC (Real Application Cluster) Attack. Frits Hoogland: Exadata Under the Hood Oracle ACE Director Frits Hoogland (@fritshoogland) talks about the secret sauce under Exadata's hood. David Peake: APEX 4.2 New Features David Peake, PM for Oracle Application Express, gives a quick overview of some of the new APEX features. Greg Marsden: Hugepages = Huge Performance on Linux Greg Marsden of Oracle's Linux Kernel Engineering Team talks about some common customer performance questions and making the most of Oracle Linux 6 and Transparent HugePages. John Hurley: NEOOUG and GLOC 2013 Northeast Ohio Oracle User Group president John Hurley talks about the background and success of the 2013 Great Lakes Oracle Conference.

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  • A WPF Image Button

    - by psheriff
    Instead of a normal button with words, sometimes you want a button that is just graphical. Yes, you can put an Image control in the Content of a normal Button control, but you still have the button outline, and trying to change the style can be rather difficult. Instead I like creating a user control that simulates a button, but just accepts an image. Figure 1 shows an example of three of these custom user controls to represent minimize, maximize and close buttons for a borderless window. Notice the highlighted image button has a gray rectangle around it. You will learn how to highlight using the VisualStateManager in this blog post.Figure 1: Creating a custom user control for things like image buttons gives you complete control over the look and feel.I would suggest you read my previous blog post on creating a custom Button user control as that is a good primer for what I am going to expand upon in this blog post. You can find this blog post at http://weblogs.asp.net/psheriff/archive/2012/08/10/create-your-own-wpf-button-user-controls.aspx.The User ControlThe XAML for this image button user control contains just a few controls, plus a Visual State Manager. The basic outline of the user control is shown below:<Border Grid.Row="0"        Name="borMain"        Style="{StaticResource pdsaButtonImageBorderStyle}"        MouseEnter="borMain_MouseEnter"        MouseLeave="borMain_MouseLeave"        MouseLeftButtonDown="borMain_MouseLeftButtonDown">  <VisualStateManager.VisualStateGroups>  ... MORE XAML HERE ...  </VisualStateManager.VisualStateGroups>  <Image Style="{StaticResource pdsaButtonImageImageStyle}"         Visibility="{Binding Path=Visibility}"         Source="{Binding Path=ImageUri}"         ToolTip="{Binding Path=ToolTip}" /></Border>There is a Border control named borMain and a single Image control in this user control. That is all that is needed to display the buttons shown in Figure 1. The definition for this user control is in a DLL named PDSA.WPF. The Style definitions for both the Border and the Image controls are contained in a resource dictionary names PDSAButtonStyles.xaml. Using a resource dictionary allows you to create a few different resource dictionaries, each with a different theme for the buttons.The Visual State ManagerTo display the highlight around the button as your mouse moves over the control, you will need to add a Visual State Manager group. Two different states are needed; MouseEnter and MouseLeave. In the MouseEnter you create a ColorAnimation to modify the BorderBrush color of the Border control. You specify the color to animate as “DarkGray”. You set the duration to less than a second. The TargetName of this storyboard is the name of the Border control “borMain” and since we are specifying a single color, you need to set the TargetProperty to “BorderBrush.Color”. You do not need any storyboard for the MouseLeave state. Leaving this VisualState empty tells the Visual State Manager to put everything back the way it was before the MouseEnter event.<VisualStateManager.VisualStateGroups>  <VisualStateGroup Name="MouseStates">    <VisualState Name="MouseEnter">      <Storyboard>        <ColorAnimation             To="DarkGray"            Duration="0:0:00.1"            Storyboard.TargetName="borMain"            Storyboard.TargetProperty="BorderBrush.Color" />      </Storyboard>    </VisualState>    <VisualState Name="MouseLeave" />  </VisualStateGroup></VisualStateManager.VisualStateGroups>Writing the Mouse EventsTo trigger the Visual State Manager to run its storyboard in response to the specified event, you need to respond to the MouseEnter event on the Border control. In the code behind for this event call the GoToElementState() method of the VisualStateManager class exposed by the user control. To this method you will pass in the target element (“borMain”) and the state (“MouseEnter”). The VisualStateManager will then run the storyboard contained within the defined state in the XAML.private void borMain_MouseEnter(object sender,  MouseEventArgs e){  VisualStateManager.GoToElementState(borMain,    "MouseEnter", true);}You also need to respond to the MouseLeave event. In this event you call the VisualStateManager as well, but specify “MouseLeave” as the state to go to.private void borMain_MouseLeave(object sender, MouseEventArgs e){  VisualStateManager.GoToElementState(borMain,     "MouseLeave", true);}The Resource DictionaryBelow is the definition of the PDSAButtonStyles.xaml resource dictionary file contained in the PDSA.WPF DLL. This dictionary can be used as the default look and feel for any image button control you add to a window. <ResourceDictionary  ... >  <!-- ************************* -->  <!-- ** Image Button Styles ** -->  <!-- ************************* -->  <!-- Image/Text Button Border -->  <Style TargetType="Border"         x:Key="pdsaButtonImageBorderStyle">    <Setter Property="Margin"            Value="4" />    <Setter Property="Padding"            Value="2" />    <Setter Property="BorderBrush"            Value="Transparent" />    <Setter Property="BorderThickness"            Value="1" />    <Setter Property="VerticalAlignment"            Value="Top" />    <Setter Property="HorizontalAlignment"            Value="Left" />    <Setter Property="Background"            Value="Transparent" />  </Style>  <!-- Image Button -->  <Style TargetType="Image"         x:Key="pdsaButtonImageImageStyle">    <Setter Property="Width"            Value="40" />    <Setter Property="Margin"            Value="6" />    <Setter Property="VerticalAlignment"            Value="Top" />    <Setter Property="HorizontalAlignment"            Value="Left" />  </Style></ResourceDictionary>Using the Button ControlOnce you make a reference to the PDSA.WPF DLL from your WPF application you will see the “PDSAucButtonImage” control appear in your Toolbox. Drag and drop the button onto a Window or User Control in your application. I have not referenced the PDSAButtonStyles.xaml file within the control itself so you do need to add a reference to this resource dictionary somewhere in your application such as in the App.xaml.<Application.Resources>  <ResourceDictionary>    <ResourceDictionary.MergedDictionaries>      <ResourceDictionary         Source="/PDSA.WPF;component/PDSAButtonStyles.xaml" />    </ResourceDictionary.MergedDictionaries>  </ResourceDictionary></Application.Resources>This will give your buttons a default look and feel unless you override that dictionary on a specific Window or User Control or on an individual button. After you have given a global style to your application and you drag your image button onto a window, the following will appear in your XAML window.<my:PDSAucButtonImage ... />There will be some other attributes set on the above XAML, but you simply need to set the x:Name, the ToolTip and ImageUri properties. You will also want to respond to the Click event procedure in order to associate an action with clicking on this button. In the sample code you download for this blog post you will find the declaration of the Minimize button to be the following:<my:PDSAucButtonImage       x:Name="btnMinimize"       Click="btnMinimize_Click"       ToolTip="Minimize Application"       ImageUri="/PDSA.WPF;component/Images/Minus.png" />The ImageUri property is a dependency property in the PDSAucButtonImage user control. The x:Name and the ToolTip we get for free. You have to create the Click event procedure yourself. This is also created in the PDSAucButtonImage user control as follows:private void borMain_MouseLeftButtonDown(object sender,  MouseButtonEventArgs e){  RaiseClick(e);}public delegate void ClickEventHandler(object sender,  RoutedEventArgs e);public event ClickEventHandler Click;protected void RaiseClick(RoutedEventArgs e){  if (null != Click)    Click(this, e);}Since a Border control does not have a Click event you will create one by using the MouseLeftButtonDown on the border to fire an event you create called “Click”.SummaryCreating your own image button control can be done in a variety of ways. In this blog post I showed you how to create a custom user control and simulate a button using a Border and Image control. With just a little bit of code to respond to the MouseLeftButtonDown event on the border you can raise your own Click event. Dependency properties, such as ImageUri, allow you to set attributes on your custom user control. Feel free to expand on this button by adding additional dependency properties, change the resource dictionary, and even the animation to make this button look and act like you want.NOTE: You can download the sample code for this article by visiting my website at http://www.pdsa.com/downloads. Select “Tips & Tricks”, then select “A WPF Image  Button” from the drop down list.

