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  • CodePlex Daily Summary for Friday, April 23, 2010

    CodePlex Daily Summary for Friday, April 23, 2010New Projects3D TagCloud for SharePoint 2010: 3D Flash TagCloud WebPart for SharePoint 2010AnyCAD.Net: AnyCAD.NetCassandraemon: Cassandraemon is LINQ Provider for Apache Cassandra.CCLI SongSelect Importer for PowerPoint: CCLI SongSelect Importer for PowerPoint ® is an Add-in for Microsoft ® PowerPoint ® that allows CCLI SongSelect (USR) files to be turned into slide...Compactar Arquivo Txt, Flat File, em Pipeline Decoder Customizado: Objetivo do projeto: Desenvolver um componente do tipo Pipeline Receiver Decoder, onde compacta o conteúdo, cria uma mensagem em XML e transforma ...Console Calculator: Console calculator is a simple, yet useful, mathematical expression calculator, supporting functions and variables. It was created to demonstrate ...CRM Dynamics Excel Importer: CRM Dynamics Excel Importercubace: The standard audio composer software with just single difference: this is CLR compilation.deneb: deneb projectDrive Backup: Drive Backup is an easy to use, automatic backup program. Simply insert a USB drive, and the program will backup either files on the drive to your ...eWebMVCCMS: this is the start of eWeb MVC CMS.Fix.ly: Small app that allows for URL rewriting before passing to the browser. Accepts MEF plugins that make themselves available by informing the applicat...GArphics: GArphics uses a genetic algorithm to produce graphics and animation with the assitance of the user.JDS Toolkit: An experimental toolkit geared to make richer applications with less effort. It will include controls such as the cubeoid and the serializedmenu. ...KrashSRC - MapleStory v.75 Emulator: KrashSRC - MapleStory v.75 EmulatorLast.fm Api: Last.fm api writen in Visaul Basic 2010.MIX 10 DVR and Downloader: A Silverlight application that will manage downloading the sessions and slide decks from the MIX '10 Conference utilizing the MIX OData feed for in...NSIS Autorun: This is a graphical CD/DVD/USB autorun engine that launches installers made with NSIS. Non-rectangular windows and animation are supported. Can be ...Pillbox: Windows Phone 7 sample application for tracking medications.PowerSharp: Very simple application that executes a snippet of PowerShell against C#. This will eventually be used with Live@EDU.Project Halosis: mmorpgProyecto Cero: Proyecto CeroSharePoint XSL Templates: This project is a place to share useful XSL templates that can be reused in SharePoint CQWPs and DVWPs.Silverlight 4.0 Popup Menu: Silverlight 4.0 Popup Menu spsearch: This project provides useful enhancements to Search using the SharePoint platform.StereoVision: StereVision es un proyecto que estudia un algoritmo de visión estereocopicaThe Stoffenmanager: The Stoffenmanager is a tool for prioritizing worker health risks to dangerous substances. But also a quantitative inhalation exposure tool and a ...Transcriber: Transcribe text from one character set to another. Extensible, plug-in based architecture. Default plug-in uses XML rules files with regular expres...Wavelets experiments: эксперименты с вейвлетамиWindows Phone 7 World of Warcraft Armory Browser: A test project to learn a little about Windows Phone development and do a decent armory browserXAML Based Chat: Xaml based chat. A simple chat systemNew Releases#Nose: SharpNose v1.1: Configuration is now done by updating SharpNose.exe.config MEF support added - you can also add your favorite test framework discovery Two tes...Baml Localizer: Version 0.1 (alpha): This is the first release which should show the capabilities of Baml Localizer. The code might still change a lot, but the file formats should be q...BibWord : Microsoft Word Citation and Bibliography styles: APA with DOI - Proof of Concept: IntroductionThis release is a proof of concept (POC) demonstrating a possible way of adding a digital object identifier (DOI) field to the APA styl...Chargify.NET: Chargify.NET v0.685: Releasing Version 0.685 - Changed customer reference ID from Guid to String for systems that don't use Guid as the unique key. - Added method for g...Compactar Arquivo Txt, Flat File, em Pipeline Decoder Customizado: SampleZipDecodePipeline: Solution contem Projeto com o Decoder Pipeline. Projeto para usar o Componente. Classes SharpZipLib para compactar e descompactar arquivosConsole Calculator: Console Calculator: Initial source code release.CSharp Intellisense: V1.6: UPDATE: 2010/04/05: description was added 2010/04/07: single selection + reset filter 20010/04/15: source code available at http://csharpintellis...Drive Backup: Drive Backup: Drive Backup allows you to automatically backup a USB device to your computer, or backup files/directories on your computer to a USB. Once you have...Event Scavenger: Thread recycling changes - Version 3.1: Change the location of where the settings for thread recycling is stored - Moved from config file to database for easier management. Version of dat...Extend SmallBasic: Teaching Extensions v.013: Added Houses QuizExtend SmallBasic: Teaching Extensions v.014: fixed a bug in Tortoise.approve rearranged the Houses Quiz to be more funFix.ly: Fix.ly 0.1: Initial test releaseFix.ly: Fix.ly 0.11: Fixed a couple bugs, including missing files in the previous releaseGArphics: Beta: This is the beta-version of the program. Version 1.0 shall be relased soon and will include a lot of improvements.HouseFly: HouseFly alpha 0.2.0.5: HouseFly alpha release 0.2.0.5HouseFly controls: HouseFly controls alpha 0.9.4: Version 0.9.4 alpha release of HouseFly controlsHTML Ruby: 6.21.8: Change Math.floor to round for text spacingHTML Shot: 0.1: Solved problems with some URLsJDS Toolkit: JDS Toolkit 0.1: Beta 0.1 version. Almost nothing in these librariesManaged Extensibility Framework: WebForms and MEF Sample: This sample demonstrates the use of these two technologies together in a non-invasive way. Information on how to use it on your own projects is inc...Microsoft - Domain Oriented N-Layered .NET 4.0 App Sample (Microsoft Spain): V0.7 - N-Layer DDD Sample App (VS.2010 RTM compat): Required Software (Microsoft Base Software needed for Development environment) Visual Studio 2010 RTM & .NET 4.0 RTM (Final Versions) Unity Applic...MvcContrib Portable Areas: Portable Areas: First Release of some portable areasNSIS Autorun: NSIS Autorun: Initial release.OgmoXNA: OgmoXNA Alpha Source Tree: Zipped version of the source tree in case you don't want to go through the SVN!Particle Plot Pivot: Particle Plot Pivot v1.0.0: Generates a Pivot collection of unpublished plots from the particle physics exeriments DZERO, CDF, ATLAS, and CMS. It can be found at http://deepta...patterns & practices SharePoint Guidance: SPG2010 Drop9: SharePoint Guidance Drop Notes Microsoft patterns and practices ****************************************** ***************************************...Rich Ajax empowered Web/Cloud Applications: 6.3.15: New Visual WebGui rich applications platform versionSilverlight 4.0 Popup Menu: PopupMenu for Silverlight 4: This is the first release of the popup menu class for Silverlight 4.0Silverlight Flow Layouts library: SL and WPF Flow Layouts library April 2010: This release introduces WPF 4.0 RTM and Silverlight 4 RTM support, as well as an additional layout algorithm and some minor bug fixes. Some changes...Spackle.NET: 3.0.0.0 Release: In this release: Spackle.dll now targets the 4.0 version of the .NET Framework SecureRandom implements IDisposable ActionExtensions have been ...Splinger FrameXi: Splinger 1.1: Welcome to a whole new way of learning! Go to release 1.0 for the non .zip packaged files.SQL Server Metadata Toolkit 2008: SQL Server Metadata Toolkit Alpha 6: This release addresses issues 10665, 10678 and 10679. The SQL Parser now understands CAST functions (the AS was causing issues), and is installed ...Star Trooper for XNA 2D Tutorial: Lesson four content: Here is Lesson four original content for the StarTrooper 2D XNA tutorial. It also includes the XNA version of Lesson four source. The blog tutori...Thales Simulator Library: Version 0.8.6: The Thales Simulator Library is an implementation of a software emulation of the Thales (formerly Zaxus & Racal) Hardware Security Module cryptogra...Transcriber: Transcriber v0.1: Initial alpha release. Very nearly useful. :-) This version includes rules files for Mode of Beleriand, Sindarin Tehtar, Quenya, and Black Speech. ...Visual Studio DSite: Picture Box Viewer (Visual F sharp 2008): A simple picturebox viewer made in visual f sharp 2008.Web/Cloud Applications Development Framework | Visual WebGui: 6.4 Beta 2d: Further stabilization of the cutting-edge web applications frameworkWebAssert: WebAssert 0.1: Initial release. Supports HTML & CSS validation using MSTest/Visual Studio testing.XAML Based Chat: Test release: A test releaseすとれおじさん(仮): すとれおじさん β 0.02: ・デザインを大幅に変更 ・まだかなり動作が重いです ・機能も少ないですMost Popular ProjectsRawrWBFS ManagerSilverlight ToolkitAJAX Control ToolkitMicrosoft SQL Server Product Samples: Databasepatterns & practices – Enterprise LibraryWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesPHPExcelMost Active Projectspatterns & practices – Enterprise LibraryRawrParticle Plot PivotBlogEngine.NETNB_Store - Free DotNetNuke Ecommerce Catalog ModuleGMap.NET - Great Maps for Windows Forms & PresentationFarseer Physics EngineDotNetZip LibraryFluent Ribbon Control SuiteN2 CMS

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  • Cross Compiling Boost for use on the Gumstix Overo with GumROS

    - by amelim
    I'm trying to cross-compile boost for use with the ROS framework on a Gumstix Overo. I've been following the posted instructions here (modifying the script when need be), however I've come across an issue where bjam will not compile boost properly. I call bjam as follows: # boost if [ ! -f /opt/gumros/lib/libboost_date_time-gcc41-mt-1_38.so ] ; then if [ ! -f boost_1_38_0.tar.gz ] ; then wget --tries=10 http://heanet.dl.sourceforge.net/sourceforge/boost/boost_1_38_0.tar.gz fi # tar xzf boost_1_38_0.tar.gz cd boost_1_38_0 GPP_PATH=${OVEROTOP}/tmp/cross/armv7a/arm-angstrom-linux-gnueabi/bin/g++ GPP_VER=`${GPP_PATH} -v 2>&1 | tail -1 | awk '{print $3}'` echo "using gcc : ${GPP_VER} : ${GPP_PATH} ; " > tools/build/v2/user-config.jam sudo apt-get install bjam set +o errexit sudo bjam --toolset=gcc-${GPP_VER} --prefix=/opt/gumros --with-date_time install set -o errexit cd .. else echo "boost appears to be already installed; skipping." fi if [ ! -f /opt/gumros/lib/libboost_date_time-gcc41-mt-1_38.so ] ; then echo "Failed to compile libboost_date_time"; exit; fi I've checked the user-config to make sure everything was kosher as well as making sure the GPP_PATH is correct. However, when I run the scrip I come across compilation errors such as: Reading package lists... Done Building dependency tree Reading state information... Done bjam is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 5 not upgraded. ...patience... ...found 14370 targets... ...updating 14 targets... gcc.compile.c++ bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_month.o g++: error trying to exec 'cc1plus': execvp: No such file or directory "/home/andrew/overo-oe/tmp/cross/armv7a/arm-angstrom-linux-gnueabi/bin/g++" -ftemplate-depth-128 -O3 -finline-functions -Wno-inline -Wall -pthread -fPIC -DBOOST_ALL_DYN_LINK=1 -DBOOST_ALL_NO_LIB=1 -DDATE_TIME_INLINE -DNDEBUG -I"." -c -o "bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_month.o" "libs/date_time/src/gregorian/greg_month.cpp" ...failed gcc.compile.c++ bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_month.o... gcc.compile.c++ bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_weekday.o g++: error trying to exec 'cc1plus': execvp: No such file or directory "/home/andrew/overo-oe/tmp/cross/armv7a/arm-angstrom-linux-gnueabi/bin/g++" -ftemplate-depth-128 -O3 -finline-functions -Wno-inline -Wall -pthread -fPIC -DBOOST_ALL_DYN_LINK=1 -DBOOST_ALL_NO_LIB=1 -DDATE_TIME_INLINE -DNDEBUG -I"." -c -o "bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_weekday.o" "libs/date_time/src/gregorian/greg_weekday.cpp" ...failed gcc.compile.c++ bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_weekday.o... gcc.compile.c++ bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/date_generators.o g++: error trying to exec 'cc1plus': execvp: No such file or directory Etc... For reference, I'm using this tutorial to help me out. http://www.ros.org/wiki/gumros

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  • Why does IHttpAsyncHandler leak memory under load?

    - by Anton
    I have noticed that the .NET IHttpAsyncHandler (and the IHttpHandler, to a lesser degree) leak memory when subjected to concurrent web requests. In my tests, the development web server (Cassini) jumps from 6MB memory to over 100MB, and once the test is finished, none of it is reclaimed. The problem can be reproduced easily. Create a new solution (LeakyHandler) with two projects: An ASP.NET web application (LeakyHandler.WebApp) A Console application (LeakyHandler.ConsoleApp) In LeakyHandler.WebApp: Create a class called TestHandler that implements IHttpAsyncHandler. In the request processing, do a brief Sleep and end the response. Add the HTTP handler to Web.config as test.ashx. In LeakyHandler.ConsoleApp: Generate a large number of HttpWebRequests to test.ashx and execute them asynchronously. As the number of HttpWebRequests (sampleSize) is increased, the memory leak is made more and more apparent. LeakyHandler.WebApp TestHandler.cs namespace LeakyHandler.WebApp { public class TestHandler : IHttpAsyncHandler { #region IHttpAsyncHandler Members private ProcessRequestDelegate Delegate { get; set; } public delegate void ProcessRequestDelegate(HttpContext context); public IAsyncResult BeginProcessRequest(HttpContext context, AsyncCallback cb, object extraData) { Delegate = ProcessRequest; return Delegate.BeginInvoke(context, cb, extraData); } public void EndProcessRequest(IAsyncResult result) { Delegate.EndInvoke(result); } #endregion #region IHttpHandler Members public bool IsReusable { get { return true; } } public void ProcessRequest(HttpContext context) { Thread.Sleep(10); context.Response.End(); } #endregion } } LeakyHandler.WebApp Web.config <?xml version="1.0"?> <configuration> <system.web> <compilation debug="false" /> <httpHandlers> <add verb="POST" path="test.ashx" type="LeakyHandler.WebApp.TestHandler" /> </httpHandlers> </system.web> </configuration> LeakyHandler.ConsoleApp Program.cs namespace LeakyHandler.ConsoleApp { class Program { private static int sampleSize = 10000; private static int startedCount = 0; private static int completedCount = 0; static void Main(string[] args) { Console.WriteLine("Press any key to start."); Console.ReadKey(); string url = "http://localhost:3000/test.ashx"; for (int i = 0; i < sampleSize; i++) { HttpWebRequest request = (HttpWebRequest)WebRequest.Create(url); request.Method = "POST"; request.BeginGetResponse(GetResponseCallback, request); Console.WriteLine("S: " + Interlocked.Increment(ref startedCount)); } Console.ReadKey(); } static void GetResponseCallback(IAsyncResult result) { HttpWebRequest request = (HttpWebRequest)result.AsyncState; HttpWebResponse response = (HttpWebResponse)request.EndGetResponse(result); try { using (Stream stream = response.GetResponseStream()) { using (StreamReader streamReader = new StreamReader(stream)) { streamReader.ReadToEnd(); System.Console.WriteLine("C: " + Interlocked.Increment(ref completedCount)); } } response.Close(); } catch (Exception ex) { System.Console.WriteLine("Error processing response: " + ex.Message); } } } }

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  • Linking LLVM JIT Code to Static LLVM Libraries?

