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  • How to change disclosure style when user enters in edit mode of a UITableView?

    - by R31n4ld0
    Hello, guys. I have a UITableView that in 'normal' mode, show a UITableViewCellAccessoryDisclosureIndicator meaning if the user taps the row, another list is showed, like HIG says: "Disclosure indicator. When this element is present, users know they can tap anywhere in the row to see the next level in the hierarchy or the choices associated with the list item. Use a disclosure indicator in a row when selecting the row results in the display of another list. Don’t use a disclosure indicator to reveal detailed information about the list item; instead, use a detail disclosure button for this purpose." When the user tap the edit button in the top bar of the UITableView, I think I have to change the disclosure because if the user tap it, a view for changing the information of the current row is showed (see the bold line above), again, like HIG says: "Detail disclosure button. Users tap this element to see detailed information about the list item. (Note that you can use this element in views other than table views, to reveal additional details about something; see “Detail Disclosure Buttons” for more information.) In a table view, use a detail disclosure button in a row to display details about the list item. Note that the detail disclosure button, unlike the disclosure indicator, can perform an action that is separate from the selection of the row. For example, in Phone Favorites, tapping the row initiates a call to the contact; tapping the detail disclosure button in the row reveals more information about the contact." Have I miss understood the HIG, or I really do have to change the disclosure style in edit mode of UITableView? If yes, how I can intercept the edit mode when the user taps the Edit button? Thanks in advance.

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  • speakers dont work in macbook pro

    - by Ali_IT
    I have a macbook pro but my Built-in stereo speakers don't work and it comes a red light from Headphone out/optical digital audio out port. my Built-in stereo speakers aren't dead because at first that OS runs it comes a sound from them but as soon as the macbook pro is ready when i play music they don't work and In the SOUND in system preferences the name of device for sound output is Digital Out. Is the problem from hardware or software. Is there any solution?

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  • What would make a noise in a PC on graphics operations on a passively-cooled system?

    - by T.J. Crowder
    I have this system based on the Intel D510MO motherboard, which is basically an Atom D510 (dual-core HT Atom w/built-in GPU), an Intel NM10 chipset, and a Realtek Gigabit LAN controller. It's entirely passively cooled. I noticed almost immediately that there was a kind of very, very soft noise that corresponded with graphics operations, sort of the noise you'd get if you had a sheet of flat paper and slid something really light across it — but more electronic than that. I wrote it off as observation error and/or disk activity triggered by the graphics operation (although the latter seemed like a lot of unnecessary disk activity). It isn't. I got curious enough that I finally did a few controlled experiments, and here's what I've determined: It isn't the HDD. For one thing, the sounds the HDD makes (when seeking, when reading or writing, when just sitting there spinning) is different. For another, I used sudo hdparm -y /dev/sda (I'm using Ubuntu 10.04 LTS) to temporarily put the disk on standby while making sure that non-disk graphics op was happening in a loop. The disk spun down, but the other sound continued, corresponding perfectly with the timing of the graphics op. (Then the disk spun up again, but it takes long enough that I could rule out the HDD.) It isn't the monitor; I ensured the two were well physically-separated and the sound was definitely coming from the main box. It isn't something else in the room; the sound is coming from the box. It isn't cross-talk to an audio circuit coming out the speakers. (It doesn't have any speakers.) It isn't my mouse (e.g., when I'm trying to make graphics ops happen); the sound happens if I set up a recurring operation and don't use the mouse at all, or if I lift the mouse off the table slightly (but enough that the laser still registers movement). It isn't the voices in my head; they never whisper like that. Other observations: It doesn't seem to matter what the graphics operation is; anything that changes what's on the screen seems to do it. I get the sound when moving the mouse over the Chromium tab bar (which makes the tab backgrounds change); I get it when a web page has a counter on it that changes the text on the page: I get it when dragging window contents around. The sound is very, very slightly louder if the graphics op is larger, like scrolling a text area when writing a question on superuser.com, than for smaller operations like the tick counter on the web page. But it's very slight. It's fairly loud (and of good duration) when the op involves color changes to substantial surface areas. For instance, when asking a question here on superuser and you move the cursor between the question box and the tag box, and the help to the right fades out, changes, and fades back in. (Yet another example related to the web browser, so let me say: I hear it when operations completely unrelated to the web browser as well.) It doesn't sound like arcing or anything like that (I'd've shut off the machine Right Quick Like if it did). Moving windows does it. Scrolling windows (by and large) doesn't. I have the feeling I've heard this sort of thing before, when all system fans were on low and such, with other systems — but (again) written it off as observational error. For all the world it's like I'm hearing the CPU working (as opposed to the GPU; note the window scroll thing above) or data being transferred somewhere, but that just seems...unlikely. So what am I hearing? This may seem like a very localized question, but perhaps other silent PC enthusiasts may be interested as well...

