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  • MemoryFailPoint fires to early in WinXP 64

    - by msedi
    Hello, I have created a volume class (called VoxelVolume) with a self-organizing memory management, since the GC in C# didn't provide a good mechanism for managing contents of the volume for mapping, unmapping and remapping. Although I could have used the mechanisms of virtual memory, the problem is that the files are often too large to fit into the page file and I don't want to force the users to increase the pagefile size. Currently this system is working quite well and there is no problem in lacking resources and OutOfMemoryExceptions since the InsufficientMemoryException using the MemoryFailPoint works quite well. This was all testes on a 32bit WinXP system with 2GB of main memory. Running the same mechanism on 64bit system with 32GB of main memory also works well, but when the application runs the MemoryFailPoint suddenly throws an exception although 24GB of main memory are still free. Another point is when the MemoryFailPoint has fired once, it fires everytime and there is no chance to get rid of it. What I have read so far, that there is a small object and a large object heap (SOH and LOH). But only for the SOH the GC takes real care of and I can free the SOH from unused objects by applying GC.Collect() and GC.WaitForPendingFinalizers. The MemoryFailPoint is obviously the only way to get a little bit of control for the LOH, but since there is enough memory left on the system I see no reason why the MemoryFilePoint should fire. Is there any experience around here using the MemoryFailPoint? Thank you for your help Martin

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  • Visual Studio 2010 / ASP.NET MVC 2 / Publish

    - by SevenCentral
    I just did a clean install on Windows 7 x64 Professional with the final release of Visual Studio 2010 Premium. In order to duplicate what I'm experiencing do the following in: Create a new ASP.NET MVC 2 Web Application Right click the project and select Properties On the Web tab, select "Use Local IIS Web Server" Click on Create Virtual Directory Save all Unload the project Edit the project file Change MvcBuildViews to true Save all Reload project Right click the project and select Publish Choose the file system publish method Enter a target location Choose Delete all existing files Select Publish Right click the project Select Publish Each time I do the above I get the following errror: "It is an error to use a section registered as allowDefinition='MachineToApplication' beyond application level..." The error originates from obj\debug\package\packagetmp\web.config, relative to the project directory. I can repeat this all day long with any MVC 2 project I've built. In order to fix this problem, I need to set MvcBuildViews to false in the project file. That's not really an option. This wasn't a problem in Visual Studio 2008 and it seems to be an issue with the way the Publish command stages files beneath the project directory. Can anyone else duplicate this error? Is this a bug or by design? Is there a fix, workaround, etc...? Thanks.

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  • How do I add code automatically to a derived function in C++

    - by Ian
    I have code that's meant to manage operations on both a networked client and a server, since there is significant overlap between the two. However, there are a few functions here and there that are meant to be exclusively called by the client or server, and accidentally calling a client function on the server (or vice versa) is a significant source of bugs. To reduce these sorts of programming errors, I'm trying to tag functions so that they'll raise a ruckus if they're misused. My current solution is a simple macro at the start of each function that calls an assert if the client or server accesses members they shouldn't. However, this runs into problems when there are multiple derived instances of classes, in that I have to tag the implementation as client or server side in EVERY child class. What I'd like to be able to do is put a tag in the virtual member's signature in the base class, so that I only have to tag it once and not run into errors by forgetting to do it repeatedly. I've considered putting a check in a base class implementation and then referring to it with something like base::functionName, but that runs into the same issue as far as needing to manually add the function call to every implementation. Ideally, I'd be able to have parent versions of the function called automatically like default constructors do. Does anybody know how to achieve something like this in C++? Is there an alternate approach I should be considering? Thanks!