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  • Not use CSS definitions for one <FORM>

    - by Svisstack
    I have template from themeforest and i dont want edit css from this template, because i don't have time for it. But i want integrate paypal buttons to my webpage, problem is paypal button use tag for selection payment option. I have overloaded style for tag and this not look like should. How to not use CSS for this element. I dont want use and if i don't must then i dont want edit this CSS;-) This css look wired, i must edit her to solve this problem? What is best solution for this? /*//// - Forms - ////*/ form { margin-bottom:20px; } body.ie7 form, body.ie8 { margin-bottom:40px; } form p { margin-bottom:15px; } form label { float:left; width:140px; margin-top:5px; } form input, form textarea, form select { padding:10px 5px; background:#fff url(../img/bg-input.gif) repeat-x top; border:1px solid #D9D9D9; width:448px; border-radius:3px; -moz-border-radius:3px; -webkit-border-radius:3px; } form input.small { width:35px; } html, body, div, span, object, iframe, h1, h2, h3, h4, h5, h6, p, blockquote, pre, abbr, address, cite, code, del, dfn, em, img, ins, kbd, q, samp, small, strong, sub, sup, var, b, i, dl, dt, dd, ol, ul, li, fieldset, form, label, legend, table, caption, tbody, tfoot, thead, tr, th, td, article, aside, figure, footer, header, hgroup, menu, nav, section, menu, time, mark, audio, video { margin:0; padding:0; border:0; outline:0; font-size:100%; vertical-align:baseline; background:transparent; } Can anyone help me?

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  • Lösungen zum Anfassen – die Oracle Demo-Plattform

    - by A&C Redaktion
    Mit der neuen Demo-Plattform möchte Oracle den schnellen Zugang zu vorbereiteten Demo-Umgebungen anbieten. Denn manchmal sagt eine kurze Demonstration mehr, als tausend Erklärungsversuche. Oracle hat daher eine Demo-Plattform eingerichtet, auf der laufend neue Lösungen und Produkte anschaulich vorgeführt werden. Dabei geht es nicht um die theoretischen Möglichkeiten, sondern um ganz praktische Problemfälle – und wie diese bewältigt werden. Das aktuelle Thema ist Database Security am Beispiel der E-Business Suite – ein Thema, das so mancher Partner im Kundengespräch gut gebrauchen kann. In der folgenden Demo-Umgebung können Sie die Datenbank-Sicherheitsfunktionen wie die transparente Verschlüsselung von Applikationsdaten (hier am Beispiel E-Business Suite – es funktioniert aber auch mit SAP oder anderen Anwendungen) und das Rechtekonzept für Anwender und DBAs Ihren Kunden direkt vorstellen. In der Demo können Sie die Funktionalität von Oracle Database Vault, Oracle Advanced Security, Security Option und Oracle Label Security erläutern. Oracle Advanced Security Address Industry and Privacy Regulations with Encryption Protect Application Data with Transparent Data Encryption Encrypt Data on the Network Oracle Database Vault Increase Security For Data Consolidation and Out-Sourced Administration Protect Application Data with Privileged User Controls  Enforce Multi-factor Authorization and Separation of Duty Oracle Label Security Use Security Groups to control data access Assign OLS attributes to application, not necessarily database, users Jede Demo stellt Ihnen einen beispielhaften Demo-Guide zur Verfügung, an dem Sie sich orientieren können. Dies ist der direkte Weg zur Demo-Plattform, auf der Sie für Ihre eigenen Lernzwecke die Demo anschauen können sowie auch einen Zeitraum für Kundenpräsentationen reservieren können. 

