Search Results

Search found 17148 results on 686 pages for 'screen coordinates'.

Page 618/686 | < Previous Page | 614 615 616 617 618 619 620 621 622 623 624 625  | Next Page >

  • How to obtain the panel within a treeview (WPF)

    - by sperling
    How can one obtain the panel that is used within a TreeView? I've read that by default TreeView uses a VirtualizingStackPanel for this. When I look at a TreeView template, all I see is <ItemsPresenter />, which seems to hide the details of what panel is used. Possible solutions: 1) On the treeview instance ("tv"), from code, do this: tv.ItemsPanel. The problem is, this does not return a panel, but an ItemsPanelTemplate ("gets or sets the template that defines the panel that controls the layout of the items"). 2) Make a TreeView template that explicitly replaces <ItemsPresenter /> with your own ItemsControl.ItemsPanel. I am providing a special template anyways, so this is fine in my scenario. Then give a part name to the panel that you place within that template, and from code you can obtain that part (i.e. the panel). The problem with this? see below. (I am using a control named VirtualTreeView which is derived from TreeView, as is seen below): , use following: -- [sorry folks about poor formatting here, this is my first post, I tried 4 spaces for code... doesn't seem to work?] [I stripped out all clutter here for visibility...] The problem with this is: this immediately overrides any TreeView layout mechanism. Actually, you just get a blank screen, even when you have TreeViewItems filling the tree. Well, the reason I want to get a hold of the panel is to take some part in the MeaureOverride, but without going into all of that, I certainly do not want to rewrite the book of how to layout a treeview. I.e., doing this the step #2 way seems to invalidate the point of even using a TreeView in the first place. Sorry if there is some confusion here, thanks for any help you can offer.

    Read the article

  • Storyboard Bug - iOS 5.1 - Xcode 4.3.3

    - by user1505431
    In my iOS project (using xcode only), I continue to run into a problem where layout presented to me in the storyboard editor becomes automatically modified after some change (which I have not been able to specifically determine). The problem is as follows: The TabBarController has for whatever reason started displaying in landscape orientation. Some of the NavigationControllers have also done the same thing. I can no longer see or edit the navigation bar on my nested views. I can no longer see of edit the tab bar on the views of the resp. tab bar items. Everything works properly when I run the app in my simulator. If I had set it up prior to this change in default display settings, it still works just fine. Here is a screen shot of the problem: My storyboard has consistently presented me with this bug throughout the course of my project. I have fixed it once by resetting via git and another time by rebuilding the entire storyboard. Both solutions worked for an extended period of time, but I would rather have a permanent solution. Any input would be helpful.

    Read the article

  • How do you slow down the output from a DOS / windows command prompt

    - by JW
    I have lots of experience of writing php scripts that are run in the context of a webserver and almost no epxerience of writing php scripts for CLI or GUI output. I have used the command line for linux but do not have much expereince with DOS. Lets say I have php script that is: <?php echo('Hello world'); for ($idx = 0 ; $idx < 100 ; $idx++ ) { echo 'I am line '. $idx . PHP_EOL; } Then, I run it in my DOS Command prompt: # php helloworld.php Now this will spurt out the output quckly and i have to scroll the DOS command window up to see the output. I want to see the output one 'screen full' at a time. How do you do that from the perspective of a DOS user? Furthermore, although this is not my main main question, I would be also interested in knowing how to make the php script 'wait for input' from the command prompt.

    Read the article

  • Lack of security in many PHP applications?

    - by John
    Over the past year of freelancing, I inherited two web projects, both of them built in PHP, both of them with sensitive information like credit card info, bank info, etc... In one application, when I typed http://thecompany.com/admin/, and without being asked for a username and password, I saw every user's sensitive information, including credit card numbers, bank account numbers etc... In another application, I was able to bypass the login screen by simply typing http://the2ndcompany.com/customer.php?user_id=777, and again, without any prompts for username and password, i was able to see user 777's credit card info. I cycled through a few more user_ids (any integer) and saw each person's credit card info. Is something wrong here? Or is this the quality of work that the "average" programmer produces? Because if this is what the average programmer produces, does that means I'm an...gasp...elite programmer?? No..that can't be right....something doesn't make sense. So my question is, is it just coincidence that I inherited two applications both of which are dangerously lacking in security? Or are there are a lot of bad PHP programmers out there?

