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  • How do I 'addChild' an DisplayObject3d from another class? (Papervision3d)

    - by Sandor
    Hi All Im kind of new in the whole papervision scene. For a school assignment I'm making a panorama version of my own room using a cube with 6 pictures in it. It created the panorama, it works great. But now I want to add clickable objects in it. One of the requirements is that my code is OOP focused. So that's what I am trying right now. Currently I got two classes - Main.as (Here i make the panorama cube as the room) - photoWall.as (Here I want to create my first clickable object) Now my problem is: I want to addChild a clickable object from photoWall.as to my panorama room. But he doesn't show it? I think it has something to do with the scenes. I use a new scene in Main.as and in photoWall.as. No errors or warnings are reported This is the piece in photoWall.as were I want to addChild my object (photoList): private function portret():void { //defining my material for the clickable portret var material : BitmapFileMaterial = new BitmapFileMaterial('images/room.jpg'); var material_list : MaterialsList = new MaterialsList( { front: material, back: material } ); // I don't know if this is nessecary? that's my problem scene = new Scene3D(); material.interactive = true; // make the clickable object as a cube var photoList : DisplayObject3D = new Cube(material_list, 1400, 1400, 1750, 1, 4, 4, 4); // positioning photoList.x = -1400; photoList.y = -280; photoList.z = 5000; //mouse event photoList.addEventListener( InteractiveScene3DEvent.OBJECT_CLICK, onPress); // this is my problem! I cannot see 'photoList' within my scene!!! scene.addChild(photoList); // trace works, so the function must be loaded. trace('function loaded'); } Hope you guys can help me out here. Would really be great! Thanks, Sandor

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  • iPhone Landscape FAQ and Solutions

    - by Johannes Rudolph
    There has been a lot of confusion and a set of corresponding set of questions here on SO how iPhone applications with proper handling for Landscape/Portrait mode autorotation can be implemented. It is especially difficult to implement such an application when starting in landscape mode is desired. The most common observed effect are scrambled layouts and areas of the screen where touches are no longer recognized. A simple search for questions tagged iphone and landscape reveals these issues, which occur under certain scenarios: Landscape only iPhone app with multiple nibs: App started in Landscape mode, view from first nib is rendered fine, everything view loaded from a different nib is not displayed correctly. Iphone Landscape mode switching to Portraite mode on loading new controller: Self explanatory iPhone: In landscape-only, after first addSubview, UITableViewController doesn’t rotate properly: Same issue as above. iPhone Landscape-Only Utility-Template Application: Layout errors, controller does not seem to recognize the view should be rotated but displays a clipped portrait view in landscape mode, causing half of the screen to stay blank. presentModalViewController in landscape after portrait viewController: Modal views are not correctly rendered either. A set of different solutions have been presented, some of them including completely custom animation via CoreGraphics, while others build on the observation that the first view controller loaded from the main nib is always displayed correct. I have spent a significant amount of time investigating this issue and finally found a solution that is not only a partial solution but should work under all these circumstances. It is my intend with this CW post to provide sort of a FAQ for others having issues with UIViewControllers in Landscape mode. Please provide feedback and help improve the quality of this Post by incorporating any related observations. Feel free to edit and post other/better answers if you know of any.

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  • Gems install fine but don't show as installed under rake gems

    - by Josh Pinter
    I'll show you my output here: rake gems (in /Users/jp/Sites/central/trunk) - [F] authlogic - [R] activesupport - [F] builder - [F] formtastic - [R] activesupport >= 2.3.0 - [R] actionpack >= 2.3.0 - [ ] fastercsv I = Installed F = Frozen R = Framework (loaded before rails starts) Making sure fastercsv is installed: gem which fastercsv /usr/local/lib/ruby/gems/1.8/gems/fastercsv-1.5.3/lib/fastercsv.rb After installing through a variety of methods but only one is shown here: sudo rake gems:install (in /Users/jp/central/trunk) gem install fastercsv Successfully installed fastercsv-1.5.3 1 gem installed Installing ri documentation for fastercsv-1.5.3... Installing RDoc documentation for fastercsv-1.5.3... And try it again. rake gems (in /Users/jp/Sites/central/trunk) - [F] authlogic - [R] activesupport - [F] builder - [F] formtastic - [R] activesupport >= 2.3.0 - [R] actionpack >= 2.3.0 - [ ] fastercsv I = Installed F = Frozen R = Framework (loaded before rails starts) One thing to know is that I tried unpacking the gems but if it doesn't think it's installed it can't unpack it. Another thing is that I really tried to figure this out. There's a bunch of people saying clean up local gems in your user account, always install with sudo, etc. But I've tried all that. What would you guys do to fix this? Thanks many times over, Josh

