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  • How to get current location with an accept accuracy in Android

    - by virsir
    I am trying to locate user's device to get its current location with coarse method. The problem is that I can only accept a location with accuracy of 1000m, my code like this: public void onLocationChanged(Location location) { currentLocation = location; if(location.hasAccuracy()) { if(location.getAccuracy() < 1000) { locationManager.removeUpdates(this); callback(); //do callback here } } } But what if the network is not good and I can not get the location with that accuracy? I may want to accept the latest location I got if I have requested its location for some time, like 1 minute. Then how can I control the request time, for example, 1 minute, if it did not get the accurate location until then, I will stop it and then accept the latest location I have got if exist.

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  • Typecasting a floating value or using the math.h floor* functions?

    - by nobody
    Hi, I am coding up an implementation of Interpolation Search in C. The question is actually rather simple, I need to use the floating operations to do linear interpolation to find the correct index which will eventually be an integer result. In particular my probe index is: t = i + floor((((k-low)/(high-low)) * (j-i))); where, i,j,k,t are unsigned ints, and high,low are doubles. Would this be equivalent to: t = i + (unsigned int)(((k-low)/(high-low)) * (j-i)); Is there any reason I would actually want to use math.h floor* functions over just a simple (int) typecast?

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  • how to write floating value accurately to a bin file.

    - by user319873
    Hi I am trying to dump the floating point values from my program to a bin file. Since I can't use any stdlib function, I am thinking of writting it char by char to a big char array which I am dumping in my test application to a file. It's like float a=3132.000001; I will be dumping this to a char array in 4 bytes. Code example would be:- if((a < 1.0) && (a > 1.0) || (a > -1.0 && a < 0.0)) a = a*1000000 // 6 bit fraction part. Can you please help me writting this in a better way.

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  • How to test Text Search accuracy and efficiency?

    - by DEN
    I have created a web application. One of the feature is text search which perform the boolean operator ( NOT, AND, OR) as well. However, I have no idea on calculating the search's accuracy and efficiency. For example: 1 . Probe identification system for a measurement instrument 2 . Pulse-based impedance measurement instrument 3 . Millimeter with filtered measurement mode when the user key in will return the result as below input :measurement instrument Result: 1,2 input : measurement OR instrument NOT milimeter Result: 1,2,3 so, i have no idea on what issue and what algorithm to calculate on the accuracy and efficiency of the text search.. anyone have any idea on that?

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  • Can I assume Flash and PHP will generate the same floating point numbers?

    - by Fragsworth
    In a multiplayer game I'm developing, we have a few values that are floating point numbers. The back-end (in PHP) and the front-end (in Flash) occasionally perform the same calculations on these numbers, to minimize communication. I am currently making sure that both sides are using 64-bit doubles, but am I safe to assume that all calculations will be the same? For instance, what about string to float conversion - should I worry about Flash having a potentially different implementation as PHP? (If this happens, our game will go out of sync - the client will think it is in one state while the server is in another) With some testing, it appears to be the same, but I'm just not sure. Can someone clarify this for me?

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  • How to disable floating tabs in Visual Studio 2010

    - by md1337
    I now use the new Visual Studio 2010 and I experience something very annoying that wasn't happening before with Visual Studio 2008. Something changed with the way it handles the floating of tabs and I can't stand it. Every once in a while, I would somehow trigger the floating of a tab instead of just switching to it. It may have to do with the way I click (maybe a very fast double click gets sent), or maybe I very slightly drag the mouse when clicking the tab. I don't know. All I know is that I was fine with Visual Studio 2008. Is there a way to disable this somewhere? I want to either un-register the double click as a floating tab trigger, or remove the floating option altogether. How can I do that? Thanks.

