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  • reading a file of unknown length with a function

    - by Faken
    I'm trying to write a short function that will let me quickly read in a file of unknown size and return pointer to the array of data and the length of that array but it seems my code isn't working. What am i doing wrong? int readIn(int* pointer, param parameters, string description) { string fileName = parameters.fileName + " " + description + ".bin"; ifstream readFile; readFile.open(fileName.c_str(), ios::in|ios::binary|ios::ate); int size = readFile.tellg(); int length = size / 4; int* output = new int [length]; readFile.seekg (0, ios::beg); readFile.read(reinterpret_cast<char*>(output), (size)); readFile.close(); pointer = output; // link new array with the pointer return length; } and in the main function: int* testList; int numEntries = readIn(testList, parameters, "test"); I end up with an error saying that my testList variable was used and not initialized. What am i doing wrong?

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  • How can you change the font color of a theme-enabled control?

    - by Edouard Westphal
    Yes, this is again this question: How can I change the font color of a TCheckBox (or any handled control) with Delphi7-Delphi2007 on a themes enabled application? After reading a lot on the internet and on this site, I found 4 kinds of answer: and Most populare (even from QC): You can't, it's designed like that by Microsoft. Create a component that let you draw it like you want. Buy expensive component set that draws like you want. Do not use themes. OK, but I am still unhappy with that. Giving a user colored feedback for the status of a property/data he has on a form, seems legitimate to me. Then I just installed the MSVC# 2008 Express edition, and what a surprise, they can change the color of the font (property ForeColor of the check box) Then what? It does not seem to be a "it's designed like that, by Microsoft." then now the question again: How can I change the font color of a TCheckBox (or any handled control) with Delphi 7 through Delphi 2007 on a theme-enabled application?

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  • Hibernate Transient Extends problem

    - by mrvreddy
    @MappedSuperclass public abstract class BaseAbstract implements Serializable{ private static final long serialVersionUID = 1L; protected String test = //some random value; public String getTest() { return test; } public void setTest(String test){ this.test = test; } } @Entity public class Artist extends BaseAbstract { private static final long serialVersionUID = 1L; private Integer id; @override @Transient public String getTest() { return test; } ..... } My question is... when i am trying to do any operation on the artist, along with id and name, test is also getting saved which should not be the case... if i add the same transient on the baseabstract class getTest() method, i see test column NOT getting created(ideally what it should happen) but if i try to override the method with adding annotaion in the sub class it creates the test column... I dont know why this is happening since when hibernate is creating the artist object and checks for annotations, it should see the transient annotation present on the getTest() of artist method...and should not create a column in the database... Let me know if you need any clarification.... Any response on this is greatly appreciated.... Thank you

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  • Am I doing AS3 reference cleanup correctly?

    - by Ólafur Waage
    In one frame of my fla file (let's call it frame 2), I load a few xml files, then send that data into a class that is initialized in that frame, this class creates a few timers and listeners. Then when this class is done doing it's work. I call a dispatchEvent and move to frame 3. This frame does some things as well, it's initialized and creates a few event listeners and timers. When it's done, I move to frame 2 again. This is supposed to repeat as often as I need so I need to clean up the references correctly and I'm wondering if I'm doing it correctly. For sprites I do this. world.removeChild(Background); // world is the parent stage Background = null; For instances of other classes I do this. Players[i].cleanUp(world); // do any cleanup within the instanced class world.removeChild(PlayersSelect[i]); For event listeners I do this. if(Background != null) { Background.removeEventListener(MouseEvent.CLICK, deSelectPlayer); } For timers I do this. if(Timeout != null) { Timeout.stop(); Timeout.removeEventListener(TimerEvent.TIMER, queueHandler); Timeout.removeEventListener(TimerEvent.TIMER_COMPLETE, queueCompleted); Timeout = null; } And for library images I do this if(_libImage!= null) { s.removeChild(Images._libImage); // s is the stage _libImage= null; } And for the class itself in the main timeline, I do this Frame2.removeEventListener("Done", IAmDone); Frame2.cleanUp(); // the cleanup() does all the stuff above Frame2= null; Even if I do all this, when I get to frame 2 for the 2nd time, it runs for 1-2 seconds and then I get a lot of null reference errors because the cleanup function is called prematurely. Am I doing the cleanup correctly? What can cause events to fire prematurely?

