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Search found 761 results on 31 pages for 'playback'.

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  • Playback of opus-codec on Android

    - by qdot
    I'm looking for a way to integrate opus-codec (the decoder part) with my Android application. Do you know of any implementations that have done so? We are currently using ogg-vorbis for spoken prompts, considering going with either speex (deprecated, but with few documented attempts) or opus (currently no documented attempts). If we would have to go the NDK route, do you think it should provide us with a application size improvement? OggVorbis is supported by the platform, neither speex nor opus are.

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  • Control an embedded flash movie's playback in HTML/php

    - by lostInTransit
    Hi I am using an embedded flash movie in my web page. I would like to show some alerts on the page when the movie has played for x seconds, pause the movie while the user views and dismisses the alert and start playing the movie again after that (or the user can press the play button, not important) The important parts being - the app being able to find out if x secs worth of movie has played, pausing the movie then and showing an alert. Is this possible using a php/javascript code within the web page? Or will I have to do this within the flash movie itself? Thanks.

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  • iPad Video Playback only delivers audio, not visuals.

    - by Dwaine Bailey
    Hi guys, Recently we've developed an iPhone app for an external company, and everything works fine in the app. There is a section where the app pulls video from the client's server, and streams it into the iPhone's MPMoviePlayerController. This works fine on the iPhone and iPodTouch - both the video and the audio show up just great. The problem, however, is that when the app is run on an iPad (using the iPad's iPhone simulator thingo that it does) only the audio plays, and no video can be seen. Does anybody have any suggestions about what may be causing this? I thought perhaps it was the encoding, but then why would this prevent the video from playing on the iPad, and not the iPhone?

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  • problem downloading movie to iphone for storage and playback

    - by padatronic
    I am basically making a video library where you download videos and I then write them to the applications documents folder. This all works fine and if i stream the video from online it plays fine. Or indeed I can stream it from the resource folder fine. However, after downloading it and saving to the documents folder then attempting to stream I get the error 'movie format not supported' any ideas? thanks very much

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  • How to pause an m4b file

    - by Phenom
    When I play m4b files on my computer, they open with iTunes. I can stop the file, but I cannot resume the file from within iTunes. In order to pick up where I left off, I have to open the file again. How can I resume where I left off from within iTunes? Is there another program that will play m4b files and resume from where you left off?

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  • WPF MediaElement video playback tearing

    - by GeekyMonkey
    I'm trying to use the MediaElement control in WPF to play back video. It works great in Vista, but when I run it on an XP machine I get tearing in the display. It looks as if it's not using the vertical synch, and just updating the screen mid-draw. Anyone know how to fix this problem?

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  • MPMoviePlayerController playback problem

    - by Fahri
    Hello all, I'm having trouble with playing audio stream using MPMoviePlayerController in the background. On the foreground it's playing the audio just fine, but when the application goes to the background, sound disappears and the time keeps going. I have initialized the AVAudioSession with AVAudioSessionCategoryPlayback and have put the required background modes to audio in info.plist file. Also I have set player.useApplicationAudioSession = YES;. What could be the possible problem here? Thanks in advance :)

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  • trivial linux sound playback

    - by anon
    The classical C program is something like: int main() { fprintf(stderr, "hello world\n"); } a classical OpenGL program is: open up a window setup ortho view draw a colored triangle Now, I want to do the most basic thing for sound in Linux. I want to: 1) open up speakers 2) send a bunch of data, meant to be interpreted at 40Khz, 3) have pseakers play said data no midi, no instruments, ... just playing back raw data What is the easiest way to do this in a C program? [and what libraries; what's the equiv to OpenGL for sound?] Thanks!