    Read the article

  • Loading an FLV in Facebox with jQuery for IE7 and IE8

    - by Trip
    It goes almost without saying, this works perfectly in Chrome, Firefox, and Safari. IE (any version) being the problem. Objective: I am trying to load JWplayer which loads an FLV from S3 in a Facebox popup. jQuery(document).ready(function($) { $('a[rel*=facebox]').facebox() }) HTML (haml): %li#videoGirl = link_to 'What is HQchannel?', '#player', :rel => 'facebox' .grid_8.omega.alpha#player{:style => 'display: none;'} :javascript var so = new SWFObject('/flash/playerTrans.swf','mpl','640px','360px','0'); so.addParam('allowscriptaccess','always'); so.addParam('allowfullscreen','true'); so.addParam('wmode','transparent'); so.addVariable('file', 'http://hometownquarterlyvideos.s3.amazonaws.com/whatishqchannel.flv&autostart=true&controlbar=none&repeat=always&image=/flash/video_girl/whatishqchannel.jpg&icons=false&screencolor=none&backcolor=FFFFFF&screenalpha=0&overstretch'); so.addVariable('overstretch', 'true') so.write('player'); Problem: Despite the video being set to display: none;. It begins playing anyway. When clicking on the activation div, IE7 pops up a wrong sized blank div with a nav (params are set to not show nav and scrubber), and no buttons on the nav and srubber work. IE8 shows the right size but same behavior with nav and scrubber not working, and blank screen. My guess: I'm thinking that the problem is with the javascript not being called at the right times. It seems it's loading the facebox without the jwplayer. At least I assume. Hence the reason why the nav is there. I thinking that it did not read the javascript for that.

    Read the article

  • C system calls open / read / write / close problem.

    - by Andrei Ciobanu
    Hello, given the following code (it's supposed to write "hellowolrd" in a "helloworld" file, and then read the text): #include <fcntl.h> #include <sys/types.h> #include <sys/stat.h> #define FNAME "helloworld" int main(){ int filedes, nbytes; char buf[128]; /* Creates a file */ if((filedes=open(FNAME, O_CREAT | O_EXCL | O_WRONLY | O_APPEND, S_IRUSR | S_IWUSR)) == -1){ write(2, "Error1\n", 7); } /* Writes hellow world to file */ if(write(filedes, FNAME, 10) != 10) write(2, "Error2\n", 7); /* Close file */ close(filedes); if((filedes = open(FNAME, O_RDONLY))==-1) write(2, "Error3\n", 7); /* Prints file contents on screen */ if((nbytes=read(filedes, buf, 128)) == -1) write(2, "Error4\n", 7); if(write(1, buf, nbytes) != nbytes) write(2, "Error5\n", 7); /* Close rile afte read */ close(filedes); return (0); } The first time i run the program, the output is: helloworld After that every time I to run the program, the output is: Error1 Error2 helloworld I don't understand why the text isn't appended, as I've specified the O_APPEND file. Is it because I've included O_CREAT ? It the file is already created, shouldn't O_CREAT be ignored ?

    Read the article

  • IE6 transparency+radio button can't be clicked

    - by Jonas Byström
    IE6: when I place a partially transparent image in a div, the radio buttons in that div that overlap the non-transparent pixels of the image become unclickable. Example: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <style media="screen" type="text/css"> div { position: relative; width: 500px; height: 300px; _filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://upload.wikimedia.org/wikipedia/commons/thumb/f/fc/Olympic_flag_transparent.svg/200px-Olympic_flag_transparent.svg.png, sizingMethod='crop'); } input { position: absolute; top: 40px; left: 60px; } </style> </head> <body> <div> <input type="radio" value="1" name="1"/> </div> </body> </html> If you test the code, you can also try moving the button from (60, 40) to (40, 40) where the image is transparent, and voilà - the clicking is back in business again. This bug might, or might not, be related to the IE6 links transparency bug, but I'm not knowledgable enough to grasp any resemblence. Have I done something wrong? Or how can I circumvent? Is there some other option apart from removing the _filter:progid?

