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  • I need objective-C syntax for calculating bmi

    - by Umaid
    Actually I am working on bmi calculator. Where I would like to calculate bmi for height in inches and weight in lbs and also in need of correct formula for height in cm and weight in kgs. I have tried but couldn't calculate actual value coming withing the range as below. It exceeds the range. BMI Categories: * Underweight = <18.5 * Normal weight = 18.5-24.9 * Overweight = 25-29.9 * Obesity = BMI of 30 or greater

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  • I have a question about variable release in global class.

    - by Beomseok
    + (void)findAndCopyOfDatabaseIfNeeded{ NSArray *path = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [path objectAtIndex:0]; NSFileManager *fileManager = [NSFileManager defaultManager]; NSString *databasePath = [documentsDirectory stringByAppendingPathComponent:@"DB"]; BOOL success = [fileManager fileExistsAtPath:databasePath]; if(!success){ NSString *resourcePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"DB"]; [fileManager copyItemAtPath:resourcePath toPath:databasePath error:NULL]; } NSString *tracePath = [documentsDirectory stringByAppendingPathComponent:@"Trace"]; BOOL traceDir = [fileManager fileExistsAtPath:tracePath]; if(!traceDir){ NSString *resourcePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"Trace"]; [fileManager copyItemAtPath:resourcePath toPath:tracePath error:NULL]; } NSDateFormatter *dateFormatter = [[NSDateFormatter alloc]init]; [dateFormatter setDateFormat:@"yyyy"]; NSDate *today = [[NSDate alloc]init]; NSString *resultYear = [dateFormatter stringFromDate:today]; NSString *traceYearPath = [tracePath stringByAppendingPathComponent:resultYear]; BOOL yearDir = [fileManager fileExistsAtPath:tracePath]; if (!yearDir) { [fileManager createDirectoryAtPath:traceYearPath attributes:nil]; } //[resultYear release]; ? //[today release]; ? //[dateFormatter release]; ? } I'm using global class like this [ + (void)findAndCopyOfDatabaseIfNeeded ]. hm,, I don't know NSArray, NSString and NSFileManager are released. Variable release or Not release ? please advice for me.

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  • What's the correct way to represent a linear process in CocoaTouch (UIKit)?

    - by UloPe
    I need to represent a linear process (think wizard) in an iPad app. In principle I could use a UINavigationController and just keep pushing new controllers for each step of the process. But this seems rather inefficient since the process I'm modeling has no notion of navigating backwards so all previous views would pointlessly stay around and use up resources. At the moment I keep adding and removing a subview to one "master" viewcontroller and basically swapping out the contents. This works but feels rather clunky and I hope there is some nicer way to achieve this. Additionally there needs to be an animated transition between the views. (I have this working at the moment via beginAnimations / commitAnimations)

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  • Adding a Main Menu to a Game in Xcode

    - by MasenB
    I am about done with an Objective - C Sprite Kit Development course on Lynda, and I wanted to expand on the app the course had me make! It was made so that once I open the app, it started brick breaker, and then there are more classes for additional scenes like Game Over and Restart! I was wondering if someone could tell me how to make a Main Menu view controller that came before the Brick Breaker screen! Thanks, Masen

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  • UITableView cell text is cut off.

    - by Mr. McPepperNuts
    I am having a problem with the UITableview cell cutting off strings whose characters are more than 12 chars. Any ideas why this would occur? I have not made a custom cell at all. I cannot find any solution to this problem through a Google search. Any ideas?

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  • Not found in protocol

    - by Alex
    I've subclassed MKAnnotation so that i can assign objects to annotations and then assign this object to a view controller like so: - (void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control { PlaceDetailView *detailView = [[PlaceDetailView alloc] initWithStyle:UITableViewStyleGrouped]; detailView.place = [view.annotation place]; [self.navigationController pushViewController:detailView animated:YES]; [detailView release]; } This is working great but i'm having the following issues: If i try and access the place getter method like so view.annotation.place i recieve an error: Accessing unknown place getter method If i acces the place getter method like so [view.annotation place] i receive a warning: place not found in protocol From my understanding this is because the place object is not defined in the MKAnnotation protocol, although i'm aware of this i'm not sure how to tell the complier that place does exist and it's not calling it blind.

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  • Why self.view is not available

    - by amok
    I have this code in the main view controller and it is working just fine and as I wanted. loadingActionSheet = [[UIActionSheet alloc] initWithTitle:@"Posting To Twitter..." delegate:nil cancelButtonTitle:@"Cancel" destructiveButtonTitle:nil otherButtonTitles:nil]; [loadingActionSheet showInView:self.view]; I wanted that code to be reusable from different part of the project so I moved it in a separate file (UIView based). The poblem that I am facing is that self.view is not available there and I don't know why because I am learning and I don't know enough to understand what I am missing. What do I have to do/add/change to have the actionsheet shown in my current view even if that code lives somewhere else?

