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  • Restore Emacs Session/Desktop

    - by Patrick McLaren
    I've been searching for how to restore an emacs session, with no luck. I'm looking to restore all previously open buffers, some of which might contain erc, shells, directory listings, files, etc. Every time I open emacs, I spend a considerable amount of time arranging my buffers; splitting them into rows and columns, opening a shell, arranging irc channels. It takes a while to get onto work. I've tried adding the following to my init.el (desktop-save-mode 1) And then using M-x desktop-save. This only seems to restore files that are open, not shells or anything else running within buffers. I've also checked the following questions (sorry, not able to post links yet): Session management in emacs using Desktop library Emacs session / projects / window management Emacs: reopen buffers from last session on startup? And read through: DeskTop and EmacsSession at emacswiki.org/emacs/SessionManagement Here's a screenshot example of my emacs session. A simple answer would be to just focus on real work :P

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  • Explain why MickroC pic18f4550 HID example works

    - by Dr Deo
    MickroC compiler has a library for HID(Human Interface Device) usb communication. In the supplied samples, they specify that the buffers below should be in USB ram and use a pic18f4550. unsigned char readbuff[64] absolute 0x500; // Buffers should be in USB RAM, please consult datasheet unsigned char writebuff[64] absolute 0x540; But the pic18f4550 datasheet says USB ram ranges from 400h to 4FFh So why does their example work when their buffers appear not to be between 400h to 4FFh? Link to full source

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  • Limiting TCP sends with a "to-be-sent" queue and other design issues.

    - by Poni
    Hello all! This question is the result of two other questions I've asked in the last few days. I'm creating a new question because I think it's related to the "next step" in my understanding of how to control the flow of my send/receive, something I didn't get a full answer to yet. The other related questions are: http://stackoverflow.com/questions/3028376/an-iocp-documentation-interpretation-question-buffer-ownership-ambiguity http://stackoverflow.com/questions/3028998/non-blocking-tcp-buffer-issues In summary, I'm using Windows I/O Completion Ports. I have several threads that process notifications from the completion port. I believe the question is platform-independent and would have the same answer as if to do the same thing on a *nix, *BSD, Solaris system. So, I need to have my own flow control system. Fine. So I send send and send, a lot. How do I know when to start queueing the sends, as the receiver side is limited to X amount? Let's take an example (closest thing to my question): FTP protocol. I have two servers; One is on a 100Mb link and the other is on a 10Mb link. I order the 100Mb one to send to the other one (the 10Mb linked one) a 1GB file. It finishes with an average transfer rate of 1.25MB/s. How did the sender (the 100Mb linked one) knew when to hold the sending, so the slower one wouldn't be flooded? Another way to ask this: Can I get a "hold-your-sendings" notification from the remote side? Is it built-in in TCP or the so called "reliable network protocol" needs me to do so? Again, I have a loop with many sends to a remote server, and at some point, within that loop I'll have to determine if I should queue that send or I can pass it on to the transport layer (TCP). How do I do that? What would you do? Of course that when I get a completion notification from IOCP that the send was done I'll issue other pending sends, that's clear. Another design question related to this: Since I am to use a custom buffers with a send queue, and these buffers are being freed to be reused (thus not using the "delete" keyword) when a "send-done" notification has been arrived, I'll have to use a mutual exlusion on that buffer pool. Using a mutex slows things down, so I've been thinking; Why not have each thread have its own buffers pool, thus accessing it , at least when getting the required buffers for a send operation, will require no mutex, because it belongs to that thread only. The buffers pool is located at the thread local storage (TLS) level. No mutual pool implies no lock needed, implies faster operations BUT also implies more memory used by the app, because even if one thread already allocated 1000 buffers, the other one that is sending right now and need 1000 buffers to send something will need to allocated these to its own. This is a long question and I hope none got hurt (: Thank you all!

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  • How large is a "buffer" in PostgreSQL

    - by Konrad Garus
    I am using pg_buffercache module for finding hogs eating up my RAM cache. For example when I run this query: SELECT c.relname, count(*) AS buffers FROM pg_buffercache b INNER JOIN pg_class c ON b.relfilenode = c.relfilenode AND b.reldatabase IN (0, (SELECT oid FROM pg_database WHERE datname = current_database())) GROUP BY c.relname ORDER BY 2 DESC LIMIT 10; I discover that sample_table is using 120 buffers. How much is 120 buffers in bytes?

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  • Memory allocation in Linux

    - by Goofy
    Hello! I have a multi threaded application where I allocate buffers with data, which then wait in queues to be send via sockets. All buffers are reproducible because I use only buffers of fixed size in whole program (1024, 2048, 2080 and 5248 bytes). I noticed, that my program usually use up to 10 buffers of each length type at the same moment. So far I always manually allocate new buffer and then free it (using malloc() and free ()) where it's not needed any more. I started wondering if Linux is enough smart to cache this memory for me, so next time I allocate new buffer system only quickly receive a buffer I have already used before and not perform heavy operation of allocating new memory block?

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  • swapping or thrashing with vast amounts of unmapped pagecache

    - by Marco
    EDIT: I noticed that this is more appropriate for superuser.com, I apologize. I don't know how to delete this question. I'm using kubuntu jaunty (i386 32bit), kernel 2.6.28-13-generic. I've 4Gb of RAM, of which only 3317Mb are seen by the system (I guess because of the 32bit system). I'm seeing that the pagecache utilization is continually growing, up to the point that the system is unusable (after a few days). This happens also when I don't do anything (all user applications closed and the bare minimum of services enabled). If enabled, the system starts to use swap space (using it all in the end). Even if swap is disabled, disk activity becomes continuous, with the system unresponsive. For example, right now the system is working (albeit a tad slow), with only firefox and wing ide running, and I have 2Gb cached with only 45Mb mapped: $ free total used free shared buffers cached Mem: 3346388 3247328 99060 0 8416 2117980 -/+ buffers/cache: 1120932 2225456 Swap: 2144668 519448 1625220 $ cat /proc/meminfo MemTotal: 3346388 kB MemFree: 97128 kB Buffers: 7872 kB Cached: 2120224 kB SwapCached: 413860 kB Active: 2304596 kB Inactive: 865984 kB Active(anon): 2279168 kB Inactive(anon): 830236 kB Active(file): 25428 kB Inactive(file): 35748 kB Unevictable: 32 kB Mlocked: 32 kB HighTotal: 2492940 kB HighFree: 5456 kB LowTotal: 853448 kB LowFree: 91672 kB SwapTotal: 2144668 kB SwapFree: 1625244 kB Dirty: 84 kB Writeback: 0 kB AnonPages: 629304 kB Mapped: 45768 kB Slab: 45600 kB SReclaimable: 21756 kB SUnreclaim: 23844 kB PageTables: 4468 kB NFS_Unstable: 0 kB Bounce: 0 kB WritebackTmp: 0 kB CommitLimit: 3817860 kB Committed_AS: 3735020 kB VmallocTotal: 122880 kB VmallocUsed: 9352 kB VmallocChunk: 66600 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 4096 kB DirectMap4k: 16376 kB DirectMap4M: 888832 kB If I try to drop the caches, little happes: # sync ; echo 3 > /proc/sys/vm/drop_caches ; free total used free shared buffers cached Mem: 3346388 3220580 125808 0 3020 2100600 -/+ buffers/cache: 1116960 2229428 Swap: 2144668 519356 1625312 Right now I've vm.swappiness = 5, but I've tried also with 0 and 1 (without noticeable differences). I've also tried vm.vfs_cache_pressure = 50 and 150 (again, no differences). As I said the pagecache eats all memory even with swapping turned off. What is happening? How to avoid this? TIA, Marco

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  • ConsumeStructuredBuffer, what am I doing wrong?

