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  • How to make scrolling through images as fast as Apple's Photos app

    - by clozach
    The Goal — On an iPhone, to browse through several hundred locally-stored jpgs using a UIScrollView. The Problem — Like many others before me, I've tried implementing a scroll view based on Apple's Page Control sample code and found it lacking. The biggest issue I'm currently up against is that the sample code's architecture doesn't seem to scale. With just a few images loaded from disk, everything's fine. Once the number of images gets into the dozens, though, scrolling suffers terribly: the scrollview stutters mid-scroll with each new swipe. The only code I've toyed with that comes even close to being reasonably responsive is Three20, but even there the performance doesn't hold a candle to Photos. For now, I'm just using Three20, but a faster, custom solution would definitely be preferable.

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  • Apple Magic Trackpad Gestures carried out as personalized Commands in Windows

    - by Adele
    I want to have the Apple Magic Trackpad to work on Windows, but NOT as a regular Mouse! I will need the normal Trackpad Gestures to work with a c# Application (i.e. when carring out a 2 finger swipe to the left, it will start playing a song...). I guess I´ll have to write my own driver? Is there a way to use Apples MAgic Trackpad Driver for Windows and re-write that one? OR is there any way (API, self-written driver), so that I could just hook the gestures to my Commands? Or any RAW Input examples? Does anybody know how to do that, or where to start? Thank you so much, I´m really lost.

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  • EXC_BAD_ACCESS at UITableView on IOS