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  • Binding ElementName

    - by zvi
    Hello First Sorry for my English. I wanted to ask why ElementName does not work the first case, and work in the second. I give the two sections of code . the firts not work <Button Name="button1" Width="100" > <Button.LayoutTransform> <ScaleTransform x:Name="ttt" ScaleX="3" ScaleY="6"/> </Button.LayoutTransform> <Button.Triggers> <EventTrigger RoutedEvent="Path.Loaded"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard RepeatBehavior="Forever"> <DoubleAnimation Storyboard.Target="{Binding ElementName=ttt}" Storyboard.TargetProperty="ScaleX" From="10" To="5" Duration="0:0:1" /> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </Button.Triggers> Button </Button> But it does work <Button Name="button1" Width="100" > <Button.LayoutTransform> <ScaleTransform x:Name="ttt" ScaleX="3" ScaleY="6"/> </Button.LayoutTransform> <Button.Triggers> <EventTrigger RoutedEvent="Path.Loaded"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard RepeatBehavior="Forever"> <DoubleAnimation Storyboard.Target="{Binding ElementName=button1}" Storyboard.TargetProperty="Width" From="100" To="50" Duration="0:0:1" /> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </Button.Triggers> Button </Button> I know I can use Storyboard.TargetName .

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  • dlopen / dlsym with as little linking as possible

    - by johannes
    I have an application which can make use of plugins which are loaded at runtime using dlopen. Each of the plugins defines a function toretrieve the plugin information which is defined using a common structure. Something like that: struct plugin { char *name; char *app_version; int app_verion_id; char *plugin_version; int plugin_version_id; /* ... */ }; struct plugin p = { "sample plugin",APP_VERION,APP_VERSION_ID,"1.2.3",10203 }; struct plugin *get_plugin() { return &p; } This works well and plugins can be loaded. Now i want to build a small tool to read these properties without linking the whole application. For doing that I have some code like this: void *handle; struct plugin *plugin; struct plugin *(get_plugin*)(); handle = dlopen(filename, RTLD_LAZY); if (!handle) { /*...return; ...*/ } get_plugin = dlym(handle, "get_plugin"); if (!get_plugin) { /*...return; ...*/ } plugin = get_plugin(); printf("Plugin: %s\n", plugin->name); This works nice for simple plugins. The issue is that many plugins reference further symbols from the application, which are resolved even though RTLD_LAZY was set. (like global variables from the application which are used to initialize plugin-global things) So the dlopen() call fails with an error like fatal: relocation error: file sample_plugin.so: symbol application_some_symbol: referenced symbol not found. As I just want to have access to the single simple structure I was wondering how I can prevent the linker from doing that much of his work.

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  • WPF: How do I get a reference to a styled window control in code behind?

    - by Brad
    I have a window defined with a style: <Window x:Class="winBorderless" x:Name="winBorderless" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Local="clr-namespace:WindowStyle" Style="{StaticResource Window_Cartesia}" WindowStartupLocation="CenterScreen" BorderThickness="1" BorderBrush="#FF9CAAC1" Margin="5" Title="[Document Title]"> and the style defined in an application level dictionary: <Style x:Key="Window_Cartesia" TargetType="{x:Type Window}"> <Setter Property="WindowStyle" Value="None"/> <Setter Property="AllowsTransparency" Value="True"/> <Setter Property="Background" Value="Transparent"/> <EventSetter Event="Loaded" Handler="Loaded"/> <EventSetter Event="PreviewKeyDown" Handler="Preview_KeyDown"/> <EventSetter Event="MouseMove" Handler="FullScreen_MouseMove"/> <Setter Property="Template"> In code behind I have a reference to the Window instance set: Win = DirectCast(sender, winBorderless) This allows access to the window properties as the EventSetters pass references to the various controls. However, it doesn't provide for access to the controls defined in the style through the window reference as they don't exist there. So, what is the best way to reference a control through code behind that is defined in the style. I'd prefer not to iterate the trees to find them but ya gotta do....

