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Search found 2013 results on 81 pages for 'packet analyzer'.

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  • MySQL PHP incompatibility.

    - by Evernoob
    Ok maybe I've overlooked something really simple here, but I can't seem to figure this out. I'm running WAMP locally, but connecting to a remote MySQL database. The local version of PHP is the latest 5.3.0. One of the remote databases, being version 5.0.45 works fine. However, the other remote database I'm trying to connect to, which is version 5.0.22 throws the following error before dying: Warning: mysql_connect() [function.mysql-connect]: OK packet 6 bytes shorter than expected. PID=5880 in ... Warning: mysql_connect() [function.mysql-connect]: mysqlnd cannot connect to MySQL 4.1+ using old authentication in ... WTF? UPDATE: Reverting to PHP 5.2.* i.e. anything lower than 5.3.0 resolves the problem completely. As long as I am not running 5.3.0 I can connect to both databases. I'm not sure what the explanation is for this weirdness.

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  • What software design pattern is best for the following scenario (C#)

    - by askjdh
    I have a gps device that records data e.g. datetime, latitude, longitude I have an sdk that reads the data from the device. The way the data is read: A command packet (basically a combination of int values in a struct) is sent to the device. The device responds with the data in fixed size chunks e.g. 64bytes Depending on the command issued I will get back differect data structs e.g. sending command 1 to the device returns a struct like struct x { id int, name char[20] } command 2 returns a collection of the following structs (basically it boils down to an array of the structs - y[12]) struct y { date datetime, lat decimal, lon decimal } I would then want to convert the struct to a class and save the data to a database. What would be the best way to encapsulate the entire process, preferably using some established design pattern? Many thanks M

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  • C# socket blocking behavior

    - by Gearoid Murphy
    My situation is this : I have a C# tcp socket through which I receive structured messages consisting of a 3 byte header and a variable size payload. The tcp data is routed through a network of tunnels and is occasionally susceptible to fragmentation. The solution to this is to perform a blocking read of 3 bytes for the header and a blocking read of N bytes for the variable size payload (the value of N is in the header). The problem I'm experiencing is that occasionally, the blocking receive operation returns a partial packet. That is, it reads a volume of bytes less than the number I explicitly set in the receive call. After some debugging, it appears that the number of bytes it returns is equal to the number of bytes in the Available property of the socket before the receive op. This behavior is contrary to my expectation. If the socket is blocking and I explicitly set the number of bytes to receive, shouldn't the socket block until it recv's those bytes?, any help, pointers, etc would be much appreciated.

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  • Is there a way in CXF to disable the SoapCompressed header for debugging purposes?

    - by Don Branson
    I'm watching CXF service traffic using DonsProxy, and the CXF client sends an HTTP header "SoapCompressed": HttpHeadSubscriber starting... Sender is CLIENT at 127.0.0.1:2680 Packet ID:0-1 POST /yada/yada HTTP/1.1 Content-Type: text/xml; charset=UTF-8 SoapCompressed: true Accept-Encoding: gzip,gzip;q=1.0, identity; q=0.5, *;q=0 SOAPAction: "" Accept: */* User-Agent: Apache CXF 2.2 Cache-Control: no-cache Pragma: no-cache Host: localhost:9090 Connection: keep-alive Transfer-Encoding: chunked I'd like to turn SoapCompressed off in my dev environment so that I can see the SOAP on the wire. I've searched Google and grepped the CXF source code, but don't see anything in the docs or code that reference this. Any idea how to make the client send "SoapCompressed: off" instead, without routing it through Apache HTTPD or the like? Is there a way to configure it at the CXF client, in other words?

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  • Maximum number of bytes that can be sent on a TCP connection

    - by iamrohitbanga
    I initially assumed that since tcp has a sequence number field of 32 bits and each byte sent on a tcp connection is labeled with a unique number, maximum number of bytes that can be sent on a tcp connection is about 2^32-1 or 2^32-2 (which?). but now I feel that since TCP is a sliding window protocol, the wraparound of sequence numbers during the connection should not have an affect on the maximum number of bytes that can be sent over a tcp connection as long as the when wraparound occurs the old packet is no longer in the network (it is sent after 2*MSL). What is the correct answer?

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  • SSL: can the secret key be sniffed before the actual encryption begins?

