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  • to store char* from function return value

    - by samprat
    Hi folks, I am trying to implement a function which reads from Serial Port ( Linux) and retuns char*. The function works fine but how would I store return value from function. example of function is char *ReadToSerialPort() { char *bufptr; char buffer[256]; // Input buffer/ / //char *bufptr; // Current char in buffer // int nbytes; // Number of bytes read // bufptr = buffer; while ((nbytes = read(fd, bufptr, buffer+sizeof(buffer)-bufptr -1 )) > 0) { bufptr += nbytes; // if (bufptr[-1] == '\n' || bufptr[-1] == '\r') /*if ( bufptr[sizeof(buffer) -1] == '*' && bufptr[0] == '$' ) { break; }*/ } // while ends if ( nbytes ) return bufptr; else return 0; *bufptr = '\0'; } // end ReadAdrPort //In main int main( int argc , char *argv[]) { char *letter; if(strcpy(letter, ReadToSerialPort()) >0 ) { printf("Response is %s\n",letter); } }

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  • Extract inputs from a pointer to array of characters in C / C++

    - by user2066884
    I am writing a command line utility but I cannot find a way to store the commands and arguments. so far I have the following but I get a Segmentation fault: int main(void) { char *command; char *args[MAX_LINE/2 + 1]; int should_run = 1; do{ cout << "cmd> "; int counter = 0; while(cin >> command) { strcpy(args[counter],command); counter++; } cout << args[0] << "\n"; } }

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  • how to form an array of numbers , taken input from a file in C

    - by mekasperasky
    The program should be able to make an array of numbers from a text file which reads like this The data is given as this 123 2132 1100909 3213 89890 my code for it is char a; char d[100]; char array[100]; a=fgetc(fp) // where fp is a file pointer if (a=='') { d[count1]='/0'; strcpy(&array[count],d); count=count+1; memset(d,'\0',100) count1=0; } else { d[count1]=a; count1=count1+1; } a=fgetc(fp);

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  • clear explanation sought: throw() and stack unwinding

    - by Jerry Gagelman
    I'm not a programmer but have learned a lot watching others. I am writing wrapper classes to simplify things with a really technical API that I'm working with. Its routines return error codes, and I have a function that converts those to strings: static const char* LibErrString(int errno); For uniformity I decided to have member of my classes throw an exception when an error is encountered. I created a class: struct MyExcept : public std::exception { const char* errstr_; const char* what() const throw() {return errstr_;} MyExcept(const char* errstr) : errstr_(errstr) {} }; Then, in one of my classes: class Foo { public: void bar() { int err = SomeAPIRoutine(...); if (err != SUCCESS) throw MyExcept(LibErrString(err)); // otherwise... } }; The whole thing works perfectly: if SomeAPIRoutine returns an error, a try-catch block around the call to Foo::bar catches a standard exception with the correct error string in what(). Then I wanted the member to give more information: void Foo::bar() { char adieu[128]; int err = SomeAPIRoutine(...); if (err != SUCCESS) { std::strcpy(adieu,"In Foo::bar... "); std::strcat(adieu,LibErrString(err)); throw MyExcept((const char*)adieu); } // otherwise... } However, when SomeAPIRoutine returns an error, the what() string returned by the exception contains only garbage. It occurred to me that the problem could be due to adieu going out of scope once the throw is called. I changed the code by moving adieu out of the member definition and making it an attribute of the class Foo. After this, the whole thing worked perfectly: a try-call block around a call to Foo::bar that catches an exception has the correct (expanded) string in what(). Finally, my question: what exactly is popped off the stack (in sequence) when the exception is thrown in the if-block when the stack "unwinds?" As I mentioned above, I'm a mathematician, not a programmer. I could use a really lucid explanation of what goes onto the stack (in sequence) when this C++ gets converted into running machine code.

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  • Strange (Undefined?) Behavior of Free in C

