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  • Why do you have to call URLConnection#getInputStream to be able to write out to URLConnection#getOutputStream?

    - by John
    I'm trying to write out to URLConnection#getOutputStream, however, no data is actually sent until I call URLConnection#getInputStream. Even if I set URLConnnection#doInput to false, it still will not send. Does anyone know why this is? There's nothing in the API documentation that describes this. Java API Documentation on URLConnection: http://download.oracle.com/javase/6/docs/api/java/net/URLConnection.html Java's Tutorial on Reading from and Writing to a URLConnection: http://download.oracle.com/javase/tutorial/networking/urls/readingWriting.html import java.io.IOException; import java.io.OutputStreamWriter; import java.net.URL; import java.net.URLConnection; public class UrlConnectionTest { private static final String TEST_URL = "http://localhost:3000/test/hitme"; public static void main(String[] args) throws IOException { URLConnection urlCon = null; URL url = null; OutputStreamWriter osw = null; try { url = new URL(TEST_URL); urlCon = url.openConnection(); urlCon.setDoOutput(true); urlCon.setRequestProperty("Content-Type", "text/plain"); //////////////////////////////////////// // SETTING THIS TO FALSE DOES NOTHING // //////////////////////////////////////// // urlCon.setDoInput(false); osw = new OutputStreamWriter(urlCon.getOutputStream()); osw.write("HELLO WORLD"); osw.flush(); ///////////////////////////////////////////////// // MUST CALL THIS OTHERWISE WILL NOT WRITE OUT // ///////////////////////////////////////////////// urlCon.getInputStream(); ///////////////////////////////////////////////////////////////////////////////////////////////////////// // If getInputStream is called while doInput=false, the following exception is thrown: // // java.net.ProtocolException: Cannot read from URLConnection if doInput=false (call setDoInput(true)) // ///////////////////////////////////////////////////////////////////////////////////////////////////////// } catch (Exception e) { e.printStackTrace(); } finally { if (osw != null) { osw.close(); } } } }

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  • AWK: compare apache dates without using regular expression

    - by smallmeans
    I'm writing a loganalysis application and wanted to grab apache log records between two certain dates. Assume that a date is formated as such: 22/Dec/2009:00:19 (day/month/year:hour:minute) Currently, I'm using a regular expression to replace the month name with its numeric value, remove the separators, so the above date is converted to: 221220090019 making a date comparison trivial.. but.. Running a regex on each record for large files, say, one containing a quarter million records, is extremely costly.. is there any other method not involving regex substitution? Thanks in advance Edit: here's the function doing the convertion/comparison function dateInRange(t, from, to) { sub(/[[]/, "", t); split(t, a, "[/:]"); match("JanFebMarAprMayJunJulAugSepOctNovDec", a[2]); a[2] = sprintf("%02d", (RSTART + 2) / 3); s = a[3] a[2] a[1] a[4] a[5]; return s >= from && s <= to; } "from" and "to" are the intervals in the aforementioned format, and "t" is the raw apache log date/time field (e.g [22/Dec/2009:00:19:36)

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  • Updating a Database from DataBound Controls