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  • Lösungen zum Anfassen – die Oracle Demo-Plattform

    - by A&C Redaktion
    Mit der neuen Demo-Plattform möchte Oracle den schnellen Zugang zu vorbereiteten Demo-Umgebungen anbieten. Denn manchmal sagt eine kurze Demonstration mehr, als tausend Erklärungsversuche. Oracle hat daher eine Demo-Plattform eingerichtet, auf der laufend neue Lösungen und Produkte anschaulich vorgeführt werden. Dabei geht es nicht um die theoretischen Möglichkeiten, sondern um ganz praktische Problemfälle – und wie diese bewältigt werden. Das aktuelle Thema ist Database Security am Beispiel der E-Business Suite – ein Thema, das so mancher Partner im Kundengespräch gut gebrauchen kann. In der folgenden Demo-Umgebung können Sie die Datenbank-Sicherheitsfunktionen wie die transparente Verschlüsselung von Applikationsdaten (hier am Beispiel E-Business Suite – es funktioniert aber auch mit SAP oder anderen Anwendungen) und das Rechtekonzept für Anwender und DBAs Ihren Kunden direkt vorstellen. In der Demo können Sie die Funktionalität von Oracle Database Vault, Oracle Advanced Security, Security Option und Oracle Label Security erläutern. Oracle Advanced Security Address Industry and Privacy Regulations with Encryption Protect Application Data with Transparent Data Encryption Encrypt Data on the Network Oracle Database Vault Increase Security For Data Consolidation and Out-Sourced Administration Protect Application Data with Privileged User Controls  Enforce Multi-factor Authorization and Separation of Duty Oracle Label Security Use Security Groups to control data access Assign OLS attributes to application, not necessarily database, users Jede Demo stellt Ihnen einen beispielhaften Demo-Guide zur Verfügung, an dem Sie sich orientieren können. Dies ist der direkte Weg zur Demo-Plattform, auf der Sie für Ihre eigenen Lernzwecke die Demo anschauen können sowie auch einen Zeitraum für Kundenpräsentationen reservieren können. 

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  • Why should I use Zend_Application?

    - by Billy ONeal
    I've been working on a Zend Framework application which currently does a bunch of things through Zend Application and a few resource plugins written for it. However, looking at this codebase now, it seems to me that using Zend_Application just makes things more complicated; and a plain, more "traditional" bootstrap file would do a better job of being transparent. This is even more the case because the individual components of Zend -- Zend_Controller, Zend_Navigation, etc. -- don't reference Zend_Application at all. Therefore they do things like "Well just call setRoute and be on your way," and the user is left scratching their head as to how to implement that in terms of the application.ini configuration file. This is not to say that one can't figure out what's going on by doing spelunking through the ZF source code. My problem with that approach is that it's to easy to depend on something that's an implementation detail, rather than a contract, and that all it seems to do is add an extra layer of indirection that one must wade through to understand an application. I look at pre ZF 1.8 example code, before Zend_Application existed, and everywhere I see plain bootstrap files that setup the MVC framework and get on their way. The code is clear and easy to understand, even if it is a bit repetitive. I like the DRY concept that Application gets you, but particularly when I'm assuming first people looking at the app's code aren't really familiar with Zend at all, I'm considering blowing away any dependence I have on Zend_Application and returning to a traditional bootstrap file. Now, my concern here is that I don't have much experience doing this, and I don't want to get rid of Zend_Application if it does something particularly important of which I am unaware, or something of that nature. Is there a really good reason I should keep it around?

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  • Evolution of an Application: how to manage and improve core engine?

    - by Phil Carter
    The web application I work on has been live for a year now, but it's time for it to evolve and one of the ways in which it is evolving is into a multi-brand application - in this case several different companies using the application, different templates/content and some slight business logic changes between them. The problem I'm facing is implementing a best practice across the site where there are differences in business logic for each brand. These will mostly be very superficial, using a an alternative mailing list provider or capturing some extra data in a form. I don't want to have if(brand === x) { ... } else { ... } all over the site especially as most of what needs to be changed can be handled with extending the existing class. I've thought of several methods that could be used to instantiate the correct class, but I'm just not sure which is going to be best especially as some seem to lead to duplication of more code than should be necessary. Here's what I've considered: 1) Use a Static Loader similar to Zend_Loader which can take the class being requested, and has knowledge of the Brand and can then return the correct object. $class = App_Loader::getObject('User', $brand); 2) Factory classes. We use these in the application already for Products but we could utilise them here also to provide a transparent interface to the class. 3) Routing the page request to a specific brand controller. This however seems like it would duplicate a lot of code/logic. Is there a pattern or something else I should be considering to solve this problem? 4) How to manage a growing project that has multiple custom instances in production? Update This is a PHP application so the decisions on which class to load are made per request. There could be upwards of 100+ different 'brands' running.

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  • Why Oracle Data Integrator for Big Data?

