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  • Problem Implementing Texture on Libgdx Mesh of Randomized Terrain

    - by BrotherJack
    I'm having problems understanding how to apply a texture to a non-rectangular object. The following code creates textures such as this: from the debug renderer I think I've got the physical shape of the "earth" correct. However, I don't know how to apply a texture to it. I have a 50x50 pixel image (in the environment constructor as "dirt.png"), that I want to apply to the hills. I have a vague idea that this seems to involve the mesh class and possibly a ShapeRenderer, but the little i'm finding online is just confusing me. Bellow is code from the class that makes and regulates the terrain and the code in a separate file that is supposed to render it (but crashes on the mesh.render() call). Any pointers would be appreciated. public class Environment extends Actor{ Pixmap sky; public Texture groundTexture; Texture skyTexture; double tankypos; //TODO delete, temp public Tank etank; //TODO delete, temp int destructionRes; // how wide is a static pixel private final float viewWidth; private final float viewHeight; private ChainShape terrain; public Texture dirtTexture; private World world; public Mesh terrainMesh; private static final String LOG = Environment.class.getSimpleName(); // Constructor public Environment(Tank tank, FileHandle sfileHandle, float w, float h, int destructionRes) { world = new World(new Vector2(0, -10), true); this.destructionRes = destructionRes; sky = new Pixmap(sfileHandle); viewWidth = w; viewHeight = h; skyTexture = new Texture(sky); terrain = new ChainShape(); genTerrain((int)w, (int)h, 6); Texture tankSprite = new Texture(Gdx.files.internal("TankSpriteBase.png")); Texture turretSprite = new Texture(Gdx.files.internal("TankSpriteTurret.png")); tank = new Tank(0, true, tankSprite, turretSprite); Rectangle tankrect = new Rectangle(300, (int)tankypos, 44, 45); tank.setRect(tankrect); BodyDef terrainDef = new BodyDef(); terrainDef.type = BodyType.StaticBody; terrainDef.position.set(0, 0); Body terrainBody = world.createBody(terrainDef); FixtureDef fixtureDef = new FixtureDef(); fixtureDef.shape = terrain; terrainBody.createFixture(fixtureDef); BodyDef tankDef = new BodyDef(); Rectangle rect = tank.getRect(); tankDef.type = BodyType.DynamicBody; tankDef.position.set(0,0); tankDef.position.x = rect.x; tankDef.position.y = rect.y; Body tankBody = world.createBody(tankDef); FixtureDef tankFixture = new FixtureDef(); PolygonShape shape = new PolygonShape(); shape.setAsBox(rect.width*WORLD_TO_BOX, rect.height*WORLD_TO_BOX); fixtureDef.shape = shape; dirtTexture = new Texture(Gdx.files.internal("dirt.png")); etank = tank; } private void genTerrain(int w, int h, int hillnessFactor){ int width = w; int height = h; Random rand = new Random(); //min and max bracket the freq's of the sin/cos series //The higher the max the hillier the environment int min = 1; //allocating horizon for screen width Vector2[] horizon = new Vector2[width+2]; horizon[0] = new Vector2(0,0); double[] skyline = new double[width]; //TODO skyline necessary as an array? //ratio of amplitude of screen height to landscape variation double r = (int) 2.0/5.0; //number of terms to be used in sine/cosine series int n = 4; int[] f = new int[n*2]; //calculating omegas for sine series for(int i = 0; i < n*2 ; i ++){ f[i] = rand.nextInt(hillnessFactor - min + 1) + min; } //amp is the amplitude of the series int amp = (int) (r*height); double lastPoint = 0.0; for(int i = 0 ; i < width; i ++){ skyline[i] = 0; for(int j = 0; j < n; j++){ skyline[i] += ( Math.sin( (f[j]*Math.PI*i/height) ) + Math.cos(f[j+n]*Math.PI*i/height) ); } skyline[i] *= amp/(n*2); skyline[i] += (height/2); skyline[i] = (int)skyline[i]; //TODO Possible un-necessary float to int to float conversions tankypos = skyline[i]; horizon[i+1] = new Vector2((float)i, (float)skyline[i]); if(i == width) lastPoint = skyline[i]; } horizon[width+1] = new Vector2(800, (float)lastPoint); terrain.createChain(horizon); terrain.createLoop(horizon); //I have no idea if the following does anything useful :( terrainMesh = new Mesh(true, (width+2)*2, (width+2)*2, new VertexAttribute(Usage.Position, (width+2)*2, "a_position")); float[] vertices = new float[(width+2)*2]; short[] indices = new short[(width+2)*2]; for(int i=0; i < (width+2); i+=2){ vertices[i] = horizon[i].x; vertices[i+1] = horizon[i].y; indices[i] = (short)i; indices[i+1] = (short)(i+1); } terrainMesh.setVertices(vertices); terrainMesh.setIndices(indices); } Here is the code that is (supposed to) render the terrain. @Override public void render(float delta) { Gdx.gl.glClearColor(1, 1, 1, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); // tell the camera to update its matrices. camera.update(); // tell the SpriteBatch to render in the // coordinate system specified by the camera. backgroundStage.draw(); backgroundStage.act(delta); uistage.draw(); uistage.act(delta); batch.begin(); debugRenderer.render(this.ground.getWorld(), camera.combined); batch.end(); //Gdx.graphics.getGL10().glEnable(GL10.GL_TEXTURE_2D); ground.dirtTexture.bind(); ground.terrainMesh.render(GL10.GL_TRIANGLE_FAN); //I'm particularly lost on this ground.step(); }