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  • jQuery eval of ajax inline script not throwing errors

    - by Josh
    http://stackoverflow.com/questions/606794/debugging-ajax-code-with-firebug This question is quite similar, though old and without real answers. I'm currently putting together an app that has scripts that get loaded in with an ajax request. An example: var main = _main.get(); main.load( someurl ); Where someurl is a page that contains an inline script element: <script type="text/javascript"> $(document).ready( function(){ var activities = new activities(); activities.init(); }); </script> jQuery will do a line by line eval of js that lives in inline script tags. The problem is, I get no errors or any information whatsoever in firebug when something goes awry. Does anyone have a good solution for this? Or a better practice for loading pages which contain javascript functionality? Edit: A little progress... so at the top of the page that is being loaded in via ajax, I have another script that was being included like this: <script type="text/javascript" src="javascript/pages/activities.js"></script> When I moved the inline $(document).ready() code in the page to the end of this included file, instead, syntax errors were now properly getting thrown. As an aside, I threw a console.log() into the inline script tag, and it was being logged just fine. I also tried removing the $(document).ready() altogether, and also switching it out for a $(window).load() event. No difference. May have something to do with the inline scripts dependency on the included activities.js, I guess. :: shakes head :: javascript can be a nightmare.

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  • jQuery ajax form submit - multiple post/get requests caused when validation fails

    - by kenny99
    Hi, I have a problem where if a form submission (set up to submit via AJAX) fails validation, the next time the form is submitted, it doubles the number of post requests - which is definitely not what I want to happen. I'm using the jQuery ValidationEngine plugin to submit forms and bind validation messages to my fields. This is my code below. I think my problem may lie in the fact that I'm retrieving the form action attribute via $('.form_container form').attr('action') - I had to do it this way as using $(this).attr was picking up the very first loaded form's action attr - however, when i was loading new forms into the page it wouldn't pick up the new form's action correctly, until i removed the $(this) selector and referenced it using the class. Can anyone see what I might be doing wrong here? (Note I have 2 similar form handlers which are loaded on domready, that could also be an issue) $('input#eligibility').live("click", function(){ $(".form_container form").validationEngine({ ajaxSubmit: true, ajaxSubmitFile: $('.form_container form').attr('action'), success : function() { var url = $('input.next').attr('rel'); ajaxFormStage(url); }, failure : function() { //unique stuff for this form } }); }); //generic form handler - all form submissions not flagged with the #eligibility id $('input.next:not(#eligibility)').live("click", function(){ $(".form_container form").validationEngine({ ajaxSubmit: true, ajaxSubmitFile: $('.form_container form').attr('action'), success : function() { var url = $('input.next').attr('rel'); ajaxFormStage(url); }, failure : function() { } }); });

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  • AS3: Array of objects parsed from XML remains with zero length

    - by Joel Alejandro
    I'm trying to parse an XML file and create an object array from its data. The data is converted to MediaAlbum classes (class of my own). The XML is parsed correctly and the object is loaded, but when I instantiate it, the Albums array is of zero length, even when the data is loaded correctly. I don't really know what the problem could be... any hints? import Nem.Media.*; var mg:MediaGallery = new MediaGallery("test.xml"); trace(mg.Albums.length); MediaGallery class: package Nem.Media { import flash.net.URLRequest; import flash.net.URLLoader; import flash.events.*; public class MediaGallery { private var jsonGalleryData:Object; public var Albums:Array = new Array(); public function MediaGallery(xmlSource:String) { var loader:URLLoader = new URLLoader(); loader.load(new URLRequest(xmlSource)); loader.addEventListener(Event.COMPLETE, loadGalleries); } public function loadGalleries(e:Event):void { var xmlData:XML = new XML(e.target.data); var album; for each (album in xmlData.albums) { Albums.push(new MediaAlbum(album.attribute("name"), album.photos)); } } } } XML test source: <gallery <albums <album name="Fútbol 9" <photos <photo width="600" height="400" filename="foto1.jpg" / <photo width="600" height="400" filename="foto2.jpg" / <photo width="600" height="400" filename="foto3.jpg" / </photos </album <album name="Fútbol 8" <photos <photo width="600" height="400" filename="foto4.jpg" / <photo width="600" height="400" filename="foto5.jpg" / <photo width="600" height="400" filename="foto6.jpg" / </photos </album </albums </gallery

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  • What does stdole.dll do?

    - by rc1
    We have a large C# (.net 2.0) app which uses our own C++ COM component and a 3rd party fingerprint scanner library also accessed via COM. We ran into an issue where in production some events from the fingerprint library do not get fired into the C# app, although events from our own C++ COM component fired and were received just fine. Using MSINFO32 to compare the loaded modules on a working system to those on a failing system we determined that this was caused by STDOLE.DLL not being in the GAC and hence not loaded into the faulty process. Dragging this file into the GAC caused events to come back fine from the fingerprint COM library. So what does stdole.dll do? It's 16k in size so it can't be much... is it some sort of link to another library like STDOLE32? How come its absence causes such odd behavior? How do we distribute stdole.dll? This is an XCOPY deploy app and we don't use the GAC. Should we package it as a resource and use the System.EnterpriseServices.Internal.Publish.GacInstall to ensure it's in the GAC?