    - by Suprie
    Hi all, When scrolling through table, my application crash and console said it was EXC_BAD_ACCESS. I've look everywhere, and people suggest me to use NSZombieEnabled on my executables environment variables. I've set NSZombieEnabled, NSDebugEnabled, MallocStackLogging and MallocStackLoggingNoCompact to YES on my executables. But apparently i still can't figure out which part of my program that cause EXC_BAD_ACCESS. This is what my console said [Session started at 2010-12-21 21:11:21 +0700.] GNU gdb 6.3.50-20050815 (Apple version gdb-1510) (Wed Sep 22 02:45:02 UTC 2010) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "x86_64-apple-darwin".sharedlibrary apply-load-rules all Attaching to process 9335. TwitterSearch(9335) malloc: recording malloc stacks to disk using standard recorder TwitterSearch(9335) malloc: process 9300 no longer exists, stack logs deleted from /tmp/stack-logs.9300.TwitterSearch.suirlR.index TwitterSearch(9335) malloc: stack logs being written into /tmp/stack- logs.9335.TwitterSearch.tQJAXk.index 2010-12-21 21:11:25.446 TwitterSearch[9335:207] View Did Load Program received signal: “EXC_BAD_ACCESS”. And this is when i tried to type backtrace on gdb : Program received signal: “EXC_BAD_ACCESS”. (gdb) backtrace #0 0x00f20a67 in objc_msgSend () #1 0x0565cd80 in ?? () #2 0x0033b7fa in -[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:withIndexPath:] () #3 0x0033177f in -[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:] () #4 0x00346450 in -[UITableView(_UITableViewPrivate) _updateVisibleCellsNow:] () #5 0x0033e538 in -[UITableView layoutSubviews] () #6 0x01ffc451 in -[CALayer layoutSublayers] () #7 0x01ffc17c in CALayerLayoutIfNeeded () #8 0x01ff537c in CA::Context::commit_transaction () #9 0x01ff50d0 in CA::Transaction::commit () #10 0x020257d5 in CA::Transaction::observer_callback () #11 0x00d9ffbb in __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ () #12 0x00d350e7 in __CFRunLoopDoObservers () #13 0x00cfdbd7 in __CFRunLoopRun () #14 0x00cfd240 in CFRunLoopRunSpecific () #15 0x00cfd161 in CFRunLoopRunInMode () #16 0x01a73268 in GSEventRunModal () #17 0x01a7332d in GSEventRun () #18 0x002d642e in UIApplicationMain () #19 0x00001d4e in main (argc=1, argv=0xbfffee34) at /Users/suprie/Documents/Projects/Self/cocoa/TwitterSearch/main.m:14 I really appreciate for any clue to help me debug my application. EDIT this is the Header file of table #import <UIKit/UIKit.h> @interface TwitterTableViewController : UITableViewController { NSMutableArray *twitters; } @property(nonatomic,retain) NSMutableArray *twitters; @end and the implementation file #import "TwitterTableViewController.h" @implementation TwitterTableViewController @synthesize twitters; #pragma mark - #pragma mark Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [twitters count]; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return 90.0f; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { const NSInteger TAG_IMAGE_VIEW = 1001; const NSInteger TAG_TWEET_VIEW = 1002; const NSInteger TAG_FROM_VIEW = 1003; static NSString *CellIdentifier = @"Cell"; UIImageView *imageView; UILabel *tweet; UILabel *from; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; // Image imageView = [[[[UIImageView alloc] initWithFrame:CGRectMake(5.0f, 5.0f, 60.0f, 60.0f)] autorelease] retain]; [cell.contentView addSubview:imageView]; imageView.tag = TAG_IMAGE_VIEW; // Tweet tweet = [[[UILabel alloc] initWithFrame:CGRectMake(105.0f, 5.0f, 200.0f, 50.0f)] autorelease]; [cell.contentView addSubview:tweet]; tweet.tag = TAG_TWEET_VIEW; tweet.numberOfLines = 2; tweet.font = [UIFont fontWithName:@"Helvetica" size:12]; tweet.textColor = [UIColor blackColor]; tweet.backgroundColor = [UIColor clearColor]; // From from = [[[UILabel alloc] initWithFrame:CGRectMake(105.0f, 55.0, 200.0f, 35.0f)] autorelease]; [cell.contentView addSubview:from]; from.tag = TAG_FROM_VIEW; from.numberOfLines = 1; from.font = [UIFont fontWithName:@"Helvetica" size:10]; from.textColor = [UIColor blackColor]; from.backgroundColor = [UIColor clearColor]; } // Configure the cell... NSMutableDictionary *twitter = [twitters objectAtIndex:(NSInteger) indexPath.row]; // cell.text = [twitter objectForKey:@"text"]; tweet.text = (NSString *) [twitter objectForKey:@"text"]; tweet.hidden = NO; from.text = (NSString *) [twitter objectForKey:@"from_user"]; from.hidden = NO; NSString *avatar_url = (NSString *)[twitter objectForKey:@"profile_image_url"]; NSData * imageData = [[NSData alloc] initWithContentsOfURL: [NSURL URLWithString: avatar_url]]; imageView.image = [UIImage imageWithData: imageData]; imageView.hidden = NO; return cell; } #pragma mark - #pragma mark Table view delegate - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSMutableDictionary *twitter = [twitters objectAtIndex:(NSInteger)indexPath.row]; NSLog(@"Twit ini kepilih :%@", [twitter objectForKey:@"text"]); } #pragma mark - #pragma mark Memory management - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; } - (void)viewDidUnload { } - (void)dealloc { [super dealloc]; } @end

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  • Apple Push Notification Feedback Service - how frequently does it check

    - by gem
    I have been able to successfully create push notifications and I have also received responses from the feedback service, so I am confident that my configuration is correct, but I was wondering, how long after a device has been made inactive, will it be picked up by the Apple Push Notification Service. When I first polled the feedback service, I received details on devices which were inactive several days ago. Now, while testing, when I uninstall the application and occasionally poll the feedback service, I'm not receiving any results. Any idea on how long it takes to update would be useful, as I'm no longer sure if the issue is else where in my code or if I'm just testing too soon. Thanks in advance

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  • iOS app rejected by itunes team for copyright when embedding video from youtube

    - by Thiru Subramaniam
    I have created a simple app for my client with his selection of youtube videos embedded via iframe player and html5. The app got approved in android store whereas itunes rejected it claiming below, "Apps may not use protected third party material such as trademarks, copyrights, patents or violate 3rd party terms of use. Authorization to use such material must be provided upon request" Below is the link for the app in android. https://play.google.com/store/apps/details?id=com.jayam.shortfilms While I share videos using the html code obtained from youtube share button, still apple is claiming that I should provide evidence of copyright from each video owner. Any experiences of this kind will be very helpful for me.

