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  • RCov started analyzing loaded libs (including Rdoc itself) – when using rvm (Ruby Version Manager)

    - by phvalues
    Context rcov 0.9.8 2010-02-28 ruby 1.8.7 (2009-06-12 patchlevel 174) [i686-darwin10.3.0] rvm 0.1.38 by Wayne E. Seguin ([email protected]) [http://rvm.beginrescueend.com/] System Ruby (rvm use system): ruby 1.8.7 (2010-01-10 patchlevel 249) [i686-darwin10] Files The test setup is a 'lib' folder containing a single file which defines a class, the folders 'test' and 'test/sub_test', with 'sub_test' containing the single 'test_example_lib.rb' and a Rakefile like this: require 'rcov/rcovtask' task :default = [:rcov] desc "RCov" Rcov::RcovTask.new do | t | t.test_files = FileList[ 'test/**/test_*.rb' ] end Result #rake (in /Users/stephan/tmp/rcov_example) rm -r coverage Loaded suite /Users/stephan/.rvm/gems/ruby-1.8.7-p174/bin/rcov Started . Finished in 0.000508 seconds. 1 tests, 2 assertions, 0 failures, 0 errors +----------------------------------------------------+-------+-------+--------+ | File | Lines | LOC | COV | +----------------------------------------------------+-------+-------+--------+ |...ms/rcov-0.9.8/lib/rcov/code_coverage_analyzer.rb | 271 | 156 | 5.1% | |...ems/rcov-0.9.8/lib/rcov/differential_analyzer.rb | 116 | 82 | 9.8% | |lib/example_lib.rb | 16 | 11 | 72.7% | +----------------------------------------------------+-------+-------+--------+ |Total | 403 | 249 | 9.6% | +----------------------------------------------------+-------+-------+--------+ 9.6% 3 file(s) 403 Lines 249 LOC Question Why is RCov itself analysed here? I'd expect that (and it doesn't happen when using 'rvm use system'). In fact it seems to be due to me using a Ruby installed via rvm.

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  • iPhone: How to store a location (CLLocationCoordinate2D) inside a class w/o leaking memory?

    - by Henry
    I am creating a library which contains an API for setting the current location based off some value collected by the GPS. I want to store this location in my class and later, change the behavior of my library if it is set. What I had in mind was: @interface myLib { @property (nonatomic, retain) CLLocationCoordinate2D *location; } @implementation myLib { @synthesize location = _location; - (void)setLocation:(CLLocationCoordinate2D *)loc { location = loc; } - (void)someFunc { if (location != nil) ... } } However, retain isn't a valid property for a CLLocationCoordinate2D object. So, what is the proper way to save CLLocationCoordinate2D for later use w/o wasting memory? Thanks in advance!

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  • How do I use WMI with Delphi without drastically increasing the application's file size?

    - by Mick
    I am using Delphi 2010, and when I created a console application that prints "Hello World", it takes 111 kb. If I want to query WMI with Delphi, I add WBEMScripting_TLB, ActiveX, and Variants units to my project. If I perform a simple WMI query, my executable size jumps to 810 kb. I Is there anyway to query WMI without such a large addition to the size of the file? Forgive my ignorance, but why do I not have this issue with C++? Here is my code: program WMITest; {$APPTYPE CONSOLE} uses SysUtils, WBEMScripting_TLB, ActiveX, Variants; function GetWMIstring(wmiHost, root, wmiClass, wmiProperty: string): string; var Services: ISWbemServices; SObject: ISWbemObject; ObjSet: ISWbemObjectSet; SProp: ISWbemProperty; Enum: IEnumVariant; Value: Cardinal; TempObj: OLEVariant; loc: TSWbemLocator; SN: string; i: integer; begin Result := ''; i := 0; try loc := TSWbemLocator.Create(nil); Services := Loc.ConnectServer(wmiHost, root {'root\cimv2'}, '', '', '', '', 0, nil); ObjSet := Services.ExecQuery('SELECT * FROM ' + wmiClass, 'WQL', wbemFlagReturnImmediately and wbemFlagForwardOnly, nil); Enum := (ObjSet._NewEnum) as IEnumVariant; if not VarIsNull(Enum) then try while Enum.Next(1, TempObj, Value) = S_OK do begin try SObject := IUnknown(TempObj) as ISWBemObject; except SObject := nil; end; TempObj := Unassigned; if SObject <> nil then begin SProp := SObject.Properties_.Item(wmiProperty, 0); SN := SProp.Get_Value; if not VarIsNull(SN) then begin if varisarray(SN) then begin for i := vararraylowbound(SN, 1) to vararrayhighbound(SN, 1) do result := vartostr(SN[i]); end else Result := SN; Break; end; end; end; SProp := nil; except Result := ''; end else Result := ''; Enum := nil; Services := nil; ObjSet := nil; except on E: Exception do Result := e.message; end; end; begin try WriteLn('hello world'); WriteLn(GetWMIstring('.', 'root\CIMV2', 'Win32_OperatingSystem', 'Caption')); WriteLn('done'); except on E: Exception do Writeln(E.ClassName, ': ', E.Message); end; end.

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  • help installing odfWeave

    - by Andreas
    This is not a programming question per se - but I hope someone can help: I can't install odfWeave - it looks like the problem is with the package XML - which i can't install either. checking for xml2-config... no Cannot find xml2-config ERROR: configuration failed for package ‘XML’ * removing ‘/home/andreas/R/i486-pc-linux-gnu-library/2.10/XML’ * installing source package ‘odfWeave’ ... ** R ** inst ** preparing package for lazy loading Warning in library(pkg, character.only = TRUE, logical.return = TRUE, lib.loc = lib.loc) : there is no package called 'XML' Error : package 'XML' could not be loaded ERROR: lazy loading failed for package ‘odfWeave’ * removing ‘/home/andreas/R/i486-pc-linux-gnu-library/2.10/odfWeave’ Any help much appreciated System: ubuntu 9.04

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  • Show UIAlertView that is same as UIRemoteNotification when app is running in foreground

    - by Sidwyn Koh
    I understand that we can handle push notifications via the method: - (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo and we can check if the app was running in the foreground: if (application.applicationState == UIApplicationStateActive ) { ... } How do we show the exact same notification with localisation? NSString *message = [[[userInfo valueForKey:@"aps"] valueForKey:@"alert"] valueForKey:@"loc-key"]; NSString *trueMessage = NSLocalizedString(message, nil); UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:@"Alert" message:trueMessage cancelButtonItem:@"OK" otherButtonItems:@"Show", nil]; [alertView show]; This shows the raw unlocalized text, e.g. "You have a new alert from %1@ on %2@." My question is, how can we place the loc-args inside the UIAlertView as well, when the app is running in the foreground?

