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  • 500 internal server error while trying to use the registration form

    - by Prachi Mazumdar
    I am using the registration form that is already available in the user manager option in my website. But once I click on the register button I get this message: Server error The website encountered an error while retrieving http://prachi.matrimony4me.in/index.php/sample-sites-2?task=registration.register. It may be down for maintenance or configured incorrectly. Here are some suggestions: Reload this webpage later. HTTP Error 500 (Internal Server Error): An unexpected condition was encountered while the server was attempting to fulfill the request.

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  • When should I use OperationContextScope inside of a WCF service?

    - by blinton
    I'm currently working on a WCF service that reaches out to another service to submit information in a few of its operations. The proxy for the second service is generated through the strongly typed ProxyFactory<T> class. I haven't experienced any issues but have heard I should do something like the following when making the call: using (new OperationContextScope((IContextChannel)_service)) _service.Send(message); So my question is: when is creating this new OperationContextScope appropriate, and why? Thanks!

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  • remote desktop using c#

    - by seddik
    hello , am developing a remote desktop software using c#.net , i have client and server , the server sends screenshots to client & the client sends events , i have done this , but the problem is when i send the click message , i dunno how to execute it in the server ??!! , plz any ideas ???

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  • How do I get this validationTextBox to focus?

    - by Anurag Chaudhury
    After performing an ajax request if the input in the form was wrong I am trying to get this validatationTextBox to be focussed on and display an indicator message showing the problem. The code is: dijit.byId("passwordField").focusNode.focus() The form element is as mentioned a validationTextBox. The matter that is confusing me even further is that before in dojo 1.5, this piece of code was simply dijit.byId("passwordField").focus() and this worked fine. How can I fix this?

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  • how to validate

    - by kumar
    I have this Calender Control I am using..user can select any date from the calender.. I need to validate the dates like Saturday and Sundays and 1/1 and 1/25.. if they select these days I need to show them Popup message not valid date? can anybody help me out.. thanks

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  • Alert box not being called upon button click

    - by user279521
    I have a fairly simple code, a button click event, with the first line being a message box. When the button is clicked, the messagebox is not called. protected void btnSubmitToCRM_Click(object sender, EventArgs e) { ClientScript.RegisterStartupScript(GetType(), "alert", "alert('btnSubmitToCRM_Click - 1');", true); if (!ValidateCoreValue()) { ClientScript.RegisterStartupScript(GetType(), "alert", "alert('btnSubmitToCRM_Click - 1 - False');", true); return; } } Any ideas?

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  • Is UTF-8 enough for all common languages?

    - by jack
    I just wanted to develop a translation app in a Django projects which enables registered users with certain permissions to translate every single message it appears in latest version. My question is, what character set should I use for database tables in this translation app? Looks like some european language characters cannot be stored in UTF-8?

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  • How can I add to List<? extends Number> data structures?

    - by kunjaan
    I have a List which is declared like this : List<? extends Number> foo3 = new ArrayList<Integer>(); I tried to add 3 to foo3. However I get an error message like this: The method add(capture#1-of ? extends Number) in the type List<capture#1-of ? extends Number> is not applicable for the arguments (ExtendsNumber)

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  • Python: Open() using a variable

    - by nuustik
    Good day, I've ran into a problem with opening a file with randomly generated name in Python 2.6. import random random = random.randint(1,10) localfile = file("%s","wb") % random Then I get an error message about the last line TypeError: unsupported operand type(s) for %: 'file' and 'int' I just couldn't figure this out by myself nor with Google, but there has to be a cure for this, I believe. Thanks.

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  • mysql_query() returns returns true, but mysql_num_rows() and mysql_fetch_array() give "not a valid r

    - by zlance4012
    Here is the code in question: -----From index.php----- require_once('includes/DbConnector.php'); // Create an object (instance) of the DbConnector $connector = new DbConnector(); // Execute the query to retrieve articles $query1 = "SELECT id, title FROM articles ORDER BY id DESC LIMIT 0,5"; $result = $connector-query($query1); echo "vardump1:"; var_dump($result); echo "\n"; /(!line 17!)/ echo "Number of rows in the result of the query:".mysql_num_rows($result)."\n"; // Get an array containing the results. // Loop for each item in that array while ($row = $connector-fetchArray($result)){ echo ' '; echo $row['title']; echo ' '; -----end index.php----- -----included DbConnector.php----- $settings = SystemComponent::getSettings(); // Get the main settings from the array we just loaded $host = $settings['dbhost']; $db = $settings['dbname']; $user = $settings['dbusername']; $pass = $settings['dbpassword']; // Connect to the database $this-link = mysql_connect($host, $user, $pass); mysql_select_db($db); register_shutdown_function(array(&$this, 'close')); } //end constructor //* Function: query, Purpose: Execute a database query * function query($query) { echo "Query Statement: ".$query."\n"; $this-theQuery = $query; return mysql_query($query, $this-link) or die(mysql_error()); } //* Function: fetchArray, Purpose: Get array of query results * function fetchArray($result) { echo "<|"; var_dump($result); echo "| \n"; /(!line 50!)/$res= mysql_fetch_array($result) or die(mysql_error()); echo $res['id']."-".$res['title']."-".$res['imagelink']."-".$res['text']; return $res; } -----end DbConnector.php----- -----Output----- Query Statement: SELECT id, title FROM articles ORDER BY id DESC LIMIT 0,5 vardump1:bool(true) PHP Error Message Warning: mysql_num_rows(): supplied argument is not a valid MySQL result resource in /path to/index.php on line 17 Number of rows in the result of the query: <|bool(true) | PHP Error Message Warning: mysql_fetch_array(): supplied argument is not a valid MySQL result resource in /path to/DbConnector.php on line 50

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  • Problem using IIS 7 and SQL SERVER 2008

    - by Daniel
    I have problem using IIS 7 and SQL Server 2008. When I trying to show my website using IIS as webserver I get the message "[SqlException (0x80131904): Login failed for user..." When I using the webserver included in Visual Studio 2010 to show same website there is no problem to access the database. Why is it working with VS2010 webserver but not with IIS?

