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  • Bill Gates fait la promotion des MacBook sur son blog, à quand Steve Jobs déclarant "Windows 7, c'était mon idée" ?

    Bill Gates fait la promotion des MacBook sur son blog, à quand Steve Jobs déclarant "Windows 7, c'était mon idée" ? Sur son blog "The Gates Notes", Bill Gates, figure emblématique de Microsoft, a publié une image bigrement inattendue. Dans un post où l'homme expose ses pensées à propos du système scolaire américain, et se lamente d'un trop peu d'élèves diplômés, il illustre sa réflexion avec la photo de deux étudiants... dont l'un est en train de travailler sur un Mac ! Et même un MacBook, selon les plus fins observateurs. Comme si ce n'était pas suffisant, une forme noire posée sur une pochette jaune, au dessus de l'ordinateur, à tout l'air d'être un iPhone. Beau joueur, le Bill ! ...

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  • Good book/resource recommendation for HTML5 mobile game development?

    - by Greg Bala
    The problem: I am taking an existing, 5 year old, html based MMORTS game and "HTML5-ing" it, "AJAX-ing" it and most importantly, optimizing for mobile devices like iPhone, android etc. For these devices, the application will be packaged as a downloadable app that is a wrapper for a browser which actually shows the game.. The Question Looking for a good book, or books, or in-depth articles that would help me learn: what tools I have in iOS, andriod applications for optimizing an html based game. things like caching of images, etc what kind of connectivity, or interactivity I can expect between the html/javascript pages and the wrapper - can I play sounds in the wrapper by triggering them from javascript? etc tip and tricks to optimize html/html5 & Javascript application to run well on mobile devices ETC :) Any recommendations would be greatly appreciated!!

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  • Phone crash when try to use vibration on Android

    - by Diego Unanue
    Im developing an app that when you click a button the phone has to vibrate, the issue is that the phone just chashes. Saing that I need permitions to vibrate. I've already set this permition in the build.setting (android manifiest). Here is the code build.settings: settings = { orientation = { default = "portrait", supported = { "portrait", } }, iphone = { plist= { CoronaUseIOS7LandscapeOnlyWorkaround = true, CoronaUseIOS7IPadPhotoPickerLandscapeOnlyWorkaround = true, CoronaUseIOS6LandscapeOnlyWorkaround = true, CoronaUseIOS6IPadPhotoPickerLandscapeOnlyWorkaround = true, UIApplicationExitsOnSuspend = false, UIPrerenderedIcon = true, UIStatusBarHidden = false, CFBundleIconFile = "Icon.png", CFBundleIconFiles = { "Icon.png", "[email protected]", "Icon-60.png", "[email protected]", "Icon-72.png", "[email protected]", "Icon-76.png", "[email protected]", "Icon-Small.png", "[email protected]", "Icon-Small-40.png", "[email protected]", "Icon-Small-50.png", "[email protected]", }, }, }, android = { permissions = { { name = ".permission.C2D_MESSAGE", protectionLevel = "signature" }, }, usesPermissions = { "android.permission.INTERNET", "android.permission.VIBRATE", }, }, } the file that uses the vibration is: local onButtonEvent = function (event ) system.vibrate() end I read all post in Corona page without success. Can I see the android manifest to see if the permissions are there. I've read that is a Corona issue not sure.

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  • Is this a DNS or server-side error?

    - by joshlfisher
    I am having difficulty accessing a specific website. (I get 500 Server fault errors) I can access this site on my iPhone when NOT connected to WiFi. I CANNOT access the site when connected to WiFi or via a Ethernet connection to my home network. I thought it might be a DNS issue, so I copied the DNSservers from a friend who has a different ISP, and has no problem access the site. No luck. Also tried some of the public DNS servers out there, again, with no luck. Does anyone have any idea on how to trace this issue?

