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  • 'module' object has no attribute 'element_make_factory'

    - by Ronan Dejhero
    i have this code : import pygst import st, pygtk player_name = gst.element_make_factory("playbin", "Multimedia Player") player_name.set_property("uri", "../media/alert.mp3") player_name.set_state(gst.PLAYING) it keeps throwing me the following error : player_name = gst.element_make_factory("playbin", "Multimedia Player") AttributeError: 'module' object has no attribute 'element_make_factory' nay way to solve this and why is this happening ? if i print gst i get the following : <module 'gst' from '/usr/lib/python2.7/dist-packages/gst-0.10/gst/__init__.pyc'> so it is a module !

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  • rotating an object on an arc

    - by gardian06
    I am trying to get a turret to rotate on an arc, and have hit a wall. I have 8 possible starting orientations for the turrets, and want them to rotate on a 90 degree arc. I currently take the starting rotation of the turret, and then from that derive the positive, and negative boundary of the arc. because of engine restrictions (Unity) I have to do all of my tests against a value which is between [0,360], and due to numerical precision issues I can not test against specific values. I would like to write a general test without having to go in, and jury rig cases //my current test is: // member variables public float negBound; public float posBound; // found in Start() function (called immediately after construction) // eulerAngles.y is the the degree measure of the starting y rotation negBound = transform.eulerAngles.y-45; posBound = transform.eulerAngles.y+45; // insure that values are within bounds if(negBound<0){ negBound+=360; }else if(posBound>360){ posBound-=360; } // called from Update() when target not in firing line void Rotate(){ // controlls what direction if(transform.eulerAngles.y>posBound){ dir = -1; } else if(transform.eulerAngles.y < negBound){ dir = 1; } // rotate object } follows is a table of values for my different cases (please excuse my force formatting) read as base is the starting rotation of the turret, neg is the negative boundry, pos is the positive boundry, range is the acceptable range of values, and works is if it performs as expected with the current code. |base-|-neg-|-pos--|----------range-----------|-works-| |---0---|-315-|--45--|-315-0,0-45----------|----------| |--45--|---0---|--90--|-0-45,54-90----------|----x----| |-135-|---90--|-180-|-90-135,135-180---|----x----| |-180-|--135-|-225-|-135-180,180-225-|----x----| |-225-|--180-|-270-|-180-225,225-270-|----x----| |-270-|--225-|-315-|-225-270,270-315-|----------| |-315-|--270-|---0---|--270-315,315-0---|----------| I will need to do all tests from derived, or stored values, but can not figure out how to get all of my cases to work simultaneously. //I attempted to concatenate the 2 tests: if((transform.eulerAngles.y>posBound)&&(transform.eulerAngles.y < negBound)){ dir *= -1; } this caused only the first case to be successful // I attempted to store a opposite value, and do a void Rotate(){ // controlls what direction if((transform.eulerAngles.y > posBound)&&(transform.eulerAngles.y<oposite)){ dir = -1; } else if((transform.eulerAngles.y < negBound)&&(transform.eulerAngles.y>oposite)){ dir = 1; } // rotate object } this causes the opposite situation as indicated on the table. What am I missing here?

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  • cannot find table or object

    - by jeni
    hi all, Am running asp.net,c# application with sql server 2005. I got some problems with database tables.I got an inconsistency errors in some tables.I tried to run the below dbcc command to remove the inconsistent datas; DBCC CHECKTABLE ('Customer',repair_allow_data_loss) WITH ALL_ERRORMSG At first i run DBCC CHECKTABLE ('Customer') it is working.but now it is not working, i got an error as Cannot find a table or object with the name "Customer". Check the system catalog. Is my commands wrong.

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  • When to unload graphics object from main memory?

    - by piotrek
    I writing my resource mangaer, and I consider about how it can work for graphics objects (like textures, meshes). I think about this : I want to load texture (in pseudocode): Texture t = resMgr.GetTex("image.png"); and GetTex make something like this: load texture from disk to main memory create texture object (load it to gpu memory) unload texture from main memory I consider about 3 step, does game engines that you know unload meshes/textures after load them into gpu memory ?

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  • Should the main game object be static in c++

    - by Som_kun
    I am creating a 2d platformer using SDL and I was thinking that my game object could be static, but I wasn't sure if this was a good idea. The pros (that I can see): Accessing settings options (such as screen size and keyboard bindings) would be easier accessed There should only ever be one main game loop, so this makes sure for me. The cons: From what I've heard, static classes in C++ are a bear to work with I've read that this may cause problems later in development (things don't work right or can't be used properly

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  • The Sequence Object in SQL Server 2012

    The Sequence Object is one of the many exciting new features introduced in SQL Server 2012. Learn what this new feature can do for you and how you can use it. What are your servers really trying to tell you? Find out with new SQL Monitor 3.0, an easy-to-use tool built for no-nonsense database professionals.For effortless insights into SQL Server, download a free trial today.