    - by John
    I'm trying to implement the 3rd exercise in chapter 12 of Introduction to 3D Game Programming with DirectX 11, that is: Implement a Compute Shader to calculate the length of 64 vectors. Previous exercises ask you to do the same with typed buffers and regular structured buffers and I had no problems with them. For what I've read, [Consume|Append]StructuredBuffers are bound to the pipeline using UnorderedAccessViews (as long as they use the D3D11_BUFFER_UAV_FLAG_APPEND, and the buffers have both D3D11_BIND_SHADER_RESOURCE and D3D11_BIND_UNORDERED_ACCESS bind flags). Problem is: my AppendStructuredBuffer works, since I can append data to it and retrieve it from the application to write to a results file, but the ConsumeStructuredBuffer always returns zeroed data. Data is in the buffer, since if I change the UAV to a ShaderResourceView and to a StructuredBuffer in the HLSL side it works. I don't know what I am missing: Should I initialize the ConsumeStructuredBuffer on the GPU, or can I do it when I create the buffer (as I amb currently doing). Is it OK to bind the buffer with a UAV as described above? Do I need to bind it as a ShaderResourceView somehow? Maybe I am missing some step? This is the declaration of buffers in the Compute Shader: struct Data { float3 v; }; struct Result { float l; }; ConsumeStructuredBuffer<Data> gInput; AppendStructuredBuffer<Result> gOutput; And here the creation of the buffer and UAV for input data: D3D11_BUFFER_DESC inputDesc; inputDesc.Usage = D3D11_USAGE_DEFAULT; inputDesc.ByteWidth = sizeof(Data) * mNumElements; inputDesc.BindFlags = D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_UNORDERED_ACCESS; inputDesc.CPUAccessFlags = 0; inputDesc.StructureByteStride = sizeof(Data); inputDesc.MiscFlags = D3D11_RESOURCE_MISC_BUFFER_STRUCTURED; D3D11_SUBRESOURCE_DATA vinitData; vinitData.pSysMem = &data[0]; HR(md3dDevice->CreateBuffer(&inputDesc, &vinitData, &mInputBuffer)); D3D11_UNORDERED_ACCESS_VIEW_DESC uavDesc; uavDesc.Format = DXGI_FORMAT_UNKNOWN; uavDesc.ViewDimension = D3D11_UAV_DIMENSION_BUFFER; uavDesc.Buffer.FirstElement = 0; uavDesc.Buffer.Flags = D3D11_BUFFER_UAV_FLAG_APPEND; uavDesc.Buffer.NumElements = mNumElements; md3dDevice->CreateUnorderedAccessView(mInputBuffer, &uavDesc, &mInputUAV); Initial data is an array of Data structs, which contain a XMFLOAT3 with random data. I bind the UAV to the shader using the Effects framework: ID3DX11EffectUnorderedAccessViewVariable* Input = mFX->GetVariableByName("gInput")->AsUnorderedAccessView(); Input->SetUnorderedAccessView(uav); // uav is mInputUAV Any ideas? Thank you.

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  • Reduce memory usage

    - by Flintoff
    I have just installed the standard default desktop configuration of Ubuntu 12.10 (Quantal Quetzal). My PC only has 1GB of RAM and is struggling a little. What steps can I take to reduce the memory overhead of the standard install? If it makes a difference, I use Firefox, and a terminal most of the time. Simply running those two applications I see: free -m total used free shared buffers cached Mem: 938 873 64 0 5 167 -/+ buffers/cache: 701 237 Swap: 959 158 801

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  • XNA ModelMesh.Draw vs GraphicsDevice.DrawIndexedPrimitives

    - by cubrman
    I am using XNA 4.0 and I wonder if drawing models with multiple meshes is better by filling the vertex and index buffers first and calling GraphicsDevice.DrawIndexedPrimitives() or by simply using good ol' foreach(...) {ModelMesh.Draw()}. Is it possible to add data to vertex/index buffers at all in order to pack all the models on the scene in them and then call Draw only once per frame? I would appreciate a link to an in-depth explanation. Thanks.

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  • What used the linux memory? Low cache, low buffer, not a VM

    - by Jason
    First of all, yes, I have read LinuxAteMyRAM, which doesn't explain my situation. # free -tm total used free shared buffers cached Mem: 48149 43948 4200 0 4 75 -/+ buffers/cache: 43868 4280 Swap: 38287 0 38287 Total: 86436 43948 42488 # As shown above, the -/+ buffers/cache: line shows indicates the used memory rate is very high. However, from output of top, I don't see any process used more than 100MB of memory. So, what used the memory? PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 28078 root 18 0 327m 92m 10m S 0 0.2 0:25.06 java 31416 root 16 0 250m 28m 20m S 0 0.1 25:54.59 ResourceMonitor 21598 root -98 0 26552 25m 8316 S 0 0.1 80:49.54 had 24580 root 16 0 24152 10m 760 S 0 0.0 1:25.87 rsyncd 4956 root 16 0 62588 10m 3132 S 0 0.0 12:36.54 vxconfigd 26703 root 16 0 139m 7120 2900 S 1 0.0 4359:39 hrmonitor 21873 root 15 0 18764 4684 2152 S 0 0.0 30:07.56 MountAgent 21883 root 15 0 13736 4280 2172 S 0 0.0 25:25.09 SybaseAgent 21878 root 15 0 18548 4172 2000 S 0 0.0 52:33.46 NICAgent 21887 root 15 0 12660 4056 2168 S 0 0.0 25:07.80 SybaseBkAgent 17798 root 25 0 10652 4048 1160 S 0 0.0 0:00.04 vxconfigbackupd This is an x86_64 machine (not a common-brand server) running x84_64 Linux, not a container in a virtual machine. Kernel (uname -a): Linux 2.6.16.60-0.99.1-smp #1 SMP Fri Oct 12 14:24:23 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux Content of /proc/meminfo: MemTotal: 49304856 kB MemFree: 4066708 kB Buffers: 35688 kB Cached: 132588 kB SwapCached: 0 kB Active: 26536644 kB Inactive: 17296272 kB HighTotal: 0 kB HighFree: 0 kB LowTotal: 49304856 kB LowFree: 4066708 kB SwapTotal: 39206624 kB SwapFree: 39206528 kB Dirty: 200 kB Writeback: 0 kB AnonPages: 249592 kB Mapped: 52712 kB Slab: 1049464 kB CommitLimit: 63859052 kB Committed_AS: 659384 kB PageTables: 3412 kB VmallocTotal: 34359738367 kB VmallocUsed: 478420 kB VmallocChunk: 34359259695 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 Hugepagesize: 2048 kB df reports no large consumption of memory from tmpfs filesystems.