    - by Avatar_Squadron
    Hi. I'm currently creating a WinForm in VB.NET bound to an access database. Basically what i have are two forms: one is a search form used to search the database, and the other is a details form. You run a search on the searchForm and it returns a list of Primary Keys and a few other identifying values. You then double click on the entry you want to view, and it loads the details form. The Details form has a collection of databound controls to display the data: mostly text boxes and checkboxs. The way i've set it up is i used the UI to build the form and then set the DataBindings Property of each control to "TblPropertiesBindingSource - " where value name is one of the values in the table (such as PropertyID or HasWoodFloor). Then, when you double click an entry in the searchform, I handle the event by parsing the Primary Key (PropertyID) out of the selected row and then storing this to the details form: Note: Detail is the details form that is opened to display the info Private Sub propView_CellDoubleClick(ByVal sender As Object, ByVal e As System.Windows.Forms.DataGridViewCellEventArgs) Handles propView.CellDoubleClick Dim detail As frmPropertiesDetail = New frmPropertiesDetail detail.id = propView.Rows(e.RowIndex).Cells(0).Value detail.Show() End Sub Then, upon loading the details form, it set's the filter on the BindSource as such: TblPropertiesBindingSource.Filter() = "PropertyID=" & id This works great so far. All the controls on the details form will display the correct info. The problem is updating changes. Scenario: If i have the user load the details for say, property 10001, it will show a description in a textBox named descriptionBox which is identical to the value of the description value of for that entry in the database. I want the user to then be able to change the text of the text box (which they can currently do) and click the save button (saveBut) and have the form update all the values in the controls to the database. Theorectically, it should do this as the controls are DataBound, thus i can avoid writing code that tells each entry in the database row to take the value of the aligned control. I've tried calleding PropertiesTableAdapter.Update(PropertiesBindingSource.DataSource), but that doesnt seem to do it.

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  • What would happen if a same file being read and appended at the same time(python programming)?

    - by Shane
    I'm writing a script using two separate thread one doing file reading operation and the other doing appending, both threads run fairly frequently. My question is, if one thread happens to read the file while the other is just in the middle of appending strings such as "This is a test" into this file, what would happen? I know if you are appending a smaller-than-buffer string, no matter how frequently you read the file in other threads, there would never be incomplete line such as "This i" appearing in your read file, I mean the os would either do: append "This is a test" - read info from the file; or: read info from the file - append "This is a test" to the file; and such would never happen: append "This i" - read info from the file - append "s a test". But if "This is a test" is big enough(assuming it's a bigger-than-buffer string), the os can't do appending job in one operation, so the appending job would be divided into two: first append "This i" to the file, then append "s a test", so in this kind of situation if I happen to read the file in the middle of the whole appending operation, would I get such result: append "This i" - read info from the file - append "s a test", which means I might read a file that includes an incomplete string?

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  • Check a list of packages to install with apt-get

    - by Joel
    I am writing a post-install script for Ubuntu in Perl (same script as seen here). One of the steps is to install a list of packages. The problem is that if apt-get install fails in some of many different ways for any one of the packages the script dies badly. I would like to prevent that from happening. This happens because of the ways that apt-get install fails for packages that it doesn't like. For example when I try to install a nonsense word (i.e. typed in the wrong package name) $ sudo apt-get install oblihbyvl Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package oblihbyvl but if instead the package name has been obsoleted (installing handbrake from ppa) $ sudo apt-get install handbrake Reading package lists... Done Building dependency tree Reading state information... Done Package handbrake is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source E: Package 'handbrake' has no installation candidate $ apt-cache search handbrake handbrake-cli - versatile DVD ripper and video transcoder - command line handbrake-gtk - versatile DVD ripper and video transcoder - GTK GUI I have tried parsing the results of apt-cache and apt-get -s install to try to catch all possibilities before doing the install, but I seem to keep finding new ways to allow failures to continue to the actual install system command. My question is, is there some facility either in Perl (e.g. a module, though I would like to avoid installing modules if possible as this is supposed to be the first thing run after a new install of Ubuntu) or apt-* or dpkg that would let me be sure that the packages are all available to be installed before installing and if not fail gracefully in some way that lets the user decide what to do?

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  • JavaScript Keycode 46 is DEL Function key or (.) period sign?

    - by Omar
    Im writing some logic in JavaScript using jquery, where i must check the input content against a REGEX pattern ex: "^[a-zA-Z0-9_]*$" //Alpha-numeric and _ The logic is almost done, i just have a little problem filtering the function key DEL, my logic goes like this: var FunctionsKey = new Array(8, 9, 13, 16, 35, 36, 37, 39, 46); function keypressValidation(key) { if (config.regexExp != null) { if ($.inArray(key, FunctionsKey) != -1) { return true; } else { var keyChar = String.fromCharCode(key); return RegexCheck(keyChar); } } return true; } If the KeyCode is one of those in the array, i let it pass, if not i get the char and compare it against the REGEX. The problem is: in some Browsers the DEL and '.' (period sign) have the same key Code 46. So is there a better logic to filter the function keys or must i write a condition for that case, maybe removing the 46 from the array and try to convert it to char and if is (.) let it go to the Regex function if not let it pass? The other question will be are there more shared Key Codes in some browsers? EDIT: My suggested solution wont work because it doesn't matter which key the user pressed (DEL or period) i always get (.) as CHAR at least on OPERA and FF =(.