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  • SSH dynamic port forwarding, "Connection refused"

    - by crodjer
    I am trying to do dynamic portforwarding using openssh through a remote computer following this command: ssh -D 6789 rohan@<remote_ip> -p <remote_port> This should set up a socks server on my comp as I assume. I am able to use this for normal browsing but can't connect to IRC or remote ssh (through proxychains). I get this error: channel 3: open failed: connect failed: Connection refused A high verbosity level output of the error: $ debug1: Connection to port 6789 forwarding to socks port 0 requested. debug2: fd 9 setting TCP_NODELAY debug2: fd 9 setting O_NONBLOCK debug3: fd 9 is O_NONBLOCK debug1: channel 3: new [dynamic-tcpip] debug2: channel 3: pre_dynamic: have 0 debug2: channel 3: pre_dynamic: have 4 debug2: channel 3: decode socks5 debug2: channel 3: socks5 auth done debug2: channel 3: pre_dynamic: need more debug2: channel 3: pre_dynamic: have 0 debug2: channel 3: pre_dynamic: have 10 debug2: channel 3: decode socks5 debug2: channel 3: socks5 post auth debug2: channel 3: dynamic request: socks5 host 4.2.2.2 port 53 command 1 debug3: Wrote 96 bytes for a total of 3335 channel 3: open failed: connect failed: Connection refused debug2: channel 3: zombie debug2: channel 3: garbage collecting debug1: channel 3: free: direct-tcpip: listening port 6789 for 4.2.2.2 port 53, connect from 127.0.0.1 port 33694, nchannels 4 debug3: channel 3: status: The following connections are open: #2 client-session (t4 r0 i0/0 o0/0 fd 6/7 cfd -1) debug3: channel 3: close_fds r 9 w 9 e -1 c -1 I googled for this too, but couldn't find any solutions.

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  • Triangulating a partially triangulated mesh (2D)

    - by teodron
    Referring to the above exhibits, this is the scenario I am working with: starting with a planar graph (in my case, a 2D mesh) with a given triangulation, based on a certain criterion, the graph nodes are labeled as RED and BLACK. (A) a subgraph containing all the RED nodes (with edges between only the directly connected neighbours) is formed (note: although this figure shows a tree forming, it may well happen that the subgraph contain loops) (B) Problem: I need to quickly build a triangulation around the subgraph (e.g. as shown in figure C), but under the constraint that I have to keep the already present edges in the final result. Question: Is there a fast way of achieving this given a partially triangulated mesh? Ideally, the complexity should be in the O(n) class. Some side-remarks: it would be nice for the triangulation algorithm to take into account a certain vertex priority when adding edges (e.g. it should always try to build a "1-ring" structure around the most important nodes first - I can implement iteratively such a routine, but it's O(n^2) ). it would also be nice to reflect somehow the "hop distance" when adding edges: add edges first between the nodes that were "closer" to each other given the start topology. Nevertheless, disregarding the remarks, is there an already known scenario similar to this one where a triangulation is built upon a partially given set of triangles/edges?

