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  • jQuery UI Tabs Plugin Broke

    - by Warren J Thompson
    We are using the jquery ui tabs arrow plugin from this fiddle: http://jsfiddle.net/dECtZ/282/, but like many plugins, it breaks with the latest version of jQuery. We were able to get the csscur to work, but still get the following error in the jquery core (line 353): Uncaught TypeError: Cannot assign to read only property 'length' of function (e,t){if(!this._createWidget)return new o(e,t);arguments.length&&this._createWidget(e,t)} Code is as follows: (function($, undefined) { if (!$.xui) { $.xui = {}; } var tabs = $.extend({}, $.ui.tabs.prototype), _super = { _create: tabs._create, _destroy: tabs._destroy, _update: tabs._update }; $.xui.tabs = $.extend(tabs, { options: $.extend({}, tabs.options, { scrollable: false, changeOnScroll: false, closable: false, resizable: false, resizeHandles: "e,s,se" }), _create: function() { var self = this, o = self.options; _super._create.apply(self); if (o.scrollable) { self.element.addClass("ui-tabs-scrollable"); var scrollContainer = $('<div class="ui-tabs-scroll-container"></div>').prependTo(this.element); self.header = $('<div class="ui-tabs-nav-scrollable ui-widget-header ui-corner-all"></div>').prependTo(scrollContainer); var nav = self.element.find(".ui-tabs-nav:first").removeClass("ui-widget-header ui-corner-all").appendTo(this.header); var arrowsNav = $('<ol class="ui-helper-reset ui-helper-clearfix ui-tabs-nav-arrows"></ol>').prependTo(self.element); var navPrev = $('<li class="ui-tabs-arrow-previous ui-state-default ui-corner-bl ui-corner-tl" title="Previous"><a href="#"><span class="ui-icon ui-icon-carat-1-w">Previous tab</span></a></li>').prependTo(arrowsNav).hide(), navNext = $('<li class="ui-tabs-arrow-next ui-state-default ui-corner-tr ui-corner-br" title="Next"><a href="#"><span class="ui-icon ui-icon-carat-1-e">Next tab</span></a></li>').appendTo(arrowsNav).hide(); var scrollTo = function(to, delay) { var navWidth = 0, arrowWidth = navPrev.outerWidth(), marginLeft = -(parseInt(nav.css("marginLeft"), 10)), hwidth = self.header.width(), newMargin = 0; nav.find("li").each(function() { navWidth += $(this).outerWidth(true); }); if (to instanceof $.Event) { } else { newMargin = marginLeft+to; if (newMargin > (navWidth-hwidth)) { newMargin = (navWidth-hwidth); } else if (newMargin < 0) { newMargin = 0; } nav.stop(true).animate({ marginLeft: -(newMargin) }, delay, function(){ $(window).trigger("resize.tabs"); }); } } var holdTimer = false; navPrev.add(navNext).bind({ "click": function(e) { var isNext = this === navNext[0]; e.preventDefault(); if (o.changeOnScroll) { self.select(self.options.selected + (isNext ? 1 : -1)); } else { if (!holdTimer) scrollTo(isNext ? 150 : -150, 250); } }, "mousedown": function(e){ if (!o.changeOnScroll) { var isNext = this === navNext[0], duration = 10, pos = 15, timer; if (holdTimer) clearTimeout(holdTimer); holdTimer = setTimeout(timer = function(){ scrollTo(isNext ? pos : -(pos), duration); holdTimer = setTimeout(arguments.callee, duration); }, 150); } }, "mouseup mouseout": function(e){ if (!o.changeOnScroll) { clearTimeout(holdTimer); holdTimer = false; nav.stop(); } } }); self.header.bind('mousewheel', function(e, d, dX, dY) { e.preventDefault(); if (d === -1) { navNext.click(); } else if (d === 1) { navPrev.click(); } }); $(window).bind("resize.tabs", function(e) { var navWidth = 0; var arrowWidth = navPrev.outerWidth(); nav.find("li").each(function() { navWidth += $(this).outerWidth(true); }); var marginLeft = -(parseInt(nav.css("marginLeft"), 10)), hwidth = self.header.width(); if (navWidth > (hwidth+marginLeft)) { self.header.addClass("ui-tabs-arrow-r"); navNext.show("fade"); if (marginLeft > 0) { self.header.addClass("ui-tabs-arrow-l"); navPrev.show("fade"); } else { self.header.removeClass("ui-tabs-arrow-l"); navPrev.hide("fade"); } } else { self.header.removeClass("ui-tabs-arrows ui-tabs-arrow-l"); navNext.hide("fade"); if (marginLeft > 0) { self.header.addClass("ui-tabs-arrow-l"); navPrev.show("fade"); } else { self.header.removeClass("ui-tabs-arrow-l"); navPrev.hide("fade"); } } }).trigger("resize.tabs"); arrowsNav.find("li").bind({ "mouseenter focus": function(e) { $(this).addClass("ui-state-hover"); }, "mouseleave blur": function(e) { $(this).removeClass("ui-state-hover"); } }); this.anchors.bind("click.tabs", function(){ var li = $(this).parent(), arrowWidth = navPrev.outerWidth(), width = li.outerWidth(true), hwidth = self.header.width(), pos = li.position().left, marginLeft = -(parseInt(nav.stop(true,true).css("marginLeft"),10)), newMargin = -1; if (li.index() === 0) { newMargin = 0; } else if ((pos+width) >= (hwidth+marginLeft)) { newMargin = pos-hwidth+width; if ((li.index()+1) < nav.find("li").length) { newMargin += arrowWidth; } } else if (pos < marginLeft) { newMargin = pos-arrowWidth; } if (newMargin > -1) { nav.animate({ marginLeft: -(newMargin) }, 250, function(){ $(window).trigger("resize.tabs"); }); } }); } return self; }, _update: function(){ console.log(arguments); _super._update.apply(this); } }); $.widget("xui.tabs", $.xui.tabs); })(jQuery); $(function() { $("#tabs").tabs({ scrollable: true, changeOnScroll: false, closable: true }); $("#switcher").themeswitcher(); });