    Read the article

  • Get the current location of the Gps? Showing the default one

    - by Gagandeep
    Need help Urgent!!!!! Did changes with help but still unsuccessful... I have to request location updates, but I am unsuccessful in implementing that... i modified the code but need help so that i can see the current location. PLEASE look through my code and help please.. I am learning this and new to this concept and android.. any help would be appreciated here is my code: package com.GoogleMaps; import java.util.List; import com.google.android.maps.GeoPoint; import com.google.android.maps.MapActivity; import com.google.android.maps.MapController; import com.google.android.maps.MapView; import com.google.android.maps.Overlay; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.Point; import android.graphics.drawable.Drawable; import android.location.Location; import android.location.LocationListener; import android.location.LocationManager; import android.os.Bundle; import android.widget.Toast; public class MapsActivity extends MapActivity { /** Called when the activity is first created. */ private MapView mapView; private LocationManager lm; private LocationListener ll; private MapController mc; GeoPoint p = null; Drawable defaultMarker = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mapView = (MapView)findViewById(R.id.mapview); //show zoom in/out buttons mapView.setBuiltInZoomControls(true); //Standard view of the map(map/sat) mapView.setSatellite(false); // get zoom tool mapView.setBuiltInZoomControls(true); //get controller of the map for zooming in/out mc = mapView.getController(); // Zoom Level mc.setZoom(18); lm = (LocationManager)getSystemService(Context.LOCATION_SERVICE); ll = new MyLocationListener(); lm.requestLocationUpdates( LocationManager.GPS_PROVIDER, 0, 0, ll); //Get the current location in start-up lm = (LocationManager)getSystemService(Context.LOCATION_SERVICE); ll = new MyLocationListener(); lm.requestLocationUpdates( LocationManager.GPS_PROVIDER, 0, 0, ll); //Get the current location in start-up if (lm.getLastKnownLocation(LocationManager.GPS_PROVIDER) != null){ GeoPoint p = new GeoPoint( (int)(lm.getLastKnownLocation(LocationManager.GPS_PROVIDER).getLatitude()*1000000), (int)(lm.getLastKnownLocation(LocationManager.GPS_PROVIDER).getLongitude()*1000000)); mc.animateTo(p); } MyLocationOverlay myLocationOverlay = new MyLocationOverlay(); List<Overlay> list = mapView.getOverlays(); list.add(myLocationOverlay); } protected class MyLocationOverlay extends com.google.android.maps.Overlay { @Override public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when) { Paint paint = new Paint(); super.draw(canvas, mapView, shadow); GeoPoint p = null; // Converts lat/lng-Point to OUR coordinates on the screen. Point myScreenCoords = new Point(); mapView.getProjection().toPixels(p, myScreenCoords); paint.setStrokeWidth(1); paint.setARGB(255, 255, 255, 255); paint.setStyle(Paint.Style.STROKE); Bitmap bmp = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher); canvas.drawBitmap(bmp, myScreenCoords.x, myScreenCoords.y, paint); canvas.drawText("I am here...", myScreenCoords.x, myScreenCoords.y, paint); return true; } } private class MyLocationListener implements LocationListener{ public void onLocationChanged(Location argLocation) { // TODO Auto-generated method stub p = new GeoPoint((int)(argLocation.getLatitude()*1000000), (int)(argLocation.getLongitude()*1000000)); Toast.makeText(getBaseContext(), "New location latitude [" +argLocation.getLatitude() + "] longitude [" + argLocation.getLongitude()+"]", Toast.LENGTH_SHORT).show(); mc.animateTo(p); mapView.invalidate(); // call this so UI of map was updated } public void onProviderDisabled(String provider) { // TODO Auto-generated method stub } public void onProviderEnabled(String provider) { // TODO Auto-generated method stub } public void onStatusChanged(String provider, int status, Bundle extras) { // TODO Auto-generated method stub } } protected boolean isRouteDisplayed() { return false; } } catlog: 11-29 17:40:42.699: D/dalvikvm(371): GC_FOR_MALLOC freed 6074 objects / 369952 bytes in 74ms 11-29 17:40:42.970: I/MapActivity(371): Handling network change notification:CONNECTED 11-29 17:40:42.980: E/MapActivity(371): Couldn't get connection factory client 11-29 17:40:43.190: D/AndroidRuntime(371): Shutting down VM 11-29 17:40:43.190: W/dalvikvm(371): threadid=1: thread exiting with uncaught exception (group=0x4001d800) 11-29 17:40:43.280: E/AndroidRuntime(371): FATAL EXCEPTION: main 11-29 17:40:43.280: E/AndroidRuntime(371): java.lang.NullPointerException 11-29 17:40:43.280: E/AndroidRuntime(371): at com.google.android.maps.PixelConverter.toPixels(PixelConverter.java:71) 11-29 17:40:43.280: E/AndroidRuntime(371): at com.google.android.maps.PixelConverter.toPixels(PixelConverter.java:61) 11-29 17:40:43.280: E/AndroidRuntime(371): at com.GoogleMaps.MapsActivity$MyLocationOverlay.draw(MapsActivity.java:106) 11-29 17:40:43.280: E/AndroidRuntime(371): at com.google.android.maps.OverlayBundle.draw(OverlayBundle.java:42) 11-29 17:40:43.280: E/AndroidRuntime(371): at com.google.android.maps.MapView.onDraw(MapView.java:494) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.view.View.draw(View.java:6740) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.view.ViewGroup.drawChild(ViewGroup.java:1640) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1367) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.view.ViewGroup.drawChild(ViewGroup.java:1638) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1367) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.view.View.draw(View.java:6743) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.widget.FrameLayout.draw(FrameLayout.java:352) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.view.ViewGroup.drawChild(ViewGroup.java:1640) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1367) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.view.ViewGroup.drawChild(ViewGroup.java:1638) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1367) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.view.View.draw(View.java:6743) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.widget.FrameLayout.draw(FrameLayout.java:352) 11-29 17:40:43.280: E/AndroidRuntime(371): at com.android.internal.policy.impl.PhoneWindow$DecorView.draw(PhoneWindow.java:1842) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.view.ViewRoot.draw(ViewRoot.java:1407) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.view.ViewRoot.performTraversals(ViewRoot.java:1163) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.view.ViewRoot.handleMessage(ViewRoot.java:1727) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.os.Handler.dispatchMessage(Handler.java:99) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.os.Looper.loop(Looper.java:123) 11-29 17:40:43.280: E/AndroidRuntime(371): at android.app.ActivityThread.main(ActivityThread.java:4627) 11-29 17:40:43.280: E/AndroidRuntime(371): at java.lang.reflect.Method.invokeNative(Native Method) 11-29 17:40:43.280: E/AndroidRuntime(371): at java.lang.reflect.Method.invoke(Method.java:521) 11-29 17:40:43.280: E/AndroidRuntime(371): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868) 11-29 17:40:43.280: E/AndroidRuntime(371): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626) 11-29 17:40:43.280: E/AndroidRuntime(371): at dalvik.system.NativeStart.main(Native Method) 11-29 17:40:45.779: D/dalvikvm(371): GC_FOR_MALLOC freed 5970 objects / 506624 bytes in 1179ms 11-29 17:40:45.779: I/dalvikvm-heap(371): Grow heap (frag case) to 3.147MB for 17858-byte allocation 11-29 17:40:45.870: D/dalvikvm(371): GC_FOR_MALLOC freed 56 objects / 2304 bytes in 92ms 11-29 17:40:45.960: D/dalvikvm(371): GC_EXPLICIT freed 3459 objects / 196432 bytes in 74ms 11-29 17:40:48.310: D/dalvikvm(371): GC_EXPLICIT freed 116 objects / 41448 bytes in 68ms 11-29 17:40:49.540: I/Process(371): Sending signal. PID: 371 SIG: 9

