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  • Signed_request lost in ASP.NET session, confusing my website

    - by Csabi
    I have an ASP.NET MVC 3 website which is available both from a specific public url, and I'm also making be available as a Facebook App. Inside my website logic, in some places I have to determine whether the current request is from the Facebook-app, or from the public website, because I want to display content based on this environment. So, for eg. if the user is using my site as a facebook-app, then I want to display a picture, and if the user is using my site normally, then I don't wanna display a picture. To determine whether I'm from a Facebook app, I check the "signed_request" in the HttpContext.Request, and store it in the HttpSession to be available for my other actions, not just for that action (url) which is defined for my Facebook app. So when a child-action is executed, I can determine based on the Session, that the website is used as a FB-app or not. The problem happens, when the Session times out, because then althought the logic is still running inside Facebook, my logic thinks it's not inside Facebook. Any advice?

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  • Should users be deleted after inactivity on a website?

    - by Hovaness Bartamian
    When you have a social website or a website where you can register, would you eventually delete them after a certain time (after a year of inactivity) or would you rather keep their account records for ever? I know websites like Facebook have large amount of inactive, duplicated and fake accounts. So I'm wondering if after two years of inactivity it would be alright to send the account a warning email of deletion unless they log in. Just thinking of a clean and efficient database management or any implications this may cause to new potential users.

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  • How auto load image work when an status is post to social website?

    - by huahsin68
    When posting a status update on social website like facebook.com and linkedin.com which contain an URL, it will automatically scan the images available on the particular website and put it at the front of the status update. May I know how this could be done if I would like to do the same for my web app? Which web framework (JSF, Richfaces, JQuery, ...) should I use in such development? Beside that, is there any pre-build features available in blogger.com or wordpress.com?

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  • How to get "Friends who like/play games" list (similar to Farmville 2)

    - by FBAppDev
    I'm working on a Facebook app, and I'm trying to get a friends list similar to Farmville 2. They have a "friends who like games" list. My first thought is, I can get a list of all friends, then for each friend, see if they like any pages with type == "GAMES/TOYS". But ideally, I would like to get the list in one query (not by making one graph API or FQL request per friend). Is this possible, and if so, how?

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  • Weird response for controller.request.format.html? in Rails

    - by Tony
    In my main controller, I have this: class MainController < ApplicationController before_filter do |controller| logger.info "controller.request.format.html? = #{controller.request.format.html?}" logger.info "controller.request.format.fbml? = #{controller.request.format.fbml?}" controller.send :login_required if controller.request.format.html? controller.send :facebook_auth_required if controller.request.format.fbml? end As expected, I get "true" for the ...fbml? line if a request comes from Facebook (my facebooker gem automatically sets the format). However, I get "5" for the ...html? line if the request comes from Facebook. Why would a method with a ? ever return a "5"? Isn't that against Rails conventions? Also, I think "5" is considered true so this might mess up my filters. Still looking into that... Any ideas?

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  • Social Media Talk: Facebook, Really?? How Has It Become This Popular??

    - by david.talamelli
    If you have read some of my previous posts over the past few years either here or on my personal blog David's Journal on Tap you will know I am a Social Media enthusiast. I use various social media sites everday in both my work and personal life. I was surprised to read today on Mashable.com that Facebook now Commands 41% of Social Media Trafic. When I think of the Social Media sites I use most, the sites that jump into my mind first are LinkedIn, Blogging and Twitter. I do use Facebook in both work and in my personal life but on the list of sites I use it probably ranks closer to the bottom of the list rather than the top. I know Facebook is engrained in everything these days - but really I am not a huge Facebook fan - and I am finding that over the past 3-6 months my interest in Facebook is going down rather than up. From a work perspective - SM sites let me connect with candidates and communities and they help me talk about the things that I am doing here at Oracle. From a personal perspective SM sites let me keep in touch with friends and family both here and overseas in a really simple and easy way. Sites like LinkedIn give me a great way to proactively talk to both active and passive candidates. Twitter is fantastic to keep in touch with industry trends and keep up to date on the latest trending topics as well as follow conversations about whatever keyword you want to follow. Blogging lets me share my thoughts and ideas with others and while FB does have some great benefits I don't think the benefits outweigh the negatives of using FB. I use TweetDeck to keep track of my twitter feeds, the latest LinkedIn updates and Facebook updates. Tweetdeck is a great tool as it consolidates these 3 SM sites for me and I can quickly scan to see the latest news on any of them. From what I have seen from Facebook it looks like 70%-80% of people are using FB to grow their farm on farmville, start a mafia war on mafiawars or read their horoscope, check their love percentage, etc...... In between all these "updates" every now and again you do see a real update from someone who actually has something to say but there is so much "white noise" on FB from all the games and apps that is hard to see the real messages from all the 'games' information. I don't like having to scroll through what seems likes pages of farmville updates only to get one real piece of information. For me this is where FB's value really drops off. While I use SM everyday I try to use SM effectively. Sifting through so much noise is not effective and really I am not all that interested in Farmville, MafiaWars or any similar game/app. But what about Groups and Facebook Ads?? Groups are ok, but I am not sure I would call them SM game changers - yes there is a group for everything out there, but a group whether it is on FB or not is only as good as the community that supports and participates in it. Many of the Groups on FB (and elsewhere) are set up and never used or promoted by the moderator. I have heard that FB ads do have an impact, and I have not really looked at them - the question of cost jumps and return on investment comes to my mind though. FB does have some benefits, it is a great way to keep in touch with people and a great way to talk to others. I think it would have been interesting to see a different statistic measuring how effective that 41% of Social Media Traffic via FB really is or is it just a case of more people jumping online to play games. To me FB does not equal SM effectiveness, at the moment it is a tool that I sometimes need to use as opposed to want to use. This article was originally posted on David Talamelli's Blog - David's Journal on Tap