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  • Adding to an Array

    - by j-t-s
    Hi All I have an array: String[] ay = { "blah", "blah number 2" "etc" }; ... But now I want to add to this array at a later time, but I see no option to do so. How can this be done? I keep getting a message saying that the String cannot be converted to String[]. Thank you

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  • "The operation has timed out" when trying to send email

    - by user1718859
    protected void Button1_Click(object sender, EventArgs e) { try { SmtpClient sm = new SmtpClient(); MailMessage ms = new MailMessage(); ms.To.Add(new MailAddress(TextBox1 .Text )); ms.Subject = TextBox2.Text; ms.Body = TextBox3.Text; ms.IsBodyHtml = true; sm.Send(ms); } catch (Exception el) { Response.Write(el.Message); } }

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  • 256 Windows Azure Worker Roles, Windows Kinect and a 90's Text-Based Ray-Tracer

    - by Alan Smith
    For a couple of years I have been demoing a simple render farm hosted in Windows Azure using worker roles and the Azure Storage service. At the start of the presentation I deploy an Azure application that uses 16 worker roles to render a 1,500 frame 3D ray-traced animation. At the end of the presentation, when the animation was complete, I would play the animation delete the Azure deployment. The standing joke with the audience was that it was that it was a “$2 demo”, as the compute charges for running the 16 instances for an hour was $1.92, factor in the bandwidth charges and it’s a couple of dollars. The point of the demo is that it highlights one of the great benefits of cloud computing, you pay for what you use, and if you need massive compute power for a short period of time using Windows Azure can work out very cost effective. The “$2 demo” was great for presenting at user groups and conferences in that it could be deployed to Azure, used to render an animation, and then removed in a one hour session. I have always had the idea of doing something a bit more impressive with the demo, and scaling it from a “$2 demo” to a “$30 demo”. The challenge was to create a visually appealing animation in high definition format and keep the demo time down to one hour.  This article will take a run through how I achieved this. Ray Tracing Ray tracing, a technique for generating high quality photorealistic images, gained popularity in the 90’s with companies like Pixar creating feature length computer animations, and also the emergence of shareware text-based ray tracers that could run on a home PC. In order to render a ray traced image, the ray of light that would pass from the view point must be tracked until it intersects with an object. At the intersection, the color, reflectiveness, transparency, and refractive index of the object are used to calculate if the ray will be reflected or refracted. Each pixel may require thousands of calculations to determine what color it will be in the rendered image. Pin-Board Toys Having very little artistic talent and a basic understanding of maths I decided to focus on an animation that could be modeled fairly easily and would look visually impressive. I’ve always liked the pin-board desktop toys that become popular in the 80’s and when I was working as a 3D animator back in the 90’s I always had the idea of creating a 3D ray-traced animation of a pin-board, but never found the energy to do it. Even if I had a go at it, the render time to produce an animation that would look respectable on a 486 would have been measured in months. PolyRay Back in 1995 I landed my first real job, after spending three years being a beach-ski-climbing-paragliding-bum, and was employed to create 3D ray-traced animations for a CD-ROM that school kids would use to learn physics. I had got into the strange and wonderful world of text-based ray tracing, and was using a shareware ray-tracer called PolyRay. PolyRay takes a text file describing a scene as input and, after a few hours processing on a 486, produced a high quality ray-traced image. The following is an example of a basic PolyRay scene file. background Midnight_Blue   static define matte surface { ambient 0.1 diffuse 0.7 } define matte_white texture { matte { color white } } define matte_black texture { matte { color dark_slate_gray } } define position_cylindrical 3 define lookup_sawtooth 1 define light_wood <0.6, 0.24, 0.1> define median_wood <0.3, 0.12, 0.03> define dark_wood <0.05, 0.01, 0.005>     define wooden texture { noise surface { ambient 0.2  diffuse 0.7  specular white, 0.5 microfacet Reitz 10 position_fn position_cylindrical position_scale 1  lookup_fn lookup_sawtooth octaves 1 turbulence 1 color_map( [0.0, 0.2, light_wood, light_wood] [0.2, 0.3, light_wood, median_wood] [0.3, 0.4, median_wood, light_wood] [0.4, 0.7, light_wood, light_wood] [0.7, 0.8, light_wood, median_wood] [0.8, 0.9, median_wood, light_wood] [0.9, 1.0, light_wood, dark_wood]) } } define glass texture { surface { ambient 0 diffuse 0 specular 0.2 reflection white, 0.1 transmission white, 1, 1.5 }} define shiny surface { ambient 0.1 diffuse 0.6 specular white, 0.6 microfacet Phong 7  } define steely_blue texture { shiny { color black } } define chrome texture { surface { color white ambient 0.0 diffuse 0.2 specular 0.4 microfacet Phong 10 reflection 0.8 } }   viewpoint {     from <4.000, -1.000, 1.000> at <0.000, 0.000, 0.000> up <0, 1, 0> angle 60     resolution 640, 480 aspect 1.6 image_format 0 }       light <-10, 30, 20> light <-10, 30, -20>   object { disc <0, -2, 0>, <0, 1, 0>, 30 wooden }   object { sphere <0.000, 0.000, 0.000>, 1.00 chrome } object { cylinder <0.000, 0.000, 0.000>, <0.000, 0.000, -4.000>, 0.50 chrome }   After setting up the background and defining colors and textures, the viewpoint is specified. The “camera” is located at a point in 3D space, and it looks towards another point. The angle, image resolution, and aspect ratio are specified. Two lights are present in the image at defined coordinates. The three objects in the image are a wooden disc to represent a table top, and a sphere and cylinder that intersect to form a pin that will be used for the pin board toy in the final animation. When the image is rendered, the following image is produced. The pins are modeled with a chrome surface, so they reflect the environment around them. Note that the scale of the pin shaft is not correct, this will be fixed later. Modeling the Pin Board The frame of the pin-board is made up of three boxes, and six cylinders, the front box is modeled using a clear, slightly reflective solid, with the same refractive index of glass. The other shapes are modeled as metal. object { box <-5.5, -1.5, 1>, <5.5, 5.5, 1.2> glass } object { box <-5.5, -1.5, -0.04>, <5.5, 5.5, -0.09> steely_blue } object { box <-5.5, -1.5, -0.52>, <5.5, 5.5, -0.59> steely_blue } object { cylinder <-5.2, -1.2, 1.4>, <-5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, -1.2, 1.4>, <5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <-5.2, 5.2, 1.4>, <-5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, 5.2, 1.4>, <5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <0, -1.2, 1.4>, <0, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <0, 5.2, 1.4>, <0, 5.2, -0.74>, 0.2 steely_blue }   In order to create the matrix of pins that make up the pin board I used a basic console application with a few nested loops to create two intersecting matrixes of pins, which models the layout used in the pin boards. The resulting image is shown below. The pin board contains 11,481 pins, with the scene file containing 23,709 lines of code. For the complete animation 2,000 scene files will be created, which is over 47 million lines of code. Each pin in the pin-board will slide out a specific distance when an object is pressed into the back of the board. This is easily modeled by setting the Z coordinate of the pin to a specific value. In order to set all of the pins in the pin-board to the correct position, a bitmap image can be used. The position of the pin can be set based on the color of the pixel at the appropriate position in the image. When the Windows Azure logo is used to set the Z coordinate of the pins, the following image is generated. The challenge now was to make a cool animation. The Azure Logo is fine, but it is static. Using a normal video to animate the pins would not work; the colors in the video would not be the same as the depth of the objects from the camera. In order to simulate the pin board accurately a series of frames from a depth camera could be used. Windows Kinect The Kenect controllers for the X-Box 360 and Windows feature a depth camera. The Kinect SDK for Windows provides a programming interface for Kenect, providing easy access for .NET developers to the Kinect sensors. The Kinect Explorer provided with the Kinect SDK is a great starting point for exploring Kinect from a developers perspective. Both the X-Box 360 Kinect and the Windows Kinect will work with the Kinect SDK, the Windows Kinect is required for commercial applications, but the X-Box Kinect can be used for hobby projects. The Windows Kinect has the advantage of providing a mode to allow depth capture with objects closer to the camera, which makes for a more accurate depth image for setting the pin positions. Creating a Depth Field Animation The depth field animation used to set the positions of the pin in the pin board was created using a modified version of the