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  • Problems with CoreDataBooks Example from Apple

    - by eemceebee
    Hi I am currently playing with CoreData and have a problem with the CoreDataBooks Example from Apple. Basically I just wanted to extend the data model. I updated the model class aswell and no compiler error, butr a crash when I want to start the example. Unresolved error Error Domain=NSCocoaErrorDomain Code=134130 UserInfo=0x1316ce0 "Operation could not be completed. (Cocoa error 134130.)", { URL = file://localhost/.../CoreDataBooks.sqlite; ...some nonsense info ... reason = "Can't find model for source store"; } Do I need to updat the sqlite database ? Thanks

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  • "modal" in apple documentation

    - by Crystal
    Apple uses "modal" often in their documentation. Like dismissModalViewController in their titles of methods, or documentation like: "The UIViewController class provides the fundamental view-management model for iPhone applications. The basic view controller class supports the presentation of an associated view in addition to basic support for managing modal views and rotating views in response to device orientation changes. Subclasses such as UINavigationController and UITabBarController provide additional behavior for managing complex hierarchies of view controllers and views." I'm not sure as to what context I should think of when I see modal in the names and documentation. Any thoughts? Thanks.

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  • Application icons for Flex mobile app targeting Android and iOS

    - by Alexander Farber
    The Adobe doc Developing AIR applications for mobile devices lists quite a few icons to be declared in an application descriptor file. But when I try Export Release Build with the following myApp-app.xml: <icon> <image16x16>assets/icons/16x16.png</image16x16> <image29x29>assets/icons/29x29.png</image29x29> <image32x32>assets/icons/32x32.png</image32x32> <image36x36>assets/icons/36x36.png</image36x36> <image48x48>assets/icons/48x48.png</image48x48> <image57x57>assets/icons/57x57.png</image57x57> <image72x72>assets/icons/72x72.png</image72x72> <image114x114>assets/icons/114x114.png</image114x114> <image128x128>assets/icons/128x128.png</image128x128> <image512x512>assets/icons/512x512.png</image512x512> <!-- <image50x50>assets/icons/50x50.png</image50x50> <image58x58>assets/icons/58x58.png</image58x58> <image100x100>assets/icons/100x100.png</image100x100> <image144x144>assets/icons/144x144.png</image144x144> <image1024x1024>assets/icons/1024x1024.png</image1024x1024> --> </icon> I get the error message (regardless if deploying for Android or iOS) unless I comment the 5 lines as above: error 103: application.icon.image50x50 is an unexpected element/attribute error 103: application.icon.image58x58 is an unexpected element/attribute error 103: application.icon.image100x100 is an unexpected element/attribute error 103: application.icon.image1024x1024 is an unexpected element/attribute error 103: application.icon.image144x144 is an unexpected element/attribute My question is what to do here? Moving those 5 icons underneath <android>....</android> or <iphone>....</iphone> doesn't help either. Using Flash Builder 4.7 beta under Windows 7 / 64 bit.