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  • javascript increment index in funciton

    - by mcgrailm
    I'm just trying to figure out how to create an index inside a function so I can keep track of the items its generating and I'm not sure how to do this seems like I should know this.. addLocation(options,location) funciton addLocation(options,location){ $('#list').append('<li class="location"><div>'+location.label+'</div>'+ '<input type="hidden" name="location['+x+'][lat]" value="'+location.lat+'" />'+ '<input type="hidden" name="location['+x+'][lon]" value="'+location.lon+'" />'+ '<input type="hidden" name="location['+x+'][loc]" value="'+location.loc+'" />'+ '<input type="hidden" name="location['+x+'][label]" value="'+location.label+'" />'+ '</li>'); } now normally you have a forloop to help you keep track of things but int this instance I'm not appending items in a loop and I keep getting an error saying x in undefined appreciate any help you can give thanks Mike

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  • treating json like an array

    - by tawheed
    I was doing some test with json and ran into serveral issues. hope somebody on this mailing list can help out. localStorage[LOC] = JSON.stringify(track); var boy = localStorage[LOC]; alert(boy); This is the data I get back [{"lat":42.5877511,"lng":-71.7873177,"acc":67,"date":"Sat Apr 14 2012 01:03:46 GMT-0400 (EDT)"}] I was wondering how I could access the json objects like we do in a regular array. For debugging purposes I did something like, alert(boy[0].lat); But the result I got back was undefined

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  • dynamically create sitemap xml using php

    - by rekhasathvika
    Hi, I have created sitemap for my site using some reference code in the below link http://stackoverflow.com/questions/2747801/creating-an-xml-sitemap-with-php But I am getting error as XML Parsing Error: undefined entity Location: as my content is as follows << alt attribute and it says something like < loc http://www.example.com/700- & laquo;alt & raquo;-attributes-in-images.php< /loc Can anyone tell me how to get rid of this error.

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  • Help with variables and new lines, and quoting in a bash script

    - by Scott
    I would like to automate the following svn command. Note this command produces the desired results on my system - Ubuntu 10.04, svn 1.6.6, bash shell, when issued from the command line: svn ci -m $'Added new File: newFile.txt\nOrig loc: /etc/networking/newFile.txt' /home/user/svnDir/newFile.txt I would like to run that command in a bash script, assuming that the original full path to the file is contained in the variable $oFileFull, and the filename is in $oFileName. The script is executed from the svn directory. I need to allow for the possibility that the file name and or path contain spaces. so the line inside my shel script might look like: svn ci -m$'Added new file: ${oFileName}\nOrig loc: ${oFileFull}' ${oFileName} But I want the variables (which may contain spaces) expanded before the command is executed, and I cannot figure out how to do this while enclosing the svn comment in single quotes which is necessary in order to get the new line in the subversion comment log. I am pulling my hair out trying to figure out how to properly quote and assemble this command. Any help appreciated.

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  • Google App Engine - SiteMap Creation for a social network

    - by spidee
    Hi all. I am creating a social tool - I want to allow search engines to pick up "public" user profiles - like twitter and face-book. I have seen all the protocol info at http://www.sitemaps.org and i understand this and how to build such a file - along with an index if i exceed the 50K limit. Where i am struggling is the concept of how i make this run. The site map for my general site pages is simple i can use a tool to create the file - or a script - host the file - submit the file and done. What i then need is a script that will create the site-maps of user profiles. I assume this would be something like: <?xml version="1.0" encoding="UTF-8"?> <urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9"> <url> <loc>http://www.socialsite.com/profile/spidee</loc> <lastmod>2010-5-12</lastmod> <changefreq>???</changefreq> <priority>???</priority> </url> <url> <loc>http://www.socialsite.com/profile/webbsterisback</loc> <lastmod>2010-5-12</lastmod> <changefreq>???</changefreq> <priority>???</priority> </url> </urlset> Ive added some ??? as i don't know how i should set these settings for my profiles based on the following:- When a new profile is created it must be added to a site-map. If the profile is changed or if "certain" properties are changed - then i don't know if i update the entry in the map - or do something else? (updating would be a nightmare!) Some users may change their profile. In terms of relevance to the search engine the only way a google or yahoo search will find the users (for my requirement) profile would be for example by means of [user name] and [location] so once the entry for the profile has been added to the map file the only reason to have the search-bot re-index the profile would be if the user changed their user-name - which they cant. or their location - and or set their settings so that their profile would be "hidden" from search engines. I assume my map creation will need to be dynamic. From what i have said above i would imagine that creating a new profile and possible editing certain properties could mark it as needing adding/updating in the sitemap. Assuming i will have millions of profiles added/being edited how can i manage this in a sensible manner. i know i need a script that can append urls as each profile is created i know the script will prob be a TASK - running at a set freq - perhaps the profiles have a property like "indexed" and the TASK sets them to "true" when the profiles are added to the map. I dont see the best way to store the map - do i store it in the datastore i.e; model=sitemaps properties key_name=sitemap_xml_1 (and for my map sitemap_index_xml) mapxml=blobstore (the raw xml map or ror map) full=boolean (set true when url count is 50) # might need this as a shard will tell us To make this work my thoughts are m cache the current site map structure as "sitemap_xml" keep a shard of url count when my task executes 1. build the xml structure for say the first 100 urls marked "index==false" (how many could u run at a time?) 2. test if the current mcache sitemap is full (shardcounter+10050K) 3.a if the map is near full create a new map entry in models "sitemap_xml_2" - update the map_index file (also stored in my model as "sitemap_index" start a new shard - or reset.2 3.b if the map is not full grab it from mcache 4.append the 100 url xml structure 5.save / m cache the map I can now add a handler using a url map/route like /sitemaps/* Get my * as map name and serve the maps from the blobstore/mache on the fly. Now my question is does this work - is this the right way or a good way to start? Will this handle the situation of making sure the search bots update when a user changes their profile - possibly by setting the change freq correctly? - Do i need a more advance system :( ? or have i re-invented the wheel! I hope this is all clear and make some form of sense :-)

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  • I cannot get mlocManager.removeUpdates(mlocListener); to work

    - by Colin
    I have an app that uses the LocationManage functions which works well until the app is stopped or paused. The location listener function is still carrying on in the background. Relevant bits of code follow. When I click home or back the onstop() function is being triggered correctly. package uk.cr.anchor; import android.app.Activity; import android.content.Context; import android.location.Location; import android.location.LocationListener; import android.location.LocationManager; import android.media.MediaPlayer; import android.media.RingtoneManager; import android.net.Uri; import android.os.Bundle; import android.view.View; import android.widget.EditText; import android.widget.TableRow; import android.widget.Toast; import android.widget.ToggleButton; import android.content.SharedPreferences; import android.graphics.Color; public class main extends Activity { /** Called when the activity is first created. */ private LocationManager mlocManager; private LocationListener mlocListener; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); LocationManager mlocManager = (LocationManager)getSystemService(Context.LOCATION_SERVICE); LocationListener mlocListener = new MyLocationListener(); mlocManager.requestLocationUpdates( LocationManager.GPS_PROVIDER, 0, 0, mlocListener); } @Override protected void onStop(){ stoplistening(); super.onStop(); } /* Class My Location Listener */ public class MyLocationListener implements LocationListener { @Override public void onLocationChanged(Location loc) { loc.getLatitude(); loc.getLongitude(); etc etc etc } private void stoplistening() { if (mlocManager != null) { Toast.makeText( getApplicationContext(), "kill", Toast.LENGTH_SHORT ).show(); mlocManager.removeUpdates(mlocListener); } else { Toast.makeText( getApplicationContext(), " not kill", Toast.LENGTH_SHORT ).show(); } } } I always get the "not kill" message. Can anyone help me!