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  • subscript requires array or pointer ERROR

    - by Kristian
    Hi, I know what is my mistake can't figer how to solve it. Im writing an winAPI that counts how many 'a' characters are found is a givien file. Im still getting the error " subscript requires array or pointer " (please find the comment in the code) #include "stdafx.h" #include <windows.h> int _tmain(int argc, _TCHAR* argv[]) { WCHAR str=L'a'; HANDLE A; TCHAR *fn; fn=L"d:\\test.txt"; A= CreateFile(fn,GENERIC_READ,0,NULL,OPEN_EXISTING,FILE_ATTRIBUTE_NORMAL,NULL); if(A==INVALID_HANDLE_VALUE) { _tprintf(L"cannot open file \n"); } else { DWORD really; int countletter; int stringsize; do { BYTE x[1024]; ReadFile(A,x,1024,&really,NULL); stringsize = sizeof(really); for(int i =0;i<stringsize;i++) { if(really[i]==str) //here Im getting the error countletter++; } }while(really==1024); CloseHandle(A); _tprintf(L"NUmbers of A's found is %d \n",countletter); } return 0; } now I know I can't make comparesion between array and a WCHAR but hw to fix it ?

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  • simple wordpress plugin with some html and javascript

    - by h_a86
    I have an html page which i have to convert to wordpress plugin. my code is simple html and javascript <html> <head> <title>Calculate</title> <script language="javascript"> function addNumbers() { var val1 = parseInt(document.getElementById("value1").value); var val2 = parseInt(document.getElementById("value2").value); var ansD = document.getElementById("answer"); ansD.value = val1 + val2; } </script> </head> <body> <input type="text" id="value1" name="value1" value="1"/> <input type="text" id="value2" name="value2" value="2"/> <input type="button" name="Sumbit" value="Click here" onclick="javascript:addNumbers()"/> <input type="text" id="answer" name="answer" value=""/> </body> </html> I know basic plugin writing skills such as <?php /* Plugin Name: Coding friends hello world Plugin URI: http://www.codingfriends.com/ Description: Outputs hello world Version: 0.1 Author: Genux Author URI: http://www.codingfriends.com License: GPL2 */ function codingfriends_helloworld() { //put you form here and javascript here } add_action('get_header', 'codingfriends_helloworld'); ?> Thanks in advance

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  • PHP: problem rendering large images (error 321)

    - by JP19
    Hi ... its me again with a php problem :) Following is part of my PHP script which is rendering JPEG images. ... $tf=$requested_file; $image_type="jpeg"; header("Content-type: image/${image_type}"); $CMD="\$image=imagecreatefrom${image_type}('$tf'); image${image_type}(\$image);"; eval($CMD); exit; ... There is no syntactical error, because above code is working fine for small images, but for large images, it gives: Error 321 (net::ERR_INVALID_CHUNKED_ENCODING): Unknown error. in the browser. To be sure, I created two images using imagemagick from same source image - one resized to 10% of original and other 90%. http://mostpopularsports.net/images/misc/ttt10.jpg works http://mostpopularsports.net/images/misc/ttt90.jpg gives Error 301 in the browser. There is a related question with solution posted by OP here Error writing content through Apache. but I cannot understand how to make the fix. Can someome help me with it? I have looked at the headers in Chrome. For the first request, everything is fine. For the second request - the request headers are all garbled. Both images are jpeg (as they are created from imagemagick. But still to be sure I checked): misc/ttt10.jpg: JPEG image data, JFIF standard 1.01 misc/ttt90.jpg: JPEG image data, JFIF standard 1.01 Finally, the way I fixed is, remove the Transfer-Encoding: chunked header from the response. [This header was sent by apache only when the data was large enough]. (I had an internal proxy, so did it in the proxy script - otherwise one may need to do it in apache settings). There were some good answers and I have selected the one that helped me solve the problem best. thanks JP