Kinect Explorer sample application. In order to simulate the pin board accurately, a small section of the depth range from the depth sensor will be used. Any part of the object in front of the depth range will result in a white pixel; anything behind the depth range will be black. Within the depth range the pixels in the image will be set to RGB values from 0,0,0 to 255,255,255. A screen shot of the modified Kinect Explorer application is shown below. The Kinect Explorer sample application was modified to include slider controls that are used to set the depth range that forms the image from the depth stream. This allows the fine tuning of the depth image that is required for simulating the position of the pins in the pin board. The Kinect Explorer was also modified to record a series of images from the depth camera and save them as a sequence JPEG files that will be used to animate the pins in the animation the Start and Stop buttons are used to start and stop the image recording. En example of one of the depth images is shown below. Once a series of 2,000 depth images has been captured, the task of creating the animation can begin. Rendering a Test Frame In order to test the creation of frames and get an approximation of the time required to render each frame a test frame was rendered on-premise using PolyRay. The output of the rendering process is shown below. The test frame contained 23,629 primitive shapes, most of which are the spheres and cylinders that are used for the 11,800 or so pins in the pin board. The 1280x720 image contains 921,600 pixels, but as anti-aliasing was used the number of rays that were calculated was 4,235,777, with 3,478,754,073 object boundaries checked. The test frame of the pin board with the depth field image applied is shown below. The tracing time for the test frame was 4 minutes 27 seconds, which means rendering the2,000 frames in the animation would take over 148 hours, or a little over 6 days. Although this is much faster that an old 486, waiting almost a week to see the results of an animation would make it challenging for animators to create, view, and refine their animations. It would be much better if the animation could be rendered in less than one hour. Windows Azure Worker Roles The cost of creating an on-premise render farm to render animations increases in proportion to the number of servers. The table below shows the cost of servers for creating a render farm, assuming a cost of $500 per server. Number of Servers Cost 1 $500 16 $8,000 256 $128,000   As well as the cost of the servers, there would be additional costs for networking, racks etc. Hosting an environment of 256 servers on-premise would require a server room with cooling, and some pretty hefty power cabling. The Windows Azure compute services provide worker roles, which are ideal for performing processor intensive compute tasks. With the scalability available in Windows Azure a job that takes 256 hours to complete could be perfumed using different numbers of worker roles. The time and cost of using 1, 16 or 256 worker roles is shown below. Number of Worker Roles Render Time Cost 1 256 hours $30.72 16 16 hours $30.72 256 1 hour $30.72   Using worker roles in Windows Azure provides the same cost for the 256 hour job, irrespective of the number of worker roles used. Provided the compute task can be broken down into many small units, and the worker role compute power can be used effectively, it makes sense to scale the application so that the task is completed quickly, making the results available in a timely fashion. The task of rendering 2,000 frames in an animation is one that can easily be broken down into 2,000 individual pieces, which can be performed by a number of worker roles. Creating a Render Farm in Windows Azure The architecture of the render farm is shown in the following diagram. The render farm is a hybrid application with the following components: ·         On-Premise o   Windows Kinect – Used combined with the Kinect Explorer to create a stream of depth images. o   Animation Creator – This application uses the depth images from the Kinect sensor to create scene description files for PolyRay. These files are then uploaded to the jobs blob container, and job messages added to the jobs queue. o   Process Monitor – This application queries the role instance lifecycle table and displays statistics about the render farm environment and render process. o   Image Downloader – This application polls the image queue and downloads the rendered animation files once they are complete. ·         Windows Azure o   Azure Storage – Queues and blobs are used for the scene description files and completed frames. A table is used to store the statistics about the rendering environment.   The architecture of each worker role is shown below.   The worker role is configured to use local storage, which provides file storage on the worker role instance that can be use by the applications to render the image and transform the format of the image. The service definition for the worker role with the local storage configuration highlighted is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="CloudRay" >   <WorkerRole name="CloudRayWorkerRole" vmsize="Small">     <Imports>     </Imports>     <ConfigurationSettings>       <Setting name="DataConnectionString" />     </ConfigurationSettings>     <LocalResources>       <LocalStorage name="RayFolder" cleanOnRoleRecycle="true" />     </LocalResources>   </WorkerRole> </ServiceDefinition>     The two executable programs, PolyRay.exe and DTA.exe are included in the Azure project, with Copy Always set as the property. PolyRay will take the scene description file and render it to a Truevision TGA file. As the TGA format has not seen much use since the mid 90’s it is converted to a JPG image using Dave's Targa Animator, another shareware application from the 90’s. Each worker roll will use the following process to render the animation frames. 1.       The worker process polls the job queue, if a job is available the scene description file is downloaded from blob storage to local storage. 2.       PolyRay.exe is started in a process with the appropriate command line arguments to render the image as a TGA file. 3.       DTA.exe is started in a process with the appropriate command line arguments convert the TGA file to a JPG file. 4.       The JPG file is uploaded from local storage to the images blob container. 5.       A message is placed on the images queue to indicate a new image is available for download. 6.       The job message is deleted from the job queue. 7.       The role instance lifecycle table is updated with statistics on the number of frames rendered by the worker role instance, and the CPU time used. The code for this is shown below. public override void Run() {     // Set environment variables     string polyRayPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), PolyRayLocation);     string dtaPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), DTALocation);       LocalResource rayStorage = RoleEnvironment.GetLocalResource("RayFolder");     string localStorageRootPath = rayStorage.RootPath;       JobQueue jobQueue = new JobQueue("renderjobs");     JobQueue downloadQueue = new JobQueue("renderimagedownloadjobs");     CloudRayBlob sceneBlob = new CloudRayBlob("scenes");     CloudRayBlob imageBlob = new CloudRayBlob("images");     RoleLifecycleDataSource roleLifecycleDataSource = new RoleLifecycleDataSource();       Frames = 0;       while (true)     {         // Get the render job from the queue         CloudQueueMessage jobMsg = jobQueue.Get();           if (jobMsg != null)         {             // Get the file details             string sceneFile = jobMsg.AsString;             string tgaFile = sceneFile.Replace(".pi", ".tga");             string jpgFile = sceneFile.Replace(".pi", ".jpg");               string sceneFilePath = Path.Combine(localStorageRootPath, sceneFile);             string tgaFilePath = Path.Combine(localStorageRootPath, tgaFile);             string jpgFilePath = Path.Combine(localStorageRootPath, jpgFile);               // Copy the scene file to local storage             sceneBlob.DownloadFile(sceneFilePath);               // Run the ray tracer.             string polyrayArguments =                 string.Format("\"{0}\" -o \"{1}\" -a 2", sceneFilePath, tgaFilePath);             Process polyRayProcess = new Process();             polyRayProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), polyRayPath);             polyRayProcess.StartInfo.Arguments = polyrayArguments;             polyRayProcess.Start();             polyRayProcess.WaitForExit();               // Convert the image             string dtaArguments =                 string.Format(" {0} /FJ /P{1}", tgaFilePath, Path.GetDirectoryName (jpgFilePath));             Process dtaProcess = new Process();             dtaProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), dtaPath);             dtaProcess.StartInfo.Arguments = dtaArguments;             dtaProcess.Start();             dtaProcess.WaitForExit();               // Upload the image to blob storage             imageBlob.UploadFile(jpgFilePath);               // Add a download job.             downloadQueue.Add(jpgFile);               // Delete the render job message             jobQueue.Delete(jobMsg);               Frames++;         }         else         {             Thread.Sleep(1000);         }           // Log the worker role activity.         