    - by Chris Cirefice
    This is really strange... and I can't debug it (tried for about two hours, debugger starts going haywire after a while...). Anyway, I'm trying to do something really simple: Free an array of strings. The array is in the form: char **myStrings. The array elements are initialized as: myString[index] = malloc(strlen(word)); myString[index] = word; and I'm calling a function like this: free_memory(myStrings, size); where size is the length of the array (I know this is not the problem, I tested it extensively and everything except this function is working). free_memory looks like this: void free_memory(char **list, int size) { for (int i = 0; i < size; i ++) { free(list[i]); } free(list); } Now here comes the weird part. if (size> strlen(list[i])) then the program crashes. For example, imagine that I have a list of strings that looks something like this: myStrings[0] = "Some"; myStrings[1] = "random"; myStrings[2] = "strings"; And thus the length of this array is 3. If I pass this to my free_memory function, strlen(myStrings[0]) > 3 (4 3), and the program crashes. However, if I change myStrings[0] to be "So" instead, then strlen(myStrings[0]) < 3 (2 < 3) and the program does not crash. So it seems to me that free(list[i]) is actually going through the char[] that is at that location and trying to free each character, which I imagine is undefined behavior. The only reason I say this is because I can play around with the size of the first element of myStrings and make the program crash whenever I feel like it, so I'm assuming that this is the problem area. Note: I did try to debug this by stepping through the function that calls free_memory, noting any weird values and such, but the moment I step into the free_memory function, the debugger crashes, so I'm not really sure what is going on. Nothing is out of the ordinary until I enter the function, then the world explodes. Another note: I also posted the shortened version of the source for this program (not too long; Pastebin) here. I am compiling on MinGW with the c99 flag on. PS - I just thought of this. I am indeed passing numUniqueWords to the free function, and I know that this does not actually free the entire piece of memory that I allocated. I've called it both ways, that's not the issue. And I left it how I did because that is the way that I will be calling it after I get it to work in the first place, I need to revise some of my logic in that function. Source, as per request (on-site): #include <stdio.h> #include <string.h> #include <ctype.h> #include <stdlib.h> #include "words.h" int getNumUniqueWords(char text[], int size); int main(int argc, char* argv[]) { setvbuf(stdout, NULL, 4, _IONBF); // For Eclipse... stupid bug. --> does NOT affect the program, just the output to console! int nbr_words; char text[] = "Some - \"text, a stdin\". We'll have! also repeat? We'll also have a repeat!"; int length = sizeof(text); nbr_words = getNumUniqueWords(text, length); return 0; } void free_memory(char **list, int size) { for (int i = 0; i < size; i ++) { // You can see that printing the values is fine, as long as free is not called. // When free is called, the program will crash if (size > strlen(list[i])) //printf("Wanna free value %d w/len of %d: %s\n", i, strlen(list[i]), list[i]); free(list[i]); } free(list); } int getNumUniqueWords(char text[], int length) { int numTotalWords = 0; char *word; printf("Length: %d characters\n", length); char totalWords[length]; strcpy(totalWords, text); word = strtok(totalWords, " ,.-!?()\"0123456789"); while (word != NULL) { numTotalWords ++; printf("%s\n", word); word = strtok(NULL, " ,.-!?()\"0123456789"); } printf("Looks like we counted %d total words\n\n", numTotalWords); char *uniqueWords[numTotalWords]; char *tempWord; int wordAlreadyExists = 0; int numUniqueWords = 0; char totalWordsCopy[length]; strcpy(totalWordsCopy, text); for (int i = 0; i < numTotalWords; i++) { uniqueWords[i] = NULL; } // Tokenize until all the text is consumed. word = strtok(totalWordsCopy, " ,.-!?()\"0123456789"); while (word != NULL) { // Look through the word list for the current token. for (int j = 0; j < numTotalWords; j ++) { // Just for clarity, no real meaning. tempWord = uniqueWords[j]; // The word list is either empty or the current token is not in the list. if (tempWord == NULL) { break; } //printf("Comparing (%s) with (%s)\n", tempWord, word); // If the current token is the same as the current element in the word list, mark and break if (strcmp(tempWord, word) == 0) { printf("\nDuplicate: (%s)\n\n", word); wordAlreadyExists = 1; break; } } // Word does not exist, add it to the array. if (!wordAlreadyExists) { uniqueWords[numUniqueWords] = malloc(strlen(word)); uniqueWords[numUniqueWords] = word; numUniqueWords ++; printf("Unique: %s\n", word); } // Reset flags and continue. wordAlreadyExists = 0; word = strtok(NULL, " ,.-!?()\"0123456789"); } // Print out the array just for funsies - make sure it's working properly. for (int x = 0; x <numUniqueWords; x++) { printf("Unique list %d: %s\n", x, uniqueWords[x]); } printf("\nNumber of unique words: %d\n\n", numUniqueWords); // Right below is where things start to suck. free_memory(uniqueWords, numUniqueWords); return numUniqueWords; }

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  • sscanf wrapping function to advance string pointer in C

    - by Dusty
    I have a function that makes a series of calls to sscanf() and then, after each, updates the string pointer to point to the first character not consumed by sscanf() like so: if(sscanf(str, "%d%n", &fooInt, &length) != 1) { // error handling } str+=length; In order to clean it up and avoid duplicating this several times over, i'd like to encapsulate this into a nice utility function that looks something like the following: int newSscanf ( char ** str, const char * format, ...) { int rv; int length; char buf[MAX_LENGTH]; va_list args; strcpy(buf, format); strcat(buf, "%n"); va_start(args, format); rv = vsscanf(*str, buf, args, &length); va_end(args); *str += length; return rv; } Then I could simply the calls as below to remove the additional parameter/bookkeeping: if(newSscanf(&str, "%d", &fooInt) != 1) { // error handling } Unfortunately, I can't find a way to append the &length parameter onto the end of the arg list directly or otherwise inside newSscanf(). Is there some way to work around this, or am I just as well off handling the bookkeeping by hand at each call?