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  • Dynamic WCF base addresses in SharePoint

    - by Paul Bevis
    I'm attempting to host a WCF service in SharePoint. I have configured the service to be compatible with ASP.NET to allow me access to HttpContext and session information [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Required)] public class MISDataService : IMISDataService { ... } And my configuration looks like this <system.serviceModel> <serviceHostingEnvironment aspNetCompatibilityEnabled="true" /> <services> <service name="MISDataService"> <endpoint address="" binding="webHttpBinding" contract="MISDataViews.IMISDataService" /> </service> </services> </system.serviceModel> Whilst this gives me access to the current HTTP context, the serivce is always hosted under the root domain, i.e. http://www.mydomain.com/_layouts/MISDataService.svc. In SharePoint the URL being accessed gives you specific context information about the current site via the SPContext class. So with the service hosted in a virtual directory, I would like it to be available on mulitple addresses e.g. http://www.mydomain.com/_layouts/MISDataService.svc http://www.mydomain.com/sites/site1/_layouts/MISDataService.svc http://www.mydomain.com/sites/site2/_layouts/MISDataService.svc so that the service can figure out what data to return based upon the current context. Is it possible to configure the endpoint address dynamically? Or is the only alternative to host the service in one location and then pass the "context" to it some how?

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  • Type casting in C++ by detecting the current 'this' object type

    - by Elroy
    My question is related to RTTI in C++ where I'm trying to check if an object belongs to the type hierarchy of another object. The BelongsTo() method checks this. I tried using typeid, but it throws an error and I'm not sure about any other way how I can find the target type to convert to at runtime. #include <iostream> #include <typeinfo> class X { public: // Checks if the input type belongs to the type heirarchy of input object type bool BelongsTo(X* p_a) { // I'm trying to check if the current (this) type belongs to the same type // hierarchy as the input type return dynamic_cast<typeid(*p_a)*>(this) != NULL; // error C2059: syntax error 'typeid' } }; class A : public X { }; class B : public A { }; class C : public A { }; int main() { X* a = new A(); X* b = new B(); X* c = new C(); bool test1 = b->BelongsTo(a); // should return true bool test2 = b->BelongsTo(c); // should return false bool test3 = c->BelongsTo(a); // should return true } Making the method virtual and letting derived classes do it seems like a bad idea as I have a lot of classes in the same type hierarchy. Or does anybody know of any other/better way to the do the same thing? Please suggest.

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  • Why are (almost) all the on-line games written in ActionScript (Flash) not Java?

    - by MasterPeter
    I absolutely love good defender games (e.g. Gemcraft, Protector: reclaiming the throne) as they can be intellectually quite challenging; it's like playing chess but a little less thinking a bit more action. Sadly, there are not that many good ones out there and I thought I would create one myself and share it with the rest of the world by making it available on-line. I have never worked with ActionScript but when it comes to on-line games, this is the main choice. I have tried to find a decent 2D game in the form of a Java applet but to no avail. Why is this so? I could write the game, most comfortably, in Delphi for Win32 but then people would need to download the executable, which could deter some form downloading it, and also it would only work on Windows. I am also familiar with Java, having worked with Java for the last four years or so. Although I don't have much experience with games programming. Should I note be deterred by the fact that all online games are written for in Flash and create my defender game as a Java applet, or should I consider learning ActionScript and games development for the ActionScript Virtual Machine (AS3 looks very much like Java... but still, it's an entirely new technology to me and I might never use it professionally.) Could you, please, just answer the the question in the title? Why Flash, not Java applets? Is it only 'politics'?

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  • Can i change the view without changing the controller?

    - by Ian Boyd
    Pretend1 there is a place to type in a name:     Name: __________________ When the text box changes, the value is absorbed into the controller, who stores it in data model. Business rules require that a name be entered: if there is no text entered the TextBox should be colored something in the view to indicate baddness; otherwise it can be whatever color the view likes. The TextBox contains a String, the controller handles a String, and the model stores a String. Now lets say i want to improve the view. There is a new kind of text box2 that can be fed not only string-based keyboard input, but also an image. The view (currently) knows how to determine if the image is in the proper format to perform the processing required to extract text out of it. If there is text, then that text can be fed to the controller, who feeds it to the data model. But if the image is invalid, e.g.3 wrong file format invalid dimensions invalid bit depth unhandled or unknown encoding format missing or incorrectly located registration marks contents not recognizable the view can show something to the user that the image is bad. But the telling the user that something is bad is supposed to be the job of the controller. i'm, of course, not going to re-write the controller to handle Image based text-input (e.g. image based names). a. the code is binary locked inside a GUI widget4 b. there other views besides this one, i'm not going to impose a particular view onto the controller c. i just don't wanna. If i have to change things outside of this UI improvement, then i'll just leave the UI unimproved5 So what's the thinking on having different views for the same Model and Controller? Nitpicker's Corner 1 contrived hypothetical example 2 e.g. bar code, g-mask, ocr 3 contrived hypothetical reasons 4 or hardware of a USB bar-code scanner 5 forcing the user to continue to use a DateTimePicker rather than a TextBox

