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  • Crash when trying to detect touch

    - by iQue
    I've got a character in a 2D game using surfaceView that I want to be able to move using a button (eventually a joystick), but my game crashes as soon as I try to move my sprite. This is my onTouch-method for my steering button: public void handleActionDown(int eventX, int eventY) { if (eventX >= (x - bitmap.getWidth() / 2) && (eventX <= (x + bitmap.getWidth()/2))) { if (eventY >= (y - bitmap.getHeight() / 2) && (y <= (y + bitmap.getHeight() / 2))) { setTouched(true); } else { setTouched(false); } } else { setTouched(false); } And if I try to put this in my update-method: public void update() { x += (speed.getXv() * speed.getxDirection()); y += (speed.getYv() * speed.getyDirection()); } The sprite moves on its own just fine, but as soon as I add: public void update() { if(steering.isTouched()){ x += (speed.getXv() * speed.getxDirection()); y += (speed.getYv() * speed.getyDirection()); } the game crashes. Does anyone know why this is or how to fix it? I cannot figure it out. I'm using MotionEvent.ACTION_DOWN to check if the user if pressing the screen.

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  • How to rotate a group of objects around a common center?

    - by user1662292
    I've made a model in 3D Studio Max 9. It consists of a variety of cubes, clyinders etc. In XNA I've imported the model okay and it shows correctly. However, when I apply rotation, each component in the model rotates around it's own centre. I want the model to rotate as a single unit. I've linked the components in 3D Max and they rotate as I want in Max. protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); model = Content.Load<Model>("Models/Alien1"); } protected override void Update(GameTime gameTime) { camera.Update(1f, new Vector3(), graphics.GraphicsDevice.Viewport.AspectRatio); rotation += 0.1f; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); Matrix[] transforms = new Matrix[model.Bones.Count]; model.CopyAbsoluteBoneTransformsTo(transforms); Matrix worldMatrix = Matrix.Identity; Matrix rotationYMatrix = Matrix.CreateRotationY(rotation); Matrix translateMatrix = Matrix.CreateTranslation(location); worldMatrix = rotationYMatrix * translateMatrix; foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = worldMatrix * transforms[mesh.ParentBone.Index]; effect.View = camera.viewMatrix; effect.Projection = camera.projectionMatrix; effect.EnableDefaultLighting(); effect.PreferPerPixelLighting = true; } mesh.Draw(); } base.Draw(gameTime); } More Info: Rotating the object via it's properties works fine so I'm guessing there's something up with the code rather than with the object itself. Translating the object also causes the objects to get moved independently of each other rather than as a single model and each piece becomes spread around the scene. The model is in .X format.

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  • SQL Server Migration Assistant 2008 (SSMA)

    One of my client’s requirements is to migrate and consolidate his company departments’ databases to SQL Server 2008. As I know the environment, they are using MySQL , MS-Access and SQL Server with different applications. Now the company has decided to have a single dedicated SQL Server 2008 database server to host all the applications. So there are a few things to do to upgrade and migrate from MySQL and MS-Access to SQL Server 2008. For the migration task, I found the SQL Server Migration Assistant 2008 (SSMA 2008) is very useful which reduces the effort and risk of migration. So in this tip, I will do an overview of SSMA 2008. Join SQL Backup’s 35,000+ customers to compress and strengthen your backups "SQL Backup will be a REAL boost to any DBA lucky enough to use it." Jonathan Allen. Download a free trial now.