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  • C# - .WAV Playback Randomly High Pitch

    - by Nate Shoffner
    For some reason, when a WAV file is played back using the snippet below, it randomly plays back screwy, like a high pitch noise. It doesn't happen all the time, just randomly. It seems to happen more often when it is played back more frequently. The WAV properties are below along with the code snippet I am using. WAV Properties: Bit Rate - 750kbps Audio Sample Size - 16 bit Channels - 1 (mono) Audio Sample Rate - 44kHz Audio Format - PCM Snippet: System.Media.SoundPlayer myPlayer = new System.Media.SoundPlayer(Captcha.Properties.Resources.sound1); myPlayer.Play(); Is this because of the way I am playing the file or the file itself? Thank you.

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  • How does one switch tracks in Windows 8.1's XBox Music app?

    - by XBone
    XBox Music Now Playing In the XBox Music app (both app and Windows completely updated) I tried playing a folder full of MP3s from a USB HDD. In the screenshot above the track Sometimes is currently playing (indicated by the small green spectrum analyzer icon to the left). Now suppose I want to start playing the sixth track So Hard, how do I do it without pressing the Next Track button five times? Double-clicking (using touch) doesn't work and selecting the track by swiping left or right doesn't show any Play Now option in the bar that pops up from the bottom. Cannot believe the default music player app is so bad! :o

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  • How to display downloaded youtube annotations ( not captions) on offline video player?

    - by kowalsk
    i need to display the annotations for some of my downloaded youtube videos. It's also important to make them closeable. Making them clickable would also be nice. What i found out so far: From what i understand there there is a vlc plugin/extension that could also render the annotations but i'm having a hard time finding it. Mplayer might also be an option but i'd have to convert the xml files to .bmp and then use a bmov filter to play them. Any suggestions welcome. Edit: to further clarify i would like to display/overlay annotations from a youtube xml file (i'm willing to go through a conversion step if i have to) pretty much the same way i can display subtitles from a srt or sub file. Edit2: I'm open to using other players too ( if vlc is not a feasible option for what i want)

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  • Logging a user session for playback

    - by justSteve
    Running an MVC2 site against IIS7 and would like to capture more detail of how users traverse the site - ideally to the point of being able to replay even the duration between mouse clicks - feedback of where people pause and/or backtrack. I could do this with flash but that's no longer an option. Now it's just IIS7 via asp.net f4. That should be enough IIS7 is supposed to be extensible enough that there'd be any number of 3rd party options for this sort of niche need. I'm willing to consider client-side .net components but this sure seems to be the responsibility of the server. [opps...does this belong on serverfault?] thx

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  • Failed to set the initialPlaybackTime for a MPMoviePlayerController when recreating it in the second

    - by vicky
    Hi, everyone. It's really wired. When at the first time a MPMoviePlayerController (e.g., theMovie) is created, its initialPlaybackTime can be set successfully. But when theMoive is released and re-create a new MPMoviePlayerController, its intialPlaybackTime can not be set correctly, actually the movie always plays from the start. The code is as follows. -(void)initAndPlayMovie:(NSURL *)movieURL { MPMoviePlayerController *theMovie = [[MPMoviePlayerController alloc] initWithContentURL:movieURL]; // create a notification for moviePlaybackFinish [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayBackDidFinish:) name:MPMoviePlayerPlaybackDidFinishNotification object:theMovie]; theMovie.initialPlaybackTime = 15; [theMovie setScalingMode:MPMovieScalingModeAspectFill]; [theMovie play];} -(void) moviePlayBackDidFinish:(NSNotification*)notification { MPMoviePlayerController * theMovie = [notification object]; [[NSNotificationCenter defaultCenter] removeObserver:self name:MPMoviePlayerPlaybackDidFinishNotification object:theMovie]; [theMovie release]; [self initAndPlayMovie:[self getMovieURL]]; } With the above code, when the viewcontroller did load and run initAndPlayMovie, the movie starts to play from 15 seconds, but when it plays finished or "Done" is pushed, a new theMovie is created and starts to play from 0 second. Does anybody know what happened with the initialPlaybackTime property of MPMoviePlayerController? And whenever you reload the viewController where the above code is (presentModalViewController from a parent viewcontroller), the movie can start from any playback time. I am really confused what's the difference of the MPMoviePlayerController registration methods between the viewcontroller load and the recreating it after release. Need your help! Thank you!