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  • Implementing Dispose on a class derived from Stream

    - by AnthonyWJones
    I'm building a class that derives from Stream to wrap a COM IStream. However I've come across an issue where I need to release the COM IStream deteministically. Ok so that's easy just use Marshal.ReleaseComObject in the Dispose method. However I'm not sure its that simple. The Stream base class already has an protected virtual method Dispose(boolean). Here is my first idea:- ~ComStreamWrapper() { if (!_Disposed) { iop.Marshal.FreeCoTaskMem(_Int64Ptr); iop.Marshal.ReleaseComObject(_IStream); } } protected override void Dispose(bool disposing) { base.Dispose(disposing); if (!_Disposed) { if (disposing) { iop.Marshal.FreeCoTaskMem(_Int64Ptr); iop.Marshal.ReleaseComObject(_IStream); } _Disposed = true; } } You'll notice there isn't an implementation of Dispose() itself. I'm currently making the asssumption that the existing implementation on Stream does what I need it to. That is calling Diposing(true) and GC.SuppressFinalize. Is this assumption faulty? Have I missed something? Is there a better approach? You see more of the basic class in this answer to an ealier question.

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  • Negative number representation across multiple architechture

    - by Donotalo
    I'm working with OKI 431 micro controller. It can communicate with PC with appropriate software installed. An EEPROM is connected in the I2C bus of the micro which works as permanent memory. The PC software can read from and write to this EEPROM. Consider two numbers, B and C, each is two byte integer. B is known to both the PC software and the micro and is a constant. C will be a number so close to B such that B-C will fit in a signed 8 bit integer. After some testing, appropriate value for C will be determined by PC and will be stored into the EEPROM of the micro for later use. Now the micro can store C in two ways: The micro can store whole two byte representing C The micro can store B-C as one byte signed integer, and can later derive C from B and B-C I think that two's complement representation of negative number is now universally accepted by hardware manufacturers. Still I personally don't like negative numbers to be stored in a storage medium which will be accessed by two different architectures because negative number can be represented in different ways. For you information, 431 also uses two's complement. Should I get rid of the headache that negative number can be represented in different ways and accept the one byte solution as my other team member suggested? Or should I stick to the decision of the two byte solution because I don't need to deal with negative numbers? Which one would you prefer and why?

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  • EF4 Code-First CTP5 Many-to-one

    - by Kevin McKelvin
    I've been trying to get EF4 CTP5 to play nice with an existing database, but struggling with some basic mapping issues. I have two model classes so far: public class Job { [Key, Column(Order = 0)] public int JobNumber { get; set; } [Key, Column(Order = 1)] public int VersionNumber { get; set; } public virtual User OwnedBy { get; set; } } and [Table("Usernames")] public class User { [Key] public string Username { get; set; } public string EmailAddress { get; set; } public bool IsAdministrator { get; set; } } And I have my DbContext class exposing those as IDbSet I can query my users, but as soon as I added the OwnedBy field to the Job class I began getting this error in all my tests for the Jobs: Invalid column name 'UserUsername'. I want this to behave like NHibernate's many-to-one, whereas I think EF4 is treating it as a complex type. How should this be done?

