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  • Designing a class in such a way that it doesn't become a "God object"

    - by devoured elysium
    I'm designing an application that will allow me to draw some functions on a graphic. Each function will be drawn from a set of points that I will pass to this graphic class. There are different kinds of points, all inheriting from a MyPoint class. For some kind of points it will be just printing them on the screen as they are, others can be ignored, others added, so there is some kind of logic associated to them that can get complex. How to actually draw the graphic is not the main issue here. What bothers me is how to make the code logic such that this GraphicMaker class doesn't become the so called God-Object. It would be easy to make something like this: class GraphicMaker { ArrayList<Point> points = new ArrayList<Point>(); public void AddPoint(Point point) { points.add(point); } public void DoDrawing() { foreach (Point point in points) { if (point is PointA) { //some logic here else if (point is PointXYZ) { //...etc } } } } How would you do something like this? I have a feeling the correct way would be to put the drawing logic on each Point object (so each child class from Point would know how to draw itself) but two problems arise: There will be kinds of points that need to know all the other points that exist in the GraphicObject class to know how to draw themselves. I can make a lot of the methods/properties from the Graphic class public, so that all the points have a reference to the Graphic class and can make all their logic as they want, but isn't that a big price to pay for not wanting to have a God class?

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  • Worklight console app, update

    - by jarkko
    We're using Worklight 6.1.0.0 / WebSphere 8.0.0.2 (ND/aix). This seemed pretty close to my question too, but for version 6.0. I've successfully done uninstall/install to our worklight console war package. However, there is some extra work on re-deploying adapters and such. I was looking for a way to just update the console. Among the ant tasks there is a target 'minimal-update', which sounds like what I'm looking for (is it?). However when all other pieces fell into place, I have an error for mapping the datasources: ADMA0007E: A validation error occurred in task Mapping resource references to resources. The Java Naming and Directory Interface (JNDI) name is not specified for resource reference jdbc/WorklightDS in module Worklight with EJB name . Contents of the 'minimal-update' task is pretty much the same as for 'install'. I tried that as update from websphere admin console (but i should use the ant task - right?), that gave me a wizard screen to map jdbc/WorklightDS from package to jdbc/WorklightDS on server. This left me wondering how could I tell this using the ant task.

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  • How to make Solution Explorer behave after clearing search?

    - by stijn
    I currently have a VS installation with no extensions to see how that works out. For navigation that means making heavy use of Ctrl+; aka Search Solution Explorer. While the search itself is ok, it has one major drawback for me that makes it a pain to use for me (both with keyboard and mouse): Solution with two projects, one collapsed, one opened: Use Ctrl+; and start typing until match found from collapsed project What I want now is to simply clear the search and return to the previous view. Seems like a pretty standard requirement, no? But there seems to be no such functionality built in. Problem with the current commands that come close (pressing Esc, clicking Back or Home buttons in Solution Explorer Toolbar) is all the same: they have the extremely annoying behaviour that they insist on suddenly uncollapsing the previously collapsed project and track the match found! (Btw the Track Active Item in Solution Explorer option is turned of in the options). This makes no sense from a UX point of view? You select some kind of 'undo' command, the search box clears which is expected, but then suddenly there's an item visible from a previous search: So if the collapsed project has like 50 items in it, solution explorer is now useless visually since it litters the screen with stuff you don't want to see, and worse you have to manually collapse the project again to return to the previous view. Is there a way around this? I thought maybe keyboard shortcuts for Back/Home would be different, but the commands do not seem to be registered. I looked into EnvDTE80.DTE2.ToolWindows.SolutionExplorer but it has no properties/methods that have anything to do with this issue. And somewhere in the tree there is a Microsoft.VisualStudio.PlatformUI.SolutionPivotNavigator which is probably the class responsible for this behaviour, but I have no idea how to access it?

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  • How to check whether a CGPoint is inside a UIImageView?