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  • django admin: Add a "remove file" field for Image- or FileFields

    - by w-
    I was hunting around the net for a way to easily allow users to blank out imagefield/filefields they have set in the admin. I found this http://www.djangosnippets.org/snippets/894/ What was really interesting to me here was the code posted in the comment by rfugger remove_the_file = forms.BooleanField(required=False) def save(self, *args, **kwargs): object = super(self.__class__, self).save(*args, **kwargs) if self.cleaned_data.get('remove_the_file'): object.the_file = '' return object When i try to use this in my own form I basically added this to my admin.py which already had a BlahAdmin class BlahModelForm(forms.ModelForm): class Meta: model = Blah remove_img01 = forms.BooleanField(required=False) def save(self, *args, **kwargs): object = super(self.__class__, self).save(*args, **kwargs) if self.cleaned_data.get('remove_img01'): object.img01 = '' return object when i run it I get this error maximum recursion depth exceeded while calling a Python object at this line object = super(self.__class__, self).save(*args, **kwargs) When i think about it for a bit, it seems obvious that it is just infinitely calling itself causing the error. My problem is i can't figure out what is the correct way i should be doing this. Any suggestions? thanks

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  • tableView:didSelectRowAtIndexPath: calls TTNavigator openURLAction:applyAnimated: — UITabBar and na

    - by vikingosegundo
    I have an existing iphone project with a UITabBar. Now I need styled text and in-text links to other ViewControllers in my app. I am trying to integrate TTStyledTextLabel. I have a FirstViewController:UITabelViewController with this tableView:didSelectRowAtIndexPath: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSString *url; if ([self.filteredQuestions count]>0) { url = [NSString stringWithFormat:@"%@%d", @"tt://question/", [[self.filteredQuestions objectAtIndex:indexPath.row] id]]; [[TTNavigator navigator] openURLAction:[[TTURLAction actionWithURLPath: url] applyAnimated:YES]]; } else { Question * q = [self.questions objectAtIndex:indexPath.row] ; url = [NSString stringWithFormat:@"%@%d", @"tt://question/", [q.id intValue]]; } TTDPRINT(@"%@", url); TTNavigator *navigator = [TTNavigator navigator]; [navigator openURLAction:[[TTURLAction actionWithURLPath: url] applyAnimated:YES]]; } My mapping looks like this: TTNavigator* navigator = [TTNavigator navigator]; navigator.window = window; navigator.supportsShakeToReload = YES; TTURLMap* map = navigator.URLMap; [map from:@"*" toViewController:[TTWebController class]]; [map from:@"tt://question/(initWithQID:)" toViewController:[QuestionDetailViewController class]]; and my QuestionDetailViewController: @interface QuestionDetailViewController : UIViewController <UIScrollViewDelegate , QuestionDetailViewProtocol> { Question *question; } @property(nonatomic,retain) Question *question; -(id) initWithQID:(NSString *)qid; -(void) goBack:(id)sender; @end When I hit a cell, q QuestionDetailViewController will be called — but the navigationBar wont @implementation QuestionDetailViewController @synthesize question; -(id) initWithQID:(NSString *)qid { if (self = [super initWithNibName:@"QuestionDetailViewController" bundle:nil]) { //; TTDPRINT(@"%@", qid); NSManagedObjectContext *managedObjectContext = [(domainAppDelegate*)[[UIApplication sharedApplication] delegate] managedObjectContext]; NSPredicate *predicate =[NSPredicate predicateWithFormat:@"id == %@", qid]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Question" inManagedObjectContext:managedObjectContext]; NSFetchRequest *request = [[NSFetchRequest alloc] init]; [request setEntity:entity]; [request setPredicate:predicate]; NSError *error = nil; NSArray *array = [managedObjectContext executeFetchRequest:request error:&error]; if (error==nil && [array count]>0 ) { self.question = [array objectAtIndex:0]; } else { TTDPRINT(@"error: %@", array); } } return self; } - (void)viewDidLoad { [super viewDidLoad]; [TTStyleSheet setGlobalStyleSheet:[[[TextTestStyleSheet alloc] init] autorelease]]; [self.navigationController.navigationBar setTranslucent:YES]; NSArray *includedLinks = [self.question.answer.text vs_extractExternalLinks]; NSMutableDictionary *linksToTT = [[NSMutableDictionary alloc] init]; for (NSArray *a in includedLinks) { NSString *s = [a objectAtIndex:3]; if ([s hasPrefix:@"/answer/"] || [s hasPrefix:@"http://domain.com/answer/"] || [s hasPrefix:@"http://www.domain.com/answer/"]) { NSString *ttAdress = @"tt://question/"; NSArray *adressComps = [s pathComponents]; for (NSString *s in adressComps) { if ([s isEqualToString:@"qid"]) { ttAdress = [ttAdress stringByAppendingString:[adressComps objectAtIndex:[adressComps indexOfObject:s]+1]]; } } [linksToTT setObject:ttAdress forKey:s]; } } for (NSString *k in [linksToTT allKeys]) { self.question.answer.text = [self.question.answer.text stringByReplacingOccurrencesOfString:k withString: [linksToTT objectForKey:k]]; } TTStyledTextLabel *answerText = [[[TTStyledTextLabel alloc] initWithFrame:CGRectMake(0, 0, 320, 700)] autorelease]; if (![[self.question.answer.text stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceCharacterSet]] hasPrefix:@"<div"]) { self.question.answer.text = [NSString stringWithFormat:@"%<div>%@</div>", self.question.answer.text]; } NSString * s = [NSString stringWithFormat:@"<div class=\"header\">%@</div>\n%@",self.question.title ,self.question.answer.text]; answerText.text = [TTStyledText textFromXHTML:s lineBreaks:YES URLs:YES]; answerText.contentInset = UIEdgeInsetsMake(20, 15, 20, 15); [answerText sizeToFit]; [self.navigationController setNavigationBarHidden:NO animated:YES]; [self.view addSubview:answerText]; [(UIScrollView *)self.view setContentSize:answerText.frame.size]; self.view.backgroundColor = [UIColor whiteColor]; [linksToTT release]; } ....... @end This works quite nice, as soon as a cell is touched, a QuestionDetailViewController is called and pushed — but the tabBar will disappear, and the navigationItem — I set it like this: self.navigationItem.title =@"back to first screen"; — won't be shown. And it just appears without animation. But if I press a link inside the TTStyledTextLabel the animation works, the navigationItem will be shown. How can I make the animation, the navigationItem and the tabBar be shown?