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  • I am getting duplicates in UITableView, cellForRowAtIndexPath

    - by Martol1ni
    I am getting duplicates of my array, and wrongly displayed cells in this method: Here I am initializing the array, and adding it to the tableView: NSArray *sectionsArray = [NSArray arrayWithObjects: @"Location", @"Front Post", @"Front Fixing", @"Front Footplate", @"Rear Post", @"Read Fixing", @"Rear Footplate", @"Horizontal Bracing", @"Diagonal Bracing", @"Front Beam", @"Front Lock", @"Rear Beam", @"Rear Lock", @"Guard", @"Accessories", @"Comments", @"Off load ref", @"Loc Empty", @"Loc Affected", nil]; [_tableArray setObject:sectionsArray atIndexedSubscript:2]; [_tableView reloadData]; For some weird reason there are always the 4th object that is messed up, and is either duplicated, or do not have the views from IB. Here is the cellForRowAtIndexPath: method: - (UITableViewCell *) tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell; if (indexPath.section == 2) { cell = [tableView dequeueReusableCellWithIdentifier:@"EntryCell"]; cell.tag = indexPath.row; UILabel *label = (UILabel *)[cell viewWithTag:3]; [label setText:[[_tableArray objectAtIndex:2] objectAtIndex:indexPath.row]]; } return cell; } I have logged the string [[_tableArray objectAtIndex:2] objectAtIndex:indexPath.row], and it logs the right string.

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  • What makes a project big?

    - by Jonny
    Just out of curiosity what's the difference between a small, medium and large size project? Is it measured by lines of code or complexity or what? Im building a bartering system and so far have about 1000 lines of code for login/registration. Even though there's lots of LOC i wouldnt consider it a big project because its not that complex though this is my first project so im not sure. How is it measured?

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  • Dynamic nginx domain root path based on hostname?

    - by Xeoncross
    I am trying to setup my development nginx/PHP server with a basic master/catch-all vhost config so that I can created unlimited ___.framework.loc domains as needed. server { listen 80; index index.html index.htm index.php; # Test 1 server_name ~^(.+)\.frameworks\.loc$; set $file_path $1; root /var/www/frameworks/$file_path/public; include /etc/nginx/php.conf; } However, nginx responds with a 404 error for this setup. I know nginx and PHP are working and have permission because the localhost config I'm using works fine. server { listen 80 default; server_name localhost; root /var/www/localhost; index index.html index.htm index.php; include /etc/nginx/php.conf; } What should I be checking to find the problem? Here is a copy of that php.conf they are both loading. location / { try_files $uri $uri/ /index.php$is_args$args; } location ~ \.php$ { try_files $uri =404; include fastcgi_params; fastcgi_index index.php; # Keep these parameters for compatibility with old PHP scripts using them. fastcgi_param PATH_INFO $fastcgi_path_info; fastcgi_param PATH_TRANSLATED $document_root$fastcgi_path_info; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; # Some default config fastcgi_connect_timeout 20; fastcgi_send_timeout 180; fastcgi_read_timeout 180; fastcgi_buffer_size 128k; fastcgi_buffers 4 256k; fastcgi_busy_buffers_size 256k; fastcgi_temp_file_write_size 256k; fastcgi_intercept_errors on; fastcgi_ignore_client_abort off; fastcgi_pass 127.0.0.1:9000; }

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  • Fatal Exception : AsyncTask #1

    - by Nadirah Ibtisam
    help help..huu Im having a problem here..seems there was no error in codes..but when I run it...and click button to view map consist routing the map..It appers to be close all of sudden..why is that? Please help me friends.. Im developing an app to read my current location and creating route to A position.. here are the codes: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.map); onNewIntent(getIntent()); Drawable marker = getResources().getDrawable(R.drawable.marker); Drawable marked_places = getResources().getDrawable(R.drawable.feringgi_map); mymap = (MapView)findViewById(R.id.mymap); controller = mymap.getController(); // extract MapView from layout mymap.getController().setZoom(15); mymap.setBuiltInZoomControls(true); mymap.setSatellite(false); // create an overlay that shows our current location myLocationOverlay = new MyLocationOverlay(this, mymap); // add this overlay to the MapView and refresh it mymap.getOverlays().add(myLocationOverlay); mymap.postInvalidate(); myLocationOverlay.runOnFirstFix(new Runnable() { @Override public void run() { controller.setZoom(10); controller.animateTo(myLocationOverlay.getMyLocation()); } }); zoomToMyLocation(); switch(selecteditem) { case 0: switch(selectedsubitem){ case 0://Place A locationManager = (LocationManager) this.getSystemService(Context.LOCATION_SERVICE); locationManager.requestLocationUpdates(LocationManager.NETWORK_PROVIDER, 0, 0, this); Location location = locationManager.getLastKnownLocation(LocationManager.NETWORK_PROVIDER); if (location !=null) { loc=location; } GeoPoint destination = getPoint(3.144341, 101.69541800000002); new BackgroundTask(this, loc, destination).execute(); break; } } class BackgroundTask extends AsyncTask<Void, Void, Void> { private Location location; private GeoPoint dest; private Route route; private Activity activity; private ProgressDialog dialog; private RouteOverlay routeOverlay; public BackgroundTask(Activity activity, Location loc, GeoPoint dest) { location=loc; this.dest=dest; this.activity=activity; dialog = new ProgressDialog(activity); } @Override protected void onPreExecute() { dialog.setCancelable(false); dialog.setTitle("Loading..."); dialog.setMessage("Calculating Route..."); dialog.setButton("Cancel", new DialogInterface.OnClickListener() { public void onClick(final DialogInterface dialog, final int id) { cancel(true); MyMap.this.finish(); }}); dialog.show(); } protected Void doInBackground(Void... params) { if(isNetworkAvailable()) { if(haveInternet()) { try{ route = directions(new GeoPoint((int)(location.getLatitude()*1.0E6),(int)(location.getLongitude()*1.0E6)), dest); } catch (NullPointerException e){ } } else { return null; } } else { return null; } return null; } And this is the log cat (updated).. : 12-10 12:21:15.527: E/AndroidRuntime(10146): FATAL EXCEPTION: AsyncTask #1 12-10 12:21:15.527: E/AndroidRuntime(10146): java.lang.RuntimeException: An error occured while executing doInBackground() 12-10 12:21:15.527: E/AndroidRuntime(10146): at android.os.AsyncTask$3.done(AsyncTask.java:278) 12-10 12:21:15.527: E/AndroidRuntime(10146): at java.util.concurrent.FutureTask$Sync.innerSetException(FutureTask.java:273) 12-10 12:21:15.527: E/AndroidRuntime(10146): at java.util.concurrent.FutureTask.setException(FutureTask.java:124) 12-10 12:21:15.527: E/AndroidRuntime(10146): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:307) 12-10 12:21:15.527: E/AndroidRuntime(10146): at java.util.concurrent.FutureTask.run(FutureTask.java:137) 12-10 12:21:15.527: E/AndroidRuntime(10146): at android.os.AsyncTask$SerialExecutor$1.run(AsyncTask.java:208) 12-10 12:21:15.527: E/AndroidRuntime(10146): at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1076) 12-10 12:21:15.527: E/AndroidRuntime(10146): at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:569) 12-10 12:21:15.527: E/AndroidRuntime(10146): at java.lang.Thread.run(Thread.java:856) 12-10 12:21:15.527: E/AndroidRuntime(10146): Caused by: java.lang.SecurityException: ConnectivityService: Neither user 10228 nor current process has android.permission.ACCESS_NETWORK_STATE. 12-10 12:21:15.527: E/AndroidRuntime(10146): at android.os.Parcel.readException(Parcel.java:1327) 12-10 12:21:15.527: E/AndroidRuntime(10146): at android.os.Parcel.readException(Parcel.java:1281) 12-10 12:21:15.527: E/AndroidRuntime(10146): at android.net.IConnectivityManager$Stub$Proxy.getActiveNetworkInfo(IConnectivityManager.java:728) 12-10 12:21:15.527: E/AndroidRuntime(10146): at android.net.ConnectivityManager.getActiveNetworkInfo(ConnectivityManager.java:378) 12-10 12:21:15.527: E/AndroidRuntime(10146): at com.madcatworld.testtesttest.MyMap$BackgroundTask.isNetworkAvailable(MyMap.java:488) 12-10 12:21:15.527: E/AndroidRuntime(10146): at com.madcatworld.testtesttest.MyMap$BackgroundTask.doInBackground(MyMap.java:411) 12-10 12:21:15.527: E/AndroidRuntime(10146): at com.madcatworld.testtesttest.MyMap$BackgroundTask.doInBackground(MyMap.java:1) 12-10 12:21:15.527: E/AndroidRuntime(10146): at android.os.AsyncTask$2.call(AsyncTask.java:264) 12-10 12:21:15.527: E/AndroidRuntime(10146): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:305) 12-10 12:21:15.527: E/AndroidRuntime(10146): ... 5 more This is my manifest file: <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.madcatworld.testtesttest" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="15" /> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/> <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"/> <uses-permission android:name="android.permission.INTERNET"/> <uses-permission android:name="android.permission.CALL_PHONE"/> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <com.google.android.maps.MapView android:id="@+id/mymap" android:clickable="true" android:layout_width="fill_parent" android:layout_height="fill_parent" android:apiKey="XXXX" /> <activity android:theme="@style/StyledIndicators" android:name=".MainTest" android:label="@string/title_activity_main" android:screenOrientation="portrait"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <uses-library android:name="com.google.android.maps"/> <activity android:name="A" android:screenOrientation="portrait"></activity> <activity android:name="B" android:screenOrientation="portrait"></activity> <activity android:name="C" android:screenOrientation="portrait"></activity> </application> </manifest> For your information, I already put ACCESS_NETWORK_STATE in my manifest.. Can u discover what cause the error? No error in code..but it failed to review my route map..:( Thanks Friends

