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  • Small openmp programm freezes sometimes (gcc, c, linux)

    - by osgx
    Hello Just write a small omp test, and it does not work correctly all the times: #include <omp.h> int main() { int i,j=0; #pragma omp parallel for(i=0;i<1000;i++) { #pragma omp barrier j+= j^i; } return j; } The usage of j for writing from all threads is incorrect in this example, BUT there must be only nondeterministic value of j I have a freeze. Compiled with gcc-4.3.1 -fopenmp a.c -o gcc -static Run on 4-core x86_Core2 Linux server: $ ./gcc and got freeze (sometimes; like 1 freeze for 4-5 fast runs). Strace: [pid 13118] <... futex resumed> ) = 0 [pid 13118] futex(0x80d3014, FUTEX_WAIT, 2, NULL <unfinished ...> [pid 13120] <... futex resumed> ) = 0 [pid 13119] futex(0x80d3014, FUTEX_WAIT, 2, NULL <unfinished ...> [pid 13120] futex(0x80d3014, FUTEX_WAKE, 1) = 1 [pid 13120] futex(0x80cd798, FUTEX_WAIT, 1, NULL <unfinished ...> [pid 13109] <... futex resumed> ) = 0 [pid 13109] futex(0x80d3014, FUTEX_WAKE, 1) = 1 [pid 13109] futex(0x80d3020, FUTEX_WAIT, 251, NULL <unfinished ...> [pid 13118] <... futex resumed> ) = 0 [pid 13118] futex(0x80d3014, FUTEX_WAKE, 1) = 1 [pid 13119] <... futex resumed> ) = 0 [pid 13118] futex(0x80d3020, FUTEX_WAIT, 251, NULL <unfinished ...> [pid 13119] futex(0x80d3014, FUTEX_WAKE, 1) = 0 [pid 13119] futex(0x80d3020, FUTEX_WAIT, 251, NULL <freeze> Why do I have a freeze (deadlock)?

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  • Why the compiler is not compiling a line in C++ Builder?

    - by MLB
    Hi boys: I was programming an application in C++ Builder 6, and I had encountered this rare problem: void RotateDice() { Graphics::TBitmap *MYbitmap = new Graphics::TBitmap(); Randomize(); int rn = random(6) + 1; switch (rn) { case 1: { //... break; } //... Some cases... } ShowDice(); //it's a function to show the dice delete MYbitmap; //the compiler don't get it!!!! } In the line "ShowDice()", the compiler jumps to the final of the RotateDice() method, it doesn't "see" the line "delete MYbitmap". When I compile the program, every compiled line shows a little blue point in its left side, but that line don't show the blue point... it's like the compiler don't "see" the line of code. What's happening with that???? Note: Some days ago, I was writing a program in Delphi and I was advice of that problematic issue. Some like that happened to me in Delphi 7... So, waht the problem with that? I am so sorry about my English. I am from Cuba.

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  • Cross-Application User Authentication

    - by Chris Lieb
    We have a webapp written in .NET that uses NTLM for SSO. We are writing a new webapp in Java that will tightly integrate with the original application. Unfortunately, Java has no support for performing the server portion of NTLM authentication and the only library that I can find requires too much setup to be allowed by IT. To work around this, I came up with a remote authentication scheme to work across applications and would like your opinions on it. It does not need to be extremely secure, but at the same time not easily be broken. User is authenticated into .NET application using NTLM User clicks link that leaves .NET application .NET application generates random number and stores it in the user table along with the user's full username (domain\username) Insecure token is formed as random number:username Insecure token is run through secure cipher (likely AES-256) using pre-shared key stored within the application to produce a secure token The secure token is passed as part of the query string to the Java application The Java application decrypts the secure key using the same pre-shared key stored within its own code to get the insecure token The random number and username are split apart The username is used to retrieve the user's information from the user table and the stored random number is checked against the one pulled from the insecure token If the numbers match, the username is put into the session for the user and they are now authenticated If the numbers do not match, the user is redirected to the .NET application's home page The random number is removed from the database

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  • Returning JSON from JavaScript to Python

    - by Chris Lacy
    I'm writing a simple App Engine app. I have a simple page that allows a user to move a marker on a Google map instance. Each time the user drops the marker, I want to return the long/lat to my Python app. function initialize() { ... // Init map var marker = new GMarker(center, {draggable: true}); GEvent.addListener(marker, "dragend", function() { // I want to return the marker.x/y to my app when this function is called .. }); } To my (admittedly limited) knowledge, I should be: 1). Returning a JSON structure with my required data in the listener callback above 2). In my webapp.RequestHandler Handler class, trying to retrieve the JSON structure during the post method. I would very much like to pass this JSOn data back to the app without causing a page reload (which is what has happened when I've used various post/form.submit methods so far). Can anyone provide me with some psuedo code or an example on how I might achieve what I'm after? Thanks.

