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  • UIBezierPath too many paths = too slow?

    - by HHHH
    I have a loop in which I'm adding many (10000+) lines to a UIBezierPath. This seems to be fine, but once I try and render the bezierpath, my device becomes extremely slow and jerky. Is this because I've added too many lines to my path? Adding lines to UIBezierPath - simplified: (this seems fine) [path moveToPoint:CGPointZero]; for (int i = 0; i < 10000; i++ ) { [path addLineToPoint:CGPointMake(i, i)]; } Rendering BeizerPath (Suggested by Rob) - this seems slow. - (void)drawBezierAnimate:(BOOL)animate { UIBezierPath *bezierPath = path; CAShapeLayer *bezier = [[CAShapeLayer alloc] init]; bezier.path = bezierPath.CGPath; bezier.strokeColor = [UIColor blueColor].CGColor; bezier.fillColor = [UIColor clearColor].CGColor; bezier.lineWidth = 2.0; bezier.strokeStart = 0.0; bezier.strokeEnd = 1.0; [self.layer addSublayer:bezier]; if (animate) { CABasicAnimation *animateStrokeEnd = [CABasicAnimation animationWithKeyPath:@"strokeEnd"]; animateStrokeEnd.duration = 100.0; animateStrokeEnd.fromValue = [NSNumber numberWithFloat:0.0f]; animateStrokeEnd.toValue = [NSNumber numberWithFloat:1.0f]; [bezier addAnimation:animateStrokeEnd forKey:@"strokeEndAnimation"]; } } Qs: 1) Is this because I'm adding too many paths too quickly? 2) I want to eventually draw many different lines of different colors, so I assume I would need to create multiple (10000+) UIBezierPaths - would this help or greatly slow the device as well? 3) How would I get around this? Thanks in advance for your help.

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  • Fastest way to get array of NSRange objects for all uppercase letters in an NSString?

    - by Bama91
    I need NSRange objects for the position of each uppercase letter in a given NSString for input into a method for a custom attributed string class.  There are of course quite a few ways to accomplish this such as rangeOfString:options: with NSRegularExpressionSearch or using RegexKitLite to get each match separately while walking the string.  What would be the fastest performing approach to accomplish this task?

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  • Overlay an image over video using OpenGL ES shaders

    - by BlueVoodoo
    I am trying to understand the basic concepts of OpenGL. A week into it, I am still far from there. Once I am in glsl, I know what to do but I find getting there is the tricky bit. I am currently able to pass in video pixels which I manipulate and present. I have then been trying to add still image as an overlay. This is where I get lost. My end goal is to end up in the same fragment shader with pixel data from both my video and my still image. I imagine this means I need two textures and pass on two pixel buffers. I am currently passing the video pixels like this: glGenTextures(1, &textures[0]); //target, texture glBindTexture(GL_TEXTURE_2D, textures[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, buffer); Would I then repeat this process on textures[1] with the second buffer from the image? If so, do I then bind both GL_TEXTURE0 and GL_TEXTURE1? ...and would my shader look something like this? uniform sampler2D videoData; uniform sampler2D imageData; once I am in the shader? It seems no matter what combination I try, image and video always ends up being just video data in both these. Sorry for the many questions merged in here, just want to clear my many assumptions and move on. To clarify the question a bit, what do I need to do to add pixels from a still image in the process described? ("easy to understand" sample code or any types of hints would be appreciated).

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  • How do you put a UIWebView somewhere other than MainView.xib?

    - by Jack
    Hello, I've been trying to put a UIWebView into my app, which is tableview based. When the user selects a row, I want the new xib to load, but this one with a UIWebView on it. From all of the tutorials I've seen, you can only put a UIWebView on the MainView.xib. Can someone please tell me how to put a FUNCTIONING UIWebView somewhere other than the main view? Thanks in advance!!

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  • Is there a project setting that controls getting to Game Center's Sandbox?

    - by CBGraham
    This is different from the others; it's cool. I know that your Bundle Identifier needs to match your iTunes Connect's version. I know you need to make a new AppleID through your dev app and not through Game Center. Most people get this fixed when they force quit their app and game center and launch theirs first. I am not one of those people. If I take the GKTapper tutorial and use my game's Bundle Identifier as the only change, things are good. On launch, it asks me if I want to use an existing or make a new account. But more importantly, it says * Sandbox *. (Before I log in, mind you; this is not an account problem at all.) Once inside I can see my achievements. If I load my game, I has a sad. On launch I get the same dialog, but it does not say Sandbox. My game is two weeks away from being done after many long months. Moving everything in to a new project is possible, but a pain. So the question is: What magic setting does GKTapper or a new project have that my game that I started in June does not that lets you get to Game Center's Sandbox?

