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  • [LINQ] Master &ndash; Detail Same Record(II)

    - by JTorrecilla
    In my previous post, I introduced my problem, but I didn’t explain the problem with Entity Framework When you try the solution indicated you will take the following error: LINQ to Entities don’t recognize the method 'System.String Join(System.String, System.Collections.Generic.IEnumerable`1[System.String])’ of the method, and this method can’t be translated into a stored expression. The query that produces that error was: 1: var consulta = (from TCabecera cab in 2: contexto_local.TCabecera 3: let Detalle = (from TDetalle detalle 4: in cab.TDetalle 5: select detalle.Nombre) 6: let Nombres = string.Join(",",Detalle ) 7: select new 8: { 9: cab.Campo1, 10: cab.Campo2, 11: Nombres 12: }).ToList(); 13: grid.DataSource=consulta;   Why is this error happening? This error happens when the query couldn’t be translated into T-SQL. Solutions? To quit that error, we need to execute the query on 2 steps: 1: var consulta = (from TCabecera cab in 2: contexto_local.TCabecera 3: let Detalle = (from TDetalle detalle 4: in cab.TDetalle 5: select detalle.Nombre) 6: select new 7: { 8: cab.Campo1, 9: cab.Campo2, 10: Detalle 11: }).ToList(); 12: var consulta2 = (from dato in consulta 13: let Nombes = string.Join(",",dato.Detalle) 14: select new 15: { 16: dato.Campo1, 17: dato.Campo2, 18: Nombres 19: }; 20: grid.DataSource=consulta2.ToList(); Curiously This problem happens with Entity Framework but, the same problem can’t be reproduced on LINQ – To – SQL, that it works fine in one unique step. Hope It’s helpful Best Regards

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  • Making a level editor for my game

    - by Sherif Maher Eaid
    I am doing a 2D sprite based game in XNA for WP7, The game logic is simple, you start at some point, you want to avoid obstacles and reach a certain goal. obviously I need to make many levels for the game to be challenging and funny. I am considering making a level editor for my game where I can be able to design the level using some kind of GUI then it translates that to a .lvl or something that the game can read and interpret that to a playable level. I am asking for an already made level editor for XNA/WP7.

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  • SEO - Off-Page Optimization in Detail

    You would think that after you lock in your on-page optimization efforts, that you were half done, right? Wrong, although on-page optimization is one of only two categories, off-page optimization takes times, patience, and not to mention, it's never ending.

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  • SEO - On-Page Optimization in Detail

    As I've mentioned in a previous article, SEO can be broken down into two categories, on-page optimization and off-page optimization. In this article however, I'm only going to focus on on-page optimization.

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  • [LINQ] Master&ndash;Detail Same Record (I)

    - by JTorrecilla
    PROBLEM Firstly, I am working on a project based on LINQ, EF, and C# with VS2010. The following Table shows what I have and what I want to show. Header C1 C2 C3 1 P1 01/01/2011 2 P2 01/02/2011 Details 1 1 D1 2 1 D2 3 1 D3 4 2 D1 5 2 D4 Expected Results 1 P1 01/01/2011 D1, D2, D3 2 P2 01/02/2011 D1,D4   IDEAS At the begin I got 3 possible ways: - Doing inside the DB:  It could be achieved from DB with a CURSOR in a Stored Procedure. - Doing from .NET with LOOPS. - Doing with LINQ (I love it!!) FIRST APROX Example with a simple CLASS with a LIST: With and Employee Class that acts as Header Table: 1: public class Employee 2: { 3: public Employee () { } 4: public Int32 ID { get; set; } 5: public String FirstName{ get; set; } 6: public String LastName{ get; set; } 7: public List<string> Numbers{ get; set; } // Acts as Details Table 8: } We can show all numbers contained by Employee: 1: List<Employee > listado = new List<Employee >(); 2: //Fill Listado 3: var query= from Employee em in listado 4: let Nums= string.Join(";", em.Numbers) 5: select new { 6: em.Name, 7: Nums 8: }; The “LET” operator allows us to host the results of “Join” of the Numbers List of the Employee Class. A little example. ASAP I will post the second part to achieve the same with Entity Framework. Best Regards

