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  • Get content length from UIWebView

    - by g0ld2k
    I am looking to find out if a web page has changed, I was going to use the content length of the web page but have not seen a way to do so. Any ideas? Or can anyone think of another way to check periodically if a web page has changed? Any ideas are appreciated. Thanks, Chris

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  • I want to get the value from one class (SearchTableViewController.m) to another class (HistoryTableV

    - by ahmet732
    #import <UIKit/UIKit.h> @class SearchDetailViewController; @interface SearchTableViewController : UITableViewController <UISearchBarDelegate, UITableViewDelegate, UITableViewDataSource>{ IBOutlet UITableView *myTableView; NSMutableArray *tableData;//will be storing data that will be displayed in table. //Search array den buna aktarma yapcaz ilerde görceksin. NSMutableArray *searchedData;//will be storing data matching with the search string UISearchBar *sBar;//search bar NSMutableArray *searchArray; // It holds the medicines that are shown in tableview SearchDetailViewController * searchDetailViewController; NSMutableArray *deneme; } @property(nonatomic,retain)UISearchBar *sBar; @property(nonatomic,retain)IBOutlet UITableView *myTableView; @property(nonatomic,retain)NSMutableArray *tableData; @property(nonatomic,retain)NSMutableArray *searchedData; @property (nonatomic, retain) NSMutableArray *searchArray; @property (nonatomic, retain) SearchDetailViewController *searchDetailViewController; @property (nonatomic, copy) NSMutableArray *deneme; @end SearchTableViewController.m - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; **deneme= [[NSMutableArray alloc]init]; deneme=[tableData objectAtIndex:indexPath.row];** ****NSLog(@"my row = %@", deneme);**// I holded one of the selected cells here** HistoryTableViewController.m - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; **SearchTableViewController *obj= [[SearchTableViewController alloc]init];** **NSLog(@"my 2nd row= %@", [obj deneme]); //it prints nil** } My project is TabBar. There are two buttons on it- Search and History. I want to display selected items in a table in History tab. But i can not bring the selected item from SearchTableViewController.m to the class (HistoryTableViewController.m) The problem is : I can hold one of the selected items in an array (named deneme)from table in SearchTableViewController.m but i can not take it to HistoryTableViewController.m. It prints nil in console screen.... If I can make it visible in History class, I display those selected items on table. Please help me !!!

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  • Generating authentication header from azure table through objective-c

    - by user923370
    I'm fetching data from iCloud and for that I need to generate a header (azure table storage). I used the code below for that and it is generating the headers. But when I use these headers in my project it is showing "make sure that the value of authorization header is formed correctly including the signature." I googled a lot and tried many codes but in vain. Can anyone kindly please help me with where I'm going wrong in this code. -(id)generat{ NSString *messageToSign = [NSString stringWithFormat:@"%@/%@/%@", dateString,AZURE_ACCOUNT_NAME, tableName]; NSString *key = @"asasasasasasasasasasasasasasasasasasasasas=="; const char *cKey = [key cStringUsingEncoding:NSUTF8StringEncoding]; const char *cData = [messageToSign cStringUsingEncoding:NSUTF8StringEncoding]; unsigned char cHMAC[CC_SHA256_DIGEST_LENGTH]; CCHmac(kCCHmacAlgSHA256, cKey, strlen(cKey), cData, strlen(cData), cHMAC); NSData *HMAC = [[NSData alloc] initWithBytes:cHMAC length:sizeof(cHMAC)]; NSString *hash = [Base64 encode:HMAC]; NSLog(@"Encoded hash: %@", hash); NSURL *url=[NSURL URLWithString: @"http://my url"]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:url]; [request addValue:[NSString stringWithFormat:@"SharedKeyLite %@:%@",AZURE_ACCOUNT_NAME, hash] forHTTPHeaderField:@"Authorization"]; [request addValue:dateString forHTTPHeaderField:@"x-ms-date"]; [request addValue:@"application/atom+xml, application/xml"forHTTPHeaderField:@"Accept"]; [request addValue:@"UTF-8" forHTTPHeaderField:@"Accept-Charset"]; NSLog(@"Headers: %@", [request allHTTPHeaderFields]); NSLog(@"URL: %@", [[request URL] absoluteString]); return request; } -(NSString*)rfc1123String:(NSDate *)date { static NSDateFormatter *df = nil; if(df == nil) { df = [[NSDateFormatter alloc] init]; df.locale = [[[NSLocale alloc] initWithLocaleIdentifier:@"en_US"] autorelease]; df.timeZone = [NSTimeZone timeZoneWithAbbreviation:@"GMT"]; df.dateFormat = @"EEE',' dd MMM yyyy HH':'mm':'ss 'GMT'"; } return [df stringFromDate:date]; }

