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  • Are there some newer books to read beside these?

    - by Gandalf StormCrow
    I've come accross these websites who recommend certain books but they are pretty much old : http://www.joelonsoftware.com/navLinks/fog0000000262.html http://www.codinghorror.com/blog/2004/02/recommended-reading-for-developers.html http://sites.google.com/site/steveyegge2/ten-great-books Are there books in recent years which every developer should read?I'm mostly interested about Java/Spring/Hibernate/Jboss although reading book about programming in general wouldn't be bad.

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  • OpenFileDialog directing to a file 2 directories back

    - by steve
    I'm having problems in visual basic programming. Currently I open a file using an open file dialog window and navigating to a file to open it. I want to be able to write a simple line saying ( and this is the best way I can describe it), Open this file "....\users.text". Please can someone help?

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  • Async file uploads in Firefox reset on any DOM change

    - by Vibhu
    I'm pretty sure this is a Firefox or flash-related bug, but I just want to check if anyone has ran into this problem or knows how to fix it. Basically, we have a multi-file upload widget for our highly dynamic web app (think Gmail). We've tried both uploadify for jQuery, and YUI uploader. We've also tried taking those out of our app interface and putting them in an iFrame. What happens is that in the event of any DOM manipulation, even if the uploader is in an iFrame, be it a tab change (in our web app) that covers the iframe temporarily, or a block, etc., the uploader will stop its current upload. In the case of YUI uploader, it fires the "contentReady" event again. This ONLY happens in Firefox. IE and Chrome are fine. In case you are wondering, we really don't have any custom needs here. Just need to have multi-upload file support, and we need to give people free reign to tab around in our interface while an upload is in progress. It seems like Yahoo! and Gmail have both solved this problem. How? What are we doing wrong?

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  • Really "wow" them in the interview

    - by Juliet
    Let me put it to you this way: I'm a top-notch programmer, but a notoriously bad interviewee. I've flunked 3 interviews consecutively because I get so nervous that my voice tightens at least 2 octaves higher and I start visibly shaking -- mind you, I can handle whatever technical questions the interviewer throws at me in that state, but I think it looks bad to come off as a quivering, squeaky-voiced young woman during a job interview. I've just got the personality type of a shy computer programmer. No matter how technical I am, I'm going to get passed up in favor of a smooth talker. I have another interview coming up shortly, and I want to really impress the company. Here are my trouble spots: What can I do to be less nervous during my interview? I always get really excited when I hear I have a face-to-face interview, but get more and more anxious as D-Day the interview approaches. My employers wants me to explain what I used to do at my prior employment. I'm a very chatty person and tend to talk/squeak for 10 minutes at a time. How long or short should I time my answers? On that note, when I'm explaining what I did at prior jobs, what exactly is my interviewer looking for? At some point, my interviewer will ask "do you have any questions for me while you're here?" I should, but what kinds of questions should I ask to show that I'm interested in being employed? My interviewer always asks why I'm looking for a new job. The real reason is that my present salary is $27K/yr [Edit to add: and I've yet to get a raise since I started], and I want to make more money -- otherwise the work environment is fine. How do I sugarcoat "I want to make more money" into something that sounds nicer? I have only one prior programmer job, and I've worked there for 18 months, but I have the skill of someone with 4 to 6 years of experience. What can I say to compete against applicants with more work experience? I took a low-paying $27K/yr programming job just to get my foot in IT, and I've been trying to leverage that job as a stepping stone to better opportunities. I get interviews because I consistently out-score senior-level developers in aptitude tests, and my desired salary range is right in the ballpark of what most companies want to offer. Unfortunately, while I've been a programming as a hobby for 10 years and I'm geared to graduate with my BA in Comp Sci in May '09, employers see me as a junior-level programmer with no degree. I want to prove them wrong and get a job that matches my skill level. I'd appreciate any advice anyone has to offer, especially if they can help me get a better job in the process.

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  • where can I find the diff algorithm?