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  • Official and unofficial apps in the iOS, WP7, and Android marketplaces

    - by Bil Simser
    The last few months have seen people complaining about the lack of "official" apps in the Windows Phone marketplace. In fact a couple of months ago I wrote about this very thing here and if we really needed these official apps or could get by with third-party solutions. Recently a list of "Top 100 Mobile Apps" crossed my desk and it was curious. 40 iPhone apps, 40 Android apps, 10 WP7 apps, and 10 BlackBerry apps. Really? 10 for WP7? So I wondered if the media was just playing this up and maybe continuing to do what I think most vendors are doing which is treating Windows Phone as the red-headed step-child you keep in the basement while all along there's nothing wrong with them. I put together the list and went digging to see how many of the top 40 iOS and Android apps were also on the Windows Phone platform (sorry BlackBerry, you should just shut your doors right now). Here's the results. Note, these are all *free* apps. There might be other pay apps that have official representation across all mobile devices, I just chose to hunt these ones down because I'm cheap. In the top 40, I easily plucked out 20 that had official apps on all three platforms. These were: Amazon Mobile, ESPN Score Centre, Evernote, Facebook, Foursquare, Google Search, IMDB, Kindle, Shazam, Skype (yes, I know, in beta on WP7), SlackerRadio, The Weather Channel, TripIt, Twitter, Yelp, Flixster, Netflix, TuneIn Radio, Dictionary.com, Angry Birds, and Groupon. Hey, that's pretty good IMHO. 20 or so apps, all free, and all fully functional and supported (and in some cases, even better looking on the Windows Phone platform than the other platforms). A dozen or so more apps had official apps on some platforms but not all, so yes, there are gaps here. Here's a rundown of the hangers-on: Adobe Photoshop Express This looks great on the iOS platform and there's even an official version on droid. Hope Adobe brings this to WP7. There are other photo editing programs though if you go looking (maybe we can get Paint.NET to be ported to the phone?) BBC News A few apps offer news feeds but nothing official on the Windows Phone. The feeds are good but without video this app needs some WP7 love. Dropbox Again Windows Phone looses out here with no official app. There are a few third party ones that will help you along and offer most of the functionality that you need but no integration that an official app might bring. Epicurious Droid seems to be the trailer here as there are apps for it but nothing official (from what I can tell). Both iOS and WP7 have them. Flipboard It's sad with Flipboard as it's such a great newsreader. The only offiical app is for iOS but frankly the iPhone version looks horrible so without a tablet the experience here isn't that hot. Maybe with WP8. Currently there's nothing even remotely similar to this on the other platforms. Google+ Is anyone still using this? No official app for WP7 but some clones. Apparently there's no API so people are just screen scraping. Ugh. Mint.com This app has all kinds of buzz and a lot of votes on the application requests site. Official apps for iOS and droid. No WP7 love (yet). TED Quite a few TED apps on WP7 but nothing official. I think the third party ones suffice and some are pretty nice looking, taking advantage of the Metro interface and making for a good show. WebMD There's a third party app on WP7 here but nothing official. It seems to contain all the same information and functionality the official apps do so not sure if an official one is needed but its here for inclusion. The other apps in the top 40 were either very specific to the platform (for example all three of them have a "Find my Phone" app). There are others that are missing out on the WP7 platform like ooVoo, Words With Friends, and some of the Google apps (Google Voice for example). Since you can integrate your GMail account right into the Windows Phone (via linked inboxes) I'm not sure if there's a need for an official GMail app here. Looking at the numbers Windows Phone still gets the worst of the deal here with half a dozen highly popular "offical" apps that exist on the other mobile platforms and in some cases, nothing even remotely similar to the official app to compare. This doesn't include things like Instagram, PInterest, and others (don't get me started on those). Still, with over 20+ highly popular free apps all represented on all three mobile platforms I don't think it's a bad place to be in. The Windows Phone platform could get a little more love from the vendors missing here, or at least open up your APIs so the third party crowd can step in and take up the slack. P.S. these are just my observations and I might have got a few items wrong. Feel free to chime in with missing or incorrect information. I am after all human. Well, most of me is.