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  • Apples, oranges, and pointers to the most derived c++ class

    - by Matthew Lowe
    Suppose I have a bunch of fruit: class Fruit { ... }; class Apple : public Fruit { ... }; class Orange: public Fruit { ... }; And some polymorphic functions that operate on said fruit: void Eat(Fruit* f, Pesticide* p) { } void Eat(Apple* f, Pesticide* p) { ingest(f,p); } void Eat(Orange* f, Pesticide* p) { peel(f,p); ingest(f,p); } OK, wait. Stop right there. Note at this point that any sane person would make Eat() a virtual member function of the Fruit classes. But that's not an option, because I am not a sane person. Also, I don't want that Pesticide* in the header file for my fruit class. Sadly, what I want to be able to do next is exactly what member functions and dynamic binding allow: typedef list<Fruit*> Fruits; Fruits fs; ... for(Fruits::iterator i=fs.begin(), e=fs.end(); i!=e; ++i) Eat(*i); And obviously, the problem here is that the pointer we pass to Eat() will be a Fruit*, not an Apple* or an Orange*, therefore nothing will get eaten and we will all be very hungry. So what I really want to be able to do instead of this: Eat(*i); is this: Eat(MAGIC_CAST_TO_MOST_DERIVED_CLASS(*i)); But to my limited knowledge, such magic does not exist, except possibly in the form of a big nasty if-statement full of calls to dynamic_cast. So is there some run-time magic of which I am not aware? Or should I implement and maintain a big nasty if-statement full of dynamic_casts? Or should I suck it up, quit thinking about how I would implement this in Ruby, and allow a little Pesticide to make its way into my fruit header?

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  • Beginner SQL section: avoiding repeated expression

    - by polygenelubricants
    I'm entirely new at SQL, but let's say that on the StackExchange Data Explorer, I just want to list the top 15 users by reputation, and I wrote something like this: SELECT TOP 15 DisplayName, Id, Reputation, Reputation/1000 As RepInK FROM Users WHERE RepInK > 10 ORDER BY Reputation DESC Currently this gives an Error: Invalid column name 'RepInK', which makes sense, I think, because RepInK is not a column in Users. I can easily fix this by saying WHERE Reputation/1000 > 10, essentially repeating the formula. So the questions are: Can I actually use the RepInK "column" in the WHERE clause? Do I perhaps need to create a virtual table/view with this column, and then do a SELECT/WHERE query on it? Can I name an expression, e.g. Reputation/1000, so I only have to repeat the names in a few places instead of the formula? What do you call this? A substitution macro? A function? A stored procedure? Is there an SQL quicksheet, glossary of terms, language specification, anything I can use to quickly pick up the syntax and semantics of the language? I understand that there are different "flavors"?

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  • Problem with SQL Server "EXECUTE AS"

    - by Vilx-
    I've got the following setup: There is a SQL Server DB with several tables that have triggers set on them (that collect history data). These triggers are CLR stored procedures with EXECUTE AS 'HistoryUser'. The HistoryUser user is a simple user in the database without a login. It has enough permissions to read from all tables and write to the history table. When I backup the DB and then restore it to another machine (Virtual Machine in this case, but it does not matter), the triggers don't work anymore. In fact, no impersonation for the user works anymore. Even a simple statement such as this exec ('select 3') as user='HistoryUser' produces an error: Cannot execute as the database principal because the principal "HistoryUser" does not exist, this type of principal cannot be impersonated, or you do not have permission. I read in MSDN that this can occur if the DB owner is a domain user, but it isn't. And even if I change it to anything else (their recommended solution) this problem remains. If I create another user without login, I can use it for impersonation just fine. That is, this works just fine: create user TestUser without login go exec ('select 3') as user='TestUser' I do not want to recreate all those triggers, so is there any way how I can make the existing HistoryUser work? Bump: Sorry, but this is kinda urgent...

