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  • A tinkered PC resets its nameserver (resolv.conf) on each boot

    - by aitchnyu
    The Ubuntu 11.10 PC resets resolv.conf on each boot, only with a comment remaining. How do I fix this by setting the persistent storage? It was tinkered by somebody else and I (and him!) cant trace his actions. The graphical connection manager also refuses to work thanks to the tinkering. Content of interfaces file: root@technovia-3:~/dev/spectrum/spectrum# cat /etc/network/interfaces auto lo iface lo inet loopback

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  • Check if the vector is behind another or maybe opposite directions?

    - by Gilson
    I'm doing a network game and on the client side, i interpolate the client position with the server sent extrapolated position. The client has its own physics simulation wich is corrected by the server in steps. The problem is when it laggs and i 'kick' the ball, the server gets a delayed message and sends me the position backwards of the client position wich makes the ball goes back and forth. I want to ignore those and maybe compensate that on the server, not sure though. The problem is the clock difference on those case are 0.07ms or 0.10 ms wich isn't that high to ignore the message i guess. When i get the server position, i extrapolate with the clock interval * serverBallVelocity Can i check if my new ball server position is behind my actual ball vector position? I tried to use the dot product after normalized the two vectors to check if they are opposite but it ain't working properly. Any suggestions on checking that?

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  • WiFi, No ping, other works fine

    - by Linux Mom
    I installed Ubuntu 12.04 LTS for my mom, this runs OK. However recently, I switched back and forth between encryptions on our WiFi Router from WPA-PSK to WEP and back again to WPA-PSK, same password. Now this old laptop won't even ping the gateway on the router, although the nm-applet shows connected. I tried re-adding the network and putting in the BSSID. I did this over again sometimes just to verify. I tried with my 3G Tethering on my phone, it works fine, can go online too. My other Linux laptop can go on the same wifi as well as my phone. And this laptop used to been online on the same network, same password, same encryption (WPA-PSK) What can be wrong ? Does it need a serious kick in the butt or removing some cached authorisation somewhere?

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  • Syncing properties across a game server

    - by Vaughan Hilts
    I'm beginning to implement a simple scripting system into my networked server, and I've hit a snag. Before, I've been wrapping my calls into functions on objects that manipulate objects, but lately I've been finding this to be a pain for simple things. For example, if I set 'player.HP = 1'.. this works server-side. But the player side never sees this change unless I explicitly send a packet to inform the client. For many things like map swapping that require more complicated changes, like change X, Y, Map and do this.. I have a function. That's fine. But what about these small properties I want to sync?

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  • How to connect MTS MBlaze

    - by murali_ma
    i have installed ubuntu 11.04 inside the windows xp. i have MTS Mblaze USB Modem. (my service provider is MTS MBlaze,india) i want to use Mblaze into ubuntu so that i did the following steps for make connecting the device. from the task bar->edit connections->mobile broadband->choose country->mts mblaze and ok i give username and password ([email protected] and password MTS. ok now i enable mobile broadband , MTS MBlaze connection1(connection name) from task bar. steps followed from "http://randomshandom.wordpress.com/2010/12/20/how-to-connect-mts-mblaze-device-in-ubuntu-10-10-11-04/#more-3" for the first time it successfully connected and browse the internet. after i restart the system i connect it. it does not connected. it shows Modem network disconnected. i accessed many times and delete the connection and recreated but i does not help me. if i try to connect device i think it the search the network, i saw the wave signal. img Image for showing problem:

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  • Can I share files via SAMBA while in root?

    - by user212501
    I have a couple of things going on here. I am currently running UBUNTU 10.04 in root via "STARTX" command. The reason being is that I keep getting the "LOW GRAPHICS ERROR CODE" and I cant not start up normally. Now I have researched & researched the error. I mean I got my SUDO on........, o.k. I'm really done trying to fix this error. I just wanna re-install. (funny thing. This startx command is how Im using the laptop now, so I know that it is a software issue) So here's my dilemma that is inside another dilemma. I have about 30gigs of info that I need to get off the laptop before I can re-install. Any thoughts What say you? LOTR LOL

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  • ubuntu will not connect after restart

    - by nicedoggy
    Firstly, I hope this hasn't been covered elsewhere, I have searched but haven't found this particular problem. I updated to 12.04 a while back and though I now thoroughly regret that decision, I'm able to live with 12.04 and all it's odd little quirks. The one problem that I would like to fix is this. I have a small network, using a router modem which stays on most of the time. If the computer is switched off, when it is switched on again I have to click on "auto Ethernet" in "Network" in order to get on the internet. It then works fine. Previous versions just connected automatically on restart. When 12.04 says it is unable to connect, other computers on the network are able to connect. Thanks for any help.