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  • 1GB cached memory - Do I need more RAM?

    - by Martin
    The server runs well but I wonder if I should get more RAM. I only have a few MB of "free" memory and 1.2GB of "cached" memory: free: total used free shared buffers cached Mem: 3945 3893 51 0 28 1216 -/+ buffers/cache: 2648 1296 Swap: 3895 857 3038 I learned that cached memory is used while it's free and not. Is the cached value an indicator for the need of more RAM? cat /proc/meminfo 1 day after flushing the cache: MemTotal: 4040048 kB MemFree: 32844 kB Buffers: 18956 kB Cached: 1249092 kB SwapCached: 161576 kB Active: 3611328 kB Inactive: 189104 kB SwapTotal: 3989496 kB SwapFree: 2894200 kB Dirty: 20520 kB Writeback: 0 kB AnonPages: 2523496 kB Mapped: 217744 kB Slab: 70940 kB SReclaimable: 36756 kB SUnreclaim: 34184 kB PageTables: 99648 kB NFS_Unstable: 0 kB Bounce: 0 kB CommitLimit: 6009520 kB Committed_AS: 6401716 kB VmallocTotal: 34359738367 kB VmallocUsed: 18852 kB VmallocChunk: 34359719439 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 2048 kB top: top - 17:20:10 up 112 days, 3:06, 1 user, load average: 1.01, 1.62, 1.48 Tasks: 208 total, 1 running, 207 sleeping, 0 stopped, 0 zombie Cpu(s): 0.6%us, 0.6%sy, 0.0%ni, 97.5%id, 1.3%wa, 0.0%hi, 0.1%si, 0.0%st Mem: 4040048k total, 3953108k used, 86940k free, 16348k buffers Swap: 3989496k total, 1095712k used, 2893784k free, 1235436k cached

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  • High IOWait executing JBoss 3.2.7

    - by user64205
    Server Details: Kernel: Linux wiq31 2.4.21-9.ELsmp #1 SMP Thu Jan 8 17:08:56 EST 2004 i686 i686 i386 GNU/Linux CPU: 4 x Intel(R) Xeon(TM) CPU 3.06GHz Memory: 1028520 kB JBoss version: 3.2.7 Every time i try to start JBoss, in all CPU's, the iowait values starts to raise and the idle values starts to fall. Before executing my JBoss application, the free command returns the following output: *total used free shared buffers cached Mem: 1028520 966400 62120 0 187756 538928 -/+ buffers/cache: 239716 788804 Swap: 2044072 790672 1253400* After starting my JBoss application, the free command returns the following output: *total used free shared buffers cached Mem: 1028520 1007648 20872 0 187116 524084 -/+ buffers/cache: 296448 732072 Swap: 2044072 819096 1224976* After starting my JBoss application, without answering any request, the java process /proc/PID/status file have the following values: State: S (sleeping) SleepAVG: 27% Tgid: 24022 Pid: 24022 PPid: 21011 TracerPid: 0 Uid: 500 500 500 500 Gid: 500 500 500 500 FDSize: 256 Groups: 500 VmSize: 775200 kB VmLck: 0 kB VmRSS: 156752 kB VmData: 696752 kB VmStk: 36 kB VmExe: 21 kB VmLib: 710375 kB StaBrk: 0804f000 kB Brk: 095bb000 kB StaStk: bffff8c0 kB ExecLim: ffffffff Threads: 62 SigPnd: 0000000000000000 ShdPnd: 0000000000000000 SigBlk: 0000000000000000 SigIgn: 0000000000000000 SigCgt: 1000000180015ccf CapInh: 0000000000000000 CapPrm: 0000000000000000 CapEff: 0000000000000000 Is this behavior being caused by memory swapping, or the short memory available in the server is enough to run my application?

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  • Oracle Database Recovery Problem

    - by Palani
    I am very new to Oracle, and trying to restore a oracle 8i database on win 2000 server. I have one week old database backup (backup taken with exp command), and i want to restore it now. Now I am unable to login through sqlplus (got shutdown in progress error) I have a backup and i want to restore it, but oracle is not starting at all, and 'imp' command is failing. I started sqlplus / as sysdba and following is the log of what i am trying to do. Can some one guide me further. SQL> shutdown immediate; ORA-01109: database not open Database dismounted. ORACLE instance shut down. SQL> startup; ORACLE instance started. Total System Global Area 143423516 bytes Fixed Size 75804 bytes Variable Size 58105856 bytes Database Buffers 85164032 bytes Redo Buffers 77824 bytes Database mounted. ORA-01589: must use RESETLOGS or NORESETLOGS option for database open SQL> shutdown immediate; ORA-01109: database not open Database dismounted. ORACLE instance shut down. SQL> startup mount; ORACLE instance started. Total System Global Area 143423516 bytes Fixed Size 75804 bytes Variable Size 58105856 bytes Database Buffers 85164032 bytes Redo Buffers 77824 bytes Database mounted. SQL> alter database open; alter database open * ERROR at line 1: ORA-01589: must use RESETLOGS or NORESETLOGS option for database open SQL> alter database open resetlogs; alter database open resetlogs * ERROR at line 1: ORA-01245: offline file 1 will be lost if RESETLOGS is done ORA-01110: data file 1: 'C:\ORACLE\ORADATA\ABCD\SYSTEM01.DBF'

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  • Oracle Database Recovery Problem

    - by Palani
    I am very new to Oracle, and trying to restore a oracle 8i database on win 2000 server. I have one week old database backup (backup taken with exp command), and i want to restore it now. Now I am unable to login through sqlplus (got shutdown in progress error) I have a backup and i want to restore it, but oracle is not starting at all, and 'imp' command is failing. I started sqlplus / as sysdba and following is the log of what i am trying to do. Can some one guide me further. SQL> shutdown immediate; ORA-01109: database not open Database dismounted. ORACLE instance shut down. SQL> startup; ORACLE instance started. Total System Global Area 143423516 bytes Fixed Size 75804 bytes Variable Size 58105856 bytes Database Buffers 85164032 bytes Redo Buffers 77824 bytes Database mounted. ORA-01589: must use RESETLOGS or NORESETLOGS option for database open SQL> shutdown immediate; ORA-01109: database not open Database dismounted. ORACLE instance shut down. SQL> startup mount; ORACLE instance started. Total System Global Area 143423516 bytes Fixed Size 75804 bytes Variable Size 58105856 bytes Database Buffers 85164032 bytes Redo Buffers 77824 bytes Database mounted. SQL> alter database open; alter database open * ERROR at line 1: ORA-01589: must use RESETLOGS or NORESETLOGS option for database open SQL> alter database open resetlogs; alter database open resetlogs * ERROR at line 1: ORA-01245: offline file 1 will be lost if RESETLOGS is done ORA-01110: data file 1: 'C:\ORACLE\ORADATA\ABCD\SYSTEM01.DBF'

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  • memory tuning with rails/unicorn running on ubuntu

