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  • Using Multiple File Handles for Single File

    - by Ryan Rosario
    I have an O(n^2) operation that requires me to read line i from a file, and then compare line i to every line in the file. This repeats for all i. I wrote the following code to do this with 2 file handles, but it does not yield the result I am looking for. I imagine this is a simple error on my part. IN1 = open("myfile.dat","r") IN2 = open("myfile.dat","r") for line1 in IN1: for line2 in IN2: print line1.strip(), line2.strip() IN1.close() IN2.close() The result: Hello Hello Hello World Hello This Hello is Hello an Hello Example Hello of Hello Using Hello Two Hello File Hello Pointers Hello to Hello Read Hello One Hello File The output should contain 15^2 lines.

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  • Upload File to Windows Azure Blob in Chunks through ASP.NET MVC, JavaScript and HTML5

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2013/07/01/upload-file-to-windows-azure-blob-in-chunks-through-asp.net.aspxMany people are using Windows Azure Blob Storage to store their data in the cloud. Blob storage provides 99.9% availability with easy-to-use API through .NET SDK and HTTP REST. For example, we can store JavaScript files, images, documents in blob storage when we are building an ASP.NET web application on a Web Role in Windows Azure. Or we can store our VHD files in blob and mount it as a hard drive in our cloud service. If you are familiar with Windows Azure, you should know that there are two kinds of blob: page blob and block blob. The page blob is optimized for random read and write, which is very useful when you need to store VHD files. The block blob is optimized for sequential/chunk read and write, which has more common usage. Since we can upload block blob in blocks through BlockBlob.PutBlock, and them commit them as a whole blob with invoking the BlockBlob.PutBlockList, it is very powerful to upload large files, as we can upload blocks in parallel, and provide pause-resume feature. There are many documents, articles and blog posts described on how to upload a block blob. Most of them are focus on the server side, which means when you had received a big file, stream or binaries, how to upload them into blob storage in blocks through .NET SDK.  But the problem is, how can we upload these large files from client side, for example, a browser. This questioned to me when I was working with a Chinese customer to help them build a network disk production on top of azure. The end users upload their files from the web portal, and then the files will be stored in blob storage from the Web Role. My goal is to find the best way to transform the file from client (end user’s machine) to the server (Web Role) through browser. In this post I will demonstrate and describe what I had done, to upload large file in chunks with high speed, and save them as blocks into Windows Azure Blob Storage.   Traditional Upload, Works with Limitation The simplest way to implement this requirement is to create a web page with a form that contains a file input element and a submit button. 1: @using (Html.BeginForm("About", "Index", FormMethod.Post, new { enctype = "multipart/form-data" })) 2: { 3: <input type="file" name="file" /> 4: <input type="submit" value="upload" /> 5: } And then in the backend controller, we retrieve the whole content of this file and upload it in to the blob storage through .NET SDK. We can split the file in blocks and upload them in parallel and commit. The code had been well blogged in the community. 1: [HttpPost] 2: public ActionResult About(HttpPostedFileBase file) 3: { 4: var container = _client.GetContainerReference("test"); 5: container.CreateIfNotExists(); 6: var blob = container.GetBlockBlobReference(file.FileName); 7: var blockDataList = new Dictionary<string, byte[]>(); 8: using (var stream = file.InputStream) 9: { 10: var blockSizeInKB = 1024; 11: var offset = 0; 12: var index = 0; 13: while (offset < stream.Length) 14: { 15: var readLength = Math.Min(1024 * blockSizeInKB, (int)stream.Length - offset); 16: var blockData = new byte[readLength]; 17: offset += stream.Read(blockData, 0, readLength); 18: blockDataList.Add(Convert.ToBase64String(BitConverter.GetBytes(index)), blockData); 19:  20: index++; 21: } 22: } 23:  24: Parallel.ForEach(blockDataList, (bi) => 25: { 26: blob.PutBlock(bi.Key, new MemoryStream(bi.Value), null); 27: }); 28: blob.PutBlockList(blockDataList.Select(b => b.Key).ToArray()); 29:  30: return RedirectToAction("About"); 31: } This works perfect if we selected an image, a music or a small video to upload. But if I selected a large file, let’s say a 6GB HD-movie, after upload for about few minutes the page will be shown as below and the upload will be terminated. In ASP.NET there is a limitation of request length and the maximized request length is defined in the web.config file. It’s a number which less than about 4GB. So if we want to upload a really big file, we cannot simply implement in this way. Also, in Windows Azure, a cloud service network load balancer will terminate the connection if exceed the timeout period. From my test the timeout looks like 2 - 3 minutes. Hence, when we need to upload a large file we cannot just use the basic HTML elements. Besides the limitation mentioned above, the simple HTML file upload cannot provide rich upload experience such as chunk upload, pause and pause-resume. So we need to find a better way to upload large file from the client to the server.   Upload in Chunks through HTML5 and JavaScript In order to break those limitation mentioned above we will try to upload the large file in chunks. This takes some benefit to us such as - No request size limitation: Since we upload in chunks, we can define the request size for each chunks regardless how big the entire file is. - No timeout problem: The size of chunks are controlled by us, which means we should be able to make sure request for each chunk upload will not exceed the timeout period of both ASP.NET and Windows Azure load balancer. It was a big challenge to upload big file in chunks until we have HTML5. There are some new features and improvements introduced in HTML5 and we will use them to implement our solution.   In HTML5, the File interface had been improved with a new method called “slice”. It can be used to read part of the file by specifying the start byte index and the end byte index. For example if the entire file was 1024 bytes, file.slice(512, 768) will read the part of this file from the 512nd byte to 768th byte, and return a new object of interface called "Blob”, which you can treat as an array of bytes. In fact,  a Blob object represents a file-like object of immutable, raw data. The File interface is based on Blob, inheriting blob functionality and expanding it to support files on the user's system. For more information about the Blob please refer here. File and Blob is very useful to implement the chunk upload. We will use File interface to represent the file the user selected from the browser and then use File.slice to read the file in chunks in the size we wanted. For example, if we wanted to upload a 10MB file with 512KB chunks, then we can read it in 512KB blobs by using File.slice in a loop.   Assuming we have a web page as below. User can select a file, an input box to specify the block size in KB and a button to start upload. 1: <div> 2: <input type="file" id="upload_files" name="files[]" /><br /> 3: Block Size: <input type="number" id="block_size" value="512" name="block_size" />KB<br /> 4: <input type="button" id="upload_button_blob" name="upload" value="upload (blob)" /> 5: </div> Then we can have the JavaScript function to upload the file in chunks when user clicked the button. 1: <script type="text/javascript"> 1: 2: $(function () { 3: $("#upload_button_blob").click(function () { 4: }); 5: });</script> Firstly we need to ensure the client browser supports the interfaces we are going to use. Just try to invoke the File, Blob and FormData from the “window” object. If any of them is “undefined” the condition result will be “false” which means your browser doesn’t support these premium feature and it’s time for you to get your browser updated. FormData is another new feature we are going to use in the future. It could generate a temporary form for us. We will use this interface to create a form with chunk and associated metadata when invoked the service through ajax. