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  • Insert hex string value to sql server binary field is appending extra 0

    - by rotary_engine
    Have a binary field and want to insert into this from a hex string: insert into binaryTable(binaryField) values(convert(varbinary(max), 0x0)) however when I run select the value is return with an extra 0 as 0x00 This extra 0 is causing a problem in another application, I dont want it. Interesting, is if I do a select on an existing value and it returns say 0x55 then inserting this same value using the above query will return a select of 0x055. How to stop the extra 0 being added?

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  • python send/receive hex data via TCP socket

    - by Mike
    I have a ethenet access control device that is said to be able to communicate via TCP. How can i send a pachet by entering the HEX data, since this is what i have from their manual (a standard format for the communication packets sent and received after each command)

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  • building a hex value from integers

    - by StillLearningToCode
    i am trying to generate a hex color value from an integer input, and I'm not sure I'm using the concat method correctly. when i output the string theColor, i only get "0x", any ideas? public String generateColor(String redVal, String blueVal, String greenVal, String alphaVal){ String theColor = "0x"; theColor.concat(alphaVal); theColor.concat(redVal); theColor.concat(greenVal); theColor.concat(blueVal); return theColor; }

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  • Reverse Engineer a .pyo python file

    - by Brian
    I have 2 .pyo python files that I can convert to .py source files, but they don't compile perfectly as hinted by decompyle's verify. Therefore looking at the source code, I can tell that config.pyo simply had variables in in an array: ADMIN_USERIDS = [116901, 141, 349244, 39, 1159488] I would like to take the original .pyo and disassembly or whatever I need to do inorder to change one of these IDs. Or.... in model.pyo the source indicates a if (productsDeveloperId != self.getUserId()): All I would want to do is hex edit the != to be a == .....Simple with a windows exe program but I can't find a good python disassembler anywhere. Any suggestions are welcomed...I am new to reading bytecode and new to python as well.

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  • How to open first n bytes of file in hexadecimal and edit it?

    - by Larssend
    I want to edit some .avi videos (cut them, to be precise) in VirtualDub but it failed to open the files. They are encoded in xvid, which I have installed, and play in KMPlayer without problem. Also, all other xvid videos can be opened and cut just fine by VirtualDub. I suspect there's something wrong in the first few bytes of these particular videos (the magic number?). This means I have to open the offending files in a hex editor and make some necessary adjustments to the header. Problem is, they are very large ( 3 GB each) and take very long time to open in UltraEdit. Can UltraEdit open just the first few bytes of a file? If not, do you know of an application that can do that? Edit: I'm using Windows XP.

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  • Grapher: Edit Equations Without GUI

    - by Nathan G.
    I'm trying to edit the equation of a Grapher file without opening the Grapher UI. I've gotten as far as knowing that I need a hex editor to do this. I can't, however, find my equation in that file to change it. Does anyone know how Grapher stores this information, and how to change it? My ultimate goal is to be able to change the file through the shell so I can open it and have Grapher show me my new equation (that was set with the CL). Thanks! I will set a bounty if necessary.

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  • OTP or S/KEY - Conversion of Hex string into 6 readable words

    - by Garbit
    As seen in RFC2289 (S/KEY), there is a list of words that must be used when converting the hexadecimal string into a readable format. How would i go about doing so? The RFC mentions: The one-time password is therefore converted to, and accepted as, a sequence of six short (1 to 4 letter) English words. Each word is chosen from a dictionary of 2048 words; at 11 bits per word, all one-time passwords may be encoded. Read more: http://www.faqs.org/rfcs/rfc1760.html#ixzz0fu7QvXfe Does this mean converting a hex into decimal and then using that as an index for an array of words. The other thing it could be is using a text encoding e.g. 1111 might equal dog in UTF-8 encoding thanks in advance for your help!

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  • Convert ieee 754 float to hex with c - printf

    - by Michael
    Ideally the following code would take a float in IEEE 754 representation and convert it into hexadecimal void convert() //gets the float input from user and turns it into hexadecimal { float f; printf("Enter float: "); scanf("%f", &f); printf("hex is %x", f); } I'm not too sure what's going wrong. It's converting the number into a hexadecimal number, but a very wrong one. 123.1443 gives 40000000 43.3 gives 60000000 8 gives 0 so it's doing something, I'm just not too sure what. Help would be appreciated

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  • Hex Decompilers for PIC

    - by Chathuranga Chandrasekara
    I've faced to a problem with a PIC Micro controller. I have a micro-controller programmed by me long time ago and I lost the relevant source code and the schematic diagrams. Now I need to invert the value of a port. I can do this using some NOT gates but it is a big hassle to do so. or alternatively I will need to write the whole program back. I don't expect to see the code back in PIC C or MikroC. Having an understandable assembly code would be sufficient. So do anyone has any experience on a good HEX decompiler that I can use for this purpose? Any comments based on your experience? :)