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  • Cron won't execute if am not logged in

    - by JonaMX
    I have a cron that makes a backup of MySql, if I execute on shell it works pretty well even if I'm logged when cron supposed to execute works fine, but if I'm not logged just won't execute, I don't know what could happened, any suggestion ? Crontab 00 04 * * * /home/administrador/scripts/respaldo.sh respaldo.sh #!/bin/sh mysql -uroot -p[PASS] ccs < /home/administrador/scripts/limpia.sql mysqldump -uroot -p[PASS] --routines ccs > /home/administrador/backups/backup_$(date +%Y%m%d).sql mysqlcheck -uroot -p[PASS] --auto-repair --optimize ccs cd /home/administrador/backups/ tar -zcf backup_$(date +%Y%m%d).tgz backup_$(date +%Y%m%d).sql rm backup_$(date +%Y%m%d).sql find -name '*.tgz' -type f -mtime +90 -exec rm -f {} \; respaldo.sh has execute permission SOLUTION The problema was that the /home/adminsitrador directory was an encrypted folder so when the user is logged in the folder it's decrypted and everything works but when the user it's logged off the folder it's encrypted and the cron can't access to that path, so I've changed the cron script and backup to another unencrypted folder and to root user and now everything it's working pretty well, thanks to all for your help !

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  • Creating a steady rhythm for music-based game in XNA

    - by A-Type
    I'm looking to develop a game for Windows Phone to explore an idea I had which involves the user building notes into a sequencer while playing a puzzle game. The issue I'm running into is that, while my implementation is very close to being on-beat, there is the occasional pause between beats which makes the whole thing sound sloppy. I'm just not sure how to get around this inside XNA's infrastructure. Currently I'm running this code in the Update method of my GameBoard: public void Update(GameTime gameTime) { onBeat = IsOnBeat(gameTime); [...] if (onBeat) BeatUpdate(); } private bool IsOnBeat(GameTime gameTime) { beatTime += gameTime.ElapsedGameTime.TotalSeconds; if (Math.Abs(beatTime - beatLength) < 0.0166666) { beatTime -= beatLength; return true; } return false; } private void BeatUpdate() { cursor.BeatUpdate(); board.CursorPass((int)cursor.CursorPosition % Board.GRID_WIDTH); } Update checks to see if the time is on beat, and if it is, it calls the BeatUpdate method which moves the cursor over the board (sequencer). The cursor reports its X position to the board, which then plays any notes which are in that position on the sequencer. Notes are SoundEffectInstances, preloaded and ready to play. Oh, and TargetElapsedTime is set to 166666, or 60FPS target. Obviously totaling up the time and then subtracting isn't the most accurate way to go but I can't figure out a way to work within XNA's system in order to overcome this issue. This current system is just horribly unstable. Beats lag and fire too early and it's obvious. I thought about perhaps some sort of threaded solution but I'm not familiar enough with multithreading to figure out how that would work. Any ideas?

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  • Polygon is rotating too fast

    - by Manderin87
    I am going to be using a polygon collision detection method to test when objects collide. I am attempting to rotate a polygon to match the sprites rotation. However, the polygon is rotating too fast, much faster than the sprite is. I feel its a timing issue, but the sprite rotates like it is supposed to. Can anyone look at my code and tell me what could be causing this issue? public void rotate(float x0, float y0, double angle) { for(Point point : mPoints) { float x = (float) (x0 + (point.x - x0) * Math.cos(Utilities.toRadians(angle)) - (point.y - y0) * Math.sin(Utilities.toRadians(angle))); float y = (float) (y0 + (point.x - x0) * Math.sin(Utilities.toRadians(angle)) + (point.y - y0) * Math.cos(Utilities.toRadians(angle))); point.x = x; point.y = y; } } This algorithm works when done singly, but once I plug it into the update method the rotation is too fast. The Points used are: P1 608, 368 P2 640, 464 P3 672, 400 Origin x0 is: 640 400 The angle goes from 0 to 360 as the sprite rotates. When the codes executes the triangle looks like a star because its moving so fast. The rotation is done in the sprites update method. The rotation method just increases the sprites degree by .5 when it executes. public void update() { if(isActive()) { rotate(); mBounding.rotate(mPosition.x, mPosition.y, mDegree); } }

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  • How can I disable the purple bootloader splash at boot?