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  • How to change key mappings in Cygwin's Vim

    - by Boldewyn
    I'm using Vim under Debian, Win Vista and WinXP (the latter two with Cygwin). To handle tabs more easily, I mapped <C-Left> and <C-Right> to :tab(prev|next). This mapping works like a charm on the Debian machine. On the Windows machines, however, pressing <C-Left> deletes 5 lines, as far as I can tell, and meddles with cursor position, while <C-Right> does this, too, and additionally enters Insert mode. Question: To put it in a nutshell, how can I find out, why Vim behaves as it does? Is there a way to backtrace the active commands and keystrokes? Could there be a plugin the culprit? (I didn't install one, perhaps a default include by the Cygwin distro...) If so, how can I find it? Edit 1: OK, it seems, that I got a first trace: The terminal sends for <C-Left> '^[[1;5D', and for right '^[[1;5C' (evaluated with the <C-V><C-Left> trick). If vim interprets this literally and discards the first characters, it explains the strange behaviour. Any ideas, how I could change this key mapping? Additional Diagnosis: This behaviour occurs regardless of any existing ~/.vimrc file (is therefore not related to my above mentioned mapings) and is not inherited of some /etc/vim/vimrc, since this doesn't exist in the default Cygwin installation. :verbose map doesn't yield any new insights. Either nothing or my mentioned mappings appear, based on the existence of the .vimrc file :help <C-Left> suggests, that the default would be a simple cursor movement, which is apparently not the case. Vim's version under Cygwin: VIM - Vi IMproved 7.2 (2008 Aug 9, compiled Feb 11 2010 17:36:58) Included patches: 1-264 Compiled by http://cygwin.com/ Huge version without GUI. Features included (+) or not (-): +arabic +autocmd -balloon_eval -browse ++builtin_terms +byte_offset +cindent -clientserver -clipboard +cmdline_compl +cmdline_hist +cmdline_info +comments +cryptv +cscope +cursorshape +dialog_con +diff +digraphs -dnd -ebcdic +emacs_tags +eval +ex_extra +extra_search +farsi +file_in_path +find_in_path +float +folding -footer +fork() -gettext -hangul_input +iconv +insert_expand +jumplist +keymap +langmap +libcall +linebreak +lispindent +listcmds +localmap +menu +mksession +modify_fname +mouse -mouseshape +mouse_dec -mouse_gpm -mouse_jsbterm +mouse_netterm -mouse_sysmouse +mouse_xterm +multi_byte +multi_lang -mzscheme -netbeans_intg -osfiletype +path_extra -perl +postscript +printer +profile -python +quickfix +reltime +rightleft -ruby +scrollbind +signs +smartindent -sniff +statusline -sun_workshop +syntax +tag_binary +tag_old_static -tag_any_white -tcl +terminfo +termresponse +textobjects +title -toolbar +user_commands +vertsplit +virtualedit +visual +visualextra +viminfo +vreplace +wildignore +wildmenu +windows +writebackup -X11 -xfontset -xim -xsmp -xterm_clipboard -xterm_save system vimrc file: "$VIM/vimrc" user vimrc file: "$HOME/.vimrc" user exrc file: "$HOME/.exrc" fall-back for $VIM: "/usr/share/vim" Compilation: gcc -c -I. -Iproto -DHAVE_CONFIG_H -g -O2 -D_FORTIFY_SOURCE=1 Linking: gcc -L/usr/local/lib -o vim.exe -lm -lncurses -liconv

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  • pam auth via winbind, howto map primary group for users?

    - by dr gonzo
    I have unix users authenticating to an PDC (via winbind) and want to have the primary group of those users a local unix group (e.g. www-data). users have the group "domain users" with gid 10006 (as the gid winbind mapping) idmap uid = 10000-20000 idmap gid = 10000-20000 winbind enum groups = yes winbind enum users = yes winbind use default domain = yes winbind nested groups = yes but want that the primary group is 33 for all users (www-data) how to achieve that?

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  • How to turn a netbook into a powerful street navigator? Inexpensive options ?

    - by iceman
    I want to buy a USB powered GPS module together with a mapping software. Any recommendations and various options that I have ? Much like Garmin's MapSource software and GPS 18 USB: nRoute features an easy-to-use interface, making it intuitive to operate so you can focus on driving. It offers auto-routing and voice-prompting capabilities to virtually any address. The GPS 18 USB includes a 12 parallel channel, WAAS-enabled sensor with USB connection.

