Search Results

Search found 27946 results on 1118 pages for 'output buffer empty'.

Page 581/1118 | < Previous Page | 577 578 579 580 581 582 583 584 585 586 587 588  | Next Page >

  • SJS AS 9.1 U2 (GF v2 U2) - Patch 25 // GF v2.1 - Patch 19 // Sun GlassFish Enterprise Server v2.1.1 Patch 13

    - by arungupta
    SJS AS 9.1 U2 (GF v2 U2) patch 25 is a commercial (Restricted) patch (see Overview of GFv2) available as part of Oracle's Commercial Support for GlassFish. This release is also patch 19 of GlassFish 2.1 and patch 13 of GlassFish 2.1.1. The file-based patches were released onSep 1, 2011; package-based patches were released on Sep 13, 2011. Release Overview Description SJS AS 9.1 U2 (GFv2 U2) - Patch 25 - File and Package-Based Patch for Solaris SPARC, Solaris x86, Linux, Windows and AIX. GlassFish 2.1 - Patch 19 - File and Package-Based Patch for Solaris SPARC, Solaris x86, Linux, Windows and AIX. GlassFish 2.1.1 - Patch 13 - File and Package-Based Patch for Solaris SPARC, Solaris x86, Linux, Windows and AIX. Patch Ids This release comes in 3 different variants: Package-based patches with HADB • Solaris SPARC - [128640-27] • Solarix i586 - [128641-27] • Linux RPM - [128642-27] File-based patches with HADB • Solaris SPARC - [128643-27] • Solaris i586 - [128644-27] • Linux - [128645-27] • Windows - [128646-27] File based patches without HADB • Solaris SPARC - [128647-27] • Solaris i586 - [128648-27] • Linux - [128649-27] • Windows - [128650-27] • AIX - [137916-27] Update Date Nov 23, 2011 Comment Commercial (for-fee) release with regular bug fixes. This is patch 25 for SJS AS 9.1 U2; it is also patch 19 for GlassFish v2.1 and patch 13 for GlassFish v2.1.1. It contains the fixes from the previous patches plus fixes for 18 unique defects. Status CURRENT Bugs Fixed in this Patch: • [12823919]: RESPONSE BYTECHUNK FLUSH WILL GENERATE A MIMEHEADER WHEN SESSION REPLICATION ON • [12818767]: INTEGRATE NEW GRIZZLY 1.0.40 • [12807660]: BUILD, STAGE AND INTEGRATING HADB • [12807643]: INTEGRATE MQ 4.4 U2 P4 • [12802648]: GLASSFISH BUILD FAILED DUE TO METRO INTEGRATION • [12799002]: JNDI RESOURCE NOT ENABLED IF TARGETTING USING ADMIN GUI ON GF 2.1.1 PATCH 11 • [12794672]: ORG.APACHE.JASPER.RUNTIME.BODYCONTENTIMPL DOES NOT COMPACT CB BUFFER • [12772029]: BUG 12308270 - NEED HOTFIX FROM GF RUNNING OPENSSO • [12749346]: VERSION CHANGES FOR GLASSFISH V2.1.1 PATCH 13 • [12749151]: INTEGRATING METRO 1.6.1-B01 INTO GF 2.1.1 P13 • [12719221]: PORTUNIFICATION WSTCPPROTOCOLFINDER.FIND NULLPOINTEREXCEPTION THROWN • [12695620]: HADB: LOGBUFFERSIZE CALCULATED INCORRECTLY FOR VALUES 120 MB AND THE MEMORY FO • [12687345]: ENVIRONMENT VARIABLE PARSING FOR SUN_APPSVR_NOBACKUP CAN FAIL DEPENDING ENV VARS • [12547651]: GLASSFISH DISPLAY BUG • [12359965]: GEREQUESTURI RETURNS URI WITH NULL PREPENDED INTERMITTENT AFTER UPGRADE • [12308270]: SUNBT7020210 ENHANCE JAXRPC SOAP RESPONSE USE PREVIOUS CONFIGURED NAMESPACE PREF • [12308003]: SUNBT7018895 FAILURE TO DEPLOY OR RUN WEBSERVICE AFTER UPDATING TO GF 2.1.1 P07 • [12246256]: SUNBT6739013 [RN]GLASSFISH/SUN APPLICATION INSTALLER CRASHES ON LINUX Additional Notes: More details about these bugs can be found at My Oracle Support.

    Read the article

  • Graphical driver 13.10 ATI RV630

    - by Michael Cephalus
    I started updating the distro from 13.04 to 13.10. Then I got my hands on a Radeon HD 2600. I installed the RV630 compatible Catalystdriver from the official webpage. Then xserver crashed everytime I opened a browser or vlc fx. I took notice that there was no driver listed in configuration underneath. michael@statubtunu:~$ lshw -c video WARNING: you should run this program as super-user. *-display UNCLAIMED description: VGA compatible controller product: RV630 PRO [Radeon HD 2600 PRO] vendor: Advanced Micro Devices, Inc. [AMD/ATI] physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: vga_controller bus_master cap_list configuration: latency=0 resources: memory:d0000000-dfffffff memory:e0500000-e050ffff ioport:1000(size=256) memory:e0000000-e001ffff i installed additional drivers from jockey and the ubuntu softwarecenter ati-driver. though that only made it to crash xserver completely and when i type: michael@statubtunu:~$ sudo startx X.Org X Server 1.14.3 Release Date: 2013-09-12 X Protocol Version 11, Revision 0 Build Operating System: Linux 3.2.0-37-generic i686 Ubuntu Current Operating System: Linux statubtunu 3.11.0-13-generic #20-Ubuntu SMP Wed Oct 23 17:26:33 UTC 2013 i686 Kernel command line: BOOT_IMAGE=/boot/vmlinuz-3.11.0-13-generic root=UUID=8fb2e395-0ea2-4f45-ac66-225696b7ce2c ro quiet splash vt.handoff=7 Build Date: 15 October 2013 09:23:29AM xorg-server 2:1.14.3-3ubuntu2 (For technical support please see http://www.ubuntu.com/support) Current version of pixman: 0.30.2 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: "/var/log/Xorg.0.log", Time: Tue Nov 12 18:50:02 2013 (==) Using system config directory "/usr/share/X11/xorg.conf.d" Initializing built-in extension Generic Event Extension Initializing built-in extension SHAPE Initializing built-in extension MIT-SHM Initializing built-in extension XInputExtension Initializing built-in extension XTEST Initializing built-in extension BIG-REQUESTS Initializing built-in extension SYNC Initializing built-in extension XKEYBOARD Initializing built-in extension XC-MISC Initializing built-in extension SECURITY Initializing built-in extension XINERAMA Initializing built-in extension XFIXES Initializing built-in extension RENDER Initializing built-in extension RANDR Initializing built-in extension COMPOSITE Initializing built-in extension DAMAGE Initializing built-in extension MIT-SCREEN-SAVER Initializing built-in extension DOUBLE-BUFFER Initializing built-in extension RECORD Initializing built-in extension DPMS Initializing built-in extension X-Resource Initializing built-in extension XVideo Initializing built-in extension XVideo-MotionCompensation Initializing built-in extension SELinux Initializing built-in extension XFree86-VidModeExtension Initializing built-in extension XFree86-DGA Initializing built-in extension XFree86-DRI Initializing built-in extension DRI2 Loading extension GLX ERROR: could not insert 'fglrx': No such device (II) [KMS] drm report modesetting isn't supported. (EE) (EE) Backtrace: (EE) 0: /usr/bin/X (xorg_backtrace+0x49) [0xb77780b9] (EE) 1: /usr/bin/X (0xb75d8000+0x1a3e24) [0xb777be24] (EE) 2: (vdso) (__kernel_rt_sigreturn+0x0) [0xb75b540c] (EE) 3: /usr/bin/X (xf86findOption+0x2a) [0xb7681daa] (EE) 4: /usr/bin/X (xf86findOptionValue+0x23) [0xb7681f43] (EE) 5: /usr/bin/X (0xb75d8000+0x7ebfd) [0xb7656bfd] (EE) 6: /usr/bin/X (xf86ProcessOptions+0x37) [0xb7657507] (EE) 7: /usr/lib/xorg/modules/libvbe.so (vbeDoEDID+0xe7) [0xb5eb8647] (EE) 8: /usr/lib/xorg/modules/drivers/vesa_drv.so (0xb5ee7000+0x287c) [0xb5ee987c] (EE) 9: /usr/bin/X (InitOutput+0xb23) [0xb7659c33] (EE) 10: /usr/bin/X (0xb75d8000+0x2a30b) [0xb760230b] (EE) 11: /lib/i386-linux-gnu/libc.so.6 (__libc_start_main+0xf5) [0xb71ba905] (EE) 12: /usr/bin/X (0xb75d8000+0x2a908) [0xb7602908] (EE) (EE) Segmentation fault at address 0x5 (EE) Fatal server error: (EE) Caught signal 11 (Segmentation fault). Server aborting (EE) (EE) Please consult the The X.Org Foundation support at for help. (EE) Please also check the log file at "/var/log/Xorg.0.log" for additional information. (EE) (EE) Server terminated with error (1). Closing log file. This is what comes, but no GUI. Is there any way to deal with this?

    Read the article

  • How to translate along Z axis in OpenTK

    - by JeremyJAlpha
    I am playing around with an OpenGL sample application I downloaded for Xamarin-Android. The sample application produces a rotating colored cube I would simply like to edit it so that the rotating cube is translated along the Z axis and disappears into the distance. I modified the code by: adding an cumulative variable to store my Z distance, adding GL.Enable(All.DepthBufferBit) - unsure if I put it in the right place, adding GL.Translate(0.0f, 0.0f, Depth) - before the rotate functions, Result: cube rotates a couple of times then disappears, it seems to be getting clipped out of the frustum. So my question is what is the correct way to use and initialize the Z buffer and get the cube to travel along the Z axis? I am sure I am missing some function calls but am unsure of what they are and where to put them. I apologise in advance as this is very basic stuff but am still learning :P, I would appreciate it if anyone could show me the best way to get the cube to still rotate but to also move along the Z axis. I have commented all my modifications in the code: // This gets called when the drawing surface is ready protected override void OnLoad (EventArgs e) { // this call is optional, and meant to raise delegates // in case any are registered base.OnLoad (e); // UpdateFrame and RenderFrame are called // by the render loop. This is takes effect // when we use 'Run ()', like below UpdateFrame += delegate (object sender, FrameEventArgs args) { // Rotate at a constant speed for (int i = 0; i < 3; i ++) rot [i] += (float) (rateOfRotationPS [i] * args.Time); }; RenderFrame += delegate { RenderCube (); }; GL.Enable(All.DepthBufferBit); //Added by Noob GL.Enable(All.CullFace); GL.ShadeModel(All.Smooth); GL.Hint(All.PerspectiveCorrectionHint, All.Nicest); // Run the render loop Run (30); } void RenderCube () { GL.Viewport(0, 0, viewportWidth, viewportHeight); GL.MatrixMode (All.Projection); GL.LoadIdentity (); if ( viewportWidth > viewportHeight ) { GL.Ortho(-1.5f, 1.5f, 1.0f, -1.0f, -1.0f, 1.0f); } else { GL.Ortho(-1.0f, 1.0f, -1.5f, 1.5f, -1.0f, 1.0f); } GL.MatrixMode (All.Modelview); GL.LoadIdentity (); Depth -= 0.02f; //Added by Noob GL.Translate(0.0f,0.0f,Depth); //Added by Noob GL.Rotate (rot[0], 1.0f, 0.0f, 0.0f); GL.Rotate (rot[1], 0.0f, 1.0f, 0.0f); GL.Rotate (rot[2], 0.0f, 1.0f, 0.0f); GL.ClearColor (0, 0, 0, 1.0f); GL.Clear (ClearBufferMask.ColorBufferBit); GL.VertexPointer(3, All.Float, 0, cube); GL.EnableClientState (All.VertexArray); GL.ColorPointer (4, All.Float, 0, cubeColors); GL.EnableClientState (All.ColorArray); GL.DrawElements(All.Triangles, 36, All.UnsignedByte, triangles); SwapBuffers (); }