    - by user970193
    I am running unicorn on Ubuntu 11, Rails 3.0, and Ruby 1.8.7. It is an 8 core ec2 box, and I am running 15 workers. CPU never seems to get pinned, and I seem to be handling requests pretty nicely. My question concerns memory usage, and what concerns I should have with what I am seeing. (if any) Here is the scenario: Under constant load (about 15 reqs/sec coming in from nginx), over the course of an hour, each server in the 3 server cluster loses about 100MB / hour. This is a linear slope for about 6 hours, then it appears to level out, but still maybe appear to lose about 10MB/hour. If I drop my page caches using the linux command echo 1 /proc/sys/vm/drop_caches, the available free memory shoots back up to what it was when I started the unicorns, and the memory loss pattern begins again over the hours. Before: total used free shared buffers cached Mem: 7130244 5005376 2124868 0 113628 422856 -/+ buffers/cache: 4468892 2661352 Swap: 33554428 0 33554428 After: total used free shared buffers cached Mem: 7130244 4467144 2663100 0 228 11172 -/+ buffers/cache: 4455744 2674500 Swap: 33554428 0 33554428 My Ruby code does use memoizations and I'm assuming Ruby/Rails/Unicorn is keeping its own caches... what I'm wondering is should I be worried about this behaviour? FWIW, my Unicorn config: worker_processes 15 listen "#{CAPISTRANO_ROOT}/shared/pids/unicorn_socket", :backlog = 1024 listen 8080, :tcp_nopush = true timeout 180 pid "#{CAPISTRANO_ROOT}/shared/pids/unicorn.pid" GC.respond_to?(:copy_on_write_friendly=) and GC.copy_on_write_friendly = true before_fork do |server, worker| STDERR.puts "XXXXXXXXXXXXXXXXXXX BEFORE FORK" print_gemfile_location defined?(ActiveRecord::Base) and ActiveRecord::Base.connection.disconnect! defined?(Resque) and Resque.redis.client.disconnect old_pid = "#{CAPISTRANO_ROOT}/shared/pids/unicorn.pid.oldbin" if File.exists?(old_pid) && server.pid != old_pid begin Process.kill("QUIT", File.read(old_pid).to_i) rescue Errno::ENOENT, Errno::ESRCH # already killed end end File.open("#{CAPISTRANO_ROOT}/shared/pids/unicorn.pid.ok", "w"){|f| f.print($$.to_s)} end after_fork do |server, worker| defined?(ActiveRecord::Base) and ActiveRecord::Base.establish_connection defined?(Resque) and Resque.redis.client.connect end Is there a need to experiment enforcing more stringent garbage collection using OobGC (http://unicorn.bogomips.org/Unicorn/OobGC.html)? Or is this just normal behaviour, and when/as the system needs more memory, it will empty the caches by itself, without me manually running that cache command? Basically, is this normal, expected behaviour? tia

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  • CentOS server. What does it mean when the total used RAM does not equal the sum of RES?

    - by Michael Green
    I'm having a problem with a virtual hosted server running CentOS. In the past month a process (java based) that had been running fine started having problems getting memory when the JVM was started. One strange thing I've noticed is that when I start the process, the PID says it is using 470mb of RAM while the 'used' memory immediately drops by over a 1GB. If I run 'top', the total RES used across all processes falls short of the 'used' listed at the top by almost 700mb. The support person says this means I have a memory leak with my process. I don't know what to believe because I would expect a memory leak to simply waste the memory the process is allocated not to consume additional memory that doesn't show up using 'top'. I'm a developer and not a server guy so I'm appealing to the experts. To me, if the total RES memory doesn't add up to the total 'used' it indicates that something is wrong with my virtual server set-up. Would you also suspect a memory leaking java process in this case? If I use free before: total used free shared buffers cached Mem: 2097152 149264 1947888 0 0 0 -/+ buffers/cache: 149264 1947888 Swap: 0 0 0 free after: total used free shared buffers cached Mem: 2097152 1094116 1003036 0 0 0 -/+ buffers/cache: 1094116 1003036 Swap: 0 0 0 So it looks as though the process is using (or causing to be used) nearly 1GB of RAM. Since the process (based on top is only using 452mb, does that mean that the kernal is all of a sudden using an additional 500mb?

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  • How much free memory should I have on my webserver?

    - by neanderslob
    I have a webserver that's currently hosting two Wordpress sites and some java-based collaboration software. The server has 2G of memory and is currently using about 1.8G of the available memory. Right now what's on here is pretty much a pilot project that's getting negligible traffic so I think it's pretty clear that I'll be needing more memory. I was wondering, if I was to release it, how I might anticipate my memory needs based on the traffic it gets. I've poked around on Google and what I've found has been a bit tenuous. Is there a good heuristic that one should use when calculating memory demands as a function of the base (no traffic) load on the server? For reference, the output of free -m can be seen below: total used free shared buffers cached Mem: 2048 1832 215 0 0 0 -/+ buffers/cache: 1832 215 Swap: 0 0 0 To me this looks like actual memory used and isn't an illusion due to caching or anything else. I figure the demands of my collaboration software will have to be experimentally tested so here's free -m without that software running: total used free shared buffers cached Mem: 2048 1109 938 0 0 0 -/+ buffers/cache: 1109 938 Swap: 0 0 0 My plan B to figure this out is to add a bunch of swap space to the server, give it some traffic and adjust according the the amount that swap gets used. I was just wondering if anyone had a good rule of thumb to estimate how much memory I should plan on in advance...or if what I'm thinking is nuts. Many thanks in advance (I'm really quite new to this).

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  • SNMP: how to get combined output of memBuffer, memCached and memAvailReal?

    - by user492160
    Below is the output of 'free -m' on my system: total used free shared buffers cached Mem: 2026 1936 90 0 212 649 -/+ buffers/cache: 1074 952 Swap: 3359 0 3359 I'd like to retrieve the value 952 of -/+ buffers/cache using 'snmpwalk'. This is for integrating 'free memory' availability with Cacti-poller. But currently the only values available are: # snmpwalk -v 1 -c public localhost .1.3.6.1.4.1.2021.4 UCD-SNMP-MIB::memIndex.0 = INTEGER: 0 UCD-SNMP-MIB::memErrorName.0 = STRING: swap UCD-SNMP-MIB::memTotalSwap.0 = INTEGER: 3440632 UCD-SNMP-MIB::memAvailSwap.0 = INTEGER: 3440576 UCD-SNMP-MIB::memTotalReal.0 = INTEGER: 2075556 UCD-SNMP-MIB::memAvailReal.0 = INTEGER: 92552 UCD-SNMP-MIB::memTotalFree.0 = INTEGER: 3533128 UCD-SNMP-MIB::memMinimumSwap.0 = INTEGER: 16000 UCD-SNMP-MIB::memShared.0 = INTEGER: 0 UCD-SNMP-MIB::memBuffer.0 = INTEGER: 217388 UCD-SNMP-MIB::memCached.0 = INTEGER: 664904 UCD-SNMP-MIB::memSwapError.0 = INTEGER: 0 UCD-SNMP-MIB::memSwapErrorMsg.0 = STRING: Is it possible to retrieve the combined value of memBuffer+memCached+memAvailReal using snmpwalk for graphing with Cacti and RRDTool? If not what options do I possibly have? I'm using net-snmp 5.3.2 on my agent host. Thanks in advance.

