Search Results

Search found 33736 results on 1350 pages for 'project structure'.

Page 625/1350 | < Previous Page | 621 622 623 624 625 626 627 628 629 630 631 632  | Next Page >

  • OpenGL ES 2/3 vs OpenGL 3 (and 4)

    - by Martin Perry
    I have migrated my code from OpenGL ES 2/3 to OpenGL 3 (I added bunch of defines and abstract classes to encapsulate both versions, so I have both in one project and compile only one or another). All I need to change was context initialization and glClearDepth. I dont have any errors. This was kind of strange to me. Even shaders are working correctly (some of them are GL ES 3 - with #version 300 es in their header) Is this a kind of good solution, or should I rewrite something more, before I start adding another functionality like geometry shaders, performance tools etc ?

    Read the article

  • how to implemet a nice scanline effect using libgdx

    - by Alexandre GUIDET
    I am working on an old school platformer based on libgdx. My first attempt is to make a little texture and fill a rect above the whole screen, but it seems that I am messing arround with the orthographic camera (I use two camera, one for the tilemap and one to project the scanline filter). Sometime the texture is stuck on the tilemap and sometime it is too large and cover the whole screen in black. Is my approach correct using two camera? Does someone have a solution to achieve this retro effect using libgdx (see maldita castilla)? Thanks

    Read the article

  • Where is my app.config for SSIS?

    Sometimes when working with SSIS you need to add or change settings in the .NET application configuration file, which can be a bit confusing when you are building a SSIS package not an application. First of all lets review a couple of examples where you may need to do this. You are using referencing an assembly in a Script Task that uses Enterprise Library (aka EntLib), so you need to add the relevant configuration sections and settings, perhaps for the logging application block. You are using using Enterprise Library in a custom task or component, and again you need to add the relevant configuration sections and settings. You are using a web service with Microsoft Web Services Enhancements (WSE) 3.0 and hosting the proxy in SSIS, in an assembly used by your package, and need to add the configuration sections and settings. You need to change behaviours of the .NET framework which can be influenced by a configuration file, such as the System.Net.Mail default SMTP settings. Perhaps you wish to configure System.Net and the httpWebRequest header for parsing unsafe header (useUnsafeHeaderParsing), which will change the way the HTTP Connection manager behaves. You are consuming a WCF service and wish to specify the endpoint in configuration. There are no doubt plenty more examples but each of these requires us to identify the correct configuration file and and make the relevant changes. There are actually several configuration files, each used by a different execution host depending on how you are working with the SSIS package. The folders we need to look in will actually vary depending on the version of SQL Server as well as the processor architecture, but most are all what we can call the Binn folder. The SQL Server 2005 Binn folder is at C:\Program Files\Microsoft SQL Server\90\DTS\Binn\, compared to C:\Program Files\Microsoft SQL Server\100\DTS\Binn\ for SQL Server 2008. If you are on a 64-bit machine then you will see C:\Program Files (x86)\Microsoft SQL Server\90\DTS\Binn\ for the 32-bit executables and C:\Program Files\Microsoft SQL Server\90\DTS\Binn\ for 64-bit, so be sure to check all relevant locations. Of course SQL Server 2008 may have a C:\Program Files (x86)\Microsoft SQL Server\100\DTS\Binn\ on a 64-bit machine too. To recap, the version of SQL Server determines if you look in the 90 or 100 sub-folder under SQL Server in Program Files (C:\Program Files\Microsoft SQL Server\nn\) . If you are running a 64-bit operating system then you will have two instances program files, C:\Program Files (x86)\ for 32-bit and  C:\Program Files\ for 64-bit. You may wish to check both depending on what you are doing, but this is covered more under each section below. There are a total of five specific configuration files that you may need to change, each one is detailed below: DTExec.exe.config DTExec.exe is the standalone command line tool used for executing SSIS packages, and therefore it is an execution host with an app.config file. e.g. C:\Program Files\Microsoft SQL Server\90\DTS\Binn\DTExec.exe.config The file can be found in both the 32-bit and 64-bit Binn folders. DtsDebugHost.exe.config DtsDebugHost.exe is the execution host used by Business Intelligence Development Studio (BIDS) / Visual Studio when executing a