    - by Horace Ho
    In touchesBegan: CGPoint touch_point = [[touches anyObject] locationInView:self.view]; There are tens of UIImageView around, stored in a NSMutableArray images. I'd like to know is there a built-in function to check if a CGPoint (touch_point) is inside one of the images, e.g.: for (UIImageView *image in images) { // how to test if touch_point is tapped on a image? } Thanks Follow up: For unknown reason, pointInside never returns true. Here is the full code. - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; touch_point = [touch locationInView:self.view]; for (UIImageView *image in piece_images) { if ([image pointInside:touch_point withEvent:event]) { image.hidden = YES; } else { image.hidden = NO; } NSLog(@"image %.0f %.0f touch %.0f %.0f", image.center.x, image.center.y, touch_point.x, touch_point.y); } } although I can the two points are sometimes identical in the NSLog output ... I also tried: if ([image pointInside:touch_point withEvent:nil]) the result is the same. never returns a true. To eliminate the chance of anything goes with with the images. I tried the following: if (YES or [image pointInside:touch_point withEvent:event]) all images are hidden ater the first click on screen.

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  • Visual Studio identical token highlighting

    - by dsteinweg
    I coded a Mancala game in Java for a college class this past spring, and I used the Eclipse IDE to write it. One of the great (and fairly simple) visual aids in Eclipse is if you select a particular token, say a declared variable, then the IDE will automatically highlight all other references to that token on your screen. Notepad++, my preferred Notepad replacement, also does this. Another neat and similar feature in Eclipse was the vertical "error bar" to the right of your code (not sure what to call it). It display little red boxes for all of the syntax errors in your document, yellow boxes for warnings like "variable declared but not used", and if you select a word, boxes appear in the bar for each occurance of the word in the document. A screenshot of these features in action: After a half hour of searching, I've determined that Visual Studio cannot do this on its own, so my question is: does anyone know of any add-ins for 2005 or 2008 that can provide either one of the aforementioned features? Being able to highlight the current line your cursor is on would be nice too. I believe the add-in ReSharper can do this, but I'd prefer to use a free add-in rather than purchase one.

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  • Using jquery Autocomplete on textbox control in c#

    - by Abid Ali
    When I run this code I get alert saying Error. My Code: <script type="text/javascript"> debugger; $(document).ready(function () { SearchText(); }); function SearchText() { $(".auto").autocomplete({ source: function (request, response) { $.ajax({ type: "POST", contentType: "application/json; charset=utf-8", url: "Default.aspx/GetAutoCompleteData", data: "{'fname':'" + document.getElementById('txtCategory').value + "'}", dataType: "json", success: function (data) { response(data.d); }, error: function (result) { alert("Error"); } }); } }); } </script> [WebMethod] public static List<string> GetAutoCompleteData(string CategoryName) { List<string> result = new List<string>(); using (SqlConnection con = new SqlConnection(ConfigurationManager.ConnectionStrings["DbConnection"].ConnectionString)) { using (SqlCommand cmd = new SqlCommand("select fname from tblreg where fname LIKE '%'+@CategoryText+'%'", con)) { con.Open(); cmd.Parameters.AddWithValue("@CategoryText", CategoryName); SqlDataReader dr = cmd.ExecuteReader(); while (dr.Read()) { result.Add(dr["fname"].ToString()); } return result; } } } I want to debug my function GetAutoCompleteData but breakpoint is not fired at all. What's wrong in this code? Please guide. I have attached screen shot above.

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  • How to change size of Android ScrollView

    - by user611923
    I have a layout like this (abstracted): Scrollview - fill_parent LinearLayout - wrap_content ImageView 1 - wrap_content ImageView 2 - ... ImageView 3 ... In the course of user interaction some images are replaced by larger or smaller ones, shortening or lenghtening the area to be scrolled. And that is the problem. The Scrollview (SV) does not know about the change, so either it scrolls over a lot of empty space at the bottom, or cuts off a picture or two at the bottom. Question 1: Can I somehow make the SV readapt to the changed hight of the LiearLayout (LL)? Question 2: I can obtain the current size through getHight on the LL. But supplyong it to the SV via changed LayoutParams does not work - of course, that would only change the height of the SV on the screen. Is there a way to put the changed height of the LL into the SV in the code, somehow? Question 3: I havn't tried it yet. Would creating the SV, LL and its children in code and then adding/removing children of changed size as required, make the SV adapt to the changes? And last question: Is there a better aüpproach, except using ListViews?