    - by dole doug
    Does anyone know where can i find an explanation and implementation of the diff algorithm. First of all i have to recognize that i'm not sure if this is the correct name of the algorithm. For example, how Stackoverflow marks the differences between two edits of the same question? ps: I know C and PHP programming languages. ty

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  • Google and Mirror Websites

    - by Roberto Aloi
    Which is the best way to manage a website with one or more mirrors so that: Google don't consider it as "dupicated content" The website is correctly indexed No inconsistencies or duplicated information are present in Google Analytics The Google webmaster guidelines in general are respected NOTE: I'm not sure if I should ask this question here or in ServerFault. It looks a bit in the middle between programming and server administration. Let me know if you think ServerFault represent a more appropriate place for this and I'll move it. Thanks.

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  • From VB6 to .net via COM and Remoting...What a mess!

    - by Robert
    I have some legacy vb6 applications that need to talk to my .Net engine application. The engine provides an interface that can be connected to via .net Remoting. Now I have a stub class library that wraps all of the types that the interface exposes. The purpose of this stub is to translate my .net types into COM-friendly types. When I run this class library as a console application, it is able to connect to the engine, call various methods, and successfully return the wrapped types. The next step in the chain is to allow my VB6 application to call this COM enabled stub. This works fine for my main engine-entry type (IModelFetcher which is wrapped as COM_ModelFetcher). However, when I try and get any of the model fetcher's model types (IClientModel, wrapped as COM_IClientModel, IUserModel, wrapped as COM_IUserModel, e.t.c.), I get the following exception: [Exception - type: System.InvalidCastException 'Return argument has an invalid type.'] in mscorlib at System.Runtime.Remoting.Proxies.RealProxy.ValidateReturnArg(Object arg, Type paramType) at System.Runtime.Remoting.Proxies.RealProxy.PropagateOutParameters(IMessage msg, Object[] outArgs, Object returnValue) at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at AWT.Common.AWTEngineInterface.IModelFetcher.get_ClientModel() at AWT.Common.AWTEngineCOMInterface.COM_ModelFetcher.GetClientModel() The first thing I did when I saw this was to handle the 'AppDomain.CurrentDomain.AssemblyResolve' event, and this allowed me to load the required assemblies. However, I'm still getting this exception now. My AssemblyResolve event handler is loading three assemblies correctly, and I can confirm that it does not get called prior to this exception. Can someone help me untie myself from this mess of interprocess communication?!

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  • How do I access variable values from one view controller in another?

    - by Thomas
    Hello all, I have an integer variable (time) in one view controller whose value I need in another view controller. Here's the code: MediaMeterViewController // TRP - On Touch Down event, start the timer -(IBAction) startTimer { time = 0; // TRP - Start a timer timer = [NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(updateTimer) userInfo:nil repeats:YES]; [timer retain]; // TRP - Retain timer so it is not accidentally deallocated } // TRP - Method to update the timer display -(void)updateTimer { time++; // NSLog(@"Seconds: %i ", time); if (NUM_SECONDS == time) [timer invalidate]; } // TRP - On Touch Up Inside event, stop the timer, decide stress level, display results -(IBAction) btn_MediaMeterResults { [timer invalidate]; NSLog(@"Seconds: %i ", time); ResultsViewController *resultsView = [[ResultsViewController alloc] initWithNibName:@"ResultsViewController" bundle:nil]; [self.view addSubview:resultsView.view]; } And in ResultsViewController, I want to process time based on its value ResultsViewController - (void)viewDidLoad { if(time < 3) {// Do something} else if ((time > 3) && (time < 6)) {// Do something else} //etc... [super viewDidLoad]; } I'm kind of unclear on when @property and @synthesize is necessary. Is that the case in this situation? Any help would be greatly appreciated. Thanks! Thomas

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  • GUI Application on Windows and Linux

    - by Kiran
    Hello, I would like to export the Bash Shell Automation Script Project to a GUI Project which can run in both Windows and Linux. Which Programming Language would be better suited for this ? Any suggestion would be really helpful. Thanks Kiran

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  • Gathering Staff anyone interested?