    - by Jorre
    I was looking into SSL and some of the steps that are involved to set up an encrypted connection between a server and a client computer. I understand that a server key and certificate is sent to the browser, and that a secret code is being calculated, like they say in the following video: http://www.youtube.com/watch?v=iQsKdtjwtYI around 5:22, they talk about a master secret code that is being calculated to start talking in an encrypted way. My question now is: before the connection is actually encrypted (the handshake phase), all communication between the server and the client can be sniffed by a packet sniffer. Isn't it then possible to sniff the encryption key or other data that is used to set up a secure connection?

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  • Giving Users an Option Between UDP & TCP?

    - by cam
    After studying TCP/UDP difference all week, I just can't decide which to use. I have to send a large amount of constant sensor data, while at the same time sending important data that can't be lost. This made a perfect split for me to use both, then I read a paper (http://www.isoc.org/INET97/proceedings/F3/F3_1.HTM) that says using both causes packet/performance loss in the other. Is there any issue presented if I allow the user to choose which protocol to use (if I program both server side) instead of choosing myself? Are there any disadvantages to this? The only other solution I came up with is to use UDP, and if there seems to be too great of loss of packets, switch to TCP (client-side).

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  • Verify p2p node

    - by mazzzzz
    Hey guys, I have been working on a p2p namespace for some of my programs. I created a system to encrypt/decrypt the packets send/received with the class. I was using the basic public private key system: 1) encrypt the data with Symmetric encryption 2) encrypt the symmetric key with RSA. Then do the opposite when you decrypted.. I was wondering though, how would you verify if the packet was coming from where it said it was. I was going to use a basic certificate system (where you encrypt with your private RSA key, then they decrypt it with your public key), but I don't know how to do this with C#. I am using the RSACryptoServiceProvider class. Does anyone know how do this? Thanks, Max

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  • How can I set the buffer size for the underneath Socket UDP? C#

    - by Jack
    Hi all As we know for UDP receive, we use Socket.ReceiveFrom or UdpClient.receive Socket.ReceiveFrom accept a byte array from you to put the udp data in. UdpClient.receive returns directly a byte array where the data is My question is that How to set the buffer size inside Socket. I think the OS maintains its own buffer for receive UDP data, right? for e.g., if a udp packet is sent to my machine, the OS will put it to a buffer and wait us to Socket.ReceiveFrom or UdpClient.receive, right? How can I change the size of that internal buffer? I have tried Socket.ReceiveBuffSize, it has no effect at all for UDP, and it clearly said that it is for TCP window. Also I have done a lot of experiments which proves Socket.ReceiveBufferSize is NOT for UDP. Can anyone share some insights for UDP internal buffer??? Thanks

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  • How do I split a short into its two bytes ?

    - by aPoC
    Hi. I have to split up a short into its two bytes. They have to be in Network order. I need that for a small server telling the current size of the rest packet's data. List<byte> o = new List<byte>(); o.Add(0x03); // here this short o.AddRange(MapData); o.Add(0xFF); Send(o);

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  • c++ networking issue- retrnsmittion without ccongestion

    - by gln
    I wrote an application in c++ which send data over tcp connection to several machines.as part of the protocol I use in my application, the other side sends hearbeat messages from time to time, then I know that the connection is still alive. now, I want this application to work on 100 machines or more at the same time. but, I see that sometimes I don't get these heartbeat messages although they sent: I see in wireshark that the packet arrived, then my OS doesn't ack on this message, so there are some retransmit without any ack from my OS. if I look in the window size property - I saw that there is no issue in this part. what can be the root cause for this behavior? it is something in my code that I should change? this is my select code: int res = select(fdCount, &readFds, NULL, NULL, NULL ); I'm using server 2008 r2. Please help me! thanks

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  • Python - network buffer handling question...

    - by Patrick Moriarty
    Hi, I want to design a game server in python. The game will mostly just be passing small packets filled with ints, strings, and bytes stuffed into one message. As I'm using a different language to write the game, a normal packet would be sent like so: Writebyte(buffer, 5); // Delimit type of message Writestring(buffer, "Hello"); Sendmessage(buffer, socket); As you can see, it writes the bytes to the buffer, and sends the buffer. Is there any way to read something like this in python? I am aware of the struct module, and I've used it to pack things, but I've never used it to actually read something with mixed types stuck into one message. Thanks for the help.