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  • how to hex edit a .dll file

    - by manraj82
    We've been using Seagate Info Desktop 7.5 for a while and it stopped working after 31 Dec 2010. After a lot searching on the web, we found out from the SAP threads that a particular dll file(ciweb.dll) had this line of code "expires= Friday,31-Dec-2010 00:00:00 GMT",and this was causing the problem. The solution to the problem was to hexedit this dll file by changing the date to a later date. I have got no experience in hex editing a file. Would some please advise me with steps to do it? Thank You

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  • Bit Flipping in Hex

    - by freyrs
    I have an 8 digit hexadecimal number of which I need certain digits to be either 0 or f. Given the specific place of the digits is there a quick way to generate the hex number with those places "flipped" to f. For example: flip_digits(1) = 0x000000f flip_digits(1,2,4) = 0x0000f0ff flip_digits(1,7,8) = 0xff00000f I'm doing this on an embedded device so I can't call any math libraries, I suspect it can be done with just bit shifts but I can't quite figure out the method. Any sort of solution (Python, C, Pseudocode) will work. Thanks in advance.

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  • How to make a C program that can run x86 hex codes

    - by Iowa15
    I have an array of hex codes that translate into assembly instructions and I want to create program in C that can execute these. unsigned char rawData[5356] = { 0x4C, 0x01, 0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x64, 0x0C, 0x00, 0x00, 0x3D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x01, 0x2E, 0x74, 0x65, 0x78, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB4, 0x05, 0x00, 0x00, 0xA4, 0x01, 0x00, 0x00, 0x68, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x20, 0x00, 0x30, 0x60, 0x2E, 0x64, 0x61, 0x74, 0x61, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x30, 0xC0, 0x2E, 0x62, 0x73, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x30, 0xC0, 0x2F, 0x34, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x58, 0x07, 0x00, 0x00, 0x32, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x10, 0x30, 0x60, 0x2F, 0x33, 0x32, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x6C, 0x07, 0x00, 0x00,...and so on

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  • What is/are the Scala way(s) to implement this Java "byte[] to Hex" class

    - by nicerobot
    I'm specifically interested in Scala (2.8) techniques for building strings with formats as well as interesting ways to make such a capability easily accessible where it's useful (lists of bytes, String, ...?).. public class Hex { public static String valueOf (final byte buf[]) { if (null == buf) { return null; } final StringBuilder sb = new StringBuilder(buf.length * 2); for (final byte b : buf) { sb.append(String.format("%02X", b & 0xff)); } return sb.toString(); } public static String valueOf (final Byteable o) { return valueOf(o.toByteArray()); } } This is only a learning exercise (so the utility and implementation of the Java isn't a concern.) Thanks

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  • Raytracing (LoS) on 3D hex-like tile maps

    - by herenvardo
    Greetings, I'm working on a game project that uses a 3D variant of hexagonal tile maps. Tiles are actually cubes, not hexes, but are laid out just like hexes (because a square can be turned to a cube to extrapolate from 2D to 3D, but there is no 3D version of a hex). Rather than a verbose description, here goes an example of a 4x4x4 map: (I have highlighted an arbitrary tile (green) and its adjacent tiles (yellow) to help describe how the whole thing is supposed to work; but the adjacency functions are not the issue, that's already solved.) I have a struct type to represent tiles, and maps are represented as a 3D array of tiles (wrapped in a Map class to add some utility methods, but that's not very relevant). Each tile is supposed to represent a perfectly cubic space, and they are all exactly the same size. Also, the offset between adjacent "rows" is exactly half the size of a tile. That's enough context; my question is: Given the coordinates of two points A and B, how can I generate a list of the tiles (or, rather, their coordinates) that a straight line between A and B would cross? That would later be used for a variety of purposes, such as determining Line-of-sight, charge path legality, and so on. BTW, this may be useful: my maps use the (0,0,0) as a reference position. The 'jagging' of the map can be defined as offsetting each tile ((y+z) mod 2) * tileSize/2.0 to the right from the position it'd have on a "sane" cartesian system. For the non-jagged rows, that yields 0; for rows where (y+z) mod 2 is 1, it yields 0.5 tiles. I'm working on C#4 targeting the .Net Framework 4.0; but I don't really need specific code, just the algorithm to solve the weird geometric/mathematical problem. I have been trying for several days to solve this at no avail; and trying to draw the whole thing on paper to "visualize" it didn't help either :( . Thanks in advance for any answer

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  • Calculating the average color between two colors in PHP, using an index number as reference value

    - by Roel Krottje
    Hi all! In PHP, I am trying to calculate the average color (in hex) between to different hex colors.. However, I also need to be able to supply an index number between 0.0 and 1.0. So for example: I have $color1 = "#ffffff" and $color2 = "#0066CC" .. If I would write a function to get the average color and I would supply 0.0 as the index number, the function would need to return "#ffffff". If I would supply 1.0 as the index number, the function would need to return "#0066CC".. However if I would supply 0.2, the function would need to return an average color between the two colors, but still closer to color1 than to color2.. If I would supply index number 0.5, I would get the exact average color of both colors.. I have been trying to accomplish this for several days now but I can't seem to figure it out..! Any help would therefor be greatly appreciated!.. Thanks!