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  • Mesh with Alpha Texture doesn't blend properly

    - by faulty
    I've followed example from various place regarding setting OutputMerger's BlendState to enable alpha/transparent texture on mesh. The setup is as follows: var transParentOp = new BlendStateDescription { SourceBlend = BlendOption.SourceAlpha, DestinationBlend = BlendOption.InverseDestinationAlpha, BlendOperation = BlendOperation.Add, SourceAlphaBlend = BlendOption.Zero, DestinationAlphaBlend = BlendOption.Zero, AlphaBlendOperation = BlendOperation.Add, }; I've made up a sample that display 3 mesh A, B and C, where each overlaps one another. They are drawn sequentially, A to C. Distance from camera where A is nearest and C is furthest. So, the expected output is that A see through and saw part of B and C. B will see through and saw part of C. But what I get was none of them see through in that order, but if I move C closer to the camera, then it will be semi transparent and see through A and B. B if move closer to camera will see A but not C. Sort of reverse. So it seems that I need to draw them in reverse order where furthest from camera is drawn first then nearest to camera is drawn last. Is it suppose to be done this way, or I can actually configure the blendstate so it works no matter in which order i draw them? Thanks

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  • Separate collision mesh model?

    - by Menno Gouw
    I want to have another go at 3D within XNA. What I have seen from some other games that they just have a separate very low poly model "cage" around the environment model. However I can not find any reference to this. I have not that much experience with XNA 3D either. Is it possible to have this cage within each of my environmental models already? Lets just say I call the mesh within the .FBX wall and col_wall. How would I call to these different meshes within XNA? The player would just have a tight collision cube around. To make it a bit more efficient I will be making divide the map up by cubes and only calculate collision if the player is in it. Question two: I can't find anywhere to do cube vs mesh collision. Is there a method for this? Or perhaps it is possible to build my collision cage out of cubes in the 3D app and on loading of the models in XNA replace them directly by cubes? So I could just do box to box collision which should be very cheap and still give the player the ability to move over ledges on the static models.

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  • SQLite3's dynamic typing

    - by Bradford Larsen
    SQLite3 uses dynamic typing rather than static typing, in contrast to other flavors of SQL. The SQLite website reads: Most SQL database engines (every SQL database engine other than SQLite, as far as we know) uses static, rigid typing. With static typing, the datatype of a value is determined by its container - the particular column in which the value is stored. SQLite uses a more general dynamic type system. In SQLite, the datatype of a value is associated with the value itself, not with its container. It seems to me that this is exactly what you don't want, as it lets you store, for example, strings in integer columns. The page continues: ...the dynamic typing in SQLite allows it to do things which are not possible in traditional rigidly typed databases. I have two questions: The use case question: What are some examples where sqlite3's dynamic typing is, in fact, beneficial? The historical/design question: What was the motivation for implementing sqlite with dynamic typing?

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  • Creating dynamic generics at runtime using Reflection

    - by MPhlegmatic
    I'm trying to convert a Dictionary< dynamic, dynamic to a statically-typed one by examining the types of the keys and values and creating a new Dictionary of the appropriate types using Reflection. If I know the key and value types, I can do the following: Type dictType = typeof(Dictionary<,>); newDict = Activator.CreateInstance(dictType.MakeGenericType(new Type[] { keyType, valueType })); However, I may need to create, for example, a Dictionary< MyKeyType, dynamic if the values are not all of the same type, and I can't figure out how to specify the dynamic type, since typeof(dynamic) isn't viable. How would I go about doing this, and/or is there a simpler way to accomplish what I'm trying to do?

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  • What's the best way to implement a dynamic proxy in C#?

    - by gap
    Hi, I've got a need to create a dynamic proxy in C#. I want this class to wrap another class, and take on it's public interface, forwarding calls for those functions: class MyRootClass { public virtual void Foo() { Console.Out.WriteLine("Foo!"); } } interface ISecondaryInterface { void Bar(); } class Wrapper<T> : ISecondaryInterface where T: MyRootClass { public Wrapper(T otherObj) { } public void Bar() { Console.Out.WriteLine("Bar!"); } } Here's how I want to use it: Wrapper<MyRootClass> wrappedObj = new Wrapper<MyRootClass>(new MyRootClass()); wrappedObj.Bar(); wrappedObj.Foo(); to produce: Bar! Foo! Any ideas? What's the easiest way to do this? What's the best way to do this? Thanks so much.