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  • Why are the analoge stereo input and output of my M-Audio 24/96 soundcard not available to me in Ubu

    - by user37968
    I have installed Lucid on an old Mac PowerPC G4 desktop with a M-Audio Audiophile 24/96 soundcard. The only inputs and outputs I can select in the audio preferences are digital ones for the digital input and output. "lspci -v" shows the card as so: 0001:10:13.0 Multimedia audio controller: VIA Technologies Inc. ICE1712 [Envy24] PCI Multi-Channel I/O Controller (rev 02) Subsystem: VIA Technologies Inc. Device d634 Flags: bus master, medium devsel, latency 16, IRQ 53 I/O ports at 0440 [size=32] I/O ports at 04b0 [size=16] I/O ports at 04a0 [size=16] I/O ports at 0400 [size=64] Capabilities: <access denied> Kernel driver in use: ICE1712 Kernel modules: snd-ice1712 "cat /proc/asound/cards" as so: 0 [Tumbler ]: PMac Tumbler - PowerMac Tumbler PowerMac Tumbler (Dev 21) Sub-frame 0 1 [M2496 ]: ICE1712 - M Audio Audiophile 24/96 M Audio Audiophile 24/96 at 0x440, irq 53 "aplay -L" shows these as listed: pulse Playback/recording through the PulseAudio sound server front:CARD=Tumbler,DEV=0 PowerMac Tumbler, PowerMac Tumbler Front speakers front:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi Front speakers surround40:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 4.0 Surround output to Front and Rear speakers surround41:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 4.1 Surround output to Front, Rear and Subwoofer speakers surround50:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 5.0 Surround output to Front, Center and Rear speakers surround51:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 5.1 Surround output to Front, Center, Rear and Subwoofer speakers iec958:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi IEC958 (S/PDIF) Digital Audio Output I believe it is a problem with detecting the analogue input/output. Sometimes I can get sound from the device but it is a sheet of white noise and tinkering makes it go away again I don't know if that is a separate problem or if it is linked to not being able to see the analogue input/outputs in the sound preferences. Any help would be greatly appreciated As for the white noise I have installed the Envy24 control panel and spend lots of time playing with the settings but when I can get the white noise I can never get it to an quality where I can actually hear what is being played. The internal speaker plays audio fine and plugging in a NI Audio 4DJ via usb also plays sound, although with some static but I believe that is due to an underpowered usb2 pci expansion card not being able to get enough electricity to the device. Alternatively I have seen other people with problems with this device so it may be a bug in the driver but that is another matter. I would like to get the M-Audio card working so I can begin to enjoy my music once again. As a note, I do not currently have any audio equipment capable of sending or receiving audio via the digital inputs and output so I can not check if they are working. The sound preferences show a wide range of digital in and out options with various surround sound options but no analogue ins and outs.

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  • Why are the analoge stereo input and output of my M-Audio 24/96 soundcard not available to me in Ubuntu Lucid

    - by MIDoubleKO
    I have installed Lucid on an old Mac PowerPC G4 desktop with a M-Audio Audiophile 24/96 soundcard. The only inputs and outputs I can select in the audio preferences are digital ones for the digital input and output. "lspci -v" shows the card as so: 0001:10:13.0 Multimedia audio controller: VIA Technologies Inc. ICE1712 [Envy24] PCI Multi-Channel I/O Controller (rev 02) Subsystem: VIA Technologies Inc. Device d634 Flags: bus master, medium devsel, latency 16, IRQ 53 I/O ports at 0440 [size=32] I/O ports at 04b0 [size=16] I/O ports at 04a0 [size=16] I/O ports at 0400 [size=64] Capabilities: <access denied> Kernel driver in use: ICE1712 Kernel modules: snd-ice1712 "cat /proc/asound/cards" as so: 0 [Tumbler ]: PMac Tumbler - PowerMac Tumbler PowerMac Tumbler (Dev 21) Sub-frame 0 1 [M2496 ]: ICE1712 - M Audio Audiophile 24/96 M Audio Audiophile 24/96 at 0x440, irq 53 "aplay -L" shows these as listed: pulse Playback/recording through the PulseAudio sound server front:CARD=Tumbler,DEV=0 PowerMac Tumbler, PowerMac Tumbler Front speakers front:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi Front speakers surround40:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 4.0 Surround output to Front and Rear speakers surround41:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 4.1 Surround output to Front, Rear and Subwoofer speakers surround50:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 5.0 Surround output to Front, Center and Rear speakers surround51:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 5.1 Surround output to Front, Center, Rear and Subwoofer speakers iec958:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi IEC958 (S/PDIF) Digital Audio Output I believe it is a problem with detecting the analogue input/output. Sometimes I can get sound from the device but it is a sheet of white noise and tinkering makes it go away again I don't know if that is a separate problem or if it is linked to not being able to see the analogue input/outputs in the sound preferences. Any help would be greatly appreciated As for the white noise I have installed the Envy24 control panel and spend lots of time playing with the settings but when I can get the white noise I can never get it to an quality where I can actually hear what is being played. The internal speaker plays audio fine and plugging in a NI Audio 4DJ via usb also plays sound, although with some static but I believe that is due to an underpowered usb2 pci expansion card not being able to get enough electricity to the device. Alternatively I have seen other people with problems with this device so it may be a bug in the driver but that is another matter. I would like to get the M-Audio card working so I can begin to enjoy my music once again. As a note, I do not currently have any audio equipment capable of sending or receiving audio via the digital inputs and output so I can not check if they are working. The sound preferences show a wide range of digital in and out options with various surround sound options but no analogue ins and outs.

