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  • How do programming languages bind identifiers to functions

    - by sub
    I'm talking about C and/or C++ here as this are the only languages I know used for interpreters where the following could be a problem: If we have an interpreted language X how can a library written for it add functions to the language which can then be called from within programs written in the language? PHP example: substr( $str, 5, 10 ); How is the function substr added to the "function pool" of PHP so it can be called from within scripts? It is easy for PHP storing all registered function names in an array and searching through it as a function is called in a script. However, as there obviously is no eval in C(++), how can the function then be called? I assume PHP doesn't have 100MB of code like: if( identifier == "substr" ) { return PHP_SUBSTR(...); } else if( ... ) { ... } Ha ha, that would be pretty funny. I hope you have understood my question so far. How do interpreters solve this problem? How can I solve this for my own experimental toy interpreter?

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  • Using GNU Octave FFT functions

    - by CFP
    Hello world! I'm playing with octave's fft functions, and I can't really figure out how to scale their output: I use the following (very short) code to approximate a function: function y = f(x) y = x .^ 2; endfunction; X=[-4096:4095]/64; Y = f(X); # plot(X, Y); F = fft(Y); S = [0:2047]/2048; function points = approximate(input, count) size = size(input)(2); fourier = [fft(input)(1:count) zeros(1, size-count)]; points = ifft(fourier); endfunction; Y = f(X); plot(X, Y, X, approximate(Y, 10)); Basically, what it does is take a function, compute the image of an interval, fft-it, then keep a few harmonics, and ifft the result. Yet I get a plot that is vertically compressed (the vertical scale of the output is wrong). Any ideas? Thanks!

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  • Demangling typeclass functions in GHC profiler output

    - by Paul Kuliniewicz
    When profiling a Haskell program written in GHC, the names of typeclass functions are mangled in the .prof file to distinguish one instance's implementations of them from another. How can I demangle these names to find out which type's instance it is? For example, suppose I have the following program, where types Fast and Slow both implement Show: import Data.List (foldl') sum' = foldl' (+) 0 data Fast = Fast instance Show Fast where show _ = show $ sum' [1 .. 10] data Slow = Slow instance Show Slow where show _ = show $ sum' [1 .. 100000000] main = putStrLn (show Fast ++ show Slow) I compile with -prof -auto-all -caf-all and run with +RTS -p. In the .prof file that gets generated, I see that the top cost centers are: COST CENTRE MODULE %time %alloc show_an9 Main 71.0 83.3 sum' Main 29.0 16.7 And in the tree, I likewise see (omitting irrelevant lines): individual inherited COST CENTRE MODULE no. entries %time %alloc %time %alloc main Main 232 1 0.0 0.0 100.0 100.0 show_an9 Main 235 1 71.0 83.3 100.0 100.0 sum' Main 236 0 29.0 16.7 29.0 16.7 show_anx Main 233 1 0.0 0.0 0.0 0.0 How do I figure out that show_an9 is Slow's implementation of show and not Fast's?

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  • Converted some PHP functions to c# but getting different results

    - by Tom Beech
    With a bit of help from people on here, i've converted the following PHP functions to C# - But I get very different results between the two and can't work out where i've gone wrong: PHP: function randomKey($amount) { $keyset = "abcdefghijklmABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"; $randkey = ""; for ($i=0; $i<$amount; $i++) $randkey .= substr($keyset, rand(0, strlen($keyset)-1), 1); return $randkey; } public static function hashPassword($password) { $salt = self::randomKey(self::SALTLEN); $site = new Sites(); $s = $site->get(); return self::hashSHA1($s->siteseed.$password.$salt.$s->siteseed).$salt; } c# public static string randomKey(int amount) { string keyset = "abcdefghijklmABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"; string randkey = string.Empty; Random random = new Random(); for (int i = 0; i < amount; i++) { randkey += keyset.Substring(0, random.Next(2, keyset.Length - 2)); } return randkey; } static string hashPassword(string password) { string salt = randomKey(4); string siteSeed = "6facef08253c4e3a709e17d9ff4ba197"; return CalculateSHA1(siteSeed + password + salt + siteSeed) + siteSeed; } static string CalculateSHA1(string ipString) { SHA1 sha1 = new SHA1CryptoServiceProvider(); byte[] ipBytes = Encoding.Default.GetBytes(ipString.ToCharArray()); byte[] opBytes = sha1.ComputeHash(ipBytes); StringBuilder stringBuilder = new StringBuilder(40); for (int i = 0; i < opBytes.Length; i++) { stringBuilder.Append(opBytes[i].ToString("x2")); } return stringBuilder.ToString(); } EDIT The string 'password' in the PHP function comes out as "d899d91adf31e0b37e7b99c5d2316ed3f6a999443OZl" in the c# it comes out as: "905d25819d950cf73f629fc346c485c819a3094a6facef08253c4e3a709e17d9ff4ba197"