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  • How to implement table-per-concrete-type strategy using entity framework

    - by SDReyes
    Hello Guys! I'm mapping a set of tables that share a common set of fields: So as you can see I'm using a table-per-concrete-type strategy to map the inheritance. But... I have not could to relate them to an abstract type containing these common properties. It's possible to do it using EF? BONUS: The only non documented Entity Data Model Mapping Scenario is Table-per-concrete-type inheritance http://msdn.microsoft.com/en-us/library/cc716779.aspx : P

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  • Is there a better way than a sequence of if's to handle events?

    - by Matt
    I recently ran across several objects implemented to handle events with a hard coded mapping using this pattern: public void handleEvent(Event event) { if(event.getCode() == SOME_STATIC_EVENT) doSomething(event); if(event.getCode() == ANOTHER_STATIC_EVENT) doSomethingElse(event); } where doSomething functions are implemented as methods of the same class. In hopes of striving for looser coupling, how would you suggest abstracting out this pattern? Also, what's the best approach for mapping 0..N functions to a fired event?

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  • How to implement table-per-concrete-type using entity framework

    - by SDReyes
    Hello Guys! I'm mapping a set of tables that share a common set of fields: So as you can see I'm using a table-per-concrete-type strategy to map the inheritance. But... I have not could to relate them to an abstract type containing these common properties. It's possible to do it using EF? BONUS: The only non documented Entity Data Model Mapping Scenario is Table-per-concrete-type inheritance http://msdn.microsoft.com/en-us/library/cc716779.aspx : P

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  • Determine which active directory object is referred to by GUID in a Directory Synchronization Error Report

    - by Michael Shimmins
    We have active directory syncronization setup between our on-premises AD server and Microsoft hosted Exchange (business productivity online services). I've started getting a daily error report, which details an error for a specific AD user, however it references it by GUID. I can't find any info on how to translate that object guid into something meaningful so I can find and fix the problem. The error is reported as: Error 005: Unable to set the alias for this object in Microsoft Online Services because either the primary SMTP address, the e-mail nickname, or the SAM account name in the local Active Directory contains an invalid character. in reference to the Object GUID: CN={8443cbb4-5199-49f0-9529-ce965430dca6} How can I translate that object guid into a friendly object name?

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  • Object array updates one instance repeatedly [on hold]