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  • C++ AI Design Question

    - by disney
    Hi, I am currently writing a bot for a MMORPG. Though, currently I am stuck at trying to figure out how to nicely implement this. The design problem is related to casting the character spells in the correct order. Here is a simple example to what I need to archieve. It's not related to casting them, but doing it in the correct order. I would know how simply cast them randomly, by checking which skill has not yet been casted, but in right order as being shown in the GUI, not really. note: the skill amount may differ, it's not always 3, maximum 10 though. Charactername < foobar has 3 skills. Skill 1: Name ( random1 ) cooldown ( 1000 ms ) cast duration ( 500 ms ) Skill 2: Name ( random2 ) cooldown ( 1500 ms ) cast duration ( 700 ms ) Skill 3: Name ( random3 ) cooldown ( 2000 ms ) cast duration ( 900 ms ) I don't really know how I could implement this, if anyone has some thoughts, feel free to share. I do know that most of the people don't like the idea of cheating in games, I don't like it either, nor I am actually playing the game, but its an interesting field for me. Thank you.

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  • How can I identify an element from a list within another list

    - by Alex
    I have been trying to make a block of code that finds the index of the largest bid for each item. Then I was going to use the index as a way to identify the person who paid that much moneys name. However no matter what i try I can't link the person and what they have gained from the auction together. Here is the code I have been writing: It has to be able to work with any information inputted def sealedBids(): n = int(input('\nHow many people are in the group? ')) z = 0 g = [] s = [] b = [] f = [] w = []#goes by number of items q = [] while z < n: b.append([]) z = z + 1 z = 0 while z < n: g.append(input('Enter a bidders name: ')) z = z + 1 z = 0 i = int(input('How many items are being bid on?')) while z < i: s.append(input('Enter the name of an item: ')) w.append(z) z = z + 1 z = 0 for j in range(n):#specifies which persons bids your taking for k in range(i):#specifies which item is being bid on b[j].append(int(input('How much money has {0} bid on the {1}? '.format(g[j], s[k])))) print(' ') for j in range(n):#calculates fair share f.append(sum(b[j])/n) for j in range(i):#identifies which quantity of money was the largest for each item for k in range(n): if w[j] < b[k][j]: w[j] = b[k][j] q.append(k) any advice is much appreciated.

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  • Reason for socket.error

    - by August Flanagan
    Hi, I am a complete newbie when it comes to python, and programming in general. I've been working on a little webapp for the past few weeks trying to improve my coding chops. A few days ago my laptop was stolen so I went out and got a new MacBook Pro. Thank God I had everything under subversion control. The problem is now that I am on my new machine a script that I was running has stopped working and I have no idea why. This is really the only part of what I have been writing that I borrowed heavily for existing scripts. It is from the widely available whois.py script and I have only slightly modified it as follows (see below). It was running fine on my old system (running ubuntu), but now the socket.error is being raised. I'm completely lost on this, and would really appreciate any help. Thanks! def is_available(domainname, whoisserver="whois.verisign-grs.com", cache=0): if whoisserver is None: whoisserver = "whois.networksolutions.com" s = None while s == None: try: s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.setblocking(0) try: s.connect((whoisserver, 43)) except socket.error, (ecode, reason): if ecode in (115, 150): pass else: raise socket.error, (ecode, reason) ret = select.select([s], [s], [], 30) if len(ret[1])== 0 and len(ret[0]) == 0: s.close() raise TimedOut, "on connect " s.setblocking(1) except socket.error, (ecode, reason): print ecode, reason time.sleep(1) s = None s.send("%s \n\n" % domainname) page = "" while 1: data = s.recv(8196) if not data: break page = page + data s.close()

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  • Problem with making a simple JS XmlHttpRequest call