    - by wim
    This question has been answered before, but neither of the methods in the accepted answer worked for me on 11.10. First I tried editing in /etc/default/grub, and then running sudo update-grub. But after that I still got a blank, plain, purple screen while the kernel is loading. The screen has no boot options, and it obscures those dmesg that I want to see going in the terminal. Next I tried removing the plymouth-theme-*, but that just broke my gnome-shell theme looks, and the purple screen still remains. I have also tried configuring it with startupmanager package, but nothing seems to get rid of that darned purple splash. here are the contents of my /etc/default/grub file: # If you change this file, run 'update-grub' afterwards to update # /boot/grub/grub.cfg. # For full documentation of the options in this file, see: # info -f grub -n 'Simple configuration' GRUB_DEFAULT="0" GRUB_HIDDEN_TIMEOUT="0" GRUB_HIDDEN_TIMEOUT_QUIET="true" GRUB_TIMEOUT="0" GRUB_DISTRIBUTOR="`lsb_release -i -s 2> /dev/null || echo Debian`" #GRUB_CMDLINE_LINUX_DEFAULT="" GRUB_CMDLINE_LINUX_DEFAULT="" GRUB_CMDLINE_LINUX="" # Uncomment to enable BadRAM filtering, modify to suit your needs # This works with Linux (no patch required) and with any kernel that obtains # the memory map information from GRUB (GNU Mach, kernel of FreeBSD ...) #GRUB_BADRAM="0x01234567,0xfefefefe,0x89abcdef,0xefefefef" # Uncomment to disable graphical terminal (grub-pc only) # GRUB_TERMINAL="console" # The resolution used on graphical terminal # note that you can use only modes which your graphic card supports via VBE # you can see them in real GRUB with the command `vbeinfo' #GRUB_GFXMODE="640x480" # Uncomment if you don't want GRUB to pass "root=UUID=xxx" parameter to Linux #GRUB_DISABLE_LINUX_UUID="true" # Uncomment to disable generation of recovery mode menu entries #GRUB_DISABLE_RECOVERY="true" # Uncomment to get a beep at grub start #GRUB_INIT_TUNE="480 440 1" GRUB_DISABLE_OS_PROBER="true"

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  • Upgrading a live 8.04 LTS server to More uptodate version

    - by richardhx
    Running Apache, MySQL, PHP with Moodle 1.9.9 running as a school based CMS. All possible updates for 8.04 have been applied. Moodle 2.x from Versions 2.1 onwards needs Php version 5.3.2 which is included in more recent distribution version. Would I be better (safer) upgrading php & mysql or upgrading Ubuntu to a more recent version? - if upgrading Ubuntu is better, are there any caveats i should know before attempting this. I will be taking a Copy of the entire server before doing any upgrading. Hoping to run on a test version also. Bit green on Linux hence lack of confidence.

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  • Ubuntu server 12.04.03 not checking disk partitions on reboot?

    - by jamesc
    My MOTD is showing: *** /dev/md2 will be checked for errors at next reboot *** *** /dev/md1 will be checked for errors at next reboot *** *** /dev/md3 will be checked for errors at next reboot *** However, a standard sudo shutdown -r now does not appear to check the disks and the message remains. My guess is that the partitions 'should' be checked and that they are not being... so how can I get Ubuntu to check the partitions at reboot and keep things nice and safe? Update - this is the output of cat /etc/fstab proc /proc proc defaults 0 0 none /dev/pts devpts gid=5,mode=620 0 0 /dev/md/0 none swap sw 0 0 /dev/md/1 /boot ext3 defaults 0 0 /dev/md/2 / ext4 defaults 0 0 /dev/md/3 /home ext4 defaults 0 0 Update 2 - One message gone... Using @christianwolff's suggestions... sudo rm /var/lib/update-notifier/fsck-at-reboot sudo touch /forcefsck sudo shutdown -r now And now the motd is down to *** /dev/md1 will be checked for errors at next reboot *** *** /dev/md3 will be checked for errors at next reboot *** So 'md2(ext4)' has been checked and the message updated.