    - by Mala Narasimharajan
    Big Data is everywhere these days - but what exactly is it? It’s data that comes from a multitude of sources – not only structured data, but unstructured data as well.  The sheer volume of data is mindboggling – here are a few examples of big data: climate information collected from sensors, social media information, digital pictures, log files, online video files, medical records or online transaction records.  These are just a few examples of what constitutes big data.   Embedded in big data is tremendous value and being able to manipulate, load, transform and analyze big data is key to enhancing productivity and competitiveness.  The value of big data lies in its propensity for greater in-depth analysis and data segmentation -- in turn giving companies detailed information on product performance, customer preferences and inventory.  Furthermore, by being able to store and create more data in digital form, “big data can unlock significant value by making information transparent and usable at much higher frequency." (McKinsey Global Institute, May 2011) Oracle's flagship product for bulk data movement and transformation, Oracle Data Integrator, is a critical component of Oracle’s Big Data strategy. ODI provides automation, bulk loading, and validation and transformation capabilities for Big Data while minimizing the complexities of using Hadoop.  Specifically, the advantages of ODI in a Big Data scenario are due to pre-built Knowledge Modules that drive processing in Hadoop. This leverages the graphical UI to load and unload data from Hadoop, perform data validations and create mapping expressions for transformations.  The Knowledge Modules provide a key jump-start and eliminate a significant amount of Hadoop development.  Using Oracle Data Integrator together with Oracle Big Data Connectors, you can simplify the complexities of mapping, accessing, and loading big data (via NoSQL or HDFS) but also correlating your enterprise data – this correlation may require integrating across heterogeneous and standards-based environments, connecting to Oracle Exadata, or sourcing via a big data platform such as Oracle Big Data Appliance. To learn more about Oracle Data Integration and Big Data, download our resource kit to see the latest in whitepapers, webinars, downloads, and more… or go to our website on www.oracle.com/bigdata

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  • XNA Masking Mayhem

    - by TropicalFlesh
    I'd like to start by mentioning that I'm just an amateur programmer of the past 2 years with no formal training and know very little about maximizing the potential of graphics hardware. I can write shaders and manipulate a multi-layered drawing environment, but I've basically stuck to minimalist pixel shaders. I'm working on putting dynamic point light shadows in my 2d sidescroller, and have had it working to a reasonable degree. Just chucking it in without working on serious optimizations outside of basic culling, I can get 50 lights or so onscreen at once and still hover around 100 fps. The only issue is that I'm on a very high end machine and would like to target the game at as many platforms I can, low and high end. The way I'm doing shadows involves a lot of masking before I can finally draw the light to my light layer. Basically, my technique to achieveing such shadows is as follows. See pics in this album http://imgur.com/a/m2fWw#0 The dark gray represents the background tiles, the light gray represents the foreground tiles, and the yellow represents the shadow-emitting foreground tile. I'll draw the light using a radial gradient and a color of choice I'll then exclude light from the mask by drawing some geometry extending through the tile from my point light. I actually don't mask the light yet at this point, but I'm just illustrating the technique in this image Finally, I'll re-include the foreground layer in my mask, as I only want shadows to collect on the background layer and finally multiply the light with it's mask to the light layer My question is simple - How can I go about reducing the amount of render target switches I need to do to achieve the following: a. Draw mask to exclude shadows from the foreground to it's own target once per frame b. For each light that emits shadows, -Begin light mask as full white -Render shadow geometry as transparent with an opaque blendmode to eliminate shadowed areas from the mask -Render foreground mask back over the light mask to reintroduce light to the foreground c. Multiply light texture with it's individual mask to the main light layer.

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  • Need to combine a color, mask, and sprite layer in a shader

    - by Donutz
    My task: to display a sprite using different team colors. I have a sprte graphic, part of which has to be displayed as a team color. The color isn't 'flat', i.e. it shades from brighter to darker. I can't "pre-build" the graphics because there are just too many, so I have to generate them at runtime. I've decided to use a shader, and supply it with a texture consisting of the team color, a texture consisting of a mask (black=no color, white=full color, gray=progressively dimmed color), and the sprite grapic, with the areas where the team color shows being transparent. So here's my shader code: // Effect attempts to merge a color layer, a mask layer, and a sprite layer // to produce a complete sprite sampler UnitSampler : register(s0); // the unit sampler MaskSampler : register(s1); // the mask sampler ColorSampler : register(s2); // the color float4 main(float4 color : COLOR0, float2 texCoord : TEXCOORD0) : COLOR0 { float4 tex1 = tex2D(ColorSampler, texCoord); // get the color float4 tex2 = tex2D(MaskSampler, texCoord); // get the mask float4 tex3 = tex2D(UnitSampler,texCoord); // get the unit float4 tex4 = tex1 * tex2.r * tex3; // color * mask * unit return tex4; } My problem is the calculations involving tex1 through tex4. I don't really understand how the manipulations work, so I'm just thrashing around, producing lots of different incorrect effects. So given tex1 through tex3, what calcs do I do in order to take the color (tex1), mask it (tex2), and apply the result to the unit if it's not zero? And would I be better off to make the mask just on/off (white/black) and put the color shading in the unit graphic?

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  • Oracle Key Vault - Hardware Security Modul für TDE und mehr

    - by Heinz-Wilhelm Fabry (DBA Community)
    Anfang August hat Oracle ein neues Produkt namens Oracle Key Vault (OKV) zum Einsatz freigegeben. Es handelt sich dabei um ein Hardware Security Modul (HSM) - also um ein Stück Hardware zum Speichern von Schlüsseln, Passwörtern und Dateien, die Schlüssel und Passwörter enthalten. Oracle Datenbank Installationen nutzen die zuletzt genannte Form des Speicherns von Passwörtern und Schlüsseln in Dateien für Oracle Advanced Security Transparent Data Encryption (TDE) und external password stores. Die Dateien werden in den Versionen 10 und 11 der Datenbank als Wallets bezeichnet, in der Version 12 als Keystores. Allerdings gibt es auch schon seit der Datenbankversion 11.2 beim Einsatz von TDE die Möglichkeit, statt der Wallets / Keystores HSMs einzusetzen. Da Oracle selbst kein eigenes HSM Produkt anbieten konnte, haben Unternehmenskunden dann auf Produkte anderer Anbieter zurückgegriffen. Das kann sich mit OKV nun ändern. Abhängig vom Bedrohungsszenario kann die Entscheidung gegen den Einsatz von Wallets / Keystores und für den Einsatz eines HSMs durchaus sinnvoll sein, denn ein HSM bietet mehr Sicherheit: Eine Betriebssystemdatei kann leichter gestohlen (kopiert) werden, als ein HSM, das in der Regel als speziell gesicherte Steckkarte in einem Rechner eingebaut ist oder als eigenes Gerät geschützt in einem Rechenzentrum steht. ein HSM kann anders als ein Wallet / Keystore systemübergreifend verwendet werden. Das erlaubt eine gemeinsame Nutzung von Schlüsseln - was wiederum zum Beispiel den Einsatz von TDE auf RAC Installationen perfekt unterstützt. ein HSM kann von mehreren Anwendungen genutzt werden. Das erleichtert das Konsolidieren und Verwalten von Passwörtern und Schlüsseln. Im aktuellen Tipp wird als Einführung in das neue Produkt dargestellt, wie OKV für TDE genutzt werden kann.