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  • Correct level of abstraction for a 3d rendering component?

    - by JohnB
    I've seen lots of questions around this area but not this exact question so apologies if this is a duplicate. I'm making a small 3d game. Well to be honest, it's just a little hobby project and likely won't turn out to be an actual game, I'll be happy to make a nice graphics demo and learn about 3d rendering and c++ design. My intent is to use direct3d9 for rendering as I have some little experience of it, and it seems to meet my requirements. However if I've learned one thing as a programmer it's to ask "is there any conceivable reason that this component might be replaced by a different implmentation" and if the answer is yes then I need to design a proper abstraction and interface to that component. So even though I intend to implment d3d9 I need to design a 3d interface that could be implemented for d3d11, opengl... My question then is what level is it best to do this at? I'm thinking that an interface capable of creating and later drawing Vertex buffers and index buffers Textures Vertex and Pixel "shaders" Some representation of drawing state (blending modes etc...) In other words a fairly low level interface where my code to draw for example an animated model would use the interface to obtain abstract vertex buffers etc. I worry though that it's too low level to abstract out all the functionallity I need efficiently. The alternative is to do this at a higher level where the interface can draw objects, animations, landscapes etc, and implement them for each system. This seems like more work, but it more flexible I guess. So that's my question really, when abstracting out the drawing system, what level of interface works best?

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  • How is constant buffer allocation handled in DX11?

    - by Marek
    I'm starting with DX11 and I'm not sure if I'm doing the things right. I want to have both pixel and vertex shader program in one file. Both use some shared and some different constant buffers. So it looks like this: Shader.fx cbuffer ForVS : register(b0) { float4x4 wvp; }; cbuffer ForVSandPS : register(b1) { float4 stuff; float4 stuff2; }; cbuffer ForVS2 : register(b2) { float4 stuff; float4 stuff2; }; cbuffer ForPS : register(b3) { float4 stuff; float4 stuff2; }; .... And in code I use mContext->VSSetConstantBuffers( 0, 1, bufferVS); mContext->VSSetConstantBuffers( 1, 1, bufferVS_PS); mContext->VSSetConstantBuffers( 2, 1, bufferVS2); mContext->PSSetConstantBuffers( 1, 1, bufferVS_PS); mContext->PSSetConstantBuffers( 3, 1, bufferPS); The numbering of buffers in PS is what bugs me, is it alright to bind random slots to shaders (in this example 1 and 3)? Does that mean it still uses just two buffers or does it initialize 0 and 2 buffer pointers to empty? Thank you.

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  • free -m output, should I be concerend about this servers low memory?

    - by Michael
    This is the output of free -m on a production database (MySQL with machine. 83MB looks pretty bad, but I assume the buffer/cache will be used instead of Swap? [admin@db1 www]$ free -m total used free shared buffers cached Mem: 16053 15970 83 0 122 5343 -/+ buffers/cache: 10504 5549 Swap: 2047 0 2047 top ouptut sorted by memory: top - 10:51:35 up 140 days, 7:58, 1 user, load average: 2.01, 1.47, 1.23 Tasks: 129 total, 1 running, 128 sleeping, 0 stopped, 0 zombie Cpu(s): 6.5%us, 1.2%sy, 0.0%ni, 60.2%id, 31.5%wa, 0.2%hi, 0.5%si, 0.0%st Mem: 16439060k total, 16353940k used, 85120k free, 122056k buffers Swap: 2096472k total, 104k used, 2096368k free, 5461160k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 20757 mysql 15 0 10.2g 9.7g 5440 S 29.0 61.6 28588:24 mysqld 16610 root 15 0 184m 18m 4340 S 0.0 0.1 0:32.89 sysshepd 9394 root 15 0 154m 8336 4244 S 0.0 0.1 0:12.20 snmpd 17481 ntp 15 0 23416 5044 3916 S 0.0 0.0 0:02.32 ntpd 2000 root 5 -10 12652 4464 3184 S 0.0 0.0 0:00.00 iscsid 8768 root 15 0 90164 3376 2644 S 0.0 0.0 0:00.01 sshd

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  • High Load average threshold in linux

    - by user2481010
    My one of friend said that his server load average sometime goes above 500-1000, for me it is strange value because I never saw load average more than 10. I asked him give me some snapshot of top and memory usages, he gave following details: TOP USAGES top - 06:06:03 up 117 days, 23:02, 2 users, load average: 147.37, 44.57, 15.95 Tasks: 116 total, 2 running, 113 sleeping, 0 stopped, 1 zombie Cpu(s): 16.6%us, 6.9%sy, 0.0%ni, 9.2%id, 66.5%wa, 0.0%hi, 0.8%si, 0.0%st Mem: 8161648k total, 7779528k used, 382120k free, 3296k buffers Swap: 5242872k total, 1293072k used, 3949800k free, 168660k cached Free $ free -gt total used free shared buffers cached Mem: 7 6 1 0 0 4 -/+ buffers/cache: 1 5 Swap: 4 0 4 Total: 12 6 6 Total cpu $ nproc 8 my question is it possible load average more than 100 on 8 core,12 GB mem Server? because I read many tutorial,article on load average, it said that thumb rule is "number of cores = max load" according to thumb rule here is max load average 16 then how his server running with 147.37 load server? he said that it is least value (147.37) some time goes more than 500.

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  • Understanding G1 GC Logs