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  • Cache Simulator in C

    - by DuffDuff
    Ok this is only my second question, and it's quite a doozy. It's for a school assignment, but no one (including the TAs) seems to be able to help me. It's kind of a tall order but I'm not sure where else to turn. Essentially the assignment was to make a cache simulator. This version is direct mapping and is actually only a small portion of the whole project, but if I can't even get this down I have no chance with other associativities. I'm posting my whole code because I don't want to make any assumptions about where the problem is. This is the test case: http://www.mediafire.com/?ty5dnihydnw And you run the following command: ./sims 512 direct 32 fifo wt pinatrace.out You're supposed to get: hits: 604037 misses 138349 writes: 239269 reads: 138349 But I get: Hits: 587148 Misses: 155222 Writes: 239261 Reads: 155222 If anyone could at least point me in the right direction it would be greatly appreciated. I've been stuck on this for about 12 hours. #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> struct myCache { int valid; char *tag; char *block; }; /* sim [-h] <cache size> <associativity> <block size> <replace alg> <write policy> <trace file> */ //God willing I come up with a better Hex to Bin convertion that maintains the beginning 0s... void hex2bin(char input[], char output[]) { int i; int a = 0; int b = 1; int c = 2; int d = 3; int x = 4; int size; size = strlen(input); for (i = 0; i < size; i++) { if (input[i] =='0') { output[i*x +a] = '0'; output[i*x +b] = '0'; output[i*x +c] = '0'; output[i*x +d] = '0'; } else if (input[i] =='1') { output[i*x +a] = '0'; output[i*x +b] = '0'; output[i*x +c] = '0'; output[i*x +d] = '1'; } else if (input[i] =='2') { output[i*x +a] = '0'; output[i*x +b] = '0'; output[i*x +c] = '1'; output[i*x +d] = '0'; } else if (input[i] =='3') { output[i*x +a] = '0'; output[i*x +b] = '0'; output[i*x +c] = '1'; output[i*x +d] = '1'; } else if (input[i] =='x') { output[i*x +a] = '0'; output[i*x +b] = '1'; output[i*x +c] = '0'; output[i*x +d] = '0'; } else if (input[i] =='5') { output[i*x +a] = '0'; output[i*x +b] = '1'; output[i*x +c] = '0'; output[i*x +d] = '1'; } else if (input[i] =='6') { output[i*x +a] = '0'; output[i*x +b] = '1'; output[i*x +c] = '1'; output[i*x +d] = '0'; } else if (input[i] =='7') { output[i*x +a] = '0'; output[i*x +b] = '1'; output[i*x +c] = '1'; output[i*x +d] = '1'; } else if (input[i] =='8') { output[i*x +a] = '1'; output[i*x +b] = '0'; output[i*x +c] = '0'; output[i*x +d] = '0'; } else if (input[i] =='9') { output[i*x +a] = '1'; output[i*x +b] = '0'; output[i*x +c] = '0'; output[i*x +d] = '1'; } else if (input[i] =='a') { output[i*x +a] = '1'; output[i*x +b] = '0'; output[i*x +c] = '1'; output[i*x +d] = '0'; } else if (input[i] =='b') { output[i*x +a] = '1'; output[i*x +b] = '0'; output[i*x +c] = '1'; output[i*x +d] = '1'; } else if (input[i] =='c') { output[i*x +a] = '1'; output[i*x +b] = '1'; output[i*x +c] = '0'; output[i*x +d] = '0'; } else if (input[i] =='d') { output[i*x +a] = '1'; output[i*x +b] = '1'; output[i*x +c] = '0'; output[i*x +d] = '1'; } else if (input[i] =='e') { output[i*x +a] = '1'; output[i*x +b] = '1'; output[i*x +c] = '1'; output[i*x +d] = '0'; } else if (input[i] =='f') { output[i*x +a] = '1'; output[i*x +b] = '1'; output[i*x +c] = '1'; output[i*x +d] = '1'; } } output[32] = '\0'; } int main(int argc, char* argv[]) { FILE *tracefile; char readwrite; int trash; int cachesize; int blocksize; int setnumber; int blockbytes; int setbits; int blockbits; int tagsize; int m; int count = 0; int count2 = 0; int count3 = 0; int i; int j; int xindex; int jindex; int kindex; int lindex; int setadd; int totalset; int writeMiss = 0; int writeHit = 0; int cacheMiss = 0; int cacheHit = 0; int read = 0; int write = 0; int size; int extra; char bbits[100]; char sbits[100]; char tbits[100]; char output[100]; char input[100]; char origtag[100]; if (argc != 7) { if (strcmp(argv[0], "-h")) { printf("./sim2 <cache size> <associativity> <block size> <replace alg> <write policy> <trace file>\n"); return 0; } else { fprintf(stderr, "Error: wrong number of parameters.\n"); return -1; } } tracefile = fopen(argv[6], "r"); if(tracefile == NULL) { fprintf(stderr, "Error: File is NULL.\n"); return -1; } //Determining size of sbits, bbits, and tag cachesize = atoi(argv[1]); blocksize = atoi(argv[3]); setnumber = (cachesize/blocksize); printf("setnumber: %d\n", setnumber); setbits = (round((log(setnumber))/(log(2)))); printf("sbits: %d\n", setbits); blockbits = log(blocksize)/log(2); printf("bbits: %d\n", blockbits); tagsize = 32 - (blockbits + setbits); printf("t: %d\n", tagsize); struct myCache newCache[setnumber]; //Allocating Space for Tag Bits, initiating tag and valid to 0s for(i=0;i<setnumber;i++) { newCache[i].tag = (char *)malloc(sizeof(char)*(tagsize+1)); for(j=0;j<tagsize;j++) { newCache[i].tag[j] = '0'; } newCache[i].valid = 0; } while(fgetc(tracefile)!='#') { setadd = 0; totalset = 0; //read in file fseek(tracefile,-1,SEEK_CUR); fscanf(tracefile, "%x: %c %s\n", &trash, &readwrite, origtag); //shift input Hex size = strlen(origtag); extra = (10 - size); for(i=0; i<extra; i++) input[i] = '0'; for(i=extra, j=0; i<(size-(2-extra)); j++, i++) input[i]=origtag[j+2]; input[8] = '\0'; // Convert Hex to Binary hex2bin(input, output); //Resolving the Address into tbits, sbits, bbits for (xindex=0, jindex=(32-blockbits); jindex<32; jindex++, xindex++) { bbits[xindex] = output[jindex]; } bbits[xindex]='\0'; for (xindex=0, kindex=(32-(blockbits+setbits)); kindex<32-(blockbits); kindex++, xindex++){ sbits[xindex] = output[kindex]; } sbits[xindex]='\0'; for (xindex=0, lindex=0; lindex<(32-(blockbits+setbits)); lindex++, xindex++){ tbits[xindex] = output[lindex]; } tbits[xindex]='\0'; //Convert set bits from char array into ints for(xindex = 0, kindex = (setbits -1); xindex < setbits; xindex ++, kindex--) { if (sbits[xindex] == '1') setadd = 1; if (sbits[xindex] == '0') setadd = 0; setadd = setadd * pow(2, kindex); totalset += setadd; } //Calculating Hits and Misses if (newCache[totalset].valid == 0) { newCache[totalset].valid = 1; strcpy(newCache[totalset].tag, tbits); } else if (newCache[totalset].valid == 1) { if(strcmp(newCache[totalset].tag, tbits) == 0) { if (readwrite == 'W') { cacheHit++; write++; } if (readwrite == 'R') cacheHit++; } else { if (readwrite == 'R') { cacheMiss++; read++; } if (readwrite == 'W') { cacheMiss++; read++; write++; } strcpy(newCache[totalset].tag, tbits); } } } printf("Hits: %d\n", cacheHit); printf("Misses: %d\n", cacheMiss); printf("Writes: %d\n", write); printf("Reads: %d\n", read); }