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  • How To Change Window Transparency in Windows 7 with a Hotkey

    - by YatriTrivedi
    Linux has a lot of eye-candy because of Compiz, my favorite of which is the window opacity plugin. Using a short AutoHotKey script, you can add that same functionality to Windows 7. I used this AHK script as a basis for changing opacity. It uses a single hotkey to change the active window’s transparency by 25% each time until it resets to 0. I wanted functionality similar to Compiz, so I modified the script to use the mouse wheel and shortened the increments to get more variety. Just hold down the Windows key and scroll down to see through the window. This decreases opacity and makes windows more transparent. Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Hack Apart a Highlighter to Create UV-Reactive Flowers [Science] Add a “Textmate Style” Lightweight Text Editor with Dropbox Syncing to Chrome and Iron Is the Forcefield Really On or Not? [Star Wars Parody Video] Google Updates Picasa Web Albums; Emphasis on Sharing and Showcasing Uwall.tv Turns YouTube into a Video Jukebox Early Morning Sunrise at the Beach Wallpaper

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  • What kind of code would Kent Beck avoid unit testing?

    - by tieTYT
    I've been watching a few of the Is TDD Dead? talks on youtube, and one of the things that surprised me is Kent Beck seems to acknowledge that there are just some kinds of programs that aren't worth unit testing. For example, right here DHH says that Kent Beck is ... very happy to say "Well, TDD doesn't fit in this case, I'm just going to bail" It's frustrating to me that Kent Beck seems to acknowledge this, but nobody asks him to elaborate on it or give concrete examples. I'd like to know the situations where Kent Beck thinks TDD is a bad fit. Nobody can read his mind or speak for him, but I'm hoping he's been transparent enough through his books/tweets/whatever for someone to be able to answer. I'm not necessarily going to take what he says as gospel, but it would be useful to know that the times I've tried TDD and it just felt impossible/useless are situations that he would have bailed on it himself. Or, if it turned out he would have tested that code it'd suggest to me that I was approaching the process very wrong. I also think it would be enlightening to understand why he would bail on such projects. My opinion on why this is not a duplicate of "When is it appropriate to not unit test?" After skimming those answers I'm not satisfied. For example, look at UncleBob's answer. He doesn't even acknowledge that such a situation exists. I really think there's value in understanding Kent Beck's position, not just a general, "What's your opinion?" type of question. After all, he's the father of TDD.

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  • LWJGL texture bleeding fix won't work

    - by user1990950
    I tried a lot of things to fix texture bleeding, but nothing works. I don't want to add a transparent border around my textures, because I already got too many and it would take too much time and I can't do it with code because I'm loading textures with slick. My textures are seperate textures and they seem to wrap on the other side (texture bleeding). Here are the textures that are "bleeding": The head, body, arm and leg are seperate textures. Here's the code I'm using to draw a texture: public static void drawTextureN(Texture texture, Vector2f position, Vector2f translation, Vector2f origin,Vector2f scale,float rotation, Color color, FlipState flipState) { texture.setTextureFilter(GL11.GL_NEAREST); color.bind(); texture.bind(); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL12.GL_CLAMP_TO_EDGE); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, GL12.GL_CLAMP_TO_EDGE); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_NEAREST); GL11.glTranslatef((int)position.x, (int)position.y, 0); GL11.glTranslatef(-(int)translation.x, -(int)translation.y, 0); GL11.glRotated(rotation, 0f, 0f, 1f); GL11.glScalef(scale.x, scale.y, 1); GL11.glTranslatef(-(int)origin.x, -(int)origin.y, 0); float pixelCorrection = 0f; GL11.glBegin(GL11.GL_QUADS); GL11.glTexCoord2f(0,0); GL11.glVertex2f(0,0); GL11.glTexCoord2f(1,0); GL11.glVertex2f(texture.getTextureWidth(),0); GL11.glTexCoord2f(1,1); GL11.glVertex2f(texture.getTextureWidth(),texture.getTextureHeight()); GL11.glTexCoord2f(0,1); GL11.glVertex2f(0,texture.getTextureHeight()); GL11.glEnd(); GL11.glLoadIdentity(); } I tried a half pixel correction but it didn't make any sense because GL12.GL_CLAMP_TO_EDGE. I set pixelCorrection to 0, but it still wont work.

