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  • Why is "rake tests" running an empty suite when I use shoulda?

    - by ryeguy
    So here is my test suite: class ReleaseTest < ActiveSupport::TestCase should_not_allow_values_for :title, '', 'blah', 'blah blah' should_allow_values_for :title, 'blah - bleh', 'blah blah - bleh bleh' def test_something assert true end end Shoulda's macros generate 5 tests, and then I have test_something below (just to see if that would matter), totalling 6 tests. They all pass as you can see below, but then it runs a 0-test suite. This happens even if I completely empty out ReleaseTest. This problem only exists if I have config.gem 'shoulda' in my environment.rb. If I explicitly do require 'shoulda' at the top of my tests, everything works fine. What would be causing this? /usr/bin/ruby -e STDOUT.sync=true;STDERR.sync=true;load($0=ARGV.shift) /var/lib/gems/1.9.1/bin/rake test Testing started at 6:58 PM ... (in /home/rlepidi/projects/rails/testproject) /usr/bin/ruby1.9.1 -I"lib:test" "/var/lib/gems/1.9.1/gems/rake-0.8.7/lib/rake/rake_test_loader.rb" "test/unit/release_test.rb" Loaded suite /var/lib/gems/1.9.1/gems/rake-0.8.7/lib/rake/rake_test_loader Started ...... Finished in 0.029335778 seconds. 6 tests, 6 assertions, 0 failures, 0 errors, 0 pendings, 0 omissions, 0 notifications 100% passed /usr/bin/ruby1.9.1 -I"lib:test" "/var/lib/gems/1.9.1/gems/rake-0.8.7/lib/rake/rake_test_loader.rb" /usr/bin/ruby1.9.1 -I"lib:test" "/var/lib/gems/1.9.1/gems/rake-0.8.7/lib/rake/rake_test_loader.rb" Loaded suite /var/lib/gems/1.9.1/bin/rake Started Finished in 0.000106717 seconds. 0 tests, 0 assertions, 0 failures, 0 errors, 0 pendings, 0 omissions, 0 notifications 0% passed Empty test suite.

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  • Design considerations for temporarily transforming a player into an animal in a role playing game

    - by mikedev
    I am working on a role playing game for fun and to practice design patterns. I would like players to be able to transform themselves into different animals. For example, a Druid might be able to shape shift into a cheetah. Right now I'm planning on using the decorator pattern to do this but my question is - how do I make it so that when a druid is in the cheetah form, they can only access skills for the cheetah? In other words, they should not be able to access their normal Druid skills. Using the decorator pattern it appears that even in the cheetah form my druid will be able to access their normal druid skills. class Druid : Character { // many cool druid skills and spells void LightHeal(Character target) { } } abstract class CharacterDecorator : Character { Character DecoratedCharacter; } class CheetahForm : CharacterDecorator { Character DecoratedCharacter; public CheetahForm(Character decoratedCharacter) { DecoratedCharacter= decoratedCharacter; } // many cool cheetah related skills void CheetahRun() { // let player move very fast } } now using the classes Druid myDruid = new Druid(); myDruid.LightHeal(myDruid); // casting light heal here is fine myDruid = new CheetahForm(myDruid); myDruid.LightHeal(myDruid); // casting here should not be allowed Hmmmm...now that I think about it, will myDruid be unable to us the Druid class spells/skills unless the class is down-casted? But even if that's the case, is there a better way to ensure that myDruid at this point is locked out from all Druid related spells/skills until it is cast back to a Druid (since currently it's in CheetahForm)

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  • Recursive Perl detail need help

    - by Catarrunas
    Hi everybody, i think this is a simple problem, but i'm stuck with it for some time now! I need a fresh pair of eyes on this. The thing is i have this code in perl: #!c:/Perl/bin/perl use CGI qw/param/; use URI::Escape; print "Content-type: text/html\n\n"; my $directory = param ('directory'); $directory = uri_unescape ($directory); my @contents; readDir($directory); foreach (@contents) { print "$_\n"; } #------------------------------------------------------------------------ sub readDir(){ my $dir = shift; opendir(DIR, $dir) or die $!; while (my $file = readdir(DIR)) { next if ($file =~ m/^\./); if(-d $dir.$file) { #print $dir.$file. " ----- DIR\n"; readDir($dir.$file); } push @contents, ($dir . $file); } closedir(DIR); } I've tried to make it recursive. I need to have all the files of all of the directories and subdirectories, with the full path, so that i can open the files in the future. But my output only returns the files in the current directory and the files in the first directory that it finds. If i have 3 folders inside the directory it only shows the first one. Ex. of cmd call: "perl readDir.pl directory=C:/PerlTest/" Thanks

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  • Generate colors between red and green for a power meter?