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  • How to offset particles from point of origin

    - by Sun
    Hi I'm having troubles off setting particles from a point of origin. I want my particles to spread out after a certain radius from a the point of origin. For example, this is what I have right now: All particles emitted from a point of origin. What I want is this: Particles are offset from the point of origin by some amount, i.e after the circle. What is the best way to achieve this? At the moment, I have the point of origin, the position of each particle and its rotation angle. Sorry for the poor illustrations. Edit: I was mistaken, when a particle is created, I have only the point of origin. When the particle is created I am able to calculate the rotation of the particle in the update method after it has moved to a new location using atan2() method. This is how I create/manage particles: Created new particle at enemy ship death location, for every new particle which is added to the list, call Update and Draw to update its position, calculate new angle and draw it.

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  • Tips on how to notify a user of new features in your game (Android)

    - by brent777
    I have noticed a problem when releasing new features for a game that I wrote for Android and published on Google Play Store. Because my game is "stage-based" - and not a game like Hay Day, for example, where users will just go into the game every day since it can't really be finished - my users are not aware of new features that I release for the game. For example, if I publish a new version of my game and it contains a couple new stages, most of their devices will just auto-update the game and they don't even notice this and think to check out what's new. So this is why an approach like popping open a dialog that showcases the new feature(s) when they open the game for the first time after the update was done is not really sufficient. I am looking for some tips on an approach that will draw my users back into the game and then they could read more detail about new features on such a dialog. I was thinking of something like a notification that tells them to check out the new features after an update is done but I am not sure if this is a good idea. Any suggestions to help me solve this problem would be awesome.

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  • Can I upgrade my ubuntu version and change to be primary OS after originally installing with Wibu?

    - by Garrick Wann
    I have recently installed Ubuntu 12.04 using Wubi 12.04 and I now wish to upgrade to a full installation of Ubuntu 14.04, Before attempting to upgrade through the update center I did some research on upgrading from a Wubi installation (alongside windows) to a full installation making Ubuntu primary and only OS and found that it is in fact doable through the update center however it is just highly recommended to perform a full backup before doing so. I have now finished backing up all the data I need to worry about and began the upgrade process through the update center and received the following error: Your graphics hardware may not be fully supported in Ubuntu 14.04. Running the 'unity' desktop environment is not fully supported by your graphics hardware. You will maybe end up in a very slow environment after the upgrade. Our advice is to keep the LTS version for now. For more information see https://wiki.ubuntu.com/X/Bugs/UpdateManagerWarningForUnity3D Do you still want to continue with the upgrade? My questions are as follows: A. Isnt 14.04 a LTS version??? B, What are your recomendations in order to ensure my graphics driver is installed correctly and im not stuck with bad configs/install?

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  • How to start working as a programmer - what do I need?

    - by giorgo
    Hi i am learning java and php i have some projects from uni.(Gui,s in java with mysql and a web application in php with mysql ++ more things like this.) i have started learning mvc struts spring and i also lerning php +zend +++++ more stuff etc....you can't learn everything!!!!!!!!!!!!!!!!!!!!!!! I would like to ask how can i find a job as a programmer-software eng because i have send my cv in many companys but all of them said me that i need work expirience. How All of you started your programming expirience. Did you make some projects and send them did you you have somebody that help you ...??? i am totaly alone i do everything by my self. can anyone answer this?everybody starts from somewhere but what if this somewhere don't come?what to do ?? how to start !!!!!!! Thanks

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  • Authentication error in LTSP client

    - by sat
    I am building a LTSP server with LDAP authentication for LTSP Clients. I have configured LDAP server also. When I try to login from LTSP client in GUI, I am getting No response from server, restarting. Then, It's restarting the GUI and comes to the login screen again. I thought that there could be a problem with LDAP authentication. But, When I try to login from Alt+Ctrl+F1 terminal in LTSP client, it is logged in successfully with LDAP user. LDAP Server and authentication is working fine. Even, after executing the below commands, still I am getting the same error. ltsp-update-sshkeys ltsp-update-kernels ltsp-update-image --arch i386 Whether I need to configure anything for GUI login from LTSP Client? How to fix this issue?