    Read the article

  • C++ OpenGL wireframe cube rendering blank

    - by caleb.breckon
    I'm just trying to draw a bunch of lines that make up a "cube". I can't for the life of me figure out why this is producing a black screen. The debugger does not break at any point. I'm sure it's a problem with my pointers, as I'm only decent at them in regular c++ and in OpenGL it gets even worse. const char* vertexSource = "#version 150\n" "in vec3 position;" "void main() {" " gl_Position = vec4(position, 1.0);" "}"; const char* fragmentSource = "#version 150\n" "out vec4 outColor;" "void main() {" " outColor = vec4(1.0, 1.0, 1.0, 1.0);" "}"; int main() { initializeGLFW(); // Initialize GLEW glewExperimental = GL_TRUE; glewInit(); // Create Vertex Array Object GLuint vao; glGenVertexArrays(1, &vao); glBindVertexArray(vao); // Create a Vertex Buffer Object and copy the vertex data to it GLuint vbo; glGenBuffers( 1, &vbo ); float vertices[] = { 1.0f, 1.0f, 1.0f, // Vertex 0 (X, Y, Z) -1.0f, 1.0f, 1.0f, // Vertex 1 (X, Y, Z) -1.0f, -1.0f, 1.0f, // Vertex 2 (X, Y, Z) 1.0f, -1.0f, 1.0f, // Vertex 3 (X, Y, Z) 1.0f, 1.0f, -1.0f, // Vertex 4 (X, Y, Z) -1.0f, 1.0f, -1.0f, // Vertex 5 (X, Y, Z) -1.0f, -1.0f, -1.0f, // Vertex 6 (X, Y, Z) 1.0f, -1.0f, -1.0f // Vertex 7 (X, Y, Z) }; GLuint indices[] = { 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7 }; glBindBuffer( GL_ARRAY_BUFFER, vbo ); glBufferData( GL_ARRAY_BUFFER, sizeof( vertices ), vertices, GL_STATIC_DRAW ); //glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, vbo); //glBufferData( GL_ELEMENT_ARRAY_BUFFER, sizeof( indices ), indices, GL_STATIC_DRAW ); // Create and compile the vertex shader GLuint vertexShader = glCreateShader( GL_VERTEX_SHADER ); glShaderSource( vertexShader, 1, &vertexSource, NULL ); glCompileShader( vertexShader ); // Create and compile the fragment shader GLuint fragmentShader = glCreateShader( GL_FRAGMENT_SHADER ); glShaderSource( fragmentShader, 1, &fragmentSource, NULL ); glCompileShader( fragmentShader ); // Link the vertex and fragment shader into a shader program GLuint shaderProgram = glCreateProgram(); glAttachShader( shaderProgram, vertexShader ); glAttachShader( shaderProgram, fragmentShader ); glBindFragDataLocation( shaderProgram, 0, "outColor" ); glLinkProgram (shaderProgram); glUseProgram( shaderProgram); // Specify the layout of the vertex data GLint posAttrib = glGetAttribLocation( shaderProgram, "position" ); glEnableVertexAttribArray( posAttrib ); glVertexAttribPointer( posAttrib, 3, GL_FLOAT, GL_FALSE, 0, 0 ); // Main loop while(glfwGetWindowParam(GLFW_OPENED)) { // Clear the screen to black glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT ); // Draw lines from 2 vertices glDrawElements(GL_LINES, sizeof(indices), GL_UNSIGNED_INT, indices ); // Swap buffers glfwSwapBuffers(); } // Clean up glDeleteProgram( shaderProgram ); glDeleteShader( fragmentShader ); glDeleteShader( vertexShader ); //glDeleteBuffers( 1, &ebo ); glDeleteBuffers( 1, &vbo ); glDeleteVertexArrays( 1, &vao ); glfwTerminate(); exit( EXIT_SUCCESS ); }

    Read the article

  • SQL Server Optimizer Malfunction?

    - by Tony Davis
    There was a sharp intake of breath from the audience when Adam Machanic declared the SQL Server optimizer to be essentially "stuck in 1997". It was during his fascinating "Query Tuning Mastery: Manhandling Parallelism" session at the recent PASS SQL Summit. Paraphrasing somewhat, Adam (blog | @AdamMachanic) offered a convincing argument that the optimizer often delivers flawed plans based on assumptions that are no longer valid with today’s hardware. In 1997, when Microsoft engineers re-designed the database engine for SQL Server 7.0, SQL Server got its initial implementation of a cost-based optimizer. Up to SQL Server 2000, the developer often had to deploy a steady stream of hints in SQL statements to combat the occasionally wilful plan choices made by the optimizer. However, with each successive release, the optimizer has evolved and improved in its decision-making. It is still prone to the occasional stumble when we tackle difficult problems, join large numbers of tables, perform complex aggregations, and so on, but for most of us, most of the time, the optimizer purrs along efficiently in the background. Adam, however, challenged further any assumption that the current optimizer is competent at providing the most efficient plans for our more complex analytical queries, and in particular of offering up correctly parallelized plans. He painted a picture of a present where complex analytical queries have become ever more prevalent; where disk IO is ever faster so that reads from disk come into buffer cache faster than ever; where the improving RAM-to-data ratio means that we have a better chance of finding our data in cache. Most importantly, we have more CPUs at our disposal than ever before. To get these queries to perform, we not only need to have the right indexes, but also to be able to split the data up into subsets and spread its processing evenly across all these available CPUs. Improvements such as support for ColumnStore indexes are taking things in the right direction, but, unfortunately, deficiencies in the current Optimizer mean that SQL Server is yet to be able to exploit properly all those extra CPUs. Adam’s contention was that the current optimizer uses essentially the same costing model for many of its core operations as it did back in the days of SQL Server 7, based on assumptions that are no longer valid. One example he gave was a "slow disk" bias that may have been valid back in 1997 but certainly is not on modern disk systems. Essentially, the optimizer assesses the relative cost of serial versus parallel plans based on the assumption that there is no IO cost benefit from parallelization, only CPU. It assumes that a single request will saturate the IO channel, and so a query would not run any faster if we parallelized IO because the disk system simply wouldn’t be able to handle the extra pressure. As such, the optimizer often decides that a serial plan is lower cost, often in cases where a parallel plan would improve performance dramatically. It was challenging and thought provoking stuff, as were his techniques for driving parallelism through query logic based on subsets of rows that define the "grain" of the query. I highly recommend you catch the session if you missed it. I’m interested to hear though, when and how often people feel the force of the optimizer’s shortcomings. Barring mistakes, such as stale statistics, how often do you feel the Optimizer fails to find the plan you think it should, and what are the most common causes? Is it fighting to induce it toward parallelism? Combating unexpected plans, arising from table partitioning? Something altogether more prosaic? Cheers, Tony.

    Read the article

  • E-Business Suite : Role of CHUNK_SIZE in Oracle Payroll

    - by Giri Mandalika
    Different batch processes in Oracle Payroll flow have the ability to spawn multiple child processes (or threads) to complete the work in hand. The number of child processes to fork is controlled by the THREADS parameter in APPS.PAY_ACTION_PARAMETERS view. THREADS parameter The default value for THREADS parameter is 1, which is fine for a single-processor system but not optimal for the modern multi-core multi-processor systems. Setting the THREADS parameter to a value equal to or less than the total number of [virtual] processors available on the system may improve the performance of payroll processing. However on the down side, since multiple child processes operate against the same set of payroll tables in HR schema, database may experience undesired consequences such as buffer busy waits and index contention, which results in giving up some of the gains achieved by using multiple child processes/threads to process the work. Couple of other action parameters, CHUNK_SIZE and CHUNK_SHUFFLE, help alleviate the database contention. eg., Set a value for THREADS parameter as shown below. CONNECT APPS/APPS_PASSWORD UPDATE PAY_ACTION_PARAMETERS SET PARAMETER_VALUE = DESIRED_VALUE WHERE PARAMETER_NAME = 'THREADS'; COMMIT; (I am not aware of any maximum value for THREADS parameter) CHUNK_SIZE parameter The size of each commit unit for the batch process is controlled by the CHUNK_SIZE action parameter. In other words, chunking is the act of splitting the assignment actions into commit groups of desired size represented by the CHUNK_SIZE parameter. The default value is 20, and each thread processes one chunk at a time -- which means each child process inserts or processes 20 assignment actions at any time. When multiple threads are configured, each thread picks up a chunk to process, completes the assignment actions and then picks up another chunk. This is repeated until all the chunks are exhausted. It is possible to use different chunk sizes in different batch processes. During the initial phase of processing, CHUNK_SIZE number of assignment actions are inserted into relevant table(s). When multiple child processes are inserting data at the same time into the same set of tables, as explained earlier, database may experience contention. The default value of 20 is mostly optimal in such a case. Experiment with different values for the initial phase by +/-10 for CHUNK_SIZE parameter and observe the performance impact. A larger value may make sense during the main processing phase. Again experimentation is the key in finding the suitable value for your environment. Start with a large value such as 2000 for the chunk size, then increment or decrement the size by 500 at a time until an optimal value is found. eg., Set a value for CHUNK_SIZE parameter as shown below. CONNECT APPS/APPS_PASSWORD UPDATE PAY_ACTION_PARAMETERS SET PARAMETER_VALUE = DESIRED_VALUE WHERE PARAMETER_NAME = 'CHUNK_SIZE'; COMMIT; CHUNK_SIZE action parameter accepts a value that is as low as 1 or as high as 16000. CHUNK SHUFFLE parameter By default, chunks of assignment actions are processed sequentially by all threads - which may not be a good thing especially given that all child processes/threads performing similar actions against the same set of tables almost at the same time. By saying not a good thing, I mean to say that the default behavior leads to contention in the database (in data blocks, for example). It is possible to relieve some of that database contention by randomizing the processing order of chunks of assignment actions. This behavior is controlled by the CHUNK SHUFFLE action parameter. Chunk processing is not randomized unless explicitly configured. eg., Set chunk shuffling as shown below. CONNECT APPS/APPS_PASSWORD UPDATE PAY_ACTION_PARAMETERS SET PARAMETER_VALUE = 'Y' WHERE PARAMETER_NAME = 'CHUNK SHUFFLE'; COMMIT; Finally I recommend checking the following document out for additional details and additional pay action tunable parameters that may speed up the processing of Oracle Payroll.     My Oracle Support Doc ID: 226987.1 Oracle 11i & R12 Human Resources (HRMS) & Benefits (BEN) Tuning & System Health Checks Also experiment with different combinations of parameters and values until the right set of action parameters and values are found for your deployment.