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  • How to find level of employee position using RECURSIVE COMMON TABLE EXPRESSION

    - by user309381
    ;with Ranked(Empid,Mngrid,Empnm,RN,level) As ( select Empid,Mngrid ,Empnm ,row_number() over (order by Empid)AS RN , 0 as level from dbo.EmpMngr ), AnchorRanked(Empid,Mngrid,Empnm,RN,level) AS(select Empid,Mngrid,Empnm,RN ,level from Ranked ), RecurRanked(Empid,Mngrid,Empnm,RN,level) AS(select Empid,Mngrid,Empnm,RN,level from AnchorRanked Union All select Ranked.Empid,Ranked.Mngrid,Ranked.Empnm,Ranked.RN,Ranked.level + 1 from Ranked inner join RecurRanked on Ranked.Empid = RecurRanked.Empid AND Ranked.RN = RecurRanked.RN+1) select Empid,Empnm,level from RecurRanked

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  • How to create Master/Detail view with two datagrids in ColdFusion

    - by Maklar
    In Coldfusion, I have Master and Detail data that I need to display in two separate cfgrids; like the typical Customers/Orders scenario. My cfgrids are bound to cfc functions which populate the cfgrids. In my current dataset, only one Customer has Orders and when I click on this record in the Master datagrid the Detail datagrid displays the related records. But when I click on a record in the Master datagrid that has no related detail records, the Detail datagrid does not refresh but maintains display of the previous data. Also the search icon within the datagrid's control panel indicates it is searching for values rather than displaying the Refresh icon. Can you please show me how to establish Master and Detail cfgrids where I can see Orders of Customers as I navigate through the Master datagrid? Any and all help will be greatly appreciated! Maklar

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  • I've been hired on as a entry-level game developer at a company and have little/no experience in API programming, what should I expect?

    - by Mr. Geneth
    So, I've been hired on as an entry level game developer with little/no experience working with any API other than Win32. This will be an overall learning experience for me as a person and I have gone over this multiple times with the boss and he has no problem with my inexperience. He says that if I'm not worth it now, I will be later. This gives me confidence, but I still feel that I should know a lot more before tackling this position. I would be stupid to pass it up. This is one of my favorite places to come for advice and help and have tried to just accept this, but it just keeps bothering that I can't go in knowing how to at least do the basics. I want to give the company its money's worth. Ya know? My questions are: What should I expect from the other programmers in this project (In terms of patience with me and working together, and being taught)? Is this normal? Any other advice on this sort of thing would be wonderful. I just want to feel comfortable with it.

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  • Were the first assemblers written in machine code?

    - by The111
    I am reading the book The Elements of Computing Systems: Building a Modern Computer from First Principles, which contains projects encompassing the build of a computer from boolean gates all the way to high level applications (in that order). The current project I'm working on is writing an assembler using a high level language of my choice, to translate from Hack assembly code to Hack machine code (Hack is the name of the hardware platform built in the previous chapters). Although the hardware has all been built in a simulator, I have tried to pretend that I am really constructing each level using only the tools available to me at that point in the real process. That said, it got me thinking. Using a high level language to write my assembler is certainly convenient, but for the very first assembler ever written (i.e. in history), wouldn't it need to be written in machine code, since that's all that existed at the time? And a correlated question... how about today? If a brand new CPU architecture comes out, with a brand new instruction set, and a brand new assembly syntax, how would the assembler be constructed? I'm assuming you could still use an existing high level language to generate binaries for the assembler program, since if you know the syntax of both the assembly and machine languages for your new platform, then the task of writing the assembler is really just a text analysis task and is not inherently related to that platform (i.e. needing to be written in that platform's machine language)... which is the very reason I am able to "cheat" while writing my Hack assembler in 2012, and use some preexisting high level language to help me out.