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  • python variable scope

    - by Oscar Reyes
    I'm teaching my self python and I was translating some sample class Student: def __init__( self, name, a,b,c ): self.name = name self.a = a self.b = b self.c = c def average(self): return ( a+b+c ) / 3.0 Which is pretty much my intended class definition Later in the main method I create an instance and call it a if __name__ == "__main__" : a = Student( "Oscar", 10, 10, 10 ) That's how I find out that the variable a declared in main is available to the method average and that to make that method work , I have to type self.a + self.b + self.c instead What's the rationale of this? I found related questions, but I don't really know if they are about the same

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  • Python Ctypes Read/WriteProcessMemory() - Error 5/998 Help!

    - by user299805
    Please don't get scared but the following code, if you are familiar with ctypes or C it should be easy to read. I have been trying to get my ReadProcessMemory() and WriteProcessMemory() functions to be working for so long and have tried almost every possibility but the right one. It launches the target program, returns its PID and handle just fine. But I always get a error code of 5 - ERROR_ACCESS_DENIED. When I run the read function(forget the write for now). I am launching this program as what I believe to be a CHILD process with PROCESS_ALL_ACCESS or CREATE_PRESERVE_CODE_AUTHZ_LEVEL. I have also tried PROCESS_ALL_ACCESS and PROCESS_VM_READ when I open the handle. I can also say that it is a valid memory location because I can find it on the running program with CheatEngine. As for VirtualQuery() I get an error code of 998 - ERROR_NOACCESS which further confirms my suspicion of it being some security/privilege problem. Any help or ideas would be very appreciated, again, it's my whole program so far, don't let it scare you =P. from ctypes import * from ctypes.wintypes import BOOL import binascii BYTE = c_ubyte WORD = c_ushort DWORD = c_ulong LPBYTE = POINTER(c_ubyte) LPTSTR = POINTER(c_char) HANDLE = c_void_p PVOID = c_void_p LPVOID = c_void_p UNIT_PTR = c_ulong SIZE_T = c_ulong class STARTUPINFO(Structure): _fields_ = [("cb", DWORD), ("lpReserved", LPTSTR), ("lpDesktop", LPTSTR), ("lpTitle", LPTSTR), ("dwX", DWORD), ("dwY", DWORD), ("dwXSize", DWORD), ("dwYSize", DWORD), ("dwXCountChars", DWORD), ("dwYCountChars", DWORD), ("dwFillAttribute",DWORD), ("dwFlags", DWORD), ("wShowWindow", WORD), ("cbReserved2", WORD), ("lpReserved2", LPBYTE), ("hStdInput", HANDLE), ("hStdOutput", HANDLE), ("hStdError", HANDLE),] class PROCESS_INFORMATION(Structure): _fields_ = [("hProcess", HANDLE), ("hThread", HANDLE), ("dwProcessId", DWORD), ("dwThreadId", DWORD),] class MEMORY_BASIC_INFORMATION(Structure): _fields_ = [("BaseAddress", PVOID), ("AllocationBase", PVOID), ("AllocationProtect", DWORD), ("RegionSize", SIZE_T), ("State", DWORD), ("Protect", DWORD), ("Type", DWORD),] class SECURITY_ATTRIBUTES(Structure): _fields_ = [("Length", DWORD), ("SecDescriptor", LPVOID), ("InheritHandle", BOOL)] class Main(): def __init__(self): self.h_process = None self.pid = None def launch(self, path_to_exe): CREATE_NEW_CONSOLE = 0x00000010 CREATE_PRESERVE_CODE_AUTHZ_LEVEL = 0x02000000 startupinfo = STARTUPINFO() process_information = PROCESS_INFORMATION() security_attributes = SECURITY_ATTRIBUTES() startupinfo.dwFlags = 0x1 startupinfo.wShowWindow = 0x0 startupinfo.cb = sizeof(startupinfo) security_attributes.Length = sizeof(security_attributes) security_attributes.SecDescriptior = None security_attributes.InheritHandle = True if windll.kernel32.CreateProcessA(path_to_exe, None, byref(security_attributes), byref(security_attributes), True, CREATE_PRESERVE_CODE_AUTHZ_LEVEL, None, None, byref(startupinfo), byref(process_information)): self.pid = process_information.dwProcessId print "Success: CreateProcess - ", path_to_exe else: print "Failed: Create Process - Error code: ", windll.kernel32.GetLastError() def get_handle(self, pid): PROCESS_ALL_ACCESS = 0x001F0FFF PROCESS_VM_READ = 0x0010 self.h_process = windll.kernel32.OpenProcess(PROCESS_VM_READ, False, pid) if self.h_process: print "Success: Got Handle - PID:", self.pid else: print "Failed: Get Handle - Error code: ", windll.kernel32.GetLastError() windll.kernel32.SetLastError(10000) def read_memory(self, address): buffer = c_char_p("The data goes here") bufferSize = len(buffer.value) bytesRead = c_ulong(0) if windll.kernel32.ReadProcessMemory(self.h_process, address, buffer, bufferSize, byref(bytesRead)): print "Success: Read Memory - ", buffer.value else: print "Failed: Read Memory - Error Code: ", windll.kernel32.GetLastError() windll.kernel32.CloseHandle(self.h_process) windll.kernel32.SetLastError(10000) def write_memory(self, address, data): count = c_ulong(0) length = len(data) c_data = c_char_p(data[count.value:]) null = c_int(0) if not windll.kernel32.WriteProcessMemory(self.h_process, address, c_data, length, byref(count)): print "Failed: Write Memory - Error Code: ", windll.kernel32.GetLastError() windll.kernel32.SetLastError(10000) else: return False def virtual_query(self, address): basic_memory_info = MEMORY_BASIC_INFORMATION() windll.kernel32.SetLastError(10000) result = windll.kernel32.VirtualQuery(address, byref(basic_memory_info), byref(basic_memory_info)) if result: return True else: print "Failed: Virtual Query - Error Code: ", windll.kernel32.GetLastError() main = Main() address = None main.launch("C:\Program Files\ProgramFolder\Program.exe") main.get_handle(main.pid) #main.write_memory(address, "\x61") while 1: print '1 to enter an address' print '2 to virtual query address' print '3 to read address' choice = raw_input('Choice: ') if choice == '1': address = raw_input('Enter and address: ') if choice == '2': main.virtual_query(address) if choice == '3': main.read_memory(address) Thanks!

