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  • Css editor with certain features

    - by user255408
    I need a light css editor with certain functions. Already downloaded and tried a few apps but still no luck, none of them fit my requirements. Actually, there is one, CssEdit (or TextMate), but unfortunately i'm a windows user... Already tried: built-in NetBeans IDE css editor (btw nice editor, the one i'm using now for css) IntelJ IDE (very good html and css editor, but using the entire ide just for this - that's crazy) ArduoCss (very buggy in win7 environment) Notepad Notepad++ (it rules, but as i said, i need something more functional for css editing) Style Master ( if i don't find anything else, probably i'll choose this one) Stylizer ( also might be my choice, but it's black interface kills me, also extremy noob-oriented, i even couldn't find a way to see the source code) Some of the features i am looking for: grouping by comments like here snippets autocomplete, if i type for instance f-s, it should recognize and expand it to "font-size" property color picker The editor must have at least the first feature that i listed above. Sorry for my poor english.

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  • How to use Dart Editor

    How to use Dart Editor Dart Editor, part of the open-source Dart project, is a light weight and productive editor for Dart. It can help developers editor, refactor, and debug Dart apps. Watch this video to learn more about Dart Editor and its many features to help developers be more productive building high performance web apps. From: GoogleDevelopers Views: 104 2 ratings Time: 05:34 More in Science & Technology

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  • Sitecore Rich Text Html Editor Profile - set global default

    - by misteraidan
    OK I can't believe this can't be found anywhere so I'm asking the question. Is there a way to set the default Html Editor Profile in Sitecore so I don't have the override the Source field on each individual Rich Text field? e.g. I want to make this the default option for the Html editor: /sitecore/system/Settings/Html Editor Profiles/Rich Text Medium

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  • [Homework] Online programming editor

    - by VDVLeon
    Hi, For a school project i need to write or use a online programming editor. It is a part of a bigger project. I thought of a java application, php/html/javascript or flash. I have a couple of things i could do: Find a good working application and edit it so it works with the rest of the project Find good parts for a editor and make it working my self (syntax highlighter, auto-indent, autocompletion, etc.) Combination of those two Does anybody know a good editor or have tips for this project or a editor? Thanks for reading, Leon

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  • SharePoint 2010: Set Author (CreatedBy) and Editor (ModifiedBy) in SPFile

    - by user1508154
    I am writing a job to migrate documents to SharePoint 2010 and need to set Author and Editor to the original user for the Source System. The way I have done it was dim ImportFile as SPFile dim ImportFolder as SPFolder dim InternalOperatorUser as SPUser ... ImportFile = ImportFolder.Files.Add(ImportFileName, contents, CreatedBy, ModifiedBy, TimeCreated, TimeModified) ... ImportFile.Item("Author") = InternalOperatorUser ImportFile.Item("Editor") = InternalOperatorUser ImportFile.Item.UpdateOverwriteVersion() ImportFile.Item.SystemUpdate(False) ... That is working fine and it is setting Author and Editor on the ListItem level correctly SPFile.Item("Author") SPFile.Item("Editor") BUT (!!!) SharePoint also stores the Editor on the Attachment level which some tools use as display value instead. This value is set to the system user who is running that script SPFile.Versions.Item(1).CreatedBy This field is readonly. Is there a way to modifiy it so I can set InternalOperatorUser to be the Creator for the Attachment as well. SharePoint 2010 Web only uses the values on the ListItem Attribites which are fine but there are thrid party tools that use the ones on the Attahcment level. Using SharePoint Explorer I could confirm that CreatedBy is set to be the system user. Does anyone here know how to change this value as well? Thanks, Wolfgang

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  • Text editor capable of viewing invisibles?