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  • Passing a pointer to a function in objective-c

    - by Chiodo
    Hi, i've a stupid questiona about passing pointer. I've this: @interface MyClass : NSObject myobj* foo; -(void)doSomething:(myobj*)aObj; @end @implementation MyClass -(void)doSomething:(myobj*)aObj { cFuncCall(&aObj); //alloc memory and init the object } -(id)init { //init stuff... [self doSomething:foo]; // foo retun 0x0!!! } @end why foo return nil??? It should be initialized by cFuncCall!

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  • How to draw or put a text on empty an UITableViewController ?

    - by elementsense
    Hi I have a app that starts with a empty UITableViewController, which is pretty .. well, emtpy. Now I was wondering if I could hint the user by painting something else on the view, like pointing an arrow to the plus button and say something like "press here to add something new" I'll guess I have to do this in the viewDidLoad method, where I also init my NSFetchedResultsController, so I actually know if there are any objects in my list. I never put controls on the screen by code so I am not sure where to start and where to put em on. will that be the [self view] ? Thanks

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  • Is it possible to change the default InputView in MonoTouch?

    - by Pwninstein
    I would like to display a different view than the standard keyboard (a picker control, or a date picker, for example) when a text field becomes first responder (i.e. gets focus). This would be really nice, because currently I'm pushing a custom view which contains my picker control onto the navigation stack where the user chooses an option, and then hits an OK or Cancel button. According to the documentation for UITextField.InputView: Assigning a custom view to this property causes that view to be presented instead. But, It's read only!!! Is there a workaround for this? Do I need to implement a custom UITextField control and somehow override the InputView property? Do I need to call some kind of native function? I'd really love not to have to do either of those things... but if I have to, so be it. Thanks in advance!

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  • NSMutableArray for Object which has NSString property causes memory leak

    - by user262325
    Hello everyone I hope to add objects to a NSMutableArray "myArray", The NSMutableArray is the array for FileObj which has a NSString property "fileName" #import <UIKit/UIKit.h> @interface FileObj : NSObject { NSString *fileName; } -(void) setfileName:(NSString *)s ; -(NSString *) getfileName ; @end // // File.m// #import "File.h" @implementation FileObj -(void) setfileName:(NSString *)s ; { fileName=s; } -(NSString *) getfileName ; { return fileName; } @end I initialize the myArray here: NSMutableArray *temarray; temarray=[[NSMutableArray alloc] init]; self.myArray=temarray; [temarray release]; the codes to add object to myArray FileObj *newobj=[[FileObj alloc]init ]; NSString *fieldValue2 = [[NSString alloc] initWithUTF8String:@"aaaa"]; [newobj setfileName:fieldValue2]; [myArray addObject:newobj]; [fieldValue2 release]; //**if I enabled the line, it will cause crash** //**if I disable the line, it will cause memory leak** [newobj release]; Welcome any comment Thanks interdev

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  • Why can't I call my doSomething method?

    - by Tattat
    This is my DrawSomethingCmd: #import "Command.h"; @interface DrawSomethingCmd : Command { } -(void)doSomething; -(void)execute; @end and the DrawSomethingCmd.m's doSomething method is: -(void)doSomething{ NSLog(@"did"); } The Command.h: #import <Foundation/Foundation.h> @interface Command : NSObject { } -(void)execute; And Command.m: #import "Command.h" @implementation Command -(id)init{ return self; } -(void)execute{ } @end And I have a method like this: DrawSomethingCmd *tempCmd = [[DrawSomethingCmd alloc] init]; [tempCmd doSomething]; But my console didn't show anything. What's going on?

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  • Need to dealloc all views in navigation controller

    - by jmurphy
    Hello, I'm trying to set up an in app purchase and once the purchase has been made I need to reset the app to its initial launch state. I'm wondering if there is a way to dealloc all the view controllers inside of each navigation controller and reload the initial view that is displayed when the app launches. Thanks in advance!