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  • array or list into Oracle using cfprocparam

    - by Travis
    I have a list of values I want to insert into a table via a stored procedure. I figured I would pass an array to oracle and loop through the array but I don't see how to pass an array into Oracle. I'd pass a list but I don't see how to work with the list to turn it into an array using PL/SQL (I'm fairly new to PL/SQL). Am I approaching this the wrong way? Using Oracle 9i and CF8. TIA! EDIT Perhaps I'm thinking about this the wrong way? I'm sure I'm not doing anything new here... I figured I'd convert the list to an associative array then loop the array because Oracle doesn't seem to work well with lists (in my limited observation). I'm trying to add a product, then add records for the management team. -- product table productName = 'foo' productDescription = 'bar' ... ... etc -- The managementteam table just has the id of the product and id of the users selected from a drop down. The user IDs are passed in via a list like "1,3,6,20" How should I go about adding the records to the management team table?

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  • Passing filtering functions to Where() in LINQ-to-SQL

    - by Daniel
    I'm trying to write a set of filtering functions that can be chained together to progressively filter a data set. What's tricky about this is that I want to be able to define the filters in a different context from that in which they'll be used. I've gotten as far as being able to pass a very basic function to the Where() clause in a LINQ statement: filters file: Func<item, bool> returnTrue = (i) => true; repository file: public IQueryable<item> getItems() { return DataContext.Items.Where(returnTrue); } This works. However, as soon as I try to use more complicated logic, the trouble begins: filters file: Func<item, bool> isAssignedToUser = (i) => i.assignedUserId == userId; repository file: public IQueryable<item> getItemsAssignedToUser(int userId) { return DataContext.Items.Where(isAssignedToUser); } This won't even build because userId isn't in the same scope as isAssignedToUser(). I've also tried declaring a function that takes the userId as a parameter: Func<item, int, bool> isAssignedToUser = (i, userId) => i.assignedUserId == userId; The problem with this is that it doesn't fit the function signature that Where() is expecting: Func<item, bool> There must be a way to do this, but I'm at a loss for how. I don't feel like I'm explaining this very well, but hopefully you get the gist. Thanks, Daniel

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  • How to use VC++ intrinsic functions w/o run-time library

    - by Adrian McCarthy
    I'm involved in one of those challenges where you try to produce the smallest possible binary, so I'm building my program without the C or C++ run-time libraries (RTL). I don't link to the DLL version or the static version. I don't even #include the header files. I have this working fine. For some code constructs, the compiler generates calls to memset(). For example: struct MyStruct { int foo; int bar; }; MyStruct blah = {}; // calls memset() Since I don't include the RTL, this results in a missing symbol at link time. I've been getting around this by avoiding those constructs. For the given example, I'll explicitly initialize the struct. MyStruct blah; blah.foo = 0; blah.bar = 0; But memset() can be useful, so I tried adding my own implementation. It works fine in Debug builds, even for those places where the compiler generates an implicit call to memset(). But in Release builds, I get an error saying that I cannot define an intrinsic function. You see, in Release builds, intrinsic functions are enabled, and memset() is an intrinsic. I would love to use the intrinsic for memset() in my release builds, since it's probably inlined and smaller and faster than my implementation. But I seem to be a in catch-22. If I don't define memset(), the linker complains that it's undefined. If I do define it, the compiler complains that I cannot define an intrinsic function. I've tried adding #pragma intrinsic(memset) with and without declarations of memset, but no luck. Does anyone know the right combination of definition, declaration, #pragma, and compiler and linker flags to get an intrinsic function without pulling in RTL overhead? Visual Studio 2008, x86, Windows XP+.

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  • Need feedback on two member functions of a Table class in C++

    - by George
    int Table::addPlayer(Player player, int position) { deque<Player>::iterator it = playerList.begin()+position; deque<Player>::iterator itStart = playerList.begin()+postion; while(*it != "(empty seat)") { it++; if (it == playerList.end()) { it = playerList.begin(); } if (it == itStart) { cout << "Table full" << endl; return -1; } } //TODO overload Player assignment, << operator *it = player; cout << "Player " << player << " sits at position " << it - playerList.begin() << endl; return it - playerList.begin(); } } int Table::removePlayer(Player player) { deque<Player>::iterator it = playerList.begin(); //TODO Do I need to overload != in Player? while(*it != player) { it++; if (it == playerList.end()) { cout << "Player " << player << " not found" << endl; return -1; } } *it = "(empty seat)"; cout << "Player " << player << " stands up from position " << it - playerList.begin() << endl; return it - playerList.begin(); } Would like some feedback on these two member functions of a Table class for Texas Hold Em Poker simulation. Any information syntax, efficiency or even common practices would be much appreciated.