    Read the article

  • A dynamic array of a class, inside another separate class?

    - by pinnacler
    I'm working on a robot localization simulator and I created a class called "landmark". The end result is going to be a robot that is always centered and always faces the top of the screen. As it turns, the birds eye view map will rotate around the robot. To accomplish this, I'm assuming I can rotate one class and have all elements inside rotate as well. So, the landmark class has properties x,y, label, and radius. This is suppose to simulate a tree location in a forest. To test everything, I need "forest data," and I wrote a script to generate 100 trees in a 100m x 100m area. The script automatically generates values within an acceptable range for x,y, radius. The generated data is stored in an object called tempForest and is 100x3. Ideally, I want to create a class called "landmarks" (plural) that has 100 landmark instances inside. How would I instantiate 100 instances of landmark in one instance of landmarks using that randomly generated data? Ideally, I'd just type treeBeacons = landmarks(); and it would randomly populate 100 (user definable, set in config file) instances with x, y, radius data. I'm not sure how to deal with a dynamic array of class "Landmark", inside another single class "landmarks." Any ideas?

    Read the article

  • How do I use InputType=numberDecimal with the "phone" soft keypad?

    - by Adam Dunn
    For an EditText box, the user should only be entering valid numbers, so I am using android:inputType="numberDecimal". Unfortunately, the soft keyboard that Android brings up has numbers only along the top row, while the next three rows have various other symbols (dollar sign, percent sign, exclamation mark, space, etc). Since the numberDecimal only accepts numbers 0-9, negative sign, and decimal point, it would make more sense to use the "phone" soft keyboard (0-9 in a 3x3 grid, plus some other symbols). This would make the buttons larger and easier to hit (since it's a 4x4 grid rather than a 10x4 grid in the same screen area). Unfortunately, using android:inputType="phone" allows non-numeric characters such as parentheses I have attempted to use android:inputType="numberDecimal|phone", but the numberDecimal aspect of the bit flag seems to be ignored. I have also tried using android:inputType="phone" in combination with android:digits="0123456789-.", but that still allows multiple negative signs or decimal points (inputType="number" has really good error checking for things like that, and won't let the user even type it in). I have also tried using android:inputType="phone" in the xml layout file, while using a DigitsKeyListener in the java code, but then that just uses the default number soft keyboard (the one that has numbers only along top row) (it appears to set InputType.TYPE_CLASS_NUMBER, which voids the InputType.TYPE_CLASS_PHONE set by the xml layout). Writing a custom IME wouldn't work, since the user would have to select the IME as a global option outside the app. Is there any way to use the "phone" style soft keyboard while also using the "number" restrictions on what is entered?