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  • PCI compliance when using third-party processing

    - by Moses
    My company is outsourcing the development of our new e-commerce site to a third party web development company. The way they set up our site to handle transactions is by having the user enter the necessary payment info, then passing that data to a third party merchant that processes the payment, then completing the transaction if everything is good. When the issue of PCI/DSS compliance was raised, they said: You wont need PCI certification because the clients browser will send the sensitive information directly to the third party merchant when the transaction is processed. However, the process will be transparent to the user because all interface and displays are controlled by us. The only server required to be compliant is the third party merchant's because no sensitive card data ever touches your server or web app. Even though I very much so trust and respect the knowledge of our web developers, what they are saying is raising some serious red flags for me. The way the site is described, I am sure we will not be using a hosted payment page like PayPal or Google Checkout offers (how could we maintain control over UI if we were?) And while my knowledge of e-commerce is laughable at best, it seems like the only other option for us would be to use XML direct to communicate with our third party merchant for processing. My two questions are as follows: Based off everything you've read, is "XML Direct" the only option they could conceivably be using, or is there another method I don't know of which they could be implementing? Most importantly, is it true our site does not need PCI certification? As I understand it, using the XML direct method means that we do have to be PCI/DSS certified, and the only way around getting certified is through a payment hosted page (i.e. PayPal).

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  • Flattening PDF transparency

    - by Jan
    I have a PDF, made with Inkscape, that uses transparent colors. This image shall be used in a LaTeX document. While preserving the transparency is nice for editing, it can be a problem for printing. Printing usually involves PDF to PS conversion. Since Postscript does not support transparency, this requires either flatting, i.e. creating a vector graphic that works without transparency or rastering, i.e. rendering a bitmap image. When a PDF document containing such a figure is printed (or converted to PS) using Evince (or Cairo or Ghostscript), the whole page gets rendered as a bitmap, rendering fonts ugly (different from other pages). (Adobe Acrobat handles such PDFs well.) Unfortunately, converting the PDF figures to EPS (before including them with LaTeX) doesn't help much, because both pdftops and pdf2ps (again, Cairo or Ghostscript) rasterize the image, i.e. render a bitmap (saved as EPS). (This is slightly better, because it doesn't affect the whole page, but I'd still prefer a vector graphics.) How can I flatten transparency with Inkscape or other software on Linux?

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  • What is a Data Warehouse?

    Typically Data Warehouses are considered to be non-volatile in comparison to traditional databasesdue to the fact that data within the warehouse does not change that often.  In addition, Data Warehouses typically represent data through the use of Multidimensional Conceptual Views that allow data to be extracted based on the view and the current position within the view. Common Data Warehouse Traits Relatively Non-volatile Data Supports Data Extraction and Analysis Optimized for Data Retrieval and Analysis Multidimensional Views of Data Flexible Reporting Multi User Support Generic Dimensionality Transparent Accessible Unlimited Dimensions of Data Unlimited Aggregation levels of Data Normally, Data Warehouses are much larger then there traditional database counterparts due to the fact that they store the basis data along with derived data via Multidimensional Conceptual Views. As companies store larger and larger amounts of data, they will need a way to effectively and accurately extract analysis information that can be used to aide in formulating current and future business decisions. This process can be done currently through data mining within a Data Warehouse. Data Warehouses provide access to data derived through complex analysis, knowledge discovery and decision making. Secondly, they support the demands for high performance in regards to analyzing an organization’s existing and current data. Data Warehouses provide support for an organization’s data and acquired business knowledge.  Within a Data Warehouse multiple types of operations/sub systems are supported. Common Data Warehouse Sub Systems Online Analytical Processing (OLAP) Decision –Support Systems (DSS) Online Transaction Processing (OLTP)

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  • Deferred rendering with both Clockwise and CounterClockwise culling

    - by user1423893
    I have a deferred rendering system that works well with objects that appear solid and drawn using CounterClockwise culling. I have a problem with Clockwise culled objects that are supposed to represent hollow that display their inside faces only. The image below shows a CounterClockwise culled object (left) Clockwise culled object (right). The Clockwise culled object faces display what would be displayed on the CounterClockwise face. How can I get the lighting to light the inner faces for Clockwise culled objects and continue lighting the outer CounterClockwise faces as normal? My lighting method is below private void DeferredLighting(GameTime gameTime) { // Set the render target for the lights game.GraphicsDevice.SetRenderTarget(lightMap); // Clear the render target to (0, 0, 0, 0) game.GraphicsDevice.Clear(Color.Transparent); // Set the render states game.GraphicsDevice.BlendState = BlendState.Additive; game.GraphicsDevice.DepthStencilState = DepthStencilState.None; game.GraphicsDevice.RasterizerState = RasterizerState.CullCounterClockwise; // Set sampler state to Point as the Surface type requires it in XNA 4.0 game.GraphicsDevice.SamplerStates[0] = SamplerState.PointClamp; // Set the camera properties for all lights BaseLight.SetCameraProperties(game.ActiveCamera); // Draw the lights int numLights = lights.Count; for (int i = 0; i < numLights; ++i) { if (lights[i].Diffuse.W > 0f) { lights[i].Render(gameTime, ref normalMap, ref depthMap, ref sgrMap); } } // Resolve the render target game.GraphicsDevice.SetRenderTarget(null); } I have tried adjusting the render states but no combination works for both objects.

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  • How AlphaBlend Blendstate works in XNA when accumulighting light into a RenderTarget?

    - by cubrman
    I am using a Deferred Rendering engine from Catalin Zima's tutorial: His lighting shader returns the color of the light in the rgb channels and the specular component in the alpha channel. Here is how light gets accumulated: Game.GraphicsDevice.SetRenderTarget(LightRT); Game.GraphicsDevice.Clear(Color.Transparent); Game.GraphicsDevice.BlendState = BlendState.AlphaBlend; // Continuously draw 3d spheres with lighting pixel shader. ... Game.GraphicsDevice.BlendState = BlendState.Opaque; MSDN states that AlphaBlend field of the BlendState class uses the next formula for alphablending: (source × Blend.SourceAlpha) + (destination × Blend.InvSourceAlpha), where "source" is the color of the pixel returned by the shader and "destination" is the color of the pixel in the rendertarget. My question is why do my colors are accumulated correctly in the Light rendertarget even when the new pixels' alphas equal zero? As a quick sanity check I ran the following code in the light's pixel shader: float specularLight = 0; float4 light4 = attenuation * lightIntensity * float4(diffuseLight.rgb,specularLight); if (light4.a == 0) light4 = 0; return light4; This prevents lighting from getting accumulated and, subsequently, drawn on the screen. But when I do the following: float specularLight = 0; float4 light4 = attenuation * lightIntensity * float4(diffuseLight.rgb,specularLight); return light4; The light is accumulated and drawn exactly where it needs to be. What am I missing? According to the formula above: (source x 0) + (destination x 1) should equal destination, so the "LightRT" rendertarget must not change when I draw light spheres into it! It feels like the GPU is using the Additive blend instead: (source × Blend.One) + (destination × Blend.One)