    - by Timo
    A recent problem* left me wondering whether there is a text editor out there that lets you see every single character of the file, even if they are invisible? Specifically, I'm not looking for hex editing capabilities, I am interested in a text editor that'll show me all of the invisible characters (not just the common whitespace / line break characters). The BOM marker is just one example, others are e.g. mathematical invisibles or possibly unsupported characters. I'm not looking for a text editor that simply supports a large variety of text encoding / translations between encodings. All text editors I've come across treat the invisible characters correctly i.e. leave them invisible (or simply get removed in the translation as in the case of the BOM marker). I'm asking this mostly out of academic interests, so I'm not particular about any specific OS. I can easily test Linux and OSX solutions, but if you recommend a Windows editor, I would appreciate if you include descriptions of how the editor handles invisibles other than whitespace / line breaks. *The incident that lead me to this question: I wrote a perl script using TextWrangler and managed to change the encoding to UTF8 BOM, which inserts te BOM marker at the start of the file. Perl (or rather the operating system) promptly misses the #! and mayhem ensues. It then took me the better part of an afternoon to figure this out since most text editors do not show the BOM marker even with various "show invisibles" options turned on. Now I've learned my lesson and will use less immediately :-).

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  • Is there any free Equation Editor Control

    - by troy
    Hi am going to do some project there i need to show integral , sigma, pie , etc.. so is there any equation edtior controls available. so I have to integrate to my Asp.Net project I got one editor ie: LAtex Equation editor but it show the html format in the textbox ,and also it show his site name etc on the Equation popup editor, it not free at all. Any idea pls..

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  • Reassociate .SQL files with VS T-SQL Editor

    - by Scott
    I seem to have lost the association from .sql files to the default VS T-SQL editor. I'm using Visual Studio 2008. When i open a .sql file it opens using a text editor with no syntax highlighting. How do I reassociate all .sql files with the default T-SQL editor while inside Visual Studio?

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  • Visual Studio Editor, MEF in-Depth

    - by NewProgrammer
    I have been having difficulty simply writing a Visual Studio Editor Extension with MEF (Managed Extensiblity Framework). I thank those who answered my previous question, as they helped me know that I need to work with MEF. I've been trying to learn MEF for the Visual Studio Editor from MSDN's page, Extending the Editor, but it appears that I have a hard time understanding it. Can anyone provide strong resource or tutorials in addressing problem such as using the right ContentTypeDefintion (IGlyphFactory, TextMarkTag, etc...), and what is a ITagger. I need to understand these things, as most of the walkthrough only extending the text, such as only using the "spans" functionality, while I need to use "selection" methods and use MouseEventHandlers. Does anyone know an example similiar to my example, or references can tell me something about MEF's for VS editor in-depth?

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  • Implement a custom editor in Visual Studio 2008 or 2010

    - by David Montgomery
    Hi, I'm trying to find documentation on how one would go about creating a custom editor plug-in for VS2008 or VS2010. The file syntax I want to edit is from a tool called TemplateMaschine by Stefan Sarstedt. An example of the template syntax: <%@ Assembly Name="System.Xml" %> <%@ Import NameSpace="System.Xml" %> <%@ Import NameSpace="System.Collections" %> <%@ Argument Name="className" Type="string" %> <%@ Argument Name="attributes" Type="ArrayList" %> public class <%=className%> { <% foreach(string attr in attributes) { %> public string <%=attr%>; <% } %> } The most important editor features for me would be real-time syntax checking and code completion. If we could get those features, it would save us THOUSANDS of man-hours. Failing to incorporate a custom editor into Studio, maybe there is some open source text editor project out there that might be easy to extend for my purposes? I've looked a little at Eclipse, but I would think code completion won't be an option (also, my Java stinks). Another possibility might be extending the SharpDevelop text editor component. Ideas and suggestions welcome!

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  • Convert wmd editor content in html format

    - by kiran826
    Hi, I am very new to using this wmd editor. In simple way, i am using this editor in my page using asp textbox with "wmd-input" class. It is perfectly behaving like a wmd editor. But when enter some data and do some formatting like bold, italic etc and read editor's content from server side, i can see that the data in plain text. Is there any way i can read the data in html formatted data? Thanks for your help.

