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  • initWithContentsOfURL seems to have issues with "long" URLs

    - by samsam
    Hi there I'm facing a rather strange Issue when trying to load data from an XML-Webservice. The webservice allows me to pass separated identifiers within the URL-Request. It is therefore possible for the URL to become rather long (240 characters). If I open said URL in firefox the response arrives as planned, if I execute the following code xmlData remains empty. NSString *baseUrl = [[NSString alloc] initWithString:[[[[kSearchDateTimeRequestTV stringByReplacingOccurrencesOfString:@"{LANG}" withString:appLanguageCode] stringByReplacingOccurrencesOfString:@"{IDENTIFIERS}" withString:myIdentifiers] stringByReplacingOccurrencesOfString:@"{STARTTICKS}" withString:[NSString stringWithFormat:@"%@", [[startTime getTicks] descriptionWithLocale:nil]]] stringByReplacingOccurrencesOfString:@"{ENDTICKS}" withString:[NSString stringWithFormat:@"%@", [[endTime getTicks] descriptionWithLocale:nil]]]]; NSLog(baseUrl); //looks good, if openend in browser, returnvalue is ok urlRequest = [NSURL URLWithString:baseUrl]; NSString *xmlData = [NSString stringWithContentsOfURL:urlRequest encoding:NSUTF8StringEncoding error:&err]; //err is nil, therefore i guess everything must be ok... :( NSLog(xmlData); //nothing... is there any sort of URL-Length restriction, does the same problem happened to anyone of you as well? whats a good workaround? thanks for your help sam

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  • Is there an difference between transient properties defined in the data model, or in the custom subc

    - by mystify
    I was reading that setting the value of a transient property always results in marking the managed object as "dirty". However, what I don't get is this: If I make a subclass of NSManagedObject and use some extra properties which I don't need to be persistet, how does Core Data know about them and how can it mark the object as dirty when I access these? Again, they're not defined in the data model, so Core Data has no really good hint that they are there. Or does Core Data use some kind of introspection to analyze my custom class and figure out what properties I have in there?

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  • NSMutableDictionary confused over how to use keys with certain code ?

    - by Jules
    I'm getting data from a database and I need to add the string field value and the record id. However, I need this to work with some existing code... I'm replacing this (see code below) and getting data from my database. NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:path]; self.allCategories = dict; [dict release]; But needs to work with these key and value search functions. - (void)resetSearch { NSMutableDictionary *allCategoriesCopy = [self.allCategories mutableDeepCopy]; self.Categories = allCategoriesCopy; [allCategoriesCopy release]; NSMutableArray *keyArray = [[NSMutableArray alloc] init]; [keyArray addObject:UITableViewIndexSearch]; [keyArray addObjectsFromArray:[[self.allCategories allKeys] sortedArrayUsingSelector:@selector(compare:)]]; self.keys = keyArray; [keyArray release]; } . - (void)handleSearchForTerm:(NSString *)searchTerm { NSMutableArray *sectionsToRemove = [[NSMutableArray alloc] init]; [self resetSearch]; for (NSString *key in self.keys) { NSMutableArray *array = [Categories valueForKey:key]; NSMutableArray *toRemove = [[NSMutableArray alloc] init]; for (NSString *name in array) { if ([name rangeOfString:searchTerm options:NSCaseInsensitiveSearch].location == NSNotFound) [toRemove addObject:name]; } if ([array count] == [toRemove count]) [sectionsToRemove addObject:key]; [array removeObjectsInArray:toRemove]; [toRemove release]; } [self.keys removeObjectsInArray:sectionsToRemove]; [sectionsToRemove release]; [table reloadData]; } Keep getting an error from this code... NSDictionary *arrayTmp= [[NSDictionary alloc] init]; ... loop records int cid = sqlite3_column_int(statementTMP, 0); NSString *category = [[NSString alloc] initWithUTF8String:(char *)sqlite3_column_text(statementTMP, 1)]; [arrayTmp setObject:category forKey:[NSString stringWithFormat:@"%i", cid]]; Error caused by line above * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSCFString count]: unrecognized selector sent to instance 0x4d4c500' * Call stack at first throw * ... end loop self.allCategories = arrayTmp; [arrayTmp release];

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  • Crashing app when i want to go rootview from other view controller

    - by Priyanka
    Hello All, I want to go Root view Controller from another view controller but i got the terminating error. following is the error message in console, Terminating app due to uncaught exception 'NSRangeException', reason: '* -[NSCFArray removeObjectsInRange:]: index (4) beyond bounds (1)' This is my code for that NSArray *arr=self.navigationController.viewControllers; //ListOfInjuriesViewController *list=[[ListOfInjuriesViewController alloc]init]; [self.navigationController popToViewController:[arr objectAtIndex:2] animated:YES]; So any one can give me the suggestion on it so can remove the crash

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  • Textfield being dequeued before textFieldDidEndEditing is called?