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  • How difficult is it for an old-school programmer to pick up an FPGA kit and make something useful wi

    - by JUST MY correct OPINION
    I'm an old, old, old coder. (How old? I've used paper tape in anger.) I've programmed in a lot of languages and under a lot of paradigms (spaghetti, structured, object-oriented, functional and a smattering of logical). I'm getting bored. FPGAs look interesting to me. I have the crazy notion of resurrecting some of the ancient hardware I worked on in the days using FPGAs. I know this can be done because I've seen PDP-10 and PDP-11 implementations in FPGAs. I'd like to do the same for a few machines that are perhaps not as popular as those two, however. While I am an old, old coder, what I am not is an electronics or computer systems engineer. I'll be learning from scratch if I go down this path. My question, therefore, is two-fold: How difficult will it be for this old dinosaur to pick up and learn FPGAs to the point that interesting (not necessarily practical -- more from a hobbyist perspective) projects can be made? What should I start with learning-wise to go down this path? I know where to get FPGA kits, but I haven't found anything like "FPGAs for Complete Dinosaurs" yet anywhere out there.

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  • deleting object with template for int and object

    - by Yokhen
    Alright so Say I have a class with all its definition, bla bla bla... template <class DT> class Foo{ private: DT* _data; //other stuff; public: Foo(DT* data){ _data = data } virtual ~Foo(){ delete _data } //other methods }; And then I have in the main method: int main(){ int number = 12; Foo<anyRandomClass>* noPrimitiveDataObject = new Foo<anyRandomClass>(new anyRandomClass()); Foo<int>* intObject = new Foo<int>(number); delete noPrimitiveDataObject; //Everything goes just fine. delete intObject; //It messes up here, I think because primitive data types such as int are allocated in a different way. return 0; } My question is: What could I do to have both delete statements in the main method work just fine? P.S.: Although I have not actually compiled/tested this specific code, I have reviewed it extensively (as well as indented. You're welcome.), so if you find a mistake, please be nice. Thank you.

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  • BackgroundWorker

    - by vdh_ant
    Hi guys I'm working on some code that calls a service. This service call could fail and if it does I want the system to try again until it works or too much time has passed. I am wondering where I am going wrong as the following code doesn't seem to be working correctly... It randomly only does one to four loops... protected virtual void ProcessAsync(object data, int count) { var worker = new BackgroundWorker(); worker.DoWork += (sender, e) => { throw new InvalidOperationException("oh shiznit!"); }; worker.RunWorkerCompleted += (sender, e) => { //If an error occurs we need to tell the data about it if (e.Error != null) { count++; System.Threading.Thread.Sleep(count * 5000); if (count <= 10) { if (count % 5 == 0) this.Logger.Fatal("LOAD ERROR - The system can't load any data", e.Error); else this.Logger.Error("LOAD ERROR - The system can't load any data", e.Error); this.ProcessAsync(data, count); } } }; worker.RunWorkerAsync(); } Cheers Anthony

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  • How I May Have Taken A Wrong Path in Programming

    - by Ygam
    I am in a major stump right now. I am a BSIT graduate, but I only started actual programming less than a year ago. I observed that I have the following attitude in programming: I tend to be more of a purist, scorning unelegant approaches to solving problems using code I tend to look at anything in a large scale, planning everything before I start coding, either in simple flowcharts or complex UML charts I have a really strong impulse on refactoring my code, even if I miss deadlines or prolong development times I am obsessed with good directory structures, file naming conventions, class, method, and variable naming conventions I tend to always want to study something new, even, as I said, at the cost of missing deadlines I tend to see software development as something to engineer, to architect; that is, seeing how things relate to each other and how blocks of code can interact (I am a huge fan of loose coupling) i.e the OOP thinking I tend to combine OOP and procedural coding whenever I see fit I want my code to execute fast (thus the elegant approaches and refactoring) This bothers me because I see my colleagues doing much better the other way around (aside from the fact that they started programming since our first year in college). By the other way around I mean, they fire up coding, gets the job done much faster because they don't have to really look at how clean their codes are or how elegant their algorithms are, they don't bother with OOP however big their projects are, they mostly use web APIs, piece them together and voila! Working code! CLients are happy, they get paid fast, at the expense of a really unmaintainable or hard-to-read code that lacks structure and conventions, or slow executions of certain actions (which the common reasoning against would be that internet connections are much faster these days, hardware is more powerful). The excuse I often receive is clients don't care about how you write the code, but they do care about how long you deliver it. If it works then all is good. Now, did my "purist" approach to programming may have been the wrong way to start programming? Should I just dump these purist concepts and just code the hell up because I have seen it: clients don't really care how beautifully coded it is?