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  • SQL Server 2008 - Keyword search using table Join

    - by Aaron Wagner
    Ok, I created a Stored Procedure that, among other things, is searching 5 columns for a particular keyword. To accomplish this, I have the keywords parameter being split out by a function and returned as a table. Then I do a Left Join on that table, using a LIKE constraint. So, I had this working beautifully, and then all of the sudden it stops working. Now it is returning every row, instead of just the rows it needs. The other caveat, is that if the keyword parameter is empty, it should ignore it. Given what's below, is there A) a glaring mistake, or B) a more efficient way to approach this? Here is what I have currently: ALTER PROCEDURE [dbo].[usp_getOppsPaged] @startRowIndex int, @maximumRows int, @city varchar(100) = NULL, @state char(2) = NULL, @zip varchar(10) = NULL, @classification varchar(15) = NULL, @startDateMin date = NULL, @startDateMax date = NULL, @endDateMin date = NULL, @endDateMax date = NULL, @keywords varchar(400) = NULL AS BEGIN SET NOCOUNT ON; ;WITH Results_CTE AS ( SELECT opportunities.*, organizations.*, departments.dept_name, departments.dept_address, departments.dept_building_name, departments.dept_suite_num, departments.dept_city, departments.dept_state, departments.dept_zip, departments.dept_international_address, departments.dept_phone, departments.dept_website, departments.dept_gen_list, ROW_NUMBER() OVER (ORDER BY opp_id) AS RowNum FROM opportunities JOIN departments ON opportunities.dept_id = departments.dept_id JOIN organizations ON departments.org_id=organizations.org_id LEFT JOIN Split(',',@keywords) AS kw ON (title LIKE '%'+kw.s+'%' OR [description] LIKE '%'+kw.s+'%' OR tasks LIKE '%'+kw.s+'%' OR requirements LIKE '%'+kw.s+'%' OR comments LIKE '%'+kw.s+'%') WHERE ( (@city IS NOT NULL AND (city LIKE '%'+@city+'%' OR dept_city LIKE '%'+@city+'%' OR org_city LIKE '%'+@city+'%')) OR (@state IS NOT NULL AND ([state] = @state OR dept_state = @state OR org_state = @state)) OR (@zip IS NOT NULL AND (zip = @zip OR dept_zip = @zip OR org_zip = @zip)) OR (@classification IS NOT NULL AND (classification LIKE '%'+@classification+'%')) OR ((@startDateMin IS NOT NULL AND @startDateMax IS NOT NULL) AND ([start_date] BETWEEN @startDateMin AND @startDateMax)) OR ((@endDateMin IS NOT NULL AND @endDateMax IS NOT NULL) AND ([end_date] BETWEEN @endDateMin AND @endDateMax)) OR ( (@city IS NULL AND @state IS NULL AND @zip IS NULL AND @classification IS NULL AND @startDateMin IS NULL AND @startDateMax IS NULL AND @endDateMin IS NULL AND @endDateMin IS NULL) ) ) ) SELECT * FROM Results_CTE WHERE RowNum >= @startRowIndex AND RowNum < @startRowIndex + @maximumRows; END

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  • C++: Calling class functions within a switch