    - by poonam
    The purpose of this post is to explain the meaning of GC logs generated with some tracing and diagnostic options for G1 GC. We will take a look at the output generated with PrintGCDetails which is a product flag and provides the most detailed level of information. Along with that, we will also look at the output of two diagnostic flags that get enabled with -XX:+UnlockDiagnosticVMOptions option - G1PrintRegionLivenessInfo that prints the occupancy and the amount of space used by live objects in each region at the end of the marking cycle and G1PrintHeapRegions that provides detailed information on the heap regions being allocated and reclaimed. We will be looking at the logs generated with JDK 1.7.0_04 using these options. Option -XX:+PrintGCDetails Here's a sample log of G1 collection generated with PrintGCDetails. 0.522: [GC pause (young), 0.15877971 secs] [Parallel Time: 157.1 ms] [GC Worker Start (ms): 522.1 522.2 522.2 522.2 Avg: 522.2, Min: 522.1, Max: 522.2, Diff: 0.1] [Ext Root Scanning (ms): 1.6 1.5 1.6 1.9 Avg: 1.7, Min: 1.5, Max: 1.9, Diff: 0.4] [Update RS (ms): 38.7 38.8 50.6 37.3 Avg: 41.3, Min: 37.3, Max: 50.6, Diff: 13.3] [Processed Buffers : 2 2 3 2 Sum: 9, Avg: 2, Min: 2, Max: 3, Diff: 1] [Scan RS (ms): 9.9 9.7 0.0 9.7 Avg: 7.3, Min: 0.0, Max: 9.9, Diff: 9.9] [Object Copy (ms): 106.7 106.8 104.6 107.9 Avg: 106.5, Min: 104.6, Max: 107.9, Diff: 3.3] [Termination (ms): 0.0 0.0 0.0 0.0 Avg: 0.0, Min: 0.0, Max: 0.0, Diff: 0.0] [Termination Attempts : 1 4 4 6 Sum: 15, Avg: 3, Min: 1, Max: 6, Diff: 5] [GC Worker End (ms): 679.1 679.1 679.1 679.1 Avg: 679.1, Min: 679.1, Max: 679.1, Diff: 0.1] [GC Worker (ms): 156.9 157.0 156.9 156.9 Avg: 156.9, Min: 156.9, Max: 157.0, Diff: 0.1] [GC Worker Other (ms): 0.3 0.3 0.3 0.3 Avg: 0.3, Min: 0.3, Max: 0.3, Diff: 0.0] [Clear CT: 0.1 ms] [Other: 1.5 ms] [Choose CSet: 0.0 ms] [Ref Proc: 0.3 ms] [Ref Enq: 0.0 ms] [Free CSet: 0.3 ms] [Eden: 12M(12M)->0B(10M) Survivors: 0B->2048K Heap: 13M(64M)->9739K(64M)] [Times: user=0.59 sys=0.02, real=0.16 secs] This is the typical log of an Evacuation Pause (G1 collection) in which live objects are copied from one set of regions (young OR young+old) to another set. It is a stop-the-world activity and all the application threads are stopped at a safepoint during this time. This pause is made up of several sub-tasks indicated by the indentation in the log entries. Here's is the top most line that gets printed for the Evacuation Pause. 0.522: [GC pause (young), 0.15877971 secs] This is the highest level information telling us that it is an Evacuation Pause that started at 0.522 secs from the start of the process, in which all the regions being evacuated are Young i.e. Eden and Survivor regions. This collection took 0.15877971 secs to finish. Evacuation Pauses can be mixed as well. In which case the set of regions selected include all of the young regions as well as some old regions. 1.730: [GC pause (mixed), 0.32714353 secs] Let's take a look at all the sub-tasks performed in this Evacuation Pause. [Parallel Time: 157.1 ms] Parallel Time is the total elapsed time spent by all the parallel GC worker threads. The following lines correspond to the parallel tasks performed by these worker threads in this total parallel time, which in this case is 157.1 ms. [GC Worker Start (ms): 522.1 522.2 522.2 522.2Avg: 522.2, Min: 522.1, Max: 522.2, Diff: 0.1] The first line tells us the start time of each of the worker thread in milliseconds. The start times are ordered with respect to the worker thread ids – thread 0 started at 522.1ms and thread 1 started at 522.2ms from the start of the process. The second line tells the Avg, Min, Max and Diff of the start times of all of the worker threads. [Ext Root Scanning (ms): 1.6 1.5 1.6 1.9 Avg: 1.7, Min: 1.5, Max: 1.9, Diff: 0.4] This gives us the time spent by each worker thread scanning the roots (globals, registers, thread stacks and VM data structures). Here, thread 0 took 1.6ms to perform the root scanning task and thread 1 took 1.5 ms. The second line clearly shows the Avg, Min, Max and Diff of the times spent by all the worker threads. [Update RS (ms): 38.7 38.8 50.6 37.3 Avg: 41.3, Min: 37.3, Max: 50.6, Diff: 13.3] Update RS gives us the time each thread spent in updating the Remembered Sets. Remembered Sets are the data structures that keep track of the references that point into a heap region. Mutator threads keep changing the object graph and thus the references that point into a particular region. We keep track of these changes in buffers called Update Buffers. The Update RS sub-task processes the update buffers that were not able to be processed concurrently, and updates the corresponding remembered sets of all regions. [Processed Buffers : 2 2 3 2Sum: 9, Avg: 2, Min: 2, Max: 3, Diff: 1] This tells us the number of Update Buffers (mentioned above) processed by each worker thread. [Scan RS (ms): 9.9 9.7 0.0 9.7 Avg: 7.3, Min: 0.0, Max: 9.9, Diff: 9.9] These are the times each worker thread had spent in scanning the Remembered Sets. Remembered Set of a region contains cards that correspond to the references pointing into that region. This phase scans those cards looking for the references pointing into all the regions of the collection set. [Object Copy (ms): 106.7 106.8 104.6 107.9 Avg: 106.5, Min: 104.6, Max: 107.9, Diff: 3.3] These are the times spent by each worker thread copying live objects from the regions in the Collection Set to the other regions. [Termination (ms): 0.0 0.0 0.0 0.0 Avg: 0.0, Min: 0.0, Max: 0.0, Diff: 0.0] Termination time is the time spent by the worker thread offering to terminate. But before terminating, it checks the work queues of other threads and if there are still object references in other work queues, it tries to steal object references, and if it succeeds in stealing a reference, it processes that and offers to terminate again. [Termination Attempts : 1 4 4 6 Sum: 15, Avg: 3, Min: 1, Max: 6, Diff: 5] This gives the number of times each thread has offered to terminate. [GC Worker End (ms): 679.1 679.1 679.1 679.1 Avg: 679.1, Min: 679.1, Max: 679.1, Diff: 0.1] These are the times in milliseconds at which each worker thread stopped. [GC Worker (ms): 156.9 157.0 156.9 156.9 Avg: 156.9, Min: 156.9, Max: 157.0, Diff: 0.1] These are the total lifetimes of each worker thread. [GC Worker Other (ms): 0.3 0.3 0.3 0.3Avg: 0.3, Min: 0.3, Max: 0.3, Diff: 0.0] These are the times that each worker thread spent in performing some other tasks that we have not accounted above for the total Parallel Time. [Clear CT: 0.1 ms] This is the time spent in clearing the Card Table. This task is performed in serial mode. [Other: 1.5 ms] Time spent in the some other tasks listed below. The following sub-tasks (which individually may be parallelized) are performed serially. [Choose CSet: 0.0 ms] Time spent in selecting the regions for the Collection Set. [Ref Proc: 0.3 ms] Total time spent in processing Reference objects. [Ref Enq: 0.0 ms] Time spent in enqueuing references to the ReferenceQueues. [Free CSet: 0.3 ms] Time spent in freeing the collection set data structure. [Eden: 12M(12M)->0B(13M) Survivors: 0B->2048K Heap: 14M(64M)->9739K(64M)] This line gives the details on the heap size changes with the Evacuation Pause. This shows that Eden had the occupancy of 12M and its capacity was also 12M before the collection. After the collection, its occupancy got reduced to 0 since everything is evacuated/promoted from Eden during a collection, and its target size grew to 13M. The new Eden capacity of 13M is not reserved at this point. This value is the target size of the Eden. Regions are added to Eden as the demand is made and when the added regions reach to the target size, we start the next collection. Similarly, Survivors had the occupancy of 0 bytes and it grew to 2048K after the collection. The total heap occupancy and capacity was 14M and 64M receptively before the collection and it became 9739K and 64M after the collection. Apart from the evacuation pauses, G1 also performs concurrent-marking to build the live data information of regions. 1.416: [GC pause (young) (initial-mark), 0.62417980 secs] ….... 2.042: [GC concurrent-root-region-scan-start] 2.067: [GC concurrent-root-region-scan-end, 0.0251507] 2.068: [GC concurrent-mark-start] 3.198: [GC concurrent-mark-reset-for-overflow] 4.053: [GC concurrent-mark-end, 1.9849672 sec] 4.055: [GC remark 4.055: [GC ref-proc, 0.0000254 secs], 0.0030184 secs] [Times: user=0.00 sys=0.00, real=0.00 secs] 4.088: [GC cleanup 117M->106M(138M), 0.0015198 secs] [Times: user=0.00 sys=0.00, real=0.00 secs] 4.090: [GC concurrent-cleanup-start] 4.091: [GC concurrent-cleanup-end, 0.0002721] The first phase of a marking cycle is Initial Marking where all the objects directly reachable from the roots are marked and this phase is piggy-backed on a fully young Evacuation Pause. 2.042: [GC concurrent-root-region-scan-start] This marks the start of a concurrent phase that scans the set of root-regions which are directly reachable from the survivors of the initial marking phase. 2.067: [GC concurrent-root-region-scan-end, 0.0251507] End of the concurrent root region scan phase and it lasted for 0.0251507 seconds. 2.068: [GC concurrent-mark-start] Start of the concurrent marking at 2.068 secs from the start of the process. 3.198: [GC concurrent-mark-reset-for-overflow] This indicates that the global marking stack had became full and there was an overflow of the stack. Concurrent marking detected this overflow and had to reset the data structures to start the marking again. 4.053: [GC concurrent-mark-end, 1.9849672 sec] End of the concurrent marking phase and it lasted for 1.9849672 seconds. 4.055: [GC remark 4.055: [GC ref-proc, 0.0000254 secs], 0.0030184 secs] This corresponds to the remark phase which is a stop-the-world phase. It completes the left over marking work (SATB buffers processing) from the previous phase. In this case, this phase took 0.0030184 secs and out of which 0.0000254 secs were spent on Reference processing. 