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  • Code is exectuting but the view is not loading when called form a function?

    - by wolverine
    I have a viewBased application with the viewController class mainView. In it I am loading various views(different nibs) depending upon certain actions that I do. I have added a popoverController with a barbutton in the mainView. Its intialized with a tableviewController class named popClass. When I select certain row in the popover, I want the view in my mainView to load someother view(as I do when i do certain actions). For that I have written a function in mainView Controller class and is calling it from the popOver class. Function and the lines of code are executing but nothing is happening. Even the log lines are printed but no action takes place. What is the problem? OR is there anyother way to make the view change in mainView by using the popover?

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  • How to pass a touch event to other views?

    - by Eugene
    +-----------------------+ +--------------------+ | A | | A | | +-------------------+ | | +----------------+ | | |B | | | | C | | | | | | | | | | | +-------------------+ | | +----------------+ | +-----------------------+ +--------------------+ I have a view hierarchy as above. (Each of B and C takes up whole space of A, Each of them are screen size. B is added first and C is added next) For a reason, C is getting a touch event for scroll effect (B is cocos2d-x layer and C(scroll view) sets the B's position when scrollViewDidScroll http://getsetgames.com/2009/08/21/cocos2d-and-uiscrollview/ ) And I want to pass touch event to B or it's subviews when it's not scrolling. How can I pass the touch event to B here?

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  • UITextView cut problem !

    - by Mc.Lover
    Hi , i have problem with cut some text from UITextView , i idon't understand how can implement Cut , for example copy or paste it's like this : -(IBAction)copy { NSString *copyString = [[NSString alloc] initWithFormat:@"%@",[textPad text]]; UIPasteboard *pb = [UIPasteboard generalPasteboard]; [pb setString:copyString]; } -(IBAction)paste { UIPasteboard *pb = [UIPasteboard generalPasteboard]; textPad.text = [pb string]; } but about cut ! thank you ,

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  • iOS Core Data migration: moving something from an entity into a file

    - by Tim Sullivan
    I have a scenario where I'm moving the contents of a blob stored in a core data entity into a file. I need a way to export that data during a migration, where I know the entity that's being converted and save the blob to a file, writing the location of that file into the converted entity's appropriate attribute. I can't seem to find a way to do this. The docs regarding the Three Stage Migration seem to indicate what can be done, but I'm not sure where to define things, or what exactly to define.

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  • UIViewController is popped from view stack and NSURLConnection crashes the application

    - by rickharrison
    I am pushing a UIViewController onto a UINavigationController. This view controller immediately starts a download of an xml feed and then parses it. However, if you hit the back button before it is done downloading, and crashes with EXC_BAD_ACCESS. The line that is crashing it is in parserDidEndDocument and is this line: if (self.delegate && [self.delegate conformsToProtocol:@protocol(ModelDelegate)]) [self.delegate modelDidFinishParsing:self]; I assume it is crashing because it is trying to access self.delegate which is not assigned anymore. How do I get around this? Also, I would release the model object in the modelDidFinishParsing method. How would I release this model if it never reaches this method.

