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  • Interview Questions [closed]

    - by Pemdas
    Possible Duplicate: What techniques do you use when interviewing developers? Nearly every SE interviewing process has some sort of coding exercise to prove that the interviewee can actually write code. More often then not, the exercise also hopes to demonstrate that the interviewee can solve problems. However, this is often not sufficient enough to determine if the interviewee can actually design software. What are some effective ways to determine if an interviewee understands the basic concepts of design such as abstraction, interface design, thread management, ...ect?

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  • Has test driven development (TDD) actually benefited a real world project?

    - by James
    I am not new to coding. I have been coding (seriously) for over 15 years now. I have always had some testing for my code. However, over the last few months I have been learning test driven design/development (TDD) using Ruby on Rails. So far, I'm not seeing the benefit. I see some benefit to writing tests for some things, but very few. And while I like the idea of writing the test first, I find I spend substantially more time trying to debug my tests to get them to say what I really mean than I do debugging actual code. This is probably because the test code is often substantially more complicated than the code it tests. I hope this is just inexperience with the available tools (RSpec in this case). I must say though, at this point, the level of frustration mixed with the disappointing lack of performance is beyond unacceptable. So far, the only value I'm seeing from TDD is a growing library of RSpec files that serve as templates for other projects/files. Which is not much more useful, maybe less useful, than the actual project code files. In reading the available literature, I notice that TDD seems to be a massive time sink up front, but pays off in the end. I'm just wondering, are there any real world examples? Does this massive frustration ever pay off in the real world? I really hope I did not miss this question somewhere else on here. I searched, but all the questions/answers are several years old at this point. It was a rare occasion when I found a developer who would say anything bad about TDD, which is why I have spent as much time on this as I have. However, I noticed that nobody seems to point to specific real-world examples. I did read one answer that said the guy debugging the code in 2011 would thank you for have a complete unit testing suite (I think that comment was made in 2008). So, I'm just wondering, after all these years, do we finally have any examples showing the payoff is real? Has anybody actually inherited or gone back to code that was designed/developed with TDD and has a complete set of unit tests and actually felt a payoff? Or did you find that you were spending so much time trying to figure out what the test was testing (and why it was important) that you just tossed out the whole mess and dug into the code?

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  • RegEx-Based Finding and Replacing of Text in SSMS

    So often, one sees developers doing repetitive coding in SQL Server Management Studio or Visual Studio that could be made much quicker and easier by using the Regular-Expression-based Find/Replace functionality. It is understandable, since the syntax is odd and some features are missing, but it is still worth knowing about. The Future of SQL Server Monitoring "Being web-based, SQL Monitor 2.0 enables you to check on your servers from almost any location" Jonathan Allen.Try SQL Monitor now.

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  • Future of Website Development

    In a country like India, the Internet industry has at last come of age. From just being exclusive to the section of people who needed to know HTML coding and web development scripts, it has now become something so simple and easy that any average guy can accomplish it with just the proper software.

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  • Writing Efficient SQL: Set-Based Speed Phreakery

    Phil Factor's SQL Speed Phreak challenge is an event where coders battle to produce the fastest code to solve a common reporting problem on large data sets. It isn't that easy on the spectators, since the programmers don't score extra points for commenting their code. Mercifully, Kathi is on hand to explain some of the TSQL coding secrets that go to producing blistering performance.

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  • Sidebar for Navigation in Website

    - by Johnson Smith
    I want to have a sidebar in my website with navigation in it. I will use script like phpBB etc. but I want sidebar to be displayed on every page. So I am thinking about making a Sidebar in HTML and then using frame tag for displaying other pages/scripts. But as Frames are getting obsolute, Is there any other method to display a sidebar in everypage without using frames and without adding html coding on every page?

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  • Best boost to productivity : SSD or second screen ?

    - by jfoucher
    Within the same budget, which do you think would be the best boost to productivity for general web development : An SSD as boot drive, or a second screen ? I currently use a 16.4" laptop with full HD screen and 7200 RPM HDD Thanks EDIT: In light of the answers so far, I add that I work at home and while I have a home office with a proper desk, I'm just as often coding sitting on the sofa in the living room.