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: if (window.File && window.Blob && window.FormData) { 4: alert("Your brwoser is awesome, let's rock!"); 5: } 6: else { 7: alert("Oh man plz update to a modern browser before try is cool stuff out."); 8: return; 9: } 10: }); Each browser supports these interfaces by their own implementation and currently the Blob, File and File.slice are supported by Chrome 21, FireFox 13, IE 10, Opera 12 and Safari 5.1 or higher. After that we worked on the files the user selected one by one since in HTML5, user can select multiple files in one file input box. 1: var files = $("#upload_files")[0].files; 2: for (var i = 0; i < files.length; i++) { 3: var file = files[i]; 4: var fileSize = file.size; 5: var fileName = file.name; 6: } Next, we calculated the start index and end index for each chunks based on the size the user specified from the browser. We put them into an array with the file name and the index, which will be used when we upload chunks into Windows Azure Blob Storage as blocks since we need to specify the target blob name and the block index. At the same time we will store the list of all indexes into another variant which will be used to commit blocks into blob in Azure Storage once all chunks had been uploaded successfully. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10:  11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: var blockSizeInKB = $("#block_size").val(); 14: var blockSize = blockSizeInKB * 1024; 15: var blocks = []; 16: var offset = 0; 17: var index = 0; 18: var list = ""; 19: while (offset < fileSize) { 20: var start = offset; 21: var end = Math.min(offset + blockSize, fileSize); 22:  23: blocks.push({ 24: name: fileName, 25: index: index, 26: start: start, 27: end: end 28: }); 29: list += index + ","; 30:  31: offset = end; 32: index++; 33: } 34: } 35: }); Now we have all chunks’ information ready. The next step should be upload them one by one to the server side, and at the server side when received a chunk it will upload as a block into Blob Storage, and finally commit them with the index list through BlockBlobClient.PutBlockList. But since all these invokes are ajax calling, which means not synchronized call. So we need to introduce a new JavaScript library to help us coordinate the asynchronize operation, which named “async.js”. You can download this JavaScript library here, and you can find the document here. I will not explain this library too much in this post. We will put all procedures we want to execute as a function array, and pass into the proper function defined in async.js to let it help us to control the execution sequence, in series or in parallel. Hence we will define an array and put the function for chunk upload into this array. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4:  5: // start to upload each files in chunks 6: var files = $("#upload_files")[0].files; 7: for (var i = 0; i < files.length; i++) { 8: var file = files[i]; 9: var fileSize = file.size; 10: var fileName = file.name; 11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: ... ... 14:  15: // define the function array and push all chunk upload operation into this array 16: blocks.forEach(function (block) { 17: putBlocks.push(function (callback) { 18: }); 19: }); 20: } 21: }); 22: }); As you can see, I used File.slice method to read each chunks based on the start and end byte index we calculated previously, and constructed a temporary HTML form with the file name, chunk index and chunk data through another new feature in HTML5 named FormData. Then post this form to the backend server through jQuery.ajax. This is the key part of our solution. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: blocks.forEach(function (block) { 15: putBlocks.push(function (callback) { 16: // load blob based on the start and end index for each chunks 17: var blob = file.slice(block.start, block.end); 18: // put the file name, index and blob into a temporary from 19: var fd = new FormData(); 20: fd.append("name", block.name); 21: fd.append("index", block.index); 22: fd.append("file", blob); 23: // post the form to backend service (asp.net mvc controller action) 24: $.ajax({ 25: url: "/Home/UploadInFormData", 26: data: fd, 27: processData: false, 28: contentType: "multipart/form-data", 29: type: "POST", 30: success: function (result) { 31: if (!result.success) { 32: alert(result.error); 33: } 34: callback(null, block.index); 35: } 36: }); 37: }); 38: }); 39: } 40: }); Then we will invoke these functions one by one by using the async.js. And once all functions had been executed successfully I invoked another ajax call to the backend service to commit all these chunks (blocks) as the blob in Windows Azure Storage. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.series(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); That’s all in the client side. The outline of our logic would be - Calculate the start and end byte index for each chunks based on the block size. - Defined the functions of reading the chunk form file and upload the content to the backend service through ajax. - Execute the functions defined in previous step with “async.js”. - Commit the chunks by invoking the backend service in Windows Azure Storage finally.   Save Chunks as Blocks into Blob Storage In above we finished the client size JavaScript code. It uploaded the file in chunks to the backend service which we are going to implement in this step. We will use ASP.NET MVC as our backend service, and it will receive the chunks, upload into Windows Azure Bob Storage in blocks, then finally commit as one blob. As in the client side we uploaded chunks by invoking the ajax call to the URL "/Home/UploadInFormData", I created a new action under the Index controller and it only accepts HTTP POST request. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: } 8: catch (Exception e) 9: { 10: error = e.ToString(); 11: } 12:  13: return new JsonResult() 14: { 15: Data = new 16: { 17: success = string.IsNullOrWhiteSpace(error), 18: error = error 19: } 20: }; 21: } Then I retrieved the file name, index and the chunk content from the Request.Form object, which was passed from our client side. And then, used the Windows Azure SDK to create a blob container (in this case we will use the container named “test”.) and create a blob reference with the blob name (same as the file name). Then uploaded the chunk as a block of this blob with the index, since in Blob Storage each block must have an index (ID) associated with so that finally we can put all blocks as one blob by specifying their block ID list. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var index = int.Parse(Request.Form["index"]); 9: var file = Request.Files[0]; 10: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 11:  12: var container = _client.GetContainerReference("test"); 13: container.CreateIfNotExists(); 14: var blob = container.GetBlockBlobReference(name); 15: blob.PutBlock(id, file.InputStream, null); 16: } 17: catch (Exception e) 18: { 19: error = e.ToString(); 20: } 21:  22: return new JsonResult() 23: { 24: Data = new 25: { 26: success = string.IsNullOrWhiteSpace(error), 27: error = error 28: } 29: }; 30: } Next, I created another action to commit the blocks into blob once all chunks had been uploaded. Similarly, I retrieved the blob name from the Request.Form. I also retrieved the chunks ID list, which is the block ID list from the Request.Form in a string format, split them as a list, then invoked the BlockBlob.PutBlockList method. After that our blob will be shown in the container and ready to be download. 