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  • Singleton Issues in iOS http client

    - by Andrew Lauer Barinov
    I implemented an HTTP client is iOS that is meant to be a singleton. It is a subclass of AFNetworking's excellent AFHTTPClient My access method is pretty standard: + (LBHTTPClient*) sharedHTTPClient { static dispatch_once_t once = 0; static LBHTTPClient *sharedHTTPClient = nil; dispatch_once(&once, ^{ sharedHTTPClient = [[LBHTTPClient alloc] initHTTPClient]; }); return sharedHTTPClient; } // my init method - (id) initHTTPClient { self = [super initWithBaseURL:[NSURL URLWithString:kBaseURL]]; if (self) { // Sub class specific initializations } return self; } Super's init method is very long, and can be found here However the problem I experience is when the dispatch_once queue is run, the app locks and become unresponsive. When I step through code, I notice that it locks on dispatch_once and then remains frozen. Is this something to do with the main thread locking down? How come it stays locked like that? Also, none of the HTTP client methods fire. Stepping through the code some more, I find this line in dispatch/once.h is where the app locks down: DISPATCH_INLINE DISPATCH_ALWAYS_INLINE DISPATCH_NONNULL_ALL DISPATCH_NOTHROW void _dispatch_once(dispatch_once_t *predicate, dispatch_block_t block) { if (DISPATCH_EXPECT(*predicate, ~0l) != ~0l) { dispatch_once(predicate, block); // App locks here } }

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  • Reading Certificates on iOS Problem

    - by David Schiefer
    I am trying to read certificates from various URLs in iOS. My code however is not working well - the array that should return the information I need always returns null. What am I missing? - (void)findCertificate:(NSString *)url { NSInputStream*input = [[NSInputStream inputStreamWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:@"https://store.writeitstudios.com"]]] retain]; [input setDelegate:self]; [input scheduleInRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode]; [input open]; NSLog(@"Status: %i",[input streamStatus]); } - (void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode { NSLog(@"handle Event: %i",eventCode); if (eventCode == NSStreamStatusOpen) { NSArray *certificates = (NSArray*)CFReadStreamCopyProperty((CFReadStreamRef)aStream, kCFStreamPropertySSLPeerCertificates); NSLog(@"Certs: %@",CFReadStreamCopyProperty((CFReadStreamRef)aStream, kCFStreamPropertySSLPeerCertificates)); if ([certificates count] > 0) { SecCertificateRef certificate = (SecCertificateRef)[certificates objectAtIndex:0]; NSString *description = (NSString*)SecCertificateCopySubjectSummary(certificate); NSData *data = (NSData *)SecCertificateCopyData(certificate); NSLog(@"Description: %@",description); } } } And yes, I am aware that I am leaking memory. This is just a snippet.

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  • Problem with writing mobilesubstrate plugins for iOS

    - by overboming
    I am trying to hooking message sending for iOS 3.2, I implement my own hook on a working ExampleHook program I find on the web. But my hook apparently caused segmentation fault everytime it hooks and I don't know why. I want to hook to [NSURL initWithString:(NSString *)URLString relativeToURL:(NSURL *)baseURL; and here is my related implementation static id __$GFWInterceptor_NSURL_initWithString2(NSURL<GFWInterceptor> *_NSURL, NSString *URLString, NSURL* baseURL){ NSLog(@"We have intercepted this url: %@",URLString); [_NSURL __HelloNSURL_initWithString:URLString relativeToURL:baseURL]; establish hook Class _$NSURL = objc_getClass("NSURL"); MSHookMessage(_$NSURL, @selector(initWithString:relativeToURL:), (IMP) &__$GFWInterceptor_NSURL_initWithString2, "__HelloNSURL_"); original method declaration - (void)__HelloNSURL_initWithString:(NSString *)URLString relativeToURL:(NSURL *)baseURL; and here is my gdb backtrace Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: KERN_INVALID_ADDRESS at address: 0x74696e71 0x335625f8 in objc_msgSend () (gdb) bt 0 0x335625f8 in objc_msgSend () 1 0x32c05b1a in CFStringGetLength () 2 0x32c108a8 in _CFStringIsLegalURLString () 3 0x32b1c32a in -[NSURL initWithString:relativeToURL:] () 4 0x000877c0 in __$GFWInterceptor_NSURL_initWithString2 () 5 0x32b1c220 in +[NSURL URLWithString:relativeToURL:] () 6 0x32b1c1f4 in +[NSURL URLWithString:] () 7 0x3061c614 in createUniqueWebDataURL () 8 0x3061c212 in +[WebFrame(WebInternal) _createMainFrameWithSimpleHTMLDocumentWithPage:frameView:withStyle:editable:] () and apparently it hooks, but there is some memory issue there and I can't find anything to blame now