    - by recipriversexclusion
    I have to create a very simple client that makes GET and POST calls to our server and parses the returned XML. I am writing this in JavaScript, problem is I don't know how to program in JS (started to look into this just this morning)! As n initial test, I am trying to ping to the Twitter API, here's the function that gets called when user enters the URL http://api.twitter.com/1/users/lookup.xml and hits the submit button: function doRequest() { var req_url, req_type, body; req_url = document.getElementById('server_url').value; req_type = document.getElementById('request_type').value; alert("Connecting to url: " + req_url + " with HTTP method: " + req_type); req = new XMLHttpRequest(); req.open(req_type, req_url, false, "username", "passwd");// synchronous conn req.onreadystatechange=function() { if (req.readyState == 4) { alert(req.status); } } req.send(null); } When I run this on FF, I get a Access to restricted URI denied" code: "1012 error on Firebug. Stuff I googled suggested that this was a FF-specific problem so I switched to Chrome. Over there, the second alert comes up, but displays 0 as HTTP status code, which I found weird. Can anyone spot what the problem is? People say this stuff is easier to use with JQuery but learning that on top of JS syntax is a bit too much now.

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  • Optimize SQL connection?

    - by user1484035
    I am building a multi-page web project in HTML and Javascript that is constantly reading from AND writing to an SQL database. I can connect to the database and successfully run my project with this type of connection. var connection = new ActiveXObject("ADODB.Connection") ; var connectionstring="Data Source=<server>;Initial Catalog=<catalog>;User ID=<user>; Password=<password>;Provider=SQLOLEDB"; connection.Open(connectionstring); var rs = new ActiveXObject("ADODB.Recordset"); rs.Open("SELECT * FROM table", connection); rs.MoveFirst while(!rs.eof) { document.write(rs.fields(1)); rs.movenext; } rs.close; connection.close; Works great and runs fine. BUT, the first 5 lines (from var connection = to var rs =) causes the whole browser to freeze for a few seconds while it establishes the connection. I need to speed that up since I am constantly connecting to the database throughout my project. Is there a more effective way of connecting to a SQL database? or is my computer just bad and this should run faster?

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  • How can I use TDD to solve a puzzle with an unknown answer?

    - by matthewsteele
    Recently I wrote a Ruby program to determine solutions to a "Scramble Squares" tile puzzle: I used TDD to implement most of it, leading to tests that looked like this: it "has top, bottom, left, right" do c = Cards.new card = c.cards[0] card.top.should == :CT card.bottom.should == :WB card.left.should == :MT card.right.should == :BT end This worked well for the lower-level "helper" methods: identifying the "sides" of a tile, determining if a tile can be validly placed in the grid, etc. But I ran into a problem when coding the actual algorithm to solve the puzzle. Since I didn't know valid possible solutions to the problem, I didn't know how to write a test first. I ended up writing a pretty ugly, untested, algorithm to solve it: def play_game working_states = [] after_1 = step_1 i = 0 after_1.each do |state_1| step_2(state_1).each do |state_2| step_3(state_2).each do |state_3| step_4(state_3).each do |state_4| step_5(state_4).each do |state_5| step_6(state_5).each do |state_6| step_7(state_6).each do |state_7| step_8(state_7).each do |state_8| step_9(state_8).each do |state_9| working_states << state_9[0] end end end end end end end end end So my question is: how do you use TDD to write a method when you don't already know the valid outputs? If you're interested, the code's on GitHub: Tests: https://github.com/mattdsteele/scramblesquares-solver/blob/master/golf-creator-spec.rb Production code: https://github.com/mattdsteele/scramblesquares-solver/blob/master/game.rb

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  • Repeated host lookups failing in urllib2

    - by reve_etrange
    I have code which issues many HTTP GET requests using Python's urllib2, in several threads, writing the responses into files (one per thread). During execution, it looks like many of the host lookups fail (causing a name or service unknown error, see appended error log for an example). Is this due to a flaky DNS service? Is it bad practice to rely on DNS caching, if the host name isn't changing? I.e. should a single lookup's result be passed into the urlopen? Exception in thread Thread-16: Traceback (most recent call last): File "/usr/lib/python2.6/threading.py", line 532, in __bootstrap_inner self.run() File "/home/da/local/bin/ThreadedDownloader.py", line 61, in run page = urllib2.urlopen(url) # get the page File "/usr/lib/python2.6/urllib2.py", line 126, in urlopen return _opener.open(url, data, timeout) File "/usr/lib/python2.6/urllib2.py", line 391, in open response = self._open(req, data) File "/usr/lib/python2.6/urllib2.py", line 409, in _open '_open', req) File "/usr/lib/python2.6/urllib2.py", line 369, in _call_chain result = func(*args) File "/usr/lib/python2.6/urllib2.py", line 1170, in http_open return self.do_open(httplib.HTTPConnection, req) File "/usr/lib/python2.6/urllib2.py", line 1145, in do_open raise URLError(err) URLError: <urlopen error [Errno -2] Name or service not known>