    Read the article

  • Texture displays on Android emulator but not on device

    - by Rob
    I have written a simple UI which takes an image (256x256) and maps it to a rectangle. This works perfectly on the emulator however on the phone the texture does not show, I see only a white rectangle. This is my code: public void onSurfaceCreated(GL10 gl, EGLConfig config) { byteBuffer = ByteBuffer.allocateDirect(shape.length * 4); byteBuffer.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuffer.asFloatBuffer(); vertexBuffer.put(cardshape); vertexBuffer.position(0); byteBuffer = ByteBuffer.allocateDirect(shape.length * 4); byteBuffer.order(ByteOrder.nativeOrder()); textureBuffer = byteBuffer.asFloatBuffer(); textureBuffer.put(textureshape); textureBuffer.position(0); // Set the background color to black ( rgba ). gl.glClearColor(0.0f, 0.0f, 0.0f, 0.5f); // Enable Smooth Shading, default not really needed. gl.glShadeModel(GL10.GL_SMOOTH); // Depth buffer setup. gl.glClearDepthf(1.0f); // Enables depth testing. gl.glEnable(GL10.GL_DEPTH_TEST); // The type of depth testing to do. gl.glDepthFunc(GL10.GL_LEQUAL); // Really nice perspective calculations. gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST); gl.glEnable(GL10.GL_TEXTURE_2D); loadGLTexture(gl); } public void onDrawFrame(GL10 gl) { gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glDisable(GL10.GL_DEPTH_TEST); gl.glMatrixMode(GL10.GL_PROJECTION); // Select Projection gl.glPushMatrix(); // Push The Matrix gl.glLoadIdentity(); // Reset The Matrix gl.glOrthof(0f, 480f, 0f, 800f, -1f, 1f); gl.glMatrixMode(GL10.GL_MODELVIEW); // Select Modelview Matrix gl.glPushMatrix(); // Push The Matrix gl.glLoadIdentity(); // Reset The Matrix gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glLoadIdentity(); gl.glTranslatef(card.x, card.y, 0.0f); gl.glBindTexture(GL10.GL_TEXTURE_2D, texture[0]); //activates texture to be used now gl.glVertexPointer(2, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 4); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); } public void onSurfaceChanged(GL10 gl, int width, int height) { // Sets the current view port to the new size. gl.glViewport(0, 0, width, height); // Select the projection matrix gl.glMatrixMode(GL10.GL_PROJECTION); // Reset the projection matrix gl.glLoadIdentity(); // Calculate the aspect ratio of the window GLU.gluPerspective(gl, 45.0f, (float) width / (float) height, 0.1f, 100.0f); // Select the modelview matrix gl.glMatrixMode(GL10.GL_MODELVIEW); // Reset the modelview matrix gl.glLoadIdentity(); } public int[] texture = new int[1]; public void loadGLTexture(GL10 gl) { // loading texture Bitmap bitmap; bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.image); // generate one texture pointer gl.glGenTextures(0, texture, 0); //adds texture id to texture array // ...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, texture[0]); //activates texture to be used now // create nearest filtered texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); // Use Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); // Clean up bitmap.recycle(); } As per many other similar issues and resolutions on the web i have tried setting the minsdkversion is 3, loading the bitmap via an input stream bitmap = BitmapFactory.decodeStream(is), setting BitmapFactory.Options.inScaled to false, putting the images in the nodpi folder and putting them in the raw folder.. all of which didn't help. I'm not really sure what else to try..

    Read the article

  • How change LOD in geometry?

    - by ChaosDev
    Im looking for simple algorithm of LOD, for change geometry vertexes and decrease frame time. Im created octree, but now I want model or terrain vertex modify algorithm,not for increase(looking on tessellation later) but for decrease. I want something like this Questions: Is same algorithm can apply either to model and terrain correctly? Indexes need to be modified ? I must use octree or simple check distance between camera and object for desired effect ? New value of indexcount for DrawIndexed function needed ? Code: //m_LOD == 10 in the beginning //m_RawVerts - array of 3d Vector filled with values from vertex buffer. void DecreaseLOD() { m_LOD--; if(m_LOD<1)m_LOD=1; RebuildGeometry(); } void IncreaseLOD() { m_LOD++; if(m_LOD>10)m_LOD=10; RebuildGeometry(); } void RebuildGeometry() { void* vertexRawData = new byte[m_VertexBufferSize]; void* indexRawData = new DWORD[m_IndexCount]; auto context = mp_D3D->mp_Context; D3D11_MAPPED_SUBRESOURCE data; ZeroMemory(&data,sizeof(D3D11_MAPPED_SUBRESOURCE)); context->Map(mp_VertexBuffer->mp_buffer,0,D3D11_MAP_READ,0,&data); memcpy(vertexRawData,data.pData,m_VertexBufferSize); context->Unmap(mp_VertexBuffer->mp_buffer,0); context->Map(mp_IndexBuffer->mp_buffer,0,D3D11_MAP_READ,0,&data); memcpy(indexRawData,data.pData,m_IndexBufferSize); context->Unmap(mp_IndexBuffer->mp_buffer,0); DWORD* dwI = (DWORD*)indexRawData; int sz = (m_VertexStride/sizeof(float));//size of vertex element //algorithm must be here. std::vector<Vector3d> vertices; int i = 0; for(int j = 0; j < m_VertexCount; j++) { float x1 = (((float*)vertexRawData)[0+i]); float y1 = (((float*)vertexRawData)[1+i]); float z1 = (((float*)vertexRawData)[2+i]); Vector3d lv = Vector3d(x1,y1,z1); //my useless attempts if(j+m_LOD+1<m_RawVerts.size()) { float v1 = VECTORHELPER::Distance(m_RawVerts[dwI[j]],m_RawVerts[dwI[j+m_LOD]]); float v2 = VECTORHELPER::Distance(m_RawVerts[dwI[j]],m_RawVerts[dwI[j+m_LOD+1]]); if(v1>v2) lv = m_RawVerts[dwI[j+1]]; else if(v2<v1) lv = m_RawVerts[dwI[j+2]]; } (((float*)vertexRawData)[0+i]) = lv.x; (((float*)vertexRawData)[1+i]) = lv.y; (((float*)vertexRawData)[2+i]) = lv.z; i+=sz;//pass others vertex format values without change } for(int j = 0; j < m_IndexCount; j++) { //indices ? } //set vertexes to device UpdateVertexes(vertexRawData,mp_VertexBuffer->getSize()); delete[] vertexRawData; delete[] indexRawData; }

    Read the article

  • Resolving collisions between dynamic game objects

    - by TheBroodian
    I've been building a 2D platformer for some time now, I'm getting to the point where I am adding dynamic objects to the stage for testing. This has prompted me to consider how I would like my character and other objects to behave when they collide. A typical staple in many 2D platformer type games is that the player takes damage upon touching an enemy, and then essentially becomes able to pass through enemies during a period of invulnerability, and at the same time, enemies are able to pass through eachother freely. I personally don't want to take this approach, it feels strange to me that the player should receive arbitrary damage for harmless contact to an enemy, despite whether the enemy is attacking or not, and I would like my enemies' interactions between each other (and my player) to be a little more organic, so to speak. In my head I sort of have this idea where a game object (player, or non player) would be able to push other game objects around by manner of 'pushing' each other out of one anothers' bounding boxes if there is an intersection, and maybe correlate the repelling force to how much their bounding boxes are intersecting. The problem I'm experiencing is I have no idea what the math might look like for something like this? I'll show what work I've done so far, it sort of works, but it's jittery, and generally not quite what I would pass in a functional game: //Clears the anti-duplicate buffer collisionRecord.Clear(); //pick a thing foreach (GameObject entity in entities) { //pick another thing foreach (GameObject subject in entities) { //check to make sure both things aren't the same thing if (!ReferenceEquals(entity, subject)) { //check to see if thing2 is in semi-near proximity to thing1 if (entity.WideProximityArea.Intersects(subject.CollisionRectangle) || entity.WideProximityArea.Contains(subject.CollisionRectangle)) { //check to see if thing2 and thing1 are colliding. if (entity.CollisionRectangle.Intersects(subject.CollisionRectangle) || entity.CollisionRectangle.Contains(subject.CollisionRectangle) || subject.CollisionRectangle.Contains(entity.CollisionRectangle)) { //check if we've already resolved their collision or not. if (!collisionRecord.ContainsKey(entity.GetHashCode())) { //more duplicate resolution checking. if (!collisionRecord.ContainsKey(subject.GetHashCode())) { //if thing1 is traveling right... if (entity.Velocity.X > 0) { //if it isn't too far to the right... if (subject.CollisionRectangle.Contains(new Microsoft.Xna.Framework.Rectangle(entity.CollisionRectangle.Right, entity.CollisionRectangle.Y, 1, entity.CollisionRectangle.Height)) || subject.CollisionRectangle.Intersects(new Microsoft.Xna.Framework.Rectangle(entity.CollisionRectangle.Right, entity.CollisionRectangle.Y, 1, entity.CollisionRectangle.Height))) { //Find how deep thing1 is intersecting thing2's collision box; float offset = entity.CollisionRectangle.Right - subject.CollisionRectangle.Left; //Move both things in opposite directions half the length of the intersection, pushing thing1 to the left, and thing2 to the right. entity.Velocities.Add(new Vector2(-(((offset * 4) * (float)gameTime.ElapsedGameTime.TotalMilliseconds)), 0)); subject.Velocities.Add(new Vector2((((offset * 4) * (float)gameTime.ElapsedGameTime.TotalMilliseconds)), 0)); } } //if thing1 is traveling left... if (entity.Velocity.X < 0) { //if thing1 isn't too far left... if (entity.CollisionRectangle.Contains(new Microsoft.Xna.Framework.Rectangle(subject.CollisionRectangle.Right, subject.CollisionRectangle.Y, 1, subject.CollisionRectangle.Height)) || entity.CollisionRectangle.Intersects(new Microsoft.Xna.Framework.Rectangle(subject.CollisionRectangle.Right, subject.CollisionRectangle.Y, 1, subject.CollisionRectangle.Height))) { //Find how deep thing1 is intersecting thing2's collision box; float offset = subject.CollisionRectangle.Right - entity.CollisionRectangle.Left; //Move both things in opposite directions half the length of the intersection, pushing thing1 to the right, and thing2 to the left. entity.Velocities.Add(new Vector2((((offset * 4) * (float)gameTime.ElapsedGameTime.TotalMilliseconds)), 0)); subject.Velocities.Add(new Vector2(-(((offset * 4) * (float)gameTime.ElapsedGameTime.TotalMilliseconds)), 0)); } } //Make record that thing1 and thing2 have interacted and the collision has been solved, so that if thing2 is picked next in the foreach loop, it isn't checked against thing1 a second time before the next update. collisionRecord.Add(entity.GetHashCode(), subject.GetHashCode()); } } } } } } } } One of the biggest issues with my code aside from the jitteriness is that if one character were to land on top of another character, it very suddenly and abruptly resolves the collision, whereas I would like a more subtle and gradual resolution. Any thoughts or ideas are incredibly welcome and helpful.