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  • Moses v1.0 multi language ini file

    - by Milan Kocic
    I was working with mosesserver 0.91 and everything works fine but now there is version 1.0 and nothing is same as before. Here is my situation: I want to have multi language translation from arabic to english and from english to arabic. All data and configuration file I have works with 0.91 version of mosesserver. Here is my config file: ------------------------------------------------- ######################### ### MOSES CONFIG FILE ### ######################### # D - decoding path, R - reordering model, L - language model [translation-systems] ar-en D 0 R 0 L 0 en-ar D 1 R 1 L 1 # input factors [input-factors] 0 # mapping steps [mapping] 0 T 0 1 T 1 # translation tables: table type (hierarchical(0), textual (0), binary (1)), source-factors, target-factors, number of scores, file # OLD FORMAT is still handled for back-compatibility # OLD FORMAT translation tables: source-factors, target-factors, number of scores, file # OLD FORMAT a binary table type (1) is assumed [ttable-file] 1 0 0 5 /mnt/models/ar-en/phrase-table/phrase-table 1 0 0 5 /mnt/models/en-ar/phrase-table/phrase-table # no generation models, no generation-file section # language models: type(srilm/irstlm), factors, order, file [lmodel-file] 1 0 5 /mnt/models/ar-en/language-model/en.qblm.mm 1 0 5 /mnt/models/en-ar/language-model/ar.lm.d1.blm.mm # limit on how many phrase translations e for each phrase f are loaded # 0 = all elements loaded [ttable-limit] 20 # distortion (reordering) files [distortion-file] 0-0 wbe-msd-bidirectional-fe-allff 6 /mnt/models/ar-en/reordering-table/reordering-table.wbe-msd-bidirectional-fe.gz 0-0 wbe-msd-bidirectional-fe-allff 6 /mnt/models/en-ar/reordering-model/reordering-table.wbe-msd-bidirectional-fe.gz # distortion (reordering) weight [weight-d] 0.3 0.3 # lexicalised distortion weights [weight-lr] 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 # language model weights [weight-l] 0.5000 0.5000 # translation model weights [weight-t] 0.2 0.2 0.2 0.2 0.2 0.2 0.2 0.2 0.2 0.2 # no generation models, no weight-generation section # word penalty [weight-w] -1 -1 [distortion-limit] 12 --------------------------------------------------------- So please can someone help me and rewrite this config file so it can work in version 1.0. And i need some python sample code of translation. I am using xmlrpc in python and earler I sent http request with: import xmlrpclib client = xmlrpclib.ServerProxy('http://localhost:8080') client.translate({'text': 'some text', 'system': 'en-ar'}) but now seems there is no more 'system' parameter and moses use always default settings.

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  • iPhone SDK: loading UITableView from SQLite

    - by leon
    Hi, I think I got a good handle on UITableViews and on getting/inserting data from/to SQLite db. I am straggling with an architectural question. My application saves 3 values int the database, there can be many/many rows. However would I load them in the table? From all the tutorials I have seen, at one point entire database is loaded in the NSMutableArray or similar object via performing SELECT statement. Then when -(UITableViewCell *) tableView: (UITableView *) tableView cellForRowAtIndexPath: (NSIndexPath *) indexPath called, rows required are dolled out from the previous loaded NSMutableArray (or similar stracture). But what i have have thousands for rows? Why would I pre-load them? Should I just query database each time cellForRowAtIndexPath is called? If so, what would I use as an index? Each row in the table will have an AUTOINCREMENT index, but since some rows may be deleted index will not correspond to rows in the table (in the SQL I may have something like this with row with index 3 missing): 1 Data1 Data1 2 Data2 Data2 4. data3 data3 Thanks

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  • Winforms: How to display a "loading" form?

    - by Martijn
    I have a grid and when a row is double clicked a form is loaded. However a lot of data must be loaded, so I'd like to display a simple form with the text 'loading, please wait..'. And when all loading is finished, the form must disappear. This is what I have right now, but it doesn't work: Code that invokes the form with lots of data: FormWithLotData form = new FormWithLotData(); form.ShowDialog(this); Constructor of FormWithLotData: // Show load form FormIsLoading frm = new FormIsLoading(); _CloseLoadForm closeForm = new _CloseLoadForm(frm.Close); System.Threading.Thread thread = new System.Threading.Thread(frm.Show); thread.Start(); InitializeComponent(); this.Visible = false; LoadAllData(); this.Visible = true; // Close load form Invoke(closeForm); Hope you can help me out. EDIT: I'd like to show an animated gif on the loading form.