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  • System.ArgumentException: Invalid hex character at DecryptAssemblyResource

    - by Radu094
    My webapp is trowing these exceptions intermitently ever since we migrated to Mono + Apache: The error sounds more like a problem reading/processing some assembly, so I was wondering if I should be worried that there might be a problem with the hard-drive? System.ArgumentException: Invalid hex character at System.Web.Configuration.MachineKeySectionUtils.ToHexValue (Char c, Boolean high) [0x00000] in <filename unknown>:0 at System.Web.Configuration.MachineKeySectionUtils.GetBytes (System.String key, Int32 len) [0x00000] in <filename unknown>:0 at System.Web.Handlers.ScriptResourceHandler.GetBytes (System.String val) [0x00000] in <filename unknown>:0 at System.Web.Handlers.ScriptResourceHandler.DecryptAssemblyResource (System.String val, System.String& asmName, System.String& resName) [0x00000] in <filename unknown>:0 at System.Web.Handlers.ScriptResourceHandler.ProcessRequest (System.Web.HttpContext context) [0x00000] in <filename unknown>:0 at System.Web.Handlers.ScriptResourceHandler.System.Web.IHttpHandler.ProcessRequest (System.Web.HttpContext context) [0x00000] in <filename unknown>:0 at System.Web.HttpApplication+<Pipeline>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0 at System.Web.HttpApplication.Tick () [0x00000] in <filename unknown>:0 Method: Void Application_Error(System.Object, System.EventArgs) at File: at Line Number: 0 Method: Void ProcessError(System.Exception) at File: at Line Number: 0 Method: Void Tick() at File: at Line Number: 0 Method: Void Start(System.Object) at File: at Line Number: 0 Method: Void System.Web.IHttpHandler.ProcessRequest(System.Web.HttpContext) at File: at Line Number: 0 Method: Void Process(System.Web.HttpWorkerRequest) at File: at Line Number: 0 Method: Void RealProcessRequest(System.Object) at File: at Line Number: 0 Method: Void ProcessRequest(System.Web.HttpWorkerRequest) at File: at Line Number: 0 Method: Void ProcessRequest() at File: at Line Number: 0 Method: Void ProcessRequest(Mono.WebServer.MonoWorkerRequest) at File: at Line Number: 0 Method: Void ProcessRequest(Int32, System.String, System.String, System.String, System.String, System.String, Int32, System.String, Int32, System.String, System.String[], System.String[], System.Object) at File: at Line Number: 0 Method: Void InnerRun(System.Object) at File: at Line Number: 0 Method: Void Run(System.Object) at File: at Line Number: 0

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  • Ruby shortest/most efficient way to write rnd hex

    - by Whirlwin
    Hi. What I have is a method used to generate random hex values. E.g 666 or FF7 However, I don't think it is efficient at all.. What I want is to make it more efficient which perhaps will make my code shorter as well, but I don't know how. That is why I need tips or hints Here is my code so far: def random_values random_values = Array.new letters = ['A','B','C','D','E','F'] for i in 1..15 if i <= 9 random_values << i else random_values << letters[i-10] end end return random_values.shuffle[0].to_s + random_values.shuffle[0].to_s + random_values.shuffle[0].to_s end As you probably see, I do not generate random numbers. I just shuffle the array containing the values I want, meaning all the numbers in the array are unique, which is not needed, but was the easiest solution for me when I wrote the code. I am most concerned about the return line.. If only it was possible to write like: return 3.times { random_values.shuffle[0] } or return random_values.shuffle[0].to_s *3 Thanks in advance!

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  • Ruby shortest way to write rnd hex

    - by Whirlwin
    Hi. What I have is a method used to generate random hex values. E.g 666 or FF7 However, I don't think it looks simple/elegant at all.. What I want is to make it more simple which perhaps will make my code shorter as well, but I don't know how. That is why I need tips or hints Here is my code so far: def random_values random_values = Array.new letters = ['A','B','C','D','E','F'] for i in 1..15 if i <= 9 random_values << i else random_values << letters[i-10] end end return random_values.shuffle[0].to_s + random_values.shuffle[0].to_s + random_values.shuffle[0].to_s end As you probably see, I do not generate random numbers. I just shuffle the array containing the values I want, meaning all the numbers in the array are unique, which is not needed, but was the easiest solution for me when I wrote the code. I am most concerned about the return line.. If only it was possible to write like: return 3.times { random_values.shuffle[0] } or return random_values.shuffle[0].to_s *3 Thanks in advance!