    - by Tony
    I am using a uitableview with a bunch of dynamically created custom cells each with a label and textfield similar to the settings app on the phone. Problem occurs when i have a lot of textfields say 20, the user selects the first textfield, changes its value then scrolls to the end of the table and selects the last textfield to edit. I get a EXEC_BAD_ACCESS in the textFieldDidEndEditing method because i think the textfield value is nil?? I think this might be happending because the 1st textfield that was being edited is being dequeued when the table is scrolled. Everything works fine if you select textfields that are next to each other. Any ideas how to fix this?

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  • Adding an integer onto an array

    - by Ohmnastrum
    I'm trying to add random numbers onto the end of this array when ever I call this function. I've narrowed it down to just this so far. when ever I check to see if anything is in the array it says 0. So now i'm quite stumped. I'm thinking that MutableArray releases the contents of it before I ever get to use them. problem is I don't know what to use. A button calls the function and pretty much everything else is taken care of its just this portion inside the function. NSMutableArray * choices; -(void) doSomething { int r = arc4random() % 4; //The problem... [choices addObject:[NSNumber numberWithInt:r]]; int anInt = [[choices objectAtIndex:1] integerValue]; NSLog(@"%d", anInt); //I'm getting nothing no matter what I do. //some type of loop that goes through the array and displays each element //after it gets added }

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  • How to fight fake reviewers on iTunes?

    - by Tiger
    Hi my app "Vocal Zoo Plus" is under attak of fake reviews by a competitor Apple did nothing in similar cases and I don't even have a usa account Any id'e how to fight them? I will willingly give promocodes for my app if someone would like to help the fight and write a true review but that would only help me at usa since the attack is coming from UK as well all other reviews by the way are 5 stars The reviewer who gave me one star with false bugs happend to rate 5 star for this competitor Apps. Any advice / help will be apriciated.

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  • Problem in creating another thread

    - by Avinash
    Hi, I am using NSThread to create different thread and displaying images in my application on a new thread instead of main thread. On main thread i am working with a table view which is displaying data from XML file, In the same view I am displaying images below. But, displaying images on new thread is not working properly. Did i made any mistake in creating Here below is my code. Please help me its urgent. Thanks in advance...................... - (void)viewDidLoad { [super viewDidLoad]; [NSThread detachNewThreadSelector:@selector(startTheBackgroundJob) toTarget:self withObject:nil]; } - (void)startTheBackgroundJob { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; currentLocationImageView = [[UIImageView alloc] init]; NSArray *images = [NSArray arrayWithObjects:img1, img2, nil]; [currentLocationImageView setAnimationImages:images]; [currentLocationImageView setAnimationRepeatCount:0]; [currentLocationImageView setAnimationDuration:5.0]; [self.view addSubview:currentLocationImageView]; [pool release]; }

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  • Detect double-tap on UISlider?

    - by Randy
    I can detect single/double-taps in specific views with: NSSet *myTouches = [event touchesForView:mySpecificView.view]; but I want to detect a double-tap on the button of a slider and can't find any reference to it. Is there a replacement for "touchesForView:" where I can enter the name of my slider? usage: I have three sliders with their default value being directly in the center of the slider. Once the position of the slider has changed, I want a quick way to individually reset each slider to its default position. I currently have each slider's containing view set to respond to a double-tap, updating each slider. It works fine, but doesn't seem natural. ie.I can't double-tap on the slider itself because the slider intercepts the taps and doesn't pass them on to the surrounding view. thanks in advance

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  • Why can't I call my doSomething method?

    - by Tattat
    This is my DrawSomethingCmd: #import "Command.h"; @interface DrawSomethingCmd : Command { } -(void)doSomething; -(void)execute; @end and the DrawSomethingCmd.m's doSomething method is: -(void)doSomething{ NSLog(@"did"); } The Command.h: #import <Foundation/Foundation.h> @interface Command : NSObject { } -(void)execute; And Command.m: #import "Command.h" @implementation Command -(id)init{ return self; } -(void)execute{ } @end And I have a method like this: DrawSomethingCmd *tempCmd = [[DrawSomethingCmd alloc] init]; [tempCmd doSomething]; But my console didn't show anything. What's going on?