roleLifecycleDataSource.Alive             ("CloudRayWorker", RoleLifecycleDataSource.RoleLifecycleId, Frames);     } }     Monitoring Worker Role Instance Lifecycle In order to get more accurate statistics about the lifecycle of the worker role instances used to render the animation data was tracked in an Azure storage table. The following class was used to track the worker role lifecycles in Azure storage.   public class RoleLifecycle : TableServiceEntity {     public string ServerName { get; set; }     public string Status { get; set; }     public DateTime StartTime { get; set; }     public DateTime EndTime { get; set; }     public long SecondsRunning { get; set; }     public DateTime LastActiveTime { get; set; }     public int Frames { get; set; }     public string Comment { get; set; }       public RoleLifecycle()     {     }       public RoleLifecycle(string roleName)     {         PartitionKey = roleName;         RowKey = Utils.GetAscendingRowKey();         Status = "Started";         StartTime = DateTime.UtcNow;         LastActiveTime = StartTime;         EndTime = StartTime;         SecondsRunning = 0;         Frames = 0;     } }     A new instance of this class is created and added to the storage table when the role starts. It is then updated each time the worker renders a frame to record the total number of frames rendered and the total processing time. These statistics are used be the monitoring application to determine the effectiveness of use of resources in the render farm. Rendering the Animation The Azure solution was deployed to Windows Azure with the service configuration set to 16 worker role instances. This allows for the application to be tested in the cloud environment, and the performance of the application determined. When I demo the application at conferences and user groups I often start with 16 instances, and then scale up the application to the full 256 instances. The configuration to run 16 instances is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="16" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     About six minutes after deploying the application the first worker roles become active and start to render the first frames of the animation. The CloudRay Monitor application displays an icon for each worker role instance, with a number indicating the number of frames that the worker role has rendered. The statistics on the left show the number of active worker roles and statistics about the render process. The render time is the time since the first worker role became active; the CPU time is the total amount of processing time used by all worker role instances to render the frames.   Five minutes after the first worker role became active the last of the 16 worker roles activated. By this time the first seven worker roles had each rendered one frame of the animation.   With 16 worker roles u and running it can be seen that one hour and 45 minutes CPU time has been used to render 32 frames with a render time of just under 10 minutes.     At this rate it would take over 10 hours to render the 2,000 frames of the full animation. In order to complete the animation in under an hour more processing power will be required. Scaling the render farm from 16 instances to 256 instances is easy using the new management portal. The slider is set to 256 instances, and the configuration saved. We do not need to re-deploy the application, and the 16 instances that are up and running will not be affected. Alternatively, the configuration file for the Azure service could be modified to specify 256 instances.   <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="256" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     Six minutes after the new configuration has been applied 75 new worker roles have activated and are processing their first frames.   Five minutes later the full configuration of 256 worker roles is up and running. We can see that the average rate of frame rendering has increased from 3 to 12 frames per minute, and that over 17 hours of CPU time has been utilized in 23 minutes. In this test the time to provision 140 worker roles was about 11 minutes, which works out at about one every five seconds.   We are now half way through the rendering, with 1,000 frames complete. This has utilized just under three days of CPU time in a little over 35 minutes.   The animation is now complete, with 2,000 frames rendered in a little over 52 minutes. The CPU time used by the 256 worker roles is 6 days, 7 hours and 22 minutes with an average frame rate of 38 frames per minute. The rendering of the last 1,000 frames took 16 minutes 27 seconds, which works out at a rendering rate of 60 frames per minute. The frame counts in the server instances indicate that the use of a queue to distribute the workload has been very effective in distributing the load across the 256 worker role instances. The first 16 instances that were deployed first have rendered between 11 and 13 frames each, whilst the 240 instances that were added when the application was scaled have rendered between 6 and 9 frames each.   Completed Animation I’ve uploaded the completed animation to YouTube, a low resolution preview is shown below. Pin Board Animation Created using Windows Kinect and 256 Windows Azure Worker Roles   The animation can be viewed in 1280x720 resolution at the following link: http://www.youtube.com/watch?v=n5jy6bvSxWc Effective Use of Resources According to the CloudRay monitor statistics the animation took 6 days, 7 hours and 22 minutes CPU to render, this works out at 152 hours of compute time, rounded up to the nearest hour. As the usage for the worker role instances are billed for the full hour, it may have been possible to render the animation using fewer than 256 worker roles. When deciding the optimal usage of resources, the time required to provision and start the worker roles must also be considered. In the demo I started with 16 worker roles, and then scaled the application to 256 worker roles. It would have been more optimal to start the application with maybe 200 worker roles, and utilized the full hour that I was being billed for. This would, however, have prevented showing the ease of scalability of the application. The new management portal displays the CPU usage across the worker roles in the deployment. The average CPU usage across all instances is 93.27%, with over 99% used when all the instances are up and running. This shows that the worker role resources are being used very effectively. Grid Computing Scenarios Although I am using this scenario for a hobby project, there are many scenarios where a large amount of compute power is required for a short period of time. Windows Azure provides a great platform for developing these types of grid computing applications, and can work out very cost effective. ·         Windows Azure can provide massive compute power, on demand, in a matter of minutes. ·         The use of queues to manage the load balancing of jobs between role instances is a simple and effective solution. ·         Using a cloud-computing platform like Windows Azure allows proof-of-concept scenarios to be tested and evaluated on a very low budget. ·         No charges for inbound data transfer makes the uploading of large data sets to Windows Azure Storage services cost effective. (Transaction charges still apply.) Tips for using Windows Azure for Grid Computing Scenarios I found the implementation of a render farm using Windows Azure a fairly simple scenario to implement. I was impressed by ease of scalability that Azure provides, and by the short time that the application took to scale from 16 to 256 worker role instances. In this case it was around 13 minutes, in other tests it took between 10 and 20 minutes. The following tips may be useful when implementing a grid computing project in Windows Azure. ·         Using an Azure Storage queue to load-balance the units of work across multiple worker roles is simple and very effective. The design I have used in this scenario could easily scale to many thousands of worker role instances. ·         Windows Azure accounts are typically limited to 20 cores. If you need to use more than this, a call to support and a credit card check will be required. ·         Be aware of how the billing model works. You will be charged for worker role instances for the full clock our in which the instance is deployed. Schedule the workload to start just after the clock hour has started. ·         Monitor the utilization of the resources you are provisioning, ensure that you are not paying for worker roles that are idle. ·         If you are deploying third party applications to worker roles, you may well run into licensing issues. Purchasing software licenses on a per-processor basis when using hundreds of processors for a short time period would not be cost effective. ·         Third party software may also require installation onto the worker roles, which can be accomplished using start-up tasks. Bear in mind that adding a startup task and possible re-boot will add to the time required for the worker role instance to start and activate. An alternative may be to use a prepared VM and use VM roles. ·         Consider using the Windows Azure Autoscaling Application Block (WASABi) to autoscale the worker roles in your application. When using a large number of worker roles, the utilization must be carefully monitored, if the scaling algorithms are not optimal it could get very expensive!