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  • Django unable to update model

    - by user292652
    i have the following function to override the default save function in a model match def save(self, *args, **kwargs): if self.Match_Status == "F": Team.objects.filter(pk=self.Team_one.id).update(Played=F('Played')+1) Team.objects.filter(pk=self.Team_two.id).update(Played=F('Played')+1) if self.Winner !="": Team.objects.filter(pk=self.Winner.id).update(Win=F('Win')+1, Points=F('Points')+3) else: return if self.Match_Status == "D": Team.objects.filter(pk=self.Team_one.id).update(Played=F('Played')+1, Draw = F('Draw')+1, Points=F('Points')+1) Team.objects.filter(pk=self.Team_two.id).update(Played=F('Played')+1, Draw = F('Draw')+1, Points=F('Points')+1) super(Match, self).save(*args, **kwargs) I am able to save the match model just fine but Team model does not seem to be updating at all and no error is being thrown. am i missing some thing here ?

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  • 'NoneType' object has no attribute 'day'

    - by Asinox
    Hi guy, i dont know where is my error, but Django 1.2.1 is give this error: 'NoneType' object has no attribute 'day' when i try to save form from the Administrator Area models.py from django.db import models from django.contrib.auth.models import User class Editorial(models.Model): titulo = models.CharField(max_length=250,help_text='Titulo del editorial') editorial = models.TextField(help_text='Editorial') slug = models.SlugField(unique_for_date='pub_date') autor = models.ForeignKey(User) pub_date = models.DateTimeField(auto_now_add=True) activa = models.BooleanField(verbose_name="Activa") enable_comments = models.BooleanField(verbose_name="Aceptar Comentarios",default=False) editorial_html = models.TextField(editable=False,blank=True) def __unicode__(self): return unicode(self.titulo) def get_absolute_url(self): return "/editorial/%s/%s/" % (self.pub_date.strftime("%Y/%b/%d").lower(), self.slug) class Meta: ordering=['-pub_date'] verbose_name_plural ='Editoriales' def save(self,force_insert=False, force_update=False): from markdown import markdown if self.editorial: self.editorial_html = markdown(self.editorial) super(Editorial,self).save(force_insert,force_update) i dont know why this error, thanks guys sorry with my English

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  • How do I memoize expensive calculations on Django model objects?