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  • Philly GiveCamp 2010

    - by wulfers
    Spent the weekend helping out several non-profits doing what we like to do best...  Designing, developing and making people very happy with their new websites, systems, applications and features.  Form what I saw at this GiveCamp about 75 percent of the non-profits needed updated or new websites supporting CMS features and the ability for staff members to update the content on their websites.... Some cool apps were designed and developed..... A centralized system for distribution of daily schedules and task assistance to autistic clients was a show stopper with an awesome central management interface, IPhone and in the future windows phone support for tactile, auditory and visual cues. SharePoint was upgraded and forms were automated for a volunteer fire company that desperately needed some automation to help the fireman do their primary job. Many cool sites for non-profits that had ether an outdated or non existent web presence.

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  • Optimize strategies for xml parsing?

    - by Future2020
    I am looking for general optimization tips and guidelines for xml parsing. One of the optimization strategies is of course selecting the "right" parser. A detailed comparison between the available parsers for ios can be found here http://www.raywenderlich.com/553/how-to-chose-the-best-xml-parser-for-your-iphone-project. However, I am currently trying to investigate general guidelines and tips on how to optimize by payloads to increase the performance as possible. This question is similar to (a question I have posted in the context of ios) but I have not got a sufficient answer. So this question is not in the context of any particular programming language.

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  • I, Android

    - by andrewbrust
    I’m just back from the 2011 Consumer Electronics Show (CES).  I go to CES to get a sense of what Microsoft is doing in the consumer space, and how people are reacting to it.  When I first went to CES 2 years ago, Steve Ballmer announced the beta of Windows 7 at his keynote address, and the crowd went wild.  When I went again last year, everyone was hoping for a Windows tablet announcement at the Ballmer keynote.  Although they didn’t get one (unless you count the unreleased HP Slate running Windows 7), people continued to show anticipation around Project Natal (which became Xbox 360 Kinect) and around Windows Phone 7.  On the show floor last year, there were machines everywhere running Windows 7, including lots of netbooks.  Microsoft had a serious influence at the show both years. But this year, one brand, one product, one operating system evidenced itself over and over again: Android.  Whether in the multitude of tablet devices that were shown across the show, or the burgeoning number of smartphones shown (including all four forthcoming 4G-LTE handsets at Verizon Wireless’ booth) or the Google TV set top box from Logitech and the embedded implementation in new Sony TV models, Android was was there. There was excitement in the ubiquity of Android 2.2 (Froyo) and the emergence of Android 2.3 (Gingerbread).  There was anticipation around the tablet-optimized Android 3.0 (Honeycomb).  There were highly customized skins.  There was even an official CES Android app for navigating the exhibit halls and planning events.  Android was so ubiquitous, in fact, that it became surprising to find a device that was running anything else.  It was as if Android had become the de facto Original Equipment Manufacturing (OEM) operating system. Motorola’s booth was nothing less than an Android showcase.  And it was large, and it was packed.  Clearly Moto’s fortunes have improved dramatically in the last year and change.  The fact that the company morphed from being a core Windows Mobile OEM to an Android poster child seems non-coincidental to their improved fortunes. Even erstwhile WinMo OEMs who now do produce Windows Phone 7 devices were not pushing them.  Perhaps I missed them, but I couldn’t find WP7 handsets at Samsung’s booth, nor at LG’s.  And since the only carrier exhibiting at the show was Verizon Wireless, which doesn’t yet have WP7 devices, this left Microsoft’s booth as the only place to see the phones. Why is Android so popular with consumer electronics manufacturers in Japan, South Korea, China and Taiwan?  Yes, it’s free, but there’s more to it than that.  Android seems to have succeeded as an OEM OS because it’s directed at OEMs who are permitted to personalize it and extend it, and it provides enough base usability and touch-friendliness that OEMs want it.  In the process, it has become a de facto standard (which makes OEMs want it even more), and has done so in a remarkably short time: the OS was launched on a single phone in the US just 2 1/4 years ago. Despite its success and popularity, Apple’s iOS would never be used by OEMs, because it’s not meant to be embedded and customized, but rather to provide a fully finished experience.  Ironically, Windows Phone 7 is likewise disqualified from such embedded use.  Windows Mobile (6.x and earlier) may have been a candidate had it not atrophied so much in its final 5 years of life. What can Microsoft do?  It could start by developing a true touch-centric OS for tablets, whether that be within Windows 8, or derived from Windows Phone 7.  It would then need to deconstruct that finished product into components, via a new or altered version of Windows Embedded or Windows Embedded Compact.  And if Microsoft went that far, it would only make sense to work with its OEMs and mobile carriers to make certain they showcase their products using the OS at CES, and other consumer electronics venues, prominently. Mostly though, Microsoft would need to decide if it were really committed to putting sustained time, effort and money into a commodity product, especially given the far greater financial return that it now derives from its core Windows and Office franchises. Microsoft would need to see an OEM OS for what it is: a loss leader that helps build brand and platform momentum for up-level products.  Is that enough to make the investment worthwhile?  One thing is certain: if that question is not acknowledged and answered honestly, then any investment will be squandered.