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  • ncurses - resizing glitch

    - by ryyst
    I'm writing an ncurses program and am trying to make it respond correctly to terminal resizing. While I can read the terminal dimensions correctly in my program, ncurses doesn't seem to deal with new dimensions correctly. Here's a (somewhat lengthy) sample program: #include <ncurses.h> #include <string.h> #include <signal.h> #include <sys/ioctl.h> void handle_winch(int sig){ struct winsize w; ioctl(0, TIOCGWINSZ, &w); COLS = w.ws_col; LINES = w.ws_row; wresize(stdscr, LINES, COLS); clear(); mvprintw(0, 0, "COLS = %d, LINES = %d", COLS, LINES); for (int i = 0; i < COLS; i++) mvaddch(1, i, '*'); refresh(); } int main(int argc, char *argv[]){ initscr(); struct sigaction sa; memset(&sa, 0, sizeof(struct sigaction)); sa.sa_handler = handle_winch; sigaction(SIGWINCH, &sa, NULL); while(getch() != 27) {} endwin(); return 0; } If you run it, you can see that the terminal dimensions are correctly retrieved. But the second line, which is supposed to draw *-characters across the screen, doesn't work. Try resizing the window horizontally to make it larger, the line of *s will not get larger. What's the problem here? I'm aware that one can temporarily leave curses mode, but I'd prefer a cleaner solution. Thanks!

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  • OpenGL ES - how to keep some object at a fixed size?

    - by OMH
    I'm working on a little game in OpenGL ES. In the background, there is a world/map. The map is just a large texture. Zoom/pinch/pan is used to move around. And I'm using glOrthof (left, right, bottom, top, zNear, zFar) to implement the zoom/pinch. When I zoom in, the sprites on top of the map is also zoomed in. But I would like to have some sprites stay at a fixed size. I could probably calculate a scale factor, depending on the parameters to glOrthof, but there must be a more natural and straightforward way of doing that, instead of scaling the sprites down when I zoom in. If I add some text or some GUI elements on top of the map, they should definately have a fixed size. Is there a solution to do this, or do I have to leave fixed values in glOrthof and implement zoom/pinch in another way? EDIT: To be more clear: I want sprites that zoom in/out along with the map, but stay at the same size. I have some elements that are like the pins on the iPhone's map application. When you zoom, the pins stay the same size, but move around on the screen to stay on the same spot on the map. That is mainly what I want a solution for. Solutions for this already came below, thanks!

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  • ObjectDisposedException when .Show()'ing a form that shouldn't be disposed.

    - by user320781
    ive checked out some of the other questions and obviously the best solution is to prevent the behavior that causes this issue in the first place, but the problem is very intermittent, and very un-reproduceable. I basically have a main form, with sub forms. The sub forms are shown from menus and/or buttons from the main form like so: private void myToolStripMenuItem_Click(object sender, EventArgs e) { try { xDataForm.Show(); xDataForm.Activate(); } catch (ObjectDisposedException) { MessageBox.Show("ERROR 10103"); ErrorLogging newLogger = new ErrorLogging("10103"); Thread errorThread = new Thread(ErrorLogging.writeErrorToLog); errorThread.Start(); } } and the sub forms are actually in the main form(for better or worse. i would actually like to change this but would be a considerable amount of time to do so): public partial class FormMainScreen : Form { Form xDataForm = new xData(); ...(lots more here) public FormMainScreen(int pCount, string pName) { InitializeComponent(); ... } ... } The Dispose function for the sub form is modified so that, the 'close' and 'X' buttons actually hide the form so we dont have to re-create it every time. When the main screen closes, it sets a "flag" to 2, so the other forms know that it is actually ok to close; protected override void Dispose(bool disposing) { if (FormMainScreen.isExiting == 2) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } else { if (xData.ActiveForm != null) { xData.ActiveForm.Hide(); } } } So, the question is, why would this work over and over and over again flawlessly, but, literally, about every 1/1000 of the time, cause an exception, or rather, why is my form being disposed? I had a suspicion that the garbage collector was getting confused, because it occurs slightly more frequently after it has been running for many hours.