    - by David Eyk
    I have several TextField columns on my UserProfile object which contain JSON objects. I've also defined a setter/getter property for each column which encapsulates the logic for serializing and deserializing the JSON into python datastructures. The nature of this data ensures that it will be accessed many times by view and template logic within a single Request. To save on deserialization costs, I would like to memoize the python datastructures on read, invalidating on direct write to the property or save signal from the model object. Where/How do I store the memo? I'm nervous about using instance variables, as I don't understand the magic behind how any particular UserProfile is instantiated by a query. Is __init__ safe to use, or do I need to check the existence of the memo attribute via hasattr() at each read? Here's an example of my current implementation: class UserProfile(Model): text_json = models.TextField(default=text_defaults) @property def text(self): if not hasattr(self, "text_memo"): self.text_memo = None self.text_memo = self.text_memo or simplejson.loads(self.text_json) return self.text_memo @text.setter def text(self, value=None): self.text_memo = None self.text_json = simplejson.dumps(value)

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  • python, wrapping class returning the average of the wrapped members

    - by João Portela
    The title isn't very clear but I'll try to explain. Having this class: class Wrapped(object): def method_a(self): # do some operations return n def method_b(self): # also do some operations return n I wan't to have a class that performs the same way as this one: class Wrapper(object): def __init__(self): self.ws = [Wrapped(1),Wrapped(2),Wrapped(3)] def method_a(self): results=[Wrapped.method_a(w) for w in self.ws] sum_ = sum(results,0.0) average = sum_/len(self.ws) return average def method_b(self): results=[Wrapped.method_b(w) for w in self.ws] sum_ = sum(results,0.0) average = sum_/len(self.ws) return average obviously this is not the actual problem at hand (it is not only two methods), and this code is also incomplete (only included the minimum to explain the problem). So, what i am looking for is a way to obtain this behavior. Meaning, whichever method is called in the wrapper class, call that method for all the Wrapped class objects and return the average of their results. Can it be done? how? Thanks in advance. ps-didn't know which tags to include...

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  • PyQt4: Why does Python crash on close when using QTreeWidgetItem?

    - by Rini
    I'm using Python 3.1.1 and PyQt4 (not sure how to get that version number?). Python is crashing whenever I exit my application. I've seen this before as a garbage collection issue, but this time I'm not sure how to correct the problem. This code crashes: import sys from PyQt4 import QtGui class MyWindow(QtGui.QMainWindow): def __init__(self, parent=None): QtGui.QMainWindow.__init__(self, parent) self.tree = QtGui.QTreeWidget(self) self.setCentralWidget(self.tree) QtGui.QTreeWidgetItem(self.tree) # This line is the problem self.show() app = QtGui.QApplication(sys.argv) mw = MyWindow() sys.exit(app.exec_()) If I remove the commented line, the code exits without a problem. If I remove the 'self.tree' parent from the initialization, the code exits without a problem. If I try to use self.tree.addTopLevelItem, the code crashes again. What could be the problem?

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  • Tornado Web & Persistent Connections

    - by Engrost
    How can I write Http server in TornadoWeb that will support persistent Connections. I mean will be able to receive many requests and answer to them without closing connection. How does it actually work in async? I just want to know how to write handler to handle persistent connection. How actually would it work? I have handler like that: class MainHandler(RequestHandler): count = 0 @asynchronous def post(self): #get header content type content_type = self.request.headers.get('Content-Type') if not content_type in ACCEPTED_CONTENT: raise HTTPError(403, 'Incorrect content type') text = self.request.body self.count += 1 command = CommandObject(text, self.count, callback = self.async_callback(self.on_response)) command.execute() def on_response(self, response): if response.error: raise HTTPError(500) body = response.body self.write(body) self.flush() execute calls callback when finishes. is my asumption right that with things that way post will be called many times and for one connection count will increase with each httprequest from client? but for each connection I will have separate count value?

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  • Iphone UIButton not working in nested UIViews

    - by Charles Peterson
    This is so damn simple im sure! Im missing something and im exhausted from trying to fix it. hopefully someone can help. The Button in CharacterView.m works but the button nested down in CharacterMale.m does not. I'm not using IB everything is done progmatically. What would cause one button to work and other not? ///////////////////////////////////////////////////////////////////////////////// CharacterController.m ///////////////////////////////////////////////////////////////////////////////// #import "CharacterController.h" #import "CharacterView.h" @implementation CharacterController - (id)init { NSLog(@"CharacterController init"); self = [ super init ]; if (self != nil) { } return self; } - (void)loadView { [ super loadView ]; characterView = [ [ CharacterView alloc ] init]; self.view = characterView; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)dealloc { [super dealloc]; } @end ///////////////////////////////////////////////////////////////////////////////// CharacterView.m ///////////////////////////////////////////////////////////////////////////////// #import "CharacterView.h" #import "CharacterMale.h" @implementation CharacterView - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { characterMale = [ [ CharacterMale alloc ] init]; [self addSubview: characterMale]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(0, 200, 200, 100); [button setImage:[UIImage imageNamed:@"btnCharSelect.png"] forState:UIControlStateNormal]; [button addTarget:self action:@selector(ApplyImage:) forControlEvents:UIControlEventTouchUpInside]; [ self addSubview: button ]; } return self; } - (void)drawRect:(CGRect)rect { } -(void)ApplyImage:(id)sender { NSLog(@"CharacterView button works"); } - (void)dealloc { [super dealloc]; } @end ///////////////////////////////////////////////////////////////////////////////// CharacterMale.m ///////////////////////////////////////////////////////////////////////////////// #import "CharacterMale.h" #import "CharacterController.h" @implementation CharacterMale - (id)init { self = [ super init]; if (self != nil) { UIImage *image = [UIImage imageNamed:@"charMale.png"]; imageView = [[ UIImageView alloc] initWithImage:image]; [image release]; [ self addSubview: imageView ]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(0, 0, 200, 100); [button setImage:[UIImage imageNamed:@"btnCharSelect.png"] forState:UIControlStateNormal]; [button addTarget:self action:@selector(ApplyImage:) forControlEvents:UIControlEventTouchUpInside]; [ self addSubview: button ]; } return self; } -(void)ApplyImage:(id)sender { NSLog(@"CharacterMal button works"); } - (void)dealloc { [super dealloc]; } @end

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  • Help calling class from a class above.