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  • Calculating distance between two X,Y coordinates

    - by Umopepisdn
    I am writing a tool for a game that involves calculating the distance between two coordinates on a spherical plane 500 units across. That is, [0,0] through [499,499] are valid coordinates, and [0,0] and [499,499] are also right next to each other. Currently, in my application, I am comparing the distance between a city with an [X,Y] location respective to the user's own [X,Y] location, which they have configured in advance. To do this, I found this algorithm, which kind of works: Math.sqrt ( dx * dx + dy * dy ); Because sorting a paged list by distance is a useful thing to be able to do, I implemented this algorithm in a MySQL query and have made it available to my application using the following part of my SELECT statement: SQRT( POW( ( ".strval($sourceX)." - cityX ) , 2 ) + POW( ( ".strval($sourceY)." - cityY ) , 2 ) ) AS distance This works fine for many calculations, but does not take into account the fact that [0,0] and [499,499] are kitty-corner to one another. Is there any way I can tweak this algorithm to generate an accurate distance, given that 0 and 499 are adjacent? Thanks, -Umo

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  • GADTs and Scrap your Boilerplate

    - by finnsson
    I'm writing a XML (de)serializer using Text.XML.Light and Scrap your Boilerplate (at http://github.com/finnsson/Text.XML.Generic) and so far I got working code for "normal" ADTs but I'm stuck at deserializing GADTs. I got the GADT data DataBox where DataBox :: (Show d, Eq d, Data d) => d -> DataBox and I'm trying to get this to compile instance Data DataBox where gfoldl k z (DataBox d) = z DataBox `k` d gunfold k z c = k (z DataBox) -- not OK toConstr (DataBox d) = toConstr d dataTypeOf (DataBox d) = dataTypeOf d but I can't figure out how to implement gunfold for DataBox. The error message is Text/XML/Generic.hs:274:23: Ambiguous type variable `b' in the constraints: `Eq b' arising from a use of `DataBox' at Text/XML/Generic.hs:274:23-29 `Show b' arising from a use of `DataBox' at Text/XML/Generic.hs:274:23-29 `Data b' arising from a use of `k' at Text/XML/Generic.hs:274:18-30 Probable fix: add a type signature that fixes these type variable(s) It's complaining about not being able to figure out the data type of b. I'm also trying to implement dataCast1 and dataCast2 but I think I can live without them (i.e. an incorrect implementation). I guess my questions are: Is it possible to combine GADTs with Scrap your Boilerplate? If so: how do you implement gunfold for a GADT?

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  • c++ overloading delete, retrieve size

    - by user300713
    Hi, I am currently writing a small custom memory Allocator in c++, and want to use it together with operator overloading of new/delete. Anyways, my memory Allocator basicall checks if the requested memory is over a certain threshold, and if so uses malloc to allocate the requested memory chunk. Otherwise the memory will be provided by some fixedPool allocators. that generally works, but for my deallocation function looks like this: void MemoryManager::deallocate(void * _ptr, size_t _size){ if(_size heapThreshold) deallocHeap(_ptr); else deallocFixedPool(_ptr, _size); } so I need to provide the size of the chunk pointed to, to deallocate from the right place. No the problem is that the delete keyword does not provide any hint on the size of the deleted chunk, so I would need something like this: void operator delete(void * _ptr, size_t _size){ MemoryManager::deallocate(_ptr, _size); } But as far as I can see, there is no way to determine the size inside the delete operator.- If I want to keep things the way it is right now, would I have to save the size of the memory chunks myself? Any ideas on how to solve this are welcome! Thanks!