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  • How to bring a modal to the front of the page using bootstrap?

    - by sharataka
    I am trying to implement a modal using bootstrap. When I click on the button the screen fades and the modal appears, but it appears behind the images in and is unreadable for the user. How do I bring the modal forward? <div class ="container-fluid"> <div class = "row-fluid"> <div class = "span2"> <!-- Modal --> <div class="modal hide fade" id="myModal"> <div class="modal-header"> <a class="close" data-dismiss="modal">×</a> <h3>Modal header</h3> </div> <div class="modal-body"> <p>One fine body…</p> </div> <div class="modal-footer"> <a href="#" class="btn">Close</a> <a href="#" class="btn btn-primary">Save changes</a> </div> </div> <a data-toggle="modal" href="#myModal" class="btn btn-primary">Launch demo modal</a> </div> <div class = "span8"> #a lot of images in this div </div> </div> </div>

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  • Cross-Platform Camera API

    - by Karim
    Hi, I'm now building a video transforming filter that have to transform video frames in real-time. One of the key requirements of the filter is to have high performance to minimize the number of dropped frames during the transform. Another requirement that is of lower priority but also nice to have is to make it cross-platform (both PC's and Mobile devices). The application is built in C++. Now my question is: is there any API that is more portable and has a similar or better performance characteristics than DirectShow? as DirectShow's portability is only limited to Windows-based devices (PCs and Windows Mobile&CE platforms). Also I've notices that for example using HTC's custom camera API has far better performance than what DirectShow offers. If you want to check this, try to build a filter in DirectShow that will multiply each color by 2 and render that in real-time from camera on the screen. Then do the same with HTC's API. There is almost 4-5x performance boost with vendor's specific API. So it'd be very nice if the library used the device-specific implementation of the driver, as performance is critical when doing this transforms on a mobile device (which is about ~500 MHz).

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  • Creating a simple command line interface (CLI) using a python server (TCP sock) and few scripts

    - by VN44CA
    I have a Linux box and I want to be able to telnet into it (port 77557) and run few required commands without having to access to the whole Linux box. So, I have a server listening on that port, and echos the entered command on the screen. (for now) Telnet 192.168.1.100 77557 Trying 192.168.1.100... Connected to 192.168.1.100. Escape character is '^]'. hello<br /> You typed: "hello"<br /> NOW: I want to create lot of commands that each take some args and have error codes. Anyone has done this before? It would be great if I can have the server upon initialization go through each directory and execute the init.py file and in turn, the init.py file of each command call into a main template lib API (e.g. RegisterMe()) and register themselves with the server as function call backs. At least this is how I would do it in C/C++. But I want the best Pythonic way of doing this. /cmd/ /cmd/myreboot/ /cmd/myreboot/ini.py (note underscore don't show for some reason) /cmd/mylist/ /cmd/mylist/init.py ... etc IN: /cmd/myreboot/_ini_.py: from myMainCommand import RegisterMe RegisterMe(name="reboot",args=Arglist, usage="Use this to reboot the box", desc="blabla") So, repeating this creates a list of commands and when you enter the command in the telnet session, then the server goes through the list, matches the command and passed the args to that command and the command does the job and print the success or failure to stdout. Thx

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  • how to handle onclick event of button inside popup window in android