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  • wpf Image resources and visual studio 2010 resource editor

    - by Berryl
    Hello My motivation for this question is really just to specify an image to be used in a user control via a dependency property for ImageSource. I'm hitting some pain points involving the management, access, and unit testing for this. Is the resource editor a good tool to use to maintain images for the application? What is the best way to translate the Bitmap from the editor to an ImageSource? How can I grab the resource Filename from the editor? Cheers, Berryl

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  • Git is not using the first editor in my $PATH

    - by GuillaumeA
    I am using OS X 10.8, and I used brew to install a more recent version of emacs than the one shipped with OS X. The newer emacs binary is installed in /usr/local/bin (24.2.1), and the old "shipped-with-osx" one in /usr/bin (22.1.1). I updated my $PATH env variable by prepending /usr/local/bin to it. It works fine in my shell (ie. typing emacs runs the 24.2.1 version), but when git opens the editor, the emacs version is 22.1.1. Isn't git supposed to use $PATH to find the editor I want to use ? Additional informations: $ type -a emacs emacs is /usr/local/bin/emacs emacs is /usr/bin/emacs emacs is /usr/local/bin/emacs $ env PATH=/usr/local/bin:/usr/local/sbin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin SHELL=/bin/zsh PAGER=most EDITOR=emacs -nw _=/usr/bin/env Please note that I'd prefer not to set the absolute path of my editor directly in my git conf, as I use this conf across multiple systems. EDIT: Here's an bit of my .zshrc: # Mac OS X if [ `uname` = "Darwin" ]; then # Brew binaries PATH="/usr/local/bin":"/usr/local/sbin":$PATH else # Everyone else (Linux) # snip fi So, yes, I could add a line export EDITOR='/usr/local/bin emacs -nw' in the first if, but I'd like to understand why git is not using my PATH variable :)

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  • Markdown, LaTeX combined in WYSIWYG editor. Is there any?

    - by om-nom-nom
    I really like the way markdown is implemented in SE bunch of sites, where I can easily write code blocks, performing formatting or even use latex on some of sites like writing $\pi$. I also like how this online editor looks and feels. But it's all online. Is there any offline WYSIWYG analogs of notepag or WMD in Ubuntu that optionally supports pdf as an output format? Both markdown and latex desired. I desire to simultaneously use Markdown and LaTeX. I'm planing to use an editor for writing some technical stuff with math, but it's annoying to be constantly in "LaTeX-mode". So it would be awesome to immerse in LaTeX when I need formulas and use markdown when I need to speak on natural language. UPD. Almost all answers was quite useful, but none of them answers directly on my question. I'll accept @N.N. answer as a most complete.

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  • Unreal 3 Editor (Unreal Tournament 3) Why does the X Y Z translations now rotate along with my static meshes?

    - by Gareth Jones
    So I was making a map for UT3, using the Unreal 3 Editor provided, and all was going well. However I was doing some work with InterpActors and Vehicle Spawners, when I must have hit a key by mistake (or other wise somehow changed something) by mistake. Now the X Y Z translations that are used to move objects around in the editor will rotate along with the object (Ive put images down below to help show what I mean) - This is very annoying because it also changes the direction the arrow keys move a rotated object, in the example below, the Down arrow key will now move the object to the right. How can I fix this? (Note both images are taken from the same viewpoint) Before Rotation: After Rotation: P.S. If someone could please provide me with the correct / better name for the X Y Z "things" it would be much appreciated, thanks!

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  • How can a code editor effectively hint at code nesting level - without using indentation?