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  • Filtering your offices IPs from Google Analytics when each has a dynamic IP?

    - by leeand00
    I found the documentation for filtering IPs from Google Analytics, but the address of the several locations of our company all have dynamic IP addresses that change every 30 days from what I'm told. I know from working with Dynamic DNS that the provider usually gives you a script that you configure your router to run when it's IP address changes or when it is restarted, which passes the new IP address to the DDNS server. I'm wondering if there might be a way to write or use a preexisting script to do the same thing with the Google Analytics API.

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  • Cisco ASA Hairpinning with Dynamic IP

    - by Joseph Sturtevant
    I currently have my Cisco ASA 5505 firewall configured to forward port 80 from the outside interface to a host on my dmz interface. I also need to allow clients on my inside interface to access the host in the dmz by entering the public ip / dns record in their browsers. I was able to do that by following the instructions here, resulting in the following configuration: static (dmz,outside) tcp interface www 192.168.1.5 www netmask 255.255.255.255 static (dmz,inside) tcp 74.125.45.100 www 192.168.1.5 www netmask 255.255.255.255 (Where 74.125.45.100 is my public IP and 192.168.1.5 is the IP of the dmz host) This works great except for the fact that my network has a dynamic public IP and this configuration will therefore break as soon as my public IP changes. Is there a way to do what I want with a dynamic ip? Note: Adding an internal DNS record won't solve my problem since I have multiple dmz hosts mapped to different ports on the public IP.

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  • Setting up dynamic DNS for linked router

    - by cherrun
    I have a 'main' router that receives the internet signal from the ISP and another one in my room, connected with a cable. The main router is running its original firmware and is very limited in its features, unfortunately I can not change this router, since my phone company has some hardcoded stuff in there and the internet will only work with this router. My second router is running DD-WRT firmware. Now I need to set up dynamic DNS, so I can access my NAS machine remotely, which is connected to the second router. As mentioned, this can't be done with the main router, due to its limited features. DHCP is turned off on the second router, since it gets its IP from the main one. Is there a possibility to set up dynamic DNS on the second router, without changing any (or much) on the main router? Maybe as a side note: I live in Germany, don't know if the set up of the routers are different in other countries.

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  • Setting up dynamic DNS for linked router

    - by cherrun
    I have a 'main' router that receives the internet signal from the ISP and another one in my room, connected with a cable. The main router is running its original firmware and is very limited in its features, unfortunately I can not change this router, since my phone company has some hardcoded stuff in there and the internet will only work with this router. My second router is running DD-WRT firmware. Now I need to set up dynamic DNS, so I can access my NAS machine remotely, which is connected to the second router. As mentioned, this can't be done with the main router, due to its limited features. DHCP is turned off on the second router, since it gets its IP from the main one. Is there a possibility to set up dynamic DNS on the second router, without changing any (or much) on the main router? Maybe as a side note: I live in Germany, don't know if the set up of the routers are different in other countries.

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  • Setting up Dynamic DNS for Wireless Cameras And Accessing them Remotely

    - by Mike Szp.
    I've been trying to set up two TP LINK wireless N cameras that I bought so that I can see them remotely. I've set it up so that each has it's own ip address (192...105/192...106) and I can access them if I type that into the browser of a local computer The thing is that I don't know how to access them from another remote PC. My current setup is a a each camera connected to the router which then connects to the modem. When I set up the Dynamic DNS, and I access the "webpage" for my IP through a remote computer, it just goes to the configuration page of the modem. I have no idea how to make it go to the router or to the cameras. the router has its own ip range of 192.168.1.x while the modem has 192.168.2.x To access the cameras I type into the web browser: 192.168.1.114:100 on the local computer but I have no idea how to get there through the webpage of my Dynamic DNS remotely.

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  • Convert Spanned Dynamic disk to Basic Help needed.