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  • Map resources when added to the project

    - by Espuz
    I have a .h when I map all the image files names and xib names with #defines. For example, if I have an image called "buttonBackground.png" I map it in my .h as #define BUTTON_BACKGROUND_PNG_FILE @"buttonBackground.png" It's possible to detect when a resource is added to the bundle and create the correspond define with a script?

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  • Will my app get rejected because of this ???

    - by A for Alpha
    hi guys... i am developing a ebook reader app for iPad and i am facing a issue related to the design aspects of the bookshelf. I am posting a sample photo of my bookshelf here. I want the book shelf to have a horizontal navigation similar to that of the iBooks. Will this come under violation of Apple's HIG?? Will they consider this design to be a imitation of their iBooks design and reject it?? I'm worried...

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  • UIBezierPath too many paths = too slow?

    - by HHHH
    I have a loop in which I'm adding many (10000+) lines to a UIBezierPath. This seems to be fine, but once I try and render the bezierpath, my device becomes extremely slow and jerky. Is this because I've added too many lines to my path? Adding lines to UIBezierPath - simplified: (this seems fine) [path moveToPoint:CGPointZero]; for (int i = 0; i < 10000; i++ ) { [path addLineToPoint:CGPointMake(i, i)]; } Rendering BeizerPath (Suggested by Rob) - this seems slow. - (void)drawBezierAnimate:(BOOL)animate { UIBezierPath *bezierPath = path; CAShapeLayer *bezier = [[CAShapeLayer alloc] init]; bezier.path = bezierPath.CGPath; bezier.strokeColor = [UIColor blueColor].CGColor; bezier.fillColor = [UIColor clearColor].CGColor; bezier.lineWidth = 2.0; bezier.strokeStart = 0.0; bezier.strokeEnd = 1.0; [self.layer addSublayer:bezier]; if (animate) { CABasicAnimation *animateStrokeEnd = [CABasicAnimation animationWithKeyPath:@"strokeEnd"]; animateStrokeEnd.duration = 100.0; animateStrokeEnd.fromValue = [NSNumber numberWithFloat:0.0f]; animateStrokeEnd.toValue = [NSNumber numberWithFloat:1.0f]; [bezier addAnimation:animateStrokeEnd forKey:@"strokeEndAnimation"]; } } Qs: 1) Is this because I'm adding too many paths too quickly? 2) I want to eventually draw many different lines of different colors, so I assume I would need to create multiple (10000+) UIBezierPaths - would this help or greatly slow the device as well? 3) How would I get around this? Thanks in advance for your help.

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  • UITableViewCell height with 0 rows

    - by Typeoneerror
    I've got a moderately uncustomized UITableView in my application that presents an array of up to 6 peers for a networking game. When no peers are found the numberOfRowsInSection is 0, so when it loads up, there's no rows in the table: - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 0; } Trouble is, the height of each cell is not adjusted to match heightForRowAtIndexPath unless the numberOfRowsInSection is 0. I hard-coded in "1" for this and the height is adjusted. - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return kTableRowHeight; } Can anyone tell me why this is? Will once the data that is being presented is longer than "0" length, will the height of the table cells jump to the correct height? I'd like them to be the correct height even if the row length is 0.

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  • Passing a pointer to a function in objective-c

    - by Chiodo
    Hi, i've a stupid questiona about passing pointer. I've this: @interface MyClass : NSObject myobj* foo; -(void)doSomething:(myobj*)aObj; @end @implementation MyClass -(void)doSomething:(myobj*)aObj { cFuncCall(&aObj); //alloc memory and init the object } -(id)init { //init stuff... [self doSomething:foo]; // foo retun 0x0!!! } @end why foo return nil??? It should be initialized by cFuncCall!

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  • How to compare 2 button title using index or tag value

    - by fasil moham
    Here my application i having set of button 12 buttons,button titles are hidden by default.Button titles are shown when it is clikced , -(IBAction)buttonAction:(id)sender { UIButton *button = (UIButton *)sender; int index = button.tag; [self showing:index]; //now, this method accepts a parameter. } -(void) showing:(NSInteger)index { UIButton* btn = nil; index = index - 1; NSArray* subViewArray = [self.view subviews]; NSInteger i = 0; for (UIView *view in subViewArray) { if ([view isKindOfClass:[UIButton class]]) { btn = (UIButton*) view; NSString* text; if (i == index) { text = [self.textArray objectAtIndex:i]; //put the array that you are using self.previousButtonTag = i; //make a class variable }else { text = @""; } i++; [btn setTitle:text forState:UIControlStateNormal]; } } } 1.I want to compare two button title values to check whether it is equal or not.Im facing the problem , 2.Only press button title only visible,when i click other button previous title is hided,I want to enable two button title on click and wen it is wrong it should be hided.Please suggest me the How to solve this issue,Please do the needfully

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  • What's the reason why core data takes care of the life-cycle of modeled properties?