    - by pgfearo
    I've written an XML text editor that provides 2 view options for the same XML text, one indented (virtually), the other left-justified. The motivation for the left-justified view is to help users 'see' the whitespace characters they're using for indentation of plain-text or XPath code without interference from indentation that is an automated side-effect of the XML context. I want to provide visual clues (in the non-editable part of the editor) for the left-justified mode that will help the user, but without getting too elaborate. I tried just using connecting lines, but that seemed too busy. The best I've come up with so far is shown in a mocked up screenshot of the editor below, but I'm seeking better/simpler alternatives (that don't require too much code). [Edit] Taking the heatmap idea (from: @jimp) I get this and 3 alternatives - labelled a, b and c: The following section describes the accepted answer as a proposal, bringing together ideas from a number of other answers and comments. As this question is now community wiki, please feel free to update this. NestView The name for this idea which provides a visual method to improve the readability of nested code without using indentation. Contour Lines The name for the differently shaded lines within the NestView The image above shows the NestView used to help visualise an XML snippet. Though XML is used for this illustration, any other code syntax that uses nesting could have been used for this illustration. An Overview: The contour lines are shaded (as in a heatmap) to convey nesting level The contour lines are angled to show when a nesting level is being either opened or closed. A contour line links the start of a nesting level to the corresponding end. The combined width of contour lines give a visual impression of nesting level, in addition to the heatmap. The width of the NestView may be manually resizable, but should not change as the code changes. Contour lines can either be compressed or truncated to keep acheive this. Blank lines are sometimes used code to break up text into more digestable chunks. Such lines could trigger special behaviour in the NestView. For example the heatmap could be reset or a background color contour line used, or both. One or more contour lines associated with the currently selected code can be highlighted. The contour line associated with the selected code level would be emphasized the most, but other contour lines could also 'light up' in addition to help highlight the containing nested group Different behaviors (such as code folding or code selection) can be associated with clicking/double-clicking on a Contour Line. Different parts of a contour line (leading, middle or trailing edge) may have different dynamic behaviors associated. Tooltips can be shown on a mouse hover event over a contour line The NestView is updated continously as the code is edited. Where nesting is not well-balanced assumptions can be made where the nesting level should end, but the associated temporary contour lines must be highlighted in some way as a warning. Drag and drop behaviors of Contour Lines can be supported. Behaviour may vary according to the part of the contour line being dragged. Features commonly found in the left margin such as line numbering and colour highlighting for errors and change state could overlay the NestView. Additional Functionality The proposal addresses a range of additional issues - many are outside the scope of the original question, but a useful side-effect. Visually linking the start and end of a nested region The contour lines connect the start and end of each nested level Highlighting the context of the currently selected line As code is selected, the associated nest-level in the NestView can be highlighted Differentiating between code regions at the same nesting level In the case of XML different hues could be used for different namespaces. Programming languages (such as c#) support named regions that could be used in a similar way. Dividing areas within a nesting area into different visual blocks Extra lines are often inserted into code to aid readability. Such empty lines could be used to reset the saturation level of the NestView's contour lines. Multi-Column Code View Code without indentation makes the use of a multi-column view more effective because word-wrap or horizontal scrolling is less likely to be required. In this view, once code has reach the bottom of one column, it flows into the next one: Usage beyond merely providing a visual aid As proposed in the overview, the NestView could provide a range of editing and selection features which would be broadly in line with what is expected from a TreeView control. The key difference is that a typical TreeView node has 2 parts: an expander and the node icon. A NestView contour line can have as many as 3 parts: an opener (sloping), a connector (vertical) and a close (sloping). On Indentation The NestView presented alongside non-indented code complements, but is unlikely to replace, the conventional indented code view. It's likely that any solutions adopting a NestView, will provide a method to switch seamlessly between indented and non-indented code views without affecting any of the code text itself - including whitespace characters. One technique for the indented view would be 'Virtual Formatting' - where a dynamic left-margin is used in lieu of tab or space characters. The same nesting-level data used to dynamically render the NestView could also used for the more conventional-looking indented view. Printing Indentation will be important for the readability of printed code. Here, the absence of tab/space characters and a dynamic left-margin means that the text can wrap at the right-margin and still maintain the integrity of the indented view. Line numbers can be used as visual markers that indicate where code is word-wrapped and also the exact position of indentation: Screen Real-Estate: Flat Vs Indented Addressing the question of whether the NestView uses up valuable screen real-estate: Contour lines work well with a width the same as the code editor's character width. A NestView width of 12 character widths can therefore accommodate 12 levels of nesting before contour lines are truncated/compressed. If an indented view uses 3 character-widths for each nesting level then space is saved until nesting reaches 4 levels of nesting, after this nesting level the flat view has a space-saving advantage that increases with each nesting level. Note: A minimum indentation of 4 character widths is often recommended for code, however XML often manages with less. Also, Virtual Formatting permits less indentation to be used because there's no risk of alignment issues A comparison of the 2 views is shown below: Based on the above, its probably fair to conclude that view style choice will be based on factors other than screen real-estate. The one exception is where screen space is at a premium, for example on a Netbook/Tablet or when multiple code windows are open. In these cases, the resizable NestView would seem to be a clear winner. Use Cases Examples of real-world examples where NestView may be a useful option: Where screen real-estate is at a premium a. On devices such as tablets, notepads and smartphones b. When showing code on websites c. When multiple code windows need to be visible on the desktop simultaneously Where consistent whitespace indentation of text within code is a priority For reviewing deeply nested code. For example where sub-languages (e.g. Linq in C# or XPath in XSLT) might cause high levels of nesting. Accessibility Resizing and color options must be provided to aid those with visual impairments, and also to suit environmental conditions and personal preferences: Compatability of edited code with other systems A solution incorporating a NestView option should ideally be capable of stripping leading tab and space characters (identified as only having a formatting role) from imported code. Then, once stripped, the code could be rendered neatly in both the left-justified and indented views without change. For many users relying on systems such as merging and diff tools that are not whitespace-aware this will be a major concern (if not a complete show-stopper). Other Works: Visualisation of Overlapping Markup Published research by Wendell Piez, dated from 2004, addresses the issue of the visualisation of overlapping markup, specifically LMNL. This includes SVG graphics with significant similarities to the NestView proposal, as such, they are acknowledged here. The visual differences are clear in the images (below), the key functional distinction is that NestView is intended only for well-nested XML or code, whereas Wendell Piez's graphics are designed to represent overlapped nesting. The graphics above were reproduced - with kind permission - from http://www.piez.org Sources: Towards Hermenutic Markup Half-steps toward LMNL