    Read the article

  • Very strange client/browser issue

    - by Jeriko
    One of our clients has logged a very strange issue with us- We launched a preview for their website, but when it's viewed on their main PC, peculiar things start to happen... At first, the stylesheet wasn't being found, and so accessing any page resulted in one void of all styles. We sent them a direct link to the stylesheet, which was viewable from all our computers in the office - but gave a "File Not Found" error on their side. I then deleted the file, and replaced it with a new blank file, which he could then access. Copy-pasted screen.css contents into this file, and he could then view it fine, and stylesheets magically worked on the site again. Now, he can view styles, but not the referenced header images. The strange thing is that this problem doesn't exist on any other PC we've tested, or on any other site on the problem computer, but obviously we'd like our client's site to work for them. The strange thing is, they can view other sites of ours, hosted on the same server, built on top of the same CMS (and so most of the files are the same) without problem - but are getting 404s for files that most definitely do exist. Stylesheets are not turned off, nor is anything specifically deactivated on their browser (as other sites are fine) Reloading with CTRL+F5 doesn't help The client is using the latest version of firefox Any ideas here on what to try / how to narrow the problem down?

    Read the article

  • using a While loop to control the value of a keyframe in a timeline in Javafx

    - by dragoknight
    i want to create an animation where the ball will move in one of the 4 sectors of a circle randomly.this will happen 5 times.so,i create a while loop(i<5) and call the random function.i then create an if loop and attach some x and y values according to the random fn value.i then create an timeline object inside the while loop and in the key frame value,i use these x and y values.but when i run the program,what happens is that all the values are being created(x and y values seen through println) but only the last x and y value(for i=5)is being rendered in the screen.the animations for the previous values(1<=i<=4)are not being rendered.Please advise where have i gone wrong? public function run(args:String[]) { var i=0; while(i<5) { var z=gety(); println(z); // var relativeTime:Duration=0s; if(z==1) {xbind=120; ybind=80; } else if(z==2) {xbind=120; ybind=120; } else if(z==3) { xbind=80; ybind=120; } else if(z==4) { xbind=80; ybind=80; } var t:Timeline=Timeline{ //time: bind pos with inverse; repeatCount: Timeline.INDEFINITE autoReverse: true keyFrames: [ KeyFrame{ time: 0s values: [ x => 100.0,y => 100.0]}, KeyFrame{time: 2s values:[x => xbind tween Interpolator.LINEAR, y => ybind tween Interpolator.LINEAR,] }, ] }//end timeline i++; t.play(); Thread.sleep(2000); }//end while }

    Read the article

  • android: consume key press, bypassing framework processing

    - by user360024
    What I want android to do: when user presses a single key, have the view respond, but do so without opening a text area and displaying the character associated with the key that was pressed, and without requiring that the Enter key be pressed, and without requiring that the user press Esc to make the text area go away. For example, when user presses "u" (and doesn't press Enter), that means "undo the last action", so the controller and model immediately undo the last action, then the view does an invalidate() and user sees that their last action has been undone. In other words the "u" key press should be silently processed, such that the only visual result is that user's last action has been undone. I've implemented OnKeyListener and provided an onKey() method: the class: public class MyGameView extends View implements OnKeyListener{ in the constructor: //2010jun06, phj: With onKey(), helps let this View consume key presses // before the framework gets a chance to consume the key press. setOnKeyListener((View.OnKeyListener)this); the onKey() method: public boolean onKey(View v, int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_R) { Log.d("BWA", "In onKey received keycode associated with R."); } return true; // meaning the event (key press) has been consumed, so // the framework should not handle this event. } but when user presses "u" key on the emulator keypad, a textarea is opened at the bottom of the screen, the "u" charater is displayed there, and the onKey() method doesn't execute until user presses the Enter key. Is there a way to make android do what I want? Thanks,