    - by inflector
    I'm in the process of implementing a cross-platform (Mac OS X, Windows, and Linux) application which will do lots of CPU intensive analysis of financial data. The bulk of the analysis engine will be written in C++ for speed reasons, with a user-accessible scripting engine interfacing with the C++ testing engine. I want to write several scripting front-ends over time to emulate other popular software with existing large user bases. The first front will be a VisualBasic-like scripting language. I'm thinking that LLVM would be perfect for my needs. Performance is very important because of the sheer amount of data; it can take hours or days to run a single run of tests to get an answer. I believe that using LLVM will also allow me to use a single back-end solution while I implement different front-ends for different flavors of the scripting language over time. The testing engine itself will be separated from the interface and testing will even take place in a separate process with progress and results being reported to the testing management interface. Tests will consist of scripting code integrated with the testing engine code. In a previous implementation of a similar commercial testing system I wrote, I built a fast interpreter which easily interfaced with the testing library because it was written in C++ and linked directly to the testing engine library. Callbacks from scripting code to testing library objects involved translating between the formats with significant overhead. I'm imagining that with LLVM, I could implement the callbacks into C++ directly so that I could make the scripting code work almost as if it had been written in C++. Likewise, if all the code was compiled to LLVM byte-code format, it seems like the LLVM optimizers could optimize across the boundaries between the scripting language and the testing engine code that was written in C++. I don't want to have to compile the testing engine every time. Ideally, I'd like to JIT compile only the scripting code. For small tests, I'd skip some optimization passes, while for large tests, I'd perform full optimizations during the link. So is this possible? Can I precompile the testing engine to a .o object file or .a library file and then link in the scripting code using the JIT? Finally, ideally, I'd like to have the scripting code implement specific methods as subclasses for a specific C++ class. So the C++ testing engine would only see C++ objects while the JIT setup code compiled scripting code that implemented some of the methods for the objects. It seems that if I used the right name mangling algorithm it would be relatively easy to set up the LLVM generation for the scripting language to look like a C++ method call which could then be linked into the testing engine. Thus the linking stage would go in two directions, calls from the scripting language into the testing engine objects to retrieve pricing information and test state information and calls from the testing engine of methods of some particular C++ objects where the code was supplied not from C++ but from the scripting language. In summary: 1) Can I link in precompiled (either .bc, .o, or .a) files as part of the JIT compilation, code-generation process? 2) Can I link in code using that the process in 1) above in such a way that I am able to create code that acts as if it was all written in C++?

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  • Scope quandary with namespaces, function templates, and static data

    - by Adrian McCarthy
    This scoping problem seems like the type of C++ quandary that Scott Meyers would have addressed in one of his Effective C++ books. I have a function, Analyze, that does some analysis on a range of data. The function is called from a few places with different types of iterators, so I have made it a template (and thus implemented it in a header file). The function depends on a static table of data, AnalysisTable, that I don't want to expose to the rest of the code. My first approach was to make the table a static const inside Analysis. namespace MyNamespace { template <typename InputIterator> int Analyze(InputIterator begin, InputIterator end) { static const int AnalysisTable[] = { /* data */ }; ... // implementation uses AnalysisTable return result; } } // namespace MyNamespace It appears that the compiler creates a copy of AnalysisTable for each instantiation of Analyze, which is wasteful of space (and, to a small degree, time). So I moved the table outside the function like this: namespace MyNamespace { const int AnalysisTable[] = { /* data */ }; template <typename InputIterator> int Analyze(InputIterator begin, InputIterator end) { ... // implementation uses AnalysisTable return result; } } // namespace MyNamespace There's only one copy of the table now, but it's exposed to the rest of the code. I'd rather keep this implementation detail hidden, so I introduced an unnamed namespace: namespace MyNamespace { namespace { // unnamed to hide AnalysisTable const int AnalysisTable[] = { /* data */ }; } // unnamed namespace template <typename InputIterator> int Analyze(InputIterator begin, InputIterator end) { ... // implementation uses AnalysisTable return result; } } // namespace MyNamespace But now I again have multiple copies of the table, because each compilation unit that includes this header file gets its own. If Analyze weren't a template, I could move all the implementation detail out of the header file. But it is a template, so I seem stuck. My next attempt was to put the table in the implementation file and to make an extern declaration within Analyze. // foo.h ------ namespace MyNamespace { template <typename InputIterator> int Analyze(InputIterator begin, InputIterator end) { extern const int AnalysisTable[]; ... // implementation uses AnalysisTable return result; } } // namespace MyNamespace // foo.cpp ------ #include "foo.h" namespace MyNamespace { const int AnalysisTable[] = { /* data */ }; } This looks like it should work, and--indeed--the compiler is satisfied. The linker, however, complains, "unresolved external symbol AnalysisTable." Drat! (Can someone explain what I'm missing here?) The only thing I could think of was to give the inner namespace a name, declare the table in the header, and provide the actual data in an implementation file: // foo.h ----- namespace MyNamespace { namespace PrivateStuff { extern const int AnalysisTable[]; } // unnamed namespace template <typename InputIterator> int Analyze(InputIterator begin, InputIterator end) { ... // implementation uses PrivateStuff::AnalysisTable return result; } } // namespace MyNamespace // foo.cpp ----- #include "foo.h" namespace MyNamespace { namespace PrivateStuff { const int AnalysisTable[] = { /* data */ }; } } Once again, I have exactly one instance of AnalysisTable (yay!), but other parts of the program can access it (boo!). The inner namespace makes it a little clearer that they shouldn't, but it's still possible. Is it possible to have one instance of the table and to move the table beyond the reach of everything but Analyze?

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  • Const references when dereferencing iterator on set, starting from Visual Studio 2010

    - by Patrick
    Starting from Visual Studio 2010, iterating over a set seems to return an iterator that dereferences the data as 'const data' instead of non-const. The following code is an example of something that does compile on Visual Studio 2005, but not on 2010 (this is an artificial example, but clearly illustrates the problem we found on our own code). In this example, I have a class that stores a position together with a temperature. I define comparison operators (not all them, just enough to illustrate the problem) that only use the position, not the temperature. The point is that for me two instances are identical if the position is identical; I don't care about the temperature. #include <set> class DataPoint { public: DataPoint (int x, int y) : m_x(x), m_y(y), m_temperature(0) {} void setTemperature(double t) {m_temperature = t;} bool operator<(const DataPoint& rhs) const { if (m_x==rhs.m_x) return m_y<rhs.m_y; else return m_x<rhs.m_x; } bool operator==(const DataPoint& rhs) const { if (m_x!=rhs.m_x) return false; if (m_y!=rhs.m_y) return false; return true; } private: int m_x; int m_y; double m_temperature; }; typedef std::set<DataPoint> DataPointCollection; void main(void) { DataPointCollection points; points.insert (DataPoint(1,1)); points.insert (DataPoint(1,1)); points.insert (DataPoint(1,2)); points.insert (DataPoint(1,3)); points.insert (DataPoint(1,1)); for (DataPointCollection::iterator it=points.begin();it!=points.end();++it) { DataPoint &point = *it; point.setTemperature(10); } } In the main routine I have a set to which I add some points. To check the correctness of the comparison operator, I add data points with the same position multiple times. When writing the contents of the set, I can clearly see there are only 3 points in the set. The for-loop loops over the set, and sets the temperature. Logically this is allowed, since the temperature is not used in the comparison operators. This code compiles correctly in Visual Studio 2005, but gives compilation errors in Visual Studio 2010 on the following line (in the for-loop): DataPoint &point = *it; The error given is that it can't assign a "const DataPoint" to a [non-const] "DataPoint &". It seems that you have no decent (= non-dirty) way of writing this code in VS2010 if you have a comparison operator that only compares parts of the data members. Possible solutions are: Adding a const-cast to the line where it gives an error Making temperature mutable and making setTemperature a const method But to me both solutions seem rather 'dirty'. It looks like the C++ standards committee overlooked this situation. Or not? What are clean solutions to solve this problem? Did some of you encounter this same problem and how did you solve it? Patrick

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  • ASP.NET: Using conditionals in data binding expressions

    - by DigiMortal
    ASP.NET 2.0 has no support for using conditionals in data binding expressions but it will change in ASP.NET 4.0. In this posting I will show you how to implement Iif() function for ASP.NET 2.0 and how ASP.NET 4.0 solves this problem smoothly without any code. Problem Let’s say we have simple repeater. <asp:Repeater runat="server" ID="itemsList">     <HeaderTemplate>         <table border="1" cellspacing="0" cellpadding="5">     </HeaderTemplate>     <ItemTemplate>         <tr>         <td align="right"><%# Container.ItemIndex + 1 %>.</td>         <td><%# Eval("Title") %></td>         </tr>     </ItemTemplate>     <FooterTemplate>         </table>     </FooterTemplate> </asp:Repeater> Repeater is bound to data when form loads. protected void Page_Load(object sender, EventArgs e) {     var items = new[] {                     new { Id = 1, Title = "Headline 1" },                     new { Id = 2, Title = "Headline 2" },                     new { Id = 2, Title = "Headline 3" },                     new { Id = 2, Title = "Headline 4" },                     new { Id = 2, Title = "Headline 5" }                 };     itemsList.DataSource = items;     itemsList.DataBind(); } We need to format even and odd rows differently. Let’s say we want even rows to be with whitesmoke background and odd rows with white background. Just like shown on screenshot on right. Our first thought is to use some simple expression to avoid writing custom methods. We cannot use construct like this <%# Container.ItemIndex % 2==0 ? "white" : "whitesmoke"  %> because all we get are template compilation errors. ASP.NET 2.0: Iif() method For ASP.NET 2.0 pages and controls we can create Iif() method and call it from our templates. This is out Iif() method. protected object Iif(bool condition, object trueResult, object falseResult) {     return condition ? trueResult : falseResult; } And here you can see how to use it. <asp:Repeater runat="server" ID="itemsList">   <HeaderTemplate>     <table border="1" cellspacing="0" cellpadding="5">     </HeaderTemplate>   <ItemTemplate>     <tr style='background-color:'       <%# Iif(Container.ItemIndex % 2==0 ? "white" : "whitesmoke") %>'>       <td align="right">         <%# Container.ItemIndex + 1 %>.</td>       <td>         <%# Eval("Title") %></td>     </tr>   </ItemTemplate>   <FooterTemplate>     </table>   </FooterTemplate> </asp:Repeater> This method does not care about types because it works with all objects (and value-types). I had to define this method in code-behind file of my user control because using this method as extension method made it undetectable for ASP.NET template engine. ASP.NET 4.0: Conditionals are supported In ASP.NET 4.0 we will write … hmm … we will write nothing special. Here is solution. <asp:Repeater runat="server" ID="itemsList">   <HeaderTemplate>     <table border="1" cellspacing="0" cellpadding="5">     </HeaderTemplate>   <ItemTemplate>     <tr style='background-color:'       <%# Container.ItemIndex % 2==0 ? "white" : "whitesmoke" %>'>       <td align="right">         <%# Container.ItemIndex + 1 %>.</td>       <td>         <%# Eval("Title") %></td>     </tr>   </ItemTemplate>   <FooterTemplate>     </table>   </FooterTemplate> </asp:Repeater> Yes, it works well. :)

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  • Reading email address from contacts fails with weird memory issue - Solved

    - by CapsicumDreams
    Hi all, I'm stumped. I'm trying to get a list of all the email address a person has. I'm using the ABPeoplePickerNavigationController to select the person, which all seems fine. I'm setting my ABRecordRef personDealingWith; from the person argument to - (BOOL)peoplePickerNavigationController:(ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person property:(ABPropertyID)property identifier:(ABMultiValueIdentifier)identifier { and everything seems fine up till this point. The first time the following code executes, all is well. When subsequently run, I can get issues. First, the code: // following line seems to make the difference (issue 1) // NSLog(@"%d", ABMultiValueGetCount(ABRecordCopyValue(personDealingWith, kABPersonEmailProperty))); // construct array of emails ABMultiValueRef multi = ABRecordCopyValue(personDealingWith, kABPersonEmailProperty); CFIndex emailCount = ABMultiValueGetCount(multi); if (emailCount > 0) { // collect all emails in array for (CFIndex i = 0; i < emailCount; i++) { CFStringRef emailRef = ABMultiValueCopyValueAtIndex(multi, i); [emailArray addObject:(NSString *)emailRef]; CFRelease(emailRef); } } // following line also matters (issue 2) CFRelease(multi); If compiled as written, the are no errors or static analysis problems. This crashes with a *** -[Not A Type retain]: message sent to deallocated instance 0x4e9dc60 error. But wait, there's more! I can fix it in either of two ways. Firstly, I can uncomment the NSLog at the top of the function. I get a leak from the NSLog's ABRecordCopyValue every time through, but the code seems to run fine. Also, I can comment out the CFRelease(multi); at the end, which does exactly the same thing. Static compilation errors, but running code. So without a leak, this function crashes. To prevent a crash, I need to haemorrhage memory. Neither is a great solution. Can anyone point out what's going on? Solution: It turned out that I wasn't storing the ABRecordRef personDealingWith var correctly. I'm still not sure how to do that properly, but instead of having the functionality in another routine (performed later), I'm now doing the grunt-work in the delegate method, and using the derived results at my leisure. The new (working) routine: - (BOOL)peoplePickerNavigationController:(ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person { // as soon as they select someone, return personDealingWithFullName = (NSString *)ABRecordCopyCompositeName(person); personDealingWithFirstName = (NSString *)ABRecordCopyValue(person, kABPersonFirstNameProperty); // construct array of emails [personDealingWithEmails removeAllObjects]; ABMutableMultiValueRef multi = ABRecordCopyValue(person, kABPersonEmailProperty); if (ABMultiValueGetCount(multi) > 0) { // collect all emails in array for (CFIndex i = 0; i < ABMultiValueGetCount(multi); i++) { CFStringRef emailRef = ABMultiValueCopyValueAtIndex(multi, i); [personDealingWithEmails addObject:(NSString *)emailRef]; CFRelease(emailRef); } } CFRelease(multi); return NO; }