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  • Limit PulseAudio volume to prevent overdrive

    - by el.pescado
    Is it possible to limit maximum volume in PulseAudio? Currently, PulseAudio sets PCM channel too loud which results in distorted sound. I use aumix to turn volume down, but whenever any other sound is played (IM notification etc), PA plays with knobs, turning master volume down and PCM up. aumix ++++++++++++++++++++O+++++<Vol ++++++++++++++++++++O+++++ Pcm ++++++++++++O+++++++++++++ becomes: aumix ++++++++++++++++O+++++++++<Vol ++++++++++++++++++++++++O+ Pcm ++++++++++++O+++++++++++++ I use OpenSUSE 11.2, pulseaudio 0.9.21, ALSA 1.0.21 and ALC889A sound codec.

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  • Can I use only a HDMI monitor?

    - by Felix
    I recently found out there are such things as PC monitors with TV capabilities (or TVs that can be PC monitors), and the idea kind of tickles my fancy. I'm thinking of getting one of these gadgets, and if I do, I will connect it to my PC via HDMI (my graphics card has builtin HDMI), so that I also get sound to the TV. The reason for this is because I have a 2.1 sound system which I want to use both on the PC and the TV. Basically, I want the configuration to look like this: Cable --------> TV --> 2.1 Sound System PC --HDMI--> TV --> 2.1 Sound System My question is: can I use a setup like this? Can I not have a classic VGA monitor? Will I be able to see non-graphical interfaces (such as the BIOS, GRUB, a Linux terminal, ...) through HDMI on the TV? I use Windows 7 and Ubuntu.

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  • Auto-connect Bluetooth headphones in Windows 7 64bit

    - by CptSkippy
    I have a pair of bluetooth headphones that I've successfully paired with my Windows 7 64bit machine and audio plays through them without a hitch. On the Device Stage under the properties of the headphones in troubleshooting it shows "last connected" as "currently connected" even if I power cycle the headphones or after a reboot of my computer. So the Windows bluetooth stack has no trouble finding them. The problem I have is that whenever the headphones reconnect to my pc they show up as disconnected in the Sound Settings and no sound is routed to them until I manually connect them. I have to go into Sound Settings, then from the Playback tab right click on the headphones and choose the Connect option. Is there a way to make the Sound Settings connect automatically whenever the headphones are available to Windows?

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  • my computer makes vibrating sounds

    - by Nrew
    I don't know why but every morning when I turn on the computer, it makes a vibrating sound. Like its case is attached to a vibrator. But when I turn it off and turn on again using the power button(still at os choices) the sound is gone. Why is my computer creating the sound?

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  • PS3 through line in?

    - by h20
    Hey all. I'm looking for a way to chat through LAN (via PC) while playing PS3. Would it be possible to run my PS3's sound through my desktop's "line in" and somehow (if possible) mixing it with my normal PC sound to produce one output that I could, say, use with headphones? I'll add that I'm currently running to line in (not mic) from the line out on my monitor (Flatron W2453V), where my PS3 is hooked up via HDMI. I tried running femalex2 to male 3.5mm splitter, but it dims my PC sound when PS3 sound is available. Chat would be impossible. Currently running Linux Mint if that's of any concern, but am willing to switch to any flavour of Linux to get this working

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  • The speaker problem in ubuntu ultimate 2.2 edt.

    - by ritesh
    I have desktop with external speaker & redhat & windows xp os . In ubuntu 2.2 th login sound is heard through speaker but media player sound does not heard through speaker. i have done sudo alsamixer also, but it does not solve my problem & i also check pcm ,front sound . but speaker well running in other os . pl.solve my problem.

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  • Sennheiser PC360 Microphone Suddenly Stopped Working

    - by Michaelwm
    Just recently, my Sennheiser PC360's microphone stopped working. Yesterday Night, it was working 100% fine. Muting correctly, un-muting, volume boosting, etc. I woke up this morning, and got into a skype call (After not changing a single setting on my computer), and it wasn't working. I tried mumble, and it didn't work there either. After that, I checked my sound devices and found out it was plugged in, but not responding to my voice. I unplugged the headset, and it correctly showed that it was unplugged. So, a quick run-down: Sennheiser PC360 Headset suddenly stops working after a few hours of sleep. Software is up to date I can hear the mute sound when I raise and lower the microphone arm Windows Sound Device Manager shows that it is plugged in Unplugging the headset correctly shows it is unplugged Windows Sound Device Manager shows that the microphone isn't receiving any input

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  • Android MediaPlayer Won't Play Different Sounds