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  • Mal kurz erklärt: Advanced Security Option (ASO)

    - by Anne Manke
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Heinz-Wilhelm Fabry 12.00 Normal 0 false false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:12.0pt; mso-para-margin-left:0cm; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Heinz-Wilhelm Fabry 12.00 Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:12.0pt; mso-para-margin-left:0cm; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} WER? Kunden, die die Oracle Datenbank Enterprise Edition einsetzen und deren Sicherheitsabteilungen bzw. Fachabteilungen die Daten- und/oder Netzwerkverschlüsselung fordern und / oder die personenbezogene Daten in Oracle Datenbanken speichern und / oder die den Zugang zu Datenbanksystemen von der Eingabe Benutzername/Passwort auf Smartcards oder Kerberos umstellen wollen. Heinz-Wilhelm Fabry 12.00 Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:12.0pt; mso-para-margin-left:0cm; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} WAS? Durch das Aktivieren der Option Advanced Security können folgende Anforderungen leicht erfüllt werden: Einzelne Tabellenspalten gezielt verschlüsselt ablegen, wenn beispielsweise der Payment Card Industry Data Security Standard (PCI DSS) oder der Europäischen Datenschutzrichtlinie eine Verschlüsselung bestimmter Daten nahelegen Sichere Datenablage – Verschlüsselung aller Anwendungsdaten Keine spürbare Performance-Veränderung Datensicherungen sind automatisch verschlüsselt - Datendiebstahl aus Backups wird verhindert Verschlüsselung der Netzwerkübertragung – Sniffer-Tools können keine lesbaren Daten abgreifen Aktuelle Verschlüsselungsalgorithmen werden genutzt (AES256, 3DES168, u.a.) Heinz-Wilhelm Fabry 12.00 Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:12.0pt; mso-para-margin-left:0cm; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} WIE? Die Oracle Advanced Security Option ist ein wichtiger Baustein einer ganzheitlichen Sicherheitsarchitektur. Mit ihr lässt sich das Risiko eines Datenmissbrauchs erheblich reduzieren und implementiert ebenfalls den Schutz vor Nicht-DB-Benutzer, wie „root unter Unix“. Somit kann „root“ nicht mehr unerlaubterweise die Datenbank-Files lesen . ASO deckt den kompletten physikalischen Stack ab. Von der Kommunikation zwischen dem Client und der Datenbank, über das verschlüsselte Ablegen der Daten ins Dateisystem bis hin zur Aufbewahrung der Daten in einem Backupsystem. Heinz-Wilhelm Fabry 12.00 Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:12.0pt; mso-para-margin-left:0cm; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Das BVA (Bundesverwaltungsamt) bietet seinen Kunden mit dem neuen Personalverwaltungssystem EPOS 2.0 mehr Sicherheit durch Oracle Sicherheitstechnologien an. Heinz-Wilhelm Fabry 12.00 Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:12.0pt; mso-para-margin-left:0cm; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Und sonst so? Verschlüsselung des Netzwerkverkehrs Wie beeinflusst die Netzwerkverschlüsselung die Performance? Unsere Kunden bestätigen ständig, dass sie besonders in modernen Mehr-Schichten-Architekturen Anwender kaum Performance-Einbußen feststellen. Falls genauere Daten zur Performance benötigt werden, sind realitätsnahe, kundenspezifische Tests unerlässlich. Verschlüsselung von Anwendungsdaten (Transparent Data Encryption-TDE ) Muss ich meine Anwendungen umschreiben, damit sie TDE nutzen können? NEIN. TDE ist völlig transparent für Ihre Anwendungen. Kann ich nicht auch durch meine Applikation die Daten verschlüsseln? Ja - die Applikationsdaten werden dadurch allerdings nur in LOBs oder Textfeldern gespeichert. Und das hat gravierende Nachteile: Es existieren zum Beispiel keine Datums- /Zahlenfelder. Daraus folgt, dass auf diesen Daten kein sinnvolles Berichtsverfahren funktioniert. Auch können Applikationen nicht mit den Daten arbeiten, die von einer anderen Applikation verschlüsselt wurden. Der wichtigste Aspekt gegen die Verschlüsselung innerhalb einer Applikation ist allerdings die Performanz. Da keine Indizes auf die durch eine Applikation verschlüsselten Daten erstellt werden können, wird die Datenbank bei jedem Zugriff ein Full-Table-Scan durchführen, also jeden Satz der betroffenen Tabelle lesen. Dadurch steigt der Ressourcenbedarf möglicherweise enorm und daraus resultieren wiederum möglicherweise höhere Lizenzkosten. Mit ASO verschlüsselte Daten können von der Oracle DB Firewall gelesen und ausgewertet werden. Warum sollte ich TDE nutzen statt einer kompletten Festplattenverschlüsselung? TDE bietet einen weitergehenden Schutz. Denn TDE schützt auch vor Systemadministratoren, die zwar keinen Zugriff auf die Datenbank, aber auf der Betriebssystemebene Zugriff auf die Datenbankdateien haben. Ausserdem bleiben einmal verschlüsselte Daten verschlüsselt, egal wo diese hinkopiert werden. Dies ist bei einer Festplattenverschlüssung nicht der Fall. Welche Verschlüsselungsalgorithmen stehen zur Verfügung? AES (256-, 192-, 128-bit key) 3DES (3-key)