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  • Creating a dynamic two-column iOS spinning wheel with HTML/Javascript

    - by JSW189
    I am trying to create a dynamic two-column spinning wheel for iOS Safari using this HTML/Javascript wheel. However, I am having trouble getting the value of the first column to change the results of the second column. I have tried using an if statement to get the value of the first variable (var beverage) and add the value of the second column correspondingly. Does anybody know what I am doing wrong/if there is a better approach? function openBirthDate() { var beverage = { 1:'Coffee', 2:'Soda' }; //THIS IS WHERE I'M HAVING TROUBLE var results = SpinningWheel.getSelectedValues(); if (results.values === 1) { var company = { 1:'Starbucks', 2:'Dunkin Donuts' }; } else { var company = { 1:'Coke', 2:'Pepsi' }; } var size = { 1:'Tall', 2:'Grande', 3:'Venti' }; SpinningWheel.addSlot(type, '', 1); SpinningWheel.addSlot(company, '', 1); SpinningWheel.addSlot(size, '', 1); SpinningWheel.setCancelAction(cancel); SpinningWheel.setDoneAction(done); SpinningWheel.open(); } function done() { var results = SpinningWheel.getSelectedValues(); document.getElementById('result').innerHTML = 'values: ' + results.values.join(' ') + '<br />keys: ' + results.keys.join(', '); } function cancel() { document.getElementById('result').innerHTML = 'cancelled!'; } window.addEventListener('load', function(){ setTimeout(function(){ window.scrollTo(0,0); }, 100); }, true);

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  • UIButton addTarget method can not use in IOS 4.2

    - by Risma
    hi i have a UIButton made programmatically and i want to add the target and the action for that button. i have use method addTarget: action: forControlEvents: in IOS 4.1 this method is detected, but in 4.2 it didn't, here is my code float version = [[[UIDevice currentDevice] systemVersion] floatValue]; if(version <= 4.1){ moreButton = [[UIButton buttonWithType:UIButtonTypeCustom] initWithFrame:CGRectMake(6.3+5*widthSegment, 0.0, widthSegment, heightSegment)]; [moreButton addTarget:self action:@selector(getPopOverMore:) forControlEvents:UIControlEventTouchUpInside]; } else{ //version 4.2 NSLog(@"versi 4.2"); moreButton = [UIButton buttonWithType:UIButtonTypeCustom]; moreButton.frame = CGRectMake(6.3+7*widthSegment, 0.0, widthSegment, heightSegment); [moreButton addTarget:self action:@selector(getPopOverMore:) forControlEvents:UIControlEventTouchUpInside]; } and this is the action method : - (IBAction)getPopOverMore:(id)sender{ if(moreFileController == nil) { moreFileController = [[MoreFilePopController alloc] initWithStyle:UITableViewStylePlain]; moreFileController.delegate = self; moreFilePopOverController = [[UIPopoverController alloc] initWithContentViewController:moreFileController]; } CGRect frameMore = CGRectMake(6.3+5*widthSegment, 0.0, widthSegment, heightSegment); [moreFilePopOverController presentPopoverFromRect:frameMore inView:navBar permittedArrowDirections:UIPopoverArrowDirectionUp animated:YES]; } any body know, what's wrong here??