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  • jquery form validation, and submit-on-change

    - by Bee
    I want to make all my settings forms across my site confirm that changes are saved, kinda like facebook does if you make changes in a form and then try to navigate away without saving. So I'm disabling the submit button on the forms only enabling if the values change. I then prompt the user to hit save before they leave the page in the case that they do have changes pending. var form = $('form.edit'); if(form.length > 0) { var orig_str = form.serialize(); $(':submit',form).attr('disabled','disabled'); form.on('change keyup', function(){ if(form.serialize() == orig_str) { setConfirmUnload(false); $(':submit',form).attr('disabled','disabled'); } else { setConfirmUnload(true); $(':submit',form).removeAttr('disabled') } }); $('input[type=submit]').click(function(){ setConfirmUnload(false); }); } function setConfirmUnload(on) { window.onbeforeunload = (on) ? unloadMessage : null; } function unloadMessage() { return 'If you navigate away from this page without saving your changes, they will be lost.'; } One of these forms needs some additional validation which I do using jQuery.validate library. e.g. if i wanted to ensure the user can't double submit the form on accident by double clicking on submit or somesuch (the actual validation in question is for a credit-card form and not this simple): $('form').validate({ submitHandler: function(form) { $(':submit', form).attr('disabled','disabled'); form.submit(); } }); Unfortunately both bits are trying to bind to submit button and they're interfering with each other such that the submit button remains disabled no matter what I do and it is impossible to submit the form at all. Is there some way to chain the validations together or something? Or some other way to avoid re-writing the validation code to repeat the "did you change anything in the form" business?

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  • The linking is not done (gcc compilation)

    - by Moons
    Hello everyone! So i have this issue : i am declaring some extern global variables in my C program. If I don't use the -c option for gcc, i get undefined references errors. But with that -c option, the linking is not done, which means that i don't have an executable generated. So how do I solve this? Here is my makefile. As I am not good with writing makefiles, I took one from another project then I changed a few things. So maybe I'm missing something here. # Makefile calculPi INCL = -I$(INCL_DIR) DEFS = -D_DEBUG_ CXX_FLAGS =-g -c -lpthread -lm CXX = gcc $(CXX_FLAGS) $(INCL) $(DEFS) LINK_CXX = gcc OBJ = approx.o producteur.o sequentialApproximation.o main.o LINKOBJ = approx.o producteur.o sequentialApproximation.o main.o BIN = calculPi.exe RM = rm -fv all: calculPi.exe clean: ${RM} *\~ \#*\# $(OBJ) clean_all: clean ${RM} $(BIN) cleanall: clean ${RM} $(BIN) $(BIN): $(OBJ) $(CXX) $(LINKOBJ) -o "calculPi.exe" main.o: main.c $(CXX) main.c -o main.o $(CXX_FLAGS) approx.o: approx.c approx.h $(CXX) -c approx.c -o approx.o $(CXX_FLAGS); producteur.o: producteur.c producteur.h $(CXX) -c producteur.c -o producteur.o $(CXX_FLAGS); sequentialApproximation.o : sequentialApproximation.c sequentialApproximation.h $(CXX) -c sequentialApproximation.c -o sequentialApproximation.o $(CXX_FLAGS);

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  • Recursive code Sorting in VB