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  • Releasing Autoreleasepool crashes on iOS 4.0 (and only on 4.0)

    - by samsam
    Hi there. I'm wondering what could cause this. I have several methods in my code that i call using performSelectorInBackground. Within each of these methods i have an Autoreleasepool that is being alloced/initialized at the beginning and released at the end of the method. this perfectly works on iOS 3.1.3 / 3.2 / 4.2 / 4.2.1 but it fataly crashes on iOS 4.0 with a EXC_BAD_ACCESS Exception that happens after calling [myPool release]. After I noticed this strange behaviour I was thinking about rewriting portions of my code and to make my app "less parallel" in case that the client os is 4.0. After I did that, the next point where the app crashed was within the ReachabilityCallback-Method from Apples Reachability "Framework". well, now I'm not quite sure what to do. The things i do within my threaded methods is pretty simple xml parsing (no cocoa calls or stuff that would affect the UI). After each method finishes it posts a notification which the coordinating-thread listens to and once all the parallelized methods have finished, the coordinating thread calls viewcontrollers etc... I have absolutely no clue what could cause this weird behaviour. Especially because Apples Code fails as well. any help is greatly appreciated! thanks, sam

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  • how to set objectForKey to UISwitch to access switch for save selected option

    - by Rkm
    SystemUIViewcontroller has button event. Tap on Button fire InfoTableviewController. InfoTableview has UISwitch. How to set objectForKey to Info to access UIswitch ViewDidload of System... - (void)viewDidLoad { [super viewDidLoad]; self.Infoarray = [NSMutableArray array]; Info *info = [[Info alloc]initWithNibName:@"Info" bundle:nil]; [self.Infoarray addObject:[NSDictionary dictionaryWithObjectsAndKeys:info, @"viewController", nil]]; } SystemUIviewcontroller button event... -(IBAction) Info_Button_Clicked:(id) sender { Info *info = [[Info alloc]initWithNibName:@"Info" bundle:[NSBundle mainBundle]]; [self.navigationController pushViewController:info animated:YES]; [info release]; } Here for Info TableviewController... - (void)viewDidLoad { [super viewDidLoad]; self.Soundarray = [NSArray arrayWithObjects: [NSDictionary dictionaryWithObjectsAndKeys: @"Sounds", @"labelKey", self.SoundsswitchCtl, @"viewKey", nil],nil]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = nil; if ([indexPath section] == 0) { static NSString *kDisplayCell_ID = @"DisplayCellID"; cell = [self.tableView dequeueReusableCellWithIdentifier: kDisplayCell_ID]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier: kDisplayCell_ID] autorelease]; cell.selectionStyle = UITableViewCellSelectionStyleNone; } else { // the cell is being recycled, remove old embedded controls UIView *viewToRemove = nil; viewToRemove = [cell.contentView viewWithTag:1]; if (viewToRemove) [viewToRemove removeFromSuperview]; } cell.textLabel.text = [[self.Soundarray objectAtIndex: indexPath.row] valueForKey:@"labelKey"]; UIControl *control = [[self.Soundarray objectAtIndex: indexPath.row] valueForKey:@"viewKey"]; [cell.contentView addSubview:control]; return cell; } } - (UISwitch *)SoundsswitchCtl { if (SoundsswitchCtl == nil) { CGRect frame = CGRectMake(198.0, 12.0, 94.0, 27.0); SoundsswitchCtl = [[UISwitch alloc] initWithFrame:frame]; [SoundsswitchCtl addTarget:self action:@selector(switch_Sounds:) forControlEvents:UIControlEventValueChanged]; // in case the parent view draws with a custom color or gradient, use a transparent color SoundsswitchCtl.backgroundColor = [UIColor clearColor]; [SoundsswitchCtl setAccessibilityLabel:NSLocalizedString(@"StandardSwitch", @"")]; SoundsswitchCtl.tag = 1; // tag this view for later so we can remove it from recycled table cells } return SoundsswitchCtl; }

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  • i have project code in cocos and cocos2d and have problem in orientation