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  • How to transfer large files from desktop to server ( .NET)

    - by rahulchandran
    I am writing a .NET 2.0 based desktop client that will send large files ( well largish under 2GB) to a server. Need to develop the server as well. Server can be on any technology It should be secure so an underlying SSL stream is needed What are my options. Any obvious caveats etc I should be aware of To my mind the simplest solution is to open a tcp\ip connection over SSL to the server and send n packets each of size M bytes and then have the server append the chunks to the file and finally send an EOF packet as well IS this horrible. Will the perf suck on the server with all these disk writes What are any other clever options. I am limited to .NET 2.0 on the client if I did move to a WCF client will it buy be something magical and cool for this scenario Thanks

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  • Send post data while opening SSE connection

    - by Prosto Trader
    I'm trying to establish SSE connection and do some long-taking actions on server-side, informing user about how it goes through SSE events. Actually, I don't understand how would I send some data along with new connection. I have to combine regular ajax with new EventSource or there is a way to transfer post data inside that event? Here is what I have so far, and I need to send pretty big JSON with the request. Is it possible or the only way to send data is GET? var source = new EventSource('/terminal/ajax-put-packet-trade-order/');

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  • Appropriate data structure for a buffer of the packets

    - by psihodelia
    How to implement a buffer of the packets where each packet is of the form: typedef struct{ int32 IP; //4-byte IP-address int16 ID; //unique sequence id }t_Packet; What should be the most appropriate data structure which: (1) allows to collect at least 8000 such packets (fast Insert and Delete operations) (2) allows very fast filtering using IP address, so that only packets with given IP will be selected (3) allows very fast find operation using ID as a key (4) allows very fast (2), then (3) within filtered results ? RAM size does matter, e.g. no huge lookup table is possible to use.

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  • how to retrive String from DatagramPacket

    - by sajith
    the following code prints [B@40545a60,[B@40545a60abc exp but i want to print abc,so that i can retrive the correct message from the receiving system public class Operation { InetAddress ip; DatagramSocket dsock; DatagramPacket pack1; byte[] bin,bout; WifyOperation(InetAddress Systemip) { ip=Systemip; try { dsock=new DatagramSocket(); } catch (SocketException e) { // TODO Auto-generated catch block e.printStackTrace(); } } void sendbyte() { String senddata="abc"+"123"; bout=senddata.getBytes(); pack1=new DatagramPacket(bout,bout.length,ip,3322); try { dsock.send(pack1); Log.d(pack1.getData().toString(),"abc exp"); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } how i retrieve string instead of byte from the packet pack1

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  • apache commons http client efficiency

    - by wo_shi_ni_ba_ba
    I use apache commons http client to send data via post every second, is there a way to make the following code more efficient? I know http is stateless, but is there anything I can do to improve since the base url is always the same in this case(only the parameter value change. private void sendData(String s){ try { HttpClient client = getHttpClient(); HttpPost method = new HttpPost("http://192.168.1.100:8080/myapp"); System.err.println("send to server "+s); List formparams = new ArrayList(); formparams.add(new BasicNameValuePair("packet", s)); UrlEncodedFormEntity entity = new UrlEncodedFormEntity(formparams, "UTF-8"); method.setEntity(entity); HttpResponse resp=client.execute(method); String res = EntityUtils.toString(resp.getEntity()); System.out.println(res); } catch (Exception e) { e.printStackTrace(); } } private HttpClient getHttpClient() { if(httpClient==null){ httpClient = new DefaultHttpClient(); } return httpClient; }

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  • Java serial comm notifyOnDataAvailable configure receive buffer size?

    - by fred basset
    Hi All, I have a Java serial driver that's using the notifyOnDataAvailable mode to enable async. receive notification. I see an occasional problem where the SerialPortEvent.DATA_AVAILABLE serial event is not called until a relatively large no. of characters have been received (e.g. 34). The problem is that the sender sent a 20 byte packet, so the Java receiver did not send an ACK until the sender did a retry of the 20 byte send. Is there any way in Java COMM to configure the size of the receive buffer?

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  • How do you make sure your pakcet is delivered to right client using public ip address

    - by TemporaryNickName
    So private IP addresses are 192.168.00 ~ 192.168.255.255 or 10.0.0.0 or 172.16.0.0 ~ 172.31.255.255 If I accepted a client to my serversocket, I can get the client's remoteIp address by using socket.getremotesocketaddress(); But I suspect the IP address that I'm getting from this method is only the public IP address and it must have more than one client using same public IP as this one (one like you see when you go on to the website www.whatismyip.com). So if I want to make sure that my packet is delivered to the right person using some IP address or otherthing that uniquely identifies a person, what should I have to do?