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  • SCOM2012 monitor detail changes on switch

    - by siyang
    Could I use SCOM2012 monitor the changes on switch(CISCO 3750 2960 4906 etc), such as VLAN changes, Port shutdown, open any services on switch. I noticed there is one reports named configuration changes report, but seems like no any detail configuration could be monitor on switch? Should I download any MP to monitor the detail changes on SW. Really appreciated your suggestion. Thanks and Regards Siyang

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  • How to deal with transport level security policy with OSB

    - by Jian Liang
    Recently, we received a use case for Oracle Service Bus (OSB) 11gPS4 to consume a Web Service which is secured by HTTP transport level security policy. The WSDL of the remote web service looks like following where the part marked in red shows the security policy: <?xml version='1.0' encoding='UTF-8'?> <definitions xmlns:wssutil="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd" xmlns:wsp="http://schemas.xmlsoap.org/ws/2004/09/policy" xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/" xmlns:tns="https://httpsbasicauth" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://schemas.xmlsoap.org/wsdl/" targetNamespace="https://httpsbasicauth" name="HttpsBasicAuthService"> <wsp:UsingPolicy wssutil:Required="true"/> <wsp:Policy wssutil:Id="WSHttpBinding_IPartyServicePortType_policy"> <wsp:ExactlyOne> <wsp:All> <ns1:TransportBinding xmlns:ns1="http://schemas.xmlsoap.org/ws/2005/07/securitypolicy"> <wsp:Policy> <ns1:TransportToken> <wsp:Policy> <ns1:HttpsToken RequireClientCertificate="false"/> </wsp:Policy> </ns1:TransportToken> <ns1:AlgorithmSuite> <wsp:Policy> <ns1:Basic256/> </wsp:Policy> </ns1:AlgorithmSuite> <ns1:Layout> <wsp:Policy> <ns1:Strict/> </wsp:Policy> </ns1:Layout> </wsp:Policy> </ns1:TransportBinding> <ns2:UsingAddressing xmlns:ns2="http://www.w3.org/2006/05/addressing/wsdl"/> </wsp:All> </wsp:ExactlyOne> </wsp:Policy> <types> <xsd:schema> <xsd:import namespace="https://proxyhttpsbasicauth" schemaLocation="http://localhost:7001/WS/HttpsBasicAuthService?xsd=1"/> </xsd:schema> <xsd:schema> <xsd:import namespace="https://httpsbasicauth" schemaLocation="http://localhost:7001/WS/HttpsBasicAuthService?xsd=2"/> </xsd:schema> </types> <message name="echoString"> <part name="parameters" element="tns:echoString"/> </message> <message name="echoStringResponse"> <part name="parameters" element="tns:echoStringResponse"/> </message> <portType name="HttpsBasicAuth"> <operation name="echoString"> <input message="tns:echoString"/> <output message="tns:echoStringResponse"/> </operation> </portType> <binding name="HttpsBasicAuthSoapPortBinding" type="tns:HttpsBasicAuth"> <wsp:PolicyReference URI="#WSHttpBinding_IPartyServicePortType_policy"/> <soap:binding transport="http://schemas.xmlsoap.org/soap/http" style="document"/> <operation name="echoString"> <soap:operation soapAction=""/> <input> <soap:body use="literal"/> </input> <output> <soap:body use="literal"/> </output> </operation> </binding> <service name="HttpsBasicAuthService"> <port name="HttpsBasicAuthSoapPort" binding="tns:HttpsBasicAuthSoapPortBinding"> <soap:address location="https://localhost:7002/WS/HttpsBasicAuthService"/> </port> </service> </definitions> The security assertion in the WSDL (marked in red) indicates that this is the HTTP transport level security policy which requires one way SSL with default authentication (aka. basic authenticate with username/password). Normally, there are two ways to handle web service security policy with OSB 11g: Use WebLogic 9.x policy Use OWSM Since OSB doesn’t support WebLogic 9.x WSSP transport level assertion (except for WS transport), when we tried to create the business service based on the imported WSDL, OSB complained with the following message: [OSB Kernel:398133]The service is based on WSDL with Web Services Security Policies that are not natively supported by Oracle Service Bus. Please select OWSM Policies - From OWSM Policy Store option and attach equivalent OWSM security policy. For the Business Service, either you can add the necessary client policies manually by clicking Add button or you can let Oracle Service Bus automatically pick and add compatible client policies by clicking Add Compatible