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  • Why am I getting an IndexOutOfBoundsException here?

    - by Berzerker
    I'm getting an index out of bounds exception thrown and I don't know why, within my replaceValue method below. [null, (10,4), (52,3), (39,9), (78,7), (63,8), (42,2), (50,411)] replacement value test:411 size=7 [null, (10,4), (52,3), (39,9), (78,7), (63,8), (42,2), (50,101)] removal test of :(10,4) [null, (39,9), (52,3), (42,2), (78,7), (63,8), (50,101)] size=6 I try to replace the value again here and get an error... package heappriorityqueue; import java.util.*; public class HeapPriorityQueue<K,V> { protected ArrayList<Entry<K,V>> heap; protected Comparator<K> comp; int size = 0; protected static class MyEntry<K,V> implements Entry<K,V> { protected K key; protected V value; protected int loc; public MyEntry(K k, V v,int i) {key = k; value = v;loc =i;} public K getKey() {return key;} public V getValue() {return value;} public int getLoc(){return loc;} public String toString() {return "(" + key + "," + value + ")";} void setKey(K k1) {key = k1;} void setValue(V v1) {value = v1;} public void setLoc(int i) {loc = i;} } public HeapPriorityQueue() { heap = new ArrayList<Entry<K,V>>(); heap.add(0,null); comp = new DefaultComparator<K>(); } public HeapPriorityQueue(Comparator<K> c) { heap = new ArrayList<Entry<K,V>>(); heap.add(0,null); comp = c; } public int size() {return size;} public boolean isEmpty() {return size == 0; } public Entry<K,V> min() throws EmptyPriorityQueueException { if (isEmpty()) throw new EmptyPriorityQueueException("Priority Queue is Empty"); return heap.get(1); } public Entry<K,V> insert(K k, V v) { size++; Entry<K,V> entry = new MyEntry<K,V>(k,v,size); heap.add(size,entry); upHeap(size); return entry; } public Entry<K,V> removeMin() throws EmptyPriorityQueueException { if (isEmpty()) throw new EmptyPriorityQueueException("Priority Queue is Empty"); if (size == 1) return heap.remove(1); Entry<K,V> min = heap.get(1); heap.set(1, heap.remove(size)); size--; downHeap(1); return min; } public V replaceValue(Entry<K,V> e, V v) throws InvalidEntryException, EmptyPriorityQueueException { // replace the value field of entry e in the priority // queue with the given value v, and return the old value This is where I am getting the IndexOutOfBounds exception, on heap.get(i); if (isEmpty()){ throw new EmptyPriorityQueueException("Priority Queue is Empty."); } checkEntry(e); int i = e.getLoc(); Entry<K,V> entry=heap.get(((i))); V oldVal = entry.getValue(); K key=entry.getKey(); Entry<K,V> insert = new MyEntry<K,V>(key,v,i); heap.set(i, insert); return oldVal; } public K replaceKey(Entry<K,V> e, K k) throws InvalidEntryException, EmptyPriorityQueueException, InvalidKeyException { // replace the key field of entry e in the priority // queue with the given key k, and return the old key if (isEmpty()){ throw new EmptyPriorityQueueException("Priority Queue is Empty."); } checkKey(k); checkEntry(e); K oldKey=e.getKey(); int i = e.getLoc(); Entry<K,V> entry = new MyEntry<K,V>(k,e.getValue(),i); heap.set(i,entry); downHeap(i); upHeap(i); return oldKey; } public Entry<K,V> remove(Entry<K,V> e) throws InvalidEntryException, EmptyPriorityQueueException{ // remove entry e from priority queue and return it if (isEmpty()){ throw new EmptyPriorityQueueException("Priority Queue is Empty."); } MyEntry<K,V> entry = checkEntry(e); if (size==1){ return heap.remove(size--); } int i = e.getLoc(); heap.set(i, heap.remove(size--)); downHeap(i); return entry; } protected void upHeap(int i) { while (i > 1) { if (comp.compare(heap.get(i/2).getKey(), heap.get(i).getKey()) <= 0) break; swap(i/2,i); i = i/2; } } protected void downHeap(int i) { int smallerChild; while (size >= 2*i) { smallerChild = 2*i; if ( size >= 2*i + 1) if (comp.compare(heap.get(2*i + 1).getKey(), heap.get(2*i).getKey()) < 0) smallerChild = 2*i+1; if (comp.compare(heap.get(i).getKey(), heap.get(smallerChild).getKey()) <= 0) break; swap(i, smallerChild); i = smallerChild; } } protected void swap(int j, int i) { heap.get(j).setLoc(i); heap.get(i).setLoc(j); Entry<K,V> temp; temp = heap.get(j); heap.set(j, heap.get(i)); heap.set(i, temp); } public String toString() { return heap.toString(); } protected MyEntry<K,V> checkEntry(Entry<K,V> ent) throws InvalidEntryException { if(ent == null || !(ent instanceof MyEntry)) throw new InvalidEntryException("Invalid entry."); return (MyEntry)ent; } protected void checkKey(K key) throws InvalidKeyException{ try{comp.compare(key,key);} catch(Exception e){throw new InvalidKeyException("Invalid key.");} } }

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  • Random <hr/> that I don't know how to get rid of!