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  • AVL tree in C language

    - by I_S_W
    Hey all; i am currently doing a project that requires the use of AVL trees , the insert function i wrote for the avl does not seem to be working , it works for 3 or 4 nodes at maximum ; i would really appreciate your help The attempt is below enter code here Tree insert(Tree t,char name[80],int num) { if(t==NULL) { t=(Tree)malloc(sizeof(struct node)); if(t!=NULL) { strcpy(t->name,name); t->num=num; t->left=NULL; t->right=NULL; t->height=0; } } else if(strcmp(name,t->name)<0) { t->left=insert(t->left,name,num); if((height(t->left)-height(t->right))==2) if(strcmp(name,t->left->name)<0) { t=s_rotate_left(t);} else{ t=d_rotate_left(t);} } else if(strcmp(name,t-name)0) { t-right=insert(t-right,name,num); if((height(t-right)-height(t-left))==2) if(strcmp(name,t-right-name)0){ t=s_rotate_right(t); } else{ t=d_rotate_right(t);} } t-height=max(height(t-left),height(t-right))+1; return t; }

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  • How to print a number with a space as thousand separator?

    - by dygi
    I've got a simple class Currency with overloaded operator<<. I don't know how can i separate the number with spaces every 3 digits, so it looks like: "1 234 567 ISK". #include <cstdlib> #include <iostream> using namespace std; class Currency { int val; char curr[4]; public: Currency(int _val, const char * _curr) { val = _val; strcpy(curr, _curr); } friend ostream & operator<< (ostream & out, const Currency & c); }; ostream & operator<< (ostream & out, const Currency & c) { out << c.val<< " " << c.curr; return out; } int main(int argc, char *argv[]) { Currency c(2354123, "ISK"); cout << c; } What interests me, is somehow the easiest solution for this particular situation.

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  • sqrt(int_value + 0.0) -- Does it have a purpose?