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  • Is it possible to setup a DHCP server only for local virtual machines?

    - by thiesdiggity
    I have a quick question. I have a bunch of virtual machines (VMWare Workstation) running on an Ubuntu server and have found that VMWare NAT (DHCP) service is unreliable and slow. I have to use NAT instead of bridging because the server is in a data-center that does not have DHCP and I don't have enough static IP's for all the VMs. Is it possible to setup the host (Ubuntu) to be a DHCP server but only for the local virtual machines? The server has 2 network interfaces, so I'd set eth0 to be a static IP, which connects to the outside world, and eth1 to listen for DHCP. Now, I am thinking if I don't want DHCP to broadcast I would just not connect a cable to eth1 and setup the VM's to use bridging on eth1. That way DHCP would not broadcast through my network but be listening on that interface. Would that setup work?

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  • Is there a way to get my NETGEAR N900 to work with ubuntu?

    - by user208088
    I'm using a NETGEAR N900 USB Wireless Adapter to pick up our home network connection while running Windows 7. I have Ubuntu 12.04.3 running on a second hard drive in my computer that is not compatible with my adapter. I'm not very familiar with how to work around in Ubuntu yet and this is the only thing keeping me from using it. I've seen this asked before but the instructions were very confusing to me! Help is appreciated

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  • Why Is the Localhost IP 127.0.0.1?

    - by Jason Fitzpatrick
    Geeks the world over know their local host as 127.0.0.1, but why is that specific address, of all available addresses, reserved for the local host? Read on to delve into the history of local hosts. Image by GMPhoenix; available as wallpaper here. Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-drive grouping of Q&A web sites. 7 Ways To Free Up Hard Disk Space On Windows HTG Explains: How System Restore Works in Windows HTG Explains: How Antivirus Software Works

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  • Twitter "Authentication Error" Turpial & Choqok (latest versions)

    - by PineMarten
    I use Turpial a lot, but Turpial isn't connecting at all. I can still connect to Twitter thru the OS app (no issues signing in through Online Accounts) and of course I can still sign in using the browser, but Turpial gives me an "Authentication Error" and Choqok fails to do anything. I've tried changing my password, revoking the Turpial and Ubuntu apps in Twitter and re-enabling them, but then it gives me an "Invalid Credentials" message. I've even removed and installed Turpial multiple times, still nothing. I can't find any information or resources for this type of error from Turpial online. I think it may be something recent after finding this message elsewhere: (article related to "Birdie") It looks promising i'm currently using it atm, since all the other twitter clients no longer work due to the API 1.0 shutdown (posted today) I've never used Choqok before today, so I don't even know if I've set it up properly. It's failing to retrieve or send Tweets it just blank screens, but at least it signs in. I've figured that this isn't an issue with Ubuntu, or Turpial or Choqok, or the router (already replaced it today), so I don't really know what I'm dealing with here. I hope it's not another API issue, Facebook did something similar just a few weeks ago

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  • I want to access internet on ubuntu 12.04.1 guest system from windows 7 64bit host in virtualbox 4.1.18 How to do so?

    - by Rohit
    I am using Windows 7 64bit as host system and i have installed ubuntu 12.04.1 in virtual box as stated above. I have a dsl connection which works well on my host system and now I need to access the same connection on my guest ubuntu. I cant see any such settings in ubuntu. I am total biginner and dont know anything about linux. Win 7 is showing unknown network. Please guide me from the scratch. Thank you.

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  • Operation times out trying to SSH outside LAN i.e. from internet to LAN no connection is established