    - by Mouradb
    Hello all, Here is my scenario; Windows 2008 server on a VM Two VM disks; Disk1 OS Basic Disk2 Data and an Installed Application. Basic Durng the weekend, I was playing with this VM, I wanted to add some space to the Disk2. Created a new disk (disk3), converted it to a Dynamic volum and added this to disk 2 (disk 2 also converted to Dynamic volume) and for some reason these now are spanned volumes. just like an IDOT, I haven't taken any snapshot of this before I've made the changes. My question, is there a way I can re-convert this again to Basic? I don't want to delete and recreate the disk volumes because of the application installed on the disk 2 Any solution or tips I can use?

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  • How to setup a simple self-hosted dynamic DNS server

    - by Cerin
    I have a small internal network of physical machines running hypervisors, which in turn run several KVM Ubuntu virtual machines. How would I setup an internal dynamic DNS server so that when I run a script to create a new virtual machine, that VM could automatically register itself in the DNS server? Bind seems to be the standard DNS server for Linux, but it seems designed for a much more "static" DNS model. Dynamically updating this would require a complicated script that would have to SSH into the DNS server, edit configuration files, and then restart the server. This doesn't seem like a very elegant solution. Are there better options? I saw a similar question, although they're asking for a solution for a public setting on Amazon. My servers are entirely private, and I don't want to rely on an external VM host or Dynamic DNS provider.

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  • Dynamic Disk: Revert back to basic or...?

    - by someguy
    When I was trying to create a new partition (via Disk Management) it warned me that the disk would be dynamic, but I thought it meant the partition and went ahead. Now, my hard disk, which has the main C partition, is dynamic. I haven't shut down the computer, and I'm not sure what the consequences are. Should I revert back to basic or...? What ever happens, I don't want to lose my data. Edit: I think I should mention that I don't know how to revert back to basic...

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  • What happens to a Windows Dynamic Drive

    - by GruffTech
    In my windows (Windows 7) I have two primary logical volumns, One is on a SSD harddrive for my operating system and installed software, and my other is a Dynamic volume for my stored media. (I do alot of work with HD footage) I have all my media on the original DV tapes for backup purposes, just having them all available on my harddrive at all times is a major convience for me, well worth the few hundred dollar investment those 2TB drives were. Anyway, Long story short is my windows install has become problematic and I want to reformat windows. Does this, or will this effect my dynamic drive in any way? I've got almost 3 TB of video on there and i really dont want to re-import all my DV tapes.

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  • Dynamic dns client stops updating when login off Windows

    - by Sami-L
    Running a dynamic dns updater software on Windows server 2008 R2, when I log off the software stops updating, I concluded that I have to look for a dynamic dns client running as service, I found this task a bit heavy since there is a big variety on the net, it needs a long time to make the right choice as many details are to pay attention to, free, masked fees, fees, installed on machine, configured on router, trusted, not trusted, compliant with OS, not, ... That's why I am here to ask for help on this matter, I would like to be advised by skilled people, to find a trusted free dns updater (client) for Windows which can run as service, and maybe which can send email when update fails.

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  • What's with the love of dynamic Languages

    - by Kibbee
    It seems that everybody is jumping on the dynamic, non-compiled bandwagon lately. I've mostly only worked in compiled, static typed languages (C, Java, .Net). The experience I have with dynamic languages is stuff like ASP (Vb Script), JavaScript, and PHP. Using these technologies has left a bad taste in my mouth when thinking about dynamic languages. Things that usually would have been caught by the compiler such as misspelled variable names and assigning an value of the wrong type to a variable don't occur until runtime. And even then, you may not notice an error, as it just creates a new variable, and assigns some default value. I've also never seen intellisense work well in a dynamic language, since, well, variables don't have any explicit type. What I want to know is, what people find so appealing about dynamic languages? What are the main advantages in terms of things that dynamic languages allow you to do that can't be done, or are difficult to do in compiled languages. It seems to me that we decided a long time ago, that things like uncompiled asp pages throwing runtime exceptions was a bad idea. Why is there is a resurgence of this type of code? And why does it seem to me at least, that Ruby on Rails doesn't really look like anything you couldn't have done with ASP 10 years ago?

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  • System.Dynamic bug?