1: [HttpPost] 2: public JsonResult Commit() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var list = Request.Form["list"]; 9: var ids = list 10: .Split(',') 11: .Where(id => !string.IsNullOrWhiteSpace(id)) 12: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 13: .ToArray(); 14:  15: var container = _client.GetContainerReference("test"); 16: container.CreateIfNotExists(); 17: var blob = container.GetBlockBlobReference(name); 18: blob.PutBlockList(ids); 19: } 20: catch (Exception e) 21: { 22: error = e.ToString(); 23: } 24:  25: return new JsonResult() 26: { 27: Data = new 28: { 29: success = string.IsNullOrWhiteSpace(error), 30: error = error 31: } 32: }; 33: } Now we finished all code we need. The whole process of uploading would be like this below. Below is the full client side JavaScript code. 1: <script type="text/javascript" src="~/Scripts/async.js"></script> 2: <script type="text/javascript"> 3: $(function () { 4: $("#upload_button_blob").click(function () { 5: // assert the browser support html5 6: if (window.File && window.Blob && window.FormData) { 7: alert("Your brwoser is awesome, let's rock!"); 8: } 9: else { 10: alert("Oh man plz update to a modern browser before try is cool stuff out."); 11: return; 12: } 13:  14: // start to upload each files in chunks 15: var files = $("#upload_files")[0].files; 16: for (var i = 0; i < files.length; i++) { 17: var file = files[i]; 18: var fileSize = file.size; 19: var fileName = file.name; 20:  21: // calculate the start and end byte index for each blocks(chunks) 22: // with the index, file name and index list for future using 23: var blockSizeInKB = $("#block_size").val(); 24: var blockSize = blockSizeInKB * 1024; 25: var blocks = []; 26: var offset = 0; 27: var index = 0; 28: var list = ""; 29: while (offset < fileSize) { 30: var start = offset; 31: var end = Math.min(offset + blockSize, fileSize); 32:  33: blocks.push({ 34: name: fileName, 35: index: index, 36: start: start, 37: end: end 38: }); 39: list += index + ","; 40:  41: offset = end; 42: index++; 43: } 44:  45: // define the function array and push all chunk upload operation into this array 46: var putBlocks = []; 47: blocks.forEach(function (block) { 48: putBlocks.push(function (callback) { 49: // load blob based on the start and end index for each chunks 50: var blob = file.slice(block.start, block.end); 51: // put the file name, index and blob into a temporary from 52: var fd = new FormData(); 53: fd.append("name", block.name); 54: fd.append("index", block.index); 55: fd.append("file", blob); 56: // post the form to backend service (asp.net mvc controller action) 57: $.ajax({ 58: url: "/Home/UploadInFormData", 59: data: fd, 60: processData: false, 61: contentType: "multipart/form-data", 62: type: "POST", 63: success: function (result) { 64: if (!result.success) { 65: alert(result.error); 66: } 67: callback(null, block.index); 68: } 69: }); 70: }); 71: }); 72:  73: // invoke the functions one by one 74: // then invoke the commit ajax call to put blocks into blob in azure storage 75: async.series(putBlocks, function (error, result) { 76: var data = { 77: name: fileName, 78: list: list 79: }; 80: $.post("/Home/Commit", data, function (result) { 81: if (!result.success) { 82: alert(result.error); 83: } 84: else { 85: alert("done!"); 86: } 87: }); 88: }); 89: } 90: }); 91: }); 92: </script> And below is the full ASP.NET MVC controller code. 1: public class HomeController : Controller 2: { 3: private CloudStorageAccount _account; 4: private CloudBlobClient _client; 5:  6: public HomeController() 7: : base() 8: { 9: _account = CloudStorageAccount.Parse(CloudConfigurationManager.GetSetting("DataConnectionString")); 10: _client = _account.CreateCloudBlobClient(); 11: } 12:  13: public ActionResult Index() 14: { 15: ViewBag.Message = "Modify this template to jump-start your ASP.NET MVC application."; 16:  17: return View(); 18: } 19:  20: [HttpPost] 21: public JsonResult UploadInFormData() 22: { 23: var error = string.Empty; 24: try 25: { 26: var name = Request.Form["name"]; 27: var index = int.Parse(Request.Form["index"]); 28: var file = Request.Files[0]; 29: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 30:  31: var container = _client.GetContainerReference("test"); 32: container.CreateIfNotExists(); 33: var blob = container.GetBlockBlobReference(name); 34: blob.PutBlock(id, file.InputStream, null); 35: } 36: catch (Exception e) 37: { 38: error = e.ToString(); 39: } 40:  41: return new JsonResult() 42: { 43: Data = new 44: { 45: success = string.IsNullOrWhiteSpace(error), 46: error = error 47: } 48: }; 49: } 50:  51: [HttpPost] 52: public JsonResult Commit() 53: { 54: var error = string.Empty; 55: try 56: { 57: var name = Request.Form["name"]; 58: var list = Request.Form["list"]; 59: var ids = list 60: .Split(',') 61: .Where(id => !string.IsNullOrWhiteSpace(id)) 62: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 63: .ToArray(); 64:  65: var container = _client.GetContainerReference("test"); 66: container.CreateIfNotExists(); 67: var blob = container.GetBlockBlobReference(name); 68: blob.PutBlockList(ids); 69: } 70: catch (Exception e) 71: { 72: error = e.ToString(); 73: } 74:  75: return new JsonResult() 76: { 77: Data = new 78: { 79: success = string.IsNullOrWhiteSpace(error), 80: error = error 81: } 82: }; 83: } 84: } And if we selected a file from the browser we will see our application will upload chunks in the size we specified to the server through ajax call in background, and then commit all chunks in one blob. Then we can find the blob in our Windows Azure Blob Storage.   Optimized by Parallel Upload In previous example we just uploaded our file in chunks. This solved the problem that ASP.NET MVC request content size limitation as well as the Windows Azure load balancer timeout. But it might introduce the performance problem since we uploaded chunks in sequence. In order to improve the upload performance we could modify our client side code a bit to make the upload operation invoked in parallel. The good news is that, “async.js” library provides the parallel execution function. If you remembered the code we invoke the service to upload chunks, it utilized “async.series” which means all functions will be executed in sequence. Now we will change this code to “async.parallel”. This will invoke all functions in parallel. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallel(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); In this way all chunks will be uploaded to the server side at the same time to maximize the bandwidth usage. This should work if the file was not very large and the chunk size was not very small. But for large file this might introduce another problem that too many ajax calls are sent to the server at the same time. So the best solution should be, upload the chunks in parallel with maximum concurrency limitation. The code below specified the concurrency limitation to 4, which means at the most only 4 ajax calls could be invoked at the same time. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallelLimit(putBlocks, 4, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: });   Summary In this post we discussed how to upload files in chunks to the backend service and then upload them into Windows Azure Blob Storage in blocks. We focused on the frontend side and leverage three new feature introduced in HTML 5 which are - File.slice: Read part of the file by specifying the start and end byte index. - Blob: File-like interface which contains the part of the file content. - FormData: Temporary form element that we can pass the chunk alone with some metadata to the backend service. Then we discussed the performance consideration of chunk uploading. Sequence upload cannot provide maximized upload speed, but the unlimited parallel upload might crash the browser and server if too many chunks. So we finally came up with the solution to upload chunks in parallel with the concurrency limitation. We also demonstrated how to utilize “async.js” JavaScript library to help us control the asynchronize call and the parallel limitation.   Regarding the chunk size and the parallel limitation value there is no “best” value. You need to test vary composition and find out the best one for your particular scenario. It depends on the local bandwidth, client machine cores and the server side (Windows Azure Cloud Service Virtual Machine) cores, memory and bandwidth. Below is one of my performance test result. The client machine was Windows 8 IE 10 with 4 cores. I was using Microsoft Cooperation Network. The web site was hosted on Windows Azure China North data center (in Beijing) with one small web role (1.7GB 1 core CPU, 1.75GB memory with 100Mbps bandwidth). The test cases were - Chunk size: 512KB, 1MB, 2MB, 4MB. - Upload Mode: Sequence, parallel (unlimited), parallel with limit (4 threads, 8 threads). - Chunk Format: base64 string, binaries. - Target file: 100MB. - Each case was tested 3 times. Below is the test result chart. Some thoughts, but not guidance or best practice: - Parallel gets better performance than series. - No significant performance improvement between parallel 4 threads and 8 threads. - Transform with binaries provides better performance than base64. - In all cases, chunk size in 1MB - 2MB gets better performance.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Windows Azure Directory Sync Generic Failure