    - by henna
    In my application i have a button initially on the screen and in onclick of the button ,popup window should open. In the popup window i have an imagebutton , now on click of this button i want to start an activity. The popup window opens but i dont understand how to handle the onclick of the imagebtn inside popup window. In main.xml i have a button and in popup_example.xml i have an imagebutton. Hi my Java code is as follows: final LayoutInflater inflater = (LayoutInflater)this.getSystemService(Context.LAYOUT_INFLATER_SERVICE); final Button b=(Button)findViewById(R.id.btn); b.setOnClickListener(new OnClickListener() { public void onClick(View v) { PopupWindow pw = new PopupWindow(inflater.inflate(R.layout.popup_example,(ViewGroup)findViewById(R.layout.main))); pw.showAtLocation(v, Gravity.LEFT,0,0); pw.update(8,-70,150,270); //if onclick written here, it gives null pointer exception. ImageButton img=(ImageButton)findViewById(R.id.home); img.setOnClickListener(new OnClickListener() { public void onClick(View v) { Intent..... } }); //if onclick is written here it gives runtime exception. }); and i have two xml layouts.........1)main.xml 2)popup_example.xml main.xml popup_example.xml <ImageButton android:id="@+id/home" android:layout_width="wrap_content" android:layout_height="wrap_content" android:focusable="true" android:src="@drawable/vitalss" android:layout_weight="1" android:background="#8E2323" />

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  • database structure

    - by jindalsyogesh
    I have a table named ActivityRecording. This table currently has 500,000 records. I need to add a lot of new inputs that relates to activityrecording table. The relation of activityrecording with these new input fields is 1 to 0,1. So, what's going to happen on screen is when user fills the ActivityRecording data, he will then be taken to a new page and this page will show a form based on the user's input (from a dropdown named service) in activityrecording. There will 6 different kinds of form (each form will have 7-8 inputs which includes textareas of size 5kb, textboxes and checkboxes). So, for one activityrecording user will fill one out of 6 forms. There are two ways I know (there could be more), I can design the data structure: Add all the inputs from all these 6 forms into the activityrecording table. So, columns belonging to 5 of these forms will be null in this table, only columns belonging to one of the forms will have values The other way would be add 6 new tables (one for each form) and add 6 foreign key columns to activityrecording table. So, out of 6 foreign keys, 5 will be null and one will actually point to a table Which approach is a better data structure design? Please take into consideration that number of rows in this table are 500,000 and are expected to grow at a faster rate now.

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  • How can you trigger the viewWillAppear of a UITableView AFTER its UINavigationController?

    - by Troy Sartain
    I have a situation where I use a tab bar set up but with nav bar controllers on a couple tabs. Those tabs have table views on them. Everything works great, I can pick a tab and get a different table in a nav bar structure. The other tabs are non-nav controllers. Fine. I want to use the same table view controller and even the same detail screen since they are essentially the same format. I have two-dimensional arrays and a couple of vars tracking which tab and which table row so when I get to the detail it's all good. Now to the problem. It all seems to work just fine until I return to a tab that has already been visited. At that point, I do indeed get a viewWillAppear for both the view controller of that specific tab and the table view controller. However, I get the table view one first! It doesn't know which tab was tapped on; the other one does but that's too late to dynamically change the table! Any suggestions? Am I being too greedy about code duplication? I mean I could just make separate controllers for for each table view and then separate detail view controllers but I thought I had a good solution.

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  • A good solution for displaying galleries with lytebox and php

    - by Johann
    Hello I have thought for a while over an issue with the loading of images on a website-solution that I have programmed (For fun and the experience) The programming language used is PHP with MYSQL as the database language It also uses javascript, but not extensively I have recently realized that the engine I programmed, while it has it's smart solutions also carry a lot of flaws and redundant code. I have therefore decided to make a new one, now incorporating what I know, but didn't when I started the previous project. For the new system, there will be an option to add galleries to a site, and upload images to it. I have used the javascript image viewer Lytebox before. The screen goes dark and an image appears with a "Previous" and "next" button to view the other images. The problem is that I used groups with lytebox and the images themselves, resized as thumbs. This causes lytebox to work only when all the images have loaded. If you click a link before that, the image is shown as if you right click and choose "Show image" Information about these images is parsed from a database using a while statement with a counter that goes from 0 to sizeof() I'm thinking it probably isn't a good idea to have the images as the thumbs, even if you restrict the upload size. Likewise, adding thumbs at upload also seems like a hassle. It would be practical if the thumbs didn't show up before they were fully loaded. Has anyone got any good tips. Any help would be appreciated. Johann