    - by MGN001
    I'm making a 2D shooter, and the player object holds an array of bullets that represent how many shots the player can have on screen at once. At least, this is what I'm trying for. What's happening is that each time any of the objects in the array is called, it seems to update a single object in memory. So, if I fire and then fire again, the object "starts over" from where I shot from and moves twice as fast. I've spent weeks trying to fix this and I've managed nothing. Hopefully another pair of eyes will see something I've missed. Player.cpp #include "Player.h" const int startLives = 3; const int maxHealth = 2; const float speed = 1; const int maxVelocity = 500; const int topBound = WINDOW_HEIGHT / 5 * 3; const int slowRate = 500; const int accRate = 1000; const int maxBullets = 5; const float spriteWidth = 99; const float spriteHeight = 75; const Vector2f startPosition = { (WINDOW_WIDTH / 2) - (spriteWidth / 2), (WINDOW_HEIGHT / 4 * 3) - (spriteHeight / 2) }; Bullet bullets[maxBullets]; Bullet * bulletPointers[maxBullets]; SDL_Texture * playerHealthy; SDL_Texture * playerDamaged; SDL_Texture * currentSprite; SDL_Rect * rect; Vector2f position; Vector2f velocity; int Health; int Lives; Player::Player() { rect = new SDL_Rect(); } Player::~Player() { SDL_DestroyTexture(playerHealthy); SDL_DestroyTexture(playerDamaged); SDL_DestroyTexture(currentSprite); rect = NULL; } void Player::Initialize(SDL_Renderer * renderer) { SDL_Surface * temp; temp = IMG_Load(".\\Sprites\\player.png"); if (temp == NULL) { printf("Initialization Error: %s\n", IMG_GetError()); exit(PLAYER_INITIALIZATION_ERROR); } playerHealthy = SDL_CreateTextureFromSurface(renderer, temp); temp = IMG_Load(".\\Sprites\\playerDamaged.png"); if (temp == NULL) { printf("Initialization Error: %s\n", IMG_GetError()); exit(PLAYER_INITIALIZATION_ERROR); } playerDamaged = SDL_CreateTextureFromSurface(renderer, temp); temp = IMG_Load(".\\Sprites\\laserGreen.png"); if (temp == NULL) { printf("Initialization Error: %s\n", IMG_GetError()); exit(PLAYER_INITIALIZATION_ERROR); } SDL_Texture * bullet = SDL_CreateTextureFromSurface(renderer, temp); temp = IMG_Load(".\\Sprites\\laserGreenShot.png"); if (temp == NULL) { printf("Initialization Error: %s\n", IMG_GetError()); exit(PLAYER_INITIALIZATION_ERROR); } SDL_Texture * explosion = SDL_CreateTextureFromSurface(renderer, temp); for (int i = 0; i < maxBullets; i++) { bullets[i].Initialize(renderer, bullet, explosion); bulletPointers[i] = NULL; } temp = NULL; rect->h = spriteHeight; rect->w = spriteWidth; Reset(); } void Player::Update(Input input, float deltaTime) { if (abs(velocity.x) < slowRate * deltaTime) { velocity.x = 0; } else if (velocity.x > 0) { velocity.x -= slowRate * deltaTime; } else if (velocity.x < 0) { velocity.x += slowRate * deltaTime; } if (abs(velocity.y) < slowRate * deltaTime) { velocity.y = 0; } if (velocity.y > 0) { velocity.y -= slowRate * deltaTime; } else if (velocity.y < 0) { velocity.y += slowRate * deltaTime; } if (Health <= 0) { --Lives; Spawn(); } velocity.x += UnitVector(input.InputNew.movement).x * accRate * deltaTime; velocity.y += UnitVector(input.InputNew.movement).y * accRate * deltaTime; if (Magnitude(velocity) > maxVelocity) { velocity.x = UnitVector(velocity).x * maxVelocity; velocity.y = UnitVector(velocity).y * maxVelocity; } position.x += velocity.x * deltaTime * speed; position.y += velocity.y * deltaTime * speed; if (input.InputNew.JumpLeft && !input.InputOld.JumpLeft) { position.x -= spriteWidth; } if (input.InputNew.JumpRight && !input.InputOld.JumpRight) { position.x += spriteWidth; } Boundaries(); rect->x = position.x; rect->y = position.y; if (input.InputNew.Fire && !input.InputOld.Fire) { Fire(); } for (int i = 0; i < maxBullets; ++i) { if (bulletPointers[i] != NULL) { bullets[i].Update(deltaTime); if (bullets[i].getPosition().y < -33) { bulletPointers[i] = NULL; } } } } void Player::Draw(SDL_Renderer * renderer) { for (int i = 0; i < maxBullets; ++i) { if (bulletPointers[i] != NULL) { bullets[i].Draw(renderer); } } SDL_RenderCopy(renderer, currentSprite, NULL, rect); } void Player::Spawn() { position = startPosition; Health = maxHealth; currentSprite = playerHealthy; rect->x = position.x; rect->y = position.y; } void Player::Boundaries() { if (position.x < 0) { position.x = 0; velocity.x *= -1; } else if (position.x > WINDOW_WIDTH - spriteWidth) { position.x = WINDOW_WIDTH - spriteWidth; velocity.x *= -1; } if (position.y < topBound) { position.y = topBound; velocity.y *= -1; } else if (position.y > WINDOW_HEIGHT - spriteHeight) { position.y = WINDOW_HEIGHT - spriteHeight; velocity.y *= -1; } } int Player::getLives() { return Lives; } void Player::Reset() { Lives = startLives; Spawn(); } void Player::Fire() { for (int i = 0; i < maxBullets; ++i) { if (bulletPointers[i] == NULL) { bulletPointers[i] = &bullets[i]; bullets[i].Fire(position,velocity.x/2); break; } } } Bullet.cpp #include "Bullet.h" const int speed = 500; Vector2f bulletVelocity; float ExplosionMax = 0.5f; float ExplosionTimer; const Vector2f fireOffset = { 45.5f, 10.0f }; const Vector2f explosionOffset = { 23.5f, -27.0f }; const Vector2i bulletSize = { 9, 33 }; const Vector2i explosionSize = { 56, 54 }; Vector2f bulletPosition; SDL_Texture * bulletSprite; SDL_Texture * explosionSprite; SDL_Texture * bulletCurrentSprite; SDL_Rect * bulletRect; Bullet::Bullet() { } Bullet::~Bullet() { } void Bullet::Initialize(SDL_Renderer * renderer, SDL_Texture * bullet, SDL_Texture * explosion) { bulletSprite = bullet; explosionSprite = explosion; bulletRect = new SDL_Rect(); } void Bullet::Update(float deltaTime) { bulletPosition.y -= bulletVelocity.y * deltaTime; bulletPosition.x += bulletVelocity.x * deltaTime; bulletRect->x = static_cast<int>(bulletPosition.x); bulletRect->y = static_cast<int>(bulletPosition.y); } void Bullet::Draw(SDL_Renderer * renderer) { SDL_RenderCopy(renderer, bulletCurrentSprite, NULL, bulletRect); } void Bullet::Fire(Vector2f pos, float xSpeed) { bulletPosition.x = pos.x + fireOffset.x; bulletPosition.y = pos.y + fireOffset.y; bulletVelocity.x = xSpeed; bulletVelocity.y = speed; bulletCurrentSprite = bulletSprite; bulletRect->h = bulletSize.y; bulletRect->w = bulletSize.x; bulletRect->x = static_cast<int>(bulletPosition.x); bulletRect->y = static_cast<int>(bulletPosition.y); } Vector2f Bullet::getPosition() { return bulletPosition; } void Bullet::Hit() { bulletCurrentSprite = explosionSprite; bulletVelocity = { 0.0f, 0.0f }; ExplosionTimer = ExplosionMax; bulletPosition.x += explosionOffset.x; bulletPosition.y += explosionOffset.y; bulletRect->w = explosionSize.x; bulletRect->h = explosionSize.y; }