    - by cYn
    I'm making a simple app that plays a different sound according to its orientation. So if it's placed face down, a sound is played. If placed on its left side, a different sound is played. I'm having a hard time manipulating MediaPlayer correctly. My app runs fine. But it will only play one sound. For example. When I first boot up my app and place my device facing up, a sound will play. If I change its orientation, the sound will pause. But it will not start a different sound in a different orientation. BUT, if I place the device back facing up, it resumes the sound that it paused. I know I'm doing something wrong here, but I can't seem to figure it out the correct structure in using MediaPlayer and the program constantly calling it through onSensorChanged. public class MainActivity extends Activity implements SensorEventListener{ MediaPlayer mpAudioAttention; MediaPlayer mpAudioAssembly; MediaPlayer mpAudioRecall; MediaPlayer mpAudioRetreat; MediaPlayer mpAudioReveille; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); sm = (SensorManager) getSystemService(SENSOR_SERVICE); setContentView(R.layout.main); mpAudioAttention = MediaPlayer.create(this, R.raw.attention); mpAudioAssembly = MediaPlayer.create(this, R.raw.assembly); mpAudioRecall = MediaPlayer.create(this, R.raw.recall); mpAudioRetreat = MediaPlayer.create(this, R.raw.retreat); mpAudioReveille = MediaPlayer.create(this, R.raw.reveille); } public void onSensorChanged(SensorEvent event) { synchronized (this) { Log.d(tag, "onSensorChanged: " + event + ", z: " + event.values[0] + ", x: " + event.values[1] + ", y: " + event.values[2]); zViewO.setText("Orientation Z: " + event.values[0]); xViewO.setText("Orientation X: " + event.values[1]); yViewO.setText("Orientation Y: " + event.values[2]); } //face down if (event.values[2] > -11 && event.values[2] < -9){ mpAudioRetreat.start(); } else mpAudioRetreat.pause(); //face up if (event.values[2] < 11 && event.values[2] > 9){ mpAudioReveille.start(); } else mpAudioReveille.pause(); //standing if (event.values[0] > -10 && event.values[0] < -8){ mpAudioAttention.start(); } else mpAudioAttention.pause(); //left sideways if (event.values[1] < 11 && event.values[1] > 9){ mpAudioAssembly.start(); } else mpAudioAssembly.pause(); //right sideways if (event.values[1] > -11 && event.values[1] < -9){ mpAudioRecall.start(); } else mpAudioRecall.pause(); }

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  • Contacts and chat history of skype was lost.

    - by oommu
    First, my skype didn't have sound effects so I uninstalled it then I reinstall the skype. The sound effect still not working so I downloaded the new version of skype ( beta one), I installed it then the sound effect still not working so I download the old version of skype then install it. The sound effect works but I lost all of my contacts and lost all of chat history. The chat history is really important for me. May you please help me to restore my chat history? Thank you.

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  • Facilitating XNA game deployments for non programmers

    - by Sal
    I'm currently working on an RPG, using the RPG starter kit from XNA as a base. (http://xbox.create.msdn.com/en-US/education/catalog/sample/roleplaying_game) I'm working with a small team (two designers and one music/sound artist), but I'm the only programmer. Currently, we're working with the following (unsustainable) system: the team creates new pics/sounds to add to the game, or they modify existing sounds/pics, then they commit their work to a repository, where we keep a current build of everything. (Code, images, sound, etc.) Every day or so, I create a new installer, reflecting the new images, code changes, and sound, and everyone installs it. My issue is this: I want to create a system where the rest of the team can replace the combat sounds, for instance, and they can immediately see the changes, without having to wait for me to build. The way XNA's setup, if I publish, it encodes all of the image and sound files, so the team can't "hot swap." I can set up Microsoft VS on everyone's machine and show them how to quickly publish, but I wanted to know if there was a simpler way of doing this. Has anyone come up against this when working with teams using XNA?

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  • Logitech USB headset not working on 12.04

    - by thepeoplescoder
    I've looked around for answers to this question, But none of them seem to work for my particular problem. Obviously my USB headset isn't working, But I might as well share the scenario. I am running Ubuntu 12.04 and I have a Logitech USB headset. The relevant output from dmesg is as follows: [160708.528047] usb 2-1.2: USB disconnect, device number 9 [160768.890123] usb 2-1.2: new full-speed USB device number 10 using ehci_hcd [160768.997578] input: Logitech Logitech USB Headset as /devices/pci0000:00/0000:00:1d.0/usb2/2-1/2-1.2/2-1.2:1.3/input/input15 [160768.997795] generic-usb 0003:046D:0A0C.0005: input,hidraw0: USB HID v1.00 Device [Logitech Logitech USB Headset] on usb-0000:00:1d.0-1.2/input3 When I go to System Settings - Sound, My headset shows up in both the Output and Input tabs, It is called "Clear Chat Comfort USB Headset" in those tabs, But I doubt that's a serious issue. When I click my headset in either tab to use it, The changes are not remembered when I reopen the sound settings, the built-in audio is still used. Also when I select the headset in the Output tab, and click the Test Sound button to test everything, The sound still comes from my laptop's onboard audio, instead of from my USB headset. Does anyone know how to correct this? I am stumped.

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  • Is there an alternative to the term "calling object"?

    - by ybakos
    Let's suppose you've got a class defined (in pseudocode): class Puppy { // ... string sound = "Rawr!"; void bark() { print(sound); } } And say, given a Puppy instance, you call it's bark() method: Puppy p; p.bark(); Notice how bark() uses the member variable sound. In many contexts, I've seen folks describe sound as the member variable of the "calling object." My question is, what's a better term to use than "calling object?" To me, the object is not doing any calling. We know that member functions are in a way just functions with an implicit this or self parameter. I've come up with "receiving object," or "message recipient," which makes sense if you're down with the "messaging" paradigm. Do any of you happy hackers have a term that you like to use? I feel it should mean "the object upon which a method is called" and TOUWAMIC just doesn't cut it.