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  • How do I read hex numbers into an unsigned int in C [Solved]

    - by sil3nt
    I'm wanting to read hex numbers from a text file into an unsigned integer so that I can execute Machine instructions. It's just a simulation type thing that looks inside the text file and according to the values and its corresponding instruction outputs the new values in the registers. For example, the instructions would be: 1RXY - Save register R with value in memory address XY 2RXY - Save register R with value XY BRXY - Jump to register R if xy is this and that etc.. ARXY - AND register R with value at memory address XY The text file contains something like this each in a new line. (in hexidecimal) 120F B007 290B My problem is copying each individual instruction into an unsigned integer...how do I do this? #include <stdio.h> int main(){ FILE *f; unsigned int num[80]; f=fopen("values.txt","r"); if (f==NULL){ printf("file doesnt exist?!"); } int i=0; while (fscanf(f,"%x",num[i]) != EOF){ fscanf(f,"%x",num[i]); i++; } fclose(f); printf("%x",num[0]); }

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  • Extracting ID from data packet GPS

    - by user604134
    Hi , I am trying to configure a GPS device to my systems. The GPS device send the data packet to my IP in the following format : $$?W??¬ÿÿÿÿ™U042903.000,A,2839.6408,N,07717.0905,E,0.00,,230111,,,A*7C|1.2|203|0000÷ I am able to extract the latitude, longitude and other information but I am not able to extract the Tracker ID out of the string. According to the manual the ID is in hex format.And the format of the packet is $$\r\n I dont know what to do with it, I have tried converting this to hex..but it didnt work. Any help will be greatly appreciate. Thanks

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  • Refactor: Javascript block

    - by Shpigford
    Need some help refactoring this code: $("span[rel=color_content]").ColorPicker({ onChange: function (hsb, hex, rg) { $("span[rel=color_content]").css('background-color', '#' + hex); } }); $("span[rel=color_link]").ColorPicker({ onChange: function (hsb, hex, rg) { $("span[rel=color_link]").css('background-color', '#' + hex); } }); $("span[rel=color_selected]").ColorPicker({ onChange: function (hsb, hex, rg) { $("span[rel=color_selected]").css('background-color', '#' + hex); } }); $("span[rel=color_page]").ColorPicker({ onChange: function (hsb, hex, rg) { $("span[rel=color_page]").css('background-color', '#' + hex); } }); $("span[rel=color_player]").ColorPicker({ onChange: function (hsb, hex, rg) { $("span[rel=color_player]").css('background-color', '#' + hex); } }); The only thing changing between each is the contents of the rel attribute.

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  • Combine Arbitrary number of polygons together

    - by Jakobud
    I have an arbitrary number of polygons (hexes in this case) that are arranged randomly, but they are all touching another hex. Each individual hex has 6 x,y vertices. The vertex's are known for all the hexes. Can anyone point me in the direction of an algorithm that will combine all the hexes into a single polygon? Essentially I'm just looking for a function that spits out an array of vertex locations that are ordered in a way that when drawing lines from one to the next, it forms the polygon. This is my method so far: Create array of all the vertices for all the hexes. Determine the number of times a vertex occurs in the array If vertex is in the array 3+ times, delete the vertices from the array. If vertex is in the array 2 times, delete one of them. The next step is tricky though. I'm using canvas to draw out these polygons, which essentially involves drawing a line from one vertex to the next. So the order of the vertices in the final array is important. It can't be sorted arbitrarily. Also, I'm not looking for a "convex hull" algorithm, as that would not draw the polygon correctly. Are there any functions out there that do something like this? Am I on the right track or is there a better more efficient way?

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  • Locking Cache Key without Locking the entire Cache

    - by Gandalf
    I have servlets that caches user information rather then retrieving it from the user store on every request (shared Ehcache). The issue I have is that if a client is multi-threaded and they make more then one simultaneous request, before they have been authenticated, then I get this in my log: Retrieving User [Bob] Retrieving User [Bob] Retrieving User [Bob] Returned [Bob] ...caching Returned [Bob] ...caching Returned [Bob] ...caching What I would want is that the first request would call the user service, while the other two requests get blocked - and when the first request returns, and then caches the object, the other two requests go through: Retrieving User [Bob] blocking... blocking... Returned [Bob] ...caching [Bob] found in cache [Bob] found in cache I've thought about locking on the String "Bob" (because due to interning it's always the same object right?). Would that work? And if so how do I keep track of the keys that actually exist in the cache and build a locking mechanism around them that would then return the valid object once it's retrieved. Thanks.

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