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  • The EXECUTE permission was denied on the object 'bam_Metadata_GetConfigurationXml'

    - by Andy Morrison
    We were seeing this exception on two servers when we tried to access the BAM Portal... after having to reconfigure the BAM Portal and Tools for reasons unrelated to the error: --- Log Name:      Application Source:        Bam Web Service Date:          2/18/2011 10:24:07 AM Event ID:      1534 Task Category: None Level:         Error Keywords:      Classic User:          N/A Computer:      yyyyyyyyyyyyyyyyyyyy Description: Current User: yy\yyyyyyyy EXCEPTION: Microsoft.BizTalk.Bam.Management.BamManagerException: Encountered error while executing command on SQL Server "yyyyyyyyyyyyyyy". ---> System.Data.SqlClient.SqlException: The EXECUTE permission was denied on the object 'bam_Metadata_GetConfigurationXml', database 'BAMPrimaryImport', schema 'dbo'.    at System.Data.SqlClient.SqlConnection.OnError(SqlException exception, Boolean breakConnection)    at System.Data.SqlClient.SqlInternalConnection.OnError(SqlException exception, Boolean breakConnection)    at System.Data.SqlClient.TdsParser.ThrowExceptionAndWarning(TdsParserStateObject stateObj)    at System.Data.SqlClient.TdsParser.Run(RunBehavior runBehavior, SqlCommand cmdHandler, SqlDataReader dataStream, BulkCopySimpleResultSet bulkCopyHandler, TdsParserStateObject stateObj)    at System.Data.SqlClient.SqlDataReader.ConsumeMetaData()    at System.Data.SqlClient.SqlDataReader.get_MetaData()    at System.Data.SqlClient.SqlCommand.FinishExecuteReader(SqlDataReader ds, RunBehavior runBehavior, String resetOptionsString)    at System.Data.SqlClient.SqlCommand.RunExecuteReaderTds(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, Boolean async)    at System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, String method, DbAsyncResult result)    at System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, String method)    at System.Data.SqlClient.SqlCommand.ExecuteReader(CommandBehavior behavior, String method)    at System.Data.SqlClient.SqlCommand.ExecuteReader(CommandBehavior behavior)    at Microsoft.BizTalk.Bam.Management.SqlHelper.ExecuteQuery(String cmdText, CommandType cmdType, Transaction transaction)    --- End of inner exception stack trace ---    at Microsoft.BizTalk.Bam.Management.SqlHelper.ExecuteQuery(String cmdText, CommandType cmdType, Transaction transaction)    at Microsoft.BizTalk.Bam.Management.BamConfigurationManager.GetConfigurationXmlFromPrimaryImportDb()    at Microsoft.BizTalk.Bam.Management.BamConfigurationManager..ctor(String piServer, String piDatabase, Int32 sqlHelperCmdTimeout, Boolean validateServerNames)    at Microsoft.BizTalk.Bam.Management.BamManager..ctor(String primaryImportServer, String primaryImportDatabase, Int32 sqlCmdTimeout, Boolean validateServerNames)    at Microsoft.BizTalk.Bam.Management.BamManager..ctor(String primaryImportServer, String primaryImportDatabase)    at Microsoft.BizTalk.Bam.WebServices.Utilities.FetchBamManager()    at Microsoft.BizTalk.Bam.WebServices.Management.BamManagementService.GetViewSummaryForCurrentUser() EXCEPTION: Microsoft.BizTalk.Bam.Management.BamManagerException: Encountered error while executing command on SQL Server "yyyyyyyyyyyyyyyyyy". ---&gt; System.Data.SqlClient.SqlException: The EXECUTE permission was denied on the object 'bam_Metadata_GetConfigurationXml', database 'BAMPrimaryImport', schema 'dbo'.    at System.Data.SqlClient.SqlConnection.OnError(SqlException exception, Boolean breakConnection)    at System.Data.SqlClient.SqlInternalConnection.OnError(SqlException exception, Boolean breakConnection)    at System.Data.SqlClient.TdsParser.ThrowExceptionAndWarning(TdsParserStateObject stateObj)    at System.Data.SqlClient.TdsParser.Run(RunBehavior runBehavior, SqlCommand cmdHandler, SqlDataReader dataStream, BulkCopySimpleResultSet bulkCopyHandler, TdsParserStateObject stateObj)    at System.Data.SqlClient.SqlDataReader.ConsumeMetaData()    at System.Data.SqlClient.SqlDataReader.get_MetaData()    at System.Data.SqlClient.SqlCommand.FinishExecuteReader(SqlDataReader ds, RunBehavior