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  • Hard drive clicking noise on Acer AO722

    - by Blank
    I'm running Ubuntu 11.10 on an Acer Aspire One 722. Whenever I'm on battery power I get a clicking sound from my hard drive every 5 seconds or so (this does not happen when the laptop is plugged in). I'm dual booting with Windows 7 and I don't get the clicking sound in Windows. The clicking sound stops when I run the command:sudo hdparm -B 254 /dev/sda Also, according to:sudo smartctl -H /dev/sda my hard drive is healthy. Is this clicking sound something I can just ignore? Or is it a serious problem and will it eventually damage my computer? If so, how would I fix it? I have tried adding hdparm -B 254 /dev/sda to my /etc/rc.local file, but I still run into the clicking problem if my computer boots while plugged in and is then unplugged. Also, I'm finding this fix to be unreliable. Sometimes it works, sometimes it does not. Is this a good solution and is there a better way of doing this? Also, would running my laptop with a -B value of 254 have any negative effects? (I read somewhere about a lower level protecting the hard drive from bumps)

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  • WP7 Tips–Part I– Media File Coding Techniques to help pass the Windows Phone 7 Marketplace Certification Requirements

    - by seaniannuzzi
    Overview Developing an application that plays media files on a Windows Phone 7 Device seems fairly straight forward.  However, what can make this a bit frustrating are the necessary requirements in order to pass the WP7 marketplace requirements so that your application can be published.  If you are new to this development, be aware of these common challenges that are likely to be made.  Below are some techniques and recommendations on how optimize your application to handle playing MP3 and/or WMA files that needs to adhere to the marketplace requirements.   Windows Phone 7 Certification Requirements Windows Phone 7 Developers Blog   Some common challenges are: Not prompting the user if another media file is playing in the background before playing your media file Not allowing the user to control the volume Not allowing the user to mute the sound Not allowing the media to be interrupted by a phone call  To keep this as simple as possible I am only going to focus on what “not to do” and what “to do” in order to implement a simple media solution. Things you will need or may be useful to you before you begin: Visual Studio 2010 Visual Studio 2010 Feature Packs Windows Phone 7 Developer Tools Visual Studio 2010 Express for Windows Phone Windows Phone Emulator Resources Silverlight 4 Tools For Visual Studio XNA Game Studio 4.0 Microsoft Expression Blend for Windows Phone Note: Please keep in mind you do not need all of these downloaded and installed, it is just easier to have all that you need now rather than add them on later.   Objective Summary Create a Windows Phone 7 – Windows Media Sample Application.  The application will implement many of the required features in order to pass the WP7 marketplace certification requirements in order to publish an application to WP7’s marketplace. (Disclaimer: I am not trying to indicate that this application will always pass as the requirements may change or be updated)   Step 1: – Create a New Windows Phone 7 Project   Step 2: – Update the Title and Application Name of your WP7 Application For this example I changed: the Title to: “DOTNETNUZZI WP7 MEDIA SAMPLE - v1.00” and the Page Title to:  “media magic”. Note: I also updated the background.   Step 3: – XAML - Media Element Preparation and Best Practice Before we begin the next step I just wanted to point out a few things that you should not do as a best practice when developing an application for WP7 that is playing music.  Please keep in mind that these requirements are not the same if you are playing Sound Effects and are geared towards playing media in the background.   If you have coded this – be prepared to change it:   To avoid a failure from the market place remove all of your media source elements from your XAML or simply create them dynamically.  To keep this simple we will remove the source and set the AutoPlay property to false to ensure that there are no media elements are active when the application is started. Proper example of the media element with No Source:   Some Additional Settings - Add XAML Support for a Mute Button   Step 4: – Boolean to handle toggle of Mute Feature Step 5: – Add Event Handler for Main Page Load   Step 6: – Add Reference to the XNA Framework   Step 7: – Add two Using Statements to Resolve the Namespace of Media and the Application Bar using Microsoft.Xna.Framework.Media; using Microsoft.Phone.Shell;   Step 8: – Add the Method to Check the Media State as Shown Below   Step 9: – Add Code to Mute the Media File Step 10: – Add Code to Play the Media File //if the state of the media has been checked you are good to go. media_sample.Play(); Note: If we tried to perform this operation at this point you will receive the following error: System.InvalidOperationException was unhandled Message=FrameworkDispatcher.Update has not been called. Regular FrameworkDispatcher.Update calls are necessary for fire and forget sound effects and framework events to function correctly. See http://go.microsoft.com/fwlink/?LinkId=193853 for details. StackTrace:        at Microsoft.Xna.Framework.FrameworkDispatcher.AddNewPendingCall(ManagedCallType callType, UInt32 arg)        at Microsoft.Xna.Framework.UserAsyncDispatcher.HandleManagedCallback(ManagedCallType managedCallType, UInt32 managedCallArgs) at Microsoft.Xna.Framework.UserAsyncDispatcher.AsyncDispatcherThreadFunction()            It is not recommended that you just add the FrameworkDispatcher.Update(); call before playing the media file. It is recommended that you implement the following class to your solution and implement this class in the app.xaml.cs file.   Step 11: – Add FrameworkDispatcher Features I recommend creating a class named XNAAsyncDispatcher and adding the following code:   After you have added the code accordingly, you can now implement this into your app.xaml.cs file as highlighted below.   Note:  If you application sound file is not playing make sure you have the proper “Build Action” set such as Content.   Running the Sample Now that we have some of the foundation created you should be able to run the application successfully.  When the application launches your sound options should be set accordingly when the “checkMediaState” method is called.  As a result the application will properly setup the media options and/or alert the user accordinglyper the certification requirements.  In addition, the sample also shows a quick way to mute the sound in your application by simply removing the URI source of the media file.  If everything successfully compiled the application should look similar to below.                 <sound playing>   Summary At this point we have a fully functional application that provides techniques on how to avoid some common challenges when working with media files and developing applications for Windows Phone 7.  The techniques mentioned above should make things a little easier and helpful in getting your WP7 application approved and published on the Marketplace.  The next blog post will be titled: WP7 Tips–Part II - How to write code that will pass the Windows Phone 7 Marketplace Requirements for Themes (light and dark). If anyone has any questions or comments please comment on this blog. 