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  • Is paying programmers to "test" for bugs normal? [on hold]

    - by user106277
    I recently hired a programming team to do a port of my iPad app to the iPhone and Android platforms. I also wanted them to implement a bunch of tips on how to play the app, similar like you would find in Candy Crush or Cut the Rope. They want to charge 12 hours @ $35/hr for the "Testing all of the Tips", telling me that normally it would take them more than 25 hours but that they will 'bear the difference'. I have never heard of this, but maybe it's a new practice? I am used to devs doing their own quality control, and then having a testing/acceptance period... Am I missing something? Thanks for any help and advice you can give!

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  • What to choose API based server or Socket based server for data driven application

    - by Imdad
    I am working on a project which has a Desktop Application for MAC/COCOA, a native application for iPhone another native application in iPad. All the application do almost same thing. The applications are data driven applications. Every communication to server is made via a restful API developed in PHP. When a user logs in a lot of data is fetched from server. And to remain in sync with server pooling is done. As there are lot of data to pool it makes application slower and un-reliable. A possible solution that comes into my mind is to use Socket based server. My question is that will it reasonably improve the performance? And which technology (of sockets) will be good as a server side solution for data driven application? I have heard a lot about Node.js. Please give your suggestions.

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  • High level project workflow

    - by user775060
    We are a small software company trying our hand at our second game. Since our first games' process was a living nightmare (since we used webdevelopment workflow) I have decided to educate myself on how to manage a game project on a high level. How does your process work, from idea to launch? Preferably in situations where you have a team that needs to cooperate. I've seen these 2 links, which are useful in a way, but was wondering if there are better/more comprehensive ways to do this? http://www.goodcontroller.com/blog/?p=136 http://gogogic.wordpress.com/2009/02/09/symbol6-how-we-created-an-iphone-game/ All input would be infinitely appreciated.

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  • X technology is dead

    - by Daniel Moth
    Every so often, technology pundits (i.e. people not involved in the game, but who like commenting about it) throw out big controversial statements (typically to increase their readership), with a common one being that "Technology/platform X is dead". My former colleague (who I guess is now my distant colleague) uses the same trick with his blog post: "iPhone 4 is dead". But, his motivation is to set the record straight (and I believe him) by sharing his opinion on recent commentary around Silverlight, WPF etc. I enjoyed his post and the comments, so I hope you do too :-) Comments about this post welcome at the original blog.

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  • What tools should I consider if my aim is to make a game available to as many platforms as possible?

    - by Kenji Kina
    We're planning on developing a 2D, grid-based puzzle game, and although it's still very early in the planning stages, we'd like to make our decisions well from the beginning. Our strategy will be to make the game available to as many platforms as possible, for example PCs (Windows, Mac and/or Linux), mobile phones (iPhone and/or Android based phones), game consoles (XBLA and/or PSN) PC will have an emphasis, but I believe that's the most flexible platform so that shouldn't be a problem. So, what programming language, game engine, frameworks and all around tools would be best suited for our goal? P.S.: I'm betting a set of tools won't cover ALL of them, and that there will still be some kind of "translating" effort for some platforms, but we'd like to know what the most far reaching are.