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  • "interface not found" in WCF Moniker without registration for excel

    - by tbischel
    I'm trying to connect excel to a WCF service, but I can't seem to get even a trivial case to work... I get an Invalid Syntax error when I try and create the proxy in excel. I've attached the visual studio debugger to excel, and get that the real error is "interface not found". I know the service works because the test client created by visual studio is ok... so the problem is in the VBA moniker string. I'm hoping to find one of two things: 1) a correction to my moniker string that will make this work, or 2) an existing sample project to download that has the source for both the host and client that does work. Here is the code for my VBA client: Dim addr As String addr = "service:mexAddress=net.tcp://localhost:7891/Test/WcfService1/Service1/mex, " addr = addr + "address=net.tcp://localhost:7891/Test/WcfService1/Service1/, " addr = addr + "contract=IService1, contractNamespace=http://tempuri.org, " addr = addr + "binding=NetTcpBinding_IService1, bindingNamespace=""http://tempuri.org""" MsgBox (addr) Dim service1 As Object Set service1 = GetObject(addr) MsgBox service1.Test(12) I have the following service: [ServiceContract] public interface IService1 { [OperationContract] string GetData(int value); } public class Service1 : IService1 { public string GetData(int value) { return string.Format("You entered: {0}", value); } } It has the following config file: <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.web> <compilation debug="true" /> </system.web> <!-- When deploying the service library project, the content of the config file must be added to the host's app.config file. System.Configuration does not support config files for libraries. --> <system.serviceModel> <services> <service behaviorConfiguration="WcfService1.Service1Behavior" name="WcfService1.Service1"> <endpoint address="" binding="netTcpBinding" bindingConfiguration="" contract="WcfService1.IService1"> <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="mex" binding="mexTcpBinding" bindingConfiguration="" contract="IMetadataExchange" /> <host> <baseAddresses> <add baseAddress="net.tcp://localhost:7891/Test/WcfService1/Service1/" /> </baseAddresses> </host> </service> </services> <behaviors> <serviceBehaviors> <behavior name="WcfService1.Service1Behavior"> <serviceMetadata httpGetEnabled="false" /> <serviceDebug includeExceptionDetailInFaults="false" /> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> </configuration>

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  • CodePlex Daily Summary for Tuesday, December 21, 2010

    CodePlex Daily Summary for Tuesday, December 21, 2010Popular ReleasesSQL Monitor - tracking sql server activities: SQL Monitor 3.0 alpha 7: 1. added script save/load in user query window 2. fixed problem with connection dialog when choosing windows auth but still ask for user name 3. auto open user table when double click one table node 4. improved alert message, added log only methodOpen NFe: Open NFe 2.0 (Beta): Última versão antes da versão final a ser lançada nos próximos dias.EnhSim: EnhSim 2.2.6 ALPHA: 2.2.6 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Fixing up some r...LINQ to Twitter: LINQ to Twitter Beta v2.0.18: Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation. Bug fixes.ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.4.3: Helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager new stuff: Improvements for confirm, popup, popup form RenderView controller extension the user experience for crud in live demo has been substantially improved + added search all the features are shown in the live demoGanttPlanner: GanttPlanner V1.0: GanttPlanner V1.0 include GanttPlanner.dll and also a Demo application.N2 CMS: 2.1 release candidate 3: * Web platform installer support available N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) A bunch of bugs were fixed File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the templ...TweetSharp: TweetSharp v2.0.0.0 - Preview 6: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 6 ChangesMaintenance release with user reported fixes Preview 5 ChangesMaintenance release with user reported fixes Preview 4 ChangesReintroduced fluent interface support via satellite assembly Added entities support, entity segmentation, and ITweetable/ITweeter interfaces for client development Numer...Team Foundation Server Administration Tool: 2.1: TFS Administration Tool 2.1, is the first version of the TFS Administration Tool which is built on top of the Team Foundation Server 2010 object model. TFS Administration Tool 2.1 can be installed on machines that are running either Team Explorer 2010, or Team Foundation Server 2010.Hacker Passwords: HackerPasswords.zip: Source code, executable and documentationSubtitleTools: SubtitleTools 1.3: - Added .srt FileAssociation & Win7 ShowRecentCategory feature. - Applied UnifiedYeKe to fix Persian search problems. - Reduced file size of Persian subtitles for uploading @OSDB.Facebook C# SDK: 4.1.0: - Lots of bug fixes - Removed Dynamic Runtime Language dependencies from non-dynamic platforms. - Samples included in release for ASP.NET, MVC, Silverlight, Windows Phone 7, WPF, WinForms, and one Visual Basic Sample - Changed internal serialization to use Json.net - BREAKING CHANGE: Canvas Session is no longer support. Use Signed Request instead. Canvas Session has been deprecated by Facebook. - BREAKING CHANGE: Some renames and changes with Authorizer, CanvasAuthorizer, and Authorization ac...NuGet (formerly NuPack): NuGet 1.0 build 11217.102: Note: this release is slightly newer than RC1, and fixes a couple issues relating to updating packages to newer versions. NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development. This release is a Visual Studio 2010 extension and contains the the Package Manager Console and the Add Package Dialog. This new build targets the newer feed (h...WCF Community Site: WCF Web APIs 10.12.17: Welcome to the second release of WCF Web APIs on codeplex Here is what is new in this release. WCF Support for jQuery - create WCF web services that are easy to consume from JavaScript clients, in particular jQuery. Better support for using JsonValue as dynamic Support for JsonValue change notification events for databinding and other purposes Support for going between JsonValue and CLR types WCF HTTP - create HTTP / REST based web services. This is a minor release which contains fixe...LiveChat Starter Kit: LCSK v1.0: This is a working version of the LCSK for Visual Studio 2010, ASP.NET MVC 3 (using Razor View Engine). this is still provider based (with 1 provider Sql) and this is still using WebService and Windows Forms operator console. The solution is cleaner, with an installer to create tables etc. You can also install it via nuget (Install-Package lcsk) Let me know your feedbackOrchard Project: Orchard 0.9: Orchard Release Notes Build: 0.9.253 Published: 12/16/2010 How to Install OrchardTo install the Orchard tech preview using Web PI, follow these instructions: http://www.orchardproject.net/docs/Installing-Orchard-Using-Web-PI.ashx Web PI will detect your hardware environment and install the application. --OR-- Alternatively, to install the release manually, download the Orchard.Web.0.9.253.zip file. The zip contents are pre-built and ready-to-run. Simply extract the contents of the Orch...DotSpatial: DotSpatial 12-15-2010: This release contains a few minor bug fixes and hopefully the GDAL libraries for the 3.5 x86 build actually built to the correct directory this time.DotNetNuke® Community Edition: 05.06.01 Beta: This is the initial Beta of DotNetNuke 5.6.1. See the DotNetNuke Roadmap a full list of changes in this release.MSBuild Extension Pack: December 2010: Release Blog Post The MSBuild Extension Pack December 2010 release provides a collection of over 380 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GU...Silverlight Contrib: Silverlight Contrib 2010.1.0: 2010.1.0 New FeaturesCompatibility Release for Silverlight 4 and Visual Studio 2010New Projectsaqq2: aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2Cameleon CMS: Caméléon, le CMS open-source le plus simple d'utilisation sur le marché.Dail Emulator: Dail Emulator is a software that emulates the server software of Aeonsofts game FlyFF. Specifically made for the now defunct version 6 of the game.Dmitry Lyalin's WP7 Sample Application: A project where im putting all my public samples in a single WP7 client test applicationElixir: DotNetNuke module test framework. Use this DLL to write concise, to-the-point tests for your modules that can target multiple DNN platforms and multiple browsers.FlightTableEditor: This edits the Flight and Healing Tables of Pokémon Fire Red and Pokémon Leaf Green.Genetico UNLaM: Algoritmo Genetico UNLaMHelpCentral HelpDesk Ticket Application: An open-ended framework and client for a helpdesk ticket application and bug tracker. Built to be as extensible and available as possible, the central system is a WCF webservice which can be accessed by any client application.Import Media for Umbraco: This package allows you to import multiple or large files that have been uploaded to the server via FTP or other means. A new media item is created in the media tree and the media is moved from the upload location to the new directory for the media item.LargeCMS full sample (How to call CryptMsg API in streaming mode): LargeCms implements SignedLargeCMS and EnvelopedLargeCMS classes, my own version of .NET SignedCms and EnvelopedCMS to work with large data. It shows a way to call CryptMsg API in streaming mode to overcome the limitations of current .NET classesLinq.Autocompiler: Adds runtime, on demand compilation of Linq queries (in Linq to SQL), which creates CompiledQuery instances and stores them in a cache. Mathetris: it's a game.MonoWiimote: Managed c# library for using Wii Remote device under Mono/Linux enviroment. It requires libcwiimote-0.4 (sudo apt-get install libcwiimote-0.4).Movie Captor: Concorrendo no Desafio .NETNSpotifyLib: A .NET library contains wrapper classes for the Spotify Metadata API. http://developer.spotify.com/en/metadata-api/overview/ This library supports searching for artists, albums and tracks by using the Spotify Metadata API. In the future I'll add support for Lookups as well.Silverhawk: It's developed in C# programming language.SimpleSpy: Detecting object handle on cursor move and get its information. Basically this is a bare bone program for detecting object handle at cursor and add your own logic to detect for further information. SunburnJitter: JitterSunburn contains helper classes and methods to use the jitter physics engine easier in your sunburn projects. Simple component based shapes will provide easy editing in editor. It's developed in C#.Sunrod: Sunrod is a .NET wrapper for the Obsidian Portal API.TouchStack - A MonoTouch ServiceStack.NET client: TouchStack makes it easier for MonoTouch developers to consume Web services created and exposed by the brilliant ServiceStack.NET webservice framework. TouchStack is written in C# and uses the MonoTouch library.VNTViewer: Viewer for notes/memos (VNT files)VpNet: Official .NET Wrapper for Virtual Paradise.xlGUI: Streamlet GUI Framework

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  • CodePlex Daily Summary for Wednesday, December 29, 2010

    CodePlex Daily Summary for Wednesday, December 29, 2010Popular ReleasesDocX: DocX v1.0.0.11: Building Examples projectTo build the Examples project, download DocX.dll and add it as a reference to the project. OverviewThis version of DocX contains many bug fixes, it is a serious step towards a stable release. Added1) Unit testing project, 2) Examples project, 3) To many bug fixes to list here, see the source code change list history.Cosmos (C# Open Source Managed Operating System): 71406: This is the second release supporting the full line of Visual Studio 2010 editions. Changes since release 71246 include: Debug info is now stored in a single .cpdb file (which is a Firebird database) Keyboard input works now (using Console.ReadLine) Console colors work (using Console.ForegroundColor and .BackgroundColor)AutoLoL: AutoLoL v1.5.0: Added the all new Masteries Browser which replaces the Quick Open combobox AutoLoL will now attemt to create file associations for mastery (*.lolm) files Each Mastery Build can now contain keywords that the Masteries Browser will use for filtering Changed the way AutoLoL detects if another instance is already running Changed the format of the mastery files to allow more information stored in* Dialogs will now focus the Ok or Cancel button which allows the user to press Return to clo...Confree for Outlook: Confree for Outlook 1.0: Confree for OutlookFeaturesCreate a Claro/Telmex conference directly from Outlook (only works for Argentina). NotesBy now, only works with Claro/Telmex Argentina (if you are using http://simon.telmex.net.ar, we are good).Paint.NET PSD Plugin: 1.6.0: Handling of layer masks has been greatly improved. Improved reliability. Many PSD files that previously loaded in as garbage will now load in correctly. Parallelized loading. PSD files containing layer masks will load in a bit quicker thanks to the removal of the sequential bottleneck. Hidden layers are no longer made visible on save. Many thanks to the users who helped expose the layer masks problem: Rob Horowitz, M_Lyons10. Please keep sending in those bug reports and PSD repro files!Razor Templating Engine: Razor Templating Engine v1.2: Changes: ADDED: Standard namespaces imports for all templates: System, System.Collections.Generic, System.Linq (Changeset 5635) ADDED: Methods for Precompilation (Changeset 3283) CHANGED: Refactored precompilation to be exposed per-TemplateService. (Changeset 3440) CHANGED: Added more descriptive compilation exception message. (Changeset 3629) FIXED: Forced reference to Microsoft.CSharp to correct support for testing frameworks. (Changeset 3689) FIXED: Added support for nested anonymous obj...PhysicalMeasure C# library: PhysicalMeasure 1.0 Release 2010-12-28: PhysicalMeasure 1.0 Release 2010-12-28Facebook C# SDK: 4.1.1: From 4.1.1 Release: Authentication bug fix caused by facebook change (error with redirects in Safari) Authenticator fix, always returning true From 4.1.0 Release Lots of bug fixes Removed Dynamic Runtime Language dependencies from non-dynamic platforms. Samples included in release for ASP.NET, MVC, Silverlight, Windows Phone 7, WPF, WinForms, and one Visual Basic Sample Changed internal serialization to use Json.net BREAKING CHANGE: Canvas Session is no longer supported. Use Signed...MonitorWang: MonitorWang v1.0.5 (Growler): What's new?Added Growl Notification Finalisers - these are interceptor components that work exclusively with the Growl Publisher. These allow you to modify the Growl Notification just prior to it being sent by the publisher. You can inject custom logic to precisely control how the Growl Notification will appear; this includes changing the Growl Priority level and message text. I've created to two Growl Notification Finalisers - one allows you to change the Growl Notification Priorty based on ...Catel - WPF and Silverlight MVVM library: 1.0.0: And there it is, the final release of Catel, and it is no longer a beta version!EnhSim: EnhSim 2.2.7 ALPHA: 2.2.7 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Mongoose has bee...LINQ to Twitter: LINQ to Twitter Beta v2.0.19: Mono 2.8, Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation. Bug fixes.Rocket Framework (.Net 4.0): Rocket Framework for Windows V 1.0.0: Architecture is reviewed and adjusted in a way so that I can introduce the Web version and WPF version of this framework next. - Rocket.Core is introduced - Controller button functions revisited and updated - DB is renewed to suite the implemented features - Create New button functionality is changed - Add Question Handling featuresFlickr Wallpaper Rotator (for Windows desktop): Wallpaper Flickr 1.1: Some minor bugfixes (mostly covering when network connection is flakey, so I discovered them all while at my parents' house for Christmas).NoSimplerAccounting: NoSimplerAccounting 6.0: -Fixed a bug in expense category report.NHibernate Mapping Generator: NHibernate Mapping Generator 2.0: Added support for Postgres (Thanks to Angelo)NewLife XCode: XCode v6.5.2010.1223 ????(????v3.5??): XCode v6.5.2010.1223 ????,??: NewLife.Core ??? NewLife.Net ??? XControl ??? XTemplate ????,??C#?????? XAgent ???? NewLife.CommonEnitty ??????(???,XCode??????) XCode?? ?????????,??????????????????,?????95% XCode v3.5.2009.0714 ??,?v3.5?v6.0???????????????,?????????。v3.5???????????,??????????????。 XCoder ??XTemplate?????????,????????XCode??? XCoder_Src ???????(????XTemplate????),??????????????????VivoSocial: VivoSocial 7.4.0: Please see changes: http://support.vivoware.com/project/ChangeLog.aspx?PROJID=48Umbraco CMS: Umbraco 4.6 Beta - codename JUNO: The Umbraco 4.6 beta (codename JUNO) release contains many new features focusing on an improved installation experience, a number of robust developer features, and contains more than 89 bug fixes since the 4.5.2 release. Improved installer experience Updated Starter Kits (Simple, Blog, Personal, Business) Beautiful, free, customizable skins included Skinning engine and Skin customization (see Skinning Documentation Kit) Default dashboards on install with hide option Updated Login t...ASP.NET MVC SiteMap provider: MvcSiteMapProvider 2.3.0: Using NuGet?MvcSiteMapProvider is also listed in the NuGet feed. Learn more... Like the project? Consider a donation!Donate via PayPal via PayPal. Release notesThis will be the last release targeting ASP.NET MVC 2 and .NET 3.5. MvcSiteMapProvider 3.0.0 will be targeting ASP.NET MVC 3 and .NET 4 Web.config setting skipAssemblyScanOn has been deprecated in favor of excludeAssembliesForScan and includeAssembliesForScan ISiteMapNodeUrlResolver is now completely responsible for generating th...New Projects42 Sight Holistic Data Warehousing on Microsoft SQL Server 2008: This project is the Holistic DW Template. Included are the 3 MS XL spreadsheet reporting models as described in the book Holistic Data Warehousing. This Template is multi-purpose and requires no modification other than you populating it according to the book examplesAndshev.OrmTools: Tools for generating SQL queries using LINQ. ORM framework is also planned to be implemented.BFG and Dice Roller: This solution will contain 2 concepts, the Dice Roller with hooks for extension into other applications, as well as a Personal Battlefleet Gothic Helper application to help manage, control, and smoothe the flow of BFG games. The BFG application will target the Phone 7 platform.BlondieODOS: its an osBluehat Community projetcts: Bluehat Community projetcts.C# - DBWrapper MySQL: Abro aqui a discussão para criarmos uma classe para manipular dados em MySQL.CardGame for Education: This project goal is to create a small Card Game and to teach the team members how to design, implement and how to use "real world" tools. Englishlearning: My test project!Faran Silver: Silverlight Controls Developed till now. Include: 1- Persian Date Input 2- Close-able Tab Item 3- Shamsi Date Convertergocodelibrary: This is my project.Id3Stuff: Project that throws together some nice id3 mass editing functionsInfoStrat.OakFx: OakFx by InfoStratinivi: iniviJJODESK: This little utility software written in Vb.net 2.0, allows you to : - switch IE proxy, - manage IP, - launch website, - launch other utilty tools , - launch and manage cmd, bat, vbs script. - and much more ..... First I wrote this tool for my personal use, because I work with several networks, and customer sites. I think many other software developpers have the same need. All parameters are customisable, and are store in an ini text file. And it can run on an USB stick. learn MVC: Just keeping all source code in one place. Thats all folksLJF.Utility: Utility?????Lucidity: Lucid WILDMixModes Synergy - The WPF Toolkit: MixModes Synergy 2010 is a complete toolset that simplifies user interface development in Windows Presentation Foundation based applications. Synergy includes rich user interface controls providing professional look and feel for your applications out of the box.Multi Targetted Rss Reader: A Multi Targetted Rss Reader demo that shows how to multi target your view model across different screens (WP7, Silverlight, WPF, Surface).Secure Batch Command Tool For Administrators: A command line tool that will help you to protect your passwords that you should provide in your batch files. This tool encrypt Dos commands and update the batch files in a way that keeps your batch file maintainable and easy to use.SharePoint 2010 Conditional Lookup Control: I created a "Conditional Lookup" control for SharePoint 2010. With this you can connect two lookup fields controls on list forms to fill the second control with values depending on the selected value in the first control. There is a demo inside.sql dot: Ease when making a connection to the sql serverwolisbetter: WOL is better!WP7PasswordsBackup: backup/sync client for windows phone 7 passwords app. ??????: ??????