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  • Excel trendline accuracy

    - by Rook
    This is a problem I have every once in a while, and it annoys me tremendously, beacuse I have always to recheck every trendline I get. An example: r L (mm) 30,00 97,0 60,00 103,2 90,00 106,0 110,00 101,0 125,00 88,0 140,00 62,0 148,00 36,7 152,50 17,0 Upon drawing a trendline (using 3rd order polynomial regression type) with r on the x axis, and L on the y one, Excel will give the formula y = -0,0002x³ + 0,0341x² - 1,8979x + 128,73 with R² = 0,994. If I interpolate values using that formula for the same values of r as the ones the formula was derived from, I get r y (mm) 30,00 97,083 60,00 94,416 90,00 88,329 110,00 66,371 125,00 33,68 140,00 -17,416 148,00 -53,5912 152,50 -76,97725 which are quite different? Why does this happen? What is the reason for it?

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  • floating constants in C

    - by Daziplqa
    Hi floks, I have a question concerning floating constants in C. In Java, the default type of floating point constants in double, so the following will causes a compilation error in java: float f = 100.0; // we either need to uses type case operator or put f at the end of the number constant. This is because the default floating-point constants are of type double and casting from double to float without type cast operator is an error, so we need either add a type case operator or put f at the end of the number. So, Why in C this doesn't produce an error, Is it because the default floating-point constants are of type float, or because the compiler do an implicit down-cast conversion (that doesn't requires type case operator in C)????

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  • Floating Menu CSS/Javascript issues

    - by Ron Cassel
    I'm new to all this so thanks for being patient. Ok so I'm building a site with a Floating Javascript menu. The original code is from: Jtricks Absolute Floating Menu Here's the issue: When viewing the site in a mobile browser, zooming in initially caused the floating javascript menu to leave the far left of the page and cover content on the page. I fixed this by locking it into a fixed width div on the left side of the page. Now the issue I have is, I don't want the fancy animation of the javascript. A simple CSS script for a fixed window is fine. The only issue is, everything I've tried has done the same "free floating" thing when zoomed in on mobile browsers and I can't seem to find a fix. Anyone have any ideas?

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  • Creating a floating button

    - by Robert Smith
    Hey all, I'm working on a Firefox extension and am out of ideas on how to implement a floating button. I need a button that is overlayed on my page that I can show/hide and dynamically position just about anywhere on my page. I thought I could do something like a fancy CSS tool-tip except replace it with button functionality, but that idea failed because I couldn't pull my example apart well enough to understand what all I need to include, need to change, etc. I've thought about using jQuery(though wouldn't mind avoiding, unless it makes this painfully easy) but will be looking more into that as a possibility now. If anyone can offer a tutorial link, ideas, sample code, anything to help get me moving in the right direction I will greatly appreciate it! Thanks! Edit: Clarification I'm not entirely sure how to actually create the overlayed button. I tried to create a a floating div with some text in it, and nothing showed up, but I got no errors, which means I'm doing something wrong, but I have no idea what that is. http://www.fijiwebdesign.com/blog/css-tooltips-floating-html-elements.html If you take a look at that webpage you see that there is that floating "feedback" button, I would like to create something similar, only it wouldn't be anchored to the sides, but I could position it over text, etc. #floatingBtn { position: absolute; z-index: 10000; top: 50%; left: 50%; } Thats the CSS I used to try and float my div. I don't know if I'm creating the div in the wrong place or... I thought if I could get a floating div with some text, I could turn that into my button.

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  • Windows 8 Task Manager RAM Usage Accuracy

    - by user264892
    The new Task Manager has a great UI in windows 8, however, there are some discrepancies in the data I can not account for: Machine: 8 GB of total ram. (This is a physical machine, not a virtual) The processes tab shows 45% of Memory utilized. The listed process do not add up to 3.5 GB of RAM, but instead add up to 0.948 GB. There is no "processes for all users" option. The performance Tab Shows: In use : 3.6 GB Available: 4.4 GB Committed : 4.1 /9.2 GB Cached: 3.7 GB Paged Pool: 376 MB Non-paged pool: 135 MB My reading of this says I have ALOT of "cloaked" processes running some where eating my ram. How do I interpret this data and how do I verify it?