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  • RadAjaxManager problem when showing/hiding control on page loading

    - by Lukasz Lysik
    I have the webform with dropdown list, label and textbox. Like below: <asp:DropDownList ID="ddlTest" runat="server" AutoPostBack="true"> </asp:DropDownList> <asp:Label ID="lblTest" runat="server" Text="Some text"> </asp:Label> <asp:TextBox ID="edtTest" runat="server"> </asp:TextBox> I want to show/hide label and text box depending on the value selected on dropdown list. So I've added RadAjaxManader: <rad:RadAjaxManager ID="RadAjaxManager1" runat="server"> <AjaxSettings> <rad:AjaxSetting AjaxControlID="ddlTest"> <UpdatedControls> <rad:AjaxUpdatedControl ControlID="lblTest" /> <rad:AjaxUpdatedControl ControlID="edtTest" /> </UpdatedControls> </rad:AjaxSetting> </AjaxSettings> </rad:RadAjaxManager> and procedure "SetupVisibility" which takes value from the dropdown list, does some walidations and desides whether to show or hide the label and the text box. When I use the procedure like this: Protected Sub ddlTest_SelectedIndexChanged(ByVal sender As Object, ByVal e As System.EventArgs) Handles ddlTest.SelectedIndexChanged SetupVisibility() End Sub it works good, but now I want to call SetupVisibility when the page is loaded: Protected Sub Page_Init(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Init SetupVisibility() End Sub The problem occurs in such a scenario: SetupVisibility() hides textbox and label while page is loaded. I change value on ddlTest dropdown list. SetupVisibility() wants to show textbox and label, but then I get the error: Microsoft JScript - runtime error: Cannot update control with ID: ctl00_CPH1_lblTest. The control does not exist. Where is the problem?

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  • Silently catch windows error popups when calling System.load() in java

    - by Marcelo Morales
    I have a Java Swing application, which needs to load some native libraries in windows. The problem is that the client could have different versions of those libraries. In one recent version, either the names changed or the order on which the libraries must be loaded changed. To keep up, we iterated over all possible library names but some fail to load (due to it's nonexistence or because another must be loaded previously). This idea works on older Windows but on latter ones it shows a error popup. I saw on question 4058303 (Silently catch windows error popups when calling LoadLibrary) that I need to call SetErrorMode but I am not sure how to call SetErrorMode from jna. I tried to follow the idea from question 11038595 but I am not sure how to proceed. public interface CKernel32 extends Kernel32 { CKernel32 INSTANCE = (CKernel32) Native.loadLibrary("kernel32", CKernel32.class); // TODO: HELP: HOW define the SetErrorMode function } How do I define (from the SetErrorMode documentation): UINT WINAPI SetErrorMode( _In_ UINT uMode ); in the line marked as TODO: HELP:? Thanks in advance

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  • Post-loading : check if an image is in the browser cache

    - by Mathieu
    Short version question : Is there navigator.mozIsLocallyAvailable equivalent function that works on all browsers, or an alternative? Long version :) Hi, Here is my situation : I want to implement an HtmlHelper extension for asp.net MVC that handle image post-loading easily (using jQuery). So i render the page with empty image sources with the source specified in the "alt" attribute. I insert image sources after the "window.onload" event, and it works great. I did something like this : $(window).bind('load', function() { var plImages = $(".postLoad"); plImages.each(function() { $(this).attr("src", $(this).attr("alt")); }); }); The problem is : After the first loading, post-loaded images are cached. But if the page takes 10 seconds to load, the cached post-loaded images will be displayed after this 10 seconds. So i think to specify image sources on the "document.ready" event if the image is cached to display them immediatly. I found this function : navigator.mozIsLocallyAvailable to check if an image is in the cache. Here is what I've done with jquery : //specify cached image sources on dom ready $(document).ready(function() { var plImages = $(".postLoad"); plImages.each(function() { var source = $(this).attr("alt") var disponible = navigator.mozIsLocallyAvailable(source, true); if (disponible) $(this).attr("src", source); }); }); //specify uncached image sources after page loading $(window).bind('load', function() { var plImages = $(".postLoad"); plImages.each(function() { if ($(this).attr("src") == "") $(this).attr("src", $(this).attr("alt")); }); }); It works on Mozilla's DOM but it doesn't works on any other one. I tried navigator.isLocallyAvailable : same result. Is there any alternative?