button. Unfortunately, when tried with OWSM, we couldn’t find http_token_policy from OWSM since OSB PS4 doesn’t support OWSM http_token_policy. It seems that we ran into an unsupported situation that no appropriate policy can be used from both WebLogic and OWSM. As this security policy requires one way SSL with basic authentication at the transport level, a possible workaround is to meet the remote service's requirement at transport level without using web service policy. We can simply use OSB to establish SSL connection and provide username/password for authentication at the transport level to the remote web service. In this case, the business service within OSB will be transparent to the web service policy. However, we still need to deal with OSB console’s complaint related to unsupported security policy because the failure of WSDL validation prohibits OSB console to move forward. With the help from OSB Product Management team, we finally came up with the following solutions: Solution 1: OSB PS5 The good news is that the http_token_policy is made available in OSB PS5. With OSB PS5, you can simply add OWSM oracle/wss_http_token_over_ssl_client_policy to the business service. The simplest solution is to upgrade to OSB PS5 where the OWSM solution is provided out of the box. But if you are not in a position where upgrading is an immediate option, you might want to consider other two workaround solutions described below. Solution 2: Modifying WSDL This solution addresses OSB console’s complaint by removing the security policy from the imported WSDL within OSB. Without the security policy, OSB console allows the business service to be created based on modified WSDL.  Please bear in mind, modifying WSDL is done only for the OSB side via OSB console, no change is required on the remote Web Service. The main steps of this solution: Connect to OSB console import the remote WSDL into OSB remove security assertion (the red marked part) from the imported WSDL create a service account. In our sample, we simply take the user weblogic create the business service and check "Basic" for Authentication and select the created service account make sure that OSB consumes the web service via https. This solution requires modifying WSDL. It is suitable for any OSB version (10g or OSB 11g version) prior to PS5 without OWSM. However, modifying WSDL by hand is troublesome as it requires the user to remember that the original WSDL was edited.  It forces you to make the same edit each time you want to re-import the service WSDL when changes occur at the service level. This also prevents you from using UDDI to import WSDL.  Solution 3: Using original WSDL This solution keeps the WSDL intact and ignores the embedded policy by using OWSM. By design, OWSM doesn’t like WSDL with embedded security assertion. Since OWSM doesn’t provide the feature to explicitly ignore the embedded policy from a remote WSDL, in this solution, we use OWSM in a tricky way to ignore the embedded policy. Connect to OSB console import the remote WSDL into OSB create a service account create the business service in which check "Basic" for Authentication and select the created service account as the imported WSDL is intact, the OSB Kernel:398133 error is expected ignore this error message for the moment and navigate to the Policies Page of business service Select “From OWSM Policy Store” and click “Add” button, the list of policies will pop-up Here is the tricky part: select an arbitrary policy, and click “Cancel” Update and save By clicking “Cancel’ button, we didn’t add any OWSM policy to business service, but the embedded policy is ignored. Yes, this is tricky. According to Oracle OSB Product Manager, the future release of OWSM will add a button “None” which allows to ignore the embedded policy explicitly. This solution keeps the imported WSDL intact which is the big advantage over the solution 2. It is suitable for OSB 11g (version prior to PS5) domain with OWSM configured. This blog addressed the unsupported transport level web service security policy with OSB PS4. To summarize, if you are using OSB PS5 or in a position to upgrade to PS5, the recommendation is to use OWSM OOTB transport level security policy directly. With the release prior to 11g PS5, you can consider the solution 2 or 3 depending on if OWSM is configured.