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  • Spreatsheet:WriteExcel create Chart

    - by yaohung
    Hi, I used csv2xls.pl to convert a text log into .xls file, and then apply create chart function as following: my $chart3 = $workbook-add_chart( type = 'line' , embedded = 1); Configure the series. $chart3-add_series( categories = '=Sheet1!$B$2:$B$64', values = '=Sheet1!$C$2:$C$64', name = 'Test data series 1', ); Add some labels. $chart3-set_title( name = 'Bridge Rate Analysis' ); $chart3-set_x_axis( name = 'Packet Size ' ); $chart3-set_y_axis( name = 'BVI Rate' ); Insert the chart into the main worksheet. $worksheet-insert_chart( 'G2', $chart3 ); ========== I can see the chart in .xls file, however, all the data is in text format, not number, therefore, the chart looks wrong. I am wondering can you tell me how to convert text into number before apply this create chart function? One other thing is any idea how to apply sorting on the .xls file before create chart? Thanks. Yaohung

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  • Query to update rowNum

    - by BrokeMyLegBiking
    Can anyone help me write this query more efficiently? I have a table that captures TCP traffic, and I'd like to update a column called RowNumForFlow which is simly the sequential number of the IP packet in that flow. The code below works fine, but it is slow. declare @FlowID int declare @LastRowNumInFlow int declare @counter1 int set @counter1 = 0 while (@counter1 < 1) BEGIN set @counter1 = @counter1 + 1 -- 1) select top 1 @FlowID = t.FlowID from Traffic t where t.RowNumInFlow is null if (@FlowID is null) break -- 2) set @LastRowNumInFlow = null select top 1 @LastRowNumInFlow = RowNumInFlow from Traffic where FlowID=@FlowID and RowNumInFlow is not null order by ID desc if @LastRowNumInFlow is null set @LastRowNumInFlow = 1 else set @LastRowNumInFlow = @LastRowNumInFlow + 1 update Traffic set RowNumInFlow = @LastRowNumInFlow where ID = (select top 1 ID from Traffic where flowid = @FlowID and RowNumInFlow is null) END Example table values after query has run: ID FlowID RowNumInFlow 448923 44 1 448924 44 2 448988 44 3 448989 44 4 448990 44 5 448991 44 6 448992 44 7 448993 44 8 448995 44 9 448996 44 10 449065 44 11 449063 45 1 449170 45 2 449171 45 3 449172 45 4 449187 45 5

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  • Weblogic server: Why response sent prior to post completion

    - by markn
    When analyzing traffic with a packet sniffer, we are seeing an http response from a weblogic server prior to the completion of the http post to that server. In this case, the jsp page on the server is basically a static page, no logic to do anything with the contents of the post at this time. But why would the server send the response prior to completion of the post? I found Weblogic documentation about how to configure the server to ignore a denial-of-service attack using Http post. Maybe that is what is happening? No one I know has seen this behaviour before. Maybe some weblogic-savvy person will know what is going on. Thanks

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  • scoket connection issue+php

    - by Abhimanyu
    Hi, I am using PHP socket programming and able to write data to open socket but i have to wait for a long time(or stuck it)for the response or some time getting error like "Maximum execution time of 30 seconds exceeded line number where this code is placed fgets($fp, 128), i have check the server it seems it has sent the response as expected but i am not getting why i m unable to get response.following the code using for socket connection and reading data. functon scoket_connection() { $fp = fsockopen(CLIENT_HOST,CLIENT_PORT, $errno, $errstr); fwrite($fp,$packet); $msg = fgets($fp, 128); fclose($fp) return $msg; } any idea???

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  • How Do Sockets Work in C?

    - by kaybenleroll
    I am a bit confused about socket programming in C. You create a socket, bind it to an interface and an IP address and get it to listen. I found a couple of web resources on that, and understood it fine. In particular, I found an article Network programming under Unix systems to be very informative. What confuses me is the timing of data arriving on the socket. How can you tell when packets arrive, and how big the packet is, do you have to do all the heavy lifting yourself? My basic assumption here is that packets can be of variable length, so once binary data starts appearing down the socket, how do you begin to construct packets from that?

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  • how to customize the filter when following a stream in wireshark?

    - by jim
    when selecting a packet and choosing to follow the stream, wireshark automatically sets a filter that looks something like this: (ip.addr eq 10.2.3.8 and ip.addr eq 10.2.255.255) and (udp.port eq 999 and udp.port eq 899). i'd like to be able to set that myself when following the stream, but have not been able to identify where to do that. setting the display filter has no effect. in fact, after following the stream, whatever display filter is currently set will be replaced by the follow stream formatted filter. is customizing the follow stream filter even possible? thanks

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