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  • The case of the phantom ADF developer (and other yarns)

    - by Chris Muir
    A few years of ADF experience means I see common mistakes made by different developers, some I regularly make myself.  This post is designed to assist beginners to Oracle JDeveloper Application Development Framework (ADF) avoid a common ADF pitfall, the case of the phantom ADF developer [add Scooby-Doo music here]. ADF Business Components - triggers, default table values and instead of views. Oracle's JDeveloper tutorials help with the A-B-Cs of ADF development, typically built on the nice 'n safe demo schema provided by with the Oracle database such as the HR demo schema. However it's not too long until ADF beginners, having built up some confidence from learning with the tutorials and vanilla demo schemas, start building ADF Business Components based upon their own existing database schema objects.  This is where unexpected problems can sneak in. The crime Developers may encounter a surprising error at runtime when editing a record they just created or updated and committed to the database, based on their own existing tables, namely the error: JBO-25014: Another user has changed the row with primary key oracle.jbo.Key[x] ...where X is the primary key value of the row at hand.  In a production environment with multiple users this error may be legit, one of the other users has updated the row since you queried it.  Yet in a development environment this error is just plain confusing.  If developers are isolated in their own database, creating and editing records they know other users can't possibly be working with, or all the other developers have gone home for the day, how is this error possible? There are no other users?  It must be the phantom ADF developer! [insert dramatic music here] The following picture is what you'll see in the Business Component Browser, and you'll receive a similar error message via an ADF Faces page: A false conclusion What can possibly cause this issue if it isn't our phantom ADF developer?  Doesn't ADF BC implement record locking, locking database records when the row is modified in the ADF middle-tier by a user?  How can our phantom ADF developer even take out a lock if this is the case?  Maybe ADF has a bug, maybe ADF isn't implementing record locking at all?  Shouldn't we see the error "JBO-26030: Failed to lock the record, another user holds the lock" as we attempt to modify the record, why do we see JBO-25014? : Let's verify that ADF is in fact issuing the correct SQL LOCK-FOR-UPDATE statement to the database. First we need to verify ADF's locking strategy.  It is determined by the Application Module's jbo.locking.mode property.  The default (as of JDev 11.1.1.4.0 if memory serves me correct) and recommended value is optimistic, and the other valid value is pessimistic. Next we need a mechanism to check that ADF is issuing the LOCK statements to the database.  We could ask DBAs to monitor locks with OEM, but optimally we'd rather not involve overworked DBAs in this process, so instead we can use the ADF runtime setting –Djbo.debugoutput=console.  At runtime this options turns on instrumentation within the ADF BC layer, which among a lot of extra detail displayed in the log window, will show the actual SQL statement issued to the database, including the LOCK statement we're looking to confirm. Setting our locking mode to pessimistic, opening the Business Components Browser of a JSF page allowing us to edit a record, say the CHARGEABLE field within a BOOKINGS record where BOOKING_NO = 1206, upon editing the record see among others the following log entries: [421] Built select: 'SELECT BOOKING_NO, EVENT_NO, RESOURCE_CODE, CHARGEABLE, MADE_BY, QUANTITY, COST, STATUS, COMMENTS FROM BOOKINGS Bookings'[422] Executing LOCK...SELECT BOOKING_NO, EVENT_NO, RESOURCE_CODE, CHARGEABLE, MADE_BY, QUANTITY, COST, STATUS, COMMENTS FROM BOOKINGS Bookings WHERE BOOKING_NO=:1 FOR UPDATE NOWAIT[423] Where binding param 1: 1206  As can be seen on line 422, in fact a LOCK-FOR-UPDATE is indeed issued to the database.  Later when we commit the record we see: [441] OracleSQLBuilder: SAVEPOINT 'BO_SP'[442] OracleSQLBuilder Executing, Lock 1 DML on: BOOKINGS (Update)[443] UPDATE buf Bookings>#u SQLStmtBufLen: 210, actual=62[444] UPDATE BOOKINGS Bookings SET CHARGEABLE=:1 WHERE BOOKING_NO=:2[445] Update binding param 1: N[446] Where binding param 2: 1206[447] BookingsView1 notify COMMIT ... [448] _LOCAL_VIEW_USAGE_model_Bookings_ResourceTypesView1 notify COMMIT ... [449] EntityCache close prepared statement ....and as a result the changes are saved to the database, and the lock is released. Let's see what happens when we use the optimistic locking mode, this time to change the same BOOKINGS record CHARGEABLE column again.  As soon as we edit the record we see little activity in the logs, nothing to indicate any SQL statement, let alone a LOCK has been taken out on the row. However when we save our records by issuing a commit, the following is recorded in the logs: [509] OracleSQLBuilder: SAVEPOINT 'BO_SP'[510] OracleSQLBuilder Executing doEntitySelect on: BOOKINGS (true)[511] Built select: 'SELECT BOOKING_NO, EVENT_NO, RESOURCE_CODE, CHARGEABLE, MADE_BY, QUANTITY, COST, STATUS, COMMENTS FROM BOOKINGS Bookings'[512] Executing LOCK...SELECT BOOKING_NO, EVENT_NO, RESOURCE_CODE, CHARGEABLE, MADE_BY, QUANTITY, COST, STATUS, COMMENTS FROM BOOKINGS Bookings WHERE BOOKING_NO=:1 FOR UPDATE NOWAIT[513] Where binding param 1: 1205[514] OracleSQLBuilder Executing, Lock 2 DML on: BOOKINGS (Update)[515] UPDATE buf Bookings>#u SQLStmtBufLen: 210, actual=62[516] UPDATE BOOKINGS Bookings SET CHARGEABLE=:1 WHERE BOOKING_NO=:2[517] Update binding param 1: Y[518] Where binding param 2: 1205[519] BookingsView1 notify COMMIT ... [520] _LOCAL_VIEW_USAGE_model_Bookings_ResourceTypesView1 notify COMMIT ... [521] EntityCache close prepared statement Again even though we're seeing the midtier delay the LOCK statement until commit time, it is in fact occurring on line 412, and released as part of the commit issued on line 419.  Therefore with either optimistic or pessimistic locking a lock is indeed issued. Our conclusion at this point must be, unless there's the unlikely cause the LOCK statement is never really hitting the database, or the even less likely cause the database has a bug, then ADF does in fact take out a lock on the record before allowing the current user to update it.  So there's no way our phantom ADF developer could even modify the record if he tried without at least someone receiving a lock error. Hmm, we can only conclude the locking mode is a red herring and not the true cause of our problem.  Who is the phantom? At this point we'll need to conclude that the error message "JBO-25014: Another user has changed" is somehow legit, even though we don't understand yet what's causing it. This leads onto two further questions, how does ADF know another user has changed the row, and what's been changed anyway? To answer the first question, how does ADF know another user has changed the row, the Fusion Guide's section 4.10.11 How to Protect Against Losing Simultaneous Updated Data , that details the Entity Object Change-Indicator property, gives us the answer: At runtime the framework provides automatic "lost update" detection for entity objects to ensure that a user cannot unknowingly modify data that another user has updated and committed in the meantime. Typically, this check is performed by comparing the original values of each persistent entity attribute against the corresponding current column values in the database at the time the underlying row is locked. Before updating a row, the entity object verifies that the row to be updated is still consistent with the current state of the database.  