    - by Pelle L
    I run Ubuntu 12.04 and have no success connecting with SSH from "Internet". The router is a TL-MR3420 which is set up to forward requests to one of the NIC's on ubuntu machine (which has in total 3 NICs). I can SSH from a client on the "local" network/LAN. The forward mechanism in the router seems to work. If I stop SSH service on the Ubuntu machine and instead start one on the windows machine - it works like a charm. I do not use the Std port 22 but that shouldn't be an issue as far as I understand - sine it works on the same port on the win machine. Since my public IS isn't static I use a dynDNS service but as said earlier the same setup works from the win machine. The router is located on 192.168.0.1 The Ubuntu NICs has the following IP: eth2 192.168.0.100 , eth1 192.168.0.101 , eth0 192.168.0.102 and I have forwarded the "outside" request to 192.168.0.100 In regards for firewall settings on the Ubuntu machine I have disabled the ufw and the command ufw status give status: inactive. I don't now it this is relevant information but teh command iptables --list give: Chain INPUT (policy ACCEPT) target prot opt source destination Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination I have tried to catch traffic with help of wireshark (a tool I'm not too used to use) and it seems as a few (3?) "requests" actually reaches the NIC but ... nothing happens. The syslog does not show any entries during these attempts. Perhaps it could be some routing issues but I have reached my level of competence and are stuck ... all help and support to get this sorted out is much appreciated. I'm new to Linux so please do not assume I have a configuration that is correct - but as I wrote earlier - if the client that initiate SSH is on the LAN it all works. PS:I have also tried to get VPN (PPP) working from Internet with no success - once again VPN works on the windows machine ... so my best guess is that this is related to how the ubuntu machine handles (IP) traffic and not the TL-MR3420 router or other network issues.

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  • How to mount a network drive?

    - by Relik
    Ok so I'm trying to set-up a home file server. I'm thinking about just setting it up as an FTP server, no particular reason other than I'm familiar with FTP and samba tends to be very frustrating. Basically the set-up I'm going for, is to be-able to create multiple user accounts for the server and restrict or allow access to specific folders on each user. FTP is the only way (that I know of) to accomplish a set-up like that. My question is how can I mount an FTP server as a drive in Ubuntu so that all my applications can access it just like any other driver or folder. An example would be downloading 12.10 via torrent when it comes out, I would like to be able to tell transmission to just download the file straight to my ftp server. I know how to do this in Windows, its actually very easy. But I cant figure it out in Ubuntu. I have tried using the "connect to server" option in nautilus, and it works, but it doesn’t give me the result I want, most applications don’t see the folder, while others can. Also I am open to options other than FTP if anyone has any suggestions. I've looked into FreeNAS but that doesn’t seem to allow me to control the user accounts the way I want to. Then after all is said and done I would still need a way to mount the shares as a drive in Ubuntu. The ability to mount network drives in windows is one of my favourite features, but seeing how Ubuntu is now my daily OS and has been for about 4 years, I really need a way to accomplish the same thing in Ubuntu. Also a GUI would be preferable, seeing as there will be multiple people using this server, I would like it to be as easy as possible. EDIT: this link here seems to be almost exactly what I'm wanting to do, if I could find a GUI that can do this ill be almost set. then I would just need to find a way to hide specific folders from certain users.

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  • How to synchronize the ball in a network pong game?

    - by Thaars
    I’m developing a multiplayer network pong game, my first game ever. The current state is, I’ve running the physic engine with the same configurations on the server and the clients. The own paddle movement is predicted and get just confirmed by the authoritative server. Is a difference detected between them, I correct the position at the client by interpolation. The opponent paddle is also interpolated 200ms to 100ms in the past, because the server is broadcasting snapshots every 100ms to each client. So far it works very well, but now I have to simulate the ball and have a problem to understanding the procedure. I’ve read Valve’s (and many other) articles about fast-paced multiplayer several times and understood their approach. Maybe I can compare my ball with their bullets, but their advantage is, the bullets are not visible. When I have to display the ball, and see my paddle in the present, the opponent in the past and the server is somewhere between it, how can I synchronize the ball over all instances and ensure, that it got ever hit by the paddle even if the paddle is fast moving? Currently my ball’s position is simply set by a server update, so it can happen, that the ball bounces back, even if the paddle is some pixel away (because of a delayed server position). Until now I’ve got no synced clock over all instances. I’m sending a client step index with each update to the server. If the server did his job, he sends the snapshot with the last step index of each client back to the clients. Now I’m looking for the stored position at the returned step index and compare them. Do I need a common clock to sync the ball? EDIT: I've tried to sync a common clock for the server and all clients with a timestamp. But I think it's better to use an own stepping instead of a timestamp (so I don't need to calculate with the ping and so on - and the timestamp will never be exact). The physics are running 60 times per second and now I use this for keeping them synchronized. Is that a good way? When the ball gets calculated by each client, the angle after bouncing can differ because of the different position of the paddles (the opponent is 200ms in the past). When the server is sending his ball position, velocity and angle (because he knows the position of each paddle and is authoritative), the ball could be in a very different position because of the different angles after bouncing (because the clients receive the server data after 100ms). How is it possible to interpolate such a huge difference? I posted this question some days ago at stackoverflow, but got no answer yet. Maybe this is the better place for this question.