    - by Earlz
    Hello, while doing some homework in my very strange C++ book, which I've been told before to throw away, had a very peculiar code segment. I know homework stuff always throws in extra "mystery" to try to confuse you like indenting 2 lines after a single-statement for-loop. But this one I'm confused on because it seems to serve some real-purpose. basically it is like this: int counter=10; ... if(pow(floor(sqrt(counter+0.0)),2) == counter) ... I'm interested in this part especially: sqrt(counter+0.0) Is there some purpose to the +0.0? Is this the poormans way of doing a static cast to a double? Does this avoid some compiler warning on some compiler I do not use? The entire program printed the exact same thing and compiled without warnings on g++ whenever I left out the +0.0 part. Maybe I'm not using a weird enough compiler? Edit: Also, does gcc just break standard and not make an error for Ambiguous reference since sqrt can take 3 different types of parameters? [earlz@EarlzBeta-~/projects/homework1] $ cat calc.cpp #include <cmath> int main(){ int counter=0; sqrt(counter); } [earlz@EarlzBeta-~/projects/homework1] $ g++ calc.cpp /usr/lib/libstdc++.so.47.0: warning: strcpy() is almost always misused, please use strlcpy() /usr/lib/libstdc++.so.47.0: warning: strcat() is almost always misused, please use strlcat() [earlz@EarlzBeta-~/projects/homework1] $

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  • Why does std::cout convert volatile pointers to bool?

    - by Joseph Garvin
    If you try to cout a volatile pointer, even a volatile char pointer where you would normally expect cout to print the string, you will instead simply get '1' (assuming the pointer is not null I think). I assume output stream operator<< is template specialized for volatile pointers, but my question is, why? What use case motivates this behavior? Example code: #include <iostream> #include <cstring> int main() { char x[500]; std::strcpy(x, "Hello world"); int y; int *z = &y; std::cout << x << std::endl; std::cout << (char volatile*)x << std::endl; std::cout << z << std::endl; std::cout << (int volatile*)z << std::endl; return 0; } Output: Hello world 1 0x8046b6c 1

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  • Printing Arrays from Structs

    - by Carlll
    I've been stumped for a few hours on an exercise where I must use functions to build up an array inside a struct and print it. In my current program, it compiles but crashes upon running. #define LIM 10 typedef char letters[LIM]; typedef struct { int counter; letters words[LIM]; } foo; int main(int argc, char **argv){ foo apara; structtest(apara, LIM); print_struct(apara); } int structtest(foo *p, int limit){ p->counter = 0; int i =0; for(i; i< limit ;i++){ strcpy(p->words[p->counter], "x"); //only filling arrays with 'x' as an example p->counter ++; } return; I do believe it's due to my incorrect usage/combination of pointers. I've tried adjusting them, but either an 'incompatible types' error is produced, or the array is seemingly blank } void print_struct(foo p){ printf(p.words); } I haven't made it successfully up to the print_struct stage, but I'm unsure whether p.words is the correct item to be calling. In the output, I would expect the function to return an array of x's. I apologize in advance if I've made some sort of grievous "I should already know this" C mistake. Thanks for your help.

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  • how to know location of return address on stack c/c++

    - by Dr Deo
    i have been reading about a function that can overwrite its return address. void foo(const char* input) { char buf[10]; //What? No extra arguments supplied to printf? //It's a cheap trick to view the stack 8-) //We'll see this trick again when we look at format strings. printf("My stack looks like:\n%p\n%p\n%p\n%p\n%p\n% p\n\n"); //%p ie expect pointers //Pass the user input straight to secure code public enemy #1. strcpy(buf, input); printf("%s\n", buf); printf("Now the stack looks like:\n%p\n%p\n%p\n%p\n%p\n%p\n\n"); } It was sugggested that this is how the stack would look like Address of foo = 00401000 My stack looks like: 00000000 00000000 7FFDF000 0012FF80 0040108A <-- We want to overwrite the return address for foo. 00410EDE Question: -. Why did the author arbitrarily choose the second last value as the return address of foo()? -. Are values added to the stack from the bottom or from the top? apart from the function return address, what are the other values i apparently see on the stack? ie why isn't it filled with zeros Thanks.

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  • Deleting a non-owned dynamic array through a pointer

    - by ayanzo
    Hello all, I'm relatively novice when it comes to C++ as I was weened on Java for much of my undergraduate curriculum (tis a shame). Memory management has been a hassle, but I've purchased a number books on ansi C and C++. I've poked around the related questions, but couldn't find one that matched this particular criteria. Maybe it's so obvious nobody mentions it? This question has been bugging me, but I feel as if there's a conceptual point i'm not utilizing. Suppose: char original[56]; cstr[0] = 'a'; cstr[1] = 'b'; cstr[2] = 'c'; cstr[3] = 'd'; cstr[4] = 'e'; cstr[5] = '\0'; char *shaved = shavecstr(cstr); delete[] cstrn; where char* shavecstr(char* cstr) { size_t len = strlen(cstr); char* ncstr = new char[len]; strcpy(ncstr,cstr); return ncstr; } In that the whole point is to have 'original' be a buffer that fills with characters and routinely has its copy shaved and used elsewhere. To prevent leaks, I want to free up the memory held by 'shaved' to be used again after it passes through some arguments. There is probably a good reason for why this is restricted, but there should be some way to free the memory as by this configuration, there is no way to access the original owner (pointer) of the data.