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  • MapView EXC_BAD_ACCESS (SIGSEGV) and KERN_INVALID_ADDRESS

    - by user768113
    I'm having some 'issues' with my application... well, it crashes in an UIViewController that is presented modally, there the user enters information through UITextFields and his location is tracked by a MapView. Lets call this view controller "MapViewController" When the user submits the form, I call a different ViewController - modally again - that processes this info and a third one answers accordingly, then go back to a MenuVC using unwinding segues, which then calls MapViewController and so on. This sequence is repeated many times, but it always crashes in MapViewController. Looking at the crash log, I think that the MapView can be the problem of this or some element in the UI (because of the UIKit framework). I tried to use NSZombie in order to track a memory issue but it doesn't give me a clue about whats happening. Here is the crash log Hardware Model: iPad3,4 Process: MyApp [2253] OS Version: iOS 6.1.3 (10B329) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x00000044 Crashed Thread: 0 Thread 0 name: Dispatch queue: com.apple.main-thread Thread 0 Crashed: 0 IMGSGX554GLDriver 0x328b9be0 0x328ac000 + 56288 1 IMGSGX554GLDriver 0x328b9b8e 0x328ac000 + 56206deallocated instance 2 IMGSGX554GLDriver 0x328bc2f2 0x328ac000 + 66290 3 IMGSGX554GLDriver 0x328baf44 0x328ac000 + 61252 4 libGPUSupportMercury.dylib 0x370f86be 0x370f6000 + 9918 5 GLEngine 0x34ce8bd2 0x34c4f000 + 629714 6 GLEngine 0x34cea30e 0x34c4f000 + 635662 7 GLEngine 0x34c8498e 0x34c4f000 + 219534 8 GLEngine 0x34c81394 0x34c4f000 + 205716 9 VectorKit 0x3957f4de 0x394c7000 + 754910 10 VectorKit 0x3955552e 0x394c7000 + 582958 11 VectorKit 0x394d056e 0x394c7000 + 38254 12 VectorKit 0x394d0416 0x394c7000 + 37910 13 VectorKit 0x394cb7ca 0x394c7000 + 18378 14 VectorKit 0x394c9804 0x394c7000 + 10244 15 VectorKit 0x394c86a2 0x394c7000 + 5794 16 QuartzCore 0x354a07a4 0x35466000 + 239524 17 QuartzCore 0x354a06fc 0x35466000 + 239356 18 IOMobileFramebuffer 0x376f8fd4 0x376f4000 + 20436 19 IOKit 0x344935aa 0x34490000 + 13738 20 CoreFoundation 0x33875888 0x337e9000 + 575624 21 CoreFoundation 0x338803e4 0x337e9000 + 619492 22 CoreFoundation 0x33880386 0x337e9000 + 619398 23 CoreFoundation 0x3387f20a 0x337e9000 + 614922 24 CoreFoundation 0x337f2238 0x337e9000 + 37432 25 CoreFoundation 0x337f20c4 0x337e9000 + 37060 26 GraphicsServices 0x373ad336 0x373a8000 + 21302 27 UIKit 0x3570e2b4 0x356b7000 + 357044 28 MyApp 0x000ea12e 0xe9000 + 4398 29 MyApp 0x000ea0e4 0xe9000 + 4324 I think thats all, additionally, I would like to ask you: if you are using unwind segues then you are releasing view controllers from the memory heap, right? Meanwhile, performing segues let you instantiate those controllers. Technically, MenuVC should be the only VC alive in the heap during the app life cycle if you understand me.