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  • How to send web browser a loading page, then some time later a results page

    - by Kurt W. Leucht
    I've wasted at least a half day of my company's time searching the Internet for an answer and I'm getting wrapped around the axle here. I can't figure out the difference between all the different technology choices (long polling, ajax streaming, comet, XMPP, etc.) and I can't get a simple hello world example working on my PC. I am running Apache 2.2 and ActivePerl 5.10.0. JavaScript is completely acceptable for this solution. All I want to do is write a simple Perl CGI script that when accessed, it immediately returns some HTML that tells the user to wait or maybe sends an animated GIF. Then without any user intervention (no mouse clicks or anything) I want the CGI script to at some time later replace the wait message or the animated GIF with the actual results from their query. I know this is simple stuff and websites do it all the time using JavaScript, but I can't find a single working example that I can cut and paste onto my machine that will work in Perl. Here is my simple Hello World example that I've compiled from various Internet sources, but it doesn't seem to work. When I refresh this Perl CGI script in my web browser it prints nothing for 5 seconds, then it prints the PLEASE BE PATIENT web page, but not the results web page. So the Ajax XMLHttpRequest stuff obviously isn't working right. What am I doing wrong? #!C:\Perl\bin\perl.exe use CGI; use CGI::Carp qw/fatalsToBrowser warningsToBrowser/; sub Create_HTML { my $html = <<EOHTML; <html> <head> <meta http-equiv="pragma" content="no-cache" /> <meta http-equiv="expires" content="-1" /> <script type="text/javascript" > var xmlhttp=false; /*@cc_on @*/ /*@if (@_jscript_version >= 5) // JScript gives us Conditional compilation, we can cope with old IE versions. // and security blocked creation of the objects. try { xmlhttp = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try { xmlhttp = new ActiveXObject("Microsoft.XMLHTTP"); } catch (E) { xmlhttp = false; } } @end @*/ if (!xmlhttp && typeof XMLHttpRequest!='undefined') { try { xmlhttp = new XMLHttpRequest(); } catch (e) { xmlhttp=false; } } if (!xmlhttp && window.createRequest) { try { xmlhttp = window.createRequest(); } catch (e) { xmlhttp=false; } } </script> <title>Ajax Streaming Connection Demo</title> </head> <body> Some header text. <p> <div id="response">PLEASE BE PATIENT</div> <p> Some footer text. </body> </html> EOHTML return $html; } my $cgi = new CGI; print $cgi->header; print Create_HTML(); sleep(5); print "<script type=\"text/javascript\">\n"; print "\$('response').innerHTML = 'Here are your results!';\n"; print "</script>\n";

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  • The Return Of __FILE__ And __LINE__ In .NET 4.5

    - by Alois Kraus
    Good things are hard to kill. One of the most useful predefined compiler macros in C/C++ were __FILE__ and __LINE__ which do expand to the compilation units file name and line number where this value is encountered by the compiler. After 4.5 versions of .NET we are on par with C/C++ again. It is of course not a simple compiler expandable macro it is an attribute but it does serve exactly the same purpose. Now we do get CallerLineNumberAttribute  == __LINE__ CallerFilePathAttribute        == __FILE__ CallerMemberNameAttribute  == __FUNCTION__ (MSVC Extension)   The most important one is CallerMemberNameAttribute which is very useful to implement the INotifyPropertyChanged interface without the need to hard code the name of the property anymore. Now you can simply decorate your change method with the new CallerMemberName attribute and you get the property name as string directly inserted by the C# compiler at compile time.   public string UserName { get { return _userName; } set { _userName=value; RaisePropertyChanged(); // no more RaisePropertyChanged(“UserName”)! } } protected void RaisePropertyChanged([CallerMemberName] string member = "") { var copy = PropertyChanged; if(copy != null) { copy(new PropertyChangedEventArgs(this, member)); } } Nice and handy. This was obviously the prime reason to implement this feature in the C# 5.0 compiler. You can repurpose this feature for tracing to get your hands on the method name of your caller along other stuff very fast now. All infos are added during compile time which is much faster than other approaches like walking the stack. The example on MSDN shows the usage of this attribute with an example public static void TraceMessage(string message, [CallerMemberName] string memberName = "", [CallerFilePath] string sourceFilePath = "", [CallerLineNumber] int sourceLineNumber = 0) { Console.WriteLine("Hi {0} {1} {2}({3})", message, memberName, sourceFilePath, sourceLineNumber); }   When I do think of tracing I do usually want to have a API which allows me to Trace method enter and leave Trace messages with a severity like Info, Warning, Error When I do print a trace message it is very useful to print out method and type name as well. So your API must either be able to pass the method and type name as strings or extract it automatically via walking back one Stackframe and fetch the infos from there. The first glaring deficiency is that there is no CallerTypeAttribute yet because the C# compiler team was not satisfied with its performance.   A usable Trace Api might therefore look like   enum TraceTypes { None = 0, EnterLeave = 1 << 0, Info = 1 << 1, Warn = 1 << 2, Error = 1 << 3 } class Tracer : IDisposable { string Type; string Method; public Tracer(string type, string method) { Type = type; Method = method; if (IsEnabled(TraceTypes.EnterLeave,Type, Method)) { } } private bool IsEnabled(TraceTypes traceTypes, string Type, string Method) { // Do checking here if tracing is enabled return false; } public void Info(string fmt, params object[] args) { } public void Warn(string fmt, params object[] args) { } public void Error(string fmt, params object[] args) { } public static void Info(string type, string method, string fmt, params object[] args) { } public static void Warn(string type, string method, string fmt, params object[] args) { } public static void Error(string type, string method, string fmt, params object[] args) { } public void Dispose() { // trace method leave } } This minimal trace API is very fast but hard to maintain since you need to pass in the type and method name as hard coded strings which can change from time to time. But now we have at least CallerMemberName to rid of the explicit method parameter right? Not really. Since any acceptable usable trace Api should have a method signature like Tracexxx(… string fmt, params [] object args) we not able to add additional optional parameters after the args array. If we would put it before the format string we would need to make it optional as well which would mean the compiler would need to figure out what our trace message and arguments are (not likely) or we would need to specify everything explicitly just like before . There are ways around this by providing a myriad of overloads which in the end are routed to the very same method but that is ugly. I am not sure if nobody inside MS agrees that the above API is reasonable to have or (more likely) that the whole talk about you can use this feature for diagnostic purposes was not a core feature at all but a simple byproduct of making the life of INotifyPropertyChanged implementers easier. A way around this would be to allow for variable argument arrays after the params keyword another set of optional arguments which are always filled by the compiler but I do not know if this is an easy one. The thing I am missing much more is the not provided CallerType attribute. But not in the way you would think of. In the API above I did add some filtering based on method and type to stay as fast as possible for types where tracing is not enabled at all. It should be no more expensive than an additional method call and a bool variable check if tracing for this type is enabled at all. The data is tightly bound to the calling type and method and should therefore become part of the static type instance. Since extending the CLR type system for tracing is not something I do expect to happen I have come up with an alternative approach which allows me basically to attach run time data to any existing type object in super fast way. The key to success is the usage of generics.   class Tracer<T> : IDisposable { string Method; public Tracer(string method) { if (TraceData<T>.Instance.Enabled.HasFlag(TraceTypes.EnterLeave)) { } } public void Dispose() { if (TraceData<T>.Instance.Enabled.HasFlag(TraceTypes.EnterLeave)) { } } public static void Info(string fmt, params object[] args) { } /// <summary> /// Every type gets its own instance with a fresh set of variables to describe the /// current filter status. /// </summary> /// <typeparam name="T"></typeparam> internal class TraceData<UsingType> { internal static TraceData<UsingType> Instance = new TraceData<UsingType>(); public bool IsInitialized = false; // flag if we need to reinit the trace data in case of reconfigured trace settings at runtime public TraceTypes Enabled = TraceTypes.None; // Enabled trace levels for this type } } We do not need to pass the type as string or Type object to the trace Api. Instead we define a generic Api that accepts the using type as generic parameter. Then we can create a TraceData static instance which is due to the nature of generics a fresh instance for every new type parameter. My tests on my home machine have shown that this approach is as fast as a simple bool flag check. If you have an application with many types using tracing you do not want to bring the app down by simply enabling tracing for one special rarely used type. The trace filter performance for the types which are not enabled must be therefore the fasted code path. This approach has the nice side effect that if you store the TraceData instances in one global list you can reconfigure tracing at runtime safely by simply setting the IsInitialized flag to false. A similar effect can be achieved with a global static Dictionary<Type,TraceData> object but big hash tables have random memory access semantics which is bad for cache locality and you always need to pay for the lookup which involves hash code generation, equality check and an indexed array access. The generic version is wicked fast and allows you to add more features to your tracing Api with minimal perf overhead. But it is cumbersome to write the generic type argument always explicitly and worse if you do refactor code and move parts of it to other classes it might be that you cannot configure tracing correctly. I would like therefore to decorate my type with an attribute [CallerType] class Tracer<T> : IDisposable to tell the compiler to fill in the generic type argument automatically. class Program { static void Main(string[] args) { using (var t = new Tracer()) // equivalent to new Tracer<Program>() { That would be really useful and super fast since you do not need to pass any type object around but you do have full type infos at hand. This change would be breaking if another non generic type exists in the same namespace where now the generic counterpart would be preferred. But this is an acceptable risk in my opinion since you can today already get conflicts if two generic types of the same name are defined in different namespaces. This would be only a variation of this issue. When you do think about this further you can add more features like to trace the exception in your Dispose method if the method is left with an exception with that little trick I did write some time ago. You can think of tracing as a super fast and configurable switch to write data to an output destination or to execute alternative actions. With such an infrastructure you can e.g. Reconfigure tracing at run time. Take a memory dump when a specific method is left with a specific exception. Throw an exception when a specific trace statement is hit (useful for testing error conditions). Execute a passed delegate which e.g. dumps additional state when enabled. Write data to an in memory ring buffer and dump it when specific events do occur (e.g. method is left with an exception, triggered from outside). Write data to an output device. …. This stuff is really useful to have when your code is in production on a mission critical server and you need to find the root cause of sporadic crashes of your application. It could be a buggy graphics card driver which throws access violations into your application (ok with .NET 4 not anymore except if you enable a compatibility flag) where you would like to have a minidump or you have reached after two weeks of operation a state where you need a full memory dump at a specific point in time in the middle of an transaction. At my older machine I do get with this super fast approach 50 million traces/s when tracing is disabled. When I do know that tracing is enabled for this type I can walk the stack by using StackFrameHelper.GetStackFramesInternal to check further if a specific action or output device is configured for this method which is about 2-3 times faster than the regular StackTrace class. Even with one String.Format I am down to 3 million traces/s so performance is not so important anymore since I do want to do something now. The CallerMemberName feature of the C# 5 compiler is nice but I would have preferred to get direct access to the MethodHandle and not to the stringified version of it. But I really would like to see a CallerType attribute implemented to fill in the generic type argument of the call site to augment the static CLR type data with run time data.