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  • Using pointers to adjust global objects in objective-c

    - by Rob
    Ok, so I am working with two sets of data that are extremely similar, and at the same time, these data sets are both global NSMutableArrays within the object. data_set_one = [[NSMutableArray alloc] init]; data_set_two = [[NSMutableArray alloc] init]; Two new NSMutableArrays are loaded, which need to be added to the old, existing data. These Arrays are also global. xml_dataset_one = [[NSMutableArray alloc] init]; xml_dataset_two = [[NSMutableArray alloc] init]; To reduce code duplication (and because these data sets are so similar) I wrote a void method within the class to handle the data combination process for both Arrays: -(void)constructData:(NSMutableArray *)data fromDownloadArray:(NSMutableArray *)down withMatchSelector:(NSString *)sel_str Now, I have a decent understanding of object oriented programming, so I was thinking that if I were to invoke the method with the global Arrays in the data like so... [self constructData:data_set_one fromDownloadArray:xml_dataset_one withMatchSelector:@"id"]; Then the global NSMutableArrays (data_set_one) would reflect the changes that happen to "array" within the method. Sadly, this is not the case, data_set_one doesn't reflect the changes (ex: new objects within the Array) outside of the method. Here is a code snippet of the problem // data_set_one is empty // xml_dataset_one has a few objects [constructData:(NSMutableArray *)data_set_one fromDownloadArray:(NSMutableArray *)xml_dataset_one withMatchSelector:(NSString *)@"id"]; // data_set_one should now be xml_dataset_one, but when echoed to screen, it appears to remain empty And here is the gist of the code for the method, any help is appreciated. -(void)constructData:(NSMutableArray *)data fromDownloadArray:(NSMutableArray *)down withMatchSelector:(NSString *)sel_str { if ([data count] == 0) { data = down; // set data equal to downloaded data } else if ([down count] == 0) { // download yields no results, do nothing } else { // combine the two arrays here } } This project is not ARC enabled. Thanks for the help guys! Rob

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  • problem with image gallery using fancybox jquery

    - by Alexander
    I am trying to use fancybox for one of my image galery and my code is the following.. this is the code for my Gallery.aspx where it inherits from a master page... For some reason it doesn't work.. can you guys tell me what the problem is? <%@ Page Title="" Language="C#" MasterPageFile="~/Global.Master" AutoEventWireup="true" CodeBehind="Gallery.aspx.cs" Inherits="Permias.Gallery" %> <asp:Content ID="Content1" ContentPlaceHolderID="head" runat="server"> <script src="jquery.js" type="text/javascript"></script> <script type="text/javascript" src="http://code.jquery.com/jquery-1.4.2.min.js"></script> <script type="text/javascript" src="./fancybox/jquery.fancybox-1.3.1.pack.js"></script> <script type="text/javascript" src="./fancybox/jquery.easing-1.3.pack.js"></script> <script type="text/javascript" src="./fancybox/jquery.mousewheel-3.0.2.pack.js"></script> <link rel="stylesheet" href="./fancybox/jquery.fancybox-1.3.1.css" type="text/css" media="screen" /> </asp:Content> <asp:Content ID="Content3" ContentPlaceHolderID="splash" runat="server"> <div id="splash">&nbsp;</div> </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="ContentPlaceHolder1" runat="server"> <a class="grouped_elements" rel="group1" href="http://farm5.static.flickr.com/4058/4252054277_f0fa91e026.jpg"><img src="http://farm5.static.flickr.com/4058/4252054277_f0fa91e026.jpg" alt=""/></a> </asp:Content>

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  • Controls in UIActionSheet are positioning wrong

    - by Dave
    I need to display a pop with a UISwitch and a Done button when user taps on a button and save the state of the switch when the done button in the pop up is tapped. So I use UIActionSheet to do this - sheet = [[UIActionSheet alloc] initWithTitle:@"Switch Setting" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:@"Done", nil]; theSwitch = [[UISwitch alloc] init]; [sheet addSubview:theSwitch]; [sheet showInView:self.view]; - (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { if (buttonIndex == actionSheet.firstOtherButtonIndex) { theSwitch .on? NSLog(@"Switch is on") : NSLog(@"Switch if off"); } } All this works great. I have problem with positioning. Unfortunately, I don't have a screen shot at the moment to post here. But the switch appears at the very top on the same line with the Action Sheet title and then below that is the Done button. Please someone help me how to position the switch below the Title and increase the Action Sheet size so it looks neat. I need this asap. Thanks.