    - by Peter
    Ages old question: You have 2 hypothetical eggs, and a 100 story building to drop them from. The goal is to have the least number of guaranteed drops that will ensure you can find what floor the eggs break from the fall. You can only break 2 eggs. Using a 14 drop minimum method, I need help writing code that will allow me to calculate the following: Start with first drop attempt on 14th floor. If egg breaks then drop floors 1-13 to find the floor that causes break. ElseIf egg does not break then move up 13 floors to floor number 27 and drop again. If egg breaks then drop floors 15-26 starting on 15 working up to find the floor egg breaks on. ElseIf egg does not break then move up 12 floors to floor number 39 and drop again. etc. etc. The way this increases is as follows 14+13+12+11+10+9+8+7+6+5+4+3+2+1 So always adding to the previous value, by one less. I have never written a sorting algorithm before, and was curious how I might go about setting this up in a much more efficient way than a mile long of if then statements. My original idea was to store values for the floors in an array, and pull from that, using the index to move up or down and subtract or add to the variables. The most elegant solution would be a recursive function that handled this for any selected floor, 1-100, and ran the math, with an output that shows how many drops were needed in order to find that floor. Maximum is always 14, but some can be done in less.

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  • [LaTeX] positions of page numbers, position of chapter headings, chapters AND Table of Contents, Ref

    - by kaikanmonaco
    I am writing my PhD thesis (120+ pages) in latex, the deadline is approaching and I am struggling with layout problems. I am using the documentstyle book. I am posting both problems in this one thread because I am not sure if the solution might be related to both problems or not. Problems are: 1.) The page numbers are mostly located on the top-right of each page (this is correct and where I want them to be). However, only on the first page of chapters and on the first page of what I call "special chapters", the page number is located bottom-centered. With "special chapters" I mean: List of Contents, List of Figures, List of Tables, References, Index. My university will not accept the thesis like this. The page number must ALWAYS be top-right one each page, even if the page is the first page of a chapter or the first page of something like the List of Contents. How can I fix this? 2.) On the first page of chapters and "special chapters" (List of Contents...), the chapter title is located far too low on the page. This is the standard layout of LaTeX with documentstyle book I think. However, the chapter title must start at the very top of the page! I.e. the same height as the normal text on the pages that follow. I mean the chapter title, not the header. I.e., if there is a chapter called "Chapter 1 Dynamics of foobar under mechanical stress" then that text has to start from the top the page, but right now it starts several centimeters below the top. How can I fix this? Have tried all kinds of things to no effect, I'd be very thankful for a solution! Thanks.

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  • Can I write a .NETCF Partial Class to extend System.Windows.Forms.UserControl?

    - by eidylon
    Okay... I'm writing a .NET CF (VBNET 2008 3.5 SP1) application, which has one master form, and it dynamically loads specific UserControls based on menu click, in a sort of framework idea. There are certain methods and properties these controls all need to work within the app. Right now I am doing this as an Interface, but this is aggravating as all get up, because some of the methods are optional, and yet I MUST implement them by the nature of interfaces. I would prefer to use inheritance, so that I can have certain code be inherited with overridability, but if I write a class which inherits System.Windows.Forms.UserControl and then inherit my control from that, it squiggles, and tells me that UserControls MUST inherit directly from System.Windows.Forms.UserControl. (Talk about a design flaw!) So next I thought, well, let me use a partial class to extend System.Windows.Forms.UserControl, but when I do that, even though it all seems to compile fine, none of my new properties/methods show up on my controls. Is there any way I can use partial classes to 'extend' System.Windows.Forms.UserControl? For example, can anyone give me a code sample of a partial class which simply adds a MyCount As Integer readonly property to the System.Windows.Forms.UserControl class? If I can just see how to get this going, I can take it from there and add the rest of my functionality. Thanks in advance! I've been searching google, but can't find anything that seems to work for UserControl extension on .NET CF. And the Interface method is driving me crazy as even a small change means updating ALL the controls whether they need to 'override' the method or not.