runBehavior, String resetOptionsString)    at System.Data.SqlClient.SqlCommand.RunExecuteReaderTds(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, Boolean async)    at System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, String method, DbAsyncResult result)    at System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, String method)    at System.Data.SqlClient.SqlCommand.ExecuteReader(CommandBehavior behavior, String method)    at System.Data.SqlClient.SqlCommand.ExecuteReader(CommandBehavior behavior)    at Microsoft.BizTalk.Bam.Management.SqlHelper.ExecuteQuery(String cmdText, CommandType cmdType, Transaction transaction)    --- End of inner exception stack trace ---    at Microsoft.BizTalk.Bam.Management.SqlHelper.ExecuteQuery(String cmdText, CommandType cmdType, Transaction transaction)    at Microsoft.BizTalk.Bam.Management.BamConfigurationManager.GetConfigurationXmlFromPrimaryImportDb()    at Microsoft.BizTalk.Bam.Management.BamConfigurationManager..ctor(String piServer, String piDatabase, Int32 sqlHelperCmdTimeout, Boolean validateServerNames)    at Microsoft.BizTalk.Bam.Management.BamManager..ctor(String primaryImportServer, String primaryImportDatabase, Int32 sqlCmdTimeout, Boolean validateServerNames)    at Microsoft.BizTalk.Bam.Management.BamManager..ctor(String primaryImportServer, String primaryImportDatabase)    at Microsoft.BizTalk.Bam.WebServices.Utilities.FetchBamManager()    at Microsoft.BizTalk.Bam.WebServices.Management.BamManagementService.GetViewSummaryForCurrentUser() --- We reconfigured the BAM Portal and Tools multiple times, trying to fix this issue, but kept getting the exception.  The fix was to add the BizTalk Server Administrators and BizTalk Application Users to the BAM_ManagementWS role in the BAMPrimaryImport database.  (Note that these two groups do not appear to be added to this role in a "clean" configuration. Thanks go to Ed at http://talentedmonkeys.wordpress.com/ for figuring out a solution.

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  • Castle ActiveRecord "Could not compile the mapping document: (string)"

    - by Nick
    Hi I am having getting an exception when trying to initialize ActiveRecord and I cannot figure out what I am missing. I am trying to convince the company I work for to use Castle ActiveRecord and it won't look good if I can't demonstrate how it works. I have work on projects before with Castle ActiveRecord and I had never experience this problem before. Thanks for your help The exception that I get is Stack Trace: at Castle.ActiveRecord.ActiveRecordStarter.AddXmlString(Configuration config, String xml, ActiveRecordModel model) at Castle.ActiveRecord.ActiveRecordStarter.AddXmlToNHibernateCfg(ISessionFactoryHolder holder, ActiveRecordModelCollection models) at Castle.ActiveRecord.ActiveRecordStarter.RegisterTypes(ISessionFactoryHolder holder, IConfigurationSource source, IEnumerable`1 types, Boolean ignoreProblematicTypes) at Castle.ActiveRecord.ActiveRecordStarter.Initialize(IConfigurationSource source, Type[] types) at ConsoleApplication1.Program.Main(String[] args) in C:\Projects\CastleDemo\ConsoleApplication1\Program.cs:line 20 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Inner Exception: {"Could not compile the mapping document: (string)"} Below is my configuration file: <add key="connection.driver_class" value="NHibernate.Driver.SqlClientDriver" /> <add key="dialect" value="NHibernate.Dialect.MsSql2000Dialect" /> <add key="connection.provider" value="NHibernate.Connection.DriverConnectionProvider" /> <add key="connection.connection_string" value="Data Source=SPIROS\SQLX;Initial Catalog=CastleDemo;Integrated Security=SSPI" /> <add key="proxyfactory.factory_class" value="NHibernate.ByteCode.Castle.ProxyFactoryFactory, NHibernate.ByteCode.Castle" /> and this is the main method that runs the initialization: static void Main(string[] args) { //Configure ActiveRecord source XmlConfigurationSource source = new XmlConfigurationSource("../../config.xml"); // //Initialazi ActiveRecord ActiveRecordStarter.Initialize( source, typeof(Product)); // //Create Schema ActiveRecordStarter.CreateSchema(); // }