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  • Can't control connection bit rate using iwconfig with Atheros TL-WN821N (AR7010)

    - by Paul H
    I'm trying to reduce the connection bit rate on my Atheros TP-Link TL-WN821N v3 usb wifi adapter due to frequent instability issues (reported connection speed goes down to 1Mb/s and I have to physically reconnect the adapter to regain a connection). I know this is a common problem with this device, and I have tried everything I can think of to fix it, including using drivers from linux-backports; compiling and installing a custom firmware (following instructions on https://wiki.debian.org/ath9k_htc#fw-free) and (as a last resort) using ndiswrapper. When using ndiswrapper, the wifi adapter is stable and operates in g mode at 54Mb/s (whilst when using the default ath9k_htc module, the adapter connects in n mode and the bit rate fluctuates constantly). Unfortunately, with this setup I have to run my processor using only one core, since using SMP with ndiswrapper causes a kernel oops on my system. So I want to lock my bit rate to 54Mb/s (or less, if need be) for connection stability, using the ath9k_htc module. I've tried 'sudo iwconfig wlan0 rate 54M'; the command runs with no error but when I check the bit rate with 'sudo iwlist wlan0 bitrate' the command returns: wlan0 unknown bit-rate information. Current Bit Rate:78 Mb/s Any ideas? Here's some info (hopefully relevant) on my setup: Xubuntu (12.04.3) 64bit (kernel 3.2.0-55.85-generic) using Network Manager. My Router is from Virgin Media, the VMDG480. lshw -C network : *-network description: Wireless interface physical id: 1 bus info: usb@1:4 logical name: wlan0 serial: 74:ea:3a:8f:16:b6 capabilities: ethernet physical wireless configuration: broadcast=yes driver=ath9k_htc driverversion=3.2.0-55 firmware=1.3 ip=192.168.0.9 link=yes multicast=yes wireless=IEEE 802.11bgn lsusb -v: Bus 001 Device 003: ID 0cf3:7015 Atheros Communications, Inc. TP-Link TL-WN821N v3 802.11n [Atheros AR7010+AR9287] Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 2.00 bDeviceClass 255 Vendor Specific Class bDeviceSubClass 255 Vendor Specific Subclass bDeviceProtocol 255 Vendor Specific Protocol bMaxPacketSize0 64 idVendor 0x0cf3 Atheros Communications, Inc. idProduct 0x7015 TP-Link TL-WN821N v3 802.11n [Atheros AR7010+AR9287] bcdDevice 2.02 iManufacturer 16 ATHEROS iProduct 32 UB95 iSerial 48 12345 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 60 bNumInterfaces 1 bConfigurationValue 1 iConfiguration 0 bmAttributes 0x80 (Bus Powered) MaxPower 500mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 6 bInterfaceClass 255 Vendor Specific Class bInterfaceSubClass 0 bInterfaceProtocol 0 iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x01 EP 1 OUT bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x82 EP 2 IN bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x83 EP 3 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0040 1x 64 bytes bInterval 1 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x04 EP 4 OUT bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0040 1x 64 bytes bInterval 1 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x05 EP 5 OUT bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x06 EP 6 OUT bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Device Qualifier (for other device speed): bLength 10 bDescriptorType 6 bcdUSB 2.00 bDeviceClass 255 Vendor Specific Class bDeviceSubClass 255 Vendor Specific Subclass bDeviceProtocol 255 Vendor Specific Protocol bMaxPacketSize0 64 bNumConfigurations 1 Device Status: 0x0000 (Bus Powered) iwlist wlan0 scanning: wlan0 Scan completed : Cell 01 - Address: C4:3D:C7:3A:1F:5D Channel:1 Frequency:2.412 GHz (Channel 1) Quality=37/70 Signal level=-73 dBm Encryption key:on ESSID:"my essid" Bit Rates:1 Mb/s; 2 Mb/s; 5.5 Mb/s; 11 Mb/s; 18 Mb/s 24 Mb/s; 36 Mb/s; 54 Mb/s Bit Rates:6 Mb/s; 9 Mb/s; 12 Mb/s; 48 Mb/s Mode:Master Extra:tsf=00000070cca77186 Extra: Last beacon: 5588ms ago IE: Unknown: 0007756E69636F726E IE: Unknown: 010882848B962430486C IE: Unknown: 030101 IE: Unknown: 2A0100 IE: Unknown: 2F0100 IE: IEEE 802.11i/WPA2 Version 1 Group Cipher : TKIP Pairwise Ciphers (2) : CCMP TKIP Authentication Suites (1) : PSK IE: Unknown: 32040C121860 IE: Unknown: 2D1AFC181BFFFF000000000000000000000000000000000000000000 IE: Unknown: 3D1601080400000000000000000000000000000000000000 IE: Unknown: DD7E0050F204104A0001101044000102103B00010310470010F99C335D7BAC57FB00137DFA79600220102100074E657467656172102300074E6574676561721024000631323334353610420007303030303030311054000800060050F20400011011000743473331303144100800022008103C0001011049000600372A000120 IE: Unknown: DD090010180203F02C0000 IE: WPA Version 1 Group Cipher : TKIP Pairwise Ciphers (2) : CCMP TKIP Authentication Suites (1) : PSK IE: Unknown: DD180050F2020101800003A4000027A4000042435E0062322F00 iwconfig: lo no wireless extensions. wlan0 IEEE 802.11bgn ESSID:"my essid" Mode:Managed Frequency:2.412 GHz Access Point: C4:3D:C7:3A:1F:5D Bit Rate=78 Mb/s Tx-Power=20 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off Link Quality=36/70 Signal level=-74 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:0 Invalid misc:0 Missed beacon:0,