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  • Mediawiki create user error after migration

    - by ing0
    So I had a mediawiki installed on windows with MySQL (running on AWS RDS). I've since moved it to a debian server for various reasons, but I think I've messed up the database because of the different versions of mediawiki I have used. The windows install was v 1.20alpha (58f390e). The new debian install is v 1.15.5-2squeeze4. I've tried to update debian but it doesn't find an update, so is this the latest squeeze version? Everything seems to work ok except adding users. It gives me a database error so I ran php maintenance/update.php which ran some stuff OK but didn't make a difference. I think I've not done the correct approach to this sort of move, does anyone know of a better way of doing it? I still have the old wiki running - but not used - on windows (using the same database) so I could always try this again.

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  • What server-side language should I learn to be able to start big user-input websites (like twitter, facebook, stackexchange...)?

    - by DarkLightA
    I'm thinking ASP.NET, but I don't really know. Can someone tell me what a good server-side language for the "Zuckerberg-dorm-room-starting-up-a-huge-website" deal? I know the latter used PHP, but as I've understood it that's kind of outdated and C#/ASP.NET is a better way to go about it. Is HTML + CSS + JavaScript + C#/ASP.NET MVC + MySQL a good combination for it? Is MySQL combined in ASP.NET MVC? Also, where's a good tutorial for the server-side language you suggest? As mentioned previously it has to be able to handle massive user-input without much fuss.

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  • What do I do for dependencies installing wine1.7 on 14.04

    - by user285207
    user@chrubuntu:~$ sudo apt-get install wine1.7 [sudo] password for user: user Sorry, try again. [sudo] password for user: Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: wine1.7 : Depends: wine1.7-i386 (= 1:1.7.19-0ubuntu2~trusty2) but it is not installable Recommends: gnome-exe-thumbnailer but it is not going to be installed or kde-runtime but it is not going to be installed Recommends: ttf-mscorefonts-installer but it is not going to be installed Recommends: fonts-horai-umefont but it is not going to be installed Recommends: fonts-unfonts-core but it is not going to be installed Recommends: ttf-wqy-microhei Recommends: winetricks but it is not going to be installed E: Unable to correct problems, you have held broken packages. user@chrubuntu:~$ Trying to install wine1.7 on Ubuntu 14.04 64 bit, and i'm not sure what this means, help is greatly appreciated. I already ran sudo apt-get update and get this: Reading package lists... Done W: Duplicate sources.list entry http://dl.google.com/linux/chrome/deb/ stable/main amd64 Packages (/var/lib/apt/lists/dl.google.com_linux_chrome_deb_dists_stable_main_binary-amd64_Packages) W: You may want to run apt-get update to correct these problems So I run apt-get update and: E: Could not open lock file /var/lib/apt/lists/lock - open (13: Permission denied) E: Unable to lock directory /var/lib/apt/lists/ E: Could not open lock file /var/lib/dpkg/lock - open (13: Permission denied) E: Unable to lock the administration directory (/var/lib/dpkg/), are you root? This is all very stressing because I have been trying to get Wine for the past week and had to reinstall and IT STILL WON'T WORK.