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  • How to implement a grapher in C#

    - by iansinke
    So I'm writing a graphing calculator. So far I have a semi-functional grapher, however, I'm having a hard time getting a good balance between accurate graphs and smooth looking curves. The current implementation (semi-pseudo-code) looks something like this: for (float i = GraphXMin; i <= GraphXMax; i++) { PointF P = new PointF(i, EvaluateFunction(Function, i) ListOfPoints.Add(P) } Graphics.DrawCurve(ListOfPoints) The problem with this is since it only adds a point at every integer value, graphs end up distorted when their turning points don't fall on integers (e.g. sin(x)^2). I tried incrementing i by something smaller (like 0.1), which works, but the graph looks very rough. I am using C# and GDI+. I have SmoothingMethod set to AntiAlias, so that's not the problem, as you can see from the first graph. Is there some sort of issue with drawing curves with a lot of points? Should the points perhaps be positioned exactly on pixels? I'm sure some of you have worked on something very similar before, so any suggestions? While you're at it, do you have any suggestions for graphing functions with asymptotes? e.g. 1/x^2 P.S. I'm not looking for a library that does all this - I want to write it myself.

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  • Merge n files using a C program

    - by Amal
    I am writing a download Accelerator. So I download a file from the webserver into n parts. Now I want to merge the files into 1 single file. So I use the following code. And the file names are in the correct order. But the output file I am getting is different from the original download file. Can you tell me where could the error be ?C int cbd_merge_files(const char** filenames, int n, const char* final_filename) { FILE* fp = fopen(final_filename, "wb"); if (fp == NULL) return 1; char buffer[4097]; for (int i = 0; i < n; ++i) { const char* fname = filenames[i]; FILE* fp_read = fopen(fname, "rb"); if (fp_read == NULL) return 1; int n; while ((n = fread(buffer, sizeof(char), 4096, fp_read))) { int k = fwrite(buffer, sizeof(char), n, fp); if (!k) return 1; } fclose(fp_read); } fclose(fp); return 0; }

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  • C#/.NET: FInd out whether a server exists, Query DNS for SVC records.

    - by TomTom
    Writing a cleint/Server tool I am tasked trying to find a server to connect to. I would love to make things as easy as possible for the user. As such, my idea is to: CHeck whether specific servers (coded by name) exist (like "mail.xxx" for a mail server, for example - my exampüle is not a mail server;) Query otherwise for DNS SVC records, allowing the admin to configure a server location for a specific serivce (that the client connects to). The result is that the user may have to enter only a domain name, possibly even not even that (using the registered standard domain of the computer in a LAN environment). Anyone ideas how: To find out whether a server exists and answers (i.e. is online) in the fastest way? TCP can take a long time if the server is not there. A UDP style ping sounds like a good idea to me. PING itself may be unavailable. Anyonw knows how to ask from withint .NET best for a SVC record in a specific (the default) domain?

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  • Cost of logic in a query

    - by FrustratedWithFormsDesigner
    I have a query that looks something like this: select xmlelement("rootNode", (case when XH.ID is not null then xmlelement("xhID", XH.ID) else xmlelement("xhID", xmlattributes('true' AS "xsi:nil"), XH.ID) end), (case when XH.SER_NUM is not null then xmlelement("serialNumber", XH.SER_NUM) else xmlelement("serialNumber", xmlattributes('true' AS "xsi:nil"), XH.SER_NUM) end), /*repeat this pattern for many more columns from the same table...*/ FROM XH WHERE XH.ID = 'SOMETHINGOROTHER' It's ugly and I don't like it, and it is also the slowest executing query (there are others of similar form, but much smaller and they aren't causing any major problems - yet). Maintenance is relatively easy as this is mostly a generated query, but my concern now is for performance. I am wondering how much of an overhead there is for all of these case expressions. To see if there was any difference, I wrote another version of this query as: select xmlelement("rootNode", xmlforest(XH.ID, XH.SER_NUM,... (I know that this query does not produce exactly the same, thing, my plan was to move the logic to PL/SQL or XSL) I tried to get execution plans for both versions, but they are the same. I'm guessing that the logic does not get factored into the execution plan. My gut tells me the second version should execute faster, but I'd like some way to prove that (other than writing a PL/SQL test function with timing statements before and after the query and running that code over and over again to get a test sample). Is it possible to get a good idea of how much the case-when will cost? Also, I could write the case-when using the decode function instead. Would that perform better (than case-statements)?