    - by Simucal
    I'm writing a java game and I want to implement a power meter for how hard you are going to shoot something. I need to write a function that takes a int between 0 - 100, and based on how high that number is, it will return a color between Green (0 on the power scale) and Red (100 on the power scale). Similar to how volume controls work: What operation do I need to do on the Red, Green, and Blue components of a color to generate the colors between Green and Red? So, I could run say, getColor(80) and it will return an orangish color (its values in R, G, B) or getColor(10) which will return a more Green/Yellow rgb value. I know I need to increase components of the R, G, B values for a new color, but I don't know specifically what goes up or down as the colors shift from Green-Red. Progress: I ended up using HSV/HSB color space because I liked the gradiant better (no dark browns in the middle). The function I used was (in java): public Color getColor(double power) { double H = power * 0.4; // Hue (note 0.4 = Green, see huge chart below) double S = 0.9; // Saturation double B = 0.9; // Brightness return Color.getHSBColor((float)H, (float)S, (float)B); } Where "power" is a number between 0.0 and 1.0. 0.0 will return a bright red, 1.0 will return a bright green. Java Hue Chart: Thanks everyone for helping me with this!

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  • Why does my ActivePerl program report 'Sorry. Ran out of threads'?

    - by Zaid
    Tom Christiansen's example code (à la perlthrtut) is a recursive, threaded implementation of finding and printing all prime numbers between 3 and 1000. Below is a mildly adapted version of the script #!/usr/bin/perl # adapted from prime-pthread, courtesy of Tom Christiansen use strict; use warnings; use threads; use Thread::Queue; sub check_prime { my ($upstream,$cur_prime) = @_; my $child; my $downstream = Thread::Queue->new; while (my $num = $upstream->dequeue) { next unless ($num % $cur_prime); if ($child) { $downstream->enqueue($num); } else { $child = threads->create(\&check_prime, $downstream, $num); if ($child) { print "This is thread ",$child->tid,". Found prime: $num\n"; } else { warn "Sorry. Ran out of threads.\n"; last; } } } if ($child) { $downstream->enqueue(undef); $child->join; } } my $stream = Thread::Queue->new(3..shift,undef); check_prime($stream,2); When run on my machine (under ActiveState & Win32), the code was capable of spawning only 118 threads (last prime number found: 653) before terminating with a 'Sorry. Ran out of threads' warning. In trying to figure out why I was limited to the number of threads I could create, I replaced the use threads; line with use threads (stack_size => 1);. The resultant code happily dealt with churning out 2000+ threads. Can anyone explain this behavior?

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  • UIView animation only animating some of the things I ask it to

    - by Ben
    I have a series of (say) boxes on the screen in a row, all subviews of my main view. Each is a UIView. I want to shift them all left and have a new view also enter the screen from the right in lockstep. Here's what I'm doing: // First add a dummy view offscreen UIView * stagingView = /* make this view, which sets up its width/height */ CGRect frame = [stagingView frame]; frame.origin.x = /* just off the right side of the screen */; [stagingView setFrame:frame]; [self stagingView]; And then I set up animations in one block for all of my subviews (which includes the one I just added): [UIView beginAnimations:@"shiftLeft" context:NULL]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(_animationDidStop:context:)]; [UIView setAnimationDuration:0.3]; for (UIView * view in [self subviews]) { CGRect frame = [view frame]; frame.origin.x -= (frame.size.width + viewPadding); [view setFrame:frame]; } [UIView commitAnimations]; Here's what I expect: The (three) views already on screen get shifted left and the newly staged view marches in from the right at the same time. Here's what happens: The newly staged view animates in exactly as expected, and the views already on the screen do not appear to move at all! (Or possibly they jump without animation to their end locations). And! If I comment out the whole business of creating the new subview offscreen... the ones onscreen do animate correctly! Huh? (Thanks!)

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  • How select the rest of the word in incremental search in Eclipse?