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  • Software Center does not load

    - by eim
    I'm having problems with opening my Software center and it just shuts off after loading a few seconds. I can't even get it to the main page of the Software Center. I did try to follow these commands but of no avail: sudo apt-get purge software-center sudo apt-get update sudo apt-get install software-center Instead, I get an error after entering the first command: eim@eim-VAIO:~$ sudo apt-get purge software-cente Reading package lists... Error! E: Encountered a section with no Package: header E: **Problem with MergeList** /var/lib/apt/lists/security.ubuntu.com_ubuntu_dists_precise-security_universe_i18n_Translation-en E: The package lists or status file could not be parsed or opened. I tried doing this aswell: Run : cd ~/.cache; rm -r software-center (nothing happened) And this: Add /usr/lib/policykit-1-gnome/polkit-gnome-authentication-agent-1 to the Startup applications error message: eim@eim-VAIO:~$ /usr/lib/policykit-1-gnome/polkit-gnome-authentication-agent-1 Gtk-Message: Not loading module "atk-bridge": The functionality is provided by GTK natively. Please try to not load it. ** (polkit-gnome-authentication-agent-1:3563): WARNING **: Unable to register authentication agent: GDBus.Error:org.freedesktop.PolicyKit1.Error.Failed: An authentication agent already exists for the given subject Cannot register authentication agent: GDBus.Error:org.freedesktop.PolicyKit1.Error.Failed: An authentication agent already exists for the given subject I think I've done all the possible fix to this problem as suggested on my research. But I can't seem to get this work. Can someone please help? NOTE: Okay... Guess I just found the solution to my problem. I'll just post the answer here since I can't answer my own question yet. Open terminal: sudo rm /var/lib/apt/lists/* -vf sudo apt-get update Now I can open my Software Center! I found the answer here: How do I fix a "Problem with MergeList" error when trying to do an update?

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  • Uncorrectable machine check

    - by GregC
    I am experiencing rare but real unrecoverable machine checks on HP DL370 G6 dual-core Xeon server. I ran memtest86+ before, and ran CPU-intensive operations without any problems. In your opinion, does this indicate a real problem, or is it normal and expected behavior? How would you approach this problem? EDIT after some troubleshooting, it seems that these machine checks, as well as problems when showing device manager can be traced back to NC375i NICs. All is well when the NICs are not in the server. Further improvements to stability of HP Gen6 with Intel Xeon have been brought in with BIOS update in September 2013 HP Update DVD. Intel's newer microcode makes these CPUs much more stable. We haven't seen hardware-related BSODs since the update in September.

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  • Latest (5 June 14) Updates t0 10.04 Causing Multiple Problems

    - by user291780
    Apologies, the questions are very short, but the bkg isn't. I rec'd a routine notification from the update mgr a few days ago (I believe, June 5th). I took a look and there was lots of linux stuff, headers, etc., nothing obviously unusual. I'd rec'd and updated w/a more extensive pkg set, kernel and all a few weeks ago, no problem. On June 6, I pushed the upgrade button on the June 5th batch, nothing usual, needed a reboot, which I did after a full power down, it came up fine. Gedit worked, the calculator worked, started up firefox, it came up, selected the BookMarks menu, and blam, it hesitated and then greyed out, when I tried to close it, got the "process not responding" msg. Undaunted, I tried to fire up Google Chrome....nothing on the screen or process bar. I fired up the system monitor and indeed there were some "sleeping" chrome processes "running". Powered down several times, but the same problems persist. Similar but worse story when I tried to fire up one of my virtual machines, VirtualBox came up fine, but when I tried to start one of my virtual machines I got a progress popup that I'd never seen before which showed that we were making no progress past 20%. Uninstalled Oracle VirtualBox, reinstalled the latest and greatest, same result. Also, unable to logout, or shutdown once the virtual machine exhibited this behavior. Powered down manually, end of story. Never saw such a bad result after an update. I'm running Ubuntu 10.04 LTS (Lucid Lynx) as I have been for a number of years. Please don't reply with why don't you run some other version of Ubuntu, that doesn't answer the questions below. Questions: Will their be a subsequent update that fixes this, and if so, when? If not, is there a way for me to get back to where I was before this disaster?