    Read the article

  • MySQL Server 5.6 defaults changes

    - by user12626240
    We're improving the MySQL Server defaults, as announced by Tomas Ulin at MySQL Connect. Here's what we're changing:  Setting  Old  New  Notes back_log  50  50 + ( max_connections / 5 ) capped at 900 binlog_checksum  off  CRC32  New variable in 5.6 binlog_row_event_max_size  1k  8k flush_time  1800  Windows changes from 1800 to 0  Was already 0 on other platforms host_cache_size  128  128 + 1 for each of the first 500 max_connections + 1 for every 20 max_connections over 500, capped at 2000  New variable in 5.6 innodb_autoextend_increment  8  64  Now affects *.ibd files. 64 is 64 megabytes innodb_buffer_pool_instances  0  8. On 32 bit Windows only, if innodb_buffer_pool_size is greater than 1300M, default is innodb_buffer_pool_size / 128M innodb_concurrency_tickets  500  5000 innodb_file_per_table  off  on innodb_log_file_size  5M  48M  InnoDB will always change size to match my.cnf value. Also see innodb_log_compressed_pages and binlog_row_image innodb_old_blocks_time 0  1000 1 second innodb_open_files  300  300; if innodb_file_per_table is ON, higher of table_open_cache or 300 innodb_purge_batch_size  20  300 innodb_purge_threads  0  1 innodb_stats_on_metadata  on  off join_buffer_size 128k  256k max_allowed_packet  1M  4M max_connect_errors  10  100 open_files_limit  0  5000  See note 1 query_cache_size  0  1M query_cache_type  on/1  off/0 sort_buffer_size  2M  256k sql_mode  none  NO_ENGINE_SUBSTITUTION  See later post about default my.cnf for STRICT_TRANS_TABLES sync_master_info  0  10000  Recommend: master_info_repository=table sync_relay_log  0  10000 sync_relay_log_info  0  10000  Recommend: relay_log_info_repository=table. Also see Replication Relay and Status Logs table_definition_cache  400  400 + table_open_cache / 2, capped at 2000 table_open_cache  400  2000   Also see table_open_cache_instances thread_cache_size  0  8 + max_connections/100, capped at 100 Note 1: In 5.5 there was already a rule to make open_files_limit 10 + max_connections + table_cache_size * 2 if that was higher than the user-specified value. Now uses the higher of that and (5000 or what you specify). We are also adding a new default my.cnf file and guided instructions on the key settings to adjust. More on this in a later post. We're also providing a page with suggestions for settings to improve backwards compatibility. The old example files like my-huge.cnf are obsolete. Some of the improvements are present from 5.6.6 and the rest are coming. These are ideas, and until they are in an official GA release, they are subject to change. As part of this work I reviewed every old server setting plus many hundreds of emails of feedback and testing results from inside and outside Oracle's MySQL Support team and the many excellent blog entries and comments from others over the years, including from many MySQL Gurus out there, like Baron, Sheeri, Ronald, Schlomi, Giuseppe and Mark Callaghan. With these changes we're trying to make it easier to set up the server by adjusting only a few settings that will cause others to be set. This happens only at server startup and only applies to variables where you haven't set a value. You'll see a similar approach used for the Performance Schema. The Gurus don't need this but for many newcomers the defaults will be very useful. Possibly the most unusual change is the way we vary the setting for innodb_buffer_pool_instances for 32-bit Windows. This is because we've found that DLLs with specified load addresses often fragment the limited four gigabyte 32-bit address space and make it impossible to allocate more than about 1300 megabytes of contiguous address space for the InnoDB buffer pool. The smaller requests for many pools are more likely to succeed. If you change the value of innodb_log_file_size in my.cnf you will see a message like this in the error log file at the next restart, instead of the old error message: [Warning] InnoDB: Resizing redo log from 2*64 to 5*128 pages, LSN=5735153 One of the biggest challenges for the defaults is the millions of installations on a huge range of systems, from point of sale terminals and routers though shared hosting or end user systems and on to major servers with lots of CPU cores, hundreds of gigabytes of RAM and terabytes of fast disk space. Our past defaults were for the smaller systems and these change that to larger shared hosting or shared end user systems, still with a bias towards the smaller end. There is a bias in favour of OLTP workloads, so reporting systems may need more changes. Where there is a conflict between the best settings for benchmarks and normal use, we've favoured production, not benchmarks. We're very interested in your feedback, comments and suggestions.

    Read the article

  • What's new in Servlet 3.1 ? - Java EE 7 moving forward

    - by arungupta
    Servlet 3.0 was released as part of Java EE 6 and made huge changes focused at ease-of-use. The idea was to leverage the latest language features such as annotations and generics and modernize how Servlets can be written. The web.xml was made as optional as possible. Servet 3.1 (JSR 340), scheduled to be part of Java EE 7, is an incremental release focusing on couple of key features and some clarifications in the specification. The main features of Servlet 3.1 are explained below: Non-blocking I/O - Servlet 3.0 allowed asynchronous request processing but only traditional I/O was permitted. This can restrict scalability of your applications. Non-blocking I/O allow to build scalable applications. TOTD #188 provide more details about how non-blocking I/O can be done using Servlet 3.1. HTTP protocol upgrade mechanism - Section 14.42 in the HTTP 1.1 specification (RFC 2616) defines an upgrade mechanism that allows to transition from HTTP 1.1 to some other, incompatible protocol. The capabilities and nature of the application-layer communication after the protocol change is entirely dependent upon the new protocol chosen. After an upgrade is negotiated between the client and the server, the subsequent requests use the new chosen protocol for message exchanges. A typical example is how WebSocket protocol is upgraded from HTTP as described in Opening Handshake section of RFC 6455. The decision to upgrade is made in Servlet.service method. This is achieved by adding a new method: HttpServletRequest.upgrade and two new interfaces: javax.servlet.http.HttpUpgradeHandler and javax.servlet.http.WebConnection. TyrusHttpUpgradeHandler shows how WebSocket protocol upgrade is done in Tyrus (Reference Implementation for Java API for WebSocket). Security enhancements Applying run-as security roles to #init and #destroy methods Session fixation attack by adding HttpServletRequest.changeSessionId and a new interface HttpSessionIdListener. You can listen for any session id changes using these methods. Default security semantic for non-specified HTTP method in <security-constraint> Clarifying the semantics if a parameter is specified in the URI and payload Miscellaneous ServletResponse.reset clears any data that exists in the buffer as well as the status code, headers. In addition, Servlet 3.1 will also clears the state of calling getServletOutputStream or getWriter. ServletResponse.setCharacterEncoding: Sets the character encoding (MIME charset) of the response being sent to the client, for example, to UTF-8. Relative protocol URL can be specified in HttpServletResponse.sendRedirect. This will allow a URL to be specified without a scheme. That means instead of specifying "http://anotherhost.com/foo/bar.jsp" as a redirect address, "//anotherhost.com/foo/bar.jsp" can be specified. In this case the scheme of the corresponding request will be used. Clarification in HttpServletRequest.getPart and .getParts without multipart configuration. Clarification that ServletContainerInitializer is independent of metadata-complete and is instantiated per web application. A complete replay of What's New in Servlet 3.1: An Overview from JavaOne 2012 can be seen here (click on CON6793_mp4_6793_001 in Media). Each feature will be added to the JSR subject to EG approval. You can share your feedback to [email protected]. Here are some more references for you: Servlet 3.1 Public Review Candidate Downloads Servlet 3.1 PR Candidate Spec Servlet 3.1 PR Candidate Javadocs Servlet Specification Project JSR Expert Group Discussion Archive Java EE 7 Specification Status Several features have already been integrated in GlassFish 4 Promoted Builds. Have you tried any of them ? Here are some other Java EE 7 primers published so far: Concurrency Utilities for Java EE (JSR 236) Collaborative Whiteboard using WebSocket in GlassFish 4 (TOTD #189) Non-blocking I/O using Servlet 3.1 (TOTD #188) What's New in EJB 3.2 ? JPA 2.1 Schema Generation (TOTD #187) WebSocket Applications using Java (JSR 356) Jersey 2 in GlassFish 4 (TOTD #182) WebSocket and Java EE 7 (TOTD #181) Java API for JSON Processing (JSR 353) JMS 2.0 Early Draft (JSR 343) And of course, more on their way! Do you want to see any particular one first ?

    Read the article

  • Should I expose IObservable<T> on my interfaces?

    - by Alex
    My colleague and I have dispute. We are writing a .NET application that processes massive amounts of data. It receives data elements, groups subsets of them into blocks according to some criterion and processes those blocks. Let's say we have data items of type Foo arriving some source (from the network, for example) one by one. We wish to gather subsets of related objects of type Foo, construct an object of type Bar from each such subset and process objects of type Bar. One of us suggested the following design. Its main theme is exposing IObservable objects directly from the interfaces of our components. // ********* Interfaces ********** interface IFooSource { // this is the event-stream of objects of type Foo IObservable<Foo> FooArrivals { get; } } interface IBarSource { // this is the event-stream of objects of type Bar IObservable<Bar> BarArrivals { get; } } / ********* Implementations ********* class FooSource : IFooSource { // Here we put logic that receives Foo objects from the network and publishes them to the FooArrivals event stream. } class FooSubsetsToBarConverter : IBarSource { IFooSource fooSource; IObservable<Bar> BarArrivals { get { // Do some fancy Rx operators on fooSource.FooArrivals, like Buffer, Window, Join and others and return IObservable<Bar> } } } // this class will subscribe to the bar source and do processing class BarsProcessor { BarsProcessor(IBarSource barSource); void Subscribe(); } // ******************* Main ************************ class Program { public static void Main(string[] args) { var fooSource = FooSourceFactory.Create(); var barsProcessor = BarsProcessorFactory.Create(fooSource) // this will create FooSubsetToBarConverter and BarsProcessor barsProcessor.Subscribe(); fooSource.Run(); // this enters a loop of listening for Foo objects from the network and notifying about their arrival. } } The other suggested another design that its main theme is using our own publisher/subscriber interfaces and using Rx inside the implementations only when needed. //********** interfaces ********* interface IPublisher<T> { void Subscribe(ISubscriber<T> subscriber); } interface ISubscriber<T> { Action<T> Callback { get; } } //********** implementations ********* class FooSource : IPublisher<Foo> { public void Subscribe(ISubscriber<Foo> subscriber) { /* ... */ } // here we put logic that receives Foo objects from some source (the network?) publishes them to the registered subscribers } class FooSubsetsToBarConverter : ISubscriber<Foo>, IPublisher<Bar> { void Callback(Foo foo) { // here we put logic that aggregates Foo objects and publishes Bars when we have received a subset of Foos that match our criteria // maybe we use Rx here internally. } public void Subscribe(ISubscriber<Bar> subscriber) { /* ... */ } } class BarsProcessor : ISubscriber<Bar> { void Callback(Bar bar) { // here we put code that processes Bar objects } } //********** program ********* class Program { public static void Main(string[] args) { var fooSource = fooSourceFactory.Create(); var barsProcessor = barsProcessorFactory.Create(fooSource) // this will create BarsProcessor and perform all the necessary subscriptions fooSource.Run(); // this enters a loop of listening for Foo objects from the network and notifying about their arrival. } } Which one do you think is better? Exposing IObservable and making our components create new event streams from Rx operators, or defining our own publisher/subscriber interfaces and using Rx internally if needed? Here are some things to consider about the designs: In the first design the consumer of our interfaces has the whole power of Rx at his/her fingertips and can perform any Rx operators. One of us claims this is an advantage and the other claims that this is a drawback. The second design allows us to use any publisher/subscriber architecture under the hood. The first design ties us to Rx. If we wish to use the power of Rx, it requires more work in the second design because we need to translate the custom publisher/subscriber implementation to Rx and back. It requires writing glue code for every class that wishes to do some event processing.

    Read the article

  • Nagios Creating lots of zombie process

    - by pradeepchhetri
    In my monitoring box, I have lots of zombie process created by nagios and they gets remove quickly also. I am using active checks to perform monitoring of my servers. I accumulated the defunct processes created using the following command: $ top -d 0.25 -b -n 20 > topout.txt This collected the output of top with 0.25s delay 20 times. I did grep on the topout.txt for the defunct process. $ cat topout.txt | grep defunct I get the following output. 8957 nagios 20 0 0 0 0 Z 6.0 0.0 0:00.02 nagios <defunct> 8951 nagios 20 0 0 0 0 Z 3.0 0.0 0:00.01 nagios <defunct> 8954 nagios 20 0 0 0 0 Z 3.0 0.0 0:00.01 nagios <defunct> 8945 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.01 nagios <defunct> 8946 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.01 nagios <defunct> 8980 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.01 nagios <defunct> 9000 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.00 nagios <defunct> 9024 nagios 20 0 0 0 0 Z 7.0 0.0 0:00.02 nagios <defunct> 9025 nagios 20 0 0 0 0 Z 3.5 0.0 0:00.01 nagios <defunct> 9040 nagios 20 0 0 0 0 Z 3.1 0.0 0:00.01 nagios <defunct> 9086 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.01 nagios <defunct> 9087 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.01 nagios <defunct> 9123 nagios 20 0 0 0 0 Z 6.1 0.0 0:00.02 nagios <defunct> 9126 nagios 20 0 0 0 0 Z 3.0 0.0 0:00.01 nagios <defunct> 9131 nagios 20 0 0 0 0 Z 3.0 0.0 0:00.01 nagios <defunct> 9091 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.05 nagios <defunct> 9111 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.01 nagios <defunct> 9119 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.01 nagios <defunct> 9118 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.01 nagios <defunct> 9151 nagios 20 0 0 0 0 Z 2.9 0.0 0:00.02 nagios <defunct> 9153 nagios 20 0 0 0 0 Z 2.9 0.0 0:00.02 nagios <defunct> 9150 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.01 nagios <defunct> 9164 nagios 20 0 0 0 0 Z 3.5 0.0 0:00.02 nagios <defunct> 9171 nagios 20 0 0 0 0 Z 3.5 0.0 0:00.02 nagios <defunct> 9154 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.01 nagios <defunct> 9156 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.01 nagios <defunct> 9163 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.01 nagios <defunct> 9167 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.01 nagios <defunct> 9178 nagios 20 0 0 0 0 Z 3.8 0.0 0:00.02 nagios <defunct> 9174 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.01 nagios <defunct> 9179 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.01 nagios <defunct> 9182 nagios 20 0 0 0 0 Z 0.0 0.0 0:00.01 nagios <defunct> Can somebody help me in finding out the reason of these zombie processes and how i can prevent these zombie processes ?