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  • TeX Font Mapping

    - by reprogrammer
    I am using a package written on top of XeLaTeX. This package uses fontspec to specify fonts for different parts of your text: latin, non-latin, math mode, ... The package comes with several sample files. I was able to xelatex most of them that depend on regular ttf or otf files. However, one of them tries to set the font of digits in math mode to some font, say "NonLatin Digits". But, the font doesn't seem to be a regular font. There are two files in the same directory called "nonlatindigits.map" and "nonlatindigits.tec". TECkit uses these mapping files to generate TeX fonts. However, for some reason it fails to create the files, and xelatex issues the following error message. kpathsea: Invalid fontname `NonLatin Digits', contains ' ' ! Font \zf@basefont="NonLatin Digits" at 10.0pt not loadable: Metric (TFM) file or installed font not found. The kpathsea program complains about the whitespace, but removing the whitespace does solve the problem with loading the TFM file. Any clues what I am doing wrong?

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  • Fluent NHibernate, dynamically change Table of mapping?

    - by Steffen
    Hello, with fluent nhibernate, is there a way to dynamically switch the table of a mapping at runtime? For example: public class XYClassMap : ClassMap<XY> { public XYClassMap( ) { Table("XYTable"); Id(d => d.Id).GeneratedBy.Identity(); Map(d => d.Value); (...) Given that there are multiple plugins, each of them uses this one class, but they need to work with different tables. I am looking for something like this: public class XY { public string Tablename {get; set;} } public class XYClassMap : ClassMap<XY> { public XYClassMap( ) { Table(Tablename); Id(d => d.Id).GeneratedBy.Identity(); Map(d => d.Value); (...) So every action method could work with the same class and only would need to set this one property "Tablename". Thanks for any help, Steffen

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  • Fluent NHibernate IDictionary with composite element mapping

    - by Alessandro Di Lello
    Hi there, i have these 2 classes: public class Category { IDictionary<string, CategoryResorce> _resources; } public class CategoryResource { public virtual string Name { get; set; } public virtual string Description { get; set; } } and this is xml mapping <class name="Category" table="Categories"> <id name="ID"> <generator class="identity"/> </id> <map name="Resources" table="CategoriesResources" lazy="false"> <key column="EntityID" /> <index column="LangCode" type="string"/> <composite-element class="Aca3.Models.Resources.CategoryResource"> <property name="Name" column="Name" /> <property name="Description" column="Description"/> </composite-element> </map> </class> and i'd like to write it with Fluent. I found something similar and i was trying with this code: HasMany(x => x.Resources) .AsMap<string>("LangCode") .AsIndexedCollection<string>("LangCode", c => c.GetIndexMapping()) .Cascade.All() .KeyColumn("EntityID"); but i dont know how to map the CategoryResource entity as a composite element inside the Category element. Any advice ? thanks

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  • Mapping parent-child relationships with iBatis

    - by agnul
    I have the classic setup public class Parent { Integer id; ... // No generics Collection someCollectionAttribute; ... public void setChildren(Collection c) { ... } } public class Child { Integer id; ... } and I'm trying to map this on the usual table setup using iBatis (version 2.30... don't ask). create table parents ( ID integer primary key ... ) create table children ( ID integer primary key PARENT_ID integer references parents(id) ... ) My mapping file looks like this <resultMap id="ParentResult" groupBy="id"> <result property="id" column="ID" /> ... <result property="children" resultMap="ChildResult" /> </resultMap> <resultMap id="ChildResult"> <result property="id" column="ID" /> <result property="parentId" column="PARENT_ID" /> ... </result> <sql id="loadParent" resultMap="ParentResult"> select P.ID as p1, ..., C.ID as c1, C.PARENT_ID as c2 ... from parents P join children C on (P.ID = C.PARENT_ID) where P.ID = #id# order by P.ID </sql> Doing the usual sqlMap.queryForObject("loadParent", new Integer(42)) at first caused a NullPointerException inside the setChildren setter which apparently is called with a null argument (my bad). Fixing the setter everything works fine, but the logs show that setChildren is called only once before even running a single SQL statement, still with a null argument, so I'm wondering what's going on here. Anyone has any clues?