    - by Armand
    Ok so I have a domain that I want to sync to Office365 but when I start the Windows Azure Active Directory Sync tool Configuration Wizard I get an error with the following details: System.Management.ManagementException: Generic failure at System.Management.ManagementException.ThrowWithExtendedInfo(ManagementStatus errorCode) at System.Management.ManagementObjectCollection.ManagementObjectEnumerator.MoveNext() at Microsoft.Online.DirSync.Common.MiisAction.GetTargetMA() at Microsoft.Online.DirSync.Common.MiisAction.IsSyncInProgress() at Microsoft.Online.DirSync.Common.PrerequisiteChecks.ThrowIfSyncInProgress() at Microsoft.Online.DirSync.UI.IntroductionWizardPage.PrerequisiteValidation() at Microsoft.Online.DirSync.UI.IntroductionWizardPage.OnLoad(EventArgs e) at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) I have searched far and wide to no avail, this happens before I can even enter any details. A few notes: The server is not the domain controller Sharepoint 2013 is installed on this server The account I log in with and run the application with is a domain and enterprise admin I right click and run as administrator when I start the application So when I click continue on the error and go through the steps I get two possible scenarios that change from time to time at now predictable rate: 1) I just get an error, generic failure. 2) I get an error "Cannot start service MSOnlineSyncScheduler on computer '.'." Any help?