    - by arberg
    When in incremental search mode in Eclipse, is there a way to select the rest of the word? For example, suppose I want to find the word “handleReservationGranted”. I type Ctrl-f to enter incremental search mode, and start typing the letters “han”. Now suppose I have found the beginning of “handleReservationGranted”. In my search box I have “han”, but I would now like to be able to select the rest of the word, so that the search box contains “handleReservationGranted” instead of “han”. In Xemacs, I can type Ctrl-s, type “han”, and then type Ctrl-w. Now my search term is “handleReservationGranted”, and not “han”. So now if I press Ctrl-s, I find the next occurrence of “handleReservationGranted”. I frequently prefer the incremental search over the search dialog, as the search dialog takes too much space on my screen, and most annoying it frequently hides the found matches. I am using Eclipse Galileo (3.5.2). Ctrl-Shift-L gives me the list of possible shortcuts in the given context, but none seems to fit what I'm looking for.

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  • Why is my html getting mal-formed?

    - by alkaloids
    I have the following table in a form that's embedded in a formtastic form (semantic_form_for). Everything I ask to be generated by ruby shows up, but the table gets badly mangled (essentially, the tags NEVER get formed. The table headers get drawn correctly There are 14 available_date objects that get passed, and they alternate between having a time value of 1 or 2, so this is just terribly boggling, but probably simple to fix... <table class="availability_table"> <tr> <th>Date</th> <th>Early</th> <th>Late</th> </tr> <% f.fields_for :available_dates do |ad| %> <% if ad.object.time == 1 #if this is an early shift, then start the new row %> <tr><td><%= ad.object.date.strftime('%a, %b %d, %Y') %></td> <td><%= ad.collection_select(:availability , LookupAvailability.all.collect, :id, :name) %></td> <% else #otherwise end the row with just a box%> <td><%= ad.collection_select(:availability , LookupAvailability.all.collect, :id, :name) %></td></tr> <% end %> <% end %> </table> So like I said, the form functions properly, and the objects all get updated and displayed correctly and all that, it's just that the HTML isn't getting echo'd out properly so my table is all mangled. Help!

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  • Verizon SongID - How is it programmed?

    - by CheeseConQueso
    For anyone not familiar with Verizon's SongID program, it is a free application downloadable through Verizon's VCast network. It listens to a song for 10 seconds at any point during the song and then sends this data to some all-knowing algorithmic beast that chews it up and sends you back all the ID3 tags (artist, album, song, etc...) The first two parts and last part are straightforward, but what goes on during the processing after the recorded sound is sent? I figure it must take the sound file (what format?), parse it (how? with what?) for some key identifiers (what are these? regular attributes of wave functions? phase/shift/amplitude/etc), and check it against a database. Everything I find online about how this works is something generic like what I typed above. From audiotag.info This service is based on a sophisticated audio recognition algorithm combining advanced audio fingerprinting technology and a large songs' database. When you upload an audio file, it is being analyzed by an audio engine. During the analysis its audio “fingerprint” is extracted and identified by comparing it to the music database. At the completion of this recognition process, information about songs with their matching probabilities are displayed on screen.

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  • Pseudo code for instruction description

    - by Claus
    Hi, I am just trying to fiddle around what is the best and shortest way to describe two simple instructions with C-like pseudo code. The extract instruction is defined as follows: extract rd, rs, imm This instruction extracts the appropriate byte from the 32-bit source register rs and right justifies it in the destination register. The byte is specified by imm and thus can take the values 0 (for the least-significant byte) and 3 (for the most-significant byte). rd = 0x0; // zero-extend result, ie to make sure bits 31 to 8 are set to zero in the result rd = (rs && (0xff << imm)) >> imm; // this extracts the approriate byte and stores it in rd The insert instruction can be regarded as the inverse operation and it takes a right justified byte from the source register rs and deposits it in the appropriate byte of the destination register rd; again, this byte is determined by the value of imm tmp = 0x0 XOR (rs << imm)) // shift the byte to the appropriate byte determined by imm rd = (rd && (0x00 << imm)) // set appropriate byte to zero in rd rd = rd XOR tmp // XOR the byte into the destination register This looks all a bit horrible, so I wonder if there is a little bit a more elegant way to describe this bahaviour in C-like style ;) Many thanks, Claus

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  • Issues with reversing bit shifts that roll over the maximum byte size?