4.088: [GC cleanup 117M->106M(138M), 0.0015198 secs] Cleanup phase which is again a stop-the-world phase. It goes through the marking information of all the regions, computes the live data information of each region, resets the marking data structures and sorts the regions according to their gc-efficiency. In this example, the total heap size is 138M and after the live data counting it was found that the total live data size dropped down from 117M to 106M. 4.090: [GC concurrent-cleanup-start] This concurrent cleanup phase frees up the regions that were found to be empty (didn't contain any live data) during the previous stop-the-world phase. 4.091: [GC concurrent-cleanup-end, 0.0002721] Concurrent cleanup phase took 0.0002721 secs to free up the empty regions. Option -XX:G1PrintRegionLivenessInfo Now, let's look at the output generated with the flag G1PrintRegionLivenessInfo. This is a diagnostic option and gets enabled with -XX:+UnlockDiagnosticVMOptions. G1PrintRegionLivenessInfo prints the live data information of each region during the Cleanup phase of the concurrent-marking cycle. 26.896: [GC cleanup ### PHASE Post-Marking @ 26.896### HEAP committed: 0x02e00000-0x0fe00000 reserved: 0x02e00000-0x12e00000 region-size: 1048576 Cleanup phase of the concurrent-marking cycle started at 26.896 secs from the start of the process and this live data information is being printed after the marking phase. Committed G1 heap ranges from 0x02e00000 to 0x0fe00000 and the total G1 heap reserved by JVM is from 0x02e00000 to 0x12e00000. Each region in the G1 heap is of size 1048576 bytes. ### type address-range used prev-live next-live gc-eff### (bytes) (bytes) (bytes) (bytes/ms) This is the header of the output that tells us about the type of the region, address-range of the region, used space in the region, live bytes in the region with respect to the previous marking cycle, live bytes in the region with respect to the current marking cycle and the GC efficiency of that region. ### FREE 0x02e00000-0x02f00000 0 0 0 0.0 This is a Free region. ### OLD 0x02f00000-0x03000000 1048576 1038592 1038592 0.0 Old region with address-range from 0x02f00000 to 0x03000000. Total used space in the region is 1048576 bytes, live bytes as per the previous marking cycle are 1038592 and live bytes with respect to the current marking cycle are also 1038592. The GC efficiency has been computed as 0. ### EDEN 0x03400000-0x03500000 20992 20992 20992 0.0 This is an Eden region. ### HUMS 0x0ae00000-0x0af00000 1048576 1048576 1048576 0.0### HUMC 0x0af00000-0x0b000000 1048576 1048576 1048576 0.0### HUMC 0x0b000000-0x0b100000 1048576 1048576 1048576 0.0### HUMC 0x0b100000-0x0b200000 1048576 1048576 1048576 0.0### HUMC 0x0b200000-0x0b300000 1048576 1048576 1048576 0.0### HUMC 0x0b300000-0x0b400000 1048576 1048576 1048576 0.0### HUMC 0x0b400000-0x0b500000 1001480 1001480 1001480 0.0 These are the continuous set of regions called Humongous regions for storing a large object. HUMS (Humongous starts) marks the start of the set of humongous regions and HUMC (Humongous continues) tags the subsequent regions of the humongous regions set. ### SURV 0x09300000-0x09400000 16384 16384 16384 0.0 This is a Survivor region. ### SUMMARY capacity: 208.00 MB used: 150.16 MB / 72.19 % prev-live: 149.78 MB / 72.01 % next-live: 142.82 MB / 68.66 % At the end, a summary is printed listing the capacity, the used space and the change in the liveness after the completion of concurrent marking. In this case, G1 heap capacity is 208MB, total used space is 150.16MB which is 72.19% of the total heap size, live data in the previous marking was 149.78MB which was 72.01% of the total heap size and the live data as per the current marking is 142.82MB which is 68.66% of the total heap size. Option -XX:+G1PrintHeapRegions G1PrintHeapRegions option logs the regions related events when regions are committed, allocated into or are reclaimed. COMMIT/UNCOMMIT events G1HR COMMIT [0x6e900000,0x6ea00000]G1HR COMMIT [0x6ea00000,0x6eb00000] Here, the heap is being initialized or expanded and the region (with bottom: 0x6eb00000 and end: 0x6ec00000) is being freshly committed. COMMIT events are always generated in order i.e. the next COMMIT event will always be for the uncommitted region with the lowest address. G1HR UNCOMMIT [0x72700000,0x72800000]G1HR UNCOMMIT [0x72600000,0x72700000] Opposite to COMMIT. The heap got shrunk at the end of a Full GC and the regions are being uncommitted. Like COMMIT, UNCOMMIT events are also generated in order i.e. the next UNCOMMIT event will always be for the committed region with the highest address. GC Cycle events G1HR #StartGC 7G1HR CSET 0x6e900000G1HR REUSE 0x70500000G1HR ALLOC(Old) 0x6f800000G1HR RETIRE 0x6f800000 0x6f821b20G1HR #EndGC 7 This shows start and end of an Evacuation pause. This event is followed by a GC counter tracking both evacuation pauses and Full GCs. Here, this is the 7th GC since the start of the process. G1HR #StartFullGC 17G1HR UNCOMMIT [0x6ed00000,0x6ee00000]G1HR POST-COMPACTION(Old) 0x6e800000 0x6e854f58G1HR #EndFullGC 17 Shows start and end of a Full GC. This event is also followed by the same GC counter as above. This is the 17th GC since the start of the process. ALLOC events G1HR ALLOC(Eden) 0x6e800000 The region with bottom 0x6e800000 just started being used for allocation. In this case it is an Eden region and allocated into by a mutator thread. G1HR ALLOC(StartsH) 0x6ec00000 0x6ed00000G1HR ALLOC(ContinuesH) 0x6ed00000 0x6e000000 Regions being used for the allocation of Humongous object. The object spans over two regions. G1HR ALLOC(SingleH) 0x6f900000 0x6f9eb010 Single region being used for the allocation of Humongous object. G1HR COMMIT [0x6ee00000,0x6ef00000]G1HR COMMIT [0x6ef00000,0x6f000000]G1HR COMMIT [0x6f000000,0x6f100000]G1HR COMMIT [0x6f100000,0x6f200000]G1HR ALLOC(StartsH) 0x6ee00000 0x6ef00000G1HR ALLOC(ContinuesH) 0x6ef00000 0x6f000000G1HR ALLOC(ContinuesH) 0x6f000000 0x6f100000G1HR ALLOC(ContinuesH) 0x6f100000 0x6f102010 Here, Humongous object allocation request could not be satisfied by the free committed regions that existed in the heap, so the heap needed to be expanded. Thus new regions are committed and then allocated into for the Humongous object. G1HR ALLOC(Old) 0x6f800000 Old region started being used for allocation during GC. G1HR ALLOC(Survivor) 0x6fa00000 Region being used for copying old objects into during a GC. Note that Eden and Humongous ALLOC events are generated outside the GC boundaries and Old and Survivor ALLOC events are generated inside the GC boundaries. Other Events G1HR RETIRE 0x6e800000 0x6e87bd98 Retire and stop using the region having bottom 0x6e800000 and top 0x6e87bd98 for allocation. Note that most regions are full when they are retired and we omit those events to reduce the output volume. A region is retired when another region of the same type is allocated or we reach the start or end of a GC(depending on the region). So for Eden regions: For example: 1. ALLOC(Eden) Foo2. ALLOC(Eden) Bar3. StartGC At point 2, Foo has just been retired and it was full. At point 3, Bar was retired and it was full. If they were not full when they were retired, we will have a RETIRE event: 1. ALLOC(Eden) Foo2. RETIRE Foo top3. ALLOC(Eden) Bar4. StartGC G1HR CSET 0x6e900000 Region (bottom: 0x6e900000) is selected for the Collection Set. The region might have been selected for the collection set earlier (i.e. when it was allocated). However, we generate the CSET events for all regions in the CSet at the start of a GC to make sure there's no confusion about which regions are part of the CSet. G1HR POST-COMPACTION(Old) 0x6e800000 0x6e839858 POST-COMPACTION event is generated for each non-empty region in the heap after a full compaction. A full compaction moves objects around, so we don't know what the resulting shape of the heap is (which regions were written to, which were emptied, etc.). To deal with this, we generate a POST-COMPACTION event for each non-empty region with its type (old/humongous) and the heap boundaries. At this point we should only have Old and Humongous regions, as we have collapsed the young generation, so we should not have eden and survivors. POST-COMPACTION events are generated within the Full GC boundary. G1HR CLEANUP 0x6f400000G1HR CLEANUP 0x6f300000G1HR CLEANUP 0x6f200000 These regions were found empty after remark phase of Concurrent Marking and are reclaimed shortly afterwards. G1HR #StartGC 5G1HR CSET 0x6f400000G1HR CSET 0x6e900000G1HR REUSE 0x6f800000 At the end of a GC we retire the old region we are allocating into. Given that its not full, we will carry on allocating into it during the next GC. This is what REUSE means. In the above case 0x6f800000 should have been the last region with an ALLOC(Old) event during the previous GC and should have been retired before the end of the previous GC. G1HR ALLOC-FORCE(Eden) 0x6f800000 A specialization of ALLOC which indicates that we have reached the max desired number of the particular region type (in this case: Eden), but we decided to allocate one more. Currently it's only used for Eden regions when we extend the young generation because we cannot do a GC as the GC-Locker is active. G1HR EVAC-FAILURE 0x6f800000 During a GC, we have failed to evacuate an object from the given region as the heap is full and there is no space left to copy the object. This event is generated within GC boundaries and exactly once for each region from which we failed to evacuate objects. When Heap Regions are reclaimed ? It is also worth mentioning when the heap regions in the G1 heap are reclaimed. All regions that are in the CSet (the ones that appear in CSET events) are reclaimed at the end of a GC. The exception to that are regions with EVAC-FAILURE events. All regions with CLEANUP events are reclaimed. After a Full GC some regions get reclaimed (the ones from which we moved the objects out). But that is not shown explicitly, instead the non-empty regions that are left in the heap are printed out with the POST-COMPACTION events.