    - by user1446002
    i've been trying to study for my finals by practicing classes and inheritance, this is what I've come up with so far for inheritance and such however I'm unsure how to fix the error occuring below. #include<iostream> #include<iomanip> #include<cmath> #include<string.h> using namespace std; //BASE CLASS DEFINITION class hero { protected: string name; string mainAttr; int xp; double hp; double mana; double armour; int range; double attkDmg; bool attkType; public: void dumpData(); void getName(); void getMainAttr(); void getAttkData(); void setAttkData(string); void setBasics(string, string, double, double, double); void levelUp(); }; //CLASS FUNCTIONS void hero::dumpData() { cout << "Name: " << name << endl; cout << "Main Attribute: " << mainAttr << endl; cout << "XP: " << xp << endl; cout << "HP: " << hp << endl; cout << "Mana: " << mana << endl; cout << "Armour: " << armour << endl; cout << "Attack Range: " << range << endl; cout << "Attack Damage: " << attkDmg << endl; cout << "Attack Type: " << attkType << endl << endl; } void hero::getName() { cout << "Name: " << name << endl; } void hero::getMainAttr() { cout << "Main Attribute: " << mainAttr << endl; } void hero::getAttkData() { cout << "Attack Range: " << range << endl; cout << "Attack Damage: " << attkDmg << endl; cout << "Attack Type: " << attkType << endl; } void hero::setAttkData(string attr) { int choice = 0; if (attr == "Strength") { choice = 1; } if (attr == "Agility") { choice = 2; } if (attr == "Intelligence") { choice = 3; } switch (choice) { case 1: range = 128; attkDmg = 80.0; attkType = 0; break; case 2: range = 350; attkDmg = 60.0; attkType = 0; break; case 3: range = 600; attkDmg = 35.0; attkType = 1; break; default: break; } } void hero::setBasics(string heroName, string attribute, double health, double mp, double armourVal) { name = heroName; mainAttr = attribute; hp = health; mana = mp; armour = armourVal; } void hero::levelUp() { xp = 0; hp = hp + (hp * 0.1); mana = mana + (mana * 0.1); armour = armour + ((armour*0.1) + 1); attkDmg = attkDmg + (attkDmg * 0.05); } //INHERITED CLASS DEFINITION class neutHero : protected hero { protected: string drops; int xpGain; public: int giveXP(int); void dropItems(); }; //INHERITED CLASS FUNCTIONS int neutHero::giveXP(int exp) { xp += exp; } void neutHero::dropItems() { cout << name << " has dropped the following items: " << endl; cout << drops << endl; } /* END OF OO! */ //FUNCTION PROTOTYPES void dispMenu(); int main() { int exit=0, choice=0, mainAttrChoice=0, heroCreated=0; double health, mp, armourVal; string heroName, attribute; do { dispMenu(); cin >> choice; switch (choice) { case 1: system("cls"); cout << "Please enter your hero name: "; cin >> heroName; cout << "\nPlease enter your primary attribute\n"; cout << "1. Strength\n" << "2. Agility\n" << "3. Intelligence\n"; cin >> mainAttrChoice; switch (mainAttrChoice) { case 1: attribute = "Strength"; health = 750; mp = 150; armourVal = 2; break; case 2: attribute = "Agility"; health = 550; mp = 200; armourVal = 6; break; case 3: attribute = "Intelligence"; health = 450; mp = 450; armourVal = 1; break; default: cout << "Choice invalid, please try again."; exit = 1; break; hero player; player.setBasics(heroName, attribute, health, mp, armourVal); player.setAttkData(attribute); heroCreated=1; system("cls"); cout << "Your hero has been created!\n\n"; player.dumpData(); system("pause"); break; } case 2: system("cls"); if (heroCreated == 1) { cout << "Your hero has been detailed below.\n\n"; **player.dumpData(); //ERROR OCCURS HERE !** system("pause"); } else { cout << "You have not created a hero please exit this prompt " "and press 1 on the menu to create a hero."; } break; case 3: system("cls"); cout << "Still Under Development"; system("pause"); break; case 4: system("cls"); exit = 1; break; default: cout << "Your command has not been recognised, please try again.\n"; system("pause"); break; } } while (exit != 1); system("pause"); return 0; } void dispMenu() { system("cls"); cout << "1. Create New Hero\n" "2. View Current Hero\n" "3. Fight Stuff\n" "4. Exit\n\n" "Enter your choice: "; } However upon compilation I get the following errors: 220 `player' undeclared (first use this function) Unsure exactly how to fix it as I've only recently started using OO approach. The error has a comment next to it above and is in case 2 in the main. Cheers guys.

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  • Programming style question on how to code functions

    - by shawnjan
    Hey all! So, I was just coding a bit today, and I realized that I don't have much consistency when it comes to a coding style when programming functions. One of my main concerns is whether or not its proper to code it so that you check that the input of the user is valid OUTSIDE of the function, or just throw the values passed by the user into the function and check if the values are valid in there. Let me sketch an example: I have a function that lists hosts based on an environment, and I want to be able to split the environment into chunks of hosts. So an example of the usage is this: listhosts -e testenv -s 2 1 This will get all the hosts from the "testenv", split it up into two parts, and it is displaying part one. In my code, I have a function that you pass it in a list, and it returns a list of lists based on you parameters for splitting. BUT, before I pass it a list, I first verify the parameters in my MAIN during the getops process, so in the main I check to make sure there are no negatives passed by the user, I make sure the user didnt request to split into say, 4 parts, but asking to display part 5 (which would not be valid), etc. tl;dr: Would you check the validity of a users input the flow of you're MAIN class, or would you do a check in your function itself, and either return a valid response in the case of valid input, or return NULL in the case of invalid input? Obviously both methods work, I'm just interested to hear from experts as to which approach is better :) Thanks for any comments and suggestions you guys have!