    - by Terri
    I have a string of binary numbers that was originally a regular string and will return to a regular string after some bit manipulation. I'm trying to do a simple caesarian shift on the binary string, and it needs to be reversable. I've done this with this method.. public static String cShift(String ptxt, int addFactor) { String ascii = ""; for (int i = 0; i < ptxt.length(); i+=8) { int character = Integer.parseInt(ptxt.substring(i, i+8), 2); byte sum = (byte) (character + addFactor); ascii += (char)sum; } String returnToBinary = convertToBinary(ascii); return returnToBinary; } This works fine in some cases. However, I think when it rolls over being representable by one byte it's irreversable. On the test string "test!22*F ", with an addFactor of 12, the string becomes irreversible. Why is that and how can I stop it?

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  • Is Perl's flip-flop operator bugged? It has global state, how can I reset it?

    - by Evan Carroll
    I'm dismayed. Ok, so this was probably the most fun perl bug I've ever found. Even today I'm learning new stuff about perl. Essentially, the flip-flop operator .. which returns false until the left-hand-side returns true, and then true until the right-hand-side returns false keep global state (or that is what I assume.) My question is can I reset it, (perhaps this would be a good addition to perl4-esque hardly ever used reset())? Or, is there no way to use this operator safely? I also don't see this (the global context bit) documented anywhere in perldoc perlop is this a mistake? Code use feature ':5.10'; use strict; use warnings; sub search { my $arr = shift; grep { !( /start/ .. /never_exist/ ) } @$arr; } my @foo = qw/foo bar start baz end quz quz/; my @bar = qw/foo bar start baz end quz quz/; say 'first shot - foo'; say for search \@foo; say 'second shot - bar'; say for search \@bar; Spoiler $ perl test.pl first shot foo bar second shot

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  • Turning a nested hash structure into a non-nested hash structure - is this the cleanest way to do it

    - by knorv
    Assume a nested hash structure %old_hash .. my %old_hash; $old_hash{"foo"}{"bar"}{"zonk"} = "hello"; .. which we want to "flatten" (sorry if that's the wrong terminology!) to a non-nested hash using the sub &flatten(...) so that .. my %h = &flatten(\%old_hash); die unless($h{"zonk"} eq "hello"); The following definition of &flatten(...) does the trick: sub flatten { my $hashref = shift; my %hash; my %i = %{$hashref}; foreach my $ii (keys(%i)) { my %j = %{$i{$ii}}; foreach my $jj (keys(%j)) { my %k = %{$j{$jj}}; foreach my $kk (keys(%k)) { my $value = $k{$kk}; $hash{$kk} = $value; } } } return %hash; } While the code given works it is not very readable or clean. My question is two-fold: In what ways does the given code not correspond to modern Perl best practices? Be harsh! :-) How would you clean it up?

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  • How can I print a web page on a server?

    - by Gavin Schultz
    Suppose I develop a web page using the cool Google visualization API, and it does everything the user wants. They can the parameters, look at the graphs, and print the page to get a reasonable-looking report. All good. Now suppose I want to do the same thing server-side. For example, say we need a set of report generated at a specific time of day, printed to a PDF and emailed to a manager. It's not a user-initiated action, so we don't have a user's browser or their printer. We have a URL that would render the report if we had a browser, and that's it. Is there a good way to do this server-side? Is this just foolish? Has anyone done anything like that before? Do any of the major browsers have APIs that might provide such functionality? Keep in mind too that it's not just static HTML; probably javascript will be running first to shift the DOM around. I know we could implement a whole different reporting engine on the server side to do this, but that will (a) generate reports that look a bit different, and (b) require me to build/maintain two sets of functionality. Instead, I'd be happy if I could just render the page / pages I want in an invisible server-side browser and print it to a PDF (let's mostly ignore that step - I know any number of PDF printer drivers that could do this). I don't really want to do it ugly either - i.e. by starting a browser process and then sending keystrokes directly to the window either - that's just bound to fall apart with a slight nudge. The only related question I found had an answer like that. Any advice appreciated!

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  • When connecting SAP Business One to SQL Server 2005, what is the

    - by Nick
    we have SAP Business One - Fourth Shift Edition running here at a small manufacturing company. The consulting company that has come in to do the installation/implementation uses the "sa" id/pass to initially connect to the database to get the list of companies. From then on, I have to assume that its the sa id/pass that is being used to connect the client software to the database. Is this appropriate? I dont know where this data is being stored... as an ODBC connection? directly in the registry somewhere? Is it secure? Would it be better to set the users network ID in the database security and then use the "trusted connection" setting instead? Or do most people create a separate login in the database for each user and use that in the client settings? seems like the easiest way would be to add the users network login to the sql server security so they can use the "trusted connection"... but then wouldn't that allow ANY software to connect to the database from that machine? So anyways: what are the best-practices for setting this up?