    - by kasene
    Thread Title - Gathering Staff Rush-Soft Game Design is currently looking for staff of a moderate skill level. Team Name - RushSoft Game Design Project Name - N/A We are gathering staff so that we can begin working on a new game. Target Aim - Freeware / Free Version - Paid Version With our first project our aim is to simply get our name out there. Generally we will be targeting a freeware distribution platform or a Free and Paid version. Compensation - Prehaps in the future but don't rely on it If in the future we start developing a game we intend to make any sort of sizable profit from then yes, there will be compensation however currently our low, low funding comes from generous donations. Any money that we make for now will go to the teams funding for things like engine licenses and company registration. Technology - C/C++ RSETech Our primary functional language will be C/C++ as most games are. We will be using a custom built library built on Direct3D called RSETech or RushSoft Engine Technology. Currently its is fully capable of being used for developing a game. The final version is made up of almost entirely C (No C++ or OOP). There is a C++ version currently in the works. Programming: - Microsoft Visual C++ 2008 / 2010 2D Art - Photoshop CS2 - GIMP Talent Needed - We currently are in need of x2 Programmers - With understanding of the following C/C ++ and game programming aspects: -If/Else Conditions -Functions/Methods -Arrays -Pointers (You don't need to fully understand these. Just know when they need to be used.) -Enums -Loops (For and While) -Structs (and How to use . and - syntax) -Classes (and how to call methods and access variables from a class) -State Machines -Switches -Include Guards -Understanding of how game loops work in general. (Init, Update, Render, Deinit) x2 Artists - As long as you have the means to and are able to draw 2D sprites and collab with a game designer to get a good result. 1 or more Game Designers - You can design levels (for platformers) as well as write game scripts and you can come up with good ideas and game mechanics. As long as you can do these things and are able to work well with artists and programmers you're golden. Business Consultant - Someone who knows the industry and how it works. Will inquire about possible distribution platforms as well as contact other developers, websites, and publishers on RushSofts behalf. Team Structure - Kasene Clark - Co-Founder/Lead Programmer/Game Designer Casey W - Co-Founder/Artist(GC/Animation)/Game Designer Nathan Mayworm - Game Designer. Website - RushSoft Websitek Contact - Kasene Clark [email protected] - [email protected] Phone - 12075181967 Feedback - Any Thank You! -Kasene

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  • Positioning / Scrolling problem with Flex popup.

    - by user284163
    Hi all, I'm trying to work out a specific problem I'm having with positioning in Flex using the PopUpManager. Basically I'm wanting to create a popup which will scroll with the parent container - this is necessary because the parent container is large and if the user's browser window isn't large enough (this will be the case the majority of the time) - they will have to use the scrollbar of the container to scroll down. The problem is that the popup is positioned relative to another component, and it needs to stay by that component. <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:Script> <![CDATA[ import mx.core.UITextField; import mx.containers.TitleWindow; import mx.managers.PopUpManager; private function clickeroo(event:MouseEvent):void { var popup:TitleWindow = new TitleWindow(); popup.width = 250; popup.height = 300; popup.title = "Example"; var tf:UITextField = new UITextField(); tf.wordWrap = true; tf.width = popup.width - 30; tf.text = "This window stays put and doesn't scroll when the hbox is scrolled (even with using the hbox as parent in the addPopUp method), I need the popup to be local to the HBox."; popup.addChild(tf); PopUpManager.addPopUp(popup, hbox, false); PopUpManager.centerPopUp(popup); } ]]> </mx:Script> <mx:HBox width="100%" height="2000" id="hbox"> <mx:Button label="Click Me" click="clickeroo(event)"/> </mx:HBox> </mx:Application> Could anyone give me any pointers in the right direction? Thanks.