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  • Perl program for extracting the functions alone in a Ruby file

    - by thillaiselvan
    Hai all, I am having the following Ruby program. puts "hai" def mult(a,b) a * b end puts "hello" def getCostAndMpg cost = 30000 # some fancy db calls go here mpg = 30 return cost,mpg end AltimaCost, AltimaMpg = getCostAndMpg puts "AltimaCost = #{AltimaCost}, AltimaMpg = {AltimaMpg}" I have written a perl script which will extract the functions alone in a Ruby file as follows while (<DATA>){ print if ( /def/ .. /end/ ); } Here the <DATA> is reading from the ruby file. So perl prograam produces the following output. def mult(a,b) a * b end def getCostAndMpg cost = 30000 # some fancy db calls go here mpg = 30 return cost,mpg end But, if the function is having block of statements, say for example it is having an if condition testing block means then it is not working. It is taking only up to the "end" of "if" block. And it is not taking up to the "end" of the function. So kindly provide solutions for me. Example: def function if x > 2 puts "x is greater than 2" elsif x <= 2 and x!=0 puts "x is 1" else puts "I can't guess the number" end #----- My code parsing only up to this end Thanks in Advance!

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  • handling pointer to member functions within hierachy in C++

    - by anatoli
    Hi, I'm trying to code the following situation: I have a base class providing a framework for handling events. I'm trying to use an array of pointer-to-member-functions for that. It goes as following: class EH { // EventHandler virtual void something(); // just to make sure we get RTTI public: typedef void (EH::*func_t)(); protected: func_t funcs_d[10]; protected: void register_handler(int event_num, func_t f) { funcs_d[event_num] = f; } public: void handle_event(int event_num) { (this->*(funcs_d[event_num]))(); } }; Then the users are supposed to derive other classes from this one and provide handlers: class DEH : public EH { public: typedef void (DEH::*func_t)(); void handle_event_5(); DEH() { func_t f5 = &DEH::handle_event_5; register_handler(5, f5); // doesn't compile ........ } }; This code wouldn't compile, since DEH::func_t cannot be converted to EH::func_t. It makes perfect sense to me. In my case the conversion is safe since the object under this is really DEH. So I'd like to have something like that: void EH::DEH_handle_event_5_wrapper() { DEH *p = dynamic_cast<DEH *>(this); assert(p != NULL); p->handle_event_5(); } and then instead of func_t f5 = &DEH::handle_event_5; register_handler(5, f5); // doesn't compile in DEH::DEH() put register_handler(5, &EH::DEH_handle_event_5_wrapper); So, finally the question (took me long enough...): Is there a way to create those wrappers (like EH::DEH_handle_event_5_wrapper) automatically? Or to do something similar? What other solutions to this situation are out there? Thanks.

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  • How to add second JOIN clause in Linq To Sql?

    - by Refracted Paladin
    I am having a lot of trouble coming up with the Linq equivalent of this legacy stored procedure. The biggest hurdle is it doesn't seem to want to let me add a second 'clause' on the join with tblAddress. I am getting a Cannot resolve method... error. Can anyone point out what I am doing wrong? Below is, first, the SPROC I need to convert and, second, my LINQ attempt so far; which is FULL OF FAIL! Thanks SELECT dbo.tblPersonInsuranceCoverage.PersonInsuranceCoverageID, dbo.tblPersonInsuranceCoverage.EffectiveDate, dbo.tblPersonInsuranceCoverage.ExpirationDate, dbo.tblPersonInsuranceCoverage.Priority, dbo.tblAdminInsuranceCompanyType.TypeName AS CoverageCategory, dbo.tblBusiness.BusinessName, dbo.tblAdminInsuranceType.TypeName AS TypeName, CASE WHEN dbo.tblAddress.AddressLine1 IS NULL THEN '' ELSE dbo.tblAddress.AddressLine1 END + ' ' + CASE WHEN dbo.tblAddress.CityName IS NULL THEN '' ELSE '<BR>' + dbo.tblAddress.CityName END + ' ' + CASE WHEN dbo.tblAddress.StateID IS NULL THEN '' WHEN dbo.tblAddress.StateID = 'ns' THEN '' ELSE dbo.tblAddress.StateID END AS Address FROM dbo.tblPersonInsuranceCoverage LEFT OUTER JOIN dbo.tblInsuranceCompany ON dbo.tblPersonInsuranceCoverage.InsuranceCompanyID = dbo.tblInsuranceCompany.InsuranceCompanyID LEFT OUTER JOIN dbo.tblBusiness ON dbo.tblBusiness.BusinessID = dbo.tblInsuranceCompany.BusinessID LEFT OUTER JOIN dbo.tblAddress ON dbo.tblAddress.BusinessID = dbo.tblBusiness.BusinessID and tblAddress.AddressTypeID = 'b' LEFT OUTER JOIN dbo.tblAdminInsuranceCompanyType ON dbo.tblPersonInsuranceCoverage.InsuranceCompanyTypeID = dbo.tblAdminInsuranceCompanyType.InsuranceCompanyTypeID LEFT OUTER JOIN dbo.tblAdminInsuranceType ON dbo.tblPersonInsuranceCoverage.InsuranceTypeID = dbo.tblAdminInsuranceType.InsuranceTypeID WHERE tblPersonInsuranceCoverage.PersonID = @PersonID var coverage = from insuranceCoverage in context.tblPersonInsuranceCoverages where insuranceCoverage.PersonID == personID join insuranceCompany in context.tblInsuranceCompanies on insuranceCoverage.InsuranceCompanyID equals insuranceCompany.InsuranceCompanyID join address in context.tblAddresses on insuranceCompany.tblBusiness.BusinessID equals address.BusinessID where address.AddressTypeID = 'b' select new { insuranceCoverage.PersonInsuranceCoverageID, insuranceCoverage.EffectiveDate, insuranceCoverage.ExpirationDate, insuranceCoverage.Priority, CoverageCategory = insuranceCompany.tblAdminInsuranceCompanyType.TypeName, insuranceCompany.tblBusiness.BusinessName, TypeName = insuranceCoverage.InsuranceTypeID, Address = };