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  • Nginx + Nagios : 502 Bad gateway

    - by MrROY
    I have a fully new install nagios, but I can't access to it. Here's my Nginx config: server{ listen 80; server_name 61.148.45.10; # blahblah # Nagios Monitoring location /nagios3/ { proxy_pass http://127.0.0.1:80; } } Nagios is installed step by step(From this Linode guide): sudo apt-get install -y nagios3 Then I try to visit http://ip-address/nagios3/, but it shows 502 bad gateway. How do I deal with this ? This is my /var/log/syslog: Oct 25 14:18:17 my-server nagios3: SERVICE ALERT: localhost;Disk Space;WARNING;SOFT;1;DISK WARNING - free space: /boot 43 MB (20% inode=99%): Oct 25 14:19:07 my-server nagios3: SERVICE ALERT: localhost;HTTP;WARNING;SOFT;1;HTTP WARNING: HTTP/1.1 403 Forbidden - 319 bytes in 0.000 second response time Oct 25 14:19:17 my-server nagios3: SERVICE ALERT: localhost;Disk Space;WARNING;SOFT;2;DISK WARNING - free space: /boot 43 MB (20% inode=99%): Oct 25 14:20:07 my-server nagios3: SERVICE ALERT: localhost;HTTP;WARNING;SOFT;2;HTTP WARNING: HTTP/1.1 403 Forbidden - 319 bytes in 0.000 second response time Oct 25 14:20:17 my-server nagios3: SERVICE ALERT: localhost;Disk Space;WARNING;SOFT;3;DISK WARNING - free space: /boot 43 MB (20% inode=99%): Oct 25 14:21:07 my-server nagios3: SERVICE ALERT: localhost;HTTP;WARNING;SOFT;3;HTTP WARNING: HTTP/1.1 403 Forbidden - 319 bytes in 0.000 second response time Oct 25 14:21:17 my-server nagios3: SERVICE ALERT: localhost;Disk Space;WARNING;HARD;4;DISK WARNING - free space: /boot 43 MB (20% inode=99%): Oct 25 14:21:17 my-server nagios3: SERVICE NOTIFICATION: root;localhost;Disk Space;WARNING;notify-service-by-email;DISK WARNING - free space: /boot 43 MB (20% inode=99%): Oct 25 14:21:17 my-server postfix/pickup[24474]: 4F89F394034C: uid=109 from=<nagios> Oct 25 14:21:17 my-server postfix/cleanup[27756]: 4F89F394034C: message-id=<20131025062117.4F89F394034C@my-server> Oct 25 14:21:17 my-server postfix/qmgr[24475]: 4F89F394034C: from=<nagios@[email protected]>, size=594, nrcpt=1 (queue active) Oct 25 14:21:17 my-server postfix/local[27758]: 4F89F394034C: to=<root@localhost>, relay=local, delay=0.15, delays=0.11/0/0/0.04, dsn=2.0.0, status=sent (delivered to mailbox) Oct 25 14:21:17 my-server postfix/qmgr[24475]: 4F89F394034C: removed Oct 25 14:22:07 my-server nagios3: SERVICE ALERT: localhost;HTTP;WARNING;HARD;4;HTTP WARNING: HTTP/1.1 403 Forbidden - 319 bytes in 0.000 second response time Oct 25 14:22:07 my-server nagios3: SERVICE NOTIFICATION: root;localhost;HTTP;WARNING;notify-service-by-email;HTTP WARNING: HTTP/1.1 403 Forbidden - 319 bytes in 0.000 second response time Oct 25 14:22:07 my-server postfix/pickup[24474]: 219CA3940381: uid=109 from=<nagios> Oct 25 14:22:07 my-server postfix/cleanup[27756]: 219CA3940381: message-id=<20131025062207.219CA3940381@my-server> Oct 25 14:22:07 my-server postfix/qmgr[24475]: 219CA3940381: from=<nagios@[email protected]>, size=605, nrcpt=1 (queue active) Oct 25 14:22:07 my-server postfix/local[27758]: 219CA3940381: to=<root@localhost>, relay=local, delay=0.12, delays=0.07/0/0/0.05, dsn=2.0.0, status=sent (delivered to mailbox) Oct 25 14:22:07 my-server postfix/qmgr[24475]: 219CA3940381: removed Oct 25 14:39:01 my-server CRON[28242]: (root) CMD ( [ -x /usr/lib/php5/maxlifetime ] && [ -d /var/lib/php5 ] && find /var/lib/php5/ -depth -mindepth 1 -maxdepth 1 -type f -cmin +$(/usr/lib/php5/maxlifetime) ! -execdir fuser -s {} 2>/dev/null \; -delete) And there're lot of 127.0.0.1 visit in nginx log, but I actually visit from a external ip: 127.0.0.1 - - [25/Oct/2013:14:21:02 +0800] "GET /nagios3/ HTTP/1.0" 502 575 "-" "Mozilla/5.0 (Macintosh; Intel Mac OS X 10_8_5) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/3 0.0.1599.69 Safari/537.36" 127.0.0.1 - - [25/Oct/2013:14:21:02 +0800] "GET /nagios3/ HTTP/1.0" 502 575 "-" "Mozilla/5.0 (Macintosh; Intel Mac OS X 10_8_5) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/3 0.0.1599.69 Safari/537.36" 127.0.0.1 - - [25/Oct/2013:14:21:02 +0800] "GET /nagios3/ HTTP/1.0" 502 575 "-" "Mozilla/5.0 (Macintosh; Intel Mac OS X 10_8_5) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/3 0.0.1599.69 Safari/537.36"

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  • nginx proxying websockets, must be missing something