The guide further suggests to make this solution more efficient: You can make the lost update detection more efficient by identifying any attributes of your entity whose values you know will be updated whenever the entity is modified. Typical candidates include a version number column or an updated date column in the row.....To detect whether the row has been modified since the user queried it in the most efficient way, select the Change Indicator option to compare only the change-indicator attribute values. We now know that ADF BC doesn't use the locking mechanism at all to protect the current user against updates, but rather it keeps a copy of the original record fetched, separate to the user changed version of the record, and it compares the original record against the one in the database when the lock is taken out.  If values don't match, be it the default compare-all-columns behaviour, or the more efficient Change Indicator mechanism, ADF BC will throw the JBO-25014 error. This leaves one last question.  Now we know the mechanism under which ADF identifies a changed row, what we don't know is what's changed and who changed it? The real culprit What's changed?  We know the record in the mid-tier has been changed by the user, however ADF doesn't use the changed record in the mid-tier to compare to the database record, but rather a copy of the original record before it was changed.  This leaves us to conclude the database record has changed, but how and by who? There are three potential causes: Database triggers The database trigger among other uses, can be configured to fire PLSQL code on a database table insert, update or delete.  In particular in an insert or update the trigger can override the value assigned to a particular column.  The trigger execution is actioned by the database on behalf of the user initiating the insert or update action. Why this causes the issue specific to our ADF use, is when we insert or update a record in the database via ADF, ADF keeps a copy of the record written to the database.  However the cached record is instantly out of date as the database triggers have modified the record that was actually written to the database.  Thus when we update the record we just inserted or updated for a second time to the database, ADF compares its original copy of the record to that in the database, and it detects the record has been changed – giving us JBO-25014. This is probably the most common cause of this problem. Default values A second reason this issue can occur is another database feature, default column values.  When creating a database table the schema designer can define default values for specific columns.  For example a CREATED_BY column could be set to SYSDATE, or a flag column to Y or N.  Default values are only used by the database when a user inserts a new record and the specific column is assigned NULL.  The database in this case will overwrite the column with the default value. As per the database trigger section, it then becomes apparent why ADF chokes on this feature, though it can only specifically occur in an insert-commit-update-commit scenario, not the update-commit-update-commit scenario. Instead of trigger views I must admit I haven't double checked this scenario but it seems plausible, that of the Oracle database's instead of trigger view (sometimes referred to as instead of views).  A view in the database is based on a query, and dependent on the queries complexity, may support insert, update and delete functionality to a limited degree.  In order to support fully insertable, updateable and deletable views, Oracle introduced the instead of view, that gives the view designer the ability to not only define the view query, but a set of programmatic PLSQL triggers where the developer can define their own logic for inserts, updates and deletes. While this provides the database programmer a very powerful feature, it can cause issues for our ADF application.  On inserting or updating a record in the instead of view, the record and it's data that goes in is not necessarily the data that comes out when ADF compares the records, as the view developer has the option to practically do anything with the incoming data, including throwing it away or pushing it to tables which aren't used by the view underlying query for fetching the data. Readers are at this point reminded that this article is specifically about how the JBO-25014 error occurs in the context of 1 developer on an isolated database.  The article is not considering how the error occurs in a production environment where there are multiple users who can cause this error in a legitimate fashion.  Assuming none of the above features are the cause of the problem, and optimistic locking is turned on (this error is not possible if pessimistic locking is the default mode *and* none of the previous causes are possible), JBO-25014 is quite feasible in a production ADF application if 2 users modify the same record. At this point under project timelines pressure, the obvious fix for developers is to drop both database triggers and default values from the underlying tables.  However we must be careful that these legacy constructs aren't used and assumed to be in place by other legacy systems.  Dropping the database triggers or default value that the existing Oracle Forms  applications assumes and requires to be in place could cause unexpected behaviour and bugs in the Forms application.  Proficient software engineers would recognize such a change may require a partial or full regression test of the existing legacy system, a potentially costly and timely exercise, not ideal. Solving the mystery once and for all Luckily ADF has built in functionality to deal with this issue, though it's not a surprise, as Oracle as the author of ADF also built the database, and are fully aware of the Oracle database's feature set.  At the Entity Object attribute level, the Refresh After Insert and Refresh After Update properties.  Simply selecting these instructs ADF BC after inserting or updating a record to the database, to expect the database to modify the said attributes, and read a copy of the changed attributes back into its cached mid-tier record.  Thus next time the developer modifies the current record, the comparison between the mid-tier record and the database record match, and JBO-25014: Another user has changed" is no longer an issue. [Post edit - as per the comment from Oracle's Steven Davelaar below, as he correctly points out the above solution will not work for instead-of-triggers views as it relies on SQL RETURNING clause which is incompatible with this type of view] Alternatively you can set the Change Indicator on one of the attributes.  This will work as long as the relating column for the attribute in the database itself isn't inadvertently updated.  In turn you're possibly just masking the issue rather than solving it, because if another developer turns the Change Indicator back on the original issue will return.