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  • Why this code generates different numbers?

    - by frbry
    Hello, I have this function that creates a unique number for hard-disk and CPU combination. DWORD hw_hash() { char drv[4]; char szNameBuffer[256]; DWORD dwHddUnique; DWORD dwProcessorUnique; DWORD dwUniqueKey; char *sysDrive = getenv ("SystemDrive"); strcpy(drv, sysDrive); drv[2] = '\\'; drv[3] = 0; GetVolumeInformation(drv, szNameBuffer, 256, &dwHddUnique, NULL, NULL, NULL, NULL); SYSTEM_INFO si; GetSystemInfo(&si); dwProcessorUnique = si.dwProcessorType + si.wProcessorArchitecture + si.wProcessorRevision; dwUniqueKey = dwProcessorUnique + dwHddUnique; return dwUniqueKey; } It returns different numbers if I format my hard-disk and install a new Windows. Any ideas, why? Thank you. Edit: OK, Got it: This function returns the volume serial number that the operating system assigns when a hard disk is formatted. To programmatically obtain the hard disk's serial number that the manufacturer assigns, use the Windows Management Instrumentation (WMI) Win32_PhysicalMedia property SerialNumber. I should do more research before posting my problems online. Sorry to bother you, let's keep this here in case anybody else can need it.

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  • NSCFString leak inVolving NSString

    - by Srilakshmi Manthena
    Hi, I am getting leak at NSString *firstNameStr = [NSString stringWithFormat:@"%s",firstNameString]; CODE: +(NSString *)getValueForProperty:(ABPropertyID)propertyId forContact:(NSString *)contactId { if (addressBook == nil) { addressBook = ABAddressBookCreate(); } ABRecordID contactIntId = [contactId intValue]; ABRecordRef person = ABAddressBookGetPersonWithRecordID(addressBook, contactIntId); CFStringRef firstName; char *firstNameString; firstName = ABRecordCopyValue(person, propertyId); // Paso a char* los datos para que se puedan escribir static char* fallback = ""; int fbLength = strlen(fallback); int firstNameLength = fbLength; bool firstNameFallback = true; if (firstName != NULL) { firstNameLength = (int) CFStringGetLength(firstName); firstNameFallback = false; } if (firstNameLength == 0) { firstNameLength = fbLength; firstNameFallback = true; } firstNameString = malloc(sizeof(char)*(firstNameLength+1)); if (firstNameFallback == true) { strcpy(firstNameString, fallback); } else { CFStringGetCString(firstName, firstNameString, 10*CFStringGetLength(firstName), kCFStringEncodingASCII); } if (firstName != NULL) { CFRelease(firstName); } NSString *firstNameStr = [NSString stringWithFormat:@"%s",firstNameString]; free(firstNameString); return firstNameStr; }

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  • Swing GUI using JNI crashes

    - by Div
    Hi, A java swing application(GUI) using JNI code to communicate with native C code. The Swing application launches properly and works fine. The GUI is used to start some customized system level tests(io,memory,cpu) and show their progress. The tests have to be left running at-least overnight to get the results. But, the next morning, GUI crashes and throws following message. Any pointers on source of the issue will be greatly appreciated. Java version: java 1.5 / java 1.6 OS: Solaris 10. Thanks, Div =============MESSAGES================== # uname -a SunOS Generic_127127-11 sun4v sparc SUNW, # # # # An unexpected error has been detected by HotSpot Virtual Machine: # # SIGSEGV (0xb) at pc=0xff268924, pid=9473, tid=272 # # Java VM: Java HotSpot(TM) Server VM (1.5.0_14-b03 mixed mode) # Problematic frame: # C [libc.so.1+0x68924] strstr+0x20 # # An error report file with more information is saved as hs_err_pid9473.log # # If you would like to submit a bug report, please visit: # HotSpot Virtual Machine Error Reporting Page # ============================= Another machine: # A fatal error has been detected by the Java Runtime Environment: # # SIGSEGV (0xb) at pc=0xff231fd0, pid=1406, tid=180 # # JRE version: 6.0_18-b07 # Java VM: Java HotSpot(TM) Server VM (16.0-b13 mixed mode solaris-sparc ) # Problematic frame: # C [libc.so.1+0x31fd0] strcpy+0x70 # # An error report file with more information is saved as: # /usr/sunvts/bin/hs_err_pid1406.log #

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  • Having issues with initializing character array

    - by quandrum
    Ok, this is for homework about hashtables, but this is the simple stuff I thought I was able to do from earlier classes, and I'm tearing my hair out. The professor is not being responsive enough, so I thought I'd try here. We have a hashtable of stock objects.The stock objects are created like so: stock("IBM", "International Business Machines", 2573, date(date::MAY, 23, 1967)) my constructor looks like: stock::stock(char const * const symbol, char const * const name, int sharePrice, date priceDate): symbol(NULL), name(NULL), sharePrice(sharePrice), dateOfPrice(priceDate) { setSymbol(symbol); setName(name); } and setSymbol looks like this: (setName is indentical): void stock::setSymbol(const char* symbol) { if (this->symbol) delete [] this->symbol; this->symbol = new char[strlen(symbol)+1]; strcpy(this->symbol,symbol); } and it refuses to allocate on the line this->symbol = new char[strlen(symbol)+1]; with a std::bad_alloc. name and symbol are declared char * name; char * symbol; I feel like this is exactly how I've done it in previous code.I'm sure it's something silly with pointers. Can anyone help?