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  • How do I convert a simple ruby flashcard program into a ROR app?

    - by Mark Wilbur
    What I'm trying to do is make a basic flashcard app on rails. At this point, all I'm looking for is the functionality to iterate through a list of flashcards, quiz the user and let the user know if they were right or not. In ruby, it didn't take me long to write: class Card attr_accessor :answer, :question def initialize(answer = "", question="") @answer = answer @question = question end def quiz puts "What does #@question mean?" answer = gets.chomp if answer == @answer puts "Right" return true else puts "Wrong" return answer end end end class Cardlist attr_accessor :Cards def initialize(Cards = []) @Cards = Cards end def quiz Cards.each do |w| w.quiz end end end The problem I'm having with rails is figuring out where to put the logic to loop through all the cards in the list. I've made models specifying that Card belongs_to cardlist and that Cardlist has_many cards. I know application logic should go in the controller, but if I were to make a "quiz" action for my Cardlist controller, how would I make it iterate through all the cards? After each "quiz" page generated, I'd need to get an answer back from the user, respond (maybe flash) whether it was right or not and then continue onto the next question. Would any of that logic have to go into the view in order to make sure it's sending back the user inputted answers to the controller?

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  • Run code before class instanciation in ActionScript 3

    - by soow.fr
    I need to run code in a class declaration before its instanciation. This would be especially useful to automatically register classes in a factory. See: // Main.as public class Main extends Sprite { public function Main() : void { var o : Object = Factory.make(42); } } // Factory.as public class Factory { private static var _factory : Array = new Array(); public static function registerClass(id : uint, c : Class) : void { _factory[id] = function () : Object { return new c(); }; } public static function make(id : uint) : Object { return _factory[id](); } } // Foo.as public class Foo { // Run this code before instanciating Foo! Factory.registerClass(42, Foo); } AFAIK, the JIT machine for the ActionScript language won't let me do that since no reference to Foo is made in the Main method. The Foo class being generated, I can't (and don't want to) register the classes in Main: I'd like to register all the exported classes in a specific package (or library). Ideally, this would be done through package introspection, which doesn't exist in ActionScript 3. Do you know any fix (or other solution) to my design issue?

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  • How to check at runtime if a class implements certain interface?

    - by mare
    Let's say I have some content classes like Page, TabGroup, Tab, etc. Certain of those will be implementing my IWidgetContainer interface - it means they will geet an additional field named ContainedItems from the interface and some methods for manipulating this field. Now I need to reflect the fact that some class implements this interface by rendering out some special custom controls in my ASP.NET MVC Views (like jQuery Add/Remove/Move/Reorder buttons). For instance, TabGroup will implement IWidgetContainer because it will contain tabs but a tab will not implement it because it won't have the ability to contain anything. So I have to somehow check in my view, when I render my content objects (The problem is, I use my base class as strong type in my view not concrete classes), whether it implements IWidgetContainer. How is that possible or have I completely missed something? To rephrase the question, how do you reflect some special properties of a class (like interface implementation) in the UI in general (not necessarily ASP.NET MVC)? Here's my code so far: [DataContract] public class ContentClass { [DataMember] public string Slug; [DataMember] public string Title; [DataMember] protected ContentType Type; } [DataContract] public class Group : ContentClass, IWidgetContainer { public Group() { Type = ContentType.TabGroup; } public ContentList ContainedItems { get; set; } public void AddContent(ContentListItem toAdd) { throw new NotImplementedException(); } public void RemoveContent(ContentListItem toRemove) { throw new NotImplementedException(); } } [DataContract] public class GroupElement : ContentClass { public GroupElement() { Type = ContentType.Tab; } } Interface: interface IWidgetContainer { [DataMember] ContentList ContainedItems { get; set; } void AddContent(ContentListItem toAdd); void RemoveContent(ContentListItem toRemove); }

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  • Where to start when doing a Domain Model?