    - by CodeMonkey
    I have a basic chat app written in node.js using express and socket.io; it works fine when connecting directly to node on port 3000 But doesn't work when I try to use nginx v1.4.2 as a proxy. I start off using the connection map map $http_upgrade $connection_upgrade { default upgrade; '' close; } Then add the locations location /socket.io/ { proxy_pass http://node; proxy_redirect off; proxy_http_version 1.1; proxy_set_header Host $http_host; proxy_set_header X-Forwarded-For $remote_addr; proxy_set_header X-Request-Id $txid; proxy_set_header X-Session-Id $uid_set+$uid_got; proxy_set_header Upgrade $http_upgrade; proxy_set_header Connection $connection_upgrade; proxy_buffering off; proxy_read_timeout 86400; keepalive_timeout 90; proxy_cache off; access_log /var/log/nginx/webservice.access.log; error_log /var/log/nginx/webservice.error.log; } location /web-service/ { proxy_pass http://node; proxy_redirect off; proxy_http_version 1.1; proxy_set_header Host $http_host; proxy_set_header X-Forwarded-For $remote_addr; proxy_set_header X-Request-Id $txid; proxy_set_header X-Session-Id $uid_set+$uid_got; proxy_set_header Upgrade $http_upgrade; proxy_set_header Connection $connection_upgrade; proxy_buffering off; proxy_read_timeout 86400; keepalive_timeout 90; access_log /var/log/nginx/webservice.access.log; error_log /var/log/nginx/webservice.error.log; rewrite /web-service/(.*) /$1 break; proxy_cache off; } These are built up using all of the tips to get it working that I could find. The error log does not show any errors. (except when I stop node to test the error logging is working) When through nginx I do see a websocket connection in the dev tools, with the status of 101; but the frames tab under the resuects is empty. The only differnece I can see in the response headers is a case difference - "upgrade" vs "Upgrade" - through nginx : Connection:upgrade Date:Fri, 08 Nov 2013 11:49:25 GMT Sec-WebSocket-Accept:LGB+iEBb8Ql9zYfqNfuuXzdzjgg= Server:nginx/1.4.2 Upgrade:websocket direct from node Connection:Upgrade Sec-WebSocket-Accept:8nwPpvg+4wKMOyQBEvxWXutd8YY= Upgrade:websocket output from node (when used through nginx) debug - served static content /socket.io.js debug - client authorized info - handshake authorized iaej2VQlsbLFIhachyb1 debug - setting request GET /socket.io/1/websocket/iaej2VQlsbLFIhachyb1 debug - set heartbeat interval for client iaej2VQlsbLFIhachyb1 debug - client authorized for debug - websocket writing 1:: debug - websocket writing 5:::{"name":"message","args":[{"message":"welcome to the chat"}]} debug - clearing poll timeout debug - jsonppolling writing io.j[0]("8::"); debug - set close timeout for client 7My3F4CuvZC0I4Olhybz debug - jsonppolling closed due to exceeded duration debug - clearing poll timeout debug - jsonppolling writing io.j[0]("8::"); debug - set close timeout for client AkCYl0nWNZAHeyUihyb0 debug - jsonppolling closed due to exceeded duration debug - setting request GET /socket.io/1/xhr-polling/iaej2VQlsbLFIhachyb1?t=1383911206158 debug - setting poll timeout debug - discarding transport debug - cleared heartbeat interval for client iaej2VQlsbLFIhachyb1 debug - setting request GET /socket.io/1/jsonp-polling/iaej2VQlsbLFIhachyb1?t=1383911216160&i=0 debug - setting poll timeout debug - discarding transport debug - clearing poll timeout debug - clearing poll timeout debug - jsonppolling writing io.j[0]("8::"); debug - set close timeout for client iaej2VQlsbLFIhachyb1 debug - jsonppolling closed due to exceeded duration debug - setting request GET /socket.io/1/jsonp-polling/iaej2VQlsbLFIhachyb1?t=1383911236429&i=0 debug - setting poll timeout debug - discarding transport debug - cleared close timeout for client iaej2VQlsbLFIhachyb1 when direct to node, the client does not start polling. The normal http stuff node outputs works fine with nginx. Clearly something I am not seeing, but I am stuck, thanks :)

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  • sendmail can not relay from itself

    - by Bernie
    I am running 3 centos 5.2 servers and I have configured the server for forward all messages to root to be emailed to me via .forward rule. This is working fine on two of the servers but not on the third. I have also tried copying the mail config files from the backup server and placing them on the file server and restarting sendmail. I also removed and reinstalled sendmail via yum but the results are the same. I am not sure what the issue could be they are all standard centos installs. Here is an example from the backup server which is working and the fileserver which isn't I am also going to include the mail log. good from backup server [root@backup ]# sendmail -v [email protected] < test.mail [email protected]... Connecting to [127.0.0.1] via relay... 220 backup.localhost ESMTP Sendmail 8.13.8/8.13.8; Fri, 16 Oct 2009 10:23:50 -0700 >>> EHLO backup.localhost 250-backup.localhost Hello backup.localhost [127.0.0.1], pleased to meet you 250-ENHANCEDSTATUSCODES 250-PIPELINING 250-8BITMIME 250-SIZE 250-DSN 250-ETRN 250-DELIVERBY 250 HELP >>> MAIL From:<[email protected]> SIZE=73 250 2.1.0 <[email protected]>... Sender ok >>> RCPT To:<[email protected]> >>> DATA 250 2.1.5 <[email protected]>... Recipient ok 354 Enter mail, end with "." on a line by itself >>> . 250 2.0.0 n9GHNoGC020924 Message accepted for delivery [email protected]... Sent (n9GHNoGC020924 Message accepted for delivery) Closing connection to [127.0.0.1] >>> QUIT 221 2.0.0 backup.localhost closing connection bad from file server [root@fileserver bernie]# sendmail -v [email protected] < test.mail [email protected]... Connecting to [127.0.0.1] via relay... 220 fileserver.localhost ESMTP Sendmail 8.13.8/8.13.8; Fri, 16 Oct 2009 10:23:26 -0700 >>> EHLO fileserver.localhost 250-fileserver.localhost Hello fileserver.localhost [127.0.0.1], pleased to meet you 250 ENHANCEDSTATUSCODES >>> MAIL From:<[email protected]> 550 5.0.0 Access denied root... Using cached ESMTP connection to [127.0.0.1] via relay... >>> RSET 250 2.0.0 Reset state >>> MAIL From:<> 550 5.0.0 Access denied postmaster... Using cached ESMTP connection to [127.0.0.1] via relay... >>> RSET 250 2.0.0 Reset state >>> MAIL From:<> 550 5.0.0 Access denied Closing connection to [127.0.0.1] >>> QUIT 221 2.0.0 fileserver.localhost closing connection mail log Oct 16 10:39:13 fileserver sendmail[28059]: n9GHdDom028059: from=root, size=72, class=0, nrcpts=1, msgid=<[email protected]>, relay=root@localhost Oct 16 10:39:13 fileserver sendmail[28060]: n9GHdDwl028060: tcpwrappers (fileserver.localhost, 127.0.0.1) rejection Oct 16 10:39:13 fileserver sendmail[28059]: n9GHdDom028059: [email protected], ctladdr=root (0/0), delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=30072, relay=[127.0.0.1] [127.0.0.1], dsn=5.0.0, stat=Service unavailable Oct 16 10:39:13 fileserver sendmail[28059]: n9GHdDom028059: n9GHdDon028059: DSN: Service unavailable Oct 16 10:39:13 fileserver sendmail[28059]: n9GHdDon028059: to=root, delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=31096, relay=[127.0.0.1], dsn=5.0.0, stat=Service unavailable Oct 16 10:39:13 fileserver sendmail[28059]: n9GHdDon028059: n9GHdDoo028059: return to sender: Service unavailable Oct 16 10:39:13 fileserver sendmail[28059]: n9GHdDoo028059: to=postmaster, delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=32120, relay=[127.0.0.1], dsn=5.0.0, stat=Service unavailable Oct 16 10:39:13 fileserver sendmail[28059]: n9GHdDon028059: Losing ./qfn9GHdDon028059: savemail panic Oct 16 10:39:13 fileserver sendmail[28059]: n9GHdDon028059: SYSERR(root): savemail: cannot save rejected email anywhere