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  • Choosing the correct network protocol for my type of game (its Wc3 Warlock style)

    - by Moritz
    I need to code a little game for a school project. The type of the game is like the Warcraft 3 map "Warlock", if anyone doesnt know it, here is a short description: up to ten players spawn into an arena filled with lava, the goal of each player is to push the other players into the lava with spells (basically variations of missiles, aoe nukes, moba spells etc) http://www.youtube.com/watch?v=c3PoO-gcJik&feature=related we need to provide multiplayer-support over the internet, for that reason I am looking for the best network protocol for this type of game (udp, tcp, lock step, client-server...) what the requirements are: - same/stable simulation on all clients - up to ten players - up to ~100 missiles on the field - very low latency since its reaction based (i dont know the method wc3 used, but it was playable with the old servers) what would be nice (if even possible, since the traffic might be too big): - support for soft bodies over the network (with bullet physics), but this is no real requirement I read several articles about the lock step method used for RTS games, this seems to be great, but does it fit for real-time action games too (ping-related)? If anyone has run into the same problems/questions like me, I would be very happy about any help

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  • Using two ethernet connections (Internet enabled) simultaneously

    - by vedarthk
    I have searched and read over the Internet and also on askubuntu. i am using Ubuntu 11.04 and my question or the thing that I want to achieve is efficient use of both the connections and thus increasing my browsing and downloading speed. I want my system to decide which packet should be routed over which interface. I want to know if this is possible. For example, Is it possible to route alternate packets over the two interfaces ? Please let me know any Internet resource or If I would have to insert any code into the network drivers etc. ?

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  • Strange traffic on fresh Ubuntu Server install

    - by Fishy
    I've just installed Ubuntu Server on my home box after becoming partially familiar with it at work and wanting to train up as a Pen Tester. I installed the latest version on a logical partition (the main one contained Win7), and selected none of the extra modules (I think). I installed ngrep and fired it up (along with TCPdump) and immediately saw some strange traffic which I am unable to identify. My pc is sending out UDP packets every couple of seconds to a seemingly random series of IP addresses, all on the same port (47669 - though I did also see it use another port for a while). I watched it do this for about 20 mins, whilst trying to work out why it was doing it. The only other traffic was the odd ARP request for the router and SSDP UPnP broadcasts from the router. Anyone know what this is, or have any advice on how best to find out? Thanks. EDIT: Actually, it's not my box generating the traffic. It's receiving the traffic on that port, from a series of IP addresses, and returning 'port unreachable' messages.