    - by wtzolt
    Hello, How to call from class oneThread: back to class fun:? As in, address a class written below. Is it possible? class oneThread(threading.Thread): def __init__(self): threading.Thread.__init__(self) self.start() def run(self): print "1" time.sleep(1) print "2" time.sleep(1) print "3" self.wTree.get_widget("entryResult").set_text("Done with One.") # How to call from here back to class fun, which of course is below...? class fun: wTree = None def __init__( self ): self.wTree = gtk.glade.XML( "main.glade" ) self.wTree.signal_autoconnect( {"on_buttonOne" : self.one} ) gtk.main() def one(self, widget): oneThread(); gtk.gdk.threads_init() do=fun()

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  • pysvn client.log() returning empty dictionary

    - by nashr rafeeg
    i have the following script that i am using to get the log messages from svn import pysvn class svncheck(): def __init__(self, svn_root="http://10.11.25.3/svn/Moodle/modules", svn_user=None, svn_password=None): self.user = svn_user self.password = svn_password self.root = svn_root def diffrence(self): client = pysvn.Client() client.commit_info_style = 1 client.callback_notify = self.notify client.callback_get_login = self.credentials log = client.log( self.root, revision_start=pysvn.Revision( pysvn.opt_revision_kind.number, 0), revision_end=pysvn.Revision( pysvn.opt_revision_kind.number, 5829), discover_changed_paths=True, strict_node_history=True, limit=0, include_merged_revisions=False, ) print log def notify( event_dict ): print event_dict return def credentials(realm, username, may_save): return True, self.user, self.password, True s = svncheck() s.diffrence() when i run this script its returning a empty dictionary object [<PysvnLog ''>, <PysvnLog ''>, <PysvnLog ''>,.. any idea what i am doing wrong here ? i am using pysvn version 1.7.2 built again svn version 1.6.5 cheers Nash

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  • Tkinter Packing Strangeness: Buttons packed above others

    - by Parand
    I'm sure I'm doing something obvious wrong here, but I can't see it. I end up with the "Should be on top" label packed at the bottom instead of at the top. What am I doing wrong? from Tkinter import * class SelectAction(Frame): buttons = {} def callback(self): print "Callback" def createWidgets(self): logo_label = Label(text="Should be on top").pack(fill=X) for name, text, callback in ( ('setup_account', 'Account Settings', self.callback), ('do_action', 'Do Something', self.callback), ): self.buttons[name] = Button(self, text=text, command=callback).pack(fill=X) def __init__(self, master=None): Frame.__init__(self, master) self.pack() self.createWidgets() if __name__ == "__main__": root = Tk() app = SelectAction(master=root) app.mainloop() root.destroy()

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  • Problem adding UIBarButtonItems to a ToolBar

    - by Olivier de Jonge
    I have a UINavigationController with a UITableViewController in it. I want to show a ToolBar on the bottom with UIBarButtonItem's. The ToolBar is showing up, but the buttons won't appear. Anyone knows why? - (void)viewDidLoad { [super viewDidLoad]; [[self navigationItem] setTitle:@"Selections List"]; [[self navigationItem] setRightBarButtonItem:[[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addProjectSearch:)] autorelease]]; [[self navigationItem] setLeftBarButtonItem:[self editButtonItem]]; [[super tableView] setDataSource: self]; [[super tableView] setDelegate: self]; //Toolbar UIBarButtonItem * logoutButton = [[[UIBarButtonItem alloc] initWithTitle:@"Log out" style:UIBarButtonItemStylePlain target:self action:@selector(logOut:)]autorelease]; NSMutableArray * arr = [NSMutableArray arrayWithObjects:logoutButton, nil]; [[self navigationController] setToolbarHidden: NO animated:YES]; [[self navigationController] setToolbarItems:arr animated:YES]; }

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  • Cannot figure out how to get rid of memory leak

    - by Mark S.
    I'm trying to test for memory leaks in my iphone and I'm not having much luck getting rid of this one. Here is the code that is leaking. - (id)initWithManagedObjectContext:(NSManagedObjectContext *)aMoc delegate:(id)aDelegate runSync:(BOOL)aRunSync { if (self = [super init]) { self.moc = aMoc; self.settingsManager = [[VacaCalcSettingsManager alloc] initWithManagedObjectContext:self.moc]; self.delegate = aDelegate; calendar = [[NSCalendar alloc] initWithCalendarIdentifier:NSGregorianCalendar]; self.runSync = aRunSync; } return self; } It is leaking on the self.settingsManager = [[VacaCalcSettingsManager alloc] initWithManagedObjectContext:self.moc]; line. The self.settingManager instance variable is released in the dealloc method of the class. I'm not sure what other information would be pertinent. Please let me know and I can provide it. Thanks for any assistance. -Mark