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  • Schema Based Code Completion for NetBeans Platform Applications

    - by Geertjan
    Toni's recent blog entry provides, among several other interesting things, instructions for something I've been wanting to cover for a long time, which is schema based code completion: The above is a sample I created via Toni's tutorial, using the schema described here: http://www.w3schools.com/schema/schema_example.asp The support for the Navigator ain't bad either, especially considering I didn't do any coding at all to get all this: And here's where you can find the whole sample: http://java.net/projects/nb-api-samples/sources/api-samples/show/versions/7.2/misc/ShipOrder

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  • What are the differences between Bigloo and ECL?

    - by Pubby
    I've been looking to embed Lisp in some C++ code. Two options I'm interested in is Bigloo Scheme and ECL. Reading through the docs they seem to support a very similar feature set. Obviously Bigloo is Scheme and ECL is CLisp, but what other differences do they have? In particular I'm interested in the following criteria: Ease of embedding (for C++, not just C) Performance Style of coding Size Tail call support I'm targeting this question towards someone who has used both.

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  • What is a software prototype?

    - by Stack Stock
    I understand this site is for programmers, and i have to ask specific coding question. I am doing a software engineering degree and i have been asked to reference at-least 7 books in my definition of prototyping. The best place to ask is here because most of you have probably read books on this and would be able to recommend books to me. I dont mind buying them from Amazon so if you could some books for me that define prototyping or a prototype i would really appreciate it.

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  • A TDD Journey: 1-Trials and Tribulations

    Test-Driven Development (TDD) has a misleading name, because the objective is to design and specify that the system you are developing behaves in the ways that the customer expects, and to prove that it does so for the lifetime of the system. It isn't an intuitive way of coding but by automating the specifications of a system, we end up with tests and documentation as a by-product. Michael Sorens starts an introduction to TDD that is more of a journey in six parts:

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  • New Whitepaper: Sales Cloud Business Object Cheatsheet

    - by Richard Bingham
    Ever tried coding groovy in Application Composer and found it hard to remember the API names for the standard objects and their fields? To help we have created this short set of ERD-like diagrams for the most regularly used Business Objects with along with their key attributes. As a handy PDF we hope this quick-reference guide will make this easier and save you some time. Please let us know in the comments below if this is useful or any enhancements you'd like us to add.

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  • LINQPad still being used much out there?

    - by CoffeeAddict
    I'm trying to guage how popular and how used LINQPad is today. I'm just wondering if it's still a useful tool or not as VS and other tools have gotten better. Furthermore, I am coding over LLBGen by working with LINQ to SQL. I see there is a plug-in for LLBGen and LINQPad. Still I wonder if LINQPad is really worth it or what benefits it can give me or if it's still highly suggested out there for ORMs, etc.

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  • What's better in terms of user experience - providing an email address or a link to my projects github account?

    - by Oliver Weiler
    What's better in terms of user experience? Provide the user an email account where he can report bugs, or a link to the projects github issues page (which requires a github account but may be easier to submit bugs to)? EDIT The application is a Bash script hosted on github. The GNU Coding Standards suggests using an email address, which may or may not an appropriate solution. Target audience is the CLI power user.

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  • Attaching new animations onto skeleton via props, a good idea?

    - by Cardin
    I'm thinking of coding a game with an idea of mine. I've coded 2D games before, but I'm new to 3D programming, so I'd like to ask if this idea of mine is feasible or out of my depth. I'm making a game where there are many different characters for the player to choose from (JRPG style). So to save time, I have an idea of creating many different varied characters using a completely naked body mesh and animation skeleton, standardised across all characters. For example, by placing different hair, boots, armor props on the character mesh, new characters can be formed. Kinda like playing dress-up with a barbie doll. I'm thinking this can be done by having a bone on the prop that I can programmically attach to the main mesh. Also, I plan to have some props add new animations to the base skeleton, so equipping some particular props would give it new attack, damage, idle animations. This is because I can't expect the character to have the same swinging animation if he had a big sword or an axe. I think this might be possible if the prop has its own instance of the animation skeleton with just only the new animations, and parenting the base body mesh to this new skeleton. So all the base body mesh has are just the basic animations, other animations come from the props. My concerns are, 1) the props might not attach to the mesh properly and jitter a lot, 2) since prop and body are animated differently, the props and base mesh will cause visual artefacts, like the naked thighs showing through the pants when the character walks, 3) a custom pipeline have to be developed to export skeletons without mesh, and also to attach the base body mesh to a new skeleton during runtime in the game. So my question: are these features considered 'easy' to code? Or am I trying to do something few have ever succeeded with on their own? It feels like all these can be done given enough time and I know I definitely have to do a bit of bone matrix calculations, but I really don't want to drag out the development timeline unnecessarily from coding mathematically intense things or analyzing how to parse 3D export formats. I'm currently only at the Game Design stage, so if these features aren't a good idea, I can simply change the design of the game. (Unrelated to question) I could always, as last resort, have the characters have predetermined outfit and weapon selections so as to animate everything manually.