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  • monotouch 2d pixel with correct resolution

    - by acidzombie24
    I am writing up a game that is size sensitive. It needs to be pixel perfect. I believe the resolution is 480x320 pixels with the iphone being twice the width and height. My code is grid based with images exactly 16x16pixels. I found samples of opengl in the past but I never found any good tutorial that had 0,0 the top left and was the correct size in resolution (which made images look terrible) What can I use? I'd like to write the code in C# (or C++ but C# is preferred) and use monotouch. I don't know any libraries for 2d graphics. I'll figure out sound and such afterwards and I seen documentation on monotouch for input.

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  • Unable to access internet from devices connected over wifi hotspot with ubuntu 13.04

    - by Jeesmon Jacob
    I am using ubuntu 13.04 and till couple of days back I was able to connect to internet using the hotspot connection I had created previously when I started using ubuntu 10... But two days back I noticed that devices are getting connected to wifi but are not able to access internet.. I deleted my old wifi hotspot and created a new one by going to network settings and there by clicking create a hotspot option.. I logged in from my wife's laptop which is running on windows 7. It was able to establish connection but was not able to access the internet.. Same is happening with my iPhone too I am able to connect to hotspot but for some reason it is not able to access internet... Any help would be highly appreciated.. Thanks Jacob

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  • Palm take-over watch

    This is just in: HTC is said to be considering taking over Palm. That would be an interesting development, since HTC is one of the few parties we can trust not messing up webOS but actually using it as it’s supposed to work.Palm has an absolutely first-rate product in webOS, especially its user interface. As far as I’m concerned the Palm Pre is the only phone that’s (almost?) on a par with the iPhone when it comes to UI, although the system is completely different (and has supported multitasking...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Ultra-quick Samsung WebKit review

    On Thursday I got a Samsung bada test phone (the Wave) that runs the latest installment of Samsung WebKit, and of course I subjected it to various tests. The verdict is clear: excellent browser. As far as I’m concerned it ousts Opera Mobile from my personal top three.Judge for yourself. This is what the latest Samsung WebKit supports: It scores second, after Safari 4 for desktop, in my great WebKit test. It leaves both iPhone and Android in the dust; although I haven’t yet tested Android 2.1 and...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • When to start thinking about scalability?

    - by Rits
    I'm having a funny but also terrible problem. I'm about to launch a new (iPhone) app. It's a turn-based multiplayer game running on my own custom backend. But I'm afraid to launch. For some reason, I think it might become something big and that its popularity will kill my poor lonely single server + MySQL database. On one hand I'm thinking that if it's growing, I'd better be prepared and have a scalable infrastructure already in place. On the other hand I just feel like getting it out into the world and see what happens. I often read stuff like "premature optimization is the root of all evil" or people saying that you should just build your killer game now, with the tools at hand, and worry about other stuff like scalability later. I'd love to hear some opinions on this from experts or people with experience with this. Thanks!

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  • How to forward an Internet connection to another network?

    - by Naveen
    Can somebody please make a shot & sweet tutorial telling how to forward an Internet connection to different network interfaces in Ubuntu...? This is the idea: I'm using a 3G usb modem to get Internet on my laptop ,which is: ppp0 IP=10.225.174.70 My Wifi device is: wlan0 MAC=78:e4:00:d4:3d:85 These devices are determined from ifconfig command. I want to share ppp0's internet connection with wlan0 device, so I can connect any other device to wlan0 and browse internet from that device. Making a Hotspot using Network settings GUI doesn't do the trick because the other device won't receive Internet, it just connects to wlan0. I heard iptables can do this, but I'm totally confused by the alien commands seen online. I'm no expert in networking. Please compose a clear & simple answer using the above devices. This is a huge annoying problem for iPhone & tablet users came to Ubuntu from Windows.

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  • Best Way To Develop Robust Cross-Platform Application?