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  • Error in VC++ for code that looks perfectly good C++?

    - by Ram Bhat
    Hey guys. Check out this piece of sample code. #include "stdafx.h" #include<conio.h> #include<string.h> class person{ private char name[20]; private int age; public void setValues(char n[],int a) { strcpy(this->name,n); this->age=a; } public void display() { printf("\nName = %s",name); printf("\nAge = %d",age); } }; int _tmain(int argc, _TCHAR* argv[]) { person p; p.setValues("ram",20); p.display(); getch(); return 0; } I am getting the following errors : 1------ Build started: Project: first, Configuration: Debug Win32 ------ 1 first.cpp 1c:\documents and settings\dark wraith\my documents\visual studio 2010\projects\first\first\first.cpp(9): error C2144: syntax error : 'char' should be preceded by ':' 1c:\documents and settings\dark wraith\my documents\visual studio 2010\projects\first\first\first.cpp(10): error C2144: syntax error : 'int' should be preceded by ':' 1c:\documents and settings\dark wraith\my documents\visual studio 2010\projects\first\first\first.cpp(12): error C2144: syntax error : 'void' should be preceded by ':' 1c:\documents and settings\dark wraith\my documents\visual studio 2010\projects\first\first\first.cpp(17): error C2144: syntax error : 'void' should be preceded by ':' ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

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  • STL vector performance

    - by iAdam
    STL vector class stores a copy of the object using copy constructor each time I call push_back. Wouldn't it slow down the program? I can have a custom linkedlist kind of class which deals with pointers to objects. Though it would not have some benefits of STL but still should be faster. See this code below: #include <vector> #include <iostream> #include <cstring> using namespace std; class myclass { public: char* text; myclass(const char* val) { text = new char[10]; strcpy(text, val); } myclass(const myclass& v) { cout << "copy\n"; //copy data } }; int main() { vector<myclass> list; myclass m1("first"); myclass m2("second"); cout << "adding first..."; list.push_back(m1); cout << "adding second..."; list.push_back(m2); cout << "returning..."; myclass& ret1 = list.at(0); cout << ret1.text << endl; return 0; } its output comes out as: adding first...copy adding second...copy copy The output shows the copy constructor is called both times when adding and when retrieving the value even then. Does it have any effect on performance esp when we have larger objects?

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  • Low Level Console Input

    - by Soulseekah
    I'm trying to send commands to to the input of a cmd.exe application using the low level read/write console functions. I have no trouble reading the text (scraping) using the ReadConsole...() and WriteConsole() functions after having attached to the process console, but I've not figured out how to write for example "dir" and have the console interpret it as a sent command. Here's a bit of my code: CreateProcess(NULL, "cmd.exe", NULL, NULL, FALSE, CREATE_NEW_CONSOLE, NULL, NULL, &si, &pi); AttachConsole(pi.dwProcessId); strcpy(buffer, "dir"); WriteConsole(GetStdHandle(STD_INPUT_HANDLE), buffer, strlen(buffer), &charRead, NULL); STARTUPINFO attributes of the process are all set to zero, except, of course, the .cb attribute. Nothing changes on the screen, however I'm getting an Error 6: Invalid Handle returned from WriteConsole to STD_INPUT_HANDLE. If I write to (STD_OUTPUT_HANDLE) I do get my dir written on the screen, but nothing of course happens. I'm guessing SetConsoleMode() might be of help, but I've tried many mode combinations, nothing helped. I've also created a quick console application that waits for input (scanf()) and echoes back whatever goes in, didn't work. I've also tried typing into the scanf() promp and then peek into the input buffer using PeekConsoleInput(), returns 0, but the INPUT_RECORD array is empty. I'm aware that there is another way around this using WriteConsoleInput() to directly inject INPUT_RECORD structured events into the console, but this would be way too long, I'll have to send each keypress into it. I hope the question is clear. Please let me know if you need any further information. Thanks for your help.