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  • Removing a node from a linked list

    - by lost_with_coding
    I would like to create a delete_node function that deletes the node at the location in the list as a count from the first node. So far this is the code I have: class node: def __init__(self): self.data = None # contains the data self.next = None # contains the reference to the next node class linked_list: def __init__(self): self.cur_node = None def add_node(self, data): new_node = node() # create a new node new_node.data = data new_node.next = self.cur_node # link the new node to the 'previous' node. self.cur_node = new_node # set the current node to the new one. def list_print(self): node = ll.cur_node while node: print node.data node = node.next def delete_node(self,location): node = ll.cur_node count = 0 while count != location: node = node.next count+=1 delete node ll = linked_list() ll.add_node(1) ll.add_node(2) ll.add_node(3) ll.list_print()

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  • How to print with PYGTK on quickly

    - by user88476
    I am trying to make a program that can open save and print texts with Quickly, but I can't get the printing part to work. In my code when you press the "printbutton" it opens a print dialog: def on_printbutton_clicked(self,widget): self.printdialog.show() and that works fine. And when you click "ok" it will gather the settings from the dialog and try to print: def on_printdialog_response(self,widget,ok): printjob = gtkunixprint.PrintJob(self.filename,self.printdialog.get_selected_printer,self.printdialog.get_setting,self.printdialog.get_page_setup) but when I run it doesn't work and just gives me this: NameError: global name 'gtkunixprint' is not defined Is "gtkunixprint" wrong? Or is it something else in my code? Or should I first import something? I hope you can help me.

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  • Core Animation bad access on device

    - by user1595102
    I'm trying to do a frame by frame animation with CAlayers. I'm doing this with this tutorial http://mysterycoconut.com/blog/2011/01/cag1/ but everything works with disable ARC, when I'm try to rewrite code with ARC, it's works on simulator perfectly but on device I got a bad access memory. Layer Class interface #import <Foundation/Foundation.h> #import <QuartzCore/QuartzCore.h> @interface MCSpriteLayer : CALayer { unsigned int sampleIndex; } // SampleIndex needs to be > 0 @property (readwrite, nonatomic) unsigned int sampleIndex; // For use with sample rects set by the delegate + (id)layerWithImage:(CGImageRef)img; - (id)initWithImage:(CGImageRef)img; // If all samples are the same size + (id)layerWithImage:(CGImageRef)img sampleSize:(CGSize)size; - (id)initWithImage:(CGImageRef)img sampleSize:(CGSize)size; // Use this method instead of sprite.sampleIndex to obtain the index currently displayed on screen - (unsigned int)currentSampleIndex; @end Layer Class implementation @implementation MCSpriteLayer @synthesize sampleIndex; - (id)initWithImage:(CGImageRef)img; { self = [super init]; if (self != nil) { self.contents = (__bridge id)img; sampleIndex = 1; } return self; } + (id)layerWithImage:(CGImageRef)img; { MCSpriteLayer *layer = [(MCSpriteLayer*)[self alloc] initWithImage:img]; return layer ; } - (id)initWithImage:(CGImageRef)img sampleSize:(CGSize)size; { self = [self initWithImage:img]; if (self != nil) { CGSize sampleSizeNormalized = CGSizeMake(size.width/CGImageGetWidth(img), size.height/CGImageGetHeight(img)); self.bounds = CGRectMake( 0, 0, size.width, size.height ); self.contentsRect = CGRectMake( 0, 0, sampleSizeNormalized.width, sampleSizeNormalized.height ); } return self; } + (id)layerWithImage:(CGImageRef)img sampleSize:(CGSize)size; { MCSpriteLayer *layer = [[self alloc] initWithImage:img sampleSize:size]; return layer; } + (BOOL)needsDisplayForKey:(NSString *)key; { return [key isEqualToString:@"sampleIndex"]; } // contentsRect or bounds changes are not animated + (id < CAAction >)defaultActionForKey:(NSString *)aKey; { if ([aKey isEqualToString:@"contentsRect"] || [aKey isEqualToString:@"bounds"]) return (id < CAAction >)[NSNull null]; return [super defaultActionForKey:aKey]; } - (unsigned int)currentSampleIndex; { return ((MCSpriteLayer*)[self presentationLayer]).sampleIndex; } // Implement displayLayer: on the delegate to override how sample rectangles are calculated; remember to use currentSampleIndex, ignore sampleIndex == 0, and set the layer's bounds - (void)display; { if ([self.delegate respondsToSelector:@selector(displayLayer:)]) { [self.delegate displayLayer:self]; return; } unsigned int currentSampleIndex = [self currentSampleIndex]; if (!currentSampleIndex) return; CGSize sampleSize = self.contentsRect.size; self.contentsRect = CGRectMake( ((currentSampleIndex - 1) % (int)(1/sampleSize.width)) * sampleSize.width, ((currentSampleIndex - 1) / (int)(1/sampleSize.width)) * sampleSize.height, sampleSize.width, sampleSize.height ); } @end I create the layer on viewDidAppear and start animate by clicking on button, but after init I got a bad access error -(void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; NSString *path = [[NSBundle mainBundle] pathForResource:@"mama_default.png" ofType:nil]; CGImageRef richterImg = [UIImage imageWithContentsOfFile:path].CGImage; CGSize fixedSize = animacja.frame.size; NSLog(@"wid: %f, heigh: %f", animacja.frame.size.width, animacja.frame.size.height); NSLog(@"%f", animacja.frame.size.width); richter = [MCSpriteLayer layerWithImage:richterImg sampleSize:fixedSize]; animacja.hidden = 1; richter.position = animacja.center; [self.view.layer addSublayer:richter]; } -(IBAction)animacja:(id)sender { if ([richter animationForKey:@"sampleIndex"]) {NSLog(@"jest"); } if (! [richter animationForKey:@"sampleIndex"]) { CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"sampleIndex"]; anim.fromValue = [NSNumber numberWithInt:0]; anim.toValue = [NSNumber numberWithInt:22]; anim.duration = 4; anim.repeatCount = 1; [richter addAnimation:anim forKey:@"sampleIndex"]; } } Have you got any idea how to fix it? Thanks a lot.