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  • CodePlex Daily Summary for Wednesday, October 31, 2012

    CodePlex Daily Summary for Wednesday, October 31, 2012Popular ReleasesDevpad: 4.25: Whats new for Devpad 4.25: New Theme support New Export Wordpress Minor Bug Fix's, improvements and speed upsAssaultCube Reloaded: 2.5.5: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to package for those OSes. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) Changelog: Fixed potential bot bugs: Map change, OpenAL...Edi: Edi 1.0 with DarkExpression: Added DarkExpression theme (dialogs and message boxes are not completely themed, yet)DirectX Tool Kit: October 30, 2012 (add WP8 support): October 30, 2012 Added project files for Windows Phone 8MCEBuddy 2.x: MCEBuddy 2.3.6: Changelog for 2.3.6 (32bit and 64bit) 1. Fixed a bug in multichannel audio conversion failure. AAC does not support 6 channel audio, MCEBuddy now checks for it and force the output to 2 channel if AAC codec is specified 2. Fixed a bug in Original Broadcast Date and Time. Original Broadcast Date and Time is reported in UTC timezone in WTV metadata. TVDB and MovieDB dates are reported in network timezone. It is assumed the video is recorded and converted on the same machine, i.e. local timezone...MVVM Light Toolkit: MVVM Light Toolkit V4.1 for Visual Studio 2012: This version only supports Visual Studio 2012 (and all Express editions too). If you use Visual Studio 2010, please stay tuned, we will publish an update in a few days with support for VS10. V4.1 supports: Windows Phone 8 Windows 8 (Windows RT) Silverlight 5 Silverlight 4 WPF 4.5 WPF 4 WPF 3.5 And the following development environments: Visual Studio 2012 (Pro, Premium, Ultimate) Visual Studio 2012 Express for Windows 8 Visual Studio 2012 Express for Windows Phone 8 Visual...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.73: Fix issue in Discussion #401101 (unreferenced var in a for-in statement was getting removed). add the grouping operator to the parsed output so that unminified parsed code is closer to the original. Will still strip unneeded parens later, if minifying. more cleaning of references as they are minified out of the code.RiP-Ripper & PG-Ripper: PG-Ripper 1.4.03: changes NEW: Added Support for the phun.org forum FIXED: Kitty-Kats new Forum UrlLiberty: v3.4.0.1 Release 28th October 2012: Change Log -Fixed -H4 Fixed the save verification screen showing incorrect mission and difficulty information for some saves -H4 Hopefully fixed the issue where progress did not save between missions and saves would not revert correctly -H3 Fixed crashes that occurred when trying to load player information -Proper exception dialogs will now show in place of crashesPlayer Framework by Microsoft: Player Framework for Windows 8 (Preview 7): This release is compatible with the version of the Smooth Streaming SDK released today (10/26). Release 1 of the player framework is expected to be available next week. IMPROVEMENTS & FIXESIMPORTANT: List of breaking changes from preview 6 Support for the latest smooth streaming SDK. Xaml only: Support for moving any of the UI elements outside the MediaPlayer (e.g. into the appbar). Note: Equivelent changes to the JS version due in coming week. Support for localizing all text used in t...Send multiple SMS via Way2SMS C#: SMS 1.1: Added support for 160by2Quick Launch: Quick Launch 1.0: A Lightweight and Fast Way to Manage and Launch Thousands of Tools and ApplicationsPress Win+Q and start to search and run. http://www.codeplex.com/Download?ProjectName=quicklaunch&DownloadId=523536Orchard Project: Orchard 1.6: Please read our release notes for Orchard 1.6: http://docs.orchardproject.net/Documentation/Orchard-1-6-Release-Notes Please do not post questions as reviews. Questions should be posted in the Discussions tab, where they will usually get promptly responded to. If you post a question as a review, you will pollute the rating, and you won't get an answer.Media Companion: Media Companion 3.507b: Once again, it has been some time since our release, and there have been a number changes since then. It is hoped that these changes will address some of the issues users have been experiencing, and of course, work continues! New Features: Added support for adding Home Movies. Option to sort Movies by votes. Added 'selectedBrowser' preference used when opening links in an external browser. Added option to fallback to getting runtime from the movie file if not available on IMDB. Added new Big...MSBuild Extension Pack: October 2012: Release Blog Post The MSBuild Extension Pack October 2012 release provides a collection of over 475 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUI...NAudio: NAudio 1.6: Release notes at http://mark-dot-net.blogspot.co.uk/2012/10/naudio-16-release-notes-10th.htmlPowerShell Community Extensions: 2.1 Production: PowerShell Community Extensions 2.1 Release NotesOct 25, 2012 This version of PSCX supports both Windows PowerShell 2.0 and 3.0. See the ReleaseNotes.txt download above for more information.Umbraco CMS: Umbraco 4.9.1: Umbraco 4.9.1 is a bugfix release to fix major issues in 4.9.0 BugfixesThe full list of fixes can be found in the issue tracker's filtered results. A summary: Split buttons work again, you can now also scroll easier when the list is too long for the screen Media and Content pickers have information of the full path of the picked item Fixed: Publish status may not be accurate on nodes with large doctypes Fixed: 2 media folders and recycle bins after upgrade to 4.9 The template/code ...AcDown????? - AcDown Downloader Framework: AcDown????? v4.2.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...Rawr: Rawr 5.0.2: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...New ProjectsAccess 2010 Application Platform - Build Your Own Database: An Access database used as an Application Platform, where defined modules with functionality can be easily added.ASPMVCUtil: ASPMVCUtil is a compilation of libraries useful for developing in ASP.NET MVCBCF.Net: BCF.Net?????Microsoft.Net?????,??????????????????????????????。BCF.Net?????.Net?????????,???????????????????,???????????。Bytecode Translator: A translator from .NET bytecode to Boogie: Bytecode Translator is a translator from .NET bytecode to Boogie.Chalice: Specification and Verification of Concurrent Programs: Chalice is a verifier for concurrent programsDafny: An Automatic Program Verifier for Functional Correctness: Dafny is an automatic program verifier for functional correctness.DNN Task Manager1: This is the DnnTaskManager Project I have started with to learn how to create DNN modules.E Ledger: E Ledger provide user friendly interface to manage daily ledger party wise. And reporting in this project is platform independent. Reporting is in HTML format.FederatedScaleOutDatabases: A broker piece of code that helps to use relational databases in a scale-out fashion. The broker exposes a LINQ based API.FIFP: project for schedule testFileStrider: Explores 50 biggest forlders and files which "eat" disk spaceFlake ID Generators: Flake Id Generators is a set of decentralized, k-ordered id generation services in C#GFC and ASP.Net: Google Friend Connect and ASP.Net TechnologyGPUVerify: A verifier for GPU kernels: GPUVerify is a tool for verifying race- and divergence-freedom of GPU kernels written in OpenCL and CUDA.labirinthus: This is a simple videogame developed for an university project. I've not the rights of media contents, I used them only for academic purpose. LFS ERP: My First Open Source Systemmangopollo: Mangopollo* will allow you to easily take advantage of new windows phone 8 tiles (cyclic, flip, iconic) and of new launchersMediaAutomator: This project was created in order to provide an automation for media files (videos, music, etc)P-ZPP_ATH_2B: Oto wymyslny i jakze przydatny program utworzony przez grupe 2 b na Czele Radoslawa BuryRemote domain rename: A graphical front-end for Microsoft's netdom utility that allows users to batch rename domain computers.Simple Trading Platform: This project is aimed at providing meaningful trading information including feedback and managed conversations to all traders in an easy to use manner.Software41: Still deciding on what our projects main goal isSqlCondition for the CapableObject's ECO framework.: ECO is a tool for Domain Driven Development from Capable Objects (www.capableobjects.com). ECO uses OCL for loading objects from the database backend. Loading objects by SQL is currently not supported. This project aims to fill that gap, until ECO provides that support.Streamlet Website: This is my own website for personal use.Symmetry XAML Plugins (Osiris Release): Got a bug you just can't crack? Want to automate or customize something but the team will howl at you for checking it in? Symmetry Plugins to the rescue!!!TOP TECHNOLOGIES Learn & Research Labs: At TOP TECHNOLOGIES we are constantly researching awesome and thrilling topics and decided to share our knowledge with the community.UiAutomationExtension: UI Automation ????????????????????。What's Happening Tag Cloud: Web site that creates tag cloud for multiple words. The weight or occurences of this word is responsible for the font size. Position and color are random.?????????: ?????????????: ???? Windows Phone ????,?????,?????????WebService Api,?????wap.10010.com???????。

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  • How can I get my Web API app to run again after upgrading to MVC 5 and Web API 2?

    - by Clay Shannon
    I upgraded my Web API app to the funkelnagelneu versions using this guidance: http://www.asp.net/mvc/tutorials/mvc-5/how-to-upgrade-an-aspnet-mvc-4-and-web-api-project-to-aspnet-mvc-5-and-web-api-2 However, after going through the steps (it seems all this should be automated, anyway), I tried to run it and got, "A project with an Output Type of Class Library cannot be started directly" What in Sam Hills Brothers Coffee is going on here? Who said this was a class library? So I opened Project Properties, and changed it (it was marked as "Class Library" for some reason - it either wasn't yesterday, or was and worked fine) to an Output Type of "Windows Application" ("Console Application" and "Class Library" being the only other options). Now it won't compile, complaining: "*Program 'c:\Platypus_Server_WebAPI\PlatypusServerWebAPI\PlatypusServerWebAPI\obj\Debug\PlatypusServerWebAPI.exe' does not contain a static 'Main' method suitable for an entry point...*" How can I get my Web API app back up and running in view of this quandary? UPDATE Looking in packages.config, two entries seem chin-scratch-worthy: <package id="Microsoft.AspNet.Providers" version="1.2" targetFramework="net40" /> <package id="Microsoft.Web.Infrastructure" version="1.0.0.0" targetFramework="net40" /> All the others target net451. Could this be the problem? Should I remove these packages? UPDATE 2 I tried to uninstall the Microsoft.Web.Infrastructure package (its description leads me to believe I don't need it; also, it has no dependencies) via the NuGet package manager, but it tells me, "NuGet failed to install or uninstall the selected package in the following project(s). [mine]" UPDATE 3 I went through the steps in again, and found that I had missed one step. I had to change this entry in the Application web.config File : <dependentAssembly> <assemblyIdentity name="System.Web.Mvc" publicKeyToken="31bf3856ad364e35" /> <bindingRedirect oldVersion="1.0.0.0-5.0.0.0" newVersion="5.0.0.0" /> </dependentAssembly> (from "4.0.0.0" to "5.0.0.0") ...but I still get the same result - it rebuilds/compiles, but won't run, with "A project with an Output Type of Class Library cannot be started directly" UPDATE 4 Thinking about the err msg, that it can't directly open a class library, I thought, "Sure you can't/won't -- this is a web app, not a project. So I followed a hunch, closed the project, and reopened it as a website (instead of reopening a project). That has gotten me further, at least; now I see a YSOD: Could not load file or assembly 'System.Web.WebPages.Razor, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified. UPDATE 5 Note: The project is now (after being opened as a web site) named "localhost_48614" And...there is no longer a "References" folder...?!?!? As to that YSOD I'm getting, the official instructions (http://www.asp.net/mvc/tutorials/mvc-5/how-to-upgrade-an-aspnet-mvc-4-and-web-api-project-to-aspnet-mvc-5-and-web-api-2) said to do this, and I quote: "Update all elements that contain “System.Web.WebPages.Razor” from version “2.0.0.0” to version“3.0.0.0”." UPDATE 6 When I select Tools Library Package Manager Manage NuGet Packages for Solution now, I get, "Operation failed. Unable to locate the solution directory. Please ensure that the solution has been saved." So I save it, and it saves it with this funky new name (C:\Users\clay\Documents\Visual Studio 2013\Projects\localhost_48614\localhost_48614.sln) I get the Yellow Strip of Enlightenment across the top of the NuGet Package Manager telling me, "Some NuGet packages are missing from this solution. Click to restore from your online package sources." I do (click the "Restore" button, that is), and it downloads the missing packages ... I end up with the 30 packages. I try to run the app/site again, and ... the erstwhile YSOD becomes a compilation error: The pre-application start initialization method Start on type System.Web.Mvc.PreApplicationStartCode threw an exception with the following error message: Could not load file or assembly 'System.Web.WebPages.Razor, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified.. Argghhhh!!! (and it's not even talk-like-a-pirate day).