    - by ControlFlow
    While I playing with the C# 4.0 dynamic, I found strange things happening with the code like this: using System.Dynamic; sealed class Foo : DynamicObject { public override bool TryInvoke( InvokeBinder binder, object[] args, out object result) { result = new object(); return true; } static void Main() { dynamic foo = new Foo(); var t1 = foo(0); var t2 = foo(0); var t3 = foo(0); var t4 = foo(0); var t5 = foo(0); } } Ok, it works but... take a look at IntelliTrace window: So every invokation (and other operations too on dynamic object) causes throwing and catching strange exceptions twice! I understand, that sometimes exceptions mechanism may be used for optimizations, for example first call to dynamic may be performed to some stub delegate, that simply throws exception - this may be like a signal to dynamic binder to resolve an correct member and re-point delegate. Next call to the same delegate will be performed without any checks. But... behavior of the code above looks very strange. Maybe throwing and catching exceptions twice per any operation on DynamicObject - is a bug?

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  • Sending login form to an open-mesh acess point for authentication with my own RADIUS server

    - by PachinSV
    I have my RADIUS server up and running and a custom external captive portal. But I'm not sure: what information should I send to the Open-Mesh AP with my login form (it is necessary to encrypt the password?, because if I don't use a secret word to encrypt in my network configuration the RADIUS server complaints about it and in the log shows me some strange characters in the password) I don't know what to do with the "challenge" and "md" parameters in my login splash page. Thank you very much for your help.

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  • T-SQL Dynamic SQL and Temp Tables

    - by George
    It looks like #temptables created using dynamic SQL via the EXECUTE string method have a different scope and can't be referenced by "fixed" SQLs in the same stored procedure. However, I can reference a temp table created by a dynamic SQL statement in a subsequence dynamic SQL but it seems that a stored procedure does not return a query result to a calling client unless the SQL is fixed. A simple 2 table scenario: I have 2 tables. Let's call them Orders and Items. Order has a Primary key of OrderId and Items has a Primary Key of ItemId. Items.OrderId is the foreign key to identify the parent Order. An Order can have 1 to n Items. I want to be able to provide a very flexible "query builder" type interface to the user to allow the user to select what Items he want to see. The filter criteria can be based on fields from the Items table and/or from the parent Order table. If an Item meets the filter condition including and condition on the parent Order if one exists, the Item should be return in the query as well as the parent Order. Usually, I suppose, most people would construct a join between the Item table and the parent Order tables. I would like to perform 2 separate queries instead. One to return all of the qualifying Items and the other to return all of the distinct parent Orders. The reason is two fold and you may or may not agree. The first reason is that I need to query all of the columns in the parent Order table and if I did a single query to join the Orders table to the Items table, I would be repoeating the Order information multiple times. Since there are typically a large number of items per Order, I'd like to avoid this because it would result in much more data being transfered to a fat client. Instead, as mentioned, I would like to return the two tables individually in a dataset and use the two tables within to populate a custom Order and child Items client objects. (I don't know enough about LINQ or Entity Framework yet. I build my objects by hand). The second reason I would like to return two tables instead of one is because I already have another procedure that returns all of the Items for a given OrderId along with the parent Order and I would like to use the same 2-table approach so that I could reuse the client code to populate my custom Order and Client objects from the 2 datatables returned. What I was hoping to do was this: Construct a dynamic SQL string on the Client which joins the orders table to the Items table and filters appropriate on each table as specified by the custom filter created on the Winform fat-client app. The SQL build on the client would have looked something like this: TempSQL = " INSERT INTO #ItemsToQuery OrderId, ItemsId FROM Orders, Items WHERE Orders.OrderID = Items.OrderId AND /* Some unpredictable Order filters go here */ AND /* Some unpredictable Items filters go here */ " Then, I would call a stored procedure, CREATE PROCEDURE GetItemsAndOrders(@tempSql as text) Execute (@tempSQL) --to create the #ItemsToQuery table SELECT * FROM Items WHERE Items.ItemId IN (SELECT ItemId FROM #ItemsToQuery) SELECT * FROM Orders WHERE Orders.OrderId IN (SELECT DISTINCT OrderId FROM #ItemsToQuery) The problem with this approach is that #ItemsToQuery table, since it was created by dynamic SQL, is inaccessible from the following 2 static SQLs and if I change the static SQLs to dynamic, no results are passed back to the fat client. 3 around come to mind but I'm look for a better one: 1) The first SQL could be performed by executing the dynamically constructed SQL from the client. The results could then be passed as a table to a modified version of the above stored procedure. I am familiar with passing table data as XML. If I did this, the stored proc could then insert the data into a temporary table using a static SQL that, because it was created by dynamic SQL, could then be queried without issue. (I could also investigate into passing the new Table type param instead of XML.) However, I would like to avoid passing up potentially large lists to a stored procedure. 2) I could perform all the queries from the client. The first would be something like this: SELECT Items.* FROM Orders, Items WHERE Order.OrderId = Items.OrderId AND (dynamic filter) SELECT Orders.* FROM Orders, Items WHERE Order.OrderId = Items.OrderId AND (dynamic filter) This still provides me with the ability to reuse my client sided object-population code because the Orders and Items continue to be returned in two different tables. I have a feeling to, that I might have some options using a Table data type within my stored proc, but that is also new to me and I would appreciate a little bit of spoon feeding on that one. If you even scanned this far in what I wrote, I am surprised, but if so, I woul dappreciate any of your thoughts on how to accomplish this best.