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  • Does searching documentation and samples look bad?

    - by Mick Aranha
    I am starting a new job in a company with many developers and media people, the layout of the place is open with computers around a skinny oval, I have worked in small teams and programming embedded C, the jobis for objective C I'm still in a medium stage, so I know what I don't know (haha), that means I have to google it and then implement it, So the question is how bad does it look if the guy next to you does lot of searching for coding I mean, at the end of the day I will get the job done, but want to look professional too!

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  • Best way to create an exact twitter clone? From scratch vs CMS vs any other way [closed]

    - by Akash
    I tried many already built Twitter clone scripts but none was having user-end functionality exactly as twitter. I know enough PHP to code all the twitter's features myself. But is there a faster way than coding myself? I've never used a CMS but if I do then won't I have to search a plugin for every twitter feature, like support for multiple users, options for following-unfollowing users, retweeting (reposting someone else's post), tagging? And I'm afraid that there might be some licensing issues with CMS.

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  • Camera Shake in Unreal Engine 4?

    - by The415
    Just to be straightforward, I am completely new to many aspects of coding and am searching for different specs and guidelines to aid me on my journey to crafting a wonderful game in Epic Games' Unreal Engine 4. I was wanting to know how to implement a third-person camera shake into my game, for use of the player sprinting, or crouching, etc. All I need is some tips on setting it up. I can figure the rest out.

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  • My application quicklist goes missing when using "quickly submitubuntu"

    - by Kazade
    I'm trying to submit my app for the app showdown, but I've just noticed that when I use the "submitubuntu" Quickly command, my dynamic quicklist entries don't work. I think this is because the desktop file gets renamed from tickit.desktop to extras-tickit.desktop I'm coding a hacky fix to look for /usr/share/applications/extras-tickit.desktop and changing the argument for get_for_desktop_id() if it exists, but is there a better way? Can I stop Quickly renaming the desktop file?

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  • Double Buffering in Panda3D (C++)

    - by jsvcycling
    How would I go about using Double Buffering (to create a loading screen) in Panda3D using C++? I've searched Google and found some forums that talk about the concept of swapping buffers, but I haven't seen any that show any type of source code (specifically Panda3D/C++). I'd like to try and stay away from using pure OpenGL code and work it through Panda3D, but if I have no other choice, then I'll have to go with OpenGL coding.

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  • Ubuntu does not boot after bad shutdown

    - by Molly Gibson
    I recently swapped from Windows7 to Ubuntu 11.10 due to problems with my Windows. Ubuntu worked great for a few days with no problem, This morning I ran out of battery and the laptop shut down. I rebooted it and now it just displays an error message ( black screen with coding commands) it doesn't even go onto the purple screen anymore. Any help on this would be much appreciated.. Ps: would installing Ubuntu again make any difference?

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  • IdentityServer v1.0.1 On-Premise and Azure Edition

    - by Your DisplayName here!
    I just uploaded the final Azure Edition as well as a combined Azure and on-premise source package to Codeplex. http://identityserver.codeplex.com/releases I am also in the process of building a wiki for documentation – it is not done yet – but can be browsed here: http://wiki.thinktecture.com/IdentityServer.MainPage.ashx Any feedback, bug reports, volunteers (coding, setup, wiki) – please DM me. Have fun!

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  • White Hat SEO - Want to Make Your Website High Ranked?

    White-hat SEO is one of the best ways to make your website well-known on search engine optimization. This is widely utilized all over the world. There is asset of techniques which are developed in order to get desired benefit. The flow of traffic is achieved by employing search engine friendly coding.

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