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  • Accordion table cell - How to dynamically expand/contract uitableviewcell?

    - by s.newave
    Hi, I am trying create an accordion type of uitableviewcell that, when the user selects the cell, it expands to display a detailed info view inline similar to how the digg app works. I initially tried replacing the current tablecell with a customcell in cellForRowAtIndex however the animation looks a bit choppy as you can see the cell being replaced and overall the effect doesnt work to well. If you look at the digg app and others who have done this it seems that they arent replacing the current cell but instead perhaps adding a subview to the cell? The original cell however doesnt seem to animate at all and only the new view accordions into the table. Does anyone have any ideas how to accomplish a similar effect?

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  • Is there an difference between transient properties defined in the data model, or in the custom subc

    - by mystify
    I was reading that setting the value of a transient property always results in marking the managed object as "dirty". However, what I don't get is this: If I make a subclass of NSManagedObject and use some extra properties which I don't need to be persistet, how does Core Data know about them and how can it mark the object as dirty when I access these? Again, they're not defined in the data model, so Core Data has no really good hint that they are there. Or does Core Data use some kind of introspection to analyze my custom class and figure out what properties I have in there?

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  • Adding a footer to a table in another view?

    - by cannyboy
    The app I'm making has a settings view which I want to show on the first run of the app. Normally (after the first run) this view will be pushed onto the screen and there will be a "Back" button in the nav bar. However, on first launch I don't want there to be a back button. Instead, I want to add a 'Done' button at the footer of the table... and then the view can be popped. Here's my code (in my initial view's viewDidLoad). I have removed the back button, but don't know how to add the footer and button. NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults]; if ([prefs stringForKey:@"firstRun"] == nil) { SettingsViewController *settingsView = [[SettingsViewController alloc] initWithNibName:@"SettingsView" bundle:nil]; settingsView.hidesBottomBarWhenPushed = YES; settingsView.navigationItem.hidesBackButton = TRUE; // add footer button here? [[self navigationController] pushViewController:settingsView animated:YES]; [settingsView release]; [prefs setObject:@"OK" forKey:@"firstRun"]; } else { //something }

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  • UITableViewCell height with 0 rows

    - by Typeoneerror
    I've got a moderately uncustomized UITableView in my application that presents an array of up to 6 peers for a networking game. When no peers are found the numberOfRowsInSection is 0, so when it loads up, there's no rows in the table: - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 0; } Trouble is, the height of each cell is not adjusted to match heightForRowAtIndexPath unless the numberOfRowsInSection is 0. I hard-coded in "1" for this and the height is adjusted. - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return kTableRowHeight; } Can anyone tell me why this is? Will once the data that is being presented is longer than "0" length, will the height of the table cells jump to the correct height? I'd like them to be the correct height even if the row length is 0.

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  • How can I know which viewController is being displayed(in view) currently by my appdelegate?

    - by wolverine
    I am doing a normal viewBased application and have added another viewController(along with the xib). When the application starts, normally it will display its own view. I am doing an action and is going to another viewController class. From this class, I want to check which viewController is being displayed currently in the view. How can I do this? Does anyone have an idea?

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  • expandable and collapsable uitableviewcell

    - by Jayshree
    Hello everybody. I want to achieve something like an expand and collapse uitableviewcell. The part of collapsing and expanding on user tap has been achieved. but what i am looking for is the feature of showing more and less. that is when the uitableviewcell has not expanded to show full view, the word more shud be displayed. and when the uitableviewcell is expanded it shud show the word less at the end. So that whenever the user taps on more, then only the uitableview shud expand and vice versa. so any ideas of how i can do this. something like on webpages. when u click on more link it expands the area and lets u see entire content.

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  • UITableView cell text is cut off.

    - by Mr. McPepperNuts
    I am having a problem with the UITableview cell cutting off strings whose characters are more than 12 chars. Any ideas why this would occur? I have not made a custom cell at all. I cannot find any solution to this problem through a Google search. Any ideas?

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  • I have a question about variable release in global class.