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  • Perl cron job stays running

    - by Dylan
    I'm currently using a cron job to have a Perl script that tells my Arduino to cycle my aquaponics system and all is well, except the Perl script doesn't die as intended. Here is my cron job: */15 * * * * /home/dburke/scripts/hal/bin/main.pl cycle And below is my Perl script: #!/usr/bin/perl -w # Sample Perl script to transmit number # to Arduino then listen for the Arduino # to echo it back use strict; use Device::SerialPort; use Switch; use Time::HiRes qw ( alarm ); $|++; # Set up the serial port # 19200, 81N on the USB ftdi driver my $device = '/dev/arduino0'; # Tomoc has to use a different tty for testing #$device = '/dev/ttyS0'; my $port = new Device::SerialPort ($device) or die('Unable to open connection to device');; $port->databits(8); $port->baudrate(19200); $port->parity("none"); $port->stopbits(1); my $lastChoice = ' '; my $pid = fork(); my $signalOut; my $args = shift(@ARGV); # Parent must wait for child to exit before exiting itself on CTRL+C $SIG{'INT'} = sub { waitpid($pid,0) if $pid != 0; exit(0); }; # What child process should do if($pid == 0) { # Poll to see if any data is coming in print "\nListening...\n\n"; while (1) { my $incmsg = $port->lookfor(9); # If we get data, then print it if ($incmsg) { print "\nFrom arduino: " . $incmsg . "\n\n"; } } } # What parent process should do else { if ($args eq "cycle") { my $stop = 0; sleep(1); $SIG{ALRM} = sub { print "Expecting plant bed to be full; please check.\n"; $signalOut = $port->write('2'); # Signal to set pin 3 low print "Sent cmd: 2\n"; $stop = 1; }; $signalOut = $port->write('1'); # Signal to arduino to set pin 3 High print "Sent cmd: 1\n"; print "Waiting for plant bed to fill...\n"; alarm (420); while ($stop == 0) { sleep(2); } die "Done."; } else { sleep(1); my $choice = ' '; print "Please pick an option you'd like to use:\n"; while(1) { print " [1] Cycle [2] Relay OFF [3] Relay ON [4] Config [$lastChoice]: "; chomp($choice = <STDIN>); switch ($choice) { case /1/ { $SIG{ALRM} = sub { print "Expecting plant bed to be full; please check.\n"; $signalOut = $port->write('2'); # Signal to set pin 3 low print "Sent cmd: 2\n"; }; $signalOut = $port->write('1'); # Signal to arduino to set pin 3 High print "Sent cmd: 1\n"; print "Waiting for plant bed to fill...\n"; alarm (420); $lastChoice = $choice; } case /2/ { $signalOut = $port->write('2'); # Signal to set pin 3 low print "Sent cmd: 2"; $lastChoice = $choice; } case /3/ { $signalOut = $port->write('1'); # Signal to arduino to set pin 3 High print "Sent cmd: 1"; $lastChoice = $choice; } case /4/ { print "There is no configuration available yet. Please stab the developer."; } else { print "Please select a valid option.\n\n"; } } } } } Why wouldn't it die from the statement die "Done.";? It runs fine from the command line and also interprets the 'cycle' argument fine. When it runs in cron it runs fine, however, the process never dies and while each process doesn't continue to cycle the system it does seem to be looping in some way due to the fact that it ups my system load very quickly. If you'd like more information, just ask. EDIT: I have changed to code to: #!/usr/bin/perl -w # Sample Perl script to transmit number # to Arduino then listen for the Arduino # to echo it back use strict; use Device::SerialPort; use Switch; use Time::HiRes qw ( alarm ); $|++; # Set up the serial port # 19200, 81N on the USB ftdi driver my $device = '/dev/arduino0'; # Tomoc has to use a different tty for testing #$device = '/dev/ttyS0'; my $port = new Device::SerialPort ($device) or die('Unable to open connection to device');; $port->databits(8); $port->baudrate(19200); $port->parity("none"); $port->stopbits(1); my $lastChoice = ' '; my $signalOut; my $args = shift(@ARGV); # Parent must wait for child to exit before exiting itself on CTRL+C if ($args eq "cycle") { open (LOG, '>>log.txt'); print LOG "Cycle started.\n"; my $stop = 0; sleep(2); $SIG{ALRM} = sub { print "Expecting plant bed to be full; please check.\n"; $signalOut = $port->write('2'); # Signal to set pin 3 low print "Sent cmd: 2\n"; $stop = 1; }; $signalOut = $port->write('1'); # Signal to arduino to set pin 3 High print "Sent cmd: 1\n"; print "Waiting for plant bed to fill...\n"; print LOG "Alarm is being set.\n"; alarm (420); print LOG "Alarm is set.\n"; while ($stop == 0) { print LOG "In while-sleep loop.\n"; sleep(2); } print LOG "The loop has been escaped.\n"; die "Done."; print LOG "No one should ever see this."; } else { my $pid = fork(); $SIG{'INT'} = sub { waitpid($pid,0) if $pid != 0; exit(0); }; # What child process should do if($pid == 0) { # Poll to see if any data is coming in print "\nListening...\n\n"; while (1) { my $incmsg = $port->lookfor(9); # If we get data, then print it if ($incmsg) { print "\nFrom arduino: " . $incmsg . "\n\n"; } } } # What parent process should do else { sleep(1); my $choice = ' '; print "Please pick an option you'd like to use:\n"; while(1) { print " [1] Cycle [2] Relay OFF [3] Relay ON [4] Config [$lastChoice]: "; chomp($choice = <STDIN>); switch ($choice) { case /1/ { $SIG{ALRM} = sub { print "Expecting plant bed to be full; please check.\n"; $signalOut = $port->write('2'); # Signal to set pin 3 low print "Sent cmd: 2\n"; }; $signalOut = $port->write('1'); # Signal to arduino to set pin 3 High print "Sent cmd: 1\n"; print "Waiting for plant bed to fill...\n"; alarm (420); $lastChoice = $choice; } case /2/ { $signalOut = $port->write('2'); # Signal to set pin 3 low print "Sent cmd: 2"; $lastChoice = $choice; } case /3/ { $signalOut = $port->write('1'); # Signal to arduino to set pin 3 High print "Sent cmd: 1"; $lastChoice = $choice; } case /4/ { print "There is no configuration available yet. Please stab the developer."; } else { print "Please select a valid option.\n\n"; } } } } }