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  • Maintain one to one mapping between objects

    - by Rohan West
    Hi there, i have the following two classes that provide a one to one mapping between each other. How do i handle null values, when i run the second test i get a stackoverflow exception. How can i stop this recursive cycle? Thanks [TestMethod] public void SetY() { var x = new X(); var y = new Y(); x.Y = y; Assert.AreSame(x.Y, y); Assert.AreSame(y.X, x); } [TestMethod] public void SetYToNull() { var x = new X(); var y = new Y(); x.Y = y; y.X = null; Assert.IsNull(x.Y); Assert.IsNull(y.X); } public class X { private Y _y; public Y Y { get { return _y; } set { if(_y != value) { if(_y != null) { _y.X = null; } _y = value; if(_y != null) { _y.X = this; } } } } } public class Y { private X _x; public X X { get { return _x; } set { if (_x != value) { if (_x != null) { _x.Y = null; } _x = value; if (_x != null) { _x.Y = this; } } } } }

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  • Hibernate mapping - "Could not determine type"

    - by Pool
    I currently have the following objects persisting successfully: Person first name, etc. Exams title, date, etc. I'd like to now create a third table Exam results. For this table I believe it should be person ID, exam ID and result, and this is a many to many relationship. @Entity public class ExamResult { private Exam exam; private Person person; private double value; @Id @ManyToOne( cascade = {CascadeType.PERSIST, CascadeType.MERGE} ) @JoinColumn(name="EXAM_ID") public Exam getExam() { return exam; } public void setExam(Exam exam) { this.exam = exam; } @Id @ManyToOne( cascade = {CascadeType.PERSIST, CascadeType.MERGE} ) @JoinColumn(name="PERSON_ID") public Person getPerson() { return person; } public void setPerson(Person person) { this.person = person; } public double getValue() { return value; } public void setValue(double value) { this.value = value; } } The error: org.hibernate.MappingException: Could not determine type for: Person, at table: ExamResult, for columns: [org.hibernate.mapping.Column(person)] I think I may be going about this the wrong way, but I can't work out how to proceed with this relationship from the tutorial. Any ideas?

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  • Mapping composite foreign keys in a many-many relationship in Entity Framework

    - by Kirk Broadhurst
    I have a Page table and a View table. There is a many-many relationship between these two via a PageView table. Unfortunately all of these tables need to have composite keys (for business reasons). Page has a primary key of (PageCode, Version), View has a primary key of (ViewCode, Version). PageView obviously enough has PageCode, ViewCode, and Version. The FK to Page is (PageCode, Version) and the FK to View is (ViewCode, Version) Makes sense and works, but when I try to map this in Entity framework I get Error 3021: Problem in mapping fragments...: Each of the following columns in table PageView is mapped to multiple conceptual side properties: PageView.Version is mapped to (PageView_Association.View.Version, PageView_Association.Page.Version) So clearly enough, EF is having a complain about the Version column being a common component of the two foreign keys. Obviously I could create a PageVersion and ViewVersion column in the join table, but that kind of defeats the point of the constraint, i.e. the Page and View must have the same Version value. Has anyone encountered this, and is there anything I can do get around it? Thanks!

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  • Hibernate ManyToMany and superclass mapping problem

    - by Jesus Benito
    Hi all, I need to create a relation in Hibernate, linking three tables: Survey, User and Group. The Survey can be visible to a User or to a Group, and a Group is form of several Users. My idea was to create a superclass for User and Group, and create a ManyToMany relationship between that superclass and Survey. My problem is that Group, is not map to a table, but to a view, so I can't split the fields of Group among several tables -which would happen if I created a common superclass-. I thought about creating a common interface, but mapping to them is not allowed. I will probably end up going for a two relations solution (Survey-User and Survey-Group), but I don't like too much that approach. I thought as well about creating a table that would look like: Survey Id | ElementId | Type ElementId would be the Group or UserId, and the type... the type of it. Does anyone know how to achieve it using hibernate annotations? Any other ideas? Thanks a lot

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