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  • SQLAlchemy DetachedInstanceError with regular attribute (not a relation)

    - by haridsv
    I just started using SQLAlchemy and get a DetachedInstanceError and can't find much information on this anywhere. I am using the instance outside a session, so it is natural that SQLAlchemy is unable to load any relations if they are not already loaded, however, the attribute I am accessing is not a relation, in fact this object has no relations at all. I found solutions such as eager loading, but I can't apply to this because this is not a relation. I even tried "touching" this attribute before closing the session, but it still doesn't prevent the exception. What could be causing this exception for a non-relational property even after it has been successfully accessed once before? Any help in debugging this issue is appreciated. I will meanwhile try to get a reproducible stand-alone scenario and update here. Update: This is the actual exception message with a few stacks: File "/home/hari/bin/lib/python2.6/site-packages/SQLAlchemy-0.6.1-py2.6.egg/sqlalchemy/orm/attributes.py", line 159, in __get__ return self.impl.get(instance_state(instance), instance_dict(instance)) File "/home/hari/bin/lib/python2.6/site-packages/SQLAlchemy-0.6.1-py2.6.egg/sqlalchemy/orm/attributes.py", line 377, in get value = callable_(passive=passive) File "/home/hari/bin/lib/python2.6/site-packages/SQLAlchemy-0.6.1-py2.6.egg/sqlalchemy/orm/state.py", line 280, in __call__ self.manager.deferred_scalar_loader(self, toload) File "/home/hari/bin/lib/python2.6/site-packages/SQLAlchemy-0.6.1-py2.6.egg/sqlalchemy/orm/mapper.py", line 2323, in _load_scalar_attributes (state_str(state))) DetachedInstanceError: Instance <ReportingJob at 0xa41cd8c> is not bound to a Session; attribute refresh operation cannot proceed The partial model looks like this: metadata = MetaData() ModelBase = declarative_base(metadata=metadata) class ReportingJob(ModelBase): __tablename__ = 'reporting_job' job_id = Column(BigInteger, Sequence('job_id_sequence'), primary_key=True) client_id = Column(BigInteger, nullable=True) And the field client_id is what is causing this exception with a usage like the below: Query: jobs = session \ .query(ReportingJob) \ .filter(ReportingJob.job_id == job_id) \ .all() if jobs: # FIXME(Hari): Workaround for the attribute getting lazy-loaded. jobs[0].client_id return jobs[0] This is what triggers the exception later out of the session scope: msg = msg + ", client_id: %s" % job.client_id

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  • PHP site keeps opening to blank page, no errors.

    - by gene
    First, the premises: PHP loaded on IIS6 on Win2003 STD R2 SP2, PHP_5213 using FastCGI, MySQL_5145. Customer sent me the site files, which I unzipped to C:\InetPub\wwwroot\<site root>, then I created a new site in IIS, pointed to <site root>, added test.php to the site files for testing and it works, but visiting index.php produces a blank page with no errors. The readme.txt file present makes reference to application.php and explains root folder var and sets it to a non-existent file. I don't know PHP syntax, but I tried several logical changes with zero results. At this point I'm not even sure if that is the problem anymore. With PHP, MySQL & site debugging have put in over 20 hours. Still confused, I have resorted to heavy drug use and purchased a small firearm, loaded with a single round (even this seemed to take an inordinate amount of time). I've given up all hope. Someone please help save a new server and/or old administrator.

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  • Why is "rake tests" running an empty suite when I use shoulda?

    - by ryeguy
    So here is my test suite: class ReleaseTest < ActiveSupport::TestCase should_not_allow_values_for :title, '', 'blah', 'blah blah' should_allow_values_for :title, 'blah - bleh', 'blah blah - bleh bleh' def test_something assert true end end Shoulda's macros generate 5 tests, and then I have test_something below (just to see if that would matter), totalling 6 tests. They all pass as you can see below, but then it runs a 0-test suite. This happens even if I completely empty out ReleaseTest. This problem only exists if I have config.gem 'shoulda' in my environment.rb. If I explicitly do require 'shoulda' at the top of my tests, everything works fine. What would be causing this? /usr/bin/ruby -e STDOUT.sync=true;STDERR.sync=true;load($0=ARGV.shift) /var/lib/gems/1.9.1/bin/rake test Testing started at 6:58 PM ... (in /home/rlepidi/projects/rails/testproject) /usr/bin/ruby1.9.1 -I"lib:test" "/var/lib/gems/1.9.1/gems/rake-0.8.7/lib/rake/rake_test_loader.rb" "test/unit/release_test.rb" Loaded suite /var/lib/gems/1.9.1/gems/rake-0.8.7/lib/rake/rake_test_loader Started ...... Finished in 0.029335778 seconds. 6 tests, 6 assertions, 0 failures, 0 errors, 0 pendings, 0 omissions, 0 notifications 100% passed /usr/bin/ruby1.9.1 -I"lib:test" "/var/lib/gems/1.9.1/gems/rake-0.8.7/lib/rake/rake_test_loader.rb" /usr/bin/ruby1.9.1 -I"lib:test" "/var/lib/gems/1.9.1/gems/rake-0.8.7/lib/rake/rake_test_loader.rb" Loaded suite /var/lib/gems/1.9.1/bin/rake Started Finished in 0.000106717 seconds. 0 tests, 0 assertions, 0 failures, 0 errors, 0 pendings, 0 omissions, 0 notifications 0% passed Empty test suite.