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  • itunes iphone sync stuck on "Waiting for items to copy"

    - by lindes
    superuser crowd, I've found a number of threads about this, but have yet to find a satisfactory answer. Perhaps I'll have better luck on this site?? I hope so... I'm having a problem with iTunes where syncing my iPhone ends up seeming to basically finish, but it says "Waiting for items to copy" after everything else, and just stays there for... well, a very long time, if I let it. Oh, and I'm not sure this is always the case, but at the moment, it's doing this while "Syncing Genius Data to [my iPhone] (Step 8 of 8)". If I click the little x in iTunes, it then gets stuck on "Canceling sync", for an equally indefinite sort of period. If I simply unplug the phone, everything seems to be synced and happy, but the next time I sync, it happens again. I presume this is a bug of some sort on Apple's part, but it seems like people have found workarounds... I'm just having trouble tracking one down that (a) is well described enough that I can actually follow it, (b) has enough detail that I can do it without losing data (i.e. tells me pathnames that I might want to copy first, or the like, before telling me to remove something) (note: see also point (a) -- I can't remove it if it's telling me to remove something that I don't know where it is!), and (c) otherwise seems sane. I'm hoping that here perhaps I'll get better luck -- with either a workaround, and/or debugging tips for figuring out how to find myself a workaround. Note: I'm busy with some other things at the moment, but can try to add some additional information later, if necessary.