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  • Facebook Connect for iPhone: How to upload an image (UIImage) to user's wall without having to use j

    - by Crowem
    Is there any way to upload an image (UIImage) directly from an iPhone app to a user's wall/feed? All the samples I see are either using a json-embedded link or they use the photos.upload call with album ID (aid) which results in the user getting the image in his photo album(s). What I want to do is to upload an (UI)Image created (by the user) inside an iPhone app and upload to his/her wall. Is this possible? Sample code would be highly appreciated.

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  • How does my php function for converting a date to facebook timestamp look? New to PHP.

    - by First2Drown
    any suggestions to make it better? function convertToFBTimestamp($date){ $this_date = date('Y-m-d-H-i-s', strtotime($date)); $cur_date = date('Y-m-d-H-i-s'); list ($this_year, $this_month, $this_day, $this_hour, $this_min, $this_sec) = explode('-',$this_date); list ($cur_year, $cur_month, $cur_day, $cur_hour, $cur_min, $cur_sec) = explode('-',$cur_date); $this_unix_time = mktime($this_hour, $this_min, $this_sec, $this_month, $this_day, $this_year); $cur_unix_time = mktime($cur_hour, $cur_min, $cur_sec, $cur_month, $cur_day, $cur_year); $cur_unix_date = mktime(0, 0, 0, $cur_month, $cur_day, $cur_year); $dif_in_sec = $cur_unix_time - $this_unix_time; $dif_in_min = (int)($dif_in_sec / 60); $dif_in_hours = (int)($dif_in_min / 60); if(date('Y-m-d',strtotime($date))== date('Y-m-d')) { if($dif_in_sec < 60) { return $dif_in_sec." seconds ago"; } elseif($dif_in_sec < 120) { return "about a minute ago"; } elseif($dif_in_min < 60) { return $dif_in_min." minutes ago"; } else { if($dif_in_hours == 1) { return $dif_in_hours." hour ago"; } else { return $dif_in_hours." hours ago"; } } } elseif($cur_unix_date - $this_unix_time < 86400 ) { return strftime("Yesterday at %l:%M%P",$this_unix_time); } elseif($cur_unix_date - $this_unix_time < 259200) { return strftime("%A at %l:%M%P",$this_unix_time); } else { if($this_year == $cur_year) { return strftime("%B, %e at %l:%M%P",$this_unix_time); } else { return strftime("%B, %e %Y at %l:%M%P",$this_unix_time); } } }

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  • Image jQuery scroller in a container. (like facebook cropper) can't get values of position.

    - by Stefan
    Hey all. Having a reallllll mind pain. I have a php image uploader which is all good and sotring the file and the jquery ajax is returning the image in an ammended html div with a div set up like this: #crop-holder { width:80px; height:80px; margin:10px 10px 20px 10px; border:1px #c0c0c0 solid; overflow:hidden; cursor:move; } The image is viewing fine and I am using the jquery scrollview plugin: http://code.google.com/p/jquery-scrollview/ I have tried adding a few lines to the plugin to store variables of scrollTop and Left and then replacing two hidden input values with x and y in my page. And then on the returned ajax html in the div I am trying to on a button click (for example) retrieve the values of the two hidden inputs.... Heres what i added to the plugin (i'm no js expert!): .mouseout(function(){ var _m = this.m; var lasty = _m.scrollTop(); getElementById("ycord").value = lasty; var lastx = _m.scrollLeft(); getElementById("xcord").value = lastx; self.stopgrab(); }) Still no luck!! How can I get the scrollTop and scrollLeft and successfully prepare them for sending onto another php script!? Thanks:) stefpretty

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  • Facebook Error: "The client token cannot be used for this API" - works on DEV and STAGE but not on LIVE app?