    - by Sukhi
    i have project code in cocos and cocos2d and have problem in orientation . my game is in landscape mode part of its code in cocos2d and another one is in cocos . cocos2d views orientations is working fine . i put this code in appdelegate.m file -(void)orientationChanged:(NSNotification *)notification { UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation]; if( orientation == UIInterfaceOrientationLandscapeLeft) { [[CCDirector sharedDirector] setDeviceOrientation: kCCDeviceOrientationLandscapeRight]; } else if( orientation == UIInterfaceOrientationLandscapeRight) { [[CCDirector sharedDirector] setDeviceOrientation: kCCDeviceOrientationLandscapeLeft]; } } but when i go to cocos code its view look good but as soon as i change the rotation LandscapeRight to LandscapeLeft my views goes in potrate mode i wrote following code in UIViewController (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Overriden to allow any orientation. BOOL orienationStatus=FALSE; if (interfaceOrientation ==UIInterfaceOrientationLandscapeLeft || interfaceOrientation==UIInterfaceOrientationLandscapeRight) { orienationStatus=TRUE; } return orienationStatus; } whats wrong in that i don't know .... help will be appreciated .....

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  • IOS : BAD ACCESS when trying to add a new Entity object

    - by Maverick447
    So i'm using coredata to model my relationships . This is the model in brief Type A can have one or more types of type B Type B has a inverse relationship of being associated with one of type A Type B can have one or more types of type C Type C has a inverse relationship of being associated with one of type B From a UI standpoint , I have a Navigation controller with controllers that successively sets up the first A object (VC-1) , then another viewcontroller (VC-2) creates a B object ( I pass in the A object to this controller) and the B object is added to the A object . Similarly the same thing happens with B and C . The third Viewcontroller (VC3) first creates a C object and assigns it to the passed B Object . Also between these viewcontrollers the managedObjectCOntext is also passed . SO my use case is such that while viewcontroller (VC-3) is the top controller a button action will keep creating multiple objects of type C and add them to the same type B object that was passed . Also as part of this function I save the managedObject context after saving each type C . e.g. code in viewcontroller 3 - (void) SaveNewTypeC { TypeC *newtypeC = (Question*)[NSEntityDescription insertNewObjectForEntityForName:@"TypeC" inManagedObjectContext:managedObjectContext]; [newtypeC setProp1:] ; [newtypeC setProp2:] .. .. **[typeBObject addTypeCInTypeBObject:newtypeC];** [section setTotalCObjectCount:[ NSNumber numberWithInt:typeCIndex++]]; NSError *error = nil; if (![managedObjectContext save:&error]) { // Handle error NSLog(@"Unresolved error %@, %@, %@", error, [error userInfo],[error localizedDescription]); exit(-1); // Fail } [newtypeC release]; } - (IBAction)selectedNewButton:(id)sender { [self SaveNewTypeC]; [self startRepeatingTimer]; } The BAD ACCESS seems to appear when the bold line above executes Relating to some HashValue . Any clues on resolving this would be helpful .

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  • Best practice to pass a value from pop up control on iPad.

    - by Tattat
    It is an iPad app based on SDK 3.2. I have a MainUIView, that is subclass from UIView, it have a UIButton and a UILabel. When user press the UIButton, the pop up control will be appeared with a table view. When the user select a cell from the table view, the UILabel changes content base on the user click, and the pop up table view will disappear. The question is, how can I pass the "selected cell" to the UILabel. I am thinking making a "middle man" object. When the user click the UIButton, and the "middle man" will pass to the table. When the cell is selected, the "middle man" will store the idx, and call the UILabel change content from the value of "middle man". But I think it is pretty complex to implement, is there any easier way to implement it? thz u.