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  • What technologies/tools do people use to implement live websites ?

    - by MadSeb
    Hi, I have the following situation: -I have a server A hooked up to a piece of hardware that sends values and information out of every second. Programs on the server machine can read these values. This server A is in a very remote location so Internet connection is very slow and not reliable but the connection does exist. Let's say it's a weather station in the Arctic. -Users from the home location want to monitorize the weather values somehow. Well, the users can use a remote desktop connection the server A but that would be too too slow. My idea is somehow to have a website on a web server (let's call the webserver - B and B is in a home location ) and make the server A connect to the server B and somehow send values and the web application reads the values and displays them....... but how to do such a system ?? I know I can use MySQL and have the server A connect to a SQL server on server B and send INSERT queries and have the web application running on server B constantly read from the SQL server but I think that would be way way too slow and I think there has to be a better solution. Any ideas ? BTW. The users should be able to send information to the weather station from the website as well ( so an ADMIN user should be allowed to shut down the weather station from the website or whatever) Best regards, MadSeb

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  • BUG - ProteaAudio with Lua does not work

    - by Stackfan
    Any idea why i cant use or cant build in Lua the ProTeaAudio ? 1) Exist [root@example ~]# yum install lua-devel Loaded plugins: presto, refresh-packagekit Setting up Install Process Package lua-devel-5.1.4-4.fc12.i686 already installed and latest version Nothing to do 2) get failed to build the RtAudio [sun@example proteaAudio_src_090204]$ make g++ -O2 -Wall -DHAVE_GETTIMEOFDAY -D__LINUX_ALSA__ -Irtaudio -Irtaudio/include -I../lua/src -I../archive/baseCode/include -c rtaudio/RtAudio.cpp -o rtaudio/RtAudio.o rtaudio/RtAudio.cpp:365: error: no ‘unsigned int RtApi::getStreamSampleRate()’ member function declared in class ‘RtApi’ rtaudio/RtAudio.cpp: In member function ‘virtual bool RtApiAlsa::probeDeviceOpen(unsigned int, RtApi::StreamMode, unsigned int, unsigned int, unsigned int, RtAudioFormat, unsigned int*, RtAudio::StreamOptions*)’: rtaudio/RtAudio.cpp:5835: error: ‘RTAUDIO_SCHEDULE_REALTIME’ was not declared in this scope rtaudio/RtAudio.cpp:5837: error: ‘struct RtAudio::StreamOptions’ has no member named ‘priority’ make: *** [rtaudio/RtAudio.o] Error 1 [sun@example proteaAudio_src_090204]$ Lua 5.1.4 Copyright (C) 1994-2008 Lua.org, PUC-Rio > require("proAudioRt"); stdin:1: module 'proAudioRt' not found: no field package.preload['proAudioRt'] no file './proAudioRt.lua' no file '/usr/share/lua/5.1/proAudioRt.lua' no file '/usr/share/lua/5.1/proAudioRt/init.lua' no file '/usr/lib/lua/5.1/proAudioRt.lua' no file '/usr/lib/lua/5.1/proAudioRt/init.lua' no file './proAudioRt.so' no file '/usr/lib/lua/5.1/proAudioRt.so' no file '/usr/lib/lua/5.1/loadall.so' stack traceback: [C]: in function 'require' stdin:1: in main chunk [C]: ?