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  • Xbox360 Universal Media Remote - out of sync?

    - by Traveling Tech Guy
    Hi, I have the Universal Media Remote from Microsoft, which was included with my HD-DVD package. I've been using it for over a year to watch videos/DVDs on my Xbox360 and it saved me the hassle of navigating with the game controller (which turns itself off every 5 minutes).All of a sudden (it didn't fall or suffer any severe trauma), it does not communicate with the Xbox anymore: it is on, I replaced batteries several times, but the Xbox does not respond to commands. The TV does - volume, channels, etc. - but I need the Xbox functionality.As far as I can see, there's no way to sync the remote with the Xbox - it lacks that small sync button that the game controllers have.I called Microsoft Support and spoke for an hour to someone who, I guess didn't know what to do at all. Bottom line - since it's been over a year, they won't fix/replace it - I have to get a new one.Before I do (if I do), I need to know if there's anything I can do with the existing remote, and will I have the same problem with a new one (i.e. the problem is with the Xbox itself)? Thanks!

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  • Windows 8 folder to folder sync software

    - by Danny
    I'm looking for direct folder to folder synchronization in Windows 8. I was previously using Live Mesh to accomplish this, but now it looks like that is no longer an option. Note that I'm talking about direct folder to folder sync between different computers, not syncing to the cloud. I'm aware of products like Google Drive, SkyDrive, Dropbox, etc. The problem with them is the space limitation. Basically, I was syncing important files before between my desktop and all of my laptops. One folder for example is My Pictures. This folder has almost 40 gigs of files, which is why the options listed above are not going to work for me. Just need direct syncing, nothing stored on the cloud. I was told by a Microsoft employee that SkyDrive would be replacing Mesh and would provide all the same functionality. So far this looks to be completely false, since the ability to remote desktop is gone along with folder to folder sync. Unless I'm just missing something?