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  • NetBackup with VSS and Instant Recovery - Failing to delete old snapshots

    - by Jonathan Bourke
    We are attempting to implement Microsoft VSS for snap-shotting in our NetBackup 6.5.3.1 environment. The clients are both 32 & 64 bit Windows 2003 Server. Snapshot parameters are: Instant recovery is enabled Maximum snapshots = 1 Provider type = 1 (System) Snapshot attribute = 1 (Differential) All backups successfully complete, and VSS shadows are successfully created both for the snapshot backup and for the open files (shadow copy components). The Issue: NetBackup is not clearing or overwriting old snapshots with each successive backup. When we list shadows, and shadow storage, it is increasing and increasing. IT is not honouring the Maximum Snapshot setting. The Logs: The bpfis log doesn’t really appear to show any errors other than for methods which we are not employing (VxVM, Flashsnap, etc.). A section is as follows: 11:54:10.744 [348.4724] <2> logparams: D:\Program Files\Veritas\NetBackup\bin\bpfis.exe delete -nbu -id htpststr001.san.mgmt.det_1248918143 -bpstart_to 300 -bpend_to 300 -clnt htpststr001.san.mgmt.det 11:54:10.744 [348.4724] <4> bpfis: INF - BACKUP START 348 11:54:11.713 [348.4724] <8> onlfi_initialize_vfms: VfMS error 10; see following messages: 11:54:11.713 [348.4724] <8> onlfi_initialize_vfms: Non-fatal method error was reported 11:54:11.713 [348.4724] <8> onlfi_initialize_vfms: vfm_configure_fi_one: method: FlashSnap, type: FIM, function: FlashSnap_init 11:54:11.713 [348.4724] <8> onlfi_initialize_vfms: VfMS method error 3; see following message: 11:54:11.713 [348.4724] <8> onlfi_initialize_vfms: FlashSnap_init: Veritas Volume Manager not installed. 11:54:11.713 [348.4724] <8> onlfi_initialize_vfms: VfMS error 10; see following messages: 11:54:11.713 [348.4724] <8> onlfi_initialize_vfms: Non-fatal method error was reported 11:54:11.713 [348.4724] <8> onlfi_initialize_vfms: vfm_configure_fi_one: method: vxvm, type: FIM, function: vxvm_init 11:54:11.713 [348.4724] <8> onlfi_initialize_vfms: VfMS method error 3; see following message: 11:54:11.713 [348.4724] <8> onlfi_initialize_vfms: vxvm_init: Veritas Volume Manager not installed. 11:54:11.713 [348.4724] <4> onlfi_thaw: Thawing C:\ using snapshot method VSS. 11:54:11.713 [348.4724] <2> onlfi_vfms_logf: vfm_thaw: delete snapshot ... 11:54:11.744 [348.4724] <2> onlfi_vfms_logf: snapshot services: emcclariionfi:Thu Jul 30 2009 11:54:11.744000 <Thread id - 4724> Unable to import any login credentials for any appliances. 11:54:11.760 [348.4724] <2> onlfi_vfms_logf: snapshot services: hpevafi:Thu Jul 30 2009 11:54:11.760000 <Thread id - 4724> CHpEvaPlugin::init: CLI tool is not installed. 11:54:11.760 [348.4724] <2> onlfi_vfms_logf: snapshot services: hpmsafi:Thu Jul 30 2009 11:54:11.760000 <Thread id - 4724> No array mangement credentials are available in configuration file. 11:54:13.806 [348.4724] <4> onlfi_thaw: do_thaw return value: 0 11:54:13.806 [348.4724] <4> onlfi_thaw: Thawing D:\ using snapshot method VSS. 11:54:15.806 [348.4724] <4> onlfi_thaw: do_thaw return value: 0 11:54:19.806 [348.4724] <2> fis_delete_id: removing D:\Program Files\Veritas\NetBackup\online_util\fi_cntl\bpfis.fim.htpststr001.san.mgmt.det_1248918143.0 11:54:19.806 [348.4724] <2> fis_delete_id: removing D:\Program Files\Veritas\NetBackup\online_util\fi_cntl\bpfis.fim.htpststr001.san.mgmt.det_1248918143.0.fiid 11:54:19.853 [348.4724] <4> bpfis: INF - EXIT STATUS 0: the requested operation was successfully completed The Question: Has anyone any experience of NetBackup / VSS not clearing snapshots after backups? We will ultimately be using a HP EVA for the snapshots, but we want to ensure correct functioning at a VSS level before we go further. Regards, Jonathan (PS: Question previously posted by my colleague on entsupport.symantec.com)

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  • Connecting debian and windows via IPsec VPN with Racoon and ipsec-tools

    - by Michi Qne
    I've some trouble with the IPsec configuration on my debian server (6 squeeze). This server should connect via IPsec VPN to an windows server, which is protected by an firewall. I've used racoon and ipsec-tools and this tutorial http://wiki.debian.org/IPsec. However, I am not quite sure, if this tutorial fits to my purpose, because of some differences: my Host and my gateway are the same server. So I don't have two different ip addresses. I guess, that's not a problem the other server is an windows system behind a firewall. Hopefully, not a problem the subnet of the windows system is /32 not /24. So I change it to /32. I worked through the tutorial step by step, but I wasn't able to route the ip. The following command didn't work for me: ip route add to 172.16.128.100/32 via XXX.XXX.XXX.XXX src XXX.XXX.XXX.XXX So I tried the following instead: ip route add to 172.16.128.100 .., which obviously not solved the problem. The next problem is the compression. The windows doesn't use a compression, but 'compression_algorithm none;' doesn't work with my racoon. So the current value is 'compression_algorithm deflate;' So my current result looks like this: When I am trying to ping the windows host (ping 172.16.128.100), I receive the following error message from ping: ping: sendmsg: Operation not permitted And racoon logs: racoon: ERROR: failed to get sainfo. After googling for a while I came to no conclusion, what's the solution. Does this error message mean that the first phase of IPsec works? I am thankful for any advice. I guess my configs might be helpful. My racoon.conf looks like this: path pre_shared_key "/etc/racoon/psk.txt"; remote YYY.YYY.YYY.YYY { exchange_mode main; proposal { lifetime time 8 hour; encryption_algorithm 3des; hash_algorithm sha1; authentication_method pre_shared_key; dh_group 2; } } sainfo address XXX.XXX.XXX.XXX/32 any address 172.16.128.100/32 any { pfs_group 2; lifetime time 8 hour; encryption_algorithm aes 256; authentication_algorithm hmac_sha1; compression_algorithm deflate; } And my ipsec-tools.conf looks like this: flush; spdflush; spdadd XXX.XXX.XXX.XXX/32 172.16.128.100/32 any -P out ipsec esp/tunnel/XXX.XXX.XXX.XXX-YYY.YYY.YYY.YYY/require; spdadd 172.16.128.100/32 XXX.XXX.XXX.XXX/32 any -P in ipsec esp/tunnel/YYY.YYY.YYY.YYY-XXX.XXX.XXX.XXX/require; If anyone has an advice, that would be awesome. Thanks in Advance. Greets, Michael It was a simple copy-and-paste error in an ip address.