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  • Trying to make a plugin system in C++

    - by Pirate for Profit
    I'm making a task-based program that needs to have plugins. Tasks need to have properties which can be easily edited, I think this can be done with Qt's Meta-Object Compiler reflection capabilities (I could be wrong, but I should be able to stick this in a QtPropertyBrowser?) So here's the base: class Task : public QObject { Q_OBJECT public: explicit Task(QObject *parent = 0) : QObject(parent){} virtual void run() = 0; signals: void taskFinished(bool success = true); } Then a plugin might have this task: class PrinterTask : public Task { Q_OBJECT public: explicit PrinterTask(QObject *parent = 0) : Task(parent) {} void run() { Printer::getInstance()->Print(this->getData()); // fictional emit taskFinished(true); } inline const QString &getData() const; inline void setData(QString data); Q_PROPERTY(QString data READ getData WRITE setData) // for reflection } In a nutshell, here's what I want to do: // load plugin // find all the Tasks interface implementations in it // have user able to choose a Task and edit its specific Q_PROPERTY's // run the TASK It's important that one .dll has multiple tasks, because I want them to be associated by their module. For instance, "FileTasks.dll" could have tasks for deleting files, making files, etc. The only problem with Qt's plugin setup is I want to store X amount of Tasks in one .dll module. As far as I can tell, you can only load one interface per plugin (I could be wrong?). If so, the only possible way to do accomplish what I want is to create a FactoryInterface with string based keys which return the objects (as in Qt's Plug-And-Paint example), which is a terrible boilerplate that I would like to avoid. Anyone know a cleaner C++ plugin architecture than Qt's to do what I want? Also, am I safely assuming Qt's reflection capabilities will do what I want (i.e. able to edit an unknown dynamically loaded tasks' properties with the QtPropertyBrowser before dispatching)?

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  • What are major differences between C# and Java?

    - by enba
    I just want to clarify one thing. This is not a question on which one is better, that part I leave to someone else to discuss. I don't care about it. I've been asked this question on my job interview and I thought it might be useful to learn a bit more. These are the ones I could come up with: Java is "platform independent". Well nowadays you could say there is the Mono project so C# could be considered too but I believe it is a bit exaggerating. Why? Well, when a new release of Java is done it is simultaneously available on all platforms it supports, on the other hand how many features of C# 3.0 are still missing in the Mono implementation? Or is it really CLR vs. JRE that we should compare here? Java doesn't support events and delegates. As far as I know. In Java all methods are virtual Development tools: I believe there isn't such a tool yet as Visual Studio. Especially if you've worked with team editions you'll know what I mean. Please add others you think are relevant. Update: Just popped up my mind, Java doesn't have something like custom attributes on classes, methods etc. Or does it?

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  • Rescuing a failed WCF call

    - by illdev
    Hello, I am happily using Castle's WcfFacility. From Monorail I know the handy concept of Rescues - consumer friendly results that often, but not necessarily, contain Data about what went wrong. I am creating a Silverlight application right now, doing quite a few WCF service calls. All these request return an implementation of public class ServiceResponse { private string _messageToUser = string.Empty; private ActionResult _result = ActionResult.Success; public ActionResult Result // Success, Failure, Timeout { get { return _result; } set { _result = value; } } public string MessageToUser { get { return _messageToUser; } set { _messageToUser = value; } } } public abstract class ServiceResponse<TResponseData> : ServiceResponse { public TResponseData Data { get; set; } } If the service has trouble responding the right way, I would want the thrown Exception to be intercepted and converted to the expected implementation. base on the thrown exception, I would want to pass on a nice message. here is how one of the service methods looks like: [Transaction(TransactionMode.Requires)] public virtual SaveResponse InsertOrUpdate(WarehouseDto dto) { var w = dto.Id > 0 ? _dao.GetById(dto.Id) : new Warehouse(); w.Name = dto.Name; _dao.SaveOrUpdate(w); return new SaveResponse { Data = new InsertData { Id = w.Id } }; } I need the thrown Exception for the Transaction to be rolled back, so i cannot actually catch it and return something else. Any ideas, where I could hook in?

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  • Some questions about special operators i've never seen in C++ code.