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  • Python: How To copy function parameters into object's fields effortlessly ?

    - by bandana
    Many times I have member functions that copy parameters into object's fields. For Example: class NouveauRiches(object): def __init__(self, car, mansion, jet, bling): self.car = car self.mansion = mansion self.jet = jet self.bling = bling Is there a python language construct that would make the above code less tedious? One could use *args: def __init__(self, *args): self.car, self.mansion, self.jet, self.bling = args +: less tedious -: function signature not revealing enough. need to dive into function code to know how to use function -: does not raise a TypeError on call with wrong # of parameters (but does raise a ValueError) Any other ideas? (Whatever your suggestion, make sure the code calling the function does stays simple)

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  • QComboBox returns None Type . How to get Current Data ?

    - by vettipayyan
    I've implemented 2 QComboBoxes with one having items manually inserted every time and another one having items inserted with a list (I'm using Python ) But when i attempt to get the current value of Combobox , it returns None . I proceeded as specified in this question : I referred this i have provided wat i've coded ."command" and "option" are QComboBoxes ( Pardon me for bad style) Is there any mistake in Indexes ? self.command.insertItem(1,'Convert') self.command.insertItem(2,'Compose') self.command.insertItem(3,'Animate') self.option.insertItems(268,list) and retrieval : self.selected_com=self.command.itemData(self.command.currentIndex()) self.selected_opt=self.option.itemData(self.option.currentIndex())

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  • Tips on self-learning boot-time fundamentals (grub, disks, partitions, LVMs, etc)?

    - by Harry
    Is there any good resource which I can use to self-learn all the low-level system administration details on Grub, Grub2, disks, partitioning, LVM, etc? I'm comfortable with system admin tasks post-boot but I lack knowledge about both the fundamentals and actuals of all that happens during boot on a Linux system such as Fedora. Any recommendations on how to setup a testbed on my desktop for learning the above? I may not be able to get another machine / harddisk, so may have to rely on something like VirtualBox. But don't know if there are other (better) options... so asking for tips from those who have self-learned / mastered this track themselves.

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  • vSphere education - What are the downsides of configuring virtual machines with *too* much RAM?

    - by ewwhite
    VMware memory management seems to be a tricky balancing act. With cluster RAM, Resource Pools, VMware's management techniques (TPS, ballooning, host swapping), in-guest RAM utilization, swapping, reservations, shares and limits, there are a lot of variables. I'm in a situation where clients are using dedicated vSphere cluster resources. However, they are configuring the virtual machines as though they were on physical hardware. In turn, this means a standard VM build may have 4 vCPUs and 16GB or more of RAM. I come from the school of starting small (1 vCPU, minimal RAM), checking real-world use and adjusting up as necessary. Some examples from a "problem" cluster. Resource pool summary - Looks almost 4:1 overcommitted. Note the high amount of ballooned RAM. Resource allocation - The Worst Case Allocation column shows that these VMs would have access to less than 50% of their configured RAM under constrained conditions. The real-time memory utilization graph of the top VM in the listing above. 4 vCPU and 64GB RAM allocated. It averages under 9GB use. Summary of the same VM What are the downsides of overcommitting and overconfiguring resources (specifically RAM) in vSphere environments? Assuming that the VMs can run in less RAM, is it fair to say that there's overhead to configuring virtual machines with more RAM than they need? What is the counter-argument to: "if a VM has 16GB of RAM allocated, but only uses 4GB, what's the problem??"? E.g. do customers need to be educated? What specific metric should be used to meter RAM usage. Tracking the peaks of "Active" versus time?

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  • Django's self.client.login(...) does not work in unit tests

    - by thebossman
    I have created users for my unit tests in two ways: 1) Create a fixture for "auth.user" that looks roughly like this: { "pk": 1, "model": "auth.user", "fields": { "username": "homer", "is_active": 1, "password": "sha1$72cd3$4935449e2cd7efb8b3723fb9958fe3bb100a30f2", ... } } I've left out the seemingly unimportant parts. 2) Use 'create_user' in the setUp function (although I'd rather keep everything in my fixtures class): def setUp(self): User.objects.create_user('homer', '[email protected]', 'simpson') Note that the password is simpson in both cases. I've verified that this info is correctly being loaded into the test database time and time again. I can grab the User object using User.objects.get. I can verify the password is correct using 'check_password.' The user is active. Yet, invariably, self.client.login(username='homer', password='simpson') FAILS. I'm baffled as to why. I think I've read every single Internet discussion pertaining to this. Can anybody help? The login code in my unit test looks like this: login = self.client.login(username='homer', password='simpson') self.assertTrue(login) Thanks.

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