    - by Anonymous the Great
    There is no extra <hr/> on the page, and I cannot figure out why it is there. Do you see anything that is causing it? I am sorry for posting the whole thing, I do not know exactly where it starts. The <hr/> is at the top somewhere, but I'm not sure where. <?php print "<?xml version=\"1.0\" encoding=\"UTF-8\"?>"; ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <font face="Segoe UI"> <body> <script type="text/javascript"> /*function detectBrowser() { var browser = navigator.appCodeName; if (browser!="Mozilla") {document.location.href="noaccess.php"; alert(browser);} } detectBrowser(); */ </script> <title>Second</title> <link rel="stylesheet" type="text/css" href="allCSS.css"/> <center> <!--<img align="right" src="logo.png" id="headerimg"/>--> <input type="image" id="headerimg" src="logo.png" align="right" onclick="toggleh();"/> <ul align="center" class=""> <div class="menu"> <ul class="nav"> <li><strong><a href="index.php">Home</a></strong> <ul> <li><a href="games.php">Games</a></li> <li><a href="browse.php">Browse</a></li> <li><a href="catalogue.php">Catalogue</a></li> <li><a href="forum.php">Forums</a></li> </ul> </li> <li><strong><a href="games">Games</a></strong> <ul> <li><a href="profile.php">Profile</a></li> <li><a href="settings.php">Settings</a></li> </ul> </li> <li><strong><a href="contact">Contact</a></strong> <ul> <li><a href="contact/index.php">Phone</a></li> <li><a href="contact/index.php">Email</a></li> <li><a href="contact/index.php">Mail</a></li> </ul> </li> </div> </center> </body> <center> <?php echo '<div id="msg">'; include 'message.txt'; echo '</div>'; //include 'hits.txt'; ?> <p> <?php function ChangeText($txt) { $txt='<script type="text/javascript">get();</script>'; echo '<script type="text/javascript">change();</script>'; $filename="message.txt"; $fp=fopen($filename,'w'); fwrite($fp,'<h4 class="hmsg">' . $txt . '</h4>'); fclose($fp); } ?> <script type="text/javascript"> <!-- window.onload=enter; function enter() { //alert("Welcome!"); //hideCMD(); } function get(text) { text=document.getElementById("ta").value; return text; } function toggleh() { var element=document.getElementById("headerimg"); if (element.style.display!="none"){element.style.display="none";} else {element.style.display="";} } function change(text) { text=document.getElementById("ta").value; if (text=="toggle") {toggleh(); return;} if (text=="home") {document.location.href="index.html"; return;} if (text.match("goto:*")) {var loc=text.substring(5,text.length); document.location.href=loc; return;} if (text.match("ban:*")) {var loc=text.substring(4,text.length); document.location.href=loc; return;} document.getElementById("msg").innerHTML='<h2 class="hmsg">'+text+'</h2>'; } function hideCMD() { document.getElementById("cmd").style.display="none"; } //--> </script> </head> <body> <div id="msg"> </div> <p id="cmd"> <hr class="cmdbar"></hr> <input class="panela" type="text" value="" id="ta" maxLength="20"/> <input class="panelb" type="image" src="submit.png" alt="Submit" onclick='change();'/> </p> </center> <p class="hide">HELLO!</p> </font> </html>

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  • Python - pyparsing unicode characters

    - by mgj
    Hi..:) I tried using w = Word(printables), but it isn't working. How should I give the spec for this. 'w' is meant to process Hindi characters (UTF-8) The code specifies the grammar and parses accordingly. 671.assess :: ????? ::2 x=number + "." + src + "::" + w + "::" + number + "." + number If there is only english characters it is working so the code is correct for the ascii format but the code is not working for the unicode format. I mean that the code works when we have something of the form 671.assess :: ahsaas ::2 i.e. it parses words in the english format, but I am not sure how to parse and then print characters in the unicode format. I need this for English Hindi word alignment for purpose. The python code looks like this: # -*- coding: utf-8 -*- from pyparsing import Literal, Word, Optional, nums, alphas, ZeroOrMore, printables , Group , alphas8bit , # grammar src = Word(printables) trans = Word(printables) number = Word(nums) x=number + "." + src + "::" + trans + "::" + number + "." + number #parsing for eng-dict efiledata = open('b1aop_or_not_word.txt').read() eresults = x.parseString(efiledata) edict1 = {} edict2 = {} counter=0 xx=list() for result in eresults: trans=""#translation string ew=""#english word xx=result[0] ew=xx[2] trans=xx[4] edict1 = { ew:trans } edict2.update(edict1) print len(edict2) #no of entries in the english dictionary print "edict2 has been created" print "english dictionary" , edict2 #parsing for hin-dict hfiledata = open('b1aop_or_not_word.txt').read() hresults = x.scanString(hfiledata) hdict1 = {} hdict2 = {} counter=0 for result in hresults: trans=""#translation string hw=""#hin word xx=result[0] hw=xx[2] trans=xx[4] #print trans hdict1 = { trans:hw } hdict2.update(hdict1) print len(hdict2) #no of entries in the hindi dictionary print"hdict2 has been created" print "hindi dictionary" , hdict2 ''' ####################################################################################################################### def translate(d, ow, hinlist): if ow in d.keys():#ow=old word d=dict print ow , "exists in the dictionary keys" transes = d[ow] transes = transes.split() print "possible transes for" , ow , " = ", transes for word in transes: if word in hinlist: print "trans for" , ow , " = ", word return word return None else: print ow , "absent" return None f = open('bidir','w') #lines = ["'\ #5# 10 # and better performance in business in turn benefits consumers . # 0 0 0 0 0 0 0 0 0 0 \ #5# 11 # vHyaapaar mEmn bEhtr kaam upbhOkHtaaomn kE lIe laabhpHrdd hOtaa hAI . # 0 0 0 0 0 0 0 0 0 0 0 \ #'"] data=open('bi_full_2','rb').read() lines = data.split('!@#$%') loc=0 for line in lines: eng, hin = [subline.split(' # ') for subline in line.strip('\n').split('\n')] for transdict, source, dest in [(edict2, eng, hin), (hdict2, hin, eng)]: sourcethings = source[2].split() for word in source[1].split(): tl = dest[1].split() otherword = translate(transdict, word, tl) loc = source[1].split().index(word) if otherword is not None: otherword = otherword.strip() print word, ' <-> ', otherword, 'meaning=good' if otherword in dest[1].split(): print word, ' <-> ', otherword, 'trans=good' sourcethings[loc] = str( dest[1].split().index(otherword) + 1) source[2] = ' '.join(sourcethings) eng = ' # '.join(eng) hin = ' # '.join(hin) f.write(eng+'\n'+hin+'\n\n\n') f.close() ''' if an example input sentence for the source file is: 1# 5 # modern markets : confident consumers # 0 0 0 0 0 1# 6 # AddhUnIk baajaar : AshHvsHt upbhOkHtaa . # 0 0 0 0 0 0 !@#$% the ouptut would look like this :- 1# 5 # modern markets : confident consumers # 1 2 3 4 5 1# 6 # AddhUnIk baajaar : AshHvsHt upbhOkHtaa . # 1 2 3 4 5 0 !@#$% Output Explanation:- This achieves bidirectional alignment. It means the first word of english 'modern' maps to the first word of hindi 'AddhUnIk' and vice versa. Here even characters are take as words as they also are an integral part of bidirectional mapping. Thus if you observe the hindi WORD '.' has a null alignment and it maps to nothing with respect to the English sentence as it doesn't have a full stop. The 3rd line int the output basically represents a delimiter when we are working for a number of sentences for which your trying to achieve bidirectional mapping. What modification should i make for it to work if the I have the hindi sentences in Unicode(UTF-8) format.