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  • HTC Diamond Touch sync problem

    - by Anders
    I have a HTC Diamond Touch with all my contacts etc. on it. Did however not use it for 6mo while being abroad. When I start the phone now I realize that the touch screen has stopped working. I have tried restarting, soft resetting, shutting it off etc but the touch just wont follow commands. However, I can manage the phone by buttons so it's not frozen. Hence I can get into the phone and watch contacts but not use it to call etc. The problem is, how do I get my 300 contacts out of the thing!? When I'm plugging in the phone, it lets me choose between "Sync with Outlook" and "Use as storage device". It automatically selects "Use as storage device". Now, I cannot choose to sync it with the buttons. I can not change this option afterwards either. In short, I have a phone with all of my contact data and am completely unable to get that out of it. Any tips/help/suggestions? If possible, preferably one that does not including sending the phone to a hardware workshop for three weeks in order to get it fixed:)

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  • Sync windows live and gmail

    - by vener
    I was wondering how could I sync the emails between two accounts? I know I can forward them to one of the email accounts but that is not how I want it. Both emails account should have the same email from the same person and their status such as read/unread status synced.

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  • Automatically sync directories via FTP during off hours?

    - by jason
    I would like COMPUTER_A to sync anything found in a specific directory, with my FTP server, COMPUTER_B, but only during off hours. I would like it to automatically resume if the computer is rebooted. I use FileZilla now, but it will not automatically continue transferring when the computer is restarted. I also do not think that you can set the times for the transfers, with FileZilla.

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  • How to sync Ovi files with Ubuntu desktop?

    - by MikeG
    Hi I just signed in to Ovi Files service and it works great on Windows Desktop. But it lacks a connector for Linux. Is there any alternative way to achieve the same. The goal is to sync your files on the desktop with a webstorage system like Google Docs or Ovi files, Dropbox and so on. Thanks.

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  • Sync file system changes in a folder to server on LAN (via SSH or NFS) automatically

    - by Peter Farsinsen
    Hi, I'm looking for a solution that'll automatically sync file system changes in "/folder1" to "/folder2". Any change should be synced (deleted files, new folders etc.) without any confirmation. Preferably the changes will happen to "/folder2" instantly. "/folder1" is on my hdd "/folder2" is on a server on the LAN (can be accessed via SSH or NFS) I'm on OS X 10.6. I can't seem to find just the right tool. Does anyone

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  • Sync folder outside SkyDrive on OS X

    - by Asmodiel
    After the recent 25 GB update, I wanted to sync my pictures with SkyDrive as I finally have enough space (My almost 10 GB Dropbox is full with other data and I need more than 10 GB for my pictures alone). Anyway, the symlink (ln -s) option is not really working as it just creates an alias inside the skydrive which is not even synchronised. Is there any other option or do I have to live with moving the pictures folder into SkyDrive (which I wouldn't really want to do).

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  • Two way sync with rsync

    - by mwm
    I have a folder a/ and a remote folder A/. I now run something like this on a Makefile: get-music: rsync -avzru server:/media/10001/music/ /media/Incoming/music/ put-music: rsync -avzru /media/Incoming/music/ server:/media/10001/music/ sync-music: get-music put-music when I make sync-music, it first gets all the diffs from server to local and then the opposite, sending all the diffs from local to server. This works very well only if there are just updates or new files on the future. If there are deletions, it doesn't do anything. In rsync there is --delete and --delete-after options to help accomplish what I want but thing is, it doesn't work on a 2-way-sync. If I want to delete server files on a syn, when local files have been deleted, it works, but if, for some reason (explained after) I have some files that aren't in the server but exist locally and they were deleted, I want locally to remove them and not server copied (as it happens). Thing is I have 3 machines in context: desktop notebook home-server So, sometimes, server will have files that were deleted with a notebook sync, for example and then, when I run a sync with my desktop (where the deleted server files still exist on) I want these files to be deleted and not to be copied again to the server. I guess this is only possible with a database and track of operations :P Any simple solutions? Thank you.