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  • Validation for textfield is not working

    - by MaheshBabu
    Hi folks, I am using 4 Textfields in my application. I need to validate those textfields like,These 4 textfields Allow only o,1,....9 and . For that i use the code like this. - (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string { static NSCharacterSet *charSet = nil; if(!charSet) { charSet = [[[NSCharacterSet characterSetWithCharactersInString:@"0123456789."] invertedSet] retain]; } NSRange location = [string rangeOfCharacterFromSet:charSet]; return (location.location == NSNotFound); And first textfield allows digits 10,second third and fourth textfields allows less than 100. For that my code is if (textField.tag == 1) { NSString *newString = [textField.text stringByReplacingCharactersInRange:range withString:string]; double homevaluedouble = [newString doubleValue]; return !(homevaluedouble > 10000000000); } if (textField.tag == 2) { NSString *newString = [textField.text stringByReplacingCharactersInRange:range withString:string]; double validate = [newString doubleValue]; return !(validate > 100); } if (textField.tag == 3) { NSString *newString = [textField.text stringByReplacingCharactersInRange:range withString:string]; double validate = [newString doubleValue]; return !(validate > 100); } I write this code in - (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string { But textfields allows 0,1,..9 and . but digit limit is not working, if i remove 0,1,...9 then limit to textfield working. i am getting confuse with it. can any one pls help me,How can i resolve it. Thank u in advance.

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  • How do I use a contact's photo in a table view cell?

    - by Andy
    I've got an app that has a table view that displays contact information in each row. I'd like to use the contact's stored image (if there is one available) as the image on the left-hand side of the cell. I've found some sketchy sample code in Apple's documentation, but the address book references some kind of weird data type (CFDataRef) that doesn't appear to correspond to the data types referenced in the table view programming guide (mainly UIImage). This seems like a pretty basic task, but I can't seem to wrap my head around it. Thanks in advance for any help you can offer.

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  • How to fit more operations to tab bar + navigation bar?

    - by Henry
    I want to use Tabview for my whole app. However in certain view, I have more operations than I can fit in the navigator bar. So I thought of using Toolbar but toolbar should be located at the bottom, right? Toolbar looks weird to be on top of the tabview, and hiding tabview for one view doesn't really make sense. I guess I can go with more buttons in the main view, but any other alternatives? What can one use to add more operation(s) to tabview? Thanks

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  • Dynamic Button Layout without hard coding positions

    - by mmc
    I would like to implement a view (it will actually be going into the footer of a UITableView) that implements 1-3 buttons. I would like the layout of these buttons (and the size of the buttons themselves) to change depending on which ones are showing. An example of almost the exact behavior I would want is at the bottom of the Info screen in the Contacts application when you are looking at a specific contact ("Add to Favorites" disappears when it is clicked, and the other buttons expand to take up the available space in a nice animation). As I'm running through the different layout scenarios, I'm hard coding all these values and I just think... "this is NOT the way I'm supposed to be doing this." It even APPEARS that Interface Builder has some features that may do this for me in the ruler tab, but I'll be darned if I can figure out how they work (if they work) on the phone. Does anyone have any suggestions, or a tutorial online that I could look at to point me in the right direction? Thanks much.

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  • Then files in my project folder used for what?

    - by william-hu
    I finished one project. But others want me give them the non-Compiled code.what's that? My project folder include: Classes:of course, the source code. build: I don't understand clearly. imagesrc: I added, include the images of my project. The others are the nib file. Give me the explanation in detail,thank you so much.

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  • Map resources when added to the project

    - by Espuz
    I have a .h when I map all the image files names and xib names with #defines. For example, if I have an image called "buttonBackground.png" I map it in my .h as #define BUTTON_BACKGROUND_PNG_FILE @"buttonBackground.png" It's possible to detect when a resource is added to the bundle and create the correspond define with a script?

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  • Adding a UIView to a UITableViewCell via cell.contentView

    - by Robert Eisinger
    I have a class called GraphView that extends UIView that basically draws a small little line chart. I need one of these graphs at the top of each section in my UITableView. So I tried by creating a separate cell at the top of one of my sections and then on that cell I did: [cell.contentView addSubview:graphView]; [graphView release]; But when I scroll down, it's like the graph is glitchy and it shows up in random spots along the UITableView. Anyone have ideas or insight? Is there a better way to incorporate another UIView into the top of each section in my UITableView?

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  • Xcode automatically converts the object to NSArray

    - by Farrukh Javeid
    I have been working on an app and during the development, I am facing a very strange problem. I have a NSMutableArray tempSortedArray, which is full of objects of Store types. All the objects are valid as I can see them in my GUI, the problem arises when I iterate through the array, at index 90, which can be generally anyone, the XCode converts the Store object to NSMutableArray object. Any idea, why this is happening. This is the code to check out what I am doing: NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"cashBack" ascending:NO]; NSArray *sortDescriptors = [NSArray arrayWithObject:sortDescriptor]; NSArray *sortedArray = [storesArray sortedArrayUsingDescriptors:sortDescriptors]; for (int i = 0; i < [tempSortedArray count]; i++) { Store *currentStore = [tempSortedArray objectAtIndex:i]; NSLog(@"store class: %@", [currentStore.class description]); if (currentStore.cashBackTypeString != (id)[NSNull null]) { //do whatever is required to do here }

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