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  • What happens when you add/remove current site as trusted site?

    - by kasey
    What happens when you add/remove the current site, while logged on, as a trusted site? When users do this on our website, and then try to click on a link or close the browser, they get the following JavaScript exception: "Microsoft JScript runtime error: 'type' is null or not an object" in the below library code at the line "var etype = this.type = e.type.toLowerCase();" Sys.UI.DomEvent = function Sys$UI$DomEvent(eventObject) { /// <summary locid="M:J#Sys.UI.DomEvent.#ctor" /> /// <param name="eventObject"></param> /// <field name="altKey" type="Boolean" locid="F:J#Sys.UI.DomEvent.altKey"></field> /// <field name="button" type="Sys.UI.MouseButton" locid="F:J#Sys.UI.DomEvent.button"></field> /// <field name="charCode" type="Number" integer="true" locid="F:J#Sys.UI.DomEvent.charCode"></field> /// <field name="clientX" type="Number" integer="true" locid="F:J#Sys.UI.DomEvent.clientX"></field> /// <field name="clientY" type="Number" integer="true" locid="F:J#Sys.UI.DomEvent.clientY"></field> /// <field name="ctrlKey" type="Boolean" locid="F:J#Sys.UI.DomEvent.ctrlKey"></field> /// <field name="keyCode" type="Number" integer="true" locid="F:J#Sys.UI.DomEvent.keyCode"></field> /// <field name="offsetX" type="Number" integer="true" locid="F:J#Sys.UI.DomEvent.offsetX"></field> /// <field name="offsetY" type="Number" integer="true" locid="F:J#Sys.UI.DomEvent.offsetY"></field> /// <field name="screenX" type="Number" integer="true" locid="F:J#Sys.UI.DomEvent.screenX"></field> /// <field name="screenY" type="Number" integer="true" locid="F:J#Sys.UI.DomEvent.screenY"></field> /// <field name="shiftKey" type="Boolean" locid="F:J#Sys.UI.DomEvent.shiftKey"></field> /// <field name="target" locid="F:J#Sys.UI.DomEvent.target"></field> /// <field name="type" type="String" locid="F:J#Sys.UI.DomEvent.type"></field> var e = Function._validateParams(arguments, [ {name: "eventObject"} ]); if (e) throw e; var e = eventObject; var etype = this.type = e.type.toLowerCase(); this.rawEvent = e; this.altKey = e.altKey; if (typeof(e.button) !== 'undefined') { this.button = (typeof(e.which) !== 'undefined') ? e.button : (e.button === 4) ? Sys.UI.MouseButton.middleButton : (e.button === 2) ? Sys.UI.MouseButton.rightButton : Sys.UI.MouseButton.leftButton; } if (etype === 'keypress') { this.charCode = e.charCode || e.keyCode; } else if (e.keyCode && (e.keyCode === 46)) { this.keyCode = 127; } else { this.keyCode = e.keyCode; } this.clientX = e.clientX; this.clientY = e.clientY; this.ctrlKey = e.ctrlKey; this.target = e.target ? e.target : e.srcElement; if (!etype.startsWith('key')) { if ((typeof(e.offsetX) !== 'undefined') && (typeof(e.offsetY) !== 'undefined')) { this.offsetX = e.offsetX; this.offsetY = e.offsetY; } else if (this.target && (this.target.nodeType !== 3) && (typeof(e.clientX) === 'number')) { var loc = Sys.UI.DomElement.getLocation(this.target); var w = Sys.UI.DomElement._getWindow(this.target); this.offsetX = (w.pageXOffset || 0) + e.clientX - loc.x; this.offsetY = (w.pageYOffset || 0) + e.clientY - loc.y; } } this.screenX = e.screenX; this.screenY = e.screenY; this.shiftKey = e.shiftKey; } Note: the site does not require trusted privileges to function correctly.

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  • Vertex buffer acting strange? [on hold]