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  • Optimizing drawing on UITableViewCell

    - by Brian
    I am drawing content to a UITableViewCell and it is working well, but I'm trying to understand if there is a better way of doing this. Each cell has the following components: Thumbnail on the left side - could come from server so it is loaded async Title String - variable length so each cell could be different height Timestamp String Gradient background - the gradient goes from the top of the cell to the bottom and is semi-transparent so that background colors shine through with a gloss It currently works well. The drawing occurs as follows: UITableViewController inits/reuses a cell, sets needed data, and calls [cell setNeedsDisplay] The cell has a CALayer for the thumbnail - thumbnailLayer In the cell's drawRect it draws the gradient background and the two strings The cell's drawRect it then calls setIcon - which gets the thumbnail and sets the image as the contents of the thumbnailLayer. If the image is not found locally, it sets a loading image as the contents of the thumbnailLayer and asynchronously gets the thumbnail. Once the thumbnail is received, it is reset by calling setIcon again & resets the thumbnailLayer.contents This all currently works, but using Instruments I see that the thumbnail is compositing with the gradient. I have tried the following to fix this: setting the cell's backgroundView to a view whose drawRect would draw the gradient so that the cell's drawRect could draw the thumbnail and using setNeedsDisplayInRect would allow me to only redraw the thumbnail after it loaded --- but this resulted in the backgroundView's drawing (gradient) covering the cell's drawing (text). I would just draw the thumbnail in the cell's drawRect, but when setNeedsDisplay is called, drawRect will just overlap another image and the loading image may show through. I would clear the rect, but then I would have to redraw the gradient. I would try to draw the gradient in a CAGradientLayer and store a reference to it, so I can quickly redraw it, but I figured I'd have to redraw the gradient if the cell's height changes. Any ideas? I'm sure I'm missing something so any help would be great.

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  • iPhone OpenGL and NSTimer issues

    - by Kyle
    I have an NSTimer that runs at 60hz. With an OpenGL scene loaded and rendering, my game can get 60fps, solid, all day long.. Then if I go and recompile the app, or reload it, it will get 40fps. Same resources loaded. I've been running into this problem for years, and I just want to know why. It's crazy, and I want to know if I should just abandon this stupid Timer. Conditions are not different on my 3GS between loads. It will just get 40fps sometimes. Obviously the clockrate is not different between loads, so the performance figures should be constant given a constant scene. Here is a log of my framerates: A good load: :-) FrameRate: 61 FrameRate: 61 FrameRate: 61 FrameRate: 60 FrameRate: 60 FrameRate: 61 FrameRate: 60 FrameRate: 60 FrameRate: 61 FrameRate: 60 FrameRate: 61 Now, I'll go ahead and do nothing, recompile, and run: FrameRate: 43 FrameRate: 50 FrameRate: 45 FrameRate: 48 FrameRate: 40 FrameRate: 45 FrameRate: 42 FrameRate: 41 FrameRate: 42 FrameRate: 44 FrameRate: 41 FrameRate: 46 ^- Massive difference visually. What the flying heck could cause this? SAME area of the scene, SAME camera setup. No variables are different.

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  • WPF - binding ElementName problem...

    - by zvi
    Hello First Sorry for my English. I wanted to ask why ElementName does not work the first case, and work in the second. I give the two sections of code . the firts not work <Button Name="button1" Width="100" > <Button.LayoutTransform> <ScaleTransform x:Name="ttt" ScaleX="3" ScaleY="6"/> </Button.LayoutTransform> <Button.Triggers> <EventTrigger RoutedEvent="Path.Loaded"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard RepeatBehavior="Forever"> <DoubleAnimation Storyboard.Target="{Binding ElementName=ttt}" Storyboard.TargetProperty="ScaleX" From="10" To="5" Duration="0:0:1" /> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </Button.Triggers> Button </Button> But it does work <Button Name="button1" Width="100" > <Button.LayoutTransform> <ScaleTransform x:Name="ttt" ScaleX="3" ScaleY="6"/> </Button.LayoutTransform> <Button.Triggers> <EventTrigger RoutedEvent="Path.Loaded"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard RepeatBehavior="Forever"> <DoubleAnimation Storyboard.Target="{Binding ElementName=button1}" Storyboard.TargetProperty="Width" From="100" To="50" Duration="0:0:1" /> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </Button.Triggers> Button </Button> I know I can use Storyboard.TargetName .