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  • How to create a compiler in vb.net

    - by Cyclone
    Before answering this question, understand that I am not asking how to create my own programming language, I am asking how, using vb.net code, I can create a compiler for a language like vb.net itself. Essentially, the user inputs code, they get a .exe. By NO MEANS do I want to write my own language, as it seems other compiler related questions on here have asked. I also do not want to use the vb.net compiler itself, nor do I wish to duplicate the IDE. The exact purpose of what I wish to do is rather hard to explain, but all I need is a nudge in the right direction for writing a compiler (from scratch if possible) which can simply take input and create a .exe. I have opened .exe files as plain text before (my own programs) to see if I could derive some meaning from what I assumed would be human readable text, yet I was obviously sorely disappointed to see the random ascii, though it is understandable why this is all I found. I know that a .exe file is simply lines of code, being parsed by the computer it is on, but my question here really boils down to this: What code makes up a .exe? How could I go about making one in a plain text editor if I wanted to? (No, I do not want to do that, but if I understand the process my goals will be much easier to achieve.) What makes an executable file an executable file? Where does the logic of the code fit in? This is intended to be a programming question as opposed to a computer question, which is why I did not post it on SuperUser. I know plenty of information about the System.IO namespace, so I know how to create a file and write to it, I simply do not know what exactly I would be placing inside this file to get it to work as an executable file. I am sorry if this question is "confusing", "dumb", or "obvious", but I have not been able to find any information regarding the actual contents of an executable file anywhere. One of my google searches Something that looked promising EDIT: The second link here, while it looked good, was an utter fail. I am not going to waste hours of my time hitting keys and recording the results. "Use the "Alt" and the 3-digit combinations to create symbols that do not appear on the keyboard but that you need in the program." (step 4) How the heck do I know what symbols I need??? Thank you very much for your help, and my apologies if this question is a nooby or "bad" one. To sum this up simply: I want to create a program in vb.net that can compile code in a particular language to a single executable file. What methods exist that can allow me to do this, and if there are none, how can I go about writing my own from scratch?

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  • OOP vs PP for algorithms

    - by Ilian
    Which paradigm is better for design and analysis of algorithms? Which is faster? Because I have a subject called Design and Analysis of Algorithms in university and have a time limit for programs. Is OOP slower than Procedure programming? Or the time difference is not big?

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  • How can I control the action of onbeforeunload in IE?

    - by SpawnCxy
    Hi all I've got a problem about onbeforeunload recently that I need to pop up a voting page if the user try closes their IE browser.And I did it by using <body onbeforeunload="makevote()"> And the main structure of makevote() in javascript as follows: function makevote() { comet.distruct(); if(csid != null && isvote == null) { window.event.returnValue = false window.event.returnValue='press “cancel” to vote please!' showComDiv(popvote,"popiframe",400,120,'your vote here','dovote()'); } } For last three months this voting function performed so ugly that I got only less than 8,000 votes from more than 4,50,000 vistors.I think the problem is, when the users try to close their browsers,the onbeforeunload property pops up a comfirm box which covered my voting box while most users click the OK button,which means close comfirming is done,as a habit.So my question is how can I control the comfirming box made by onbeforeunload myself? So far I can only define the message it shows.For example if I click the "OK" ,I'll go to the voting box instead of closing my IE.And if there's any other better way to do this?Help would be greatly appreciated! Regards

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  • Show NotifyIcon Context Menu and Control Its Position?

    - by Shawn O'Hern
    I'm trying to show a context menu when I left-click a NotifyIcon. Just calling NotifyIcon.ContextMenuStrip.Show() doesn't work very well. A solution has been posted here before that calls a secret method using Reflection: Dim mi As System.Reflection.MethodInfo = GetType(NotifyIcon).GetMethod("ShowContextMenu", Reflection.BindingFlags.Instance Or Reflection.BindingFlags.NonPublic) mi.Invoke(Icon, Nothing) This works great, except that I also need to control where the menu is shown. I want to wait for the SystemInformation.DoubleClickTime to elapse between receiving the NotifyIcon.MouseUp event and displaying the menu, so that I can handle single-clicks and double-clicks separately. But invoking the ShowContextMenu method displays the menu at the current mouse position when ShowContextMenu is called, not when the icon was actually clicked. Which means that if the mouse moved during the DoubleClickTime, the menu will be displayed in a different part of the screen. So if I can control where the menu is shown, I can just save the mouse coordinates when I receive the MouseUp event, and then I can ensure that the menu is displayed near the icon. Is there a way to do this? Thanks in advance.