    - by Studio Temp
    I've built a notification sending system that sends notifications to all users of our app, using the app access token. This system is currently running on my localhost. When I configure it with the appid and appsecret for my dev and stage environments, it works fine. But when I put in the appid and appsecret of the LIVE app, I get this error: {"message":"The client token cannot be used for this API", "type":"OAuthException", "code":190} So what's different between dev and live? Dev and Stage are in sandbox mode, Live is not. So I tried disabling sandbox mode on Dev/Stage and they continue to function fine. Dev works fine, Stage works fine, Live gives this error. All other code is the same except for the appid, appsecret, and redirect_uri (changing it to match the domain of each environment). I have checked this post, but unfortunately resetting our appsecret on a site with 1,000,000 users is not something we can do at the moment (too much other functionality relies on it).

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  • Ways to earn money through Flash games

    - by Maged
    If you like developing flash games just for fun, why not make money through them? There are different ways you can monetize your flash game: In Game Ads: Some common examples: Mochi Ads gamejacket ad4game CPMStar InviziAds You can make money by helping online gaming companies test and evaluate new games. Many of those companies are seeking feedback and reviews of their newest games. Find a sponsor and license your game. One of the quickest yet hardest ways to make money from the flash games you create is to find a website who is willing to sponsor them. With a single sponsorship, an individual can make anywhere from $1000-$7000 for a game. What are the best ads from these sites? If the game will be in social websites like Facebook and MySpace, will it still be useful to try other sites? Are there any other ways to earn money from a Flash game?

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  • Now Instagram lets you record and share 15 seconds video with awesome filters

    - by Gopinath
    Instagram is one of the most popular photo sharing applications and it is very popular for amazing filters that turn an ordinary photo in to an incredible one. Today Instagram extended the filters and sharing options to videos. With the latest version of Instagram application for iOS/Android you can record videos, apply filters and share them. Recording and sharing videos on Instagram is much similar to photos and. You can capture videos up to 15 seconds and there are 13 filters to choose for processing. Wondering why the limit is at 15 seconds? Pundits are saying that TV ads are in general 15 seconds and Instagram is preparing for video ads in near future. Anyways within hours of video sharing features, Instagram is flooded with short videos and the Explore section has very interesting ones to browse through. Just like photos, you can share the captured videos to your Twitter, Facebook and other social stream from Instagram.

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  • What is a good way to measure game virality?

    - by Chris Garrett
    I have added some social features to an iPhone game (Lexitect if you're curious), such as email, Twitter, and Facebook integration for sharing high scores. Along with these features, I am measuring how many times users make it to each step. The goal of these features are to make the game more viral, and I am trying to get to a measure of game virality. I would think that a game virality metric would produce a number based on 1.0, where 1.0 = zero viral growth, and 1.01 would represent 1% viral growth over some unit of time. How is virality normally measured, and in what units? How is time capped on the metric? i.e. if I gave each player a year to determine how many recommendations they make, I wouldn't get any real numbers for a year from the time I start tracking it. Are there any standards for tracking virality in a meaningful way?

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  • App Development books for intermediate level

    - by 0cool
    This question seems to be asked previously on this site but the audience targeted are different. I am an Engineering student who knows Python, C and familiar with Java(learning now; good at fundamentals) & HTML. Now, I want to develop facebook & Android apps. I went through their respective documentations but couldn't really understand and thought to search for beginner books but they have been written from too basic. (There is an beginner's android book for from APress for people who have no idea of programming). My problem is, I am unable to find the right book to learn. Either they are for beginners or for experts... For guys like me, can anyone point out a good book?

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  • Social media exchange strategies

    - by Wladimir Ivanov
    Recently I've stumbled upon some [B]facebook/twitter/g+[/B] and other social site [B]tools[/B] which offer [B]like for like[/B]. As I know from personal experimenting following certain people/pages on twitter also gives you followers. What's your opinion on this type of social media exchange (I know the fans/followers you get are only number which couldn't help much with growing your site)? Which of these sites are proven to boost some statistics? Are there other better exchange tactics? Thanks in advance.

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  • Are the famous websites handmade? [closed]

    - by Mithun Chuckraverthy
    I'm a newbie in web designing. I always wanted to build a professional quality website by myself. So, I started learning HTML/XHTML and CSS for presentation; and, JavaScript and PHP/MySQL for scripting. I wonder, would the developers of famous websites design them by hand? Or, have they found out any better idea of using softwares? If so, can you tell me what are they? (By the word famous, I mean any websites that are liked by millions of people all over the world. Like: Google, Facebook etc.) Thanks in advance!

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