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  • Freetype2 (error-)return value documentation

    - by Awaki
    In short, I'm looking for documentation that would limit the error situations to check for after a Freetype library function failed, much like the OpenGL and Win32 APIs document the error codes generated by their respective functions. I can't seem to find such documentation though, so I was wondering how to best handle translation of Freetype errors to typed exceptions. Background: I am currently in the process of implementing font-rendering capability (using Freetype) for my GUI framework, which makes strong use of typed exceptions to indicate error situations. However, the Freetype docs seem to completely omit what errors can be expected from what functions. That, if such documentation does indeed not exist, would basically leave me with two options: either guessing which errors make sense for a certain Freetype function (obviously prone to mistakes on my part), or considering every error code for translation into appropriate exceptions (less verbose since I would have to write the translation only once). Performance isn't really critical in the code that calls the Freetype library, so even the latter option would probably be acceptable, but surely there must be some kind of documentation on which library calls may return what Freetype error? Is there any such documentation which I just somehow managed to not find? Should I go the route of generically expecting every error code for translation? Or are there other ways to approach this problem? By the way, I wanted to avoid introducing some kind of generic FreetypeException (containing a description of the Freetype error) since I intended to completely hide what libraries I'm using (not from a legal point-of-view, mind you), but I guess I can be convinced to do this anyway if the consensus is that it would be the best option. I don't think it matters for this question, but I'm writing in C++.

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  • How to filter and intercept Linux packets by using net_dev_add() API?

    - by Khajavi
    I'm writing ethernet network driver for linux. I want to receive packets, edit and resend them. I know how to edit the packet in packet_interceptor function, but how can I drop incoming packets in this function?? #include <linux/netdevice.h> #include <linux/skbuff.h> #include <linux/ip.h> #include <net/sock.h> struct packet_type my_proto; int packet_interceptor(struct sk_buff *skb, struct net_device *dev, struct packet_type *pt, struct net_device *orig_dev) { // I dont want certain packets go to upper in net_devices for further processing. // How can I drop sk_buff here?! return 0; } static int hello_init( void ) { printk(KERN_INFO "Hello, world!\n"); my_proto.type = htons(ETH_P_ALL); my_proto.dev = NULL; my_proto.func = packet_interceptor; dev_add_pack(&my_proto); return 0; } static void hello_exit(void) { dev_remove_pack(&my_proto); printk(KERN_INFO "Bye, world\n"); } module_init(hello_init); module_exit(hello_exit);

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  • SQL developer here -- Nesting with select * finicky in Oracle 10g?

    - by John Sullivan
    I am writing a simple diagnostic query I will execute in my Oracle 10g scratchpad. I am trying to do this as part of a step to build the query. In the SQL Scratchpad for Oracle 10g Enterprise Manager Console, this statement runs fine. SELECT * FROM v$session sess, v$sql sql WHERE sql.sql_id(+) = sess.sql_id and sql.sql_text <> ' ' If I try to wrap that up in Select * from () tb2 I get an error, "ORA-00918: Column Ambiguously Defined". I didn't think that could ever happen with this kind of statement so I am a bit confused. select * from (SELECT * FROM v$session sess, v$sql sql WHERE sql.sql_id(+) = sess.sql_id and sql.sql_text <> ' ') tb2 You should always be able to select * from the result set of another select * statement using this structure as far as I'm aware... right? Is Oracle/10g/the scratchpad trying to force me to accept a certain syntactic structure to prevent excessive nesting? Is this a bug in scratchpad or something about how oracle works?

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  • How to backup using backup API's in c++

    - by user1603185
    I am writing an application that used to backup some specified file, therefore using the backup API calls i.e CreateFile BackupRead and WriteFile API's. getting errors Access violation reading location. I have attached code below. #include <windows.h> int main() { HANDLE hInput, hOutput; //m_filename is a variable holding the file path to read from hInput = CreateFile(L"C:\\Key.txt", GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, NULL); //strLocation contains the path of the file I want to create. hOutput= CreateFile(L"C:\\tmp\\", GENERIC_WRITE, NULL, NULL, CREATE_ALWAYS, NULL, NULL); DWORD dwBytesToRead = 1024 * 1024 * 10; BYTE *buffer; buffer = new BYTE[dwBytesToRead]; BOOL bReadSuccess = false,bWriteSuccess = false; DWORD dwBytesRead,dwBytesWritten; LPVOID lpContext; //Now comes the important bit: do { bReadSuccess = BackupRead(hInput, buffer, sizeof(BYTE) *dwBytesToRead, &dwBytesRead, false, true, &lpContext); bWriteSuccess= WriteFile(hOutput, buffer, sizeof(BYTE) *dwBytesRead, &dwBytesWritten, NULL); }while(dwBytesRead == dwBytesToRead); return 0; } Any one suggest me how to use these API's? Thanks.