    - by Ryan Capote
    I'm having a strange problem, and I don't know what could be causing it. My current code is identical to how I've done this before. I'm trying to render a rectangle using VBO and orthographic projection.   My results:     What I expect: 3x3 rectangle in the top left corner   #include <stdio.h> #include <GL\glew.h> #include <GLFW\glfw3.h> #include "lodepng.h"   static const int FALSE = 0; static const int TRUE = 1;   static const char* VERT_SHADER =     "#version 330\n"       "layout(location=0) in vec4 VertexPosition; "     "layout(location=1) in vec2 UV;"     "uniform mat4 uProjectionMatrix;"     /*"out vec2 TexCoords;"*/       "void main(void) {"     "    gl_Position = uProjectionMatrix*VertexPosition;"     /*"    TexCoords = UV;"*/     "}";   static const char* FRAG_SHADER =     "#version 330\n"       /*"uniform sampler2D uDiffuseTexture;"     "uniform vec4 uColor;"     "in vec2 TexCoords;"*/     "out vec4 FragColor;"       "void main(void) {"    /* "    vec4 texel = texture2D(uDiffuseTexture, TexCoords);"     "    if(texel.a <= 0) {"     "         discard;"     "    }"     "    FragColor = texel;"*/     "    FragColor = vec4(1.f);"     "}";   static int g_running; static GLFWwindow *gl_window; static float gl_projectionMatrix[16];   /*     Structures */ typedef struct _Vertex {     float x, y, z, w;     float u, v; } Vertex;   typedef struct _Position {     float x, y; } Position;   typedef struct _Bitmap {     unsigned char *pixels;     unsigned int width, height; } Bitmap;   typedef struct _Texture {     GLuint id;     unsigned int width, height; } Texture;   typedef struct _VertexBuffer {     GLuint bufferObj, vertexArray; } VertexBuffer;   typedef struct _ShaderProgram {     GLuint vertexShader, fragmentShader, program; } ShaderProgram;   /*   http://en.wikipedia.org/wiki/Orthographic_projection */ void createOrthoProjection(float *projection, float width, float height, float far, float near)  {       const float left = 0;     const float right = width;     const float top = 0;     const float bottom = height;          projection[0] = 2.f / (right - left);     projection[1] = 0.f;     projection[2] = 0.f;     projection[3] = -(right+left) / (right-left);     projection[4] = 0.f;     projection[5] = 2.f / (top - bottom);     projection[6] = 0.f;     projection[7] = -(top + bottom) / (top - bottom);     projection[8] = 0.f;     projection[9] = 0.f;     projection[10] = -2.f / (far-near);     projection[11] = (far+near)/(far-near);     projection[12] = 0.f;     projection[13] = 0.f;     projection[14] = 0.f;     projection[15] = 1.f; }   /*     Textures */ void loadBitmap(const char *filename, Bitmap *bitmap, int *success) {     int error = lodepng_decode32_file(&bitmap->pixels, &bitmap->width, &bitmap->height, filename);       if (error != 0) {         printf("Failed to load bitmap. ");         printf(lodepng_error_text(error));         success = FALSE;         return;     } }   void destroyBitmap(Bitmap *bitmap) {     free(bitmap->pixels); }   void createTexture(Texture *texture, const Bitmap *bitmap) {     texture->id = 0;     glGenTextures(1, &texture->id);     glBindTexture(GL_TEXTURE_2D, texture);       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);       glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap->width, bitmap->height, 0,              GL_RGBA, GL_UNSIGNED_BYTE, bitmap->pixels);       glBindTexture(GL_TEXTURE_2D, 0); }   void destroyTexture(Texture *texture) {     glDeleteTextures(1, &texture->id);     texture->id = 0; }   /*     Vertex Buffer */ void createVertexBuffer(VertexBuffer *vertexBuffer, Vertex *vertices) {     glGenBuffers(1, &vertexBuffer->bufferObj);     glGenVertexArrays(1, &vertexBuffer->vertexArray);     glBindVertexArray(vertexBuffer->vertexArray);       glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer->bufferObj);     glBufferData(GL_ARRAY_BUFFER, sizeof(Vertex) * 6, (const GLvoid*)vertices, GL_STATIC_DRAW);       const unsigned int uvOffset = sizeof(float) * 4;       glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), 0);     glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), (GLvoid*)uvOffset);       glEnableVertexAttribArray(0);     glEnableVertexAttribArray(1);       glBindBuffer(GL_ARRAY_BUFFER, 0);     glBindVertexArray(0); }   void destroyVertexBuffer(VertexBuffer *vertexBuffer) {     glDeleteBuffers(1, &vertexBuffer->bufferObj);     glDeleteVertexArrays(1, &vertexBuffer->vertexArray); }   void bindVertexBuffer(VertexBuffer *vertexBuffer) {     glBindVertexArray(vertexBuffer->vertexArray);     glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer->bufferObj); }   void drawVertexBufferMode(GLenum mode) {     glDrawArrays(mode, 0, 6); }   void drawVertexBuffer() {     drawVertexBufferMode(GL_TRIANGLES); }   void unbindVertexBuffer() {     glBindVertexArray(0);     glBindBuffer(GL_ARRAY_BUFFER, 0); }   /*     Shaders */ void compileShader(ShaderProgram *shaderProgram, const char *vertexSrc, const char *fragSrc) {     GLenum err;     shaderProgram->vertexShader = glCreateShader(GL_VERTEX_SHADER);     shaderProgram->fragmentShader = glCreateShader(GL_FRAGMENT_SHADER);       if (shaderProgram->vertexShader == 0) {         printf("Failed to create vertex shader.");         return;     }       if (shaderProgram->fragmentShader == 0) {         printf("Failed to create fragment shader.");         return;     }       glShaderSource(shaderProgram->vertexShader, 1, &vertexSrc, NULL);     glCompileShader(shaderProgram->vertexShader);     glGetShaderiv(shaderProgram->vertexShader, GL_COMPILE_STATUS, &err);       if (err != GL_TRUE) {         printf("Failed to compile vertex shader.");         return;     }       glShaderSource(shaderProgram->fragmentShader, 1, &fragSrc, NULL);     glCompileShader(shaderProgram->fragmentShader);     glGetShaderiv(shaderProgram->fragmentShader, GL_COMPILE_STATUS, &err);       if (err != GL_TRUE) {         printf("Failed to compile fragment shader.");         return;     }       shaderProgram->program = glCreateProgram();     glAttachShader(shaderProgram->program, shaderProgram->vertexShader);     glAttachShader(shaderProgram->program, shaderProgram->fragmentShader);     glLinkProgram(shaderProgram->program);          glGetProgramiv(shaderProgram->program, GL_LINK_STATUS, &err);       if (err != GL_TRUE) {         printf("Failed to link shader.");         return;     } }   void destroyShader(ShaderProgram *shaderProgram) {     glDetachShader(shaderProgram->program, shaderProgram->vertexShader);     glDetachShader(shaderProgram->program, shaderProgram->fragmentShader);       glDeleteShader(shaderProgram->vertexShader);     glDeleteShader(shaderProgram->fragmentShader);       glDeleteProgram(shaderProgram->program); }   GLuint getUniformLocation(const char *name, ShaderProgram *program) {     GLuint result = 0;     result = glGetUniformLocation(program->program, name);       return result; }   void setUniformMatrix(float *matrix, const char *name, ShaderProgram *program) {     GLuint loc = getUniformLocation(name, program);       if (loc == -1) {         printf("Failed to get uniform location in setUniformMatrix.\n");         return;     }       glUniformMatrix4fv(loc, 1, GL_FALSE, matrix); }   /*     General functions */ static int isRunning() {     return g_running && !glfwWindowShouldClose(gl_window); }   static void initializeGLFW(GLFWwindow **window, int width, int height, int *success) {     if (!glfwInit()) {         printf("Failed it inialize GLFW.");         *success = FALSE;        return;     }          glfwWindowHint(GLFW_RESIZABLE, 0);     *window = glfwCreateWindow(width, height, "Alignments", NULL, NULL);          if (!*window) {         printf("Failed to create window.");         glfwTerminate();         *success = FALSE;         return;     }          glfwMakeContextCurrent(*window);       GLenum glewErr = glewInit();     if (glewErr != GLEW_OK) {         printf("Failed to initialize GLEW.");         printf(glewGetErrorString(glewErr));         *success = FALSE;         return;     }       glClearColor(0.f, 0.f, 0.f, 1.f);     glViewport(0, 0, width, height);     *success = TRUE; }   int main(int argc, char **argv) {          int err = FALSE;     initializeGLFW(&gl_window, 480, 320, &err);     glDisable(GL_DEPTH_TEST);     if (err == FALSE) {         return 1;     }          createOrthoProjection(gl_projectionMatrix, 480.f, 320.f, 0.f, 1.f);          g_running = TRUE;          ShaderProgram shader;     compileShader(&shader, VERT_SHADER, FRAG_SHADER);     glUseProgram(shader.program);     setUniformMatrix(&gl_projectionMatrix, "uProjectionMatrix", &shader);       Vertex rectangle[6];     VertexBuffer vbo;     rectangle[0] = (Vertex){0.f, 0.f, 0.f, 1.f, 0.f, 0.f}; // Top left     rectangle[1] = (Vertex){3.f, 0.f, 0.f, 1.f, 1.f, 0.f}; // Top right     rectangle[2] = (Vertex){0.f, 3.f, 0.f, 1.f, 0.f, 1.f}; // Bottom left     rectangle[3] = (Vertex){3.f, 0.f, 0.f, 1.f, 1.f, 0.f}; // Top left     rectangle[4] = (Vertex){0.f, 3.f, 0.f, 1.f, 0.f, 1.f}; // Bottom left     rectangle[5] = (Vertex){3.f, 3.f, 0.f, 1.f, 1.f, 1.f}; // Bottom right       createVertexBuffer(&vbo, &rectangle);            bindVertexBuffer(&vbo);          while (isRunning()) {         glClear(GL_COLOR_BUFFER_BIT);         glfwPollEvents();                    drawVertexBuffer();                    glfwSwapBuffers(gl_window);     }          unbindVertexBuffer(&vbo);       glUseProgram(0);     destroyShader(&shader);     destroyVertexBuffer(&vbo);     glfwTerminate();     return 0; }

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  • New Sample Demonstrating the Traversing of Tree Bindings