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  • The Stub Proto: Not Just For Stub Objects Anymore

    - by user9154181
    One of the great pleasures of programming is to invent something for a narrow purpose, and then to realize that it is a general solution to a broader problem. In hindsight, these things seem perfectly natural and obvious. The stub proto area used to build the core Solaris consolidation has turned out to be one of those things. As discussed in an earlier article, the stub proto area was invented as part of the effort to use stub objects to build the core ON consolidation. Its purpose was merely as a place to hold stub objects. However, we keep finding other uses for it. It turns out that the stub proto should be more properly thought of as an auxiliary place to put things that we would like to put into the proto to help us build the product, but which we do not wish to package or deliver to the end user. Stub objects are one example, but private lint libraries, header files, archives, and relocatable objects, are all examples of things that might profitably go into the stub proto. Without a stub proto, these items were handled in a variety of ad hoc ways: If one part of the workspace needed private header files, libraries, or other such items, it might modify its Makefile to reach up and over to the place in the workspace where those things live and use them from there. There are several problems with this: Each component invents its own approach, meaning that programmers maintaining the system have to invest extra effort to understand what things mean. In the past, this has created makefile ghettos in which only the person who wrote the makefiles feels confident to modify them, while everyone else ignores them. This causes many difficulties and benefits no one. These interdependencies are not obvious to the make, utility, and can lead to races. They are not obvious to the human reader, who may therefore not realize that they exist, and break them. Our policy in ON is not to deliver files into the proto unless those files are intended to be packaged and delivered to the end user. However, sometimes non-shipping files were copied into the proto anyway, causing a different set of problems: It requires a long list of exceptions to silence our normal unused proto item error checking. In the past, we have accidentally shipped files that we did not intend to deliver to the end user. Mixing cruft with valuable items makes it hard to discern which is which. The stub proto area offers a convenient and robust solution. Files needed to build the workspace that are not delivered to the end user can instead be installed into the stub proto. No special exceptions or custom make rules are needed, and the intent is always clear. We are already accessing some private lint libraries and compilation symlinks in this manner. Ultimately, I'd like to see all of the files in the proto that have a packaging exception delivered to the stub proto instead, and for the elimination of all existing special case makefile rules. This would include shared objects, header files, and lint libraries. I don't expect this to happen overnight — it will be a long term case by case project, but the overall trend is clear. The Stub Proto, -z assert_deflib, And The End Of Accidental System Object Linking We recently used the stub proto to solve an annoying build issue that goes back to the earliest days of Solaris: How to ensure that we're linking to the OS bits we're building instead of to those from the running system. The Solaris product is made up of objects and files from a number of different consolidations, each of which is built separately from the others from an independent code base called a gate. The core Solaris OS consolidation is ON, which stands for "Operating System and Networking". You will frequently also see ON called the OSnet. There are consolidations for X11 graphics, the desktop environment, open source utilities, compilers and development tools, and many others. The collection of consolidations that make up Solaris is known as the "Wad Of Stuff", usually referred to simply as the WOS. None of these consolidations is self contained. Even the core ON consolidation has some dependencies on libraries that come from other consolidations. The build server used to build the OSnet must be running a relatively recent version of Solaris, which means that its objects will be very similar to the new ones being built. However, it is necessarily true that the build system objects will always be a little behind, and that incompatible differences may exist. The objects built by the OSnet link to other objects. Some of these dependencies come from the OSnet, while others come from other consolidations. The objects from other consolidations are provided by the standard library directories on the build system (/lib, /usr/lib). The objects from the OSnet itself are supposed to come from the proto areas in the workspace, and not from the build server. In order to achieve this, we make use of the -L command line option to the link-editor. The link-editor finds dependencies by looking in the directories specified by the caller using the -L command line option. If the desired dependency is not found in one of these locations, ld will then fall back to looking at the default locations (/lib, /usr/lib). In order to use OSnet objects from the workspace instead of the system, while still accessing non-OSnet objects from the system, our Makefiles set -L link-editor options that point at the workspace proto areas. In general, this works well and dependencies are found in the right places. However, there have always been failures: Building objects in the wrong order might mean that an OSnet dependency hasn't been built before an object that needs it. If so, the dependency will not be seen in the proto, and the link-editor will silently fall back to the one on the build server. Errors in the makefiles can wipe out the -L options that our top level makefiles establish to cause ld to look at the workspace proto first. In this case, all objects will be found on the build server. These failures were rarely if ever caught. As I mentioned earlier, the objects on the build server are generally quite close to the objects built in the workspace. If they offer compatible linking interfaces, then the objects that link to them will behave properly, and no issue will ever be seen. However, if they do not offer compatible linking interfaces, the failure modes can be puzzling and hard to pin down. Either way, there won't be a compile-time warning or error. The advent of the stub proto eliminated the first type of failure. With stub objects, there is no dependency ordering, and the necessary stub object dependency will always be in place for any OSnet object that needs it. However, makefile errors do still occur, and so, the second form of error was still possible. While working on the stub object project, we realized that the stub proto was also the key to solving the second form of failure caused by makefile errors: Due to the way we set the -L options to point at our workspace proto areas, any valid object from the OSnet should be found via a path specified by -L, and not from the default locations (/lib, /usr/lib). Any OSnet object found via the default locations means that we've linked to the build server, which is an error we'd like to catch. Non-OSnet objects don't exist in the proto areas, and so are found via the default paths. However, if we were to create a symlink in the stub proto pointing at each non-OSnet dependency that we require, then the non-OSnet objects would also be found via the paths specified by -L, and not from the link-editor defaults. Given the above, we should not find any dependency objects from the link-editor defaults. Any dependency found via the link-editor defaults means that we have a Makefile error, and that we are linking to the build server inappropriately. All we need to make use of this fact is a linker option to produce a warning when it happens. Although warnings are nice, we in the OSnet have a zero tolerance policy for build noise. The -z fatal-warnings option that was recently introduced with -z guidance can be used to turn the warnings into fatal build errors, forcing the programmer to fix them. This was too easy to resist. I integrated 7021198 ld option to warn when link accesses a library via default path PSARC/2011/068 ld -z assert-deflib option into snv_161 (February 2011), shortly after the stub proto was introduced into ON. This putback introduced the -z assert-deflib option to the link-editor: -z assert-deflib=[libname] Enables warning messages for libraries specified with the -l command line option that are found by examining the default search paths provided by the link-editor. If a libname value is provided, the default library warning feature is enabled, and the specified library is added to a list of libraries for which no warnings will be issued. Multiple -z assert-deflib options can be specified in order to specify multiple libraries for which warnings should not be issued. The libname value should be the name of the library file, as found by the link-editor, without any path components. For example, the following enables default library warnings, and excludes the standard C library. ld ... -z assert-deflib=libc.so ... -z assert-deflib is a specialized option, primarily of interest in build environments where multiple objects with the same name exist and tight control over the library used is required. If is not intended for general use. Note that the definition of -z assert-deflib allows for exceptions to be specified as arguments to the option. In general, the idea of using a symlink from the stub proto is superior because it does not clutter up the link command with a long list of objects. When building the OSnet, we usually use the plain from of -z deflib, and make symlinks for the non-OSnet dependencies. The exception to this are dependencies supplied by the compiler itself, which are usually found at whatever arbitrary location the compiler happens to be installed at. To handle these special cases, the command line version works better. Following the integration of the link-editor change, I made use of -z assert-deflib in OSnet builds with 7021896 Prevent OSnet from accidentally linking to build system which integrated into snv_162 (March 2011). Turning on -z assert-deflib exposed between 10 and 20 existing errors in our Makefiles, which were all fixed in the same putback. The errors we found in our Makefiles underscore how difficult they can be prevent without an automatic system in place to catch them. Conclusions The stub proto is proving to be a generally useful construct for ON builds that goes beyond serving as a place to hold stub objects. Although invented to hold stub objects, it has already allowed us to simplify a number of previously difficult situations in our makefiles and builds. I expect that we'll find uses for it beyond those described here as we go forward.

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  • WCF Service error on IIS with metadata

    - by Bruno Silva
    Hi, I'm trying to publish a service to IIS, it builds and runs OK on the ASP.NET dev server. When running in IIS I can get to the metadata by navigating to the service or by adding service reference in Visual Studio. But when I call a method from my client app it crashes with a internal server error. So I went to the Event Log and found this: WebHost failed to process a request. Sender Information: System.ServiceModel.Activation.HostedHttpRequestAsyncResult/8810861 Exception: System.Web.HttpException (0x80004005): There was no channel actively listening at 'http://mysite.net/soundhubservice.svc/$metadata'. This is often caused by an incorrect address URI. Ensure that the address to which the message is sent matches an address on which a service is listening. ---> System.ServiceModel.EndpointNotFoundException: There was no channel actively listening at 'http://mysite.net/soundhubservice.svc/$metadata'. This is often caused by an incorrect address URI. Ensure that the address to which the message is sent matches an address on which a service is listening. at System.ServiceModel.Activation.HostedHttpTransportManager.HttpContextReceived(HostedHttpRequestAsyncResult result) at System.ServiceModel.Activation.HostedHttpRequestAsyncResult.HandleRequest() at System.ServiceModel.Activation.HostedHttpRequestAsyncResult.BeginRequest() at System.Runtime.AsyncResult.End[TAsyncResult](IAsyncResult result) at System.ServiceModel.Activation.HostedHttpRequestAsyncResult.End(IAsyncResult result) Process Name: w3wp Process ID: 1080 My Web.Config looks something like this: <configuration> <system.web> <compilation debug="true" targetFramework="4.0" /> </system.web> <system.serviceModel> <services> <service name="SoundHub.Services.SoundHubService" behaviorConfiguration="StreamingServiceBehavior"> <host> <baseAddresses> <add baseAddress="http://localhost/SoundHubServive"/> </baseAddresses> </host> <endpoint address="service" binding="basicHttpBinding" bindingConfiguration="httpBuffering" contract="SoundHub.Services.ISoundHubService"/> <endpoint address="stream" binding="basicHttpBinding" bindingConfiguration="HttpStreaming" contract="SoundHub.Services.ISoundHubStreamService"/> <!--<endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" />--> </service> </services> <bindings> <basicHttpBinding> <binding name="HttpStreaming" maxReceivedMessageSize="67108864" transferMode="Streamed"/> <binding name="httpBuffering" transferMode="Buffered" /> </basicHttpBinding> </bindings> <behaviors> <serviceBehaviors> <behavior name="StreamingServiceBehavior"> <serviceMetadata httpGetEnabled="True"/> <serviceDebug includeExceptionDetailInFaults="False"/> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> <system.webServer> <modules runAllManagedModulesForAllRequests="true"/> </system.webServer> </configuration> Tried several combinations of settings I found while searching online but nothing helped, always the same error. Thanks Bruno

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  • xsl:include fails after upgrading PHP version; is libxml/libxslt version mismatch the issue?

    - by Wiseguy
    I'm running Windows XP with the precompiled PHP binaries available from windows.php.net. I upgraded from PHP 5.2.5 to PHP 5.2.16, and now the xsl:includes in some of my stylesheets stopped working. Testing each version in succession, I discovered that it worked up through 5.2.8 and does not work in 5.2.9+. I now get the following three errors for each xsl:include. Warning: XSLTProcessor::importStylesheet() [xsltprocessor.importstylesheet]: I/O warning : failed to load external entity "file%3A/C%3A/path/to/included/stylesheet.xsl" in ... on line 227 Warning: XSLTProcessor::importStylesheet() [xsltprocessor.importstylesheet]: compilation error: file file%3A//C%3A/path/to/included/stylesheet.xsl line 36 element include in ... on line 227 Warning: XSLTProcessor::importStylesheet() [xsltprocessor.importstylesheet]: xsl:include : unable to load file%3A/C%3A/path/to/included/stylesheet.xsl in ... on line 227 I presume this is because it cannot find the specified file. Many of the includes are in the same directory as the stylesheet being transformed and have no directory in the path, i.e. <xsl:include href="fileInSameDir.xsl">. Interestingly, in the first and third errors, it is displaying the file:// protocol with only one slash instead of the correct two. I'm guessing that's the problem. (When I hard-code a full path using "file:/" it fails, but when I hard-code a full path with "file://" it works.) But what could cause that? A bug in libxslt/libxml? I also found an apparent version mismatch between libxml and the version of libxml that libxslt was compiled against. 5.2.5 libxml Version = 2.6.26 libxslt compiled against libxml Version = 2.6.26 5.2.8 libxml Version = 2.6.32 libxslt compiled against libxml Version = 2.6.32 === it breaks in versions starting at 5.2.9 === 5.2.9 libxml Version = 2.7.3 libxslt compiled against libxml Version = 2.6.32 5.2.16 libxml Version = 2.7.7 libxslt compiled against libxml Version = 2.6.32 Up until PHP 5.2.9, libxslt was compiled against the same version of libxml that was included with PHP. But starting with PHP 5.2.9, libxslt was compiled against an older version of libxml than that which was included with PHP. Is this a problem with the distributed binaries or just a coincidence? To test this, I imagine PHP could be built with different versions of libxml/libxslt to see which combinations work or don't. Unfortunately, I'm out of my element in a Windows world, and building PHP on Windows seems over my head. Regrettably, I've been thus far unable to reproduce this problem with an example outside my app, so I'm struggling to narrow it down and can't submit a specific bug. So, do you think it is caused by a version mismatch problem in the distributed binaries? a bug introduced in PHP 5.2.9? a bug introduced in libxml 2.7? something else? I'm stumped. Any thoughts that could point me in the right direction are greatly appreciated. Thanks.

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  • Project Jigsaw: Late for the train: The Q&A