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  • trying to set up wireless router, failing

    - by j j
    Hi, I am trying to set up Netgear's wireless-n WNR2000 router, following their oversimplified 5- step process for plugging in wires, and I'm not having any success. It comes down to: once everything is wired and turned on in the correct order, all of the LEDs match the image they give of 'what should be lit up', but their setup disk still doesn't find the router. They have a site to set up the router manually, www.routerlogin.net, which I cannot navigate to, even while wired directly to the router. http://192.168.1.1 doesn't connect to anything, either. The interesting part: i get ping replies from Google's DNS server at 8.8.8.8 while this is set up. but cannot connect to any web site by name, since the router's DNS isn't set up. One thought is that the router and modem both have the same IP address, so it's conflicting, but I'm not sure how I'd resolve that. Any ideas?

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  • Can I set up a hostname alias that is only active in a specific network?

    - by denisw
    I have a small ARM box running ownCloud in my house, and a domain bound to my DSL router with Dynamic DNS. This works well as I can configure the ownCloud client to use the domain name, which works both in the house and when I'm on the road. However, at home I would like to let my laptop and my server talk to each other directly on the local network, rather than as if they were talking over the Internet (including DNS resolution for my domain name, routing all traffic through the DSL machinery etc.). I know that I can set a hostname alias for my domain in /etc/hosts - the problem is that I want this alias to only be active when I'm in the home network, while in all other cases DNS resolution should be used as normal. Is this possible?

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  • Who Provides Internet Service for My Internet Service Provider?

    - by Jason Fitzpatrick
    You pay your Internet Service Provider (ISP) for internet access, and they turn on the sweet, sweet, fire hose of data for you. But who provides the flow for your ISP? Read on to learn the ins and outs of global data delivery. Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-drive grouping of Q&A web sites. HTG Explains: How Windows Uses The Task Scheduler for System Tasks HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows? Java is Insecure and Awful, It’s Time to Disable It, and Here’s How

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  • WIFI/LAN not working after Installing Ubuntu 13.10

    - by user183025
    I can't connect to my WIFI after installing Ubuntu 13.10. I tried re-installing it three times (thinking that I did something wrong during the installation) but I still can't connect to my WIFI. It just gives me the message that I'm offline and that I can't connect to my WIFI. I also tried connecting to the internet using LAN cable but with the same results. I tried google but it seems that there's no solution to this yet.... Anybody knows how to solve this? Thanks! FYI: H/W path Device Class Description ====================================================== system RC530/RC730 (To be filled by O.E.M.) /0 bus RC530/RC730 /0/0 memory 64KiB BIOS /0/4 processor Intel(R) Core(TM) i5-2410M CPU @ 2.30GHz /0/4/5 memory 32KiB L1 cache /0/41 memory 4GiB System Memory /0/41/0 memory DIMM [empty] /0/41/1 memory 4GiB SODIMM DDR3 Synchronous 1333 MHz (0.8 ns) /0/100 bridge 2nd Generation Core Processor Family DRAM Controller 02:00.0 Network controller: Intel Corporation Centrino Wireless-N 130 (rev 34) Subsystem: Intel Corporation Centrino Wireless-N 130 BGN Flags: bus master, fast devsel, latency 0, IRQ 44 Memory at f7200000 (64-bit, non-prefetchable) [size=8K] Capabilities: <access denied> Kernel driver in use: iwlwifi Kernel modules: iwlwifi 03:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168/8411 PCI Express Gigabit Ethernet Controller (rev 06) Subsystem: Samsung Electronics Co Ltd Device c0c1 Flags: bus master, fast devsel, latency 0, IRQ 41 I/O ports at b000 [size=256] Memory at f2104000 (64-bit, prefetchable) [size=4K] Memory at f2100000 (64-bit, prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: r8169 Kernel modules: r8169

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  • Transfer a ssh session between the same physical devices from one network to another

    - by Vivek V K
    My server has 2 IP addresses via two networks. Due to some restrictions,my client will be able to access only one of the network at a time. Hence, I want a way to transfer a live ssh session with all the open applications seamlessly from one network to another. The physical devices (client and the server) are the same. What changes is the network through which it connects. can this be done? Thanks!

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  • Wireless network disabled

    - by neil delmonte
    After installing Ubuntu 11.04, my network has become disabled. Here is the output oflshw in terminal: *-network DISABLED description: Wireless interface product: BCM4312 802.11b/g LP-PHY vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:02:00.0 logical name: eth1 version: 01 serial: 00:21:00:58:65:5f width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=wl0 driverversion=5.100.82.38 latency=0 multicast=yes wireless=IEEE 802.11bg resources: irq:17 memory:d4600000-d4603fff

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