    - by devoured elysium
    Let's say I've made a list of concepts I'll use to draw my Domain Model. Furthermore, I have a couple of Use Cases from which I did a couple of System Sequence Diagrams. When drawing the Domain Model, I never know where to start from: Designing the model as I believe the system to be. This is, if I am modelling a the human body, I start by adding the class concepts of Heart, Brain, Bowels, Stomach, Eyes, Head, etc. Start by designing what the Use Cases need to get done. This is, if I have a Use Case which is about making the human body swallow something, I'd first draw the class concepts for Mouth, Throat, Stomatch, Bowels, etc. The order in which I do things is irrelevant? I'd say probably it'd be best to try to design from the Use Case concepts, as they are generally what you want to work with, not other kind of concepts that although help describe the whole system well, much of the time might not even be needed for the current project. Is there any other approach that I am not taking in consideration here? How do you usually approach this? Thanks

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  • Please help with IFrame callback

    - by Code Sherpa
    Hi - thanks for clicking. I am trying to get status feedback using an IFrame for file uploads. I am not trying to get progress or percentages - just when a file is done uploading and if it was a success or failure. THE PROBLEM is that I can't seem to get the server response to appear on the client. I have to following design: I have an iframe on my page: <iframe id="target_frame" src="" style="border:0px; width:0px; height:0px"></iframe> The form tag points to it: <form enctype="multipart/form-data" id="fileUploadForm" name="fileUploadForm" action="picupload.aspx" method="post" target="target_frame"> And the submit button starts a file upload via the iframe: <input id="submit" type="submit" value="upload" /> In the picupload.aspx.cs file, I have a method that returns dynamic data. I then send it to the client: message = data; Response.Write(String.Format("<script language='javascript' type='text/javascript'>window.parent.handleResponse('{0}');</script>", message)); On the client, I have a response handler: function handleResponse(msg) { document.getElementById('statusDiv').innerHTML = msg; } My intent is to see the msg value change for each uploaded file but I never see anything appear in statusDiv, let alone dynamically changing messages. Can somebody please help??

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  • Is encrypting session id (or other authenticate value) in cookie useful at all?

    - by Ji
    In web development, when session state is enabled, a session id is stored in cookie(in cookieless mode, query string will be used instead). In asp.net, the session id is encrypted automatically. There are plenty of topics on the internet regarding how you should encrypt your cookie, including session id. I can understand why you want to encrypt private info such as DOB, but any private info should not be stored in cookie at first place. So for other cookie values such as session id, what is the purpose encryption? Does it add security at all? no matter how you secure it, it will be sent back to server for decryption. Be be more specific, For authentication purpose, turn off session, i don't want to deal with session time out any more store some sort of id value in the cookie, on the server side, check if the id value exists and matches, if it is, authenticate user. let the cookie value expire when browser session is ended, this way. vs Asp.net form authentication mechanism (it relies on session or session id, i think) does latter one offer better security?

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  • Building Active Record Conditions in an array - private method 'scan' called error

    - by Nick
    Hi, I'm attempting to build a set of conditions dynamically using an array as suggested in the first answer here: http://stackoverflow.com/questions/1658990/one-or-more-params-in-model-find-conditions-with-ruby-on-rails. However I seem to be doing something incorrectly and I'm not sure if what I'm trying is fundamentally unsound or if I'm simply botching my syntax. I'm simplifying down to a single condition here to try to illustrate the issue as I've tried to built a simple Proof of concept along these lines before layering on the 5 different condition styles I'm contending with. This works: excluded.push 12 excluded.push 30 @allsites = Site.all(:conditions => ["id not in (?)", excluded]) This results in a private method 'scan' called error: excluded.push 12 excluded.push 30 conditionsSet << ["id not in (?)", excluded] @allsites = Site.all(:conditions => conditionsSet) Thanks for any advice. I wasn't sure if the proper thing was to put this as a followup item to the related question/answers I noted at the top. Since I've got a problem not an answer. If there is a better way to post this related to the existing post please let me know.