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  • iPhone SDK File Handler with iOS 4 Background Processes

    - by David Higgins
    The "application:applicationDidFinishLaunchingWithOptions:" message does not get called when an application is sitting in the background in iOS 4, and I'm trying to figure out how to be notified when the application is brought back into the foreground by another application. My application registers itself as a handler for certain file types, and Safari and other supported applications allow passing the files over to my app. This works great if the app is closed before I try to use it, but fails otherwise. In my application:applicationDidFinishLaunchingWithOptions: I have: NSURL *url = (NSURL *)[launchOptions valueForKey:UIApplicationLaunchOptionsURLKey]; if([url isFileURL]) { } [self.window makeKeyAndVisible]; return YES; As stated already, this works great so far for starting the app when it's not sitting in the background - but when I switch back over to Safari or Mail and try to open a new file that is supported, my application wakes up from the background and becomes active again but I can't see any "withOptions" overrides for application:applicationWillEnterForeground: or any way to identify what was passed in when it enters the foreground. What would be the appropriate way to receive these "open file notifications" when the application is in the background?

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  • MonoTouch 3.0.6 supports iPhone OS 4 what about legal issues

    - by geekmangnu
    Now MonoTouch supports iPhone OS 4 with current 3.0.6 version but Apple banned all programming languages beside C/C++/Objective-C. So it is confusing why Novell supports iPhone OS 4 if it is banned? Is there any exception for MonoTouch we don't know yet? I am aware of previous stackoverflow question Is MonoTouch now banned on the iPhone? But MonoTouch iPhone OS 4 support is new. I asked to MonoTouch support about this issue but they haven't answered yet (more than a day). I am about to start iPhone development and MonoTouch seems promising however I wonder future of the MonoTouch. An answer from Novell or Apple will be appreciated. If you know something please share. Thanks

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  • Why doesn’t ABPersonViewController show any properties besides the name?

    - by abrahamvegh
    For some reason, ABPersonViewController is unwilling to display any properties aside from the name, no matter what properties are set for it to display. I’m unable to use the AddressBookUI controllers to let a user select a contact to display, since my UI has custom requirements, otherwise I’d go that route (as Apple does in their sample project.) Here’s the code that doesn’t work — am I missing something? - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // ABContact is of my own creation ABContact *contact = [self contactAtIndexPath: indexPath]; ABPersonViewController *viewController = [[ABPersonViewController alloc] init]; // This returns a valid ABRecordRef, as indicated by the fact that the // controller does display the name of this contact when it is loaded viewController.displayedPerson = contact.record; // Copied directly from Apple’s QuickContacts sample project NSArray *displayedItems = [NSArray arrayWithObjects:[NSNumber numberWithInt:kABPersonPhoneProperty], [NSNumber numberWithInt:kABPersonEmailProperty], [NSNumber numberWithInt:kABPersonBirthdayProperty], nil]; viewController.displayedProperties = displayedItems; [self.navigationController pushViewController: viewController animated: YES]; [viewController release]; }

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  • Why do Programmers Love/Hate Objective-C?

    - by Genericrich
    So I have noticed that there is a lot of animosity towards Objective-C among programmers. What's your take? Is it a vendor lock-in thing against Apple? General antipathy towards Apple? The syntax? What's your view on this? With the advent of the iPhone SDK, Obj-C has gotten a lot more attention lately, and I am curious what people on SO's opinions are. I personally fought the syntax at first but have gotten more and more used to it now. I really like the named arguments. I have some pet peeves with how things are done in Obj-C vs other languages, but I will refrain from comment on them here.

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  • Problems Executing iPhone "GenericKeychain" Example

    - by AO
    I can't get apple's "GenericKeychain" example to run. I have replaced all 5 occurrences, as mentioned in the readme file, of "YOUR_APP_ID_HERE.com.yourcompany" with my own string: se.[company name].[project name].demo. The compilation goes fine but when trying to run it on the phone, an error saying "The executable was signed with invalid entitlements" appears. And yes, I have an ad hoc provisioning profile installed. I've tried to add "Entitlements.plist" with "get-task-allow" checked but with the same result. Has anyone been able to run the example? If that is the case, provide me with instructions on how you got it to run, please. URL: http://developer.apple.com/iphone/library/samplecode/GenericKeychain/index.html