    - by mystify
    The docs say that I should not release any modeled property in -dealloc. For me, that feels like violating the big memory management rules. I see a big retain in the header and no -release, because Core Data seems to do it at any other time. Is it because Core Data may drop the value of a property dynamically, at any time when needed? And what's Core Data doing when dropping an managed object? If there's no -dealloc, then how and when are the properties getting freed up?

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  • UIView capturing all events

    - by Josh P.
    I have a UIView that uses several UIGestureRecognizers and this view again has at least one child view that contains a MPMoviePlayerController. When a touch event occurs over the movie player, the main view seems to 'eat' all the events, leaving the media player idle. How can I make sure that the events are delivered correctly to the player?

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  • Core Data No Longer Updating Sqlite Schema

    - by nefsu
    I am using core data for my app and I never had any problems adding or removing columns until recently. But now even if I make changes to my xcdatamodel and generate new and updated entity h/m files, sqlite doesn't seem to be picking up the changes. I actually went over to the documents folder and inspected the create statement for the relevant tables in sqlite3 and I was able to confirm that the columns I added were missing. I removed and redeployed the app several times to no avail. Is it possible to do something to the app to make it disregard any schema changes being made through xcdatamodel? I guess another thing I should mention is I recently started putting my entire projects folder in CVS so I wonder if something got messed up in the checkin and check out process.

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  • Which way to store this data is effective?

    - by Tattat
    I am writing a game, which need a map, and I want to store the map. The first thing I can think of, is using a 2D-array. But the problem is what data should I store in the 2D-array. The player can tap different place to have different reaction. So, I am thinking store a 2D-array with objects, when player click some position, and I find it in the array, and use the object in that array to execute a cmd. But I have a concern that storing lots of object may use lots of memory. So, I am think storing char/int only. But it seems that not enough for me. I want to store the data like that: { Type:1 Color:Green } No matter what color is, if they are all type 1, the have same reactions in logic, but the visual effect is based on the color. So, it is not easy to store using a prue char/int data, unless I make something like this: 1-5 --> all type 1. 1=color green , 2=color red, 3 = color yellow.... ... 6-10 --> all type 2. 2 = color green, 2 = color red ... ... So, do you have any ideas on how to minimize the ram use, but also easy for me to read... ...thx

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  • UIWebview isn't displaying content I want it to display

    - by Knodel
    In my app I have a UIWebView which loads different rtf files. I use this function to load these files: - (void)loadFile:(NSString*)file { NSString* resourcePath = [[NSBundle mainBundle] resourcePath]; NSString* sourceFilePath = [resourcePath stringByAppendingPathComponent:file]; NSURL* url = [NSURL fileURLWithPath:sourceFilePath isDirectory:NO]; NSURLRequest* request = [NSURLRequest requestWithURL:url]; [webview loadRequest:request]; } The UIWebView displays nothing. When I enter the debugger, the file string value is which I need, but resourcePath and sourceFilePath values are "nil". What am I doing wrong? Thanks in advance!

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  • What is the correct way of handling a reloaded view after it was dismissed?

    - by favo
    Hi, I have the same problem as the guy here: http://stackoverflow.com/questions/2682844/uiimagepickercontroller-reloads-view-after-its-dismissed I have a UIView with a UIDatePicker within a Popover. When the Popover is dismissed and presented again, it sometimes resets the Picker in the view because hidden views are unloaded when a memory warning occurs. This is the part displaying the view: endCompareDateTimePicker.picker.maximumDate = [NSDate dateWithTimeIntervalSinceNow:0]; [endCompareDateTimePopover presentPopoverFromRect:sender.frame inView:self.view permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES]; The picker (IBOutlet UIDatePicker) does not stay initiated. Adding a [endCompareDateTimePicker loadView] helped out and got me the picker initiated to set the correct date values before displaying the view. While this is working, I dont think this is the proper way doing this. What would be the correct way to handle this situation?

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