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  • ruby comma operator and step question

    - by ryan_m
    so, i'm trying to learn ruby by doing some project euler questions, and i've run into a couple things i can't explain, and the comma ?operator? is in the middle of both. i haven't been able to find good documentation for this, maybe i'm just not using the google as I should, but good ruby documentation seems a little sparse . . . 1: how do you describe how this is working? the first snippet is the ruby code i don't understand, the second is the code i wrote that does the same thing only after painstakingly tracing the first: #what is this doing? cur, nxt = nxt, cur + nxt #this, apparently, but how to describe the above? nxt = cur + nxt cur = nxt - cur 2: in the following example, how do you describe what the line with 'step' is doing? from what i can gather, the step command works like (range).step(step_size), but this seems to be doing (starting_point).step(ending_point, step_size). Am i right with this assumption? where do i find good doc of this? #/usr/share/doc/ruby1.9.1-examples/examples/sieve.rb # sieve of Eratosthenes max = Integer(ARGV.shift || 100) sieve = [] for i in 2 .. max sieve[i] = i end for i in 2 .. Math.sqrt(max) next unless sieve[i] (i*i).step(max, i) do |j| sieve[j] = nil end end puts sieve.compact.join(", ")

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  • WPF: Editable ComboBox; how to make search/auto-fill functionality case sensitive?

    - by unforgiven3
    Say I have a ComboBox, like so: <ComboBox IsEditable="True" Height="30"> <ComboBoxItem>robot</ComboBoxItem> <ComboBoxItem>Robot</ComboBoxItem> </ComboBox> If a user comes along and starts by typing a lower-case 'r' into that ComboBox when it is empty, the ComboBox predictably auto-fills itself with the word 'robot'. Great. Now the same user comes along and starts typing an upper-case 'R' into that ComboBox when it is again empty. Unpredictable, the ComboBox auto-fills itself with the lower-case word 'robot'. Not great. I desperately want it to auto-fill itself with 'Robot', but WPF does not seem to want to smile down upon me. No matter what you do (CAPS lock, shift+key), the ComboBox will always auto-fill with the lower case 'robot', provided that the lower case 'robot' precedes the upper case 'Robot' in the ComboBox's items collection. Is there any way to prevent this? This behavior is maddening and makes for an absolutely abysmal user experience.