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  • Designing a chain of states

    - by devoured elysium
    I want to model a kind of FSM(Finite State Machine). I have a sequence of states (let's say, from StateA to StateZ). This sequence is called a Chain and is implemented internally as a List. I will add states by the order I want them to run. My purpose is to be able to make a sequence of actions in my computer (for example, mouse clicks). (I know this has been done a zillion times). So a state is defined as a: boolean Precondition() <- Checks to see if for this state, some condition is true. For example, if I want to click in the Record button of a program, in this method I would check if the program's process is running or not. If it is, go to the next state in the chain list, otherwise, go to what was defined as the fail state (generally is the first state of them all). IState GetNextState() <- Returns the next state to evaluate. If Precondition() was sucessful, it should yield the next state in the chain otherwise it should yield the fail state. Run() Simply checks the Precondition() and sets the internal data so GetNextState() works as expected. So, a naive approach to this would be something like this: Chain chain = new Chain(); //chain.AddState(new State(Precondition, FailState, NextState) <- Method structure chain.AddState(new State(new WinampIsOpenCondition(), null, new <problem here, I want to referr to a state that still wasn't defined!>); The big problem is that I want to make a reference to a State that at this point still wasn't defined. I could circumvent the problem by using strings when refrering to states and using an internal hashtable, but isn't there a clearer alternative? I could just pass only the pre-condition and failure states in the constructor, having the chain just before execution put in each state the correct next state in a public property but that seems kind of awkward.

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  • Processing a database queue across multiple threads - design advice

    - by rwmnau
    I have a SQL Server table full of orders that my program needs to "follow up" on (call a webservice to see if something has been done with them). My application is multi-threaded, and could have instances running on multiple servers. Currently, every so often (on a Threading timer), the process selects 100 rows, at random (ORDER BY NEWID()), from the list of "unconfirmed" orders and checks them, marking off any that come back successfully. The problem is that there's a lot of overlap between the threads, and between the different processes, and their's no guarantee that a new order will get checked any time soon. Also, some orders will never be "confirmed" and are dead, which means that they get in the way of orders that need to be confirmed, slowing the process down if I keep selecting them over and over. What I'd prefer is that all outstanding orders get checked, systematically. I can think of two easy ways do this: The application fetches one order to check at a time, passing in the last order it checked as a parameter, and SQL Server hands back the next order that's unconfirmed. More database calls, but this ensures that every order is checked in a reasonable timeframe. However, different servers may re-check the same order in succession, needlessly. The SQL Server keeps track of the last order it asked a process to check up on, maybe in a table, and gives a unique order to every request, incrementing its counter. This involves storing the last order somewhere in SQL, which I wanted to avoid, but it also ensures that threads won't needlessly check the same orders at the same time Are there any other ideas I'm missing? Does this even make sense? Let me know if I need some clarification.

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  • Sql Server Replication: Snapshot vs Merge

    - by Zyphrax
    Background information Let's say I have two database servers, both SQL Server 2008. One is in my LAN (ServerLocal), the other one is on a remote hosting environment (ServerRemote). I have created a database on ServerLocal and have an exact copy of that database on ServerRemote. The database on ServerRemote is part of a web application and I would like to keep it's data up-to-date with the data in the database ServerLocal. ServerLocal is able to communicate with ServerRemote, this is one-way traffic. Communication from ServerRemote to ServerLocal isn't available. Current solution I thought it would be a nice solution to use replication. So I've made ServerLocal a publisher and subscriptions are pushed to the ServerRemote. This works fine, when a snapshot is transfered to ServerRemote the existing data will be purged and the ServerRemote database is once again an exact replica of the database on ServerLocal. The problem Records that exist on ServerRemote that don't exist on ServerLocal are removed. This doesn't matter for most of my tables but in some of my tables I'd like to keep the existing data (aspnet_users for instance), and update the records if necessary. What kind of replication fits my problem?