    Read the article

  • How to bridge Debian guest VM to VPN via Cisco AnyConnect Client running on Windows Vista host

    - by bgoodr
    I am running Cisco Anyconnect VPN Client version 2.5.3054 on a laptop running Windows Vista Home Premium (version 6.0.6002) Service Pack 2. I am running the VMware Player version 4.0.2 build-591240. The host operating system running under VMware Player is Debian 6.0.2.1 i386. The laptop is connected to a wireless connection, and I can browse the web from Windows Vista using Firefox just fine. I am able to boot into the Debian VM and open up a browser and access websites on the WAN from within the VM just fine. I can ping real Linux hosts on my LAN via: ping <lan_system>.local where <lan_system> is the hostname returned from uname -a on that system on my LAN. From a DOS CMD shell, I am able to ping hosts that exist on the remote network served by the Cisco AnyConnect Client's VPN network (and without the .local suffix applied as above): ping <remote_system> However, from within the Debian VM, I expect to be able to also ping those same remote hosts (<remote_system>) that are tunnelled over the VPN set up by Cisco AnyConnect Client. Let's say that I can ping a <remote_system> called flubber from a DOS CMD prompt just fine. When I execute Linux ping command from inside the Debian VM via: ping flubber It returns immediately with this output: ping: unknown host flubber For reference since I suspect it will be useful, here is the output of the route print command from the DOS CMD prompt: route print =========================================================================== Interface List 30 ...00 05 9a 3c 7a 00 ...... Cisco AnyConnect VPN Virtual Miniport Adapter for Windows 11 ...00 1b 9e c4 de e5 ...... Atheros AR5007EG Wireless Network Adapter 26 ...00 50 56 c0 00 01 ...... VMware Virtual Ethernet Adapter for VMnet1 28 ...00 50 56 c0 00 08 ...... VMware Virtual Ethernet Adapter for VMnet8 1 ........................... Software Loopback Interface 1 12 ...02 00 54 55 4e 01 ...... Teredo Tunneling Pseudo-Interface 13 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #3 32 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #4 27 ...00 00 00 00 00 00 00 e0 isatap.{E5292CF6-4FBB-4320-806D-A6B366769255} 17 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #2 20 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #8 22 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #10 24 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #11 25 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #12 29 ...00 00 00 00 00 00 00 e0 isatap.{C3852986-5053-4E2E-BE60-52EA2FCF5899} 41 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #14 =========================================================================== At the top window border of the VM, clicking on Virtual Machine, then clicking on Virtual Machine Settings, then clicking on Network Adapter, I have these two options checked: [X] Bridged: Connected directly to the physical Network [X] Replicate physical network connection state [ ] NAT: used to share the hosts's IP address [ ] Host-only: A private network shared with the host [ ] LAN segment: [ ] <LAN Segments...> <Advanced> I've toyed with the other options such as NAT and Host-only but that had no effect. Is there some way to allow the VM to access those <remote_system>'s?

    Read the article

  • Locating Rogue Perl Script

    - by Gary Garside
    I've been trying to source the location of a perl script which is causing havoc on a server which i control. I'm also trying to find out exactly how this script was installed on the server - my best guess is through a wordpress exploit. The server is a basic web setup running Ubuntu 9.04, Apache and MySQL. I use IPTables for firewall, the site runs around 20 sites and the load never really creeps above 0.7. From what i can see the script is making outbound connection to other servers (most likely trying to brute force entry). Here is a top dump of one of the processes: PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 22569 www-data 20 0 22784 3216 780 R 100 0.2 47:00.60 perl The command the process is running is /usr/sbin/sshd . I've tried to find an exact file name but im having no luck... i've ran a lsof -p PID and here is the output: COMMAND PID USER FD TYPE DEVICE SIZE NODE NAME perl 22569 www-data cwd DIR 8,6 4096 2 / perl 22569 www-data rtd DIR 8,6 4096 2 / perl 22569 www-data txt REG 8,6 10336 162220 /usr/bin/perl perl 22569 www-data mem REG 8,6 26936 170219 /usr/lib/perl/5.10.0/auto/Socket/Socket.so perl 22569 www-data mem REG 8,6 22808 170214 /usr/lib/perl/5.10.0/auto/IO/IO.so perl 22569 www-data mem REG 8,6 39112 145112 /lib/libcrypt-2.9.so perl 22569 www-data mem REG 8,6 1502512 145124 /lib/libc-2.9.so perl 22569 www-data mem REG 8,6 130151 145113 /lib/libpthread-2.9.so perl 22569 www-data mem REG 8,6 542928 145122 /lib/libm-2.9.so perl 22569 www-data mem REG 8,6 14608 145125 /lib/libdl-2.9.so perl 22569 www-data mem REG 8,6 1503704 162222 /usr/lib/libperl.so.5.10.0 perl 22569 www-data mem REG 8,6 135680 145116 /lib/ld-2.9.so perl 22569 www-data 0r FIFO 0,6 157216 pipe perl 22569 www-data 1w FIFO 0,6 197642 pipe perl 22569 www-data 2w FIFO 0,6 197642 pipe perl 22569 www-data 3w FIFO 0,6 197642 pipe perl 22569 www-data 4u IPv4 383991 TCP outsidesoftware.com:56869->server12.34.56.78.live-servers.net:www (ESTABLISHED) My gut feeling is outsidesoftware.com is also under attacK? Or possibly being used as a tunnel. I've managed to find a number of rouge files in /tmp and /var/tmp, here is a brief output of one of these files: #!/usr/bin/perl # this spreader is coded by xdh # xdh@xxxxxxxxxxx # only for testing... my @nickname = ("vn"); my $nick = $nickname[rand scalar @nickname]; my $ircname = $nickname[rand scalar @nickname]; #system("kill -9 `ps ax |grep httpdse |grep -v grep|awk '{print $1;}'`"); my $processo = '/usr/sbin/sshd'; The full file contents can be viewed here: http://pastebin.com/yenFRrGP Im trying to achieve a couple of things here... Firstly i need to stop these processes from running. Either by disabling outbound SSH or any IP Tables rules etc... these scripts have been running for around 36 hours now and my main concern is to stop these things running and respawning by themselves. Secondly i need to try and source where and how these scripts have been installed. If anybody has any advise on what to look for in access logs or anything else i would be really grateful. Thanks in advance

    Read the article

  • Debian, 6rd tunnel, and connection troubles

    - by Chris B
    Long story short I am having issues with IPv6 using a 6rd tunnel with my ISP, charter business. They offer a 6rd tunnel that I think I have properly set up, but the server doesn’t reply to every ipv6 request. When the server has the network interfaces idle with no traffic for about 10 minutes, then IPv6 stops accepting inbound connections. to re-allow it, I must go into the server, and make it do a outbound ipv6 connection (normally a ping) to start it back up. Whats weird though i that if I run iptraf when its not working, it still shows a inbound ipv6 packet… the server is just not replying, and I can’t figure out why. Also, if I try to access my server over IPv6 from a house about 1 mile away on the same ISP, it is never able to connect. it always times out, but again the iptraf shows a ipv6 inbound packet. Again, it just does not reply. To test if my server is accessible through IPv6 I always have to use my vzw 4g phone (they use IPv6) or ipv6proxy dot net. Here is all of the configuration information my ISP gives on there tunnel server: 6rd Prefix = 2602:100::/32 Border Relay Address = 68.114.165.1 6rd prefix length = 32 IPv4 mask length = 0 Here is my /etc/network/interfaces for ipv6 (used x's to block real addresses) auto charterv6 iface charterv6 inet6 v4tunnel address 2602:100:189f:xxxx::1 netmask 32 ttl 64 gateway ::68.114.165.1 endpoint 68.114.165.1 local 24.159.218.xxx up ip link set mtu 1280 dev charterv6 here is my iptables config filter :INPUT DROP [0:0] :fail2ban-ssh – [0:0] :OUTPUT ACCEPT [0:0] :FORWARD DROP [0:0] :hold – [0:0] -A INPUT -p tcp -m tcp —dport 22 -j fail2ban-ssh -A INPUT -m state —state RELATED,ESTABLISHED -j ACCEPT -A INPUT -p tcp -m multiport -j ACCEPT —dports 80,443,25,465,110,995,143,993,587,465,22 -A INPUT -i lo -j ACCEPT -A INPUT -p tcp -m tcp —dport 10000 -j ACCEPT -A INPUT -p tcp -m tcp —dport 5900:5910 -j ACCEPT -A fail2ban-ssh -j RETURN -A INPUT -p icmp -j ACCEPT COMMIT and last here is my ip6tables firewall config filter :INPUT DROP [1653:339023] :FORWARD DROP [0:0] :OUTPUT ACCEPT [60141:13757903] :hold – [0:0] -A INPUT -m state —state RELATED,ESTABLISHED -j ACCEPT -A INPUT -p tcp -m multiport —dports 80,443,25,465,110,995,143,993,587,465,22 -j ACCEPT -A INPUT -i lo -j ACCEPT -A INPUT -p tcp -m tcp —dport 10000 -j ACCEPT -A INPUT -p tcp -m tcp —dport 5900:5910 -j ACCEPT -A INPUT -p ipv6-icmp -j ACCEPT COMMIT So Summary: 1.iptraf always shows IPv6 traffic, so its always making it to the server 2.server stops replying on ipv6 after no traffic for awhile (10 minutesish) until a outbound connection is made, then the process repeats. 3.server is NEVER accessable vi same ISP (yet iptraf still shows ipv6 request) Notes: When I try to access it from the same ISP from across town, even with iptables and ip6tables allowing ALL inbound traffic, this is what iptraf shows. IPv6 (92 bytes) from 97.92.18.xxx to 24.159.218.xxx on eth0 ICMP dest unrch (port) (120 bytes) from 24.159.218.xxx to 97.92.18.xxx on eth1 its strange, like its trying to forward to LAN? (eth1 is LAN, eth0 is WAN) even with the IPv6 address being set in the hosts file to the servers domain name. With iptables set up normally with the above configurations it only says this: IPv6 (100 bytes) from 97.92.18.xxx to 24.159.218.xxx on eth0 Im REALLY stuck on this, and any help would be GREATLY appreciated.

    Read the article

  • iptables not allowing mysql connections to aliased ips?