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  • Is it possible to do live events in YUI, similar to jQuery's live events?

    - by eculver
    It doesn't currently seem as though there is a way to do live events in YUI similar to jQuery: http://api.jquery.com/live/ It sure would be nice if something like: function handleClick(e) { // click! } YUI().use('node-base', function(Y) { Y.on("click", handleClick, ".foo"); }); caused handleClick to be fired when a node with the "foo" class was clicked on after being dynamically added to the DOM and sometime after the Y.on was evaluated. I feel like live events are one of jQuery's killer features that YUI lacks.

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  • WMD editor freezes IE7 for 3 seconds on load

    - by dhruvbird
    Hello all, I am using the WMD editor's original code(not the stackoverflow version) since I need multiple of 'em on the same page and stackoverflow's version makes heavy use of element IDs internally since they aren't going to be having more than one editor instance per page. The code runs fin in FF 3.5, etc.. However, when I run it in IE8 (in IE7 compatibility mode), it freezes the whole browser for about 3 sec. before a new instance shows up. I tried profiling it with IE's dev. tools, and it seems that the getWidth() function on line 520 of the minified version of the code is taking up all the time. However, when I tried to hard-code the return (since it was always returning the same thing), the bottleneck shifted to the getHeight() function. I am attaching the code I am using to convert it to a jQuery plugin. jQuery.fn.wmd = function(params) { function createInstance(container, params) { /* Make sure WMD has finished loading */ if (!Attacklab || !Attacklab.wmd) { alert("WMD hasn't finished loading!"); return; } var defaultParams = { width : "600px", rows : 6, autogrow : false, preview : false, previewDivClassName: "wmd-preview-div" }; if (typeof(params) == "undefined") { var params = defaultParams; } else { var params = jQuery.extend({}, defaultParams, params); } /* Build the DOM elements */ var textarea = document.createElement("textarea"); textarea.style.width = params.width; textarea.rows = params.rows; jQuery(container).append(textarea); var previewDiv = document.createElement("div"); if (params.preview) { jQuery(previewDiv).addClass(params.previewDivClassName); jQuery(container).append(previewDiv); } /* Build the preview manager */ var panes = {input:textarea, preview:previewDiv, output:null}; var previewManager = new Attacklab.wmd.previewManager(panes); /* Build the editor and tell it to refresh the preview after commands */ var editor = new Attacklab.wmd.editor(textarea,previewManager.refresh); /* Save everything so we can destroy it all later */ var wmdInstance = {ta:textarea, div:previewDiv, ed:editor, pm:previewManager}; var wmdInstanceId = $(container).attr('postID'); wmdInstanceProcs.add(wmdInstanceId, wmdInstance); if (params.autogrow) { // $(textarea).autogrow(); } }; if (jQuery(this).html().length > 0) { var wmdInstanceId = jQuery(this).attr('postID'); var inst = wmdInstanceProcs.get(wmdInstanceId); jQuery(inst.ta).show(); } else { createInstance(this, params); } } jQuery.fn.unwmd = function(params) { var wmdInstanceId = $(this).attr('postID'); var inst = wmdInstanceProcs.get(wmdInstanceId); if (inst != null) { jQuery(inst.ta).hide(); } } wmdInstanceProcs = function() { var wmdInstances = { }; var getProc = function(wmdInstanceId) { var inst = wmdInstances[wmdInstanceId]; if (typeof(inst) != "undefined") { return inst; } else { return null; } }; var addProc = function(wmdInstanceId, wmdInstance) { wmdInstances[wmdInstanceId] = wmdInstance; }; return { add: addProc, get: getProc }; }(); Any help would be much appreciated.