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  • How should I track approval workflow when users at every security level can create a request?

    - by Eric Belair
    I am writing a new application that allows users to enter requests. Once a request is entered, it must follow an approval workflow to be finally approved by a user the highest security level. So, let's say a user at Security Level 1 enters a request. This request must be approved by his superior - a user at Security Level 2. Once the Security Level 2 user approves it, it must be approved by a user at Security Level 3. Once the Security Level 3 user approves it, it is considered fully approved. However, users at any of the three Security Levels can enter requests. So, if a Security Level 3 user enters a request, it is automatically considered "fully approved". And, if a Security Level 2 user enters a request, it must only be approved by a Security Level 3 user. I'm currently storing each approval status in a Database Log Table, like so: STATUS_ID (PK) REQUEST_ID STATUS STATUS_DATE -------------- ------------- ---------------- ----------------------- 1 1 USER_SUBMIT 2012-09-01 00:00:00.000 2 1 APPROVED_LEVEL2 2012-09-01 01:00:00.000 3 1 APPROVED_LEVEL3 2012-09-01 02:00:00.000 4 2 USER_SUBMIT 2012-09-01 02:30:00.000 5 2 APPROVED_LEVEL2 2012-09-01 02:45:00.000 My question is, which is a better design: Record all three statuses for every request ...or... Record only the statuses needed according to the Security Level of the user submitting the request In Case 2, the data might look like this for two requests - one submitted by Security Level 2 User and another submitted by Security Level 3 user: STATUS_ID (PK) REQUEST_ID STATUS STATUS_DATE -------------- ------------- ---------------- ----------------------- 1 3 APPROVED_LEVEL2 2012-09-01 01:00:00.000 2 3 APPROVED_LEVEL3 2012-09-01 02:00:00.000 3 4 APPROVED_LEVEL3 2012-09-01 02:00:00.000

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  • What does "cpuid level" means ? Asking just for curiosity

    - by ogzylz
    For example, I put just 2 core info of a 16 core machine. What does "cpuid level : 6" line means? If u can provide info about lines "bogomips : 5992.10" and "clflush size : 64" I will be appreciated ------------- processor : 0 vendor_id : GenuineIntel cpu family : 15 model : 6 model name : Intel(R) Xeon(TM) CPU 3.00GHz stepping : 8 cpu MHz : 2992.689 cache size : 4096 KB physical id : 0 siblings : 4 core id : 0 cpu cores : 2 fpu : yes fpu_exception : yes cpuid level : 6 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm syscall nx lm constant_tsc pni monitor ds_cpl vmx cid cx16 xtpr lahf_lm bogomips : 5992.10 clflush size : 64 cache_alignment : 128 address sizes : 40 bits physical, 48 bits virtual power management: processor : 1 vendor_id : GenuineIntel cpu family : 15 model : 6 model name : Intel(R) Xeon(TM) CPU 3.00GHz stepping : 8 cpu MHz : 2992.689 cache size : 4096 KB physical id : 1 siblings : 4 core id : 0 cpu cores : 2 fpu : yes fpu_exception : yes cpuid level : 6 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm syscall nx lm constant_tsc pni monitor ds_cpl vmx cid cx16 xtpr lahf_lm bogomips : 5985.23 clflush size : 64 cache_alignment : 128 address sizes : 40 bits physical, 48 bits virtual power management:

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  • How do I make Master/Detail subreports in ReportBuilder come out right?

    - by Mason Wheeler
    I've got a report in ReportBuilder that's supposed to report on two objects. I didn't create this report, and I can't ask the person who did about how it works. Before running the report, we have some code that goes through, finds all the properties on the objects, and loads them into a memory dataset that looks like this: OBJECT_ID: TStringField PROP_NAME: TStringField PROP_VALUE: TStringField The report engine then creates a line on the report for each property in this dataset. This is implemented in a sub-report, whose parent only contains an OBJECT_ID, which is a human-readable name. Everything was going great until we had to display a "comment" of arbitrary size in the report. I made a second sub-report with a TMemoField so it could hold the text, and set the report up in the report designer. What I expect when I run the report is something that looks like this: HEADER Object 1 properties Object 1 comment Object 2 properties Object 2 comment I've managed to get just about everything but that. I used the MasterDataPipeline and MasterFieldLinks properties of the sub-report's pipelines to try to link the OBJECT_IDs of the sub-reports to the OBJECT_ID of the header, and that's the closest I've managed to come, but now what I see is: HEADER Object 1 properties Object 1 comment Object 2 comment The "Object 2 properties" section is nowhere to be seen, even though I've manually verified that the data is making it into the dataset correctly. This is driving me nuts. Any ReportBuilder gurus out there know what's going on and now to fix it?