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  • Non-blocking TCP buffer issues.

    - by Poni
    Hi! I think I'm in a problem. I have two TCP apps connected to each other which use winsock I/O completion ports to send/receive data (non-blocking sockets). Everything works just fine until there's a data transfer burst. The sender starts sending incorrect/malformed data. I allocate the buffers I'm sending on the stack, and if I understand correctly, that's a wrong to do, because these buffers should remain as I sent them until I get the "write complete" notification from IOCP. Take this for example: void some_function() { char cBuff[1024]; // filling cBuff with some data WSASend(...); // sending cBuff, non-blocking mode // filling cBuff with other data WSASend(...); // again, sending cBuff // ..... and so forth! } If I understand correctly, each of these WSASend() calls should have its own unique buffer, and that buffer can be reused only when the send completes. Correct? Now, what strategies can I implement in order to maintain a big sack of such buffers, how should I handle them, how can I avoid performance penalty, etc'? And, if I am to use buffers that means I should copy the data to be sent from the source buffer to the temporary one, thus, I'd set SO_SNDBUF on each socket to zero, so the system will not re-copy what I already copied. Are you with me? Please let me know if I wasn't clear.

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  • What would it take to get auto-revert-mode to actually work in my dired buffer?

    - by Cheeso
    Apparently auto-revert-mode is supposed to work in dired buffers. I had never heard of this, but the doc says it works. Then I read a little more and found some fine print: Auto-reverting Dired buffers currently works on GNU or Unix style operating systems. It may not work satisfactorily on some other systems. ...and... [dired buffers] do not auto-revert when information about a particular file changes (e.g. when the size changes) or when inserted subdirectories change. To be sure that all listed information is up to date, you have to manually revert using g, even if auto-reverting is enabled in the Dired buffer. source Well, uh, gee.... That doesn't sound like autorevert to me. What would it take to get auto-revert for dired to actually work? Even on (gasp) non-Unix operating systems. Could I just modify auto-revert-handler to call revert-buffer on dired buffers?

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