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  • Creating a C++ DLL and then using it in C#

    - by Major
    Ok I'm trying to make a C++ DLL that I can then call and reference in a c# App. I've already made a simple dll using the numberous guides out there, however when I try to reference it in the C# app I get the error Unable to load DLL 'SDES.dll': The specified module could not be found. The code for the program is as follows (bear with me I'm going to include all the files) //These are the DLL Files. ifndef TestDLL_H define TestDLL_H extern "C" { // Returns a + b __declspec(dllexport) double Add(double a, double b); // Returns a - b __declspec(dllexport) double Subtract(double a, double b); // Returns a * b __declspec(dllexport) double Multiply(double a, double b); // Returns a / b // Throws DivideByZeroException if b is 0 __declspec(dllexport) double Divide(double a, double b); } endif //.cpp include "test.h" include using namespace std; extern double __cdecl Add(double a, double b) { return a + b; } extern double __cdecl Subtract(double a, double b) { return a - b; } extern double __cdecl Multiply(double a, double b) { return a * b; } extern double __cdecl Divide(double a, double b) { if (b == 0) { throw new invalid_argument("b cannot be zero!"); } return a / b; } //C# Program using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; namespace ConsoleApplication1 { class Program { [DllImport("SDES.dll")] public static extern void SimulateGameDLL(int a, int b); static void Main(string[] args) { SimulateGameDLL(1, 2); //Error here... } } } Anyone have any idea's what I may be missing in my program? Let me know if I missed some code or if you have any questions.

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  • 2D vector value replacement using classes; genetic algorithm mutation

    - by gcolumbus
    I have a 2D vector as defined by the classes below. Note that I've used classes because I'm trying to program a genetic algorithm such that many, many 2D vectors will be created and they will all be different. class Quad: public std::vector<int> { public: Quad() : std::vector<int>(4,0) {} }; class QuadVec : public std::vector<Quad> { }; An important part of my algorithm, however, is that I need to be able to "mutate" (randomly change) particular values in a certain number of randomly chosen 2D vectors. This has me stumped. I can easily write code to randomly select the value within the 2D vector that will be selected for "mutation" but how do I actually enact that change using classes? I understand how this would be done with one 2D vector that has already been initialized but how do I do this if it hasn't? Please let me know if I haven't provided enough info or am not clear as I tend to do that. Thanks for your time and help!

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  • Why is my quick sort so slow?

    - by user513075
    Hello, I am practicing writing sorting algorithms as part of some interview preparation, and I am wondering if anybody can help me spot why this quick sort is not very fast? It appears to have the correct runtime complexity, but it is slower than my merge sort by a constant factor of about 2. I would also appreciate any comments that would improve my code that don't necessarily answer the question. Thanks a lot for your help! Please don't hesitate to let me know if I have made any etiquette mistakes. This is my first question here. private class QuickSort implements Sort { @Override public int[] sortItems(int[] ts) { List<Integer> toSort = new ArrayList<Integer>(); for (int i : ts) { toSort.add(i); } toSort = partition(toSort); int[] ret = new int[ts.length]; for (int i = 0; i < toSort.size(); i++) { ret[i] = toSort.get(i); } return ret; } private List<Integer> partition(List<Integer> toSort) { if (toSort.size() <= 1) return toSort; int pivotIndex = myRandom.nextInt(toSort.size()); Integer pivot = toSort.get(pivotIndex); toSort.remove(pivotIndex); List<Integer> left = new ArrayList<Integer>(); List<Integer> right = new ArrayList<Integer>(); for (int i : toSort) { if (i > pivot) right.add(i); else left.add(i); } left = partition(left); right = partition(right); left.add(pivot); left.addAll(right); return left; } }

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  • Modifying resource contents of a running executable

    - by mrwoik
    All, I store my application settings in a resource. When my program first loads, I read the specified resource using WinAPI. I then parse the retrieved byte data. This works flawlessly for me. Now let's say that a user alters a setting in my application. He/she checks a checkbox control. I would like to save the updated setting to my resource. However, it seems that my call to UpdateResource will not work while my application is running. I can't modify my resource data even though it is the same size. First, is it possible to modify a running image's resource data? Second, if that is not possible, what alternatives do I have for storing settings internally within my application? NOTE: I must have the settings within my running executable. They cannot be on the harddrive or in the registry. Please don't even suggest that as an option.