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  • how can i make sure only a single record is inserted when multiple apache threads are trying to acce

    - by Ed Gl
    I have a web service (xmlrpc service to be exact) that handles among other things writing data into the database. Here's the scenario: I often receive requests to either update or insert a record. What I would do is this: If the record already exists, append to the record, If not, create a new record The issue is that there are certain times I would get a 'burst' of requests, which spawns several apache threads to handle the request. These 'bursts' would come within less than milliseconds of each other. I now have several threads performing #1 and #2. Often two threads would would 'pass' number #1 and actually create two duplicate records (except for the primary key). I'd like to use some locking mechanism to prevent other threads from accessing the table while the other thread finishes its work. I'm just afraid of using it because if something happens I don't want to leave the table locked. Is there a solid way of handling this? I'm open to using locks if I can do it properly. Thanks,

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  • How do I write escape characters verbatim (without escaping) using StreamWriter?

    - by Joel
    I'm writing a utility that takes in a .resx file and creates a javascript object containing properties for all the name/value pairs in the .resx file. This is all well and good, until one of the values in the .resx is This dealer accepts electronic orders. /r/nClick to order {0} from this dealer. I'm adding the name/value pairs to the js object like this: streamWriter.Write(string.Format("\n{0} : \"{1}\"", kvp.Key, kvp.Value)); When kvp.Value = "This dealer accepts electronic orders./r/nClick to order {0} from this dealer." This causes StreamWriter.Write() to actually place a newline in between 'orders.' and 'Click', which naturally screws up my javascript output. I've tried different things with @ and without using string.Format, but I've had no luck. Any suggestions? Edit: This application is run during build to get some javascript files deployed later, so at no point is it accessible to / run by anyone but the app developers. So while I obviously need a way to escape characters here, XSS as such is not really a concern.

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  • My Rails session is getting reset when I have concurrent requests

    - by alex_c
    I think I might be misunderstanding something about Rails sessions, so please bear with me, I might not be phrasing my question the best way. I'm working on an iPhone app with a Ruby on Rails backend. I have a web view which by default goes to the index action of one controller (and uses sessions), and in the background a bunch of API calls going to a different controller (and which don't need to use sessions). The problem is, the sessions set by my web view seem to be overwitten by the API calls. My staging server is pretty slow, so there's lots of time for the requests to overlap each other - what I see in the logs is basically this: Request A (first controller) starts. Session is empty. Request B (second controller) starts. Session is empty. Request A finishes. Request A has done authentication, and stored the user ID in the session. Session contains user ID. Request B finishes. Session is empty. Request C starts. Session is empty - not what I want. Now, the strange thing is that request B should NOT be writing anything to the session. I do have before and after filters which READ from the session - things like: user = User.find_by_id(session[:id]) or logger.debug session.inspect and if I remove all of those, then everything works as expected - session contents get set by request A, and they're still there when request C starts. So. I think I'm missing something about how sessions work. Why would reading from the session overwrite it? Should I be accessing it some other way? Am I completely on the wrong track and the problem is elsewhere? Thank you for any insights!

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  • How to mock/stub a directory of files and their contents using RSpec?

    - by John Topley
    A while ago I asked "How to test obtaining a list of files within a directory using RSpec?" and although I got a couple of useful answers, I'm still stuck, hence a new question with some more detail about what I'm trying to do. I'm writing my first RubyGem. It has a module that contains a class method that returns an array containing a list of non-hidden files within a specified directory. Like this: files = Foo.bar :directory => './public' The array also contains an element that represents metadata about the files. This is actually a hash of hashes generated from the contents of the files, the idea being that changing even a single file changes the hash. I've written my pending RSpec examples, but I really have no idea how to implement them: it "should compute a hash of the files within the specified directory" it "shouldn't include hidden files or directories within the specified directory" it "should compute a different hash if the content of a file changes" I really don't want to have the tests dependent on real files acting as fixtures. How can I mock or stub the files and their contents? The gem implementation will use Find.find, but as one of the answers to my other question said, I don't need to test the library. I really have no idea how to write these specs, so any help much appreciated!