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  • Simulating an object floating on water

    - by Aaron M
    I'm working on a top down fishing game. I want to implement some physics and collision detection regarding the boat moving around the lake. I would like for be able to implement thrust from either the main motor or trolling motor, the effect of wind on the object, and the drag of the water on the object. I've been looking at the farseer physics engine, but not having any experience using a physics engine, I am not quite sure that farseer is suitable for this type of thing(Most of the demos seem to be the application of gravity to a vertical top/down type model). Would the farseer engine be suitable? or would a different engine be more suitable?

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  • Deterministic Multiplayer RTS game questions?

    - by Martin K
    I am working on a cross-platform multiplayer RTS game where the different clients and a server(flash and C#), all need to stay deterministically synchronised. To deal with Floatpoint inconsistencies, I've come across this method: http://joshblog.net/2007/01/30/flash-floating-point-number-errors/#comment-49912 which basically truncates off the nondeterministic part: return Math.round(1000 * float) / 1000; Howewer my concern is that every time there is a division, there is further chance of creating additional floatpoint errors, in essence making it worse? . So it occured to me, how about something like this: function floatSafe(number:Number) : Number {return Math.round(float* 1024) / 1024; } ie dividing with only powers of 2 ? What do you think? . Ironically with the above method I got less accurate results: trace( floatSafe(3/5) ) // 0.599609375 where as with the other method(dividing with 1000), or just tracing the raw value I am getting 3/5 = 0.6 or Maybe thats what 3/5 actually is, IE 0.6 cannot really be represented with a floatpoint datatype, and would be more consistent across different platforms?

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  • HTML background-size:cover with floating objects

    - by Mikhail
    I have a trivial page with body having an image background, with background-size:cover. I set html { height:100% } to fill up the entire page regardless of the content amount. Up to this point everything worked as expected. I've added a div and set position:absolute; right:0; width:200px; This, again, worked as expected, until I added content. When this div is populated so much that the contents take up more space than the height of the page, the scroll bar appears. Scrolling down reveals that the background image does not actually cover the entire page. This is due to the fact that my div is taller than 100% of the HTML height. How can I address this?

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  • Should I use float, double, or decimal for stats, position, etc?

    - by Ryan Peschel
    The problem with float and double is that they are not exact. If you are to do something like store replays, the values would have to be exact. The problems with decimal is that they are approximately 16x slower (confirmed by searching and personal testing) than floats and doubles. Couldn't Vector2s be another problem because they use floats internally for all the components? How do other games solve this problem? I'm sure they must use floats and doubles but aren't they not deterministic across platforms and different architecture? The replay files for games like SC2 run in a linear fashion so you cannot skip ahead so how do they solve the determinism issue with floating point numbers?

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  • Chromium always starts as floating in awesome.wm

    - by xhochy
    I'm using awesome as window manager for a small surf&info terminal. Chromium is started directly after login on the first workspace and should be displayed fullscreen. I've set the layout of all workspaces to awful.layout.suit.max and followed Awesome FAQ so that Chromium and all other (automatically) started programs will be shown on the right workspace. All programs except Chromium will start correctly in fullscreen mode. I tried { rule = { class = "chromium-browser" }, properties = {floating = false, tag = tags[1][1]}} and { rule = { class = "chromium-browser" }, properties = {tag = tags[1][1]}} but Chromium will always start in floating mode. This is a bit annoying as you still see awesome's panel at the top.

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  • Who does non-decimal bignums with floating radix point?

    - by boost
    Nice as the Tcl libraries math::bignum and math::bigfloat are, the middle ground between the two needs to be addressed. Namely, bignums which are in different radices and have a radix point. At present math::bignum only handles integers (afaict) and math::bigfloat won't let you specify different radices to math::bigfloat::fromstr (ditto). Does anyone know of a library, for any of the major scripting languages (e.g. Tcl, Perl, Python, Ruby, Lua) or less major ones (newLISP for example), which implements bignums in different radices with handling for radix point?