    - by Curtis
    I have a fairly simple iptables firewall on a server that provides MySQL services, but iptables seems to be giving me very inconsistent results. The default policy on the script is as follows: iptables -P INPUT DROP I can then make MySQL public with the following rule: iptables -A INPUT -p tcp --dport 3306 -j ACCEPT With this rule in place, I can connect to MySQL from any source IP to any destination IP on the server without a problem. However, when I try to restrict access to just three IPs by replacing the above line with the following, I run into trouble (xxx=masked octect): iptables -A INPUT -p tcp --dport 3306 -m state --state NEW -s 208.XXX.XXX.184 -j ACCEPT iptables -A INPUT -p tcp --dport 3306 -m state --state NEW -s 208.XXX.XXX.196 -j ACCEPT iptables -A INPUT -p tcp --dport 3306 -m state --state NEW -s 208.XXX.XXX.251 -j ACCEPT Once the above rules are in place, the following happens: I can connect to the MySQL server from the .184, .196 and .251 hosts just fine as long as am connecting to the MySQL server using it's default IP address or an IP alias in the same subnet as the default IP address. I am unable to connect to MySQL using IP aliases that are assigned to the server from a different subnet than the server's default IP when I'm coming from the .184 or .196 hosts, but .251 works just fine. From the .184 or .196 hosts, a telnet attempt just hangs... # telnet 209.xxx.xxx.22 3306 Trying 209.xxx.xxx.22... If I remove the .251 line (making .196 the last rule added), the .196 host still can not connect to MySQL using IP aliases (so it's not the order of the rules that is causing the inconsistent behavior). I know, this particular test was silly as it shouldn't matter what order these three rules are added in, but I figured someone might ask. If I switch back to the "public" rule, all hosts can connect to the MySQL server using either the default or aliased IPs (in either subnet): iptables -A INPUT -p tcp --dport 3306 -j ACCEPT The server is running in a CentOS 5.4 OpenVZ/Proxmox container (2.6.32-4-pve). And, just in case you prefer to see the problem rules in the context of the iptables script, here it is (xxx=masked octect): # Flush old rules, old custom tables /sbin/iptables --flush /sbin/iptables --delete-chain # Set default policies for all three default chains /sbin/iptables -P INPUT DROP /sbin/iptables -P FORWARD DROP /sbin/iptables -P OUTPUT ACCEPT # Enable free use of loopback interfaces /sbin/iptables -A INPUT -i lo -j ACCEPT /sbin/iptables -A OUTPUT -o lo -j ACCEPT # All TCP sessions should begin with SYN /sbin/iptables -A INPUT -p tcp ! --syn -m state --state NEW -j DROP # Accept inbound TCP packets (Do this *before* adding the 'blocked' chain) /sbin/iptables -A INPUT -m state --state ESTABLISHED,RELATED -j ACCEPT # Allow the server's own IP to connect to itself /sbin/iptables -A INPUT -i eth0 -s 208.xxx.xxx.178 -j ACCEPT # Add the 'blocked' chain *after* we've accepted established/related connections # so we remain efficient and only evaluate new/inbound connections /sbin/iptables -N BLOCKED /sbin/iptables -A INPUT -j BLOCKED # Accept inbound ICMP messages /sbin/iptables -A INPUT -p ICMP --icmp-type 8 -j ACCEPT /sbin/iptables -A INPUT -p ICMP --icmp-type 11 -j ACCEPT # ssh (private) /sbin/iptables -A INPUT -p tcp --dport 22 -m state --state NEW -s xxx.xxx.xxx.xxx -j ACCEPT # ftp (private) /sbin/iptables -A INPUT -p tcp --dport 21 -m state --state NEW -s xxx.xxx.xxx.xxx -j ACCEPT # www (public) /sbin/iptables -A INPUT -p tcp --dport 80 -j ACCEPT /sbin/iptables -A INPUT -p tcp --dport 443 -j ACCEPT # smtp (public) /sbin/iptables -A INPUT -p tcp --dport 25 -j ACCEPT /sbin/iptables -A INPUT -p tcp --dport 2525 -j ACCEPT # pop (public) /sbin/iptables -A INPUT -p tcp --dport 110 -j ACCEPT # mysql (private) /sbin/iptables -A INPUT -p tcp --dport 3306 -m state --state NEW -s 208.xxx.xxx.184 -j ACCEPT /sbin/iptables -A INPUT -p tcp --dport 3306 -m state --state NEW -s 208.xxx.xxx.196 -j ACCEPT /sbin/iptables -A INPUT -p tcp --dport 3306 -m state --state NEW -s 208.xxx.xxx.251 -j ACCEPT Any ideas? Thanks in advance. :-)

    Read the article

  • Error installing pkgconfig via macports

    - by Greg K
    I installed Macports 1.8.2 from a DMG. That seemed to install fine. I ran sudo port selfupdate to make sure my ports tree was current. I then tried to install bindfs as I want to mount some directories in my OS X file system (like you can do with mount --bind in linux). pkgconfig and macfuse are two dependencies of bindfs. I had trouble installing bindfs due to errors installing pkgconfig, so I tried to just install pkgconfig, here's the debug output from sudo port install pkgconfig: $ sudo port -d install pkgconfig DEBUG: Found port in file:///opt/local/var/macports/sources/rsync.macports.org/release/ports/devel/pkgconfig DEBUG: Changing to port directory: /opt/local/var/macports/sources/rsync.macports.org/release/ports/devel/pkgconfig DEBUG: OS Platform: darwin DEBUG: OS Version: 10.3.0 DEBUG: Mac OS X Version: 10.6 DEBUG: System Arch: i386 DEBUG: setting option os.universal_supported to yes DEBUG: org.macports.load registered provides 'load', a pre-existing procedure. Target override will not be provided DEBUG: org.macports.unload registered provides 'unload', a pre-existing procedure. Target override will not be provided DEBUG: org.macports.distfiles registered provides 'distfiles', a pre-existing procedure. Target override will not be provided DEBUG: adding the default universal variant DEBUG: Reading variant descriptions from /opt/local/var/macports/sources/rsync.macports.org/release/ports/_resources/port1.0/variant_descriptions.conf DEBUG: Requested variant darwin is not provided by port pkgconfig. DEBUG: Requested variant i386 is not provided by port pkgconfig. DEBUG: Requested variant macosx is not provided by port pkgconfig. ---> Computing dependencies for pkgconfig DEBUG: Executing org.macports.main (pkgconfig) DEBUG: Skipping completed org.macports.fetch (pkgconfig) DEBUG: Skipping completed org.macports.checksum (pkgconfig) DEBUG: Skipping completed org.macports.extract (pkgconfig) DEBUG: Skipping completed org.macports.patch (pkgconfig) ---> Configuring pkgconfig DEBUG: Using compiler 'Mac OS X gcc 4.2' DEBUG: Executing org.macports.configure (pkgconfig) DEBUG: Environment: CFLAGS='-O2 -arch x86_64' CPPFLAGS='-I/opt/local/include' CXXFLAGS='-O2 -arch x86_64' MACOSX_DEPLOYMENT_TARGET='10.6' CXX='/usr/bin/g++-4.2' F90FLAGS='-O2 -m64' LDFLAGS='-L/opt/local/lib' OBJC='/usr/bin/gcc-4.2' FCFLAGS='-O2 -m64' INSTALL='/usr/bin/install -c' OBJCFLAGS='-O2 -arch x86_64' FFLAGS='-O2 -m64' CC='/usr/bin/gcc-4.2' DEBUG: Assembled command: 'cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_devel_pkgconfig/work/pkg-config-0.23" && ./configure --prefix=/opt/local --enable-indirect-deps --with-pc-path=/opt/local/lib/pkgconfig:/opt/local/share/pkgconfig' checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for gawk... no checking for mawk... no checking for nawk... no checking for awk... awk checking whether make sets $(MAKE)... no checking whether to enable maintainer-specific portions of Makefiles... no checking build system type... i386-apple-darwin10.3.0 checking host system type... i386-apple-darwin10.3.0 checking for style of include used by make... none checking for gcc... /usr/bin/gcc-4.2 checking for C compiler default output file name... configure: error: C compiler cannot create executables See `config.log' for more details. Error: Target org.macports.configure returned: configure failure: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_devel_pkgconfig/work/pkg-config-0.23" && ./configure --prefix=/opt/local --enable-indirect-deps --with-pc-path=/opt/local/lib/pkgconfig:/opt/local/share/pkgconfig " returned error 77 DEBUG: Backtrace: configure failure: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_devel_pkgconfig/work/pkg-config-0.23" && ./configure --prefix=/opt/local --enable-indirect-deps --with-pc-path=/opt/local/lib/pkgconfig:/opt/local/share/pkgconfig " returned error 77 while executing "$procedure $targetname" Warning: the following items did not execute (for pkgconfig): org.macports.activate org.macports.configure org.macports.build org.macports.destroot org.macports.install Error: Status 1 encountered during processing. I have only recently installed Xcode 3.2.2 (prior to installing macports). Am I right in thinking this the issue here: configure: error: C compiler cannot create executables

    Read the article

  • shell script over SSH ends unexpectedly after running 'ant build'

    - by YShin
    I wrote a shell script that runs on remote host to build source code with 'ant build' command, and then distribute the built binary to other servers. However, right after Ant build is over successfully(I can see the command line output saying Build was successful), the ssh session ends and whatever commands after 'ant build' does not get executed. I'm confused what might be cause of this behavior. I suspected that it might be because the 'ant build' command takes too long time, and SSH somehow quits itself after that long command. But I don't think that's correct since if I just do 'sleep 60' in place of 'ant build' command, it actually execute latter commands as intended. I'm new at shell programming, so I might have made some silly misassumption. Can someone provide a pointer to a possible cause of this problem? My shell script #!/bin/bash # Inject some variables ssh -T $SSH_USER@$SSH_URL "setenv REMOTE_BASE_DIR $REMOTE_BASE_DIR; setenv CASSANDRA_SRC_TAR_FILE $CASSANDRA_SRC_TAR_FILE; setenv CASSANDRA_SRC_DIR_NAME $CASSANDRA_SRC_DIR_NAME; setenv CLUSTER_SIZE $CLUSTER_SIZE; setenv REMOTE_REDEPLOY_SCRIPT $REMOTE_REDEPLOY_SCRIPT; /bin/bash" << 'EOF' export JAVA_HOME=/usr/lib/jvm/jdk1.7.0 cd $REMOTE_BASE_DIR/$CASSANDRA_SRC_DIR_NAME echo "## Building Cassandra source" ant clean build # Anything after this doesn't run echo "## Ant Build is over. Invoking redeploy script on remote nodes" # Invoke redeploy script for each node for (( i=0; i < CLUSTER_SIZE; i++)) do echo "## Invoking redeploy script on node-$i" done Command-line output ## Building Cassandra source Buildfile: /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/build.xml clean: [delete] Deleting directory /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/build/test [delete] Deleting directory /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/build/classes [delete] Deleting directory /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/src/gen-java [delete] Deleting directory /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/src/resources/org/apache/cassandra/config init: [mkdir] Created dir: /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/build/classes/main [mkdir] Created dir: /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/build/classes/thrift [mkdir] Created dir: /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/build/test/lib [mkdir] Created dir: /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/build/test/classes [mkdir] Created dir: /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/src/gen-java maven-ant-tasks-localrepo: maven-ant-tasks-download: maven-ant-tasks-init: maven-declare-dependencies: maven-ant-tasks-retrieve-build: init-dependencies: [echo] Loading dependency paths from file: /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/build/build-dependencies.xml check-gen-cli-grammar: gen-cli-grammar: [echo] Building Grammar /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/src/java/org/apache/cassandra/cli/Cli.g .... check-gen-cql2-grammar: gen-cql2-grammar: [echo] Building Grammar /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/src/java/org/apache/cassandra/cql/Cql.g ... check-gen-cql3-grammar: gen-cql3-grammar: [echo] Building Grammar /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/src/java/org/apache/cassandra/cql3/Cql.g ... build-project: [echo] apache-cassandra: /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/build.xml [javac] Compiling 43 source files to /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/build/classes/thrift [javac] Note: /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/interface/thrift/gen-java/org/apache/cassandra/thrift/Cassandra.java uses or overrides a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [javac] Note: Some input files use unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. [javac] Compiling 865 source files to /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/build/classes/main [javac] Note: Some input files use or override a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [javac] Note: Some input files use unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. createVersionPropFile: [mkdir] Created dir: /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/src/resources/org/apache/cassandra/config [propertyfile] Creating new property file: /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/src/resources/org/apache/cassandra/config/version.properties [copy] Copying 3 files to /scratch/ISS/shin14/repos/apache-cassandra-2.0.8-src-0713/build/classes/main build: BUILD SUCCESSFUL Total time: 32 seconds