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  • Background color remaining when switching views

    - by Guy
    Hi Guys. I have a UIViewController named equationVC who's user interface is being programmatically created from another NSObject class called equationCon. Upon loading equationVC, a method called chooseInterface is called from the equationCon class. I have a global variable (globalVar) that points to a user defined string. chooseInterface finds a method in the equationCon class that matches the string globalVar points to. In this case, let's say that globalVar points to a string that is called "methodThatMatches." In methodThatMatches, another view controller needs to show the results of what methodThatMatches did. methodThatMatches creates a new equationVC that calls upon methodThatMatches2. As a test, each method changes the color of the background. When the application starts up, I get a purple background, but as soon as I hit backwards I get another purple screen, which should be yellow. I do not think that I am release the view properly. Can anyone help? -(void)chooseInterface { NSString* equationTemp = [globalVar stringByReplacingOccurrencesOfString:@" " withString:@""]; equationTemp = [equationTemp stringByReplacingOccurrencesOfString:@"'" withString:@""]; SEL equationName = NSSelectorFromString(equationTemp); NSLog(@"selector! %@",NSStringFromSelector(equationName)); if([self respondsToSelector:equationName]){ [self performSelector:equationName]; } } -(void)methodThatMatches{ self.equationVC.view.backgroundColor = [UIColor yellowColor]; [setGlobalVar:@"methodThatMatches2"]; EquationVC* temp = [[EquationVC alloc] init]; [[self.equationVC navigationController] pushViewController:temp animated:YES ]; [temp release]; } -(void)methodThatmatches2{ self.equationVC.view.backgroundColor = [UIColor purpleColor]; }

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  • UINaviagtionBar not displaying?

    - by Rajendra Bhole
    Hi, I developing an application in which initially choose UINavigationController based application. In rooViewController xib i added two more UIView, the code is written as follows. @implementation RootViewController @synthesize introductionView, WheelView; (void)viewDidLoad { [super viewDidLoad]; [self.navigationController setNavigationBarHidden:YES]; } pragma mark pragma mark strart up screen: -(void)startIntroductionScreen{ if(window == nil) { window = [[UIWindow alloc] initWithFrame:CGRectMake(0, 0, 320, 480)]; } [window addSubview: introductionView]; [window makeKeyAndVisible]; } -(void)WheelScreen{ [window addSubview:carnivalWheelView]; [window makeKeyAndVisible]; self.navigationController.navigationBar.hidden = NO; [self.navigationItem setLeftBarButtonItem:[[UIBarButtonItem alloc] initWithTitle:@"Setting" style:UIBarButtonItemStylePlain target:nil action:nil] animated:YES]; } pragma mark pragma mark IBAction: -(IBAction)breakGlass:(id)sender{ [self startIntroductionScreen]; } -(IBAction)anotherView:(id)sender{ [self WheelScreen]; } In above code, when the -(void)WheelScreen method on the IBAction anotherView of invoke the UINaviagtionBar is not displaying. Thank's in advance.

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  • Why is this JLabel continuously repainting?