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  • Indy client receive string

    - by Eszee
    Im writing an Indy chat app, and am wondering if there is a way for the server component to tell the client that there is a string waiting, or even a way for the client to have an "OnExecute" like event. This is what i have now: server: procedure TServer.ServerExecute(AContext: TIdContext); var sResponse: string; I: Integer; list: Tlist; begin List := Server.Contexts.LockList; sResponse:= AContext.Connection.Socket.ReadLn; try for I := 0 to List.Count-1 do begin try TIdContext(List[I]).Connection.IOHandler.WriteLn(sResponse); except end; end; finally Server.Contexts.UnlockList; end; end; Client: procedure TForm1.Button1Click(Sender: TObject); var sMsg : string; begin Client.Socket.WriteLn(edit1.Text); sMsg := Client.Socket.ReadLn; Memo1.Lines.Add(sMsg); end; The problem is when i have 2 or more clients running the messages keep stacking because the button only processes 1 message a time. I'd like a way for the client to wait for messages and when it is triggered it processes those messages, like it does now under the button procedure. I've tried to put the "readln" part under a timer, but that causes some major problems. Im Using Delphi 2010 and Indy 10

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  • Noise with multi-threaded raytracer

    - by herber88
    This is my first multi-threaded implementation, so it's probably a beginners mistake. The threads handle the rendering of every second row of pixels (so all rendering is handled within each thread). The problem persists if the threads render the upper and lower parts of the screen respectively. Both threads read from the same variables, can this cause any problems? From what I've understood only writing can cause concurrency problems... Can calling the same functions cause any concurrency problems? And again, from what I've understood this shouldn't be a problem... The only time both threads write to the same variable is when saving the calculated pixel color. This is stored in an array, but they never write to the same indices in that array. Can this cause a problem? Multi-threaded rendered image (Spam prevention stops me from posting images directly..) Ps. I use the exactly same implementation in both cases, the ONLY difference is a single vs. two threads created for the rendering.

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  • How to implement a grapher in C#

    - by iansinke
    So I'm writing a graphing calculator. So far I have a semi-functional grapher, however, I'm having a hard time getting a good balance between accurate graphs and smooth looking curves. The current implementation (semi-pseudo-code) looks something like this: for (float i = GraphXMin; i <= GraphXMax; i++) { PointF P = new PointF(i, EvaluateFunction(Function, i) ListOfPoints.Add(P) } Graphics.DrawCurve(ListOfPoints) The problem with this is since it only adds a point at every integer value, graphs end up distorted when their turning points don't fall on integers (e.g. sin(x)^2). I tried incrementing i by something smaller (like 0.1), which works, but the graph looks very rough. I am using C# and GDI+. I have SmoothingMethod set to AntiAlias, so that's not the problem, as you can see from the first graph. Is there some sort of issue with drawing curves with a lot of points? Should the points perhaps be positioned exactly on pixels? I'm sure some of you have worked on something very similar before, so any suggestions? While you're at it, do you have any suggestions for graphing functions with asymptotes? e.g. 1/x^2 P.S. I'm not looking for a library that does all this - I want to write it myself.

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  • How can I make VS2010 insert using statements in the order dictated by StyleCop rules.

    - by Hamish Grubijan
    The related default StyleCop rules are: Place using statements inside namespace. Sort using statements alphabetically. But ... System using come first (still trying to figure out if that means just using System; or using System[.*];). So, my use case: I find a bug and decide that I need to at least add an intelligible Assert to make debugging less painful for the next guy. So I start typing Debug.Assert( and intellisense marks it in Red. I hover mouse over Debug and between using System.Diagnostics; and System.Diagnostics.Debug I choose the former. This inserts using System.Diagnostics; after all other using statements. It would be nice if VS2010 did not assist me in writing code that won't build due to warnings as errors. How can I make VS2010 smarter? Is there some sort of setting, or does this require a full-fledged add-in of some sort?