    Read the article

  • Linux pptp client stops working after several hours

    - by Aron Rotteveel
    Here's the situation: Setup: 1 Windows Server 2008 machine acting as a Domain Controller and RRAS server 1 CentOS machine in a datacentre located elsewhere PPTP client running on CentOS machine, connected to the DC via When I connect to the DC, everything is working fine. I have set up a static IP for the dialup connection in my RRAS server so that the CentOS machine is automatically assigned the IP 192.168.1.240. Inside the VPN, it is not possible to access this machine on the local IP-address. Perfect. However, after several hours, it simply seems to stop working (IE: I cannot ping to or from this machine on the local network). The strange thing is, however: The DC shows the VPN client as still being connected The CentOS machine shows the network interface as being up There are no entries in my /var/log/messages that indicate a problem Output from ifconfig: ppp0 Link encap:Point-to-Point Protocol inet addr:192.168.1.240 P-t-P:192.168.1.160 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1396 Metric:1 RX packets:43 errors:0 dropped:0 overruns:0 frame:0 TX packets:58 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:3 RX bytes:4511 (4.4 KiB) TX bytes:15071 (14.7 KiB) Output from route -n: 192.168.1.160 0.0.0.0 255.255.255.255 UH 0 0 0 ppp0 192.168.1.0 0.0.0.0 255.255.255.0 U 0 0 0 ppp0 I have the following in my ip-up.local: route add -net 192.168.1.0 netmask 255.255.255.0 dev ppp0 The situation can be easily fixed by issueing a killall pppd and re-connecting. However, I obviously do not want to do this every X-hours or so. I have tried running pppd with both the debug as the kdebug flag but cannot find the cause of this problem. Currently, my ppp0 network interface seems to be running and the last log lines mentioning it are: Feb 19 14:10:40 graviton pppd[10934]: local IP address 192.168.1.240 Feb 19 14:10:40 graviton pppd[10934]: remote IP address 192.168.1.160 Feb 19 14:10:40 graviton pppd[10934]: Script /etc/ppp/ip-up started (pid 10952) Feb 19 14:10:40 graviton pppd[10934]: Script /etc/ppp/ip-up finished (pid 10952), status = 0x0 Feb 19 14:11:27 graviton pptp[10935]: anon log[decaps_gre:pptp_gre.c:414]: buffering packet 190 (expecting 189, lost or reordered) Feb 19 14:11:37 graviton pptp[10942]: anon log[logecho:pptp_ctrl.c:677]: Echo Request received. Feb 19 14:11:37 graviton pptp[10942]: anon log[ctrlp_rep:pptp_ctrl.c:251]: Sent control packet type is 6 'Echo-Reply' Feb 19 14:12:37 graviton pptp[10942]: anon log[logecho:pptp_ctrl.c:677]: Echo Request received. Feb 19 14:12:37 graviton pptp[10942]: anon log[ctrlp_rep:pptp_ctrl.c:251]: Sent control packet type is 6 'Echo-Reply' Feb 19 14:12:37 graviton pptp[10942]: anon log[logecho:pptp_ctrl.c:677]: Echo Reply received. Feb 19 14:13:37 graviton pptp[10942]: anon log[logecho:pptp_ctrl.c:677]: Echo Reply received. Feb 19 14:14:37 graviton pptp[10942]: anon log[logecho:pptp_ctrl.c:677]: Echo Reply received. Feb 19 14:15:37 graviton pptp[10942]: anon log[logecho:pptp_ctrl.c:677]: Echo Reply received. Feb 19 14:16:37 graviton pptp[10942]: anon log[logecho:pptp_ctrl.c:677]: Echo Reply received. Feb 19 14:19:37 graviton pptp[10942]: anon log[logecho:pptp_ctrl.c:677]: Echo Reply received. Feb 19 14:19:37 graviton pptp[10942]: anon log[logecho:pptp_ctrl.c:679]: no more Echo Reply/Request packets will be reported. I have enabled the persist option. The network interface is still running, but it is still impossible to send data through the VPN. Any help is appreciated.

    Read the article

  • Error on installing SVN extension with pecl

    - by thedp
    Hello, I'm trying to install the following PHP extension: http://php.net/manual/en/book.svn.php But when I do pecl install svn-beta I receive an error message that it can't locate the svn_client.h file. I searched the net but couldn't find any useful reference to this error. Thank you for your help. Installation result: root@myUbuntu:/home/thedp# pecl install svn-beta downloading svn-0.5.1.tgz ... Starting to download svn-0.5.1.tgz (23,563 bytes) .....done: 23,563 bytes 4 source files, building running: phpize Configuring for: PHP Api Version: 20041225 Zend Module Api No: 20060613 Zend Extension Api No: 220060519 1. Please provide the prefix of Subversion installation : autodetect 1-1, 'all', 'abort', or Enter to continue: 1. Please provide the prefix of the APR installation used with Subversion : autodetect 1-1, 'all', 'abort', or Enter to continue: building in /var/tmp/pear-build-root/svn-0.5.1 running: /tmp/pear/temp/svn/configure --with-svn --with-svn-apr checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for a sed that does not truncate output... /bin/sed checking for gcc... gcc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ISO C89... none needed checking whether gcc and cc understand -c and -o together... yes checking for system library directory... lib checking if compiler supports -R... no checking if compiler supports -Wl,-rpath,... yes checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for PHP prefix... /usr checking for PHP includes... -I/usr/include/php5 -I/usr/include/php5/main -I/usr/include/php5/TSRM -I/usr/include/php5/Zend -I/usr/include/php5/ext -I/usr/include/php5/ext/date/lib -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 checking for PHP extension directory... /usr/lib/php5/20060613+lfs checking for PHP installed headers prefix... /usr/include/php5 checking for re2c... no configure: WARNING: You will need re2c 0.12.0 or later if you want to regenerate PHP parsers. checking for gawk... no checking for nawk... nawk checking if nawk is broken... no checking for svn support... yes, shared checking for specifying the location of apr for svn... yes, shared checking for svn includes... configure: error: failed to find svn_client.h ERROR: `/tmp/pear/temp/svn/configure --with-svn --with-svn-apr' failed

    Read the article

  • Useful Command-line Commands on Windows

    - by Sung Meister
    The aim for this Wiki is to promote using a command to open up commonly used applications without having to go through many mouse clicks - thus saving time on monitoring and troubleshooting Windows machines. Answer entries need to specify Application name Commands Screenshot (Optional) Shortcut to commands && - Command Chaining %SYSTEMROOT%\System32\rcimlby.exe -LaunchRA - Remote Assistance (Windows XP) appwiz.cpl - Programs and Features (Formerly Known as "Add or Remove Programs") appwiz.cpl @,2 - Turn Windows Features On and Off (Add/Remove Windows Components pane) arp - Displays and modifies the IP-to-Physical address translation tables used by address resolution protocol (ARP) at - Schedule tasks either locally or remotely without using Scheduled Tasks bootsect.exe - Updates the master boot code for hard disk partitions to switch between BOOTMGR and NTLDR cacls - Change Access Control List (ACL) permissions on a directory, its subcontents, or files calc - Calculator chkdsk - Check/Fix the disk surface for physical errors or bad sectors cipher - Displays or alters the encryption of directories [files] on NTFS partitions cleanmgr.exe - Disk Cleanup clip - Redirects output of command line tools to the Windows clipboard cls - clear the command line screen cmd /k - Run command with command extensions enabled color - Sets the default console foreground and background colors in console command.com - Default Operating System Shell compmgmt.msc - Computer Management control.exe /name Microsoft.NetworkAndSharingCenter - Network and Sharing Center control keyboard - Keyboard Properties control mouse(or main.cpl) - Mouse Properties control sysdm.cpl,@0,3 - Advanced Tab of the System Properties dialog control userpasswords2 - Opens the classic User Accounts dialog desk.cpl - opens the display properties devmgmt.msc - Device Manager diskmgmt.msc - Disk Management diskpart - Disk management from the command line dsa.msc - Opens active directory users and computers dsquery - Finds any objects in the directory according to criteria dxdiag - DirectX Diagnostic Tool eventvwr - Windows Event Log (Event Viewer) explorer . - Open explorer with the current folder selected. explorer /e, . - Open explorer, with folder tree, with current folder selected. F7 - View command history find - Searches for a text string in a file or files findstr - Find a string in a file firewall.cpl - Opens the Windows Firewall settings fsmgmt.msc - Shared Folders fsutil - Perform tasks related to FAT and NTFS file systems ftp - Transfers files to and from a computer running an FTP server service getmac - Shows the mac address(es) of your network adapter(s) gpedit.msc - Group Policy Editor gpresult - Displays the Resultant Set of Policy (RSoP) information for a target user and computer httpcfg.exe - HTTP Configuration Utility iisreset - To restart IIS InetMgr.exe - Internet Information Services (IIS) Manager 7 InetMgr6.exe - Internet Information Services (IIS) Manager 6 intl.cpl - Regional and Language Options ipconfig - Internet protocol configuration lusrmgr.msc - Local Users and Groups Administrator msconfig - System Configuration notepad - Notepad? ;) mmsys.cpl - Sound/Recording/Playback properties mode - Configure system devices more - Displays one screen of output at a time mrt - Microsoft Windows Malicious Software Removal Tool mstsc.exe - Remote Desktop Connection nbstat - displays protocol statistics and current TCP/IP connections using NBT ncpa.cpl - Network Connections netsh - Display or modify the network configuration of a computer that is currently running netstat - Network Statistics net statistics - Check computer up time net stop - Stops a running service. net use - Connects a computer to or disconnects a computer from a shared resource, or displays information about computer connections odbcad32.exe - ODBC Data Source Administrator pathping - A traceroute that collects detailed packet loss stats perfmon - Opens Reliability and Performance Monitor ping - Determine whether a remote computer is accessible over the network powercfg.cpl - Power management control panel applet quser - Display information about user sessions on a terminal server qwinsta - See disconnected remote desktop sessions reg.exe - Console Registry Tool for Windows regedit - Registry Editor rasdial - Connects to a VPN or a dialup network robocopy - Backup/Restore/Copy large amounts of files reliably rsop.msc - Resultant Set of Policy (shows the combined effect of all group policies active on the current system/login) runas - Run specific tools and programs with different permissions than the user's current logon provides sc - Manage anything you want to do with services. schtasks - Enables an administrator to create, delete, query, change, run and end scheduled tasks on a local or remote system. secpol.msc - Local Security Settings services.msc - Services control panel set - Displays, sets, or removes cmd.exe environment variables. set DIRCMD - Preset dir parameter in cmd.exe start - Starts a separate window to run a specified program or command start. - opens the current directory in the Windows Explorer. shutdown.exe - Shutdown or Reboot a local/remote machine subst.exe - Associates a path with a drive letter, including local drives systeminfo -Displays a comprehensive information about the system taskkill - terminate tasks by process id (PID) or image name tasklist.exe - List Processes on local or a remote machine taskmgr.exe - Task Manager telephon.cpl - Telephone and Modem properties timedate.cpl - Date and Time title - Change the title of the CMD window you have open tracert - Trace route wmic - Windows Management Instrumentation Command-line winver.exe - Find Windows Version wscui.cpl - Windows Security Center wuauclt.exe - Windows Update AutoUpdate Client