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  • MySQL db Audit Trail Trigger

    - by Natkeeran
    I need to track changes (audit trail) in certain tables in a MySql Db. I am trying to implement the solution suggested here. I have an AuditLog Table with the following columns: AuditLogID, TableName, RowPK, FieldName, OldValue, NewValue, TimeStamp. The mysql stored procedure is the following (this executes fine, and creates the procedure): The call to the procedure such as: CALL addLogTrigger('ProductTypes', 'ProductTypeID'); executes, but does not create any triggers (see the image). SHOW TRIGGERS returns empty set. Please let me know what could be the issue, or an alternate way to implement this. DROP PROCEDURE IF EXISTS addLogTrigger; DELIMITER $ CREATE PROCEDURE addLogTrigger(IN tableName VARCHAR(255), IN pkField VARCHAR(255)) BEGIN SELECT CONCAT( 'DELIMITER $\n', 'CREATE TRIGGER ', tableName, '_AU AFTER UPDATE ON ', tableName, ' FOR EACH ROW BEGIN ', GROUP_CONCAT( CONCAT( 'IF NOT( OLD.', column_name, ' <=> NEW.', column_name, ') THEN INSERT INTO AuditLog (', 'TableName, ', 'RowPK, ', 'FieldName, ', 'OldValue, ', 'NewValue' ') VALUES ( ''', table_name, ''', NEW.', pkField, ', ''', column_name, ''', OLD.', column_name, ', NEW.', column_name, '); END IF;' ) SEPARATOR ' ' ), ' END;$' ) FROM information_schema.columns WHERE table_schema = database() AND table_name = tableName; END$ DELIMITER ;

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  • C callback functions defined in an unnamed namespace?

    - by Johannes Schaub - litb
    Hi all. I have a C++ project that uses a C bison parser. The C parser uses a struct of function pointers to call functions that create proper AST nodes when productions are reduced by bison: typedef void Node; struct Actions { Node *(*newIntLit)(int val); Node *(*newAsgnExpr)(Node *left, Node *right); /* ... */ }; Now, in the C++ part of the project, i fill those pointers class AstNode { /* ... */ }; class IntLit : public AstNode { /* ... */ }; extern "C" { Node *newIntLit(int val) { return (Node*)new IntLit(val); } /* ... */ } Actions createActions() { Actions a; a.newIntLit = &newIntLit; /* ... */ return a; } Now the only reason i put them within extern "C" is because i want them to have C calling conventions. But optimally, i would like their names still be mangled. They are never called by-name from C code, so name mangling isn't an issue. Having them mangled will avoid name conflicts, since some actions are called like error, and the C++ callback function has ugly names like the following just to avoid name clashes with other modules. extern "C" { void uglyNameError(char const *str) { /* ... */ } /* ... */ } a.error = &uglyNameError; I wondered whether it could be possible by merely giving the function type C linkage extern "C" void fty(char const *str); namespace { fty error; /* Declared! But i can i define it with that type!? */ } Any ideas? I'm looking for Standard-C++ solutions.

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  • How to return a record from function executed by INSERT/UPDATE rule?