    - by toto
    I have downloaded the Phoenix SDK June 2008 (Tools for compilers) and when I'm reading the code of the Hello sample, I really feel lost. public ref class Hello { //-------------------------------------------------------------------------- // // Description: // // Class Variables. // // Remarks: // // A normal compiler would have more flexible means for holding // on to all this information, but in our case it's simplest (if // somewhat inelegant) if we just keep references to all the // structures we'll need to access as classstatic variables. // //-------------------------------------------------------------------------- static Phx::ModuleUnit ^ module; static Phx::Targets::Runtimes::Runtime ^ runtime; static Phx::Targets::Architectures::Architecture ^ architecture; static Phx::Lifetime ^ lifetime; static Phx::Types::Table ^ typeTable; static Phx::Symbols::Table ^ symbolTable; static Phx::Phases::PhaseConfiguration ^ phaseConfiguration; 2 Questions : What's that ref keyword? What is that sign ^ ? What is it doing protected: virtual void Execute ( Phx::Unit ^ unit ) override; }; override is a C++ keyword too? It's colored as such in my Visual Studio. I really want to play with this framework, but this advanced C++ is really an obstacle right now. Thank you.

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  • How to use a rewrite rule to force calls for "domain.tld/subdir/file.html" to show as "subdir.domain.tld/file.html"?

    - by Wion
    Hi! First time poster. Very new to mod_rewrite. I'm on a shared server and the context of this problem is with a virtual directory under my root account. The domain (domain.tld) will have subdirectories representing annual mini-sites of static .html files. Subdirectory names (yyyy) will be the 4-digit year (e.g., "2010"). I want any call to domain.tld/yyyy/file.html to appear as yyyy.domain.tld/file.html in the browser address bar, and (of course) for the page to load properly. I already force dropping “www” by using… RewriteCond %{HTTP_HOST} ^www\.domain\.tld [NC] RewriteRule (.*) http://domain.tld/$1 [R=301,L] So far so good. But no matter what I try after that, I can’t get the subdomain to force to the front of the domain. Here’s one of the more complicated examples I’ve tried (no doubt wrong)… RewriteCond %{HTTP_HOST} ^domain\.tld/([0-9]+)/([a-z-]+)\.html [NC] RewriteRule (.*) %1.domain.tld/%2.html [NC] This doesn’t break anything (that I can tell), but it doesn’t do what I want either. I.e., if I type yyyy.domain.tld, I’ll see yyyy.domain.tld in the address bar, and navigating around will give me yyyy.domain.tld/file.html, etc. Fine. But if also type domain.tld/yyyy I’ll see domain.tld/yyyy, etc, which is not how I want people to see it. It doesn’t redirect or mask or alias or whatever you call it. Is it even possible to force one look over the other like that? Should I be handling this with DNS instead? Thanks in advance!

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  • Should we retire the term "Context"?

    - by MrGumbe
    I'm not sure if there is a more abused term in the world of programming than "Context." A word that has a very clear meaning in the English language has somehow morphed into a hot mess in software development, where the definition where the connotation can be completely different based on what library you happen to be developing in. Tomcat uses the word context to mean the configuration of a web application. Java applets, on the other hand, use an AppletContext to define attributes of the browser and HTML tag that launched it, but the BeanContext is defined as a container. ASP.NET uses the HttpContext object as a grab bag of state - containing information about the current request / response, session, user, server, and application objects. Context Oriented Programming defines the term as "Any information which is computationally accessible may form part of the context upon which behavioral variations depend," which I translate as "anything in the world." The innards of the Windows OS uses the CONTEXT structure to define properties about the hardware environment. The .NET installation classes, however, use the InstallContext property to represent the command line arguments entered to the installation class. The above doesn't even touch how all of us non-framework developers have used the term. I've seen plenty of developers fall into the subconscious trap of "I can't think of anything else to call this class, so I'll name it 'WidgetContext.'" Do you all agree that before naming our class a "Context," we may want to first consider some more descriptive terms? "Environment", "Configuraton", and "ExecutionState" come readily to mind.

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