    Read the article

  • Increase samba space on open suse 12.1

    - by Kapil Sharma
    I know linux basics but not an expert. IT guy left the job here and there is some time before new hire. So sorry if question is very basic. We have local testing server based on Open SUSE 12.1, which also act as shared drive between dev/mgmt team here and using Samba for that. Now we are running out of space on samba, even though server's 2*1TB harddisk is nearly 90% free. My question is, what is limiting Samba and how can I increase its limit? We need around at least 500 GB as shared drive but currently its just 25 GB. I don't need step by step answer, just a link to any helpful article would be sufficient. Probably I'm putting wrong keywords in google so not getting any helpful link. EDIT: Output of commands in the first comment. All commands were run as root user df -h (getting error with df -ht) Filesystem Size Used Avail Use% Mounted on rootfs 30G 5.1G 23G 19% / devtmpfs 2.0G 36K 2.0G 1% /dev tmpfs 2.0G 1.1M 2.0G 1% /dev/shm tmpfs 2.0G 676K 2.0G 1% /run /dev/sda2 30G 5.1G 23G 19% / tmpfs 2.0G 0 2.0G 0% /sys/fs/cgroup tmpfs 2.0G 676K 2.0G 1% /var/run tmpfs 2.0G 0 2.0G 0% /media tmpfs 2.0G 676K 2.0G 1% /var/lock /dev/sda3 36G 31G 3.3G 91% /home fdisk -l /dev/[hmsv]d* Disk /dev/sda: 80.0 GB, 80026361856 bytes 255 heads, 63 sectors/track, 9729 cylinders, total 156301488 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x2d4a2d49 Device Boot Start End Blocks Id System /dev/sda1 2048 16771071 8384512 82 Linux swap / Solaris /dev/sda2 * 16771072 79681535 31455232 83 Linux /dev/sda3 79681536 156301311 38309888 83 Linux Disk /dev/sda1: 8585 MB, 8585740288 bytes 255 heads, 63 sectors/track, 1043 cylinders, total 16769024 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/sda1 doesn't contain a valid partition table Disk /dev/sda2: 32.2 GB, 32210157568 bytes 255 heads, 63 sectors/track, 3915 cylinders, total 62910464 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Device Boot Start End Blocks Id System Disk /dev/sda3: 39.2 GB, 39229325312 bytes 255 heads, 63 sectors/track, 4769 cylinders, total 76619776 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/sda3 doesn't contain a valid partition table vgs No volume groups found lvs No volume groups found output of vi /etc/samba/smb.conf # smb.conf is the main Samba configuration file. You find a full commented # version at /usr/share/doc/packages/samba/examples/smb.conf.SUSE if the # samba-doc package is installed. # Date: 2011-11-02 [global] workgroup = WORKGROUP passdb backend = tdbsam printing = cups printcap name = cups printcap cache time = 750 cups options = raw map to guest = Bad User include = /etc/samba/dhcp.conf logon path = \\%L\profiles\.msprofile logon home = \\%L\%U\.9xprofile logon drive = P: usershare allow guests = Yes [homes] comment = Home Directories valid users = %S, %D%w%S browseable = No read only = No inherit acls = Yes [profiles] comment = Network Profiles Service path = %H read only = No store dos attributes = Yes create mask = 0600 directory mask = 0700 [users] comment = All users path = /home read only = No inherit acls = Yes veto files = /aquota.user/groups/shares/ [groups] comment = All groups path = /home/groups read only = No inherit acls = Yes [printers] comment = All Printers path = /var/tmp printable = Yes create mask = 0600 browseable = No [print$] comment = Printer Drivers path = /var/lib/samba/drivers write list = @ntadmin root force group = ntadmin create mask = 0664 directory mask = 0775 [allusers] comment = All Users path = /home/shares/allusers valid users = @users force group = users create mask = 0660 directory mask = 0771 writable = yes

    Read the article

  • Cannot connect to MySQL over TCP locally - Connection Timeout - Ubuntu 9.04

    - by gav
    I am running Ubuntu and am ultimately trying to connect Tomcat to my MySQL database using JDBC. It has worked previously but after a reboot the instance now fails to connect. Both Tomcat 6 and MySQL 5.0.75 are on the same machine Connection string: jdbc:mysql:///localhost:3306 I can connect to MySQL on the command line using the mysql command The my.cnf file is pretty standard (Available on request) has bind address: 127.0.0.1 I cannot Telnet to the MySQL port despite netstat saying MySQL is listening I have one IpTables rule to forward 80 - 8080 and no firewall I'm aware of. I'm pretty new to this and I'm not sure what else to test. I don't know whether I should be looking in etc/interfaces and if I did what to look for. It's weird because it used to work but after a reboot it's down so I must have changed something.... :). I realise a timeout indicates the server is not responding and I assume it's because the request isn't actually getting through. I installed MySQL via apt-get and Tomcat manually. MySqld processes root@88:/var/log/mysql# ps -ef | grep mysqld root 21753 1 0 May27 ? 00:00:00 /bin/sh /usr/bin/mysqld_safe mysql 21792 21753 0 May27 ? 00:00:00 /usr/sbin/mysqld --basedir=/usr --datadir=/var/lib/mysql --user=mysql --pid-file=/var/run/mysqld/mysqld.pid --skip-external-locking --port=3306 --socket=/var/run/mysqld/mysqld.sock root 21793 21753 0 May27 ? 00:00:00 logger -p daemon.err -t mysqld_safe -i -t mysqld root 21888 13676 0 11:23 pts/1 00:00:00 grep mysqld Netstat root@88:/var/log/mysql# netstat -lnp | grep mysql tcp 0 0 0.0.0.0:3306 0.0.0.0:* LISTEN 21792/mysqld unix 2 [ ACC ] STREAM LISTENING 1926205077 21792/mysqld /var/run/mysqld/mysqld.sock Toy Connection Class root@88:~# cat TestConnect/TestConnection.java import java.sql.Connection; import java.sql.DriverManager; import java.sql.SQLException; public class TestConnection { public static void main(String args[]) throws Exception { Connection con = null; try { Class.forName("com.mysql.jdbc.Driver").newInstance(); System.out.println("Got driver"); con = DriverManager.getConnection( "jdbc:mysql:///localhost:3306", "uname", "pass"); System.out.println("Got connection"); if(!con.isClosed()) System.out.println("Successfully connected to " + "MySQL server using TCP/IP..."); } finally { if(con != null) con.close(); } } } Toy Connection Class Output Note: This is the same error I get from Tomcat. root@88:~/TestConnect# java -cp mysql-connector-java-5.1.12-bin.jar:. TestConnection Got driver Exception in thread "main" com.mysql.jdbc.exceptions.jdbc4.CommunicationsException: Communications link failure The last packet sent successfully to the server was 1 milliseconds ago. The driver has not received any packets from the server. at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.mysql.jdbc.Util.handleNewInstance(Util.java:409) at com.mysql.jdbc.SQLError.createCommunicationsException(SQLError.java:1122) at TestConnection.main(TestConnection.java:14) Caused by: com.mysql.jdbc.exceptions.jdbc4.CommunicationsException: Communications link failure The last packet sent successfully to the server was 0 milliseconds ago. The driver has not received any packets from the server. at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.mysql.jdbc.Util.handleNewInstance(Util.java:409) at com.mysql.jdbc.SQLError.createCommunicationsException(SQLError.java:1122) at com.mysql.jdbc.MysqlIO.<init>(MysqlIO.java:344) at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2181) ... 12 more Caused by: java.net.ConnectException: Connection timed out at java.net.PlainSocketImpl.socketConnect(Native Method) ... 13 more Telnet Output root@88:~/TestConnect# telnet localhost 3306 Trying 127.0.0.1... telnet: Unable to connect to remote host: Connection timed out

    Read the article

  • How Do I Enable My Ubuntu Server To Host Various SSL-Enabled Websites?

    - by Andy Ibanez
    Actually, I Have looked around for a few hours now, but I can't get this to work. The main problem I'm having is that only one out of two sites works. I have my website which will mostly be used for an app. It's called atajosapp.com . atajosapp.com will have three main sites: www.atajosapp.com <- Homepage for the app. auth.atajosapp.com <- Login endpoint for my API (needs SSL) api.atajosapp.com <- Main endpoint for my API (needs SSL). If you attempt to access api.atajosapp.com it works. It will throw you a 403 error and a JSON output, but that's fully intentional. If you try to access auth.atajosapp.com however, the site simply doesn't load. Chrome complains with: The webpage at https://auth.atajosapp.com/ might be temporarily down or it may have moved permanently to a new web address. Error code: ERR_TUNNEL_CONNECTION_FAILED But the website IS there. If you try to access www.atajosapp.com or any other HTTP site, it connects fine. It just doesn't like dealing with more than one HTTPS websites, it seems. The VirtualHost for api.atajosapp.com looks like this: <VirtualHost *:443> DocumentRoot /var/www/api.atajosapp.com ServerName api.atajosapp.com SSLEngine on SSLCertificateFile /certificates/STAR_atajosapp_com.crt SSLCertificateKeyFile /certificates/star_atajosapp_com.key SSLCertificateChainFile /certificates/PositiveSSLCA2.crt </VirtualHost> auth.atajosapp.com Looks very similar: <VirtualHost *:443> DocumentRoot /var/www/auth.atajosapp.com ServerName auth.atajosapp.com SSLEngine on SSLCertificateFile /certificates/STAR_atajosapp_com.crt SSLCertificateKeyFile /certificates/star_atajosapp_com.key SSLCertificateChainFile /certificates/PositiveSSLCA2.crt </VirtualHost> Now I have found many websites that talk about possible solutions. At first, I was getting a message like this: _default_ VirtualHost overlap on port 443, the first has precedence But after googling for hours, I managed to solve it by editing both apache2.conf and ports.conf. This is the last thing I added to ports.conf: <IfModule mod_ssl.c> NameVirtualHost *:443 # SSL name based virtual hosts are not yet supported, therefore no # NameVirtualHost statement here NameVirtualHost *:443 Listen 443 </IfModule> Still, right now only api.atajosapp.com and www.atajosapp.com are working. I still can't access auth.atajosapp.com. When I check the error log, I see this: Init: Name-based SSL virtual hosts only work for clients with TLS server name indication support (RFC 4366) I don't know what else to do to make both sites work fine on this. I purchased a Wildcard SSL certificate from Comodo that supposedly secures *.atajosapp.com, so after hours trying and googling, I don't know what's wrong anymore. Any help will be really appreciated. EDIT: I just ran the apachectl -t -D DUMP_VHOSTS command and this is the output. Can't make much sense of it...: root@atajosapp:/# apachectl -t -D DUMP_VHOSTS apache2: Could not reliably determine the server's fully qualified domain name, using atajosapp.com for ServerName [Thu Nov 07 02:01:24 2013] [warn] NameVirtualHost *:443 has no VirtualHosts VirtualHost configuration: wildcard NameVirtualHosts and _default_ servers: *:443 is a NameVirtualHost default server api.atajosapp.com (/etc/apache2/sites-enabled/api.atajosapp.com:1) port 443 namevhost api.atajosapp.com (/etc/apache2/sites-enabled/api.atajosapp.com:1) port 443 namevhost auth.atajosapp.com (/etc/apache2/sites-enabled/auth.atajosapp.com:1) *:80 is a NameVirtualHost default server atajosapp.com (/etc/apache2/sites-enabled/000-default:1) port 80 namevhost atajosapp.com (/etc/apache2/sites-enabled/000-default:1)

    Read the article

< Previous Page | 577 578 579 580 581 582 583 584 585 586 587 588  | Next Page >