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  • unit level testing, agile, and refactoring

    - by dsollen
    I'm working on a very agile development system, a small number of people with my doing the vast majority of progaming myself. I've gotten to the testing phase and find myself writing mostly functional level testing, which I should in theory be leavning for our tester (in practice I don't entirely...trust our tester to detect and identify defects enough to leave him the sole writter of functional tests). In theory what I should be writing is Unit level tests. However, I'm not sure it's worth the expense. Unit testing takes some time to do, more then functional testing since I have to set up mocks and plugs into smaller units that weren't design to run in issolation. More importantly, I find I refactor and redesign heavily-part of this is due to my inherriting code that needed heavy redesign and is still being cleaned up, but even once I've finished removing parts that need work I'm sure in the act of expanding the code I'll still do a decent amount of refactoring and redesign. It feels as if I will break my unit tests, forcing wasted time to refactor them as well, often due to unit test, by definition, having to be coupled so closely to the code structure. So.is it worth all the wasted time when functional tests, that will never break when I refactor/redesign, should find most defects? Do unit tests really provide that much extra defect detetection over through functional? and how does one create good unit tests that work with very quick and agile code that is modified rapidly? ps, I would be fine/happy with links to anything one considers an excellent resource for how to 'do' unit testing in a highly changing enviroment. edit: to clarify I am doing a bit of very unoffical TDD, I just seem to be writing tests on what would be considered a functional level rather then unit level. I think part of this is becaus I own nearly all of the project I don't feel I need to limit the scope as much; and part of it is that it's daunting to think of trying to go back and retroactively add the unit tests needed to cover enough code that I can feel comfortable testing only a unit without the full functionality and trust that unit still works with the rest of the units.

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  • Low-level GPU code and Shader Compilation

    - by ktodisco
    Bear with me, because I will raise several questions at once. I still feel, though, that overall this can be treated as one question that may be answered succinctly. I recently dove into solidifying my understanding of the assembly language, low-level memory operations, CPU structure, and program optimizations. This also sparked my interest in how higher-level shading languages, GLSL and HLSL in particular, are compiled and optimized, as well as what formats they are reduced to before machine code is generated (assuming they are not converted directly into machine code). After a bit of research into this, the best resource I've found is this presentation from ATI about the compilation of and optimizations for HLSL. I also found sample ARB assembly code. This sort of addressed my original curiosity, but it raised several other questions. The assembler code in the ATI presentation seems like it contains instructions specifically targeted for the GPU, but is this merely a hypothetical example created for the purpose of conceptual understanding, or is this code really generated during shader compilation? If so, is it possible to inspect it, or even write it in place of the higher-level syntax? My initial searches for an answer to the last question tell me that this may be disallowed, but I have not dug too deep yet. Also, along the same lines, are GLSL shader programs compiled into ARB assembly code before machine code is generated, and is it possible to write direct ARB assembly? Lastly, and perhaps what I am most interested in finding out: are there comprehensive resources on shader compilation and low-level GPU code? I have been unable to find any thus far. I ask simply because I am curious :)

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  • ClearTrace Supports Statement Level Events

    - by Bill Graziano
    One of the requests I get on a regular basis is to capture the performance of statement level events.  The latest beta has this feature available.  If you’re interested in this I’d like to get some feedback. I handle the SP:StmtCompleted and the SQL:StmtCompleted events.  These report CPU, reads, writes and duration. I’m not in any way saying it’s a good idea to trace these events.  Use with caution as this can make your traces much larger. If there are statement level events in the trace file they will be processed.  However the query screen displays batch level *OR* statement level events.  If it did both we’d be double counting. I don’t have very many traces with statement completed events in them.  That means I only did limited testing of how it parses these events.  It seems to work well so far though.  Your feedback is appreciated. If you ever write loops or cursors in stored procedures you’re going to get huge trace files.  Be warned. I also fixed an annoying bug where ClearTrace would fail and tell you a value had already been added.  This is a result of the collection I use being case-sensitive and SQL Server not being case-sensitive.  I thought I had properly coded around that but finally realized I hadn’t.  It should be fixed now. If you have any questions or problems the ClearTrace support forum is the best place for those.