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  • How should I deal with floating numbers that numbers that can get so small that the become zero

    - by Tristan Havelick
    So I just fixed an interesting bug in the following code, but I'm not sure the approach I took it the best: p = 1 probabilities = [ ... ] # a (possibly) long list of numbers between 0 and 1 for wp in probabilities: if (wp > 0): p *= wp # Take the natural log, this crashes when 'probabilites' is long enough that p ends up # being zero try: result = math.log(p) Because the result doesn't need to be exact, I solved this by simply keeping the smallest non-zero value, and using that if p ever becomes 0. p = 1 probabilities = [ ... ] # a long list of numbers between 0 and 1 for wp in probabilities: if (wp > 0): old_p = p p *= wp if p == 0: # we've gotten so small, its just 0, so go back to the smallest # non-zero we had p = old_p break # Take the natural log, this crashes when 'probabilites' is long enough that p ends up # being zero try: result = math.log(p) This works, but it seems a bit kludgy to me. I don't do a ton of this kind of numerical programming, and I'm not sure if this is the kind of fix people use, or if there is something better I can go for.

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  • I am trying to access the individual bytes in a floating point number and I am getting unexpected results

    - by oweinh
    So I have this so far: #include <iostream> #include <string> #include <typeinfo> using namespace std; int main () { float f = 3.45; // just an example fp# char* ptr = (char*)&f; // a character pointer to the first byte of the fp#? cout << int(ptr[0]) << endl; // these lines are just to see if I get what I cout << int(ptr[1]) << endl; // am looking for... I want ints that I can cout << int(ptr[2]) << endl; // otherwise manipulate. cout << int(ptr[3]) << endl; } the result is: -51 -52 92 64 so obviously -51 and -52 are not in the byte range that I would expect for a char... I have taken information from similar questions to arrive at this code and from all discussions, a conversion from char to int is straightforward. So why negative values? I am trying to look at a four-byte number, therefore I would expect 4 integers, each in the range 0-255. I am using Codeblocks 13.12 with gcc 4.8.1 with option -std=C++11 on a Windows 8.1 device.

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  • Regexp that matches user-agents of end-user browsers but NOT crawlers with >90 % accuracy

    - by knorv
    I'm trying to construct a regexp that will evaluate to true for User-Agent:s of "browsers navigated by humans", but false for bots. Needless to say the matching will not be exact, but if it gets things right in say 90 % of cases that is more than good enough. My approach so far is to target the User-Agent string of the the five major desktop browsers (MSIE, Firefox, Chrome, Safari, Opera). Specifically I want the regexp NOT to match if the user-agent is a bot (Googlebot, msnbot, etc.). Currently I'm using the following regexp which appears to achieve the desired precision: ^(Mozilla.*(Gecko|KHTML|MSIE|Presto|Trident)|Opera).*$ I've observed small number of false negatives which are mostly mobile browsers. The exceptions all match: (BlackBerry|HTC|LG|MOT|Nokia|NOKIAN|PLAYSTATION|PSP|SAMSUNG|SonyEricsson) My question is: Given the desired accuracy level, how would you improve the regexp? Can you think of any major false positives or false negatives to the given regexp? Please note that the question is specifically about regexp-based User-Agent matching. There are a bunch of other approaches to solving this problem, but those are out of the scope of this question.

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  • Excel 2007 floating format toolbar customisation

    - by Charles
    Is it possible in Excel 2007 to customise the floating format bar that is shown when you right-click on a cell? To avoid confusion, I don't mean the "Cell" commandbar menu, but the second floating toolbar with formatting buttons. e.g. is it possible to add a Styles dropdown, or have any other text alignment option than centre? Thanks in advance, Charles

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  • Maximize a floating div?

    - by hhj
    Say I have 2 divs side by side: 1 float left, and the other float right. Now say I fix the size of the left floating div to say 200px. How do I force the right floating div to "maximize" itself or occupy the rest of the horizontal screen space (regardless of the size of the browser window?

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