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  • How should I show shared resources during a Shared Resource game in the Galaxy Editor?

    - by Mag Roader
    One of my favorite ways to play the original StarCraft was in a "Team" game. In this game type, multiple players on the same "team" would share control, resources, supply, and even the same starting location. It was like playing as 1 player, only 2 humans were controlling it. It was a lot of fun. I want to do something very similar in StarCraft 2, but I need to create a custom map in the Galaxy Editor to do it. I found the editor can quite easily emulate this behavior. There is a Trigger action "Set Alliance for Player Group" to "...treat each other as Ally With Shared Vision, Control, And Spending." To use this, I create units for only 1 of the players, and then set all players to be allied with each other in this way. All the other players get no units and no resources. This makes it so 1 player is the actual owner of all the units and everyone else is tagging along with full control. This nearly works! The problem is that if I am not the actual owning player, I can't actually see how many minerals/gas/supply the team has. This makes it pretty difficult to build stuff. What would be the best way to display to the other players how many Minerals/Gas/Supply the team has?

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  • Mercurial Editor: "abort: The system cannot find the file specified"

    - by Killroy
    I have a problem getting Mercurial to recognise my editor. I have a file, c:\windows\notepad.exe and typing "notepad" at the command prompt works. I can commit by using the "-m" argument to supply the commit title. But a simple "hg commit" brings up the error. A call to "hg --traceback commit" brings up: Traceback (most recent call last): File "mercurial\dispatch.pyc", line 47, in _runcatch File "mercurial\dispatch.pyc", line 466, in _dispatch File "mercurial\dispatch.pyc", line 336, in runcommand File "mercurial\dispatch.pyc", line 517, in _runcommand File "mercurial\dispatch.pyc", line 471, in checkargs File "mercurial\dispatch.pyc", line 465, in <lambda> File "mercurial\util.pyc", line 401, in check File "mercurial\commands.pyc", line 708, in commit File "mercurial\cmdutil.pyc", line 1150, in commit File "mercurial\commands.pyc", line 706, in commitfunc File "mercurial\localrepo.pyc", line 836, in commit File "mercurial\cmdutil.pyc", line 1155, in commiteditor File "mercurial\cmdutil.pyc", line 1184, in commitforceeditor File "mercurial\ui.pyc", line 361, in edit File "mercurial\util.pyc", line 383, in system File "subprocess.pyc", line 470, in call File "subprocess.pyc", line 621, in __init__ File "subprocess.pyc", line 830, in _execute_child WindowsError: [Error 2] The system cannot find the file specified abort: The system cannot find the file specified I've tried setting the HGEDITOR environment variable, setting "visual =" and "editor =" in the Mercurial.ini file. I tried full path as well as command only. I also tried copying the notepad.exe file into both the current folder as well as the mercurial folder. Ideally I would like to use the editor at this location "C:\PortableApps\Notepad++Portable\Notepad++Portable.exe", but at this stage I would be happy with any editor!

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