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  • Freeing ImageData when deleting a Canvas

    - by user578770
    I'm writing a XUL application using HTML Canvas to display Bitmap images. I'm generating ImageDatas and imporingt them in a canvas using the putImageData function : for(var pageIndex=0;pageIndex<100;pageIndex++){ this.img = imageDatas[pageIndex]; /* Create the Canvas element */ var imgCanvasTmp = document.createElementNS("http://www.w3.org/1999/xhtml",'html:canvas'); imgCanvasTmp.setAttribute('width', this.img.width); imgCanvasTmp.setAttribute('height', this.img.height); /* Import the image into the Canvas */ imgCanvasTmp.getContext('2d').putImageData(this.img, 0, 0); /* Use the Canvas into another part of the program (Commented out for testing) */ // this.displayCanvas(imgCanvasTmp,pageIndex); } The images are well imported but there seems to be a memory leak due to the putImageData function. When exiting the "for" loop, I would expect the memory allocated for the Canvas to be freed but, by executing the code without executing putImageData, I noticed that my program at the end use 100Mb less (my images are quite big). I came to the conclusion that the putImageData function prevent the garbage collector to free the allocated memory. Do you have any idea how I could force the garbage collector to free the memory? Is there any way to empty the Canvas? I already tried to delete the canvas using the delete operator or to use the clearRect function but it did nothing. I also tried to reuse the same canvas to display the image at each iteration but the amount of memory used did not changed, as if the image where imported without deleting the existing ones...

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  • Deterministic floating point and .NET

    - by code2code
    How can I guarantee that floating point calculations in a .NET application (say in C#) always produce the same bit-exact result? Especially when using different versions of .NET and running on different platforms (x86 vs x86_64). Inaccuracies of floating point operations do not matter. In Java I'd use strictfp. In C/C++ and other low level languages this problem is essentially solved by accessing the FPU / SSE control registers but that's probably not possible in .NET. Even with control of the FPU control register the JIT of .NET will generate different code on different platforms. Something like HotSpot would be even worse in this case... Why do I need it? I'm thinking about writing a real-time strategy (RTS) game which heavily depends on fast floating point math together with a lock stepped simulation. Essentially I will only transmit user input across the network. This also applies to other games which implement replays by storing the user input. Not an option are: decimals (too slow) fixed point values (too slow and cumbersome when using sqrt, sin, cos, tan, atan...) update state across the network like an FPS: Sending position information for hundreds or a few thousand units is not an option Any ideas?

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  • How to limit TCP writes to particular size and then block untlil the data is read

    - by ustulation
    {Qt 4.7.0 , VS 2010} I have a Server written in Qt and a 3rd party client executable. Qt based server uses QTcpServer and QTcpSocket facilities (non-blocking). Going through the articles on TCP I understand the following: the original implementation of TCP mentioned the negotiable window size to be a 16-bit value, thus maximum being 65535 bytes. But implementations often used the RFC window-scale-extension that allows the sliding window size to be scalable by bit-shifting to yield a maximum of 1 gigabyte. This is implementation defined. This could have resulted in majorly different window sizes on receiver and sender end as the server uses Qt facilities without hardcoding any window size limit. Client 1st asks for all information it can based on the previous messages from the server before handling the new (accumulating) incoming messages. So at some point Server receives a lot of messages each asking for data of several MB's. This the server processes and puts it into the sender buffer. Client however is unable to handle the messages at the same pace and it seems that client’s receiver buffer is far smaller (65535 bytes maybe) than sender’s transmit window size. The messages thus get accumulated at sender’s end until the sender’s buffer is full too after which the TCP writes on sender would block. This however does not happen as sender buffer is much larger. Hence this manifests as increase in memory consumption on the sender’s end. To prevent this from happening, I used Qt’s socket’s waitForBytesWritten() with timeout set to -1 for infinite waiting period. This as I see from the behaviour blocks the thread writing TCP data until the data has actually been sensed by the receiver’s window (which will happen when earlier messages have been processed by the client at application level). This has caused memory consumption at Server end to be almost negligible. is there a better alternative to this (in Qt) if i want to restrict the memory consumption at server end to say x MB's? Also please point out if any of my understandings is incorrect.

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