    - by Beomseok
    + (void)findAndCopyOfDatabaseIfNeeded{ NSArray *path = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [path objectAtIndex:0]; NSFileManager *fileManager = [NSFileManager defaultManager]; NSString *databasePath = [documentsDirectory stringByAppendingPathComponent:@"DB"]; BOOL success = [fileManager fileExistsAtPath:databasePath]; if(!success){ NSString *resourcePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"DB"]; [fileManager copyItemAtPath:resourcePath toPath:databasePath error:NULL]; } NSString *tracePath = [documentsDirectory stringByAppendingPathComponent:@"Trace"]; BOOL traceDir = [fileManager fileExistsAtPath:tracePath]; if(!traceDir){ NSString *resourcePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"Trace"]; [fileManager copyItemAtPath:resourcePath toPath:tracePath error:NULL]; } NSDateFormatter *dateFormatter = [[NSDateFormatter alloc]init]; [dateFormatter setDateFormat:@"yyyy"]; NSDate *today = [[NSDate alloc]init]; NSString *resultYear = [dateFormatter stringFromDate:today]; NSString *traceYearPath = [tracePath stringByAppendingPathComponent:resultYear]; BOOL yearDir = [fileManager fileExistsAtPath:tracePath]; if (!yearDir) { [fileManager createDirectoryAtPath:traceYearPath attributes:nil]; } //[resultYear release]; ? //[today release]; ? //[dateFormatter release]; ? } I'm using global class like this [ + (void)findAndCopyOfDatabaseIfNeeded ]. hm,, I don't know NSArray, NSString and NSFileManager are released. Variable release or Not release ? please advice for me.

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  • When do I bite the bullet and hire a developer? [closed]

    - by Paul Seattle
    I have an awesome URL, I've had it since the mid 90's, and up until around 2002 I was having an awesome time writing music reviews and features into static pages and adding their URL to static index pages and everything was just great. Then things got complicated really fast, and for one reason or another I handed the site over to a very talented friend who turned it into a db based site run by cf. Now, here I am around twelve years later putting it all back together using mysql, php and css on a need-to-learn basis and even though I'm sooo close to where I want it to be I realize, erm, it should have been written using mysqli etc etc ad infinitum. So I'm wondering at what point do I just give in and hire a developer to take over, how much does it even cost, and how do I know I'm working with someone who is better than I am?

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  • Detect double-tap on UISlider?

    - by Randy
    I can detect single/double-taps in specific views with: NSSet *myTouches = [event touchesForView:mySpecificView.view]; but I want to detect a double-tap on the button of a slider and can't find any reference to it. Is there a replacement for "touchesForView:" where I can enter the name of my slider? usage: I have three sliders with their default value being directly in the center of the slider. Once the position of the slider has changed, I want a quick way to individually reset each slider to its default position. I currently have each slider's containing view set to respond to a double-tap, updating each slider. It works fine, but doesn't seem natural. ie.I can't double-tap on the slider itself because the slider intercepts the taps and doesn't pass them on to the surrounding view. thanks in advance

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  • invoke a method on the click of backbutton

    - by praseed
    hi friends... Does anyone know how can i invoke a method on the click of the backbarButton of a viewcontroller... wat i have are two table view controllers..one list view and another detail view.... the detail view is pushed in to the navigation controller when an item is clicked in the list view. when the Back bar button is clicked i want to invoke a function... Pls any help will be appreciated..

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  • What is the best way to declare a property?

    - by Simon
    Hi. We declare properties using the @property keyword and synthesize it in the implementation file. My question is, What if I declare a property using the @property keyword and also declare a variable in the interface block with the same name? For example, consider the following code, Interface: @interface myClass : NSObject { NSString *myClass_name; // LINE 1 } @property(nonatomic, retain) NSString *myClass_name; // LINE 2 @end Implementation: @implementation myClass @synthesize myClass_name // LINE 3 @end Declaring myClass_name in LINE 1 will make any problem? Like any reference problem or any unnecessary memory consumption problem?

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  • How to increment a value using a C-Preprocessor?

    - by mystify
    Example: I try to do this: static NSInteger stepNum = 1; #define METHODNAME(i) -(void)step##i #define STEP METHODNAME(stepNum++) @implementation Test STEP { // do stuff... [self nextFrame:@selector(step2) afterDelay:1]; } STEP { // do stuff... [self nextFrame:@selector(step3) afterDelay:1]; } STEP { // do stuff... [self nextFrame:@selector(step4) afterDelay:1]; } // ... When building, Xcode complains that it can't increment stepNum. This seems logical to me, because at this time the code is not "alive" and this pre-processing substitution stuff happens before actually compiling the source code. Is there another way I could have an variable be incremented on every usage of STEP macro, the easy way?

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