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  • Android: Having trouble getting html from webpage

    - by Kyle
    Hi, I'm writing an android application that is supposed to get the html from a php page and use the parsed data from thepage. I've searched for this issue on here, and ended up using some code from an example another poster put up. Here is my code so far: HttpClient client = new DefaultHttpClient(); HttpGet request = new HttpGet(url); try { Log.d("first","first"); HttpResponse response = client.execute(request); String html = ""; Log.d("second","second"); InputStream in = response.getEntity().getContent(); Log.d("third","third"); BufferedReader reader = new BufferedReader(new InputStreamReader(in)); Log.d("fourth","fourth"); StringBuilder str = new StringBuilder(); String line = null; Log.d("fifth","fifth"); while((line = reader.readLine()) != null) { Log.d("request line",line); } in.close(); } catch (ClientProtocolException e) { } catch (IOException e) { // TODO Auto-generated catch block Log.d("error", "error"); } Log.d("end","end"); } Like I said before, the url is a php page. Whenever I run this code, it prints out the first first message, but then prints out the error error message and then finally the end end message. I've tried modifying the headers, but I've had no luck with it. Any help would be greatly appreciated as I don't know what I'm doing wrong. Thanks!

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  • Freeing ImageData when deleting a Canvas

    - by user578770
    I'm writing a XUL application using HTML Canvas to display Bitmap images. I'm generating ImageDatas and imporingt them in a canvas using the putImageData function : for(var pageIndex=0;pageIndex<100;pageIndex++){ this.img = imageDatas[pageIndex]; /* Create the Canvas element */ var imgCanvasTmp = document.createElementNS("http://www.w3.org/1999/xhtml",'html:canvas'); imgCanvasTmp.setAttribute('width', this.img.width); imgCanvasTmp.setAttribute('height', this.img.height); /* Import the image into the Canvas */ imgCanvasTmp.getContext('2d').putImageData(this.img, 0, 0); /* Use the Canvas into another part of the program (Commented out for testing) */ // this.displayCanvas(imgCanvasTmp,pageIndex); } The images are well imported but there seems to be a memory leak due to the putImageData function. When exiting the "for" loop, I would expect the memory allocated for the Canvas to be freed but, by executing the code without executing putImageData, I noticed that my program at the end use 100Mb less (my images are quite big). I came to the conclusion that the putImageData function prevent the garbage collector to free the allocated memory. Do you have any idea how I could force the garbage collector to free the memory? Is there any way to empty the Canvas? I already tried to delete the canvas using the delete operator or to use the clearRect function but it did nothing. I also tried to reuse the same canvas to display the image at each iteration but the amount of memory used did not changed, as if the image where imported without deleting the existing ones...

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  • Perl TCP Server handling multiple Client connections

    - by Matt
    I'll preface this by saying I have minimal experience with both Perl and Socket programming, so I appreciate any help I can get. I have a TCP Server which needs to handle multiple Client connections simultaneously and be able to receive data from any one of the Clients at any time and also be able to send data back to the Clients based on information it's received. For example, Client1 and Client2 connect to my Server. Client2 sends "Ready", the server interprets that and sends "Go" to Client1. The following is what I have written so far: my $sock = new IO::Socket::INET { LocalHost => $host, // defined earlier in code LocalPort => $port, // defined earlier in code Proto => 'tcp', Listen => SOMAXCONN, Reuse => 1, }; die "Could not create socket $!\n" unless $sock; while ( my ($new_sock,$c_addr) = $sock->accept() ) { my ($client_port, $c_ip) = sockaddr_in($c_addr); my $client_ipnum = inet_ntoa($c_ip); my $client_host = ""; my @threads; print "got a connection from $client_host", "[$client_ipnum]\n"; my $command; my $data; while ($data = <$new_sock>) { push @threads, async \&Execute, $data; } } sub Execute { my ($command) = @_; // if($command) = "test" { // send "go" to socket1 print "Executing command: $command\n"; system($command); } I know both of my while loops will be blocking and I need a way to implement my accept command as a thread, but I'm not sure the proper way of writing it.

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