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  • Why this base64 function stop working when increasing max length?

    - by flyout
    I am using this class to encode/decode text to base64. It works fine with MAX_LEN up to 512 but if I increase it to 1024 the decode function returns and empty var. This is the function: char* Base64::encode(char *src) { char* ptr = dst+0; unsigned triad; unsigned int d_len = MAX_LEN; memset(dst,'\0', MAX_LEN); unsigned s_len = strlen(src); for (triad = 0; triad < s_len; triad += 3) { unsigned long int sr = 0; unsigned byte; for (byte = 0; (byte<3)&&(triad+byte<s_len); ++byte) { sr <<= 8; sr |= (*(src+triad+byte) & 0xff); } sr <<= (6-((8*byte)%6))%6; // shift left to next 6bit alignment if (d_len < 4) return NULL; // error - dest too short *(ptr+0) = *(ptr+1) = *(ptr+2) = *(ptr+3) = '='; switch(byte) { case 3: *(ptr+3) = base64[sr&0x3f]; sr >>= 6; case 2: *(ptr+2) = base64[sr&0x3f]; sr >>= 6; case 1: *(ptr+1) = base64[sr&0x3f]; sr >>= 6; *(ptr+0) = base64[sr&0x3f]; } ptr += 4; d_len -= 4; } return dst; } Why could be causing this?

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  • Opening a Unicode file with Perl

    - by Jaco Pretorius
    I'm using osql to run several sql scripts against a database and then I need to look at the results file to check if any errors occurred. The problem is that perl doesn't seem to like the fact that the results files are unicode. I wrote a little test script to test it and the output comes out all warbled. $file = shift; open OUTPUT, $file or die "Can't open $file: $!\n"; while (<OUTPUT>) { print $_; if (/Invalid|invalid|Cannot|cannot/) { push(@invalids, $file); print "invalid file - $inputfile - schedule for retry\n"; last; } } Any ideas? I've tried decoding using decode_utf8 but it makes no difference. I've also tried to set the encoding when opening the file. I think the problem might be that osql puts the result file in UTF-16 format, but I'm not sure. When I open the file in textpad it just tells me 'Unicode'. Edit: Using perl v5.8.8

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  • Does Perl auto-vivify variables used as references in subroutine calls?

    - by FM
    I've declared 2010 to be the year of higher-order programming, so I'm learning Haskell. The introduction has a slick quick-sort demo, and I thought, "Hey, that's easy to do in Perl". It turned to be easier than I expected. Note that I don't have to worry about whether my partitions ($less and $more) are defined. Normally you can't use an undefined value as an array reference. use strict; use warnings; use List::MoreUtils qw(part); my @data = (5,6,7,4,2,9,10,9,5,1); my @sorted = qsort(@data); print "@sorted\n"; sub qsort { return unless @_; my $pivot = shift @_; my ($less, $more) = part { $_ < $pivot ? 0 : 1 } @_; # Works, even though $less and $more are sometimes undefined. return qsort(@$less), $pivot, qsort(@$more); } As best I can tell, Perl will auto-vivify a variable that you try to use as a reference -- but only if you are passing it to a subroutine. For example, my call to foo() works, but not the attempted print. use Data::Dumper qw(Dumper); sub foo { print "Running foo(@_)\n" } my ($x); print Dumper($x); # Fatal: Can't use an undefined value as an ARRAY reference. # print @$x, "\n"; # But this works. foo(@$x); # Auto-vivification: $x is now []. print Dumper($x); My questions: Am I understanding this behavior correctly? What is the explanation or reasoning behind why Perl does this? Is this behavior explained anywhere in the docs?

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  • Reversible pseudo-random sequence generator

    - by user350651
    I would like some sort of method to create a fairly long sequence of random numbers that I can flip through backwards and forwards. Like a machine with "next" and "previous" buttons, that will give you random numbers. Something like 10-bit resolution (i.e. positive integers in a range from 0 to 1023) is enough, and a sequence of 100k numbers. It's for a simple game-type app, I don't need encryption-strength randomness or anything, but I want it to feel fairly random. I have a limited amount of memory available though, so I can't just generate a chunk of random data and go through it. I need to get the numbers in "interactive time" - I can easily spend a few ms thinking about the next number, but not comfortably much more than that. Eventually it will run on some sort of microcontroller, probably just an Arduino. I could do it with a simple linear congruential generator (LCG). Going forwards is simple, to go backwards I'd have to cache the most recent numbers and store some points at intervals so I can recreate the sequence from there. But maybe there IS some pseudo-random generator that allows you to go both forwards and forwards? It should be possible to hook up two linear feedback shift registers (LFSRs) to roll in different directions, no? Or maybe I can just get by with garbling the index number using a hash function of some sort? I'm going to try that first. Any other ideas?