    - by Mark Reinhold
    I recently proposed, to the Java community in general and to the SE 8 (JSR 337) Expert Group in particular, to defer Project Jigsaw from Java 8 to Java 9. I also proposed to aim explicitly for a regular two-year release cycle going forward. Herewith a summary of the key questions I’ve seen in reaction to these proposals, along with answers. Making the decision Q Has the Java SE 8 Expert Group decided whether to defer the addition of a module system and the modularization of the Platform to Java SE 9? A No, it has not yet decided. Q By when do you expect the EG to make this decision? A In the next month or so. Q How can I make sure my voice is heard? A The EG will consider all relevant input from the wider community. If you have a prominent blog, column, or other communication channel then there’s a good chance that we’ve already seen your opinion. If not, you’re welcome to send it to the Java SE 8 Comments List, which is the EG’s official feedback channel. Q What’s the overall tone of the feedback you’ve received? A The feedback has been about evenly divided as to whether Java 8 should be delayed for Jigsaw, Jigsaw should be deferred to Java 9, or some other, usually less-realistic, option should be taken. Project Jigsaw Q Why is Project Jigsaw taking so long? A Project Jigsaw started at Sun, way back in August 2008. Like many efforts during the final years of Sun, it was not well staffed. Jigsaw initially ran on a shoestring, with just a handful of mostly part-time engineers, so progress was slow. During the integration of Sun into Oracle all work on Jigsaw was halted for a time, but it was eventually resumed after a thorough consideration of the alternatives. Project Jigsaw was really only fully staffed about a year ago, around the time that Java 7 shipped. We’ve added a few more engineers to the team since then, but that can’t make up for the inadequate initial staffing and the time lost during the transition. Q So it’s really just a matter of staffing limitations and corporate-integration distractions? A Aside from these difficulties, the other main factor in the duration of the project is the sheer technical difficulty of modularizing the JDK. Q Why is modularizing the JDK so hard? A There are two main reasons. The first is that the JDK code base is deeply interconnected at both the API and the implementation levels, having been built over many years primarily in the style of a monolithic software system. We’ve spent considerable effort eliminating or at least simplifying as many API and implementation dependences as possible, so that both the Platform and its implementations can be presented as a coherent set of interdependent modules, but some particularly thorny cases remain. Q What’s the second reason? A We want to maintain as much compatibility with prior releases as possible, most especially for existing classpath-based applications but also, to the extent feasible, for applications composed of modules. Q Is modularizing the JDK even necessary? Can’t you just put it in one big module? A Modularizing the JDK, and more specifically modularizing the Java SE Platform, will enable standard yet flexible Java runtime configurations scaling from large servers down to small embedded devices. In the long term it will enable the convergence of Java SE with the higher-end Java ME Platforms. Q Is Project Jigsaw just about modularizing the JDK? A As originally conceived, Project Jigsaw was indeed focused primarily upon modularizing the JDK. The growing demand for a truly standard module system for the Java Platform, which could be used not just for the Platform itself but also for libraries and applications built on top of it, later motivated expanding the scope of the effort. Q As a developer, why should I care about Project Jigsaw? A The introduction of a modular Java Platform will, in the long term, fundamentally change the way that Java implementations, libraries, frameworks, tools, and applications are designed, built, and deployed. Q How much progress has Project Jigsaw made? A We’ve actually made a lot of progress. Much of the core functionality of the module system has been prototyped and works at both compile time and run time. We’ve extended the Java programming language with module declarations, worked out a structure for modular source trees and corresponding compiled-class trees, and implemented these features in javac. We’ve defined an efficient module-file format, extended the JVM to bootstrap a modular JRE, and designed and implemented a preliminary API. We’ve used the module system to make a good first cut at dividing the JDK and the Java SE API into a coherent set of modules. Among other things, we’re currently working to retrofit the java.util.ServiceLoader API to support modular services. Q I want to help! How can I get involved? A Check out the project page, read the draft requirements and design overview documents, download the latest prototype build, and play with it. You can tell us what you think, and follow the rest of our work in real time, on the jigsaw-dev list. The Java Platform Module System JSR Q What’s the relationship between Project Jigsaw and the eventual Java Platform Module System JSR? A At a high level, Project Jigsaw has two phases. In the first phase we’re exploring an approach to modularity that’s markedly different from that of existing Java modularity solutions. We’ve assumed that we can change the Java programming language, the virtual machine, and the APIs. Doing so enables a design which can strongly enforce module boundaries in all program phases, from compilation to deployment to execution. That, in turn, leads to better usability, diagnosability, security, and performance. The ultimate goal of the first phase is produce a working prototype which can inform the work of the Module-System JSR EG. Q What will happen in the second phase of Project Jigsaw? A The second phase will produce the reference implementation of the specification created by the Module-System JSR EG. The EG might ultimately choose an entirely different approach than the one we’re exploring now. If and when that happens then Project Jigsaw will change course as necessary, but either way I think that the end result will be better for having been informed by our current work. Maven & OSGi Q Why not just use Maven? A Maven is a software project management and comprehension tool. As such it can be seen as a kind of build-time module system but, by its nature, it does nothing to support modularity at run time. Q Why not just adopt OSGi? A OSGi is a rich dynamic component system which includes not just a module system but also a life-cycle model and a dynamic service registry. The latter two facilities are useful to some kinds of sophisticated applications, but I don’t think they’re of wide enough interest to be standardized as part of the Java SE Platform. Q Okay, then why not just adopt the module layer of OSGi? A The OSGi module layer is not operative at compile time; it only addresses modularity during packaging, deployment, and execution. As it stands, moreover, it’s useful for library and application modules but, since it’s built strictly on top of the Java SE Platform, it can’t be used to modularize the Platform itself. Q If Maven addresses modularity at build time, and the OSGi module layer addresses modularity during deployment and at run time, then why not just use the two together, as many developers already do? A The combination of Maven and OSGi is certainly very useful in practice today. These systems have, however, been built on top of the existing Java platform; they have not been able to change the platform itself. This means, among other things, that module boundaries are weakly enforced, if at all, which makes it difficult to diagnose configuration errors and impossible to run untrusted code securely. The prototype Jigsaw module system, by contrast, aims to define a platform-level solution which extends both the language and the JVM in order to enforce module boundaries strongly and uniformly in all program phases. Q If the EG chooses an approach like the one currently being taken in the Jigsaw prototype, will Maven and OSGi be made obsolete? A No, not at all! No matter what approach is taken, to ensure wide adoption it’s essential that the standard Java Platform Module System interact well with Maven. Applications that depend upon the sophisticated features of OSGi will no doubt continue to use OSGi, so it’s critical that implementations of OSGi be able to run on top of the Java module system and, if suitably modified, support OSGi bundles that depend upon Java modules. Ideas for how to do that are currently being explored in Project Penrose. Java 8 & Java 9 Q Without Jigsaw, won’t Java 8 be a pretty boring release? A No, far from it! It’s still slated to include the widely-anticipated Project Lambda (JSR 335), work on which has been going very well, along with the new Date/Time API (JSR 310), Type Annotations (JSR 308), and a set of smaller features already in progress. Q Won’t deferring Jigsaw to Java 9 delay the eventual convergence of the higher-end Java ME Platforms with Java SE? A It will slow that transition, but it will not stop it. To allow progress toward that convergence to be made with Java 8 I’ve suggested to the Java SE 8 EG that we consider specifying a small number of Profiles which would allow compact configurations of the SE Platform to be built and deployed. Q If Jigsaw is deferred to Java 9, would the Oracle engineers currently working on it be reassigned to other Java 8 features and then return to working on Jigsaw again after Java 8 ships? A No, these engineers would continue to work primarily on Jigsaw from now until Java 9 ships. Q Why not drop Lambda and finish Jigsaw instead? A Even if the engineers currently working on Lambda could instantly switch over to Jigsaw and immediately become productive—which of course they can’t—there are less than nine months remaining in the Java 8 schedule for work on major features. That’s just not enough time for the broad review, testing, and feedback which such a fundamental change to the Java Platform requires. Q Why not ship the module system in Java 8, and then modularize the platform in Java 9? A If we deliver a module system in one release but don’t use it to modularize the JDK until some later release then we run a big risk of getting something fundamentally wrong. If that happens then we’d have to fix it in the later release, and fixing fundamental design flaws after the fact almost always leads to a poor end result. Q Why not ship Jigsaw in an 8.5 release, less than two years after 8? Or why not just ship a new release every year, rather than every other year? A Many more developers work on the JDK today than a couple of years ago, both because Oracle has dramatically increased its own investment and because other organizations and individuals have joined the OpenJDK Community. Collectively we don’t, however, have the bandwidth required to ship and then provide long-term support for a big JDK release more frequently than about every other year. Q What’s the feedback been on the two-year release-cycle proposal? A For just about every comment that we should release more frequently, so that new features are available sooner, there’s been another asking for an even slower release cycle so that large teams of enterprise developers who ship mission-critical applications have a chance to migrate at a comfortable pace.

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  • CodePlex Daily Summary for Sunday, August 24, 2014

    CodePlex Daily Summary for Sunday, August 24, 2014Popular ReleasesCS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.31.0: Fixed problem with menu item 'Plugins->CS-SCript->Debug' invoking 'Run' instead of 'Debug'.Media Companion: Media Companion MC3.599b: New:* MC - Remember last monitor Media Companion Ran on, and re-open there if available. * MC - If notepad++ installed, use for opening nfo XML files. * Movie - Fix: Fanart & Poster searching using 'Google Search' button opened multiple browser tabs, one per search word. * Movie - Allow Re-scrape with XBMC TMDB Scraper, if IMDB Id is present. * TV - added option to save Season Poster into season folder as folder.jpg Fixed:* Movie - Table view error if a row header was selected. * Movie - Tab...ASP.NET Identity 2.0 Azure Table Storage: Release 1.2.5.2: Optimizing the login and email index queries. Optimizing IsInRoleAsync operation. 100% unit test pass and 100% code coverage. Full sample source available as a download or in the source branch /Releases/1.2.x.x/sample. Sample code doesn't require an Azure account but does require the Azure SDK with the Storage Emulator at a minimum for running locally. Full suite of unit tests against this assembly at 100% pass rate against the Azure Local Emulator and against a live Azure Storage acc...BugNET Issue Tracker: BugNET 1.6.327: This release contains fixes and enhancements from the previous 1.6.315 release. Please read our release notes for BugNET 1.6.327: http://blog.bugnetproject.com/2014/08/23/bugnet-1-6-327-and-bugnet-pro-1-5-99-released/DIII Save Editor: ROS Alpha 1.2.14.100: initial Ros alpha release please report all bugsSEToolbox: SEToolbox 01.044.014 Release 2: Fixed Ship name not saving. Fixed broken cubes view Bug. Fixed cast VRage.MyFixedPoint error when opening games with Meteors. Added checkbox when Importing 3d model to Export ship, to fill it as solid.CS-Script Source: Release v3.8.5: Fixed problem with the warnings getting hidden in case of the successful compilation cs-script.7z - CS-Script Suite (binaries, documentation, samples) cs-script.ExtensionPack.7z - CS-Script Extension Pack (additional binaries and samples) cs-scriptDocs.7z - CS-Script DocumentationMagick.NET: Magick.NET 7.0.0.0002: Magick.NET linked with ImageMagick 7babelua: 1.6.7.0: V1.6.7.0 - 2014.8.21New feature: add a file search window ( ctrl+1 or ALT+L ), like The file search in VC Assistant; Stability improvement: performance improvement when BabeLua load/unload; performance improvement when debugger load lua files;XboxConsole: XboxConsole 2.0.40820.0: Updated release with added support for: - August XDK - Party API (See updated documentation) Supports the following XDK versions: April 2014 May 2014 June 2014 (all QFEs) July 2014 (all QFEs) August 2014Open NFe: RDI Open NFe 3.0 (alpha): Atualização para o layout 3.10 da NFe.AssaultCube Reloaded: Release 2.6.1: Windows XP USERS must download the patch in addition to the Windows package. Some changes couldn't make it to 2.6, and a recode was started before 2.6.1 could be released. However, the version 2.6.1 is used to represent the first beta release of 2.7. Changelog: Recoded on AC 1.2 as the base version (likely less crashes) Class manager Simpler killfeed, removed kill messages Hide KILL indicator in classic, update at 4 second intervals Disable spawn protection upon firing the first sh...SysLog Server: SysLogServer: This is not a commersial product, use on your own responsibilityMolGridCal & MolCal: MolGridCal tutorial v1.1: Update the contents for grid computing virtual screening.MSSQL Deployment Tool: Microsoft SQL Deploy Tool v1.3.1: MicrosoftSqlDeployTool: v1.3.1.38348 What's changed? Update namespace and assembly name. Bug fixing.SharePoint 2013 Search Query Tool: SharePoint 2013 Search Query Tool v2.1: Layout improvements Bug fixes Stores auth method and user name Moved experimental settings to Advanced boxCtrlAltStudio Viewer: CtrlAltStudio Viewer 1.2.2.41183 Alpha: This alpha of the CtrlAltStudio Viewer provides some preliminary Oculus Rift DK2 support. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-2-2-41183-alpha Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http://ctrlaltstudio.com/viewer/privacy Disclaimer: This software is not provided or supported by Linden Lab, the makers of Second Life.HDD Guardian: HDD Guardian 0.6.1: New: package now include smartctl 6.3; Removed: standard notification e-mail. Now you have to set your mail server to send e-mail alerts; Bugfix: USB detection error; custom e-mail server settings issue; bottom panel displays a wrong ATA error count.VG-Ripper & PG-Ripper: VG-Ripper 2.9.62: changes NEW: Added Support for 'MadImage.org' links NEW: Added Support for 'ImgSpot.org' links NEW: Added Support for 'ImgClick.net' links NEW: Added Support for 'Imaaage.com' links NEW: Added Support for 'Image-Bugs.com' links NEW: Added Support for 'Pictomania.org' links NEW: Added Support for 'ImgDap.com' links NEW: Added Support for 'FileSpit.com' links FIXED: 'ImgSee.me' linksCMake Tools for Visual Studio: CMake Tools for Visual Studio 1.2: This release adds the following new features and bug fixes from CMake Tools for Visual Studio 1.1: Added support for CMake 3.0. Added support for word completion. Added IntelliSense support for the CMAKEHOSTSYSTEM_INFORMATION command. Fixed syntax highlighting for tokens beginning with escape sequences. Fixed issue uninstalling CMake Tools for Visual Studio after Visual Studio has been uninstalled.New ProjectsDnn Picasa Image Gallery: The DnnC Picasa Image Gallery module allow you to display your Picasa web albums and there photos within your Dnn website.Hot Mess: Hot Mess game software and arduino firmware.Kinect HD Face Sample in unmanaged C++: This is a C++ unmanaged project which is based on the Kinect For Windows v2 SDK sample: FaceBasics. Instead of using the Face source, it utilizes the HDFaceModbus Master: A MODBUS Master application for Windows supporting all MODBUS function codes, a plugin interface and scripting interface.Path Finding on Wireless Sensor Network: Path Finding on Wireless Sensor Networkperilla: enhanced c++ templateXiamiSigLite-Silent: ???????,??Win7??。

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  • gtk draw "expose-event" and redraw

    - by warem
    I want to use expose-event to draw something then update or redraw. That's to say, there are a drawing area and a button in window. When clicking button, the drawing area will be redrawn accordingly. My problems are Following code worked but it only had a drawing area no button. If I add the button(cancel the comment for button), nothing is drawn. What's the reason? In the following code, if I changed gtk_container_add (GTK_CONTAINER (box), canvas); to gtk_box_pack_start(GTK_BOX(box), canvas, FALSE, FALSE, 0);, nothing is drawn. Usually we use gtk_box_pack_start to add something into box. Why doesn't it work this time? The function build_ACC_axis refreshed drawing area and prepared for new draw. I google it but I didn't know if it worked. Could you please comment on it? If the source file is test.c, then compilation is gcc -o test test.c `pkg-config --cflags --libs gtk+-2.0` The code is below: #include <gtk/gtk.h> #include <glib.h> static void draw (GdkDrawable *d, GdkGC *gc) { /* Draw with GDK */ gdk_draw_line (d, gc, 0, 0, 50, 50); gdk_draw_line (d, gc, 50, 50, 50, 150); gdk_draw_line (d, gc, 50, 150, 0, 200); gdk_draw_line (d, gc, 200, 0, 150, 50); gdk_draw_line (d, gc, 150, 50, 150, 150); gdk_draw_line (d, gc, 150, 150, 200, 200); gdk_draw_line (d, gc, 50, 50, 150, 50); gdk_draw_line (d, gc, 50, 150, 150, 150); } static gboolean expose_cb (GtkWidget *canvas, GdkEventExpose *event, gpointer user_data) { GdkGC *gc; gc = gdk_gc_new (canvas->window); draw (canvas->window, gc); g_object_unref (gc); return FALSE; } void build_ACC_axis (GtkWidget *button, GtkWidget *widget) { GdkRegion *region; GtkWidget *canvas = g_object_get_data(G_OBJECT(widget), "plat_GA_canvas"); region = gdk_drawable_get_visible_region(canvas->window); gdk_window_invalidate_region(canvas->window, region, TRUE); gtk_widget_queue_draw(canvas); /* gdk_window_process_updates(canvas->window, TRUE); */ gdk_region_destroy (region); } int main (int argc, char **argv) { GtkWidget *window; GtkWidget *canvas, *box, *button; gtk_init (&argc, &argv); window = gtk_window_new (GTK_WINDOW_TOPLEVEL); g_signal_connect (G_OBJECT (window), "destroy", G_CALLBACK (gtk_main_quit), NULL); box = gtk_vbox_new(FALSE, 0); gtk_container_add (GTK_CONTAINER (window), box); canvas = gtk_drawing_area_new (); g_object_set_data(G_OBJECT(window), "plat_GA_canvas", canvas); /* gtk_box_pack_start(GTK_BOX(box), canvas, FALSE, FALSE, 0); */ gtk_container_add (GTK_CONTAINER (box), canvas); g_signal_connect (G_OBJECT (canvas), "expose-event", G_CALLBACK (expose_cb), NULL); /* button = gtk_button_new_with_label ("ok"); gtk_box_pack_start(GTK_BOX(box), button, FALSE, FALSE, 0); |+ gtk_container_add (GTK_CONTAINER (box), button); +| gtk_signal_connect(GTK_OBJECT(button), "clicked", GTK_SIGNAL_FUNC(build_ACC_axis), window); */ gtk_widget_show_all (window); gtk_main (); }