    Read the article

  • CSS style refresh in IE after dynamic removal of style link

    - by rybz
    Hi! I've got a problem with the dynamic style manipulation in IE7 (IE8 is fine). Using javascript I need to add and remove the < link / node with the definition of css file. Adding and removing the node as a child of < head / works fine under Firefox. Unfortunately, after removing it in the IE, although The tag is removed properly, the page style does not refresh. In the example below a simple css (makes background green) is appended and removed. After the removal in FF the background turns default, but in IE stays green. index.html <html> <head> </head> <script language="javascript" type="text/javascript"> var node; function append(){ var headID = document.getElementsByTagName("head")[0]; node = document.createElement('link'); node.type = 'text/css'; node.rel = 'stylesheet'; node.href = "s.css"; node.media = 'screen'; headID.appendChild(node); } function remove(){ var headID = document.getElementsByTagName("head")[0]; headID.removeChild(node); } </script> <body> <div onClick="append();"> add </div> <div onClick="remove();"> remove </div> </body> </html> And the style sheet: s.css body { background-color:#00CC33 } Here is the live example: http://rlab.pl/dynamic-style/ Is there a way to get it working?

    Read the article

  • Jquery .Show() .Hide() not working as expected

    - by fizgig07
    I'm trying to use the show and hide to display a different set of select options when a certain report type is selected. I have a couple problems with this: The .show .hide only execute properly if I pass params, slow fast, in the the first result of my conditional statement. If I take out the params or pass params in both results, only one select shows and it never changes.. here's is the code that currently kind of works. if ($('#ReportType').val() == 'PbuseExport') { $('#PbuseServices').show('fast'); $('#ReportServiceDropdown').hide('fast'); } else { $('#PbuseServices').hide(); $('#ReportServiceDropdown').show(); } After i've used this control I am taken to a differnt page. When I use the control again, it reatins the original search values and repopulates the control. Then again I only want to show one select option if a certain report is chosen.. This works correctly if the report type I originally searched on is not the "PbuseExport". If I searched on the report type "PbuseExport", then both selects show on the screen, and only until I change the report type does it show only one select. I know this probably isn't very clear.. Here is the code that handles the change event on the report type drop down. var serviceValue = $("#ReportType").val(); switch (serviceValue) { case 'PbuseExport': $('#PbuseServices').show('fast'); $('#ReportServiceDropdown').hide('fast'); default: $('#PbuseServices').hide(); $('#ReportServiceDropdown').show(); break; }

    Read the article

  • JSmooth question on bundling a JRE

    - by chama
    I'm trying to bundle a JRE with my jar file so that I can run my application on any windows computer, regardless of if it has Java or not. The jsmooth manual says: For the option to work correctly, you have to put a JRE in a directory near the EXE (generally in a subdirectory called "jre" or whatever). Once the exe is generated, it will FIRST try to locate the JRE at the location mentioned. If it can't be found there, then it will fallback in the normal jre look-up mode (search for a jre or a jdk in the Windows registry or in commonly-used environment variables). There is no JVM-version check when using a bundled JRE, as the packager is supposed to bundle a suitable JVM for the application. Does this mean that the jre subfolder should be included in the jar, be its own separate jar, or put in the folder that comes along with the exe? If it is supposed to be in a folder with the exe, how can I specify the relative path to the jre subfolder? My directories are as follows: setup/ -jre/ -myprogram.exe I tried using ..\jre, .\jre, ..\setup\jre in the GUI screen, but none of them worked. Any ideas or leads would be greatly appreciated. Thanks so much! EDIT: when I tried jre (and ..\jre I think), I got the following error message from windows when I tried running it "MyProgram.exe has stopped running." When I look at the problem details, it says APPCRASH and the fault module name is jvm.dll

    Read the article

  • How to dynamically load a progressive jpeg/jpg in actionscrip-3 using Flash and know it's width/heig

    - by didibus
    Hi, I am trying to dynamically load a progressive jpeg using actionscript 3. To do so, I have created a class called Progressiveloader that creates a URLStream and uses it to streamload the progressive jpeg bytes into a byteArray. Everytime the byteArray grows, I use a Loader to loadBytes the byteArray. This works, to some extent, because if I addChild the Loader, I am able to see the jpeg as it is streamed, but I am unable to access the Loader's content and most importantly, I can not change the width and height of the Loader. After a lot of testing, I seem to have figured out the cause of the problem is that until the Loader has completely loaded the jpg, meaning until he actually sees the end byte of the jpg, he does not know the width and height and he does not create a content DisplayObject to be associated with the Loader's content. My question is, would there be a way to actually know the width and height of the jpeg before it is loaded? P.S.: I would believe this would be possible, because of the nature of a progressive jpeg, it is loaded to it's full size, but with less detail, so size should be known. Even when loading a normal jpeg in this way, the size is seen on screen, except the pixels which are not loaded yet are showing as gray. Thank You.