    - by Clay
    Windows C programmer here (going back to 1992 and Windows95 back when it was called Windows93). Can function in C++, but mostly still a C programmer. Looking to build a cross-platform casual game. Very numbers heavy with only a few artistic embellishments and animations, so perhaps a development environment for business apps might be the best option. Or an easy-to-use 2D game dev platform. Target platforms: Windows, Mac, MS Tablet, iPhone, iPad, Android. I currently develop on Windows with Visual Studio 2012, but we could spend up to $50K on hardware/software/middleware if necessary. Not very competent getting open-source software working. Would rather pay the money and jump right into app development. Recommendations?

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  • Which screen resolution should I target for modern mobile phones? [closed]

    - by tugberk
    Possible Duplicate: Building for different screen sizes I am developing a site which needs to work on mobiles as well. I avoid specifying width and height by pixel. Mostly I am using percent for that but sometimes I need a specific area. for example, 300px div element. Which screen resolution should I target for modern mobile phones in general? I know it varies but what is the higher number. Most of my concerns are iPhone, Windows Phone and Android.

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  • If you had three months to learn one relatively new technology, which one would you choose?

    - by Ivo van der Wijk
    This question was taken from CodingHorror. On my list would be (and some actually are): Android Development (and possibly iPhone development) Go language and its concurrency NoSQL, specifically CouchDB RCTK, which happens to be my own idea / project (but all ideas have been thought or already, what matters is my implementation) But I don't think I'm being cutting-edge/thinking-outside-the-box here. What's on your list? Please don't restrict yourself to the list above - that's my list. I'm interested in hearing what others find interesting new technology.

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  • Why is implementing copy-paste in a touch screen based smartphone such a big deal?

    - by EpsilonVector
    I'm not entirely sure this is on-topic, but it definitely needs a programmer's understanding to be answered, and deals with general development (for a specific scenario) as opposed to a specific piece of code. In a way it also translates into "what are the challenges in doing X in a touch screen app", and similar questions have been asked here in the past. So here it is: When Apple didn't implement copy-pasting on the iPhone since version 1 I just assumed it was a UI issue- they were waiting until they figured out a good UI for it. But now the idea is out there, and Microsoft still released Windows Phone 7 without copy-pasting, promising it'll be ready in a few months. My question is: why does this takes a few months to implement? Are there some technological challenges that are unique to programming for a touch screen that I'm not familiar with?

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  • Silverlight Goes Mobile!

    - by PeterTweed
    The most exciting announcements from Mix 2010 last week for me were the release of the Windows Phone 7 Series SDK and the news that the platform utilizes Silverlight for the application development technology. From the press and exposure that the platform is being given and the experience that is promised it looks like the Windows Phone 7 Series could eventually compete with the iPhone. For me this is exciting as Silverlight can now be used to develop RIA apps, easily deployed desktop apps and mobile apps. As someone who delivers enterprise technology solutions this equates to a whole bunch of opportunity knocking at the door and asking to join the party. Watch this space for future posts on developing apps on the Windows Phone 7 Series platform!

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  • The Island of Lost Apple Products

    - by Jason Fitzpatrick
    While Apple has has a mountain of commercial successes, every once in awhile the crew in Cupertino strikes out. Here are some of the less successful and prematurely retired Apple products from the last two decades. Courtesy of Wired, we find nine of the least favorably received products in the Apple portfolio. Pictured here, the QuickTake Camera: Life Span: 1994 – 1997 Back in 1994, Apple was actually at the forefront of digital photography. The QuickTake Camera’s photos (640 x 480 at 0.3 megapixels) were borderline unusable for anything other than your Geocities homepage. But technology has to start somewhere. Still, Apple killed the line after just three years. And while the iPhone and other smartphones have replaced most people’s digital cameras, Apple could have had a reaped the benefits of the digital point-and-shoot salad years. 6 Ways Windows 8 Is More Secure Than Windows 7 HTG Explains: Why It’s Good That Your Computer’s RAM Is Full 10 Awesome Improvements For Desktop Users in Windows 8

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