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  • How can I create a button with a UIActivityIndicator in my navigation bar with the same style as nor

    - by Jarin Udom
    All of the examples I've seen on here and other sites involved creating a UIActivityIndicatorView and loading it with something like: self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithCustomView:myActivityIndicatorView target:nil action:nil] autorelease]; However, that just creates a plain activity indicator in the navigation bar. What I want to do is have a button that looks just like the normal UIBarButtonSystemItem buttons but with an activity indicator instead of one of the default images. I've tried doing initWithImage and initWithTitle with nil images or titles and then adding the activity indicator as a subview, but that doesn't work. Any ideas?

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  • How can I record an OpenGL game in Ubuntu?

    - by fish
    I would like to create a short clip of me playing Minecraft, an OpenGL game. The usual screencast recorders do not properly record OpenGL. What kind of software is available for this purpose? My experience with the software in the similar (but no longer duplicate) question: kazam: very low framerate despite setting to 60 FPS, no sound, unity menubar constantly flashing through the fullscreen window. RecordMyDesktop: max framerate setting is 50 FPS, but the video becomes extremely fast if not using the default 15 FPS. xvidcap: not available on 12.04 tibesti: not available on 12.04 wink: does not run ffmpeg: very low quality video and no sound with the recommended settings, might be tunable though (no gui unfortunately). kdenlive: uses recordmydesktop, and the recorded clip becomes corrupted aconv: video sped up, often broken image, no sound

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  • Physics-based dynamic audio generation in games

    - by alexc
    I wonder if it is possible to generate audio dynamically without any (!) audio assets, using pure mathematics/physics and some input values like material properties and spatial distribution of content in scene space. What I have in mind is something like a scene, with concrete floor, wooden table and glass on it. Now let's assume force pushes the glass towards the edge of table and then the glass falls onto the floor and shatters. The near-realistic glass destruction itself would be possible using voxels and good physics engine, but what about the sound the glass makes while shattering? I believe there is a way to generate that sound, because physics of sound is fairly known these days, but how computationaly costy that would be? Consumer hardware or supercomputers? Do any of you know some good resources/videos of such an experiment?

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  • Collaboration platforms

    - by Thomas
    Are there any good collaboration platforms for game development? This would include the following features: Easy way to find various people you need to build games (programmer, artist etc) and forming a team like for example codeplex Online portfolio for users where they can offer their services (either paid or free) Posibility to create a game specific blog or site with social media integration to show the world what's being created Easy way to manage game content / resources with sufficient online storage, version control and if possible source control Manage all phases of game development (startup, creating concept, finding a team, creating proof of concept, production phase etc) and publish specific information for each phase also on social media etc. Manage asset creation flow (request for specific content like a sound, production of sound, uploading the sound, notification to the requester, implementation of the file, retouching in several cycles etc)

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  • How can I reach over 100% volume with a keyboard shortcut?

    - by suli8
    sometimes the sound of videos isn't enough for me. so i reach the sound indicator , over sound preferences and change it to a level higher than 100%. the question is how can i do it from the keyboard? now i can control the volume from the keyboard but it's maximum is 100%. is there a way to do that? EDIT 1: how to use amixer to do it? (as Lyrositor suggested) EDIT2: the closest answer , as Jo-erland, suggested is to set a hotkey to bring up the gnome-volume-control, and then to use left and right arrows to change volume also beyond the 100% mark. any other suggestions, to make this 1 step only? is it possible to set a hotkey to do a sequence of commands ?

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