    Read the article

  • How do I perform a flip and grow animation like in iPhoto 09?

    - by Austin
    I'm developing a Cocoa application and want to be able to click a button in one of the views in my NSCollectionView and have a details view flip open and position to the middle of the screen like it does in iPhoto 09 when you click the "i" in the bottom-right hand corner of a photo. The photo "flips" and grows, centered on the window to reveal details about the photo. I'm guessing they're using Core Animation to achieve this. I've been looking at the Lemur Flip example, but when I try to modify it to add repositioning code to the animation, it throws off the flip. Here is the positioning code I've added to the - (IBAction)flip:(id)sender; code of LemurFlip: ... [CATransaction begin]; { NSSize supersize = contentView.frame.size; // Size of window content view NSSize subsize = frontView.frame.size; // Size of view we're flipping out if(!frontView.isHidden) { // Move views to middle of the window [[backView animator] setFrameOrigin:NSMakePoint((supersize.width / 2) - (subsize.width / 2), (supersize.height / 2) - (subsize.height / 2))]; [[frontView animator] setFrameOrigin:NSMakePoint((supersize.width / 2) - (subsize.width / 2), (supersize.height / 2) - (subsize.height / 2))]; } else { // Return views to point of origin [[backView animator] setFrameOrigin:NSMakePoint(0, 0)]; [[frontView animator] setFrameOrigin:NSMakePoint(0, 0)]; } [hiddenLayer addAnimation:[self _flipAnimationWithDuration:flipDuration isFront:NO] forKey:@"flipGroup"]; [visibleLayer addAnimation:[self _flipAnimationWithDuration:flipDuration isFront:YES] forKey:@"flipGroup"]; } [CATransaction commit]; ... Is there a good example of how to do this or some rules for combining these sort of animations?

    Read the article

  • What shall be the code in xaml which makes a particular image to act as a button?

    - by Abhi
    Dear all I am new to Silverlight. And i have to make a demo application where in designing is done by using Microsoft Expression Blend 2 and developing should be done using Visual Studio(c++). Now i am first trying to become familiar with xaml files. So i was trying to make a simple demo where in i have to create a button and that button should be replace with an png image. In order to do so i tried with the mentioned below example. But i was not able to see anything in the screen. <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="SilverlightApplication1.Page" Width="640" Height="480"> <Grid x:Name="LayoutRoot" Background="White"> <Button x:Name="LogoutButton" > <Button.Template> <ControlTemplate> <Image Source="SilverlightApplication1\bounce_photo.png" /> </ControlTemplate> </Button.Template> </Button> </Grid> Please let me know where i am wrong and what shall i do to obtain the result. With regards Abhineet Agarwal

    Read the article

  • Eclipse PDT "tips" ?

    - by Pascal MARTIN
    Hi ! (Yes, this is a quite opened and general and subjective question -- it's by design, cause I want tips you think are great !) I'm using Eclipse PDT 2.1 to work in PHP, either for small and/or big projects -- I've been doing so for quite some times, now, actually (since before 1.0 stable, if I remember well)... I was wondering if any of you did know "tips" to be more efficient. Let met explain more in details : I know about things like plugins like Aptana (better editor for JS/CSS), Subversive (for SVN access), RSE, Filesync, integrating Xdebug's debugger, ... What I mean by "tips" is more some little things you discovered one day and since use all the time -- and allow you to be more efficient in your PHP projects. Some examples of "tips" that come to my mind, and that already know and use : ctrl+space to open the list of suggestions for functions / variables names ctrl+shift+R (navigate > open resource) to open a popup which show only files which names contain what you type ; ie, quick opening of files this one might be the perfect example : I know this one is not often known by coworkers and they find it as useful as I do ; so, I guess there might be lots of other things like this one I don't know myself ^^ ctrl+M to switch to full-screen view for the editor (instead of double-click on tabs bar) shift+F2 while on a function name, to open it's page if the PHP manual in a browser Attention Mac Users use Command instead Control. I guess you get the point ; but I'm really open to any suggestion (be it eclipse-related in general, of more PHP/PDT-specific) that can help be be more efficient :-) Anyway, thanks in advance for your help !

    Read the article

  • How can I find out if the MainActivity is being paused from my Java class?