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  • Windows 7 Samba issue

    - by abduls85
    We have a strange samba issue affecting only one user. Our samba setup is as follow : Red Hat Enterprise Linux Server release 5.4 (Tikanga) - Samba Server Samba version 3.0.33-3.14.el5 - Samba version Domain Controller WIN2008R2 Standard - Windows DC Windows 7 64 bit - Client PCs User mentioned that he faced this problem after he force shutdown his PC few weeks ago. By right, for all users when we access \\sambaservername in windows it will show all the shares in the samba server but for this user once he startup his PC he will not be able to access \\sambaservername, Error message Windows cannot access \\sambaservername Current workaround to solve the problem : Try to access one share in \\sambaservername for instance \\sambaservername\sharedfolder1. But even when doing so, it will first prompt an error in the beginning, error message is as follows Logon failure: unknown user name or bad password. user need to enter the credentials again and he can access the share. Thereafter, he will be able to access \\sambaservername without any issues. But once he reboots his computer the problem will persists. Troubleshooting done so far: Ensure the following settings: Go to: Control Panel → Administrative Tools → Local Security Policy Select: Local Policies → Security Options "Network security: LAN Manager authentication level" → Send LM & NTLM responses "Minimum session security for NTLM SSP" → uncheck: Require 128-bit encryption Advise user to reset his password and try again but problem still persists Tried my account on users' PC, there is no issues. Tried user account on serveral other Windows 7 PC including mine but problem still persists. Windows XP does not have this problem. Ensure that there is no stored crendentials on the windows 7 PC. Checked the credentials manager in Control Panel as well as typing this command rundll32.exe keymgr.dll, KRShowKeyMgr Restart winbindd daemon on samba server but to no avail. I suspect this is due to some caching issue but not sure where is the issue. Whenever the user has error accessing \\sambaservername, the following errors will be logged in the samba server : [2012/10/10 17:10:26, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! But after workaround, there will be no more errors. I suspect after reading the article listed below some amendments need to be made to the \var\samba\cache directory : http://www.linuxquestions.org/questions/linux-server-73/getent-passwd-dont-show-ad-groups-and-users-745829/ http://www.samba.org/samba/docs/man/Samba-HOWTO-Collection/tdb.html http://lists.samba.org/archive/samba/2010-May/155521.html http://lists.samba.org/archive/samba/2011-March/161912.html http://lzeit.blogspot.sg/2009/10/samba-shares-inaccessible-after-power.html There are several users using the samba server and i would like to solve this problem without any impacts. I saw the following article : http://www.samba.org/samba/docs/man/manpages-3/smb.conf.5.html#WINBINDCACHETIME "winbind offline logon (G) This parameter is designed to control whether Winbind should allow to login with the pam_winbind module using Cached Credentials. If enabled, winbindd will store user credentials from successful logins encrypted in a local cache. Default: winbind offline logon = false Example: winbind offline logon = true " Any idea on how to delete the entry for one user in the local cache ?

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  • AdPrep logs show an LDAP error

    - by Omar
    What I am trying to do is transition our domain from Server 2003 Enterprise x32 to Server 2008 R2 Enterprise x64. Here is what I have done thus far. The 2003 server is a physical machine, the 2008 server is a virtual machine Built a virtual machine that has Server 2008 R2 Enterprise x64 and joined it to the domain as a domain member On the 2003 DC, Raised Domain Functional Level and Forest Functional Level to Windows Server 2003 On the 2003 DC, went into the registry and navigated to HKLM\SYSTEM\CurrentControlSet\Services\NTDS\Parameters and verified that the Schema Version is 30 On the 2003 DC, inserted the Windows Server 2008 Enterprise x32 Edition to copy over the adprep folder. This version is the only one that seemed to work On the 2003 DC, opened command prompt and went to adprep directory and ran adprep /forestprep , adprep /domainprep , and adprep /domainprep /gpprep On the 2008 server, Installed the Active Directory Domain Services role from Server Manager On the 2003 DC, went into the registry and navigated to HKLM\SYSTEM\CurrentControlSet\Services\NTDS\Parameters and verified that the Schema Version is now 44 When I go to run dcpromo on the 2008 server, I get a message that says: "To install a domain controller into this Active Directory forest, you must first prepare using adprep /forestprep" I went back to the 2003 DC server and went through the adprep logs and I came across this: Adprep was unable to modify the security descriptor on object CN=DomainControllerAuthentication,CN=Certificate Templates,CN=Public Key Services,CN=Services,CN=Configuration,DC=xeroxtoledo,DC=com. [Status/Consequence] ADPREP was unable to merge the existing security descriptor with the new access control entry (ACE). [User Action] Check the log file ADPrep.log in the C:\WINDOWS\debug\adprep\logs\20100327143517 directory for more information. Adprep encountered an LDAP error. *Error code: 0x20. Server extended error code: 0x208d, Server error message: 0000208D: NameErr: DSID-031001CD, problem 2001 (NO_OBJECT), data 0, best match of: 'CN=Certificate Templates,CN=Public Key Services,CN=Services,CN=Configuration,DC=xeroxtoledo,DC=com* In fact, I got three of these errors. The LDAP error is consistent with all three, but the top part where it says "Adprep was unable to modify the security descriptor on object" are different. They are the following: CN=DomainControllerAuthentication,CN=Certificate Templates,CN=Public Key Services,CN=Services,CN=Configuration,DC=xeroxtoledo,DC=com. CN=DirectoryEmailReplication,CN=Certificate Templates,CN=Public Key Services,CN=Services,CN=Configuration,DC=xeroxtoledo,DC=com. CN=KerberosAuthentication,CN=Certificate Templates,CN=Public Key Services,CN=Services,CN=Configuration,DC=xeroxtoledo,DC=com. The credentials I am using on the 2008 server when running dcpromo is my domain account. My account is part of the domain and enterprise admin groups. I've tried various quick fixes that I've came across through Google searches that include: Disabling AntiVirus on current DCs Pointing DNS on PDC to point to itself Changing the Schema Update Allowed key to 1 and tried rerunning adprep - when rerunning adprep, told me that Forest-wide information has already been updated Disabled Windows Firewall on the Server 2008 box On the 2003 DC, went to Domain Controller Security Policy Local Policies User Rights Assignment and added Domain Admins to the Enable computer and user accounts to be trusted for delegation policy setting Both our PDC and BDC are Global Catalog Servers. Not sure if this matters or not I ran the command netdom query fsmo and verified that the FSMO role holder is the current 2003 PDC I ran dcdiag /v on the 2003 PDC and the only thing that failed was Services. Dnscache Service is stopped on the PDC I even went as far as deleting the virtual machine and recreating it from scratch - no avail... Help :(

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