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  • Cent OS upgrade PHP

    - by greggory.hz
    I'm in the midst of resolving a bunch of security issues on a clients server to get them compliant with credit card laws and such. The first order of business is getting php from 5.2.14 to 5.2.16. When I run yum update php, this is the output I get: Excluding Packages from CentOS-5 - Addons Finished Excluding Packages from CentOS-5 - Base Finished Excluding Packages from CentOS-5 - Extras Finished Excluding Packages from CentOS-5 - Updates Finished Setting up Update Process No Packages marked for Update I'm fairly new to CentOS, but with Debian/Ubuntu, you can add PPAs to allow new software packages. Is there something similar for CentOS? This output makes it look like it's ignoring all the main package repos as well.

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  • Reinstall default apps on Galaxy S3 before updating to Jelly Bean [migrated]

    - by Bruno-P
    I want to update my Galaxy S3 to Jelly Bean but after downloading the firmware using Kies, it starts updating, but then it stops with a "dead" Android with a red triangle icon. I think it's because I have removed some default apps like ChatOn and Yahoo widgets. Is there any way to get them back or to install the official Jelly Bean update without a factory reset? I don't want to reinstall my apps again and lose my settings each time I need to update the OS (I also don't want bloatware apps that are pre-installed). Any ideas?

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  • Spritegroups and colorkeys

    - by Fristi
    I have a problem using spritegroups in pygame. In my situation I have 2 spritegroups, one for humans, one for "infected". A human is represented by a blue circle: image = pygame.Surface((32,32)) image.fill((255,255,255)) pygame.draw.circle(image,(0,0,255),(16,16),16) image = image.convert() image.set_colorkey((255,255,255)) An infected by a red one (same code, different color). I update my spritegroups as follows: self.humans.clear(self.screen, self.bg) self.humans.update(time_passed) self.humans.draw(self.screen) self.infected.clear(self.screen, self.bg) self.infected.update(time_passed) self.infected.draw(self.screen) Self.bg is defined: self.bg = pygame.Surface((SCREEN_WIDTH, SCREEN_HEIGHT)) self.bg.fill((255,255,255)) self.bg.convert() This all works, except that when a red circle overlaps with a blue one, you can see the white corners of the bounding box around the actual circle. Within a spritegroup it works, using the set_colorkey function. This does not happen with overlapping blue circles or overlapping red circles. I tried adding a colorkey to self.bg but that did not work. Same for adding a colorkey to self.screen.

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  • multi-thread in mmorpg server

    - by jean
    For MMORPG, there is a tick function to update every object's state in a map. The function was triggered by a timer in fixed interval. So each map's update can be dispatch to different thread. At other side, server handle player incoming package have its own threads also: I/O threads. Generally, the handler of the corresponding incoming package run in I/O threads. So there is a problem: thread synchronization. I have consider two methods: Synchronize with mutex. I/O thread lock a mutex before execute handler function and map thread lock same mutex before it execute map's update. Execute all handler functions in map's thread, I/O thread only queue the incoming handler and let map thread to pop the queue then call handler function. These two have a disadvantage: delay. For method 1, if the map's tick function is running, then all clients' request need to waiting the lock release. For method 2, if map's tick function is running, all clients' request need to waiting for next tick to be handle. Of course, there is another method: add lock to functions that use data which will be accessed both in I/O thread & map thread. But this is hard to maintain and easy to goes incorrect. It needs carefully check all variables whether or not accessed by both two kinds thread. My problem is: is there better way to do this? Notice that I said map is logic concept means no interactions can happen between two map except transport. I/O thread means thread in 3rd part network lib which used to handle client request.

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  • Start of Career: with Java or PHP [closed]

    - by Anusha
    I am very new to this programming career. I am now doing job on PHP & MySQL (joined before 6 months) and working on e-commerce project. Simultaneously I am learning JAVA also just completed Adv. Java. I can code on both. I am good at SQL, Oracle and MySQL also. My Question is Where do I set my career on PHP or JAVA? Which has more scope and future security? Or also is there any job profile which includes both, if yes then is that good to work on both? I am confused a lot on this, please help me..

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