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  • Forcing file redirection on x64 for a 32-bit application

    - by Paul Alexander
    The silent redirection of 64-bit system files to their 32-bit equivalents can be turned off and reverted with Wow64DisableWow64FsRedirection and Wow64RevertWow64FsRedirection. We use this for certain file identity checks in our application. The problem is that in performing some of theses tasks, we might call a framework or Windows API in a DLL that has not yet been loaded. If redirection is enabled at that time, the wrong version of the dll may be loaded resulting in a XXX is not a valid Win32 application error. I've identified the few API calls in question and what I'd like to do force the redirection on for the duration of that call then revert it back - just the opposite of the provided Win32 APIs. Unfortunately these calls do not provide any sort of WOW64 compatibility flag like some of the registry methods do. The obvious alternative is to use Wow64EnableWow64FsRedirection, pass TRUE for Wow64FsEanbledRedirection. However there are a variety of warnings about the use of this method and a note that it is not compatible with Disable/Revert combo methods that have replaced it. Is there a safe way to force redirection on for a give Win32 call? The docs state the redirection is thread specific so I've considered spinning up a new thread for the specific call with appropriate locks and waits, but I was hoping for a simpler solution.

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  • Redirection loop problem at facebook iframe application

    - by Sniff
    I do IFrame application for facebook. Problem is: any link inside it causes redirect loop Link is: http://mydomain/mypage?fb_sig=[what I got from $_GET['fb_sig']] (to test I link to the same page as my loaded canvas is loaded from) when I click on it, my server returns: <script type="text/javascript"> top.location.href = "http://www.facebook.com/login.php?api_key=5dc632fcef992470341178f492f79b93&v=1.0&next=http%3A%2F%2Fthiismydomain%2Ffacebook%2F%3Ffb_sig%3D96a5c47f133eadcfbba4abf82e5311e0%26page%3D1"; </script> then it goes to corresponding page, and facebook returns Location: http://thisismydomain/facebook/?fb_sig=96a5c47f133eadcfbba4abf82e5311e0&page=1&auth_token=ce4cf4968f91cace5b3e915f5b658984 then, my server replies with <script type="text/javascript"> top.location.href = "http://www.facebook.com/login.php?api_key=5dc632fcef992470341178f492f79b93&v=1.0&next=http%3A%2F%2Fthisismydomain%2Ffacebook%2F%3Ffb_sig%3D96a5c47f133eadcfbba4abf82e5311e0%26page%3D1%26auth_token%3Dce4cf4968f91cace5b3e915f5b658984"; </script> and back, facebook replies: Location: http://thisismydomain/facebook/?fb_sig=96a5c47f133eadcfbba4abf82e5311e0&page=1&auth_token=ce4cf4968f91cace5b3e915f5b658984&auth_token=77df653b7949ca39c1a226c82cce8add and it goes on and one without end. Should I say that this redirect responce from my server is generated automately (most probaby my facebook php lib) I have no more ideas why this happends. Any ideas?

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  • Git Diff with Beyond Compare

    - by Avanst
    I have succeeded in getting git to start Beyond Compare 3 as a diff tool however, when I do a diff, the file I am comparing against is not being loaded. Only the latest version of the file is loaded and nothing else, so there is nothing in the right pane of Beyond Compare. I am running git 1.6.3.1 with Cygwin with Beyond Compare 3. I have set up beyond compare as they suggest in the support part of their website with a script like such: #!/bin/sh # diff is called by git with 7 parameters: # path old-file old-hex old-mode new-file new-hex new-mode "path_to_bc3_executable" "$2" "$5" | cat Has anyone else encountered this problem and know a solution to this? Edit: I have followed the suggestions by VonC but I am still having exactly the same problem as before. I am kinda new to Git so perhaps I am not using the diff correctly. For example, I am trying to see the diff on a file with a command like such: git diff main.css Beyond Compare will then open and only display my current main.css in the left pane, there is nothing in the right pane. I would like the see my current main.css in the left pane compared to the HEAD, basically what I have last committed. My git-diff-wrapper.sh looks like this: #!/bin/sh # diff is called by git with 7 parameters: # path old-file old-hex old-mode new-file new-hex new-mode "c:/Program Files/Beyond Compare 3/BCompare.exe" "$2" "$5" | cat My git config looks like this for Diff: [diff] external = c:/cygwin/bin/git-diff-wrapper.sh

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