    - by seas
    Do the following scheme for my database: create sequence data_sequence; create table data_table { id integer primary key; field varchar(100); }; create view data_view as select id, field from data_table; create function data_insert(_new data_view) returns data_view as $$declare _id integer; _result data_view%rowtype; begin _id := nextval('data_sequence'); insert into data_table(id, field) values(_id, _new.field); select * into _result from data_view where id = _id; return _result; end; $$ language plpgsql; create rule insert as on insert to data_view do instead select data_insert(new); Then type in psql: insert into data_view(field) values('abc'); Would like to see something like: id | field ----+--------- 1 | abc Instead see: data_insert ------------- (1, "abc") Is it possible to fix this somehow? Thanks for any ideas. Ultimate idea is to use this in other functions, so that I could obtain id of just inserted record without selecting for it from scratch. Something like: insert into data_view(field) values('abc') returning id into my_variable would be nice but doesn't work with error: ERROR: cannot perform INSERT RETURNING on relation "data_view" HINT: You need an unconditional ON INSERT DO INSTEAD rule with a RETURNING clause. I don't really understand that HINT. I use PostgreSQL 8.4.

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  • Noob - Cycle through stored names and skip blanks

    - by ActiveJimBob
    NOOB trying to make my code more efficient. On scroll button push, the function 'SetName' stores a number to integer 'iName' which is index against 5 names stored in memory. If a name is not set in memeory, it skips to the next. The code works, but takes up a lot of room. Any advice appreciated. Code: #include <string.h> int iName = 0; int iNewName = 0; BYTE GetName () { return iName; } void SetName (int iNewName) { while (iName != iNewName) { switch (byNewName) { case 1: if (strlen (memory.m_nameA) == 0) new_name++; else iName = iNewName; break; case 2: if (strlen (memory.m_nameB) == 0) new_name++; else iName = iNewName; break; case 3: if (strlen (memory.m_nameC) == 0) new_name++; else iName = iNewName; break; case 4: if (strlen (memory.m_nameD) == 0) new_name++; else iName = iNewName; break; case 5: if (strlen (memory.m_nameE) == 0) new_name++; else iName = iNewName; break; default: iNewName = 1; break; } // end of case } // end of loop } // end of SetName function void main () { while(1) { if (Button_pushed) SetName(GetName+1); } // end of infinite loop } // end of main

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  • How to return a record from function, executed by INSERT/UPDATE rule (trigger)?

    - by seas
    Do the following scheme for my database: create sequence data_sequence; create table data_table { id integer primary key; field varchar(100); }; create view data_view as select id, field from data_table; create function data_insert(_new data_view) returns data_view as $$declare _id integer; _result data_view%rowtype; begin _id := nextval('data_sequence'); insert into data_table(id, field) values(_id, _new.field); select * into _result from data_view where id = _id; return _result; end; $$ language plpgsql; create rule insert as on insert to data_view do instead select data_insert(new); Then type in psql: insert into data_view(field) values('abc'); Would like to see something like: id | field ----+--------- 1 | abc Instead see: data_insert ------------- (1, "abc") Is it possible to fix this somehow? Thanks for any ideas. Ultimate idea is to use this in other functions, so that I could obtain id of just inserted record without selecting for it from scratch. Something like: insert into data_view(field) values('abc') returning id into my_variable would be nice but doesn't work with error: ERROR: cannot perform INSERT RETURNING on relation "data_view" HINT: You need an unconditional ON INSERT DO INSTEAD rule with a RETURNING clause. I don't really understand that HINT. I use PostgreSQL 8.4.

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  • SQL Server error handling: exceptions and the database-client contract

    - by gbn
    We’re a team of SQL Servers database developers. Our clients are a mixed bag of C#/ASP.NET, C# and Java web services, Java/Unix services and some Excel. Our client developers only use stored procedures that we provide and we expect that (where sensible, of course) they treat them like web service methods. Some our client developers don’t like SQL exceptions. They understand them in their languages but they don’t appreciate that the SQL is limited in how we can communicate issues. I don’t just mean SQL errors, such as trying to insert “bob” into a int column. I also mean exceptions such as telling them that a reference value is wrong, or that data has already changed, or they can’t do this because his aggregate is not zero. They’d don’t really have any concrete alternatives: they’ve mentioned that we should output parameters, but we assume an exception means “processing stopped/rolled back. How do folks here handle the database-client contract? Either generally or where there is separation between the DB and client code monkeys. Edits: we use SQL Server 2005 TRY/CATCH exclusively we log all errors after the rollback to an exception table already we're concerned that some of our clients won't check output paramaters and assume everything is OK. We need errors flagged up for support to look at. everything is an exception... the clients are expected to do some message parsing to separate information vs errors. To separate our exceptions from DB engine and calling errors, they should use the error number (ours are all 50,000 of course)

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  • Lambda Functions in PHP aren't Logical

    - by Chacha102
    Note: I have condensed this article into my person wiki: http://wiki.chacha102.com/Lambda - Enjoy I am having some troubles with Lambda style functions in PHP. First, This Works: $foo = function(){ echo "bar"; }; $foo(); Second, This Works: class Bar{ public function foo(){ echo "Bar"; } Third, This works: $foo = new stdClass; $foo->bar = function(){ echo "bar"; }; $test = $foo->bar; $test(); But, this does not work: $foo = new stdClass; $foo->bar = function(){ echo "bar"; }; $foo->bar(); And, this does not work class Bar{ public function foo(){ echo "Bar"; } $foo = new Bar; $foo->foo = function(){ echo "foo"; }; $foo->foo(); // echo's bar instead of Foo. My Question is Why?, and how can I assure that both this: $foo->bar = function(){ echo "test"; }; $foo->bar(); and this $foo = new Bar; $foo->bar(); are called properly? Extra Points if you can point to documentation stating why this problem occurs.