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  • Sync Framework Considerations for Smart Client app

    - by DarkwingDuck
    Microsoft Sync Framework with SQL 2005? Is it possible? It seems to hint that the OOTB providers use SQL2008 functionality. I'm looking for some quick wins in relation to a sync project. The client app will be offline for a number of days. There will be a central server that MUST be SQL Server 2005. I can use .net 3.5. Basically the client app could go offline for a week. When it comes back online it needs to sync its data. But the good thing is that the data only needs to push to the server. The stuff that syncs back to the client will just be lookup data which the client never changes. So this means I don't care about sync collisions. To simplify the scenario for you, this smart client goes offline and the user surveys data about some observations. They enter the data into the system. When the laptop is reconnected to the network, it syncs back all that data to the server. There will be other clients doing the same thing too, but no one ever touches each other's data. Then there are some reports on the server for viewing the data that has been pushed to the server. This also needs to use ClickOnce. My biggest concern is that there is an interim release while a client is offline. This release might require a new field in the database, and a new field to fill in on the survey. Obviously that new field will be nullable because we can't update old data, that's fine to set as an assumption. But when the client connects up and its local data schema and the server schema don't match, will sync framework be able to handle this? After the data is pushed to the server it is discarded locally. Hope my problem makes sense.

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  • Develop a custom file sync provider over file transfer WCF service

    - by user336622
    Hi All I'm trying to develop a custom sync provider to sync files over the internet using WCF service. We already have a file transfer service and it's working in production but I need to implement a custom sync provider on top of it. I've checked the solution in Braynt Likes blog here but this doesn't fulfill my needs. Any advices, guidance, or sample code to help is really appreciated?

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  • Keeping local windows folder in sync with remote ftp folder in real time

    - by bobo
    I know it has been asked before, but I would like it to happen in real time and transparently (without the need to open a separate FTP client such as FileZilla). For example, if I edit a text file in the local folder and then save it, it should immediately detect it and push the changes to the remote folder. It can be unidirectional (changes made on the local folder has to be pushed to the remote folder but the reverse is not necessary). It should also be able to specify some excluded files/folders which do not need to be in sync. Is there such an application that you know of?

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  • Sync Your Windows Computer with Your Ubuntu One Account [Desktop Client]

    - by Asian Angel
    Do you have a Windows computer that needs to be synced with the Ubuntu systems connected to your Ubuntu One account? Not a problem. Just grab a copy of the Ubuntu One Desktop Client and in just a few minutes your Windows system will be feeling the Ubuntu love. Once you get the desktop client installed you will see a new System Tray Icon waiting for you. Access the Context Menu and select Add this computer to start the syncing process. Enter your account details into the login window that appears and click Connect to Ubuntu One. Go back to the System Tray Icon, access the Context Menu, and select Synchronize Now. You can monitor the progress as small desktop notification messages keep you updated during the synchronizing process. The newly synchronized files will be placed in an Ubuntu One Folder under Documents/My Documents. Here is a quick peek at the Preferences Window. The only odd thing (bug) that we noticed with the whole setup was “Disconnected” being displayed even though our system was freshly synchronized and logged in. Note: Works on Windows XP (with SP3 & Windows Installer 4.5), Vista, and Windows 7. You will need to have the .NET 4 Framework installed (links for both installer types provided below). Need to access your Ubuntu One account directly through your browser? Then see our article on Accessing and Managing Your Ubuntu One Account in Chrome and Iron. Links Download the Ubuntu One Desktop Client [Ubuntu One Wiki] *Click on the (https://one.ubuntu.com/windows/beta) link to start the download. Microsoft .NET Framework 4 (Standalone Installer) [Microsoft] Microsoft .NET Framework 4 (Web Installer) [Microsoft] Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Awesome 10 Meter Curved Touchscreen at the University of Groningen [Video] TV Antenna Helper Makes HDTV Antenna Calibration a Snap Turn a Green Laser into a Microscope Projector [Science] The Open Road Awaits [Wallpaper] N64oid Brings N64 Emulation to Android Devices Super-Charge GIMP’s Image Editing Capabilities with G’MIC [Cross-Platform]

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  • Keeping local windows folder in sync with remote ftp folder in real time

    - by bobo
    I know it has been asked before, but I would like it to happen in real time and transparently (without the need to open a separate FTP client such as FileZilla). For example, if I edit a text file in the local folder and then save it, it should immediately detect it and push the changes to the remote folder. It can be unidirectional (changes made on the local folder has to be pushed to the remote folder but the reverse is not necessary). It should also be able to specify some excluded files/folders which do not need to be in sync. Is there such an application that you know of?

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