    - by Duncan Mills
    A technique that I seem to use a fair amount, particularly in the construction of dynamic UIs is the use of a ADF Tree Binding to encode a multi-level master-detail relationship which is then expressed in the UI in some kind of looping form – usually a series of nested af:iterators, rather than the conventional tree or treetable. This technique exploits two features of the treebinding. First the fact that an treebinding can return both a collectionModel as well as a treeModel, this collectionModel can be used directly by an iterator. Secondly that the “rows” returned by the collectionModel themselves contain an attribute called .children. This attribute in turn gives access to a collection of all the children of that node which can also be iterated over. Putting this together you can represent the data encoded into a tree binding in all sorts of ways. As an example I’ve put together a very simple sample based on the HT schema and uploaded it to the ADF Sample project. It produces this UI: The important code is shown here for a Region -> Country -> Location Hierachy: <af:iterator id="i1" value="#{bindings.AllRegions.collectionModel}" var="rgn"> <af:showDetailHeader text="#{rgn.RegionName}" disclosed="true" id="sdh1"> <af:iterator id="i2" value="#{rgn.children}" var="cnty">     <af:showDetailHeader text="#{cnty.CountryName}" disclosed="true" id="sdh2">       <af:iterator id="i3" value="#{cnty.children}" var="loc">         <af:panelList id="pl1">         <af:outputText value="#{loc.City}" id="ot3"/>           </af:panelList>         </af:iterator>       </af:showDetailHeader>     </af:iterator>   </af:showDetailHeader> </af:iterator>  You can download the entire sample from here:

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  • Jquery mobile and Google maps [on hold]

    - by Jack
    I have been trying to get my google maps to display within a page of a mobile app. The map will display for a second, and then disappear. I have read about a jquery bug, but i can't seem to find a way to get this code to work. any help would be greatly appreciated. <script> var geocoder; var currentLocation; var searchResults; var map; var directionsDisplay; var directionsService; function init(){ geocoder = new google.maps.Geocoder(); if (navigator.geolocation){ navigator.geolocation.watchPosition(showLocation, locationError); } else { alert("Geolocation not supported on this device"); return; } }//init function function showLocation(location){//start showlocation currentLocation = new google.maps.LatLng(location.coords.latitude, location.coords.longitude); $('#lat').attr("value", currentLocation.lat()); $('#lng').attr("value", currentLocation.lng()); geocoder = new google.maps.Geocoder(); geocoder.geocode({'latLng': currentLocation}, function(results, status){ if (status == google.maps.GeocoderStatus.OK){ if (results[0]){ var address = results[0].formatted_address; $('#loc').html(results[0].formatted_address); var info = "Latitude: " + location.coords.latitude + " Longitude: " + location.coords.longitude + "<br />"; info += "Location accurate within " + location.coords.accuracy + " meters <br /> Last Update: " + new Date(location.timestamp).toLocaleString(); $('#acc').html(info); $('#address').attr("value", results[0].formatted_address); }else{ alert('No results found'); }//end else //if(!map) initMap(); }else { $('#loc').html('Geocoder failed due to: ' + status); }//end else });//end of function if (!map) initMap(); }//end showlocation function function locationError(error){ switch(error.code) { case error.PERMISSION_DENIED: alert("Geolocation access denied or disabled. To enable geolocation on your iPhone, go to Settings > General> Location Services"); break; case error.POSITION_UNAVAILABLE: alert("Current location not available"); break; case error.TIMEOUT: alert("Timeout"); break; default: alert("unkown error"); break; }//endswitch }//endlocationerror function initMap(){ var mapOptions = { zoom: 14, mapTypeId: google.maps.MapTypeId.ROADMAP, center: currentLocation };//var mapOptions map = new google.maps.Map(document.getElementById('mapDiv'), mapOptions); google.maps.event.trigger(map, 'resize'); var bounds = new google.maps.LatLngBounds(); bounds.extend(currentLocation); map.fitBounds(bounds); //new code //var center; //function calculateCenter(){ //center = map.getCenter(); //} //google.maps.even.addDomListener(map, 'idle', function(){ //calculateCenter(); //}); //google.maps.even.addListenerOnce(map, 'idle', function(){ //google.maps.even.trigger(map,'resize'); //}); //google.maps.event.addDomListener(window, 'resize', function() { //map.setCenter(center); //});//end new code }//end initMap() //------------------------------------------------------------------------------- $(document).on("pageinit", init);

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  • OutputStream is not available when a custom TextWriter is used.

    - by Pinu
    this is my function which converts pdf to png image, it's throwing an error on this line-- stream.WriteTo(Response.OutputStream); Is there some thing wrong?? protected void CreatePngFromPdf() { try { string PDFLocation = string.Format(@"\\XXXX\{0}\{1}\{2}.pdf", Yr, Loc.Substring(0, 4), Loc.Substring(4, 4)); Utilities.WebPDF.PDF WebPDF = new DocuvaultMVC.Utilities.WebPDF.PDF(); WebPDF.Credentials = new NetworkCredential(@"xyz", "xyz"); byte[] png = WebPDF.StreamPdfPageAsPngResize(PDFLocation,PageNumber, 612, 792); MemoryStream ms = new MemoryStream(png); MemoryStream stream = new MemoryStream(); int newWidth = 612; int newHeight = 792; System.Drawing.Image newImg = System.Drawing.Image.FromStream(ms); Bitmap temp = new Bitmap(newWidth, newHeight, newImg.PixelFormat); Graphics newImage = Graphics.FromImage(temp); newImage.DrawImage(newImg, 0, 0, newWidth, newHeight); newImg.Dispose(); temp.Save(stream, ImageFormat.Png); stream.WriteTo(Response.OutputStream); temp.Dispose(); stream.Dispose(); } catch (Exception ex) { Response.Write(ex.Message.ToString()); } }

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  • PLT Scheme Memory

    - by Eric
    So I need some help with implementing a Make-memory program using Scheme. I need two messages 'write and 'read. So it would be like (mymem 'write 34 -116) and (mymem 'read 99) right? and (define mymem (make-memory 100)).....How would I implement this in scheme? using an Alist???I need some help coding it. I have this code which makes make-memory a procedure and when you run mymem you get ((99.0)) and what i need to do is recur this so i get an alist with dotted pairs to ((0.0)). So any suggestions on how to code this?? Does anyone have any ideas what I could do to recur and make messages Write and read?? (define make-memory (lambda (n) (letrec ((mem '()) (dump (display mem))) (lambda () (if (= n 0) (cons (cons n 0) mem) mem) (cons (cons (- n 1) 0) mem)) (lambda (msg loc val) (cond ((equal? msg 'read) (display (cons n val))(set! n (- n 1))) ((equal? msg 'write) (set! mem (cons val loc)) (set! n (- n 1)) (display mem))))))) (define mymem (make-memory 100)) Yes this is an assignment but I wrote this code. I just need some help or direction. And yes I do know about variable-length argument lists.

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  • Get most left|right|top|bottom point contained in box

    - by skyman
    I'm storing Points Of Interest (POI) in PostgreSQL database, and retrieve them via PHP script to Android application. To reduce internet usage I want my mobile app to know if there are any points in the neighborhood of currently displayed area. My idea is to store bounds of the rectangle containing all points already retrieved (in other words: nearest point on the left (West) of most west already retrieved, nearest point above (North) of most north already retrieved etc.) and I will make next query when any edge of screen goes outside of this bounds. Currently I can retrieve points which are in "single screen" (in the area covered by currently displayed map) using: SELECT * FROM ch WHERE loc <@ (box '((".-$latSpan.", ".$lonSpan."),(".$latSpan.", ".-$lonSpan."))' + point '".$loc."') Now I need to know four most remote points in each direction, than I will be able to retrieve next four "more remote" points. Is there any possibility to get those points (or box) directly from PostgreSQL (maybe using some "aggregate points to box" function)?

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