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  • C++ Constructor With Parameters Won't Initialize, Errors C2059 and C2228

    - by Some Girl
    I'm a C# programmer trying to muddle through C++ to create a Windows Forms Application. I have a Windows Form that makes use of a user-created class. Basically I'm trying to use a constructor that takes parameters, but my form won't let me initialize the object with parameter. Here's the code, hopefully somebody can explain the problem to me because I'm completely baffled... Here's my header file: BankAcct.h public ref class BankAcct { private: int money; public: BankAcct(); BankAcct(int); void Deposit(int); void GetBalance(int&); }; And my definition file: BankAcct.cpp #include "StdAfx.h" #include "BankAcct.h" BankAcct::BankAcct() { money = 0; } BankAcct::BankAcct(int startAmt) { money = startAmt; } void BankAcct::Deposit(int depAmt) { money += depAmt; } void BankAcct::GetBalance(int& balance) { balance = money; } And finally my main form. Won't copy the whole thing, of course, but I'm trying to declare the new bank account object, and start it with a balance of say $50. private: BankAcct myAccount(50); //does not work! WHY?? //private: //BankAcct myAccount; //works then in the form constructor my code is this: public: frmBank(void) { InitializeComponent(); int bal; myAccount.GetBalance(bal); lblBankBalance->Text += Convert::ToString(bal); } I've included the BankAcct.h file at the top of my frmBank.h, what else am I doing wrong here? It works great if I use the default constructor (the one that starts the bank balance at zero). I get the following error messages: error C2059: syntax error: 'constant' and error C2228: left of '.GetBalance' must have class/struct/union Thank you for any and all help on this one!!

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  • Android: How to periodically check current location without draining the battery

    - by uyahalom
    I have a background service which works periodically by timer.scheduleAtFixedRate. It wakes up every amount of time (let's say 60 seconds for example) and checks for the location. The location is checked by locManager.requestLocationUpdates(LocationManager.GPS_PROVIDER, 60000, 5, listener); and the actual location is collected from the listener's onLocationChanged. Now, when the phone is outside and GPS reception is good, this works fine. But, if the phone is inside, the GPS is almost always active - looking for a signal, and the battery is drained rapidly. I created another thread using a Handler and a Runnable in order to conrol the GPS active time accurately: I used locManager.requestLocationUpdates(LocationManager.GPS_PROVIDER, 0, 0, listener); and locManager.removeUpdates(listener); so I can open and close the GPS as I want. In this case, I can open the GPS for the exact amount of time, but found out that it doesn't lock in an area with good reception even after 10 seconds. So here I'm draining the battery again... I'm using API level 7, hence I cannot use locationManager.requestSingleUpdate. I have two questions: Is there any way to optimize this process? Will upgrading to API level 9 (and use locationManager.requestSingleUpdate) improve the process significantly? I mean, does it worth upgrading?

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  • How to send data after form has been validated using jQuery?

    - by Keith Donegan
    I have a simple email address sign up form as follows: <form action="" id="newsletterform" method="get"> <input type="text" name="email" class="required email" id="textnewsletter" /> <input type="submit" id="signup" /> </form> Here's what I want to be able to do: Validate the form to look for an empty string or a incorrectly filled out email address one the user clicks submit or hits enter. If one of the above happens (empty string etc), I would like to generate an error to let the user know. Then once the user fills out a correctly formed email address and hits submit (or enter) I want the form to send the email address to wherever I specify in the jQuery code and then generate a little "Thank you for signing up notice", all without reloading the browser. I have looked at too many tutorials and my eyes are pretty much aching at this stage, so please don't point me to any urls (I most likely have been there). If someone could provide a barebone outline of what to do It would be so much appreciated.