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  • Nginx dynamic upstream configuration / routing

    - by Dan Sosedoff
    I was experimenting with dynamic upstream configuration for nginx and cant find any good solution to implement upstream configuration from third-party source like redis or mysql. The idea behind it is to have a single file configuration in primary server and proxy requests to various app servers based on environment conditions. Think of dynamic deployments where you have X servers that are running Y workers on different ports. For instance, i create a new app and deploy. App manager selects a server and then rolls out a worker (Ruby/PHP/Python) and then reports the ip:port to the central database with status "up". At this time when i go to the given url nginx should proxy all requests to the specified ip:port upstream. The whole thing is pretty similar to what heroku does, except this proof-of-concept is not supposed to be production ready, mostly for internal needs. The easiest solution i found was using resolver with ruby-based DNS server. It works, nginx gets the IP address correctly, but the only problem is that you cant define port number for that IP. Second solution (which i havent tried yet) is to roll something else as a proxy server, maybe written in Erlang. In this case we need to use something to serve static content. Any ideas how to implement this in more flexible and stable way? P.S. Some research options: http://openresty.org/#DynamicRoutingBasedOnRedis https://github.com/nodejitsu/node-http-proxy

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  • Canonical Redirect on Dynamic Mass Virtual Hosts on Apache

    - by Josh
    I have a Web app on Apache that allows users to point their domain to the server. Right now I'm using Apache's dynamic mass virtual hosts with an entry VirtualDocumentRoot /www/hosts/%0/docs So with www.companydomain.com it points to /www/hosts/www.companydomain.com/docs The problem is when the user goes to companydomain.com it will point to /www/hosts/companydomain.com/docs Is there an easy way to automatically have Apache check to see if a directory exists for the virtual host, and if not, look for the host name with "www." in front of it? Other subdomains are fine (i.e. abc.domain.com should point to a diff. directory than def.domain.com) but the whole "www" issue is a mystery to me. I am using dynamic mass virtual hosts so the server does not have to restart after each registration for the application. If there is a different way that is fine as long as apache isn't restarted each time. How can I accomplish this? Worst case scenario if there were a way to redirect to a "default" location on the server if not found I could always do a check via PHP or something but I feel like that is a bit hacked together and there has to be a more efficient way. Thanks in advance!

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  • How attach a model with another model on a specific bone?

    - by Mehdi Bugnard
    I meet a difficulty attached to a model to another model on a "bone" accurate. I searched several forums but no result. I saw that many people have asked the same question but no real result see no response. Thread found : How to attach two XNA models together? How can I attach a model to the bone of another model? http://stackoverflow.com/questions/11391852/attach-model-xna But I think it is possible. Here is my code example attached a "cube" of the hand of my player private void draw_itemActionAttached(Model modelInUse) { Matrix[] Model1TransfoMatrix = new Matrix[this.player.Model.Bones.Count]; this.player.Model.CopyAbsoluteBoneTransformsTo(Model1TransfoMatrix); foreach (ModelMesh mesh in modelInUse.Meshes) { foreach (BasicEffect effect in mesh.Effects) { Matrix model2Transform = Matrix.CreateScale(1f) * Matrix.CreateFromYawPitchRoll(0, 0, 0); effect.World = model2Transform * Model1TransfoMatrix[0]; //root bone index effect.View = arcadia.camera.View; effect.Projection = arcadia.camera.Projection; } mesh.Draw(); } }

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