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  • UIImagePickerController Memory Leak

    - by Watson
    I am seeing a huge memory leak when using UIImagePickerController in my iPhone app. I am using standard code from the apple documents to implement the control: UIImagePickerController* imagePickerController = [[UIImagePickerController alloc] init]; imagePickerController.delegate = self; if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]) { switch (buttonIndex) { case 0: imagePickerController.sourceType = UIImagePickerControllerSourceTypeCamera; [self presentModalViewController:imagePickerController animated:YES]; break; case 1: imagePickerController.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; [self presentModalViewController:imagePickerController animated:YES]; break; default: break; } } And for the cancel: -(void) imagePickerControllerDidCancel:(UIImagePickerController *)picker { [[picker parentViewController] dismissModalViewControllerAnimated: YES]; [picker release]; } The didFinishPickingMediaWithInfo callback is just as stanard, although I do not even have to pick anything to cause the leak. Here is what I see in instruments when all I do is open the UIImagePickerController, pick photo library, and press cancel, repeatedly. As you can see the memory keeps growing, and eventually this causes my iPhone app to slow down tremendously. As you can see I opened the image picker 24 times, and each time it malloc'd 128kb which was never released. Basically 3mb out of my total 6mb is never released. This memory stays leaked no matter what I do. Even after navigating away from the current controller, is remains the same. I have also implemented the picker control as a singleton with the same results. Here is what I see when I drill down into those two lines: Any help here would be greatly appreciated! Again, I do not even have to choose an image. All I do is present the controller, and press cancel. Update 1 I downloaded and ran apple's example of using the UIIMagePickerController and I see the same leak happening there when running instruments (both in simulator and on the phone). http://developer.apple.com/library/ios/#samplecode/PhotoPicker/Introduction/Intro.html%23//apple_ref/doc/uid/DTS40010196 All you have to do is hit the photo library button and hit cancel over and over, you'll see the memory keep growing. Any ideas? Update 2 I only see this problem when viewing the photo library. I can choose take photo, and open and close that one over and over, without a leak.

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  • iCloud + Storage of media in iPhone Documents folder

    - by Michael Morrison
    I, like many developers, got an email from Apple recently that stated we should move our data from the documents directory into another folder to permit more streamlined backup to iCloud. In recent testing it appears that [your app] stores a fair amount of data in its Documents folder. Since iCloud backups are performed daily over Wi-Fi for each user's iOS device, it's important to ensure the best possible user experience by minimizing the amount of data being stored by your app. Marco Arment, of instapaper fame, has a good take on the issue, which is that the recommended location for storing downloadable files is in /Library/Caches. However, the problem is that both /tmp and /Caches can be 'cleaned' anytime the OS decides that the device is running low on storage. If your app is cleaned then the data downloaded by your app and stored by your user is gone. Naturally, the user will blame you and not Apple. What to do?

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  • Speech Recognition Server Does Not Stay Open

    - by Waffle
    I am trying to create a simple program that loops for user speech input using com.apple.speech.recognitionserver. My code thus far is as follows: set user_response to "start" repeat while user_response is not equal to "Exit" tell application id "com.apple.speech.recognitionserver" set user_response to listen for {"Time", "Weather", "Exit"} with prompt "Good Morning" end tell if user_response = "Time" then set curr_time to time string of (the current date) set curr_day to weekday of (the current date) say "It is" say curr_time say "on" say curr_day say "day" else if user_response = "Weather" then say "It is hot outside. What do you expect?" end if end repeat say "Have a good day" If the above is run on my system it says good morning and it then pops up with the speech input system and waits for either Time, Weather, or Exit. They all do what they say they are going to do, but instead of looping if I say Time and Weather and asking again until I say exit the speechserver times out and never pops up again. Is there a way of either keeping that application open until the program ends or is applescript not capable of looping for user speech input?

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