    - by quinestor
    I am using motion sensor detection in my application. My design is this: a class gets the sensor services references from the main activity and then it implements SensorEventListener. That is, the MainActivity does not listen for sensor event changes: public void onCreate(Bundle savedInstanceState) { // ... code mSensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE); mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); // The following is my java class, it does not extends any android fragment/activty mShakeUtil = new ShakeUtil(mSensorManager,mAccelerometer,this); // ..more code.. } I can't redesign ShakeUtil so it is a fragment nor activity, unfortunately. Now to illustrate the problem consider: MainActivity is on its way to be destroyed/paused. I.e screen rotation ShakeUtil's onSensorChanged(SensorEvent event) gets called in the process.. One of the things that happen inside onSensorChanged is a dialog interaction, which gives the error: java.lang.IllegalStateException: Can not perform this action after onSaveInstanceState When the previous happens between MainActivity's onSaveInstanceState and onPause. I know this can be prevented if I successfully detect that MainActivity is being pause in ShakeUtil. How can I detect that MainActivity is being paused or onSaveInstanceState was called from ShakeUtil? Alternatively, how can I avoid this issue without making Shakeutil extend activity? So far I have tried with flag variables but that isn't good enough, I guess these are not atomic operations. I tried using Activity's isChangingConfigurations(), but I get an undocummented "NoSuchMethodFound" error.. I am unregistering the sensors by calling ShakeUtil when onPause in main ACtivity

    Read the article

  • Displaying rectangles in game window with XNA

    - by blerh
    I want to divide my game grid into an array of rectangles. Each rectangle is 40x40 and there are 14 rectangles in every column, with a total of 25 columns. This covers a game area of 560x1000. This is the code I have set up to make the first column of rectangles on the game grid: Rectangle[] gameTiles = new Rectangle[15]; for (int i = 0; i <= 15; i++) { gameTiles[i] = new Rectangle(0, i * 40, 40, 40); } I'm pretty sure this works, but of course I cannot confirm it because rectangles do not render on the screen for me to physically see them. What I would like to do for debugging purposes is to render a border, or fill the rectangle with color so I can see it on the game itself, just to make sure this works. Is there a way to make this happen? Or any relatively simple way I can just make sure that this works? Thank you very much.

    Read the article

  • HTML5 Flash 100% IE8 and Firefox

    - by Jason
    I need to have a flash intro for my website (a requirement from my teacher). I created the intro and embedded it into my page. I takes up the entire screen in both Chrome and Chromium. In IE8, Firefox and Opera the size is incorrect. What am I doing wrong? <!DOCTYPE html> <html> <head> <meta http-equiv="Refresh" content="3; url=template.htm"> <meta charset="UTF-8"> <title>Com Tech Projects | Jason Cook</title> </head> <body style="background: black;"> <embed style="height: 100%; width: 100%;" src="Flash/Introv6.swf"/> </body> </html>

    Read the article

  • NSTask Tail -f Using objective C

    - by Bach
    I need to read the last added line to a log file, in realtime, and capture that line being added. Something similar to Tail -f. So my first attempt was to use Tail -f using NSTask. I can't see any output using the code below: NSTask *server = [[NSTask alloc] init]; [server setLaunchPath:@"/usr/bin/tail"]; [server setArguments:[NSArray arrayWithObjects:@"-f", @"/path/to/my/LogFile.txt",nil]]; NSPipe *outputPipe = [NSPipe pipe]; [server setStandardInput:[NSPipe pipe]]; [server setStandardOutput:outputPipe]; [server launch]; [server waitUntilExit]; [server release]; NSData *outputData = [[outputPipe fileHandleForReading] readDataToEndOfFile]; NSString *outputString = [[[NSString alloc] initWithData:outputData encoding:NSUTF8StringEncoding] autorelease]; NSLog (@"Output \n%@", outputString); I can see the output as expected when using: [server setLaunchPath:@"/bin/ls"]; How can i capture the output of that tail NSTask? Is there any alternative to this method, where I can open a stream to file and each time a line is added, output it on screen? (basic logging functionality)

    Read the article

  • How do I update the UI during an event using ASP.NET?

    - by Phil Hale
    I'm a bit stuck with a problem. I feel like the solution should be fairly straight forward but I'm completely out of ideas for some reason. Here's the problem. I've got a user control with a couple of buttons. Think of them as 'On' and 'Off'. When either button is clicked an async method is called. If the method is successful an event is fired. Within the event I want to update the enabled property of the two buttons so that only a single button is clickable at any one time. The problem is that any changes I make to the properties are not shown on screen because the postback is already complete. I tried wrapping the buttons in an UpdatePanel but I get an "Update method can only be called on UpdatePanel with ID 'xxxx' before Render' error. I understand why the problem occurs but I can't think of a solution. Help! Ideally what I'd like to do is simply call a method within the event that will update the UI, but I don't know if that's possible.

    Read the article

< Previous Page | 614 615 616 617 618 619 620 621 622 623 624 625  | Next Page >