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  • Static "LoD" hack opinions

    - by David Lively
    I've been playing with implementing dynamic level of detail for rendering a very large mesh in XNA. It occurred to me that (duh) the whole point of this is to generate small triangles close to the camera, and larger ones far away. Given that, rather than constantly modifying or swapping index buffers based on a feature's rendered size or distance from the camera, it would be a lot easier (and potentially quite a bit faster), to render a single "fan" or flat wedge/frustum-shaped planar mesh that is tessellated into small triangles close to the near or small end of the frustum and larger ones at the far end, sort of like this (overhead view) (Pardon the gap in the middle - I drew one side and mirrored it) The triangle sizes are chosen so that all are approximately the same size when projected. Then, that mesh would be transformed to track the camera so that the Z axis (center vertical in this image) is always aligned with the view direction projected into the XZ plane. The vertex shader would then read terrain heights from a height texture and adjust the Y coordinate of the mesh to match a height field that defines the terrain. This eliminates the need for culling (since the mesh is generated to match the viewport dimensions) and the need to modify the index and/or vertex buffers when drawing the terrain. Obviously this doesn't address terrain with overhangs, etc, but that could be handled to a certain extent by including a second mesh that defines a sort of "ceiling" via a different texture. The other LoD schemes I've seen aren't particularly difficult to implement and, in some cases, are a lot more flexible, but this seemed like a decent quick-and-dirty way to handle height map-based terrain without getting into geometry manipulation. Has anyone tried this? Opinions?

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  • LOD in modern games

    - by Firas Assaad
    I'm currently working on my master's thesis about LOD and mesh simplification, and I've been reading many academic papers and articles about the subject. However, I can't find enough information about how LOD is being used in modern games. I know many games use some sort of dynamic LOD for terrain, but what about elsewhere? Level of Detail for 3D Graphics for example points out that discrete LOD (where artists prepare several models in advance) is widely used because of the performance overhead of continuous LOD. That book was published in 2002 however, and I'm wondering if things are different now. There has been some research in performing dynamic LOD using the geometry shader (this paper for example, with its implementation in ShaderX6), would that be used in a modern game? To summarize, my question is about the state of LOD in modern video games, what algorithms are used and why? In particular, is view dependent continuous simplification used or does the runtime overhead make using discrete models with proper blending and impostors a more attractive solution? If discrete models are used, is an algorithm used (e.g. vertex clustering) to generate them offline, do artists manually create the models, or perhaps a combination of both methods is used?

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  • SQL SERVER – Check the Isolation Level with DBCC useroptions

    - by pinaldave
    In recent consultancy project coordinator asked me – “can you tell me what is the isolation level for this database?” I have worked with different isolation levels but have not ever queried database for the same. I quickly looked up bookonline and found out the DBCC command which can give me the same details. You can run the DBCC UserOptions command on any database to get few details about dateformat, datefirst as well isolation level. DBCC useroptions Set Option                  Value --------------------------- -------------- textsize                    2147483647 language                    us_english dateformat                  mdy datefirst                   7 lock_timeout                -1 quoted_identifier           SET arithabort                  SET ansi_null_dflt_on           SET ansi_warnings               SET ansi_padding                SET ansi_nulls                  SET concat_null_yields_null     SET isolation level             read committed I thought this was very handy script, which I have not used earlier. Thanks Gary for asking right question. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL System Table, SQL Tips and Tricks, T SQL, Technology Tagged: Transaction Isolation

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  • Learning computer architecture as a programmer

    - by Samaursa
    I typically run across gurus at SO and other places (instructors, book authors etc.) that would say something along the lines "This will cause alignment issues" or other low level tidbits. I want to learn about all these tidbits that are relevant to programming. Now usually when I see low level books (computer architecture books for example) they are too low level and geared towards people whose primary area of interest is computer architecture and not software design. Do you have recommendations for books that go through low-level stuff that is relevant to programmers?

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  • Level Editor + Game -> Duplicating rendering/game specific code?

    - by Utkarsh Sinha
    I've been reading about how to design code for a game. One thing I haven't been able to figure out is - how do you manage writing an outside-game level editor (not an 'in-game level editor') without 'copying' code from the game? For example, you might have to copy all code about the different types of entities you can have. You'll have to add the game rendering code. My guess is this can be done by making a DLL out of the 'engine' part of the game. Then, share it between the actual game and the level editor. Or is there a better/easier way to do this?

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