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  • Druapl & Regular PHP Integration

    - by user333128
    I'm building a new website which has one core application and many content pages. Content pages are mostly dynamic and I require a way to manage this dynamic content on a regular basis. The core application's main functionality is a 3 step process or reading user data (input page), reading data from MySQL (product page) and submitting an application to an email address (application page). Ideally I would like to build the core application in regular PHP and leverage Drupal for its content management capabilities. Can Drupal and regular PHP be integrated as I suggest easily? My feeling is that coding the core application as a Drupal module(s) will add layers of complexity that could be difficult to code from the outset and maintain later on as the system matures - so I would really like to just use regular PHP. Let me explain where dynamic content (managed by the CMS) intersects with the core application: Dynamic content such as FAQ data is used both on the 'normal' help pages and also within a mini-feed displayed within core application pages down a right hand side column. In this column, 3 random questions are pulled from the database and displayed as a feed. When users click on FAQ question they are not taken away from the core application product page but are instead shown data in a pop-up window displaying the question and answer. In addition, users can browse other questions and answers through a simple navigation menu within this popup. There are 3 such like feeds as I describe above that I require on the core application product page. So, what is the ideal solution here in terms of 'keeping things simple' for both the management of dynamic content and the ease of coding the core application? Can 'regular PHP' and Drupal co-exist 'peacefully'? If so, how is this technically possible? Because there is some content managed by Drupal contained within core application pages, can the core application still be coded in regular PHP? Any advice / suggestions? Thank you! Jim.

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  • Consequent attribute calculations with a queuing system

    - by vrinek
    For all of the following assume these: rails v3.0 ruby v1.9 resque We have 3 models: Product belongs_to :sku, belongs_to :category Sku has_many :products, belongs_to :category Category has_many :products, has_many :skus When we update the product (let's say we disable it) we need to have some things happen to the relevant sku and category. The same is true for when a sku is updated. The proper way of achieving this is have an after_save on each model that triggers the other models' update events. example: products.each(&:disable!) # after_save triggers self.sku.products_updated # and self.category.products_updated (self is product) Now if we have 5000 products we are in for a treat. The same category might get updated hundreds of times and hog the database while doing so. We also have a nice queueing system, so the more realisting way of updating products would be products.each(&:queue_disable!) which would simply toss 5000 new tasks to the working queue. The problem of 5000 category updates still exists though. Is there a way to avoid all those updates on the db? How can we concatenate all the category.products_updated for each category in the queue?

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  • What about parallelism across network using multiple PCs?

    - by MainMa
    Parallel computing is used more and more, and new framework features and shortcuts make it easier to use (for example Parallel extensions which are directly available in .NET 4). Now what about the parallelism across network? I mean, an abstraction of everything related to communications, creation of processes on remote machines, etc. Something like, in C#: NetworkParallel.ForEach(myEnumerable, () => { // Computing and/or access to web ressource or local network database here }); I understand that it is very different from the multi-core parallelism. The two most obvious differences would probably be: The fact that such parallel task will be limited to computing, without being able for example to use files stored locally (but why not a database?), or even to use local variables, because it would be rather two distinct applications than two threads of the same application, The very specific implementation, requiring not just a separate thread (which is quite easy), but spanning a process on different machines, then communicating with them over local network. Despite those differences, such parallelism is quite possible, even without speaking about distributed architecture. Do you think it will be implemented in a few years? Do you agree that it enables developers to easily develop extremely powerfull stuff with much less pain? Example: Think about a business application which extracts data from the database, transforms it, and displays statistics. Let's say this application takes ten seconds to load data, twenty seconds to transform data and ten seconds to build charts on a single machine in a company, using all the CPU, whereas ten other machines are used at 5% of CPU most of the time. In a such case, every action may be done in parallel, resulting in probably six to ten seconds for overall process instead of forty.

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