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  • Is there a way to trace through only project source in Delphi?

    - by Justin
    I'm using Delphi 2010 and I'm wondering if there's a way to trace through code which is in the project without tracing through calls to included VCLs. For example - you put in a breakpoint and then use Shift+F7 to trace through line-by-line. Now you run into a call to some lengthy procedure in a VCL - in my case it's often a Measurement Studio or other component that draws the doodads for a bunch of I/O, OPC, or other bits. At any rate, what happens is that the debugger hops out of the active source file, opens the component source, and traces through that line by line. Often this is hundreds or thousands of lines of code I don't care about - I just want to have it execute and return to the next source line in MY project. Obviously you can do this by setting breakpoints around every instance of an external call, but often there are too many to make this practical - I'd be spending an hour setting a hundred breakpoints every time I wanted to step through a section of code. Is there a setting or a tool somewhere that can do this? Allow one to trace through code within the project while silently executing code which is external to the project? Thanks in advance, Stack Overflow!

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  • Optimization headers for UITableView?

    - by Pask
    I have an optimization problem for the headers of a table with plain style. If I use the standard view for the table (the classic gray with titles set by titleForHeaderInSection:) everything is ok and the scrolling is smooth and immediate. When, instead, use this code to set my personal view: - (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { return [self headerPerTitolo:[titoliSezioni objectAtIndex:section]]; } - (UIImageView *)headerPerTitolo:(NSString *)titolo { UIImageView *headerView = [[[UIImageView alloc] initWithFrame:CGRectMake(10.0, 0.0, 320.0, 44.0)] autorelease]; headerView.image = [UIImage imageNamed:kNomeImmagineHeader]; headerView.alpha = kAlphaSezioniTablePlain; UILabel * headerLabel = [[[UILabel alloc] initWithFrame:CGRectZero] autorelease]; headerLabel.backgroundColor = [UIColor clearColor]; headerLabel.opaque = NO; headerLabel.textColor = [UIColor whiteColor]; headerLabel.font = [UIFont boldSystemFontOfSize:16]; headerLabel.frame = CGRectMake(10.0,-11.0, 320.0, 44.0); headerLabel.textAlignment = UITextAlignmentLeft; headerLabel.text = titolo; [headerView addSubview:headerLabel]; return headerView; } scrolling is jerky and not immediate (sliding the finger on the screen does not match an immediate shift of the table). I do not know what caused this problem, maybe the fact that every time the method viewForHeaderInSection: is called, the code runs to create a new UIImageView. I tried many ways to solve the problem, such as creating an array of all the necessary view: apart from more time spent loading at startup, there is a continuing problem of low reactivity of the table. 've Attempted by reducing the size of UIImageView positioned from about 66 KB to 4 KB: not only has a deterioration in quality of colors (which distorts a bit 'original graphics), but ... the problem persists! Perhaps you have suggestions about it, or know me obscure techniques that enable me to optimize this aspect of my application ... I apologize for my English, I used Google for translation.

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  • How to disable selective keys on the keyboard?

    - by Vilx-
    I'd like to write an application which disables certain keys on the keyboard while it's working. More specifically I'm interested in keys that might make the application loose focus (like ALT+TAB, WinKey, Ctrl+Shift+Esc, etc.) The need for this is has to do with babies/animals bashing wildly at the keyboard. :) My first idea was to use SetWindowsHookEx, however I ran into a problem. Since I need a global hook, the procedure would have to reside in a .DLL which would get injected in all active applications. But a .DLL can be either 64-bit or 32-bit, not both. And on a 64-bit system there are both types of applications. I guess then that I must write two copies of the hook .DLL - one for 32-bit and the other for 64-bit. And then I'd also have to launch two copies of the application as well, because the application first has to load the DLL itself before it can pass it on to SetWindowsHookEx(). Sounds pretty clumsy and awkward. Is there perhaps a better way? Or maybe I've misunderstood something?

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