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  • How to enable 'playback follows cursor' / 'skip silence' in itunes?

    - by xor_eq
    foobar has got two pretty simple, yet very useful features (at least for me) that iTunes seems to be lacking: Playback follows cursor - Playback continues at the selected track Skip silence - Those 25 minute songs, containing 20 minutes of silence and then some final brainfart that's called "hidden track"... this feature just skips the silence, plays the final bit and continues with the next song Is it possible somehow to enable those features in iTunes?

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  • Play wav files on website usign swf

    - by user342391
    How can I play .wav files on my website using flash .swf there are many plugins for mp3s but nothing that does .wav. It is essential that i use .wav not .mp3 and converting it is not an option. I do not want to use the standard embed that uses the quicktime plugin. Can anyone help?

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  • Java Play Mustache NPE Error

    - by zanedev
    We are getting a mustache play error in production (amazon linux EC2 AMI) but not in development (MACs) and we have tried upgrading the jvm, using the jdk instead, and changing from a tomcat deploy model to match our development environments as much as possible but nothing is working. Please any help would be greatly appreciated. We have lots of shared code in java and javascript using mustache and it would be a big deal to rewrite everything if we had to ditch mustache on the java side. 20:48:52,403 ERROR ~ @6al2dd0po Internal Server Error (500) for request GET /mystuff/people Execution exception (In {module:mustache-0.2}/app/play/modules/mustache/MustacheTags.java around line 32) NullPointerException occured : null play.exceptions.JavaExecutionException at play.templates.BaseTemplate.throwException(BaseTemplate.java:90) at play.templates.GroovyTemplate.internalRender(GroovyTemplate.java:257) at play.templates.Template.render(Template.java:26) at play.templates.GroovyTemplate.render(GroovyTemplate.java:187) at play.mvc.results.RenderTemplate.<init>(RenderTemplate.java:24) at play.mvc.Controller.renderTemplate(Controller.java:660) at play.mvc.Controller.renderTemplate(Controller.java:640) at play.mvc.Controller.render(Controller.java:695) at controllers.MyStuff.people(MyStuff.java:183) at play.mvc.ActionInvoker.invokeWithContinuation(ActionInvoker.java:548) at play.mvc.ActionInvoker.invoke(ActionInvoker.java:502) at play.mvc.ActionInvoker.invokeControllerMethod(ActionInvoker.java:478) at play.mvc.ActionInvoker.invokeControllerMethod(ActionInvoker.java:473) at play.mvc.ActionInvoker.invoke(ActionInvoker.java:161) at Invocation.HTTP Request(Play!) Caused by: java.lang.NullPointerException at play.modules.mustache.MustacheTags._template(MustacheTags.java:32) at play.modules.mustache.MustacheTags$_template.call(Unknown Source) at /app/views/User/people.html.(line:22) at play.templates.GroovyTemplate.internalRender(GroovyTemplate.java:232) ... 13 more

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  • iPodMusicPlayer playbackState inaccurate after odd conditions