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  • xml parameter in sql server stored procedure

    - by npalle
    I want to write a stored procedure that accept an XML parameter, parsing it's elements and inserting them in a table SQL. This is my XML: <Lines> <Line> <roomlist> <room> <namehotel>MeSa</namehotel> <typeroom>506671</typeroom> <typeroomname>Dbl Standard - Tip</typeroomname> <roomnumber>0</roomnumber> <priceroom>444.60</priceroom> <costroom>400.00</costroom> <boardtype/> <paxes> <pax> <name>EU</name> <lastname>CADO</lastname> <typepax>Adult</typepax> </pax> <pax> <name>LIN</name> <lastname>BAC</lastname> <typepax>Adult</typepax> </pax> </paxes> </room> </roomlist> </Line> </Lines> How can do that?

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  • C++ using typedefs in non-inline functions

    - by ArunSaha
    I have a class like this template< typename T > class vector { public: typedef T & reference; typedef T const & const_reference; typedef size_t size_type; const_reference at( size_t ) const; reference at( size_t ); and later in the same file template< typename T > typename vector<T>::const_reference // Line X vector<T>::at( size_type i ) const { rangecheck(); return elems_[ i ]; } template< typename T > reference // Line Y vector<T>::at( size_type i ) { rangecheck(); return elems_[ i ]; } Line X compiles fine but Line Y does not compile. The error message from g++ (version 4.4.1) is: foo.h:Y: error: expected initializer before 'vector' From this I gather that, if I want to have non-inline functions then I have to fully qualify the typedef name as in Line X. (Note that, there is no problem for size_type.) However, at least to me, Line X looks clumsy. Is there any alternative approach?

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  • mysql stored funtion usage

    - by shikhar
    I just wrote a stored function to calculate the working days between two dates. This works select CountWeekDays('2010-03-07','2010-04-07') This doesn't work select CountWeekDays(o.order_date,o.created_date) from orders o; Any idea how to make this one work ?? function definition delimiter $$; CREATE FUNCTION CountWeekDays (sdate VARCHAR(50), edate VARCHAR(50)) RETURNS INT BEGIN DECLARE wdays, tdiff, counter, thisday smallint; DECLARE newdate DATE; SET newdate := sdate; SET wdays = 0; if DATEDIFF(edate, sdate) = 0 THEN RETURN 1; END IF; if DATEDIFF(edate, sdate) < 0 THEN RETURN 0; END IF; label1: LOOP SET thisday = DAYOFWEEK(newdate); IF thisday BETWEEN 2 AND 6 THEN SET wdays := wdays + 1; END IF; SET newdate = DATE_ADD(newdate, INTERVAL 1 DAY); IF DATEDIFF(edate, newdate) < 0 THEN LEAVE label1; END IF; END LOOP label1; RETURN wdays; END

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  • Calling Base Class Functions with Inherited Type

    - by Kein Mitleid
    I can't describe exactly what I want to say but I want to use base class functions with an inherited type. Like I want to declare "Coord3D operator + (Coord3D);" in one class, but if I use it with Vector3D operands, I want it to return Vector3D type instead of Coord3D. With this line of code below, I add two Vector3D's and get a Coord3D in return, as told to me by the typeid().name() function. How do I reorganize my classes so that I get a Vector3D on return? #include <iostream> #include <typeinfo> using namespace std; class Coord3D { public: float x, y, z; Coord3D (float = 0.0f, float = 0.0f, float = 0.0f); Coord3D operator + (Coord3D &); }; Coord3D::Coord3D (float a, float b, float c) { x = a; y = b; z = c; } Coord3D Coord3D::operator+ (Coord3D &param) { Coord3D temp; temp.x = x + param.x; temp.y = y + param.y; temp.z = z + param.z; return temp; } class Vector3D: public Coord3D { public: Vector3D (float a = 0.0f, float b = 0.0f, float c = 0.0f) : Coord3D (a, b, c) {}; }; int main () { Vector3D a (3, 4, 5); Vector3D b (6, 7, 8); cout << typeid(a + b).name(); return 0; }

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