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  • Dynamically creating subviews of similar type

    - by Akki
    My code for above view is: -(void)viewWillAppear:(BOOL)animated{ float yh = 0; while (yh<200) { //UIView CGRect myFrame = CGRectMake(0, yh, 320, 30); UIView *myFirstView = [[UIView alloc] initWithFrame:myFrame]; myFirstView.backgroundColor = [UIColor orangeColor]; //IUILabel in UIView CGRect mylblFrame = CGRectMake(5, yh, 60, 15); UILabel *lblsize = [[UILabel alloc] initWithFrame:mylblFrame]; lblsize.text = @"Hello"; [myFirstView addSubview:lblsize]; CGRect mylbl_hi = CGRectMake(80, yh, 60, 15); UILabel *lbl_hi = [[UILabel alloc] initWithFrame:mylbl_hi]; lbl_hi.text = @"Hii"; [myFirstView addSubview:lbl_hi]; [self.view addSubview:myFirstView]; [lbl_hi release]; [lblsize release]; [myFirstView release]; yh=yh+40; } [super viewWillAppear:YES]; } I can't understand reason of it being like this...i wanted labels to be attached with my subviews of orange color...this may be odd day for me to understand what's wrong with my code...if any of you can tell me where i ma doing wrong would be great to me. This is my first time creating view programmatically..so please excuse me if all this is silly question

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  • how to add Done Button to dismiss the Number Pad

    - by mac
    I followed the tutorial http://www.neoos.ch/news/46-development/54-uikeyboardtypenumberpad-and-the-missing-return-key to dismiss the number pad, this tutorial add the button as sub view to the number pad, my problem is, in the same view i am using the text field to enter text also,so, how to differentiate the number field, and text field. so that i can hide the button view accordingly. thanks in advance.

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  • Altering ManagedObjects In NSArray

    - by Garry
    I have an entity called 'Job' with two boolean attributes named 'completed' and 'logged'. I am trying to retrieve all completed jobs that have not been logged at app start-up and change them to logged. I'm able to get all the completed but unlogged jobs with this fetchRequest: NSPredicate *predicate = [NSPredicate predicateWithFormat:@"(completed == %@ && logged == %@)", [NSNumber numberWithBool:YES], [NSNumber numberWithBool:NO]]; I'm then assigning this predicate to a fetchRequest and calling the [managedObjectContext executeFetchRequest:fetchRequest] method to get an array of all Job entities that meet this criteria. This seems to work fine and is returning the correct number of jobs. What I've been trying to do is loop through the NSArray returned, set the logged attribute to YES and then save. This seems to complete and doesn't return any errors but the changes are not persisted when the application quits. Where am I going wrong? [fetchRequest setPredicate:predicate]; NSError error; NSArray jobsToLog = [managedObjectContext executeFetchRequest:fetchRequest error:&error]; if ([jobsToLog count] > 0) { for (int i = 0; i < [jobsToLog count] - 1; i++) { [[jobsToLog objectAtIndex:i] setLogged:[NSNumber numberWithBool:YES]]; // Commit the changes made to disk error = nil; if (![managedObjectContext save:&error]) { // An error occurred } } } Thanks in anticipation,

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  • Tableview with sections managed by fetched results controller

    - by Matthes
    Hi, I'm quite new to CoreData and need help with one issue. I have tableview which simply lists cities stored in SQLite db. City is defined by "cityId" and "name" attributes. Data are fetched using NSFetchedResultsController and everything works fine except that I can't figure out how to make FetchedResultsController to group cities by first letter of city names. When I supply "name" for sectionNameKeyPath argument of initWithFetchRequest:managedObjectContext:sectionNameKeyPath:cacheName: method, it creates section for each city, which is obviously something I don't want. I can't figure out how to create an expression which would make it work in way I need. thanks for any tips and/or advices on this Matthes

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  • cant scroll the scrolview?

    - by Abhi_Iphone_Blackberry
    I have a problem with my UIScrollView. It's visible but I can't scroll it. CGRect frame = CGRectMake(20, 90,280,1000); scroll1=[[UIScrollView alloc]initWithFrame:frame]; scroll1.contentSize = CGSizeMake(280,1000); scroll1.backgroundColor=[UIColor grayColor]; //scroll1.delegate=scroll1; [scroll1 setUserInteractionEnabled:TRUE]; [scroll1 setPagingEnabled:TRUE]; [scroll1 setScrollEnabled:TRUE]; [scroll1 showsVerticalScrollIndicator]; Thanks in advance.

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