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  • ASP.NET Login Page Redirection Problem

    - by Daniel
    Hello everyone! I'm building a silverlight application hosted on ASP.NET Web App. / IIS7 / SSL-enabled website. For security, I put my silverlight page inside a Members folder in the ASP.NET Web Application, and restricted access from anonymous users.(see web.config below) when users try to access pages under Members folder, they get redirected to https://www.ssldemo.com/authenticationtest/login.aspx. (see web.config below) (I've mapped www.ssldemo.com to 127.0.0.1). for security, I'm switching to HTTPS in login.aspx, and back to HTTP after validation. below is the code for login.aspx.cs. protected void Page_Load(object sender, EventArgs e) { LoginControl.LoggedIn += new EventHandler(LoginControl_LoggedIn); } void LoginControl_LoggedIn(object sender, EventArgs e) { //for going to ReturnURL & switching back to HTTP string serverName = HttpUtility.UrlEncode(Request.ServerVariables["SERVER_NAME"]); string returnURL = Request["ReturnURL"]; Response.Redirect(ResolveClientUrl("http://" + serverName + returnURL)); } The problem is, when I deploy another application to http://www.ssldemo.com/authenticationtest/members/AnotherApplication/ and open http://www.ssldemo.com/authenticationtest/members/AnotherApplication/default.aspx, Users get redirected to https://www.ssldemo.com/authenticationtest/login.aspx?ReturnUrl=%2fauthenticationtest%2fmembers%2fanotherapplication%2fdefault.aspx. but even when I enter the correct credentials at login page, I get redirected to the same login page again, not to the ReturnUrl. when I looked into fiddler, it said '302 object moved to here.' Thank you for reading! Any input will be much appreciated. <configuration> <connectionStrings> <add name="CompanyDatabase" connectionString="Data Source=192.168.0.2;Initial Catalog=SomeTable;User ID=Username;Password=P@ssword" /> </connectionStrings> <system.web> <compilation debug="true" targetFramework="4.0" /> <authentication mode="Forms"> <forms slidingExpiration="true" timeout="15" loginUrl="https://www.ssldemo.com/authenticationtest/login.aspx" defaultUrl="~/Members/Default.aspx" > </forms> </authentication> <!--Custom Membership Provider--> <membership defaultProvider="MyMembershipProvider" userIsOnlineTimeWindow="15"> <providers> <clear /> <add name="MyMembershipProvider" type="AuthenticationTest.Web.MyMembershipProvider" connectionStringName="CompanyDatabase" applicationName="AuthenticationTest.Web"/> </providers> </membership> </system.web> <!--securing folders--> <location path="Members"> <system.web> <authorization> <deny users="?"/> </authorization> </system.web> </location> </configuration>

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  • Problems with passing an anonymous temporary function-object to a templatized constructor.

    - by Akanksh
    I am trying to attach a function-object to be called on destruction of a templatized class. However, I can not seem to be able to pass the function-object as a temporary. The warning I get is (if the comment the line xi.data = 5;): warning C4930: 'X<T> xi2(writer (__cdecl *)(void))': prototyped function not called (was a variable definition intended?) with [ T=int ] and if I try to use the constructed object, I get a compilation error saying: error C2228: left of '.data' must have class/struct/union I apologize for the lengthy piece of code, but I think all the components need to be visible to assess the situation. template<typename T> struct Base { virtual void run( T& ){} virtual ~Base(){} }; template<typename T, typename D> struct Derived : public Base<T> { virtual void run( T& t ) { D d; d(t); } }; template<typename T> struct X { template<typename R> X(const R& r) { std::cout << "X(R)" << std::endl; ptr = new Derived<T,R>(); } X():ptr(0) { std::cout << "X()" << std::endl; } ~X() { if(ptr) { ptr->run(data); delete ptr; } else { std::cout << "no ptr" << std::endl; } } Base<T>* ptr; T data; }; struct writer { template<typename T> void operator()( const T& i ) { std::cout << "T : " << i << std::endl; } }; int main() { { writer w; X<int> xi2(w); //X<int> xi2(writer()); //This does not work! xi2.data = 15; } return 0; }; The reason I am trying this out is so that I can "somehow" attach function-objects types with the objects without keeping an instance of the function-object itself within the class. Thus when I create an object of class X, I do not have to keep an object of class writer within it, but only a pointer to Base<T> (I'm not sure if I need the <T> here, but for now its there). The problem is that I seem to have to create an object of writer and then pass it to the constructor of X rather than call it like X<int> xi(writer(); I might be missing something completely stupid and obvious here, any suggestions?

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  • Loading multiple copies of a group of DLLs in the same process

    - by george
    Background I'm maintaining a plugin for an application. I'm Using Visual C++ 2003. The plugin is composed of several DLLs - there's the main DLL, that's the one that the application loads using LoadLibrary, and there are several utility DLLs that are used by the main DLL and by each other. Dependencies generally look like this: plugin.dll - utilA.dll, utilB.dll utilA.dll - utilB.dll utilB.dll - utilA.dll, utilC.dll You get the picture. Some of the dependencies between the DLLs are load-time and some run-time. All the DLL files are stored in the executable's directory (not a requirement, just how it works now). The problem There's a new requirement - running multiple instances of the plugin within the application. The application runs each instance of a plugin in its own thread, i.e. each thread calls The plugin's code, however, is nothing but thread-safe - lots of global variables etc.. Unfortunately, fixing the whole thing isn't currently an option, so I need a way to load multiple (at most 3) copies of the plugin's DLLs in the same process. Option 1: The distinct names approach Creating 3 copies of each DLL file, so that each file has a distinct name. e.g. plugin1.dll, plugin2.dll, plugin3.dll, utilA1.dll, utilA2.dll, utilA3.dll, utilB1.dll, etc.. The application will load plugin1.dll, plugin2.dll and plugin3.dll. The files will be in the executable's directory. For each group of DLLs to know each other by name (so the inter-dependencies work), the names need to be known at compilation time - meaning the DLLs need to be compiled multiple times, only each time with different output file names. Not very complicated, but I'd hate having 3 copies of the VS project files, and don't like having to compile the same files over and over. Option 2: The side-by-side assemblies approach Creating 3 copies of the DLL files, each group in its own directory, and defining each group as an assembly by putting an assembly manifest file in the directory, listing the plugin's DLLs. Each DLL will have an application manifest pointing to the assembly, so that the loader finds the copies of the utility DLLs that reside in the same directory. The manifest needs to be embedded for it to be found when a DLL is loaded using LoadLibrary. I'll use mt.exe from a later VS version for the job, since VS2003 has no built-in manifest embedding support. I've tried this approach with partial success - dependencies are found during load-time of the DLLs, but not when a DLL function is called that loads another DLL. This seems to be the expected behavior according to this article - A DLL's activation context is only used at the DLL's load-time, and afterwards it's deactivated and the process's activation context is used. I haven't yet tried working around this using ISOLATION_AWARE_ENABLED. Questions Got any other options? Any quick & dirty solution will do. :-) Will ISOLATION_AWARE_ENABLED even work with VS2003? Comments will be greatly appreciated. Thanks!

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  • CodePlex Daily Summary for Saturday, August 23, 2014

    CodePlex Daily Summary for Saturday, August 23, 2014Popular ReleasesDIII Save Editor: ROS Alpha 1.2.14.100: initial Ros alpha release please report all bugsSEToolbox: SEToolbox 01.044.014 Release 2: Fixed Ship name not saving. Fixed broken cubes view Bug. Fixed cast VRage.MyFixedPoint error when opening games with Meteors. Added checkbox when Importing 3d model to Export ship, to fill it as solid.CS-Script Source: Release v3.8.5: Fixed problem with the warnings getting hidden in case of the successful compilation cs-script.7z - CS-Script Suite (binaries, documentation, samples) cs-script.ExtensionPack.7z - CS-Script Extension Pack (additional binaries and samples) cs-scriptDocs.7z - CS-Script DocumentationOutlook 2013 Backup Add-In: Outlook Backup Add-In 1.3: Changelog for new version: Added button in config-window to reset the last backup-time (this will trigger the backup after closing outlook) Minimum interval set to 0 (backup at each closing of outlook) Catch exception when data store entry is corrupt Added two parameters (prefix and suffix) to automatically rename the backup file Updated VSTO-Runtime to 10.0.50325 Upgraded project to Visual Studio 2013 Added optional command to run after backup (e.g. pack backup files, ...) Add...babelua: 1.6.7.0: V1.6.7.0 - 2014.8.21New feature: add a file search window ( ctrl+1 or ALT+L ), like The file search in VC Assistant; Stability improvement: performance improvement when BabeLua load/unload; performance improvement when debugger load lua files;Open NFe: RDI Open NFe 3.0 (alpha): Atualização para o layout 3.10 da NFe.MSSQL Deployment Tool: Microsoft SQL Deploy Tool v1.3.1: MicrosoftSqlDeployTool: v1.3.1.38348 What's changed? Update namespace and assembly name. Bug fixing.SharePoint 2013 Search Query Tool: SharePoint 2013 Search Query Tool v2.1: Layout improvements Bug fixes Stores auth method and user name Moved experimental settings to Advanced boxCtrlAltStudio Viewer: CtrlAltStudio Viewer 1.2.2.41183 Alpha: This alpha of the CtrlAltStudio Viewer provides some preliminary Oculus Rift DK2 support. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-2-2-41183-alpha Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http://ctrlaltstudio.com/viewer/privacy Disclaimer: This software is not provided or supported by Linden Lab, the makers of Second Life.HDD Guardian: HDD Guardian 0.6.1: New: package now include smartctl 6.3; Removed: standard notification e-mail. Now you have to set your mail server to send e-mail alerts; Bugfix: USB detection error; custom e-mail server settings issue; bottom panel displays a wrong ATA error count.VG-Ripper & PG-Ripper: VG-Ripper 2.9.62: changes NEW: Added Support for 'MadImage.org' links NEW: Added Support for 'ImgSpot.org' links NEW: Added Support for 'ImgClick.net' links NEW: Added Support for 'Imaaage.com' links NEW: Added Support for 'Image-Bugs.com' links NEW: Added Support for 'Pictomania.org' links NEW: Added Support for 'ImgDap.com' links NEW: Added Support for 'FileSpit.com' links FIXED: 'ImgSee.me' linksExchange Database Recovery With and Without Log Files is Possible: Exchange Recovery Application: This Exchange Recovery Software comes with free trial edition which helps users to inspect the working capability of the recovery process. Download free demo version and repair inaccessible mailboxes from EDB file without any obstructions.Linq 4 Javascript: Version 2.4: Minor Changes Made Added Count() and Count(with where clause) Distinct will now use a dictionary instead of a custom dictionary object Organize the unit tests. The variable names will actually make sense and won't be 2 letters. SelectMany will now use the queryable logic.Office / SharePoint 2013 Continuous Integration with TFS 2012: 1.1.0.1: Fixed the following issues in TfsDropDrownloader: Updated to make it work with VS 2013 (including VS 2013 updates) in addition to VS2012. Extend the timeout of downloading drops from 100 seconds to 1 hour. Added more trouble shooting information in the output.CRM Solution CommandLine Helper: CRM Solution Cmd Helper 1.0.0.4: Includes : - Bug fix = Export argument validation : check directory path existence (thanks mszlapa)Office To PDF: OfficeToPDF 1.4: Adds support for additional file types: * mpp (requires MS Project >= 2010) * vsdx, vsdm (requires MS Visio >= 2013) * csv * odt, odc, odp * pot, potm, potx Improves stability and clean removal of COM objects. Adds new flags: * /verbose - to be more verbose when running * /markup - to allow document markup in the PDF when converting Word documents * /excel_max_rows - adds a maximum limit on the number of rows a worksheet can contain when converting Excel documents * /pdfa - crea...MongoRepository: MongoRepository 1.6.6: Installing using NuGet (recommended)MongoRepository is now a NuGet package for your convenience. Step-by-step instructions can be found in Installing MongoRepository using NuGet Installing using BinariesYou can also choose to download the binaries instead of using NuGet. There are 2 downloads: mongorepository_full.x.x.x contains all binaries required (MongoRepository and the 10gen C# driver) mongorepository.x.x.x contains only the MongoRepository binary Make sure you reference MongoReposit...Cryptography Enumerations JavaScript Shell: Cryptography Enumerations JavaScript Shell 1.0.0: First ReleaseCMake Tools for Visual Studio: CMake Tools for Visual Studio 1.2: This release adds the following new features and bug fixes from CMake Tools for Visual Studio 1.1: Added support for CMake 3.0. Added support for word completion. Added IntelliSense support for the CMAKEHOSTSYSTEM_INFORMATION command. Fixed syntax highlighting for tokens beginning with escape sequences. Fixed issue uninstalling CMake Tools for Visual Studio after Visual Studio has been uninstalled.GW2 Personal Assistant Overlay: GW2 Personal Assistant Overlay 1.1: Overview1.1 is the second 'stable' release of the GW2 Personal Assistant Overlay. This version includes just a couple of very minor features and some minor bug fixes. For details regarding installation, setup, and general use, see Documentation. Note: If you were using a previous version, you will probably want to copy over the following user settings files: GW2PAO.DungeonSettings.xml GW2PAO.EventSettings.xml GW2PAO.WvWSettings.xml GW2PAO.ZoneCompletionSettings.xml New FeaturesAdded new "No...New Projects3D Projectile: A 3D Projectile program showing the motion of a ballASP.NET Web Application Starter Kit: This project template is an ASP.NET solution skeleton for a typical web application or single-page application (SPA).Behaving - Behaviour Tree for C#: Behaviour is a Behaviour Tree implementation in C#.Kinect Stream Saver Application _SDK 2: This application is developed based on a sample called "ColorBasics-D2D C++" developed by Microsoft corporation. (Compatible with SDK 2: K4W v2 Dev Preview)MVC Bootstrap Paginator: The MVC Bootstrap Paginator is lightweight and easy to use. It's works out of the box and requires minimal configuration.NuGet Reference Switcher: NuGet Reference Switcher is a Visual Studio extension which can be used to automatically switch NuGet DLL references to project references and vice-versa. QKit: A WP8.1 library that provides various controls and classes that will help developers quickly and easily augment their apps to behave more like native apps.SharePoint 2013 Document Icon Linker: Links the document icon in library views to the document.SharePoint Autocomplete People Search: SharePoint People SearchWADM: WADM

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