    - by Morinar
    I've got an item that appears to continuously repaint when it exists, causing the CPU to spike whenever it is in any of my windows. It directly inherits from a JLabel, and unlike the other JLabels on the screen, it has a red background and a border. I have NO idea why it would be different enough to continuously repaint. The callstack looks like this: Thread [AWT-EventQueue-1] (Suspended (breakpoint at line 260 in sItem)) sItem.paint(Graphics) line: 260 sItem(JComponent).paintToOffscreen(Graphics, int, int, int, int, int, int) line: 5124 RepaintManager$PaintManager.paintDoubleBuffered(JComponent, Image, Graphics, int, int, int, int) line: 1475 RepaintManager$PaintManager.paint(JComponent, JComponent, Graphics, int, int, int, int) line: 1406 RepaintManager.paint(JComponent, JComponent, Graphics, int, int, int, int) line: 1220 sItem(JComponent)._paintImmediately(int, int, int, int) line: 5072 sItem(JComponent).paintImmediately(int, int, int, int) line: 4882 RepaintManager.paintDirtyRegions(Map<Component,Rectangle>) line: 803 RepaintManager.paintDirtyRegions() line: 714 RepaintManager.seqPaintDirtyRegions() line: 694 [local variables unavailable] SystemEventQueueUtilities$ComponentWorkRequest.run() line: 128 InvocationEvent.dispatch() line: 209 summitEventQueue(EventQueue).dispatchEvent(AWTEvent) line: 597 summitEventQueue(SummitHackableEventQueue).dispatchEvent(AWTEvent) line: 26 summitEventQueue.dispatchEvent(AWTEvent) line: 62 EventDispatchThread.pumpOneEventForFilters(int) line: 269 EventDispatchThread.pumpEventsForFilter(int, Conditional, EventFilter) line: 184 EventDispatchThread.pumpEventsForHierarchy(int, Conditional, Component) line: 174 EventDispatchThread.pumpEvents(int, Conditional) line: 169 EventDispatchThread.pumpEvents(Conditional) line: 161 EventDispatchThread.run() line: 122 [local variables unavailable] It basically just continually hits that over and over again as fast as I can press continue. The code that is "unique" to this particular label looks approximately like this: bgColor = OurColors.clrWindowTextAlert; textColor = Color.white; setBackground(bgColor); setOpaque(true); setSize(150, getHeight()); Border border_warning = BorderFactory.createCompoundBorder( BorderFactory.createMatteBorder(1, 1, 1, 1, OurColors.clrXBoxBorder), Global.border_left_margin); setBorder(border_warning); It obviously does more, but that particular block only exists for these labels that are causing the spike/continuous repaint. Any ideas why it would keep repainting this particular label?

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  • ASP .NET Added Event Handlers to buttons on Page_Load. Event handlers do not fire the first click, b

    - by John
    Background: I am customizing an existing ASP .NET / C# application. It has it's own little "framework" and conventions for developers to follow when extending/customizing its functionality. I am currently extending some of it's administrative functionality, to which the framework provides a contract to enforce implementation of the GetAdministrationInterface() method, which returns System.Web.UI.Control. This method is called during the Page_Load() method of the page hosting the GUI interface. Problem: I have three buttons in my GUI, each of which have been assigned an Event Handler. My administration GUI loads up perfectly fine, but clicking any of the buttons doesn't do what I expect them to do. However, when I click them a second time, the buttons work. I placed breakpoints at the the beginning of each event handler method and stepped through my code. On the first click, none of the event handlers are triggered. On the second click, they are triggered. Any ideas? Example of Button Definition Button btn = new Button(); btn.Text = "Click Me Locked Screen"; bth.Click += new EventHandler(Btn_Click); Example of Event Handler Method Definition void Btn_Click(object sender, EventArgs e) { // Do Something }

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  • Inconsistent table width when hideing/showing a set of columns

    - by Salman A. Kagzi
    I have got a an HTML table of around 40+ columns. To make this table fit in the screen and have the data in a re presentable format we have section in this table. i.e. there are some column that are always visible and the remainder a made visible when s specific radio button (describing a section) is selected. Each radio button is associated to different number of columns. We show/hide a column by setting/removing "display:none" style in all the cell under that column. This all works Just fine. Now the real problem is with the width of the columns in this table. I cant use fixed with with pixel settings. I have tried using the percentage setting by giving 50% to the always visible part and rest 50% is divided between the column in a section. But I am unable to get a fixed behavior i.e. the size of the table columns across IE & FF. Some columns are just right while some are really huge. How can I get the table to give consistent column width across browsers?

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