    - by Shane Costello
    I have a simple music player app that runs into a really weird problem. First of all, while playing music and in the locked state, I allow the user to double click the Home button and use the locked iPod music controls. I did notice however that while in the locked state, my app doesn't receive any of its registered notifications. For the most part, this is fine anyway. But, if the user is playing music for at least 15 minutes (I'm not sure why but any less and this problem doesn't occur) while in the locked state, and using some kind of headphone or aux jack, then unplugs the headphone/aux jack while the device is still playing music, the iPodMusicPlayer will auto-pause. Which is exactly what I would want it to do, but after this happens, when the user unlocks their device and gives focus to the app again, the iPodMusicPlayer's playbackState is inaccurate. - (IBAction)playPause:(id)sender { if ([musicPlayer playbackState] == MPMusicPlaybackStatePlaying) { [musicPlayer pause]; } else { [musicPlayer play]; } } where musicPlayer = [MPMusicPlayerController iPodMusicPlayer]. Under normal circumstances, this runs perfectly fine. But after these conditions, my breakpoint will hit the condition for MPMusicPlaybackStatePlaying while the music is paused, and vice versa. The only way I've been able to fix this is to either make a new selection of music or to terminate the app and reopen. I've tried tons of a workarounds to fix this problem programmatically, but nothing turns out a 100% bug free fix. Does anyone have any clue as to why this happens in the first place?

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  • Help file not working

    - by meryl
    Hi, can anyone help me ? I wanto to play an audio file and whenever I press the stop button , the already played part of the file should be saved. Unfortunately , what I get is an audio file (.wav) which actually is unplayable. Thanks //**************************** void play_cut() { try { // First, we get the format of the input file final AudioFileFormat.Type fileType = AudioSystem.getAudioFileFormat(inputAudio).getType(); // Then, we get a clip for playing the audio. c = AudioSystem.getClip(); // We get a stream for playing the input file. AudioInputStream ais = AudioSystem.getAudioInputStream(inputAudio); // We use the clip to open (but not start) the input stream c.open(ais); // We get the format of the audio codec (not the file format we got above) final AudioFormat audioFormat = ais.getFormat(); c.start(); AudioInputStream startStream = new AudioInputStream(new FileInputStream(inputAudio), audioFormat, c.getLongFramePosition()); AudioSystem.write(startStream, fileType, outputAudio); } catch (UnsupportedAudioFileException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } catch (LineUnavailableException e) { e.printStackTrace(); } }// end play_cut //****************************

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  • Playing Ogg Sound in Android

    - by baba tenor
    In my application, I am trying to play a sound file in ogg format, stored in raw folder in res directory of my application. When I press the button that calls below function, it just freezes with the button pressed and does not respond. In the end, I have to terminate the application from Eclipse. Nothing about an error or exception in Logcat. In debugging mode, it enters create function and never comes back. What am I doing wrong? private void playbeep() { mPlayer = MediaPlayer.create(this, R.raw.beep); mPlayer.start(); mPlayer.release(); }

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  • Adding Apache common dependency to Play Framework 2.0

    - by Mooh
    i want to import org.apache.commons.io but i'm getting this error: [info] Compiling 1 Java source to /home/ghost/Bureau/app/play-2.0.1/waf/target/scala-2.9.1/classes... [error] /home/ghost/Bureau/app/play-2.0.1/waf/app/controllers/Application.java:9: error: package org.apache.commons.io does not exist [error] import org.apache.commons.io.*; [error] ^ [error] /home/ghost/Bureau/app/play-2.0.1/waf/app/controllers/Application.java:41: error: cannot find symbol [error] FileUtils.copyFile(file, destinationFile); [error] ^ [error] symbol: variable FileUtils [error] location: class Application [error] 2 errors [error] {file:/home/ghost/Bureau/app/play-2.0.1/waf/}waf/compile:compile: javac returned nonzero exit code [error] application - Play can't find package org.apache.commons.io . How i can i add it as a dependency ?

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  • How can I play a flv file that is hosted on a remote website?

    - by pennstatephil
    I'm looking to play a flash video hosted on a remote website. I've tried the following (and profuse google-ing): In source of page on http://fakesite1.com/player.jsp: <embed src = "FlashPlayer.swf?file=http://fakesite2.net/video.flv" /> I can browse to http://fakesite2.net/video.flv and ensure it's there, but the player comes back "movie not loaded" (on right-click) on fakesite1. My initial guess is that this might be some sort of security feature... is it possible to play a video hosted on a remote site?

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