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  • Connecting repeatable and non-repeatble backgrounds without a seam

    - by Stiggler
    I have a 700x300 background repeating seamlessly inside of the main content-div. Now I'd like to attach a div at the bottom of the content-div, containing a different background image that isn't repeatable, connecting seamlessly with the repeatable background above it. Essentially, the non-repeatable image will look like the end piece of the repeatable image. Due to the nature of the pattern, unless the full 300px height of the background image is visible in the last repeat of the content-div's backround, the background in the div below won't seamlessly connect. Basically, I need the content div's height to be a multiple of 300px under all circumstances. What's a good approach to this sort of problem? I've tried resizing the content-div on loading the page, but this only works as long as the content div doesn't contain any resizing, dynamic content, which is not my case: function adjustContentHeight() { // Setting content div's height to nearest upper multiple of column backgrounds height, // forcing it not to be cut-off when repeated. var contentBgHeight = 300; var contentHeight = $("#content").height(); var adjustedHeight = Math.ceil(contentHeight / contentBgHeight); $("#content").height(adjustedHeight * contentBgHeight); } $(document).ready(adjustContentHeight); What I'm looking for there is a way to respond to a div resizing event, but there doesn't seem to be such a thing. Also, please assume I have no access to the JS controlling the resizing of content in the content-div, though this is potentially a way of solving the problem. Another potential solution I was thinking off was to offset the background image in the bottom div by a certain amount depending on the height of the content-div. Again, the missing piece seems to be the ability to respond to a resize event.

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  • Threadsafe binding with DispatcherObject.CheckAccess()

    - by maffe
    Hi, according to this, I can achieve threadsafety with large overhead. I wrote the following class and use it. It works fine. public abstract class BindingBase : DispatcherObject, INotifyPropertyChanged, INotifyPropertyChanging { private string _displayName; private const string NameDisplayName = "DisplayName"; /// /// The display name for the gui element which bound this instance. It can be used for localization. /// public string DisplayName { get { return _displayName; } set { NotifyPropertyChanging(NameDisplayName); _displayName = value; NotifyPropertyChanged(NameDisplayName); } } protected BindingBase() {} protected BindingBase(string displayName) { DisplayName = displayName; } public event PropertyChangedEventHandler PropertyChanged; public event PropertyChangingEventHandler PropertyChanging; protected void NotifyPropertyChanged(string name) { if (PropertyChanged == null) return; if (CheckAccess()) PropertyChanged.Invoke(this, new PropertyChangedEventArgs(name)); else Dispatcher.BeginInvoke(DispatcherPriority.Normal, (Action) (() = NotifyPropertyChanged(name))); } protected void NotifyPropertyChanging(string name) { if (PropertyChanging == null) return; if (CheckAccess()) PropertyChanging.Invoke(this, new PropertyChangingEventArgs(name)); else Dispatcher.BeginInvoke(DispatcherPriority.Normal, (Action) (() = NotifyPropertyChanging(name))); } } So is there a reason, why I've never found something like that? Are there any issues I should be aware off? Regards

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  • using ontouch to zoom in

    - by user357032
    i have used some sample code and am trying to tweak it to let me allow the user to touch the screen and zoom in the code runs fine with no errors but when i touch the screen nothing happens package com.thomas.zoom; import android.content.Context; import android.graphics.Canvas; import android.graphics.drawable.Drawable; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.View; public class Zoom extends View { private Drawable image; private int zoomControler=20; public Zoom(Context context) { super(context); image=context.getResources().getDrawable(R.drawable.icon); setFocusable(true); } @Override protected void onDraw(Canvas canvas) { // TODO Auto-generated method stub super.onDraw(canvas); //here u can control the width and height of the images........ this line is very important image.setBounds((getWidth()/2)-zoomControler, (getHeight()/2)-zoomControler, (getWidth()/2)+zoomControler, (getHeight()/2)+zoomControler); image.draw(canvas); } public boolean onTouch(int action, MotionEvent event) { action= event.getAction(); if(action == MotionEvent.ACTION_DOWN){ zoomControler+=10; } invalidate(); return true; } }

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