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  • Oracle Internet Directory 11gR1 11.1.1.6 Certified with Oracle E-Business Suite

    - by B Shashikumar
    We are very pleased to announce that Oracle Internet Directory 11gR1 (11.1.1.6) is now certified with Oracle E-Business Suite Releases 11i, 12.0 and 12.1. With this certification, we are offering several benefits to Oracle E-Business Suite customers: · Massive Scale: Oracle Internet Directory (OID) is a proven solution for mission critical deployments. OID can scale to extremely large deployments on less hardware as demonstrated by its published Two-Billion-User Benchmark. This reduces the footprint required to deploy enterprise directory services in the data-center resulting in cost savings and a greener enterprise. · Enhanced Security: OID is the most secure directory service that provides security at every level from data in transit to storage and backups. In addition to LDAP security, it leverages powerful Oracle database security features like Database Vault and Transparent Data Encryption · Investment Protection: This certification leverages Identity Management’s hot-pluggable capabilities enabling E-Business Suite customers to store and manage user identities in existing directory servers thus helping them maximize their investments For a complete matrix of platforms supported by Oracle Internet Directory and its components, refer to the Oracle Identity and Access Management 11gR1 certification matrix. For more information about this certification, check out the Oracle E-Business Suite blog. 

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  • Should I make the Cells in a Tiledmap as null when my player hits it

    - by Vishal Kumar
    I am making a Tile Based game using Libgdx. I took the idea from SuperKoalio platformer demo by Mario Zencher. When I wanted to implement Collectables in my game , I simply draw the coins using Tiled Map Editor. When my player hits that, I use to set that cell as null. Someday on this site suggested me not to do so... never use null. I agreed. What can be any other way. If I am using layer.setCell(x,y) to set the cell to any other cell... even if an transparent one .. my player seems to be stopped by an invisible object/hurdle. This is my code: for (Rectangle tile : tiles) { if (koalaRect.overlaps(tile)) { TiledMapTileLayer layer = (TiledMapTileLayer) map.getLayers().get(1); try{ type = layer.getCell((int) tile.x, (int) tile.y).getTile().getProperties().get("tileType").toString(); } catch(Exception e){ System.out.print("Exception in Tiles Property"+e); type="nonbreakable"; } //Let us destroy this cell if(("award".equals(type))){ layer.setCell((int) tile.x, (int) tile.y, null); listener.coin(); score+=100; test = ""+layer.getCell(0, 0).getTile().getProperties().get("tileType"); } //DOING THIS GIVES A BAD EFFECT if(("killer".equals(type))){ //player.health--; //layer.setCell((int) tile.x, (int) tile.y, layer.getCell(20,0)); } // we actually reset the player y-position here // so it is just below/above the tile we collided with // this removes bouncing :) if (player.velocity.y > 0) { player.position.y = (tile.y - Player.height); } Is this a right approach? OR I should create separate Sprite Class called Coin.

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  • How AlphaBlend Blendstate works in XNA 4 when accumulighting light into a RenderTarget?

    - by cubrman
    I am using a Deferred Rendering engine from Catalin Zima's tutorial: His lighting shader returns the color of the light in the rgb channels and the specular component in the alpha channel. Here is how light gets accumulated: Game.GraphicsDevice.SetRenderTarget(LightRT); Game.GraphicsDevice.Clear(Color.Transparent); Game.GraphicsDevice.BlendState = BlendState.AlphaBlend; // Continuously draw 3d spheres with lighting pixel shader. ... Game.GraphicsDevice.BlendState = BlendState.Opaque; MSDN states that AlphaBlend field of the BlendState class uses the next formula for alphablending: (source × Blend.SourceAlpha) + (destination × Blend.InvSourceAlpha), where "source" is the color of the pixel returned by the shader and "destination" is the color of the pixel in the rendertarget. My question is why do my colors are accumulated correctly in the Light rendertarget even when the new pixels' alphas equal zero? As a quick sanity check I ran the following code in the light's pixel shader: float specularLight = 0; float4 light4 = attenuation * lightIntensity * float4(diffuseLight.rgb,specularLight); if (light4.a == 0) light4 = 0; return light4; This prevents lighting from getting accumulated and, subsequently, drawn on the screen. But when I do the following: float specularLight = 0; float4 light4 = attenuation * lightIntensity * float4(diffuseLight.rgb,specularLight); return light4; The light is accumulated and drawn exactly where it needs to be. What am I missing? According to the formula above: (source x 0) + (destination x 1) should equal destination, so the "LightRT" rendertarget must not change when I draw light spheres into it! It feels like the GPU is using the Additive blend instead: (source × Blend.One) + (destination × Blend.One)

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  • How to display/add play button on youtube image ?

    - by Zakir Sajib
    Hi all I am working in one project in wordpress environment and I have the opportunity to work with youtube video, fancybox etc. I have embedded the youtube image from youtube server which is "http://img.youtube.com/vi/0.jpg", now there is no play button shows up on middle of the image as we see usually any youtube videos! I tried to use the following code to get an image on top of the youtube image but it shows bigger picture, i know why <a class="fancybox" href="#video"> <img src="/wp-content/themes/mytheme/images/play_button.png" no-repeat width: 0px height:0px; style="background: url(http://img.youtube.com/vi/<?php echo $youtubeid ; ?>/0.jpg) transparent" width="180" height="150"/> <div id ="video"> // here is my embedded youtube usual code </div> both images shown in 180 x 150 size, but thats not what i want. I want youtube image will be shown in 180 x 150 size and play button image (play_button.png) will be display in middle of the youtube image in small size. Any clue in css or coding in php will be great favour. Thanks in advance.

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