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  • ERROR 2019 Linker Error Visual Studio

    - by Corrie Duck
    Hey I hope someone can tell me know to fix this issue I am having i keep getting an error 2019 from Visual studio for the following file. Now most of the functions have been removed so excuse the empty varriables etc. Error error LNK2019: unresolved external symbol "void * __cdecl OpenOneDevice(void *,struct _SP_DEVICE_INTERFACE_DATA *,char *)" (?OpenOneDevice@@YAPAXPAXPAU_SP_DEVICE_INTERFACE_DATA@@PAD@Z) referenced in function _wmain c:\Users\K\documents\visual studio 2010\Projects\test2\test2\test2.obj test2 #include "stdafx.h" #include <windows.h> #include <setupapi.h> SP_DEVICE_INTERFACE_DATA deviceInfoData; HDEVINFO hwDeviceInfo; HANDLE hOut; char *devName; // HANDLE OpenOneDevice(IN HDEVINFO hwDeviceInfo,IN PSP_DEVICE_INTERFACE_DATA DeviceInfoData,IN char *devName); // HANDLE OpenOneDevice(IN HDEVINFO HardwareDeviceInfo,IN PSP_DEVICE_INTERFACE_DATA DeviceInfoData,IN char *devName) { PSP_DEVICE_INTERFACE_DETAIL_DATA functionClassDeviceData = NULL; ULONG predictedLength = 0, requiredLength = 0; HANDLE hOut = INVALID_HANDLE_VALUE; SetupDiGetDeviceInterfaceDetail(HardwareDeviceInfo, DeviceInfoData, NULL, 0, &requiredLength, NULL); predictedLength = requiredLength; functionClassDeviceData = (PSP_DEVICE_INTERFACE_DETAIL_DATA)malloc(predictedLength); if(NULL == functionClassDeviceData) { return hOut; } functionClassDeviceData->cbSize = sizeof (SP_DEVICE_INTERFACE_DETAIL_DATA); if (!SetupDiGetDeviceInterfaceDetail(HardwareDeviceInfo, DeviceInfoData, functionClassDeviceData, predictedLength, &requiredLength, NULL)) { free( functionClassDeviceData ); return hOut; } //strcpy(devName,functionClassDeviceData->DevicePath) ; hOut = CreateFile(functionClassDeviceData->DevicePath, GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, 0, NULL); free(functionClassDeviceData); return hOut; } // int _tmain(int argc, _TCHAR* argv[]) { hOut = OpenOneDevice (hwDeviceInfo, &deviceInfoData, devName); if(hOut != INVALID_HANDLE_VALUE) { // error report } return 0; } Been driving me mad for hours. Any help appreciated. SOLVED THANKS TO CHRIS :-) Add #pragma comment (lib, "Setupapi.lib") Thanks

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  • C++ class with char pointers returning garbage

    - by JMP
    I created a class "Entry" to handle Dictionary entries, but in my main(), I create the Entry() and try to cout the char typed public members, but I get garbage. When I look at the Watch list in debugger, I see the values being set, but as soon as I access the values, there is garbage. Can anyone elaborate on what I might be missing? #include <iostream> using namespace std; class Entry { public: Entry(const char *line); char *Word; char *Definition; }; Entry::Entry(const char *line) { char tmp[100]; strcpy(tmp, line); Word = strtok(tmp, ",") + '\0'; Definition = strtok(0,",") + '\0'; } int main() { Entry *e = new Entry("drink,What you need after a long day's work"); cout << "Word: " << e->Word << endl; cout << "Def: " << e->Definition << endl; cout << endl; delete e; e = 0; return 0; }

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  • C release dynamically allocated memory

    - by user1152463
    I have defined function, which returns multidimensional array. allocation for rows arr = (char **)malloc(size); allocation for columns (in loop) arr[i] = (char *)malloc(v); and returning type is char** Everything works fine, except freeing the memory. If I call free(arr[i]) and/or free(arr) on array returned by function, it crashes. Thanks for help EDIT:: allocating fuction pole = malloc(zaznamov); char ulica[52], t[52], datum[10]; float dan; int i = 0, v; *max = 0; while (!is_eof(f)) { get_record(t, ulica, &dan, datum, f); v = strlen(ulica) - 1; pole[i] = malloc(v); strcpy(pole[i], ulica); pole[i][v] = '\0'; if (v > *max) { *max = v; } i++; } return pole;` part of main where i am calling function pole = function(); releasing memory int i; for (i = 0; i < zaznamov; i++) { free(pole[i]); pole[i] = NULL; } free(pole); pole = NULL;

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  • how to write binary copy of structure array to file

    - by cerr
    I would like to write a binary image of a structure array to a binary file. I have tried this so far: #include <stdio.h> #include <string.h> #define NUM 256 const char *fname="binary.bin"; typedef struct foo_s { int intA; int intB; char string[20]; }foo_t; void main (void) { foo_t bar[NUM]; bar[0].intA = 10; bar[0].intB = 999; strcpy(bar[0].string,"Hello World!"); Save(bar); printf("%s written succesfully!\n",fname); } int Save(foo_t* pData) { FILE *pFile; int ptr = 0; int itr = 0; pFile = fopen(fname, "w"); if (pFile == NULL) { printf("couldn't open %s\n", fname); return; } for (itr = 0; itr<NUM; itr++) { for (ptr=0; ptr<sizeof(foo_t); ptr++) { fputc((unsigned char)*((&pData[itr])+ptr), pFile); } fclose(pFile); } } but the compiler is saying aggregate value used where an integer was expected fputc((unsigned char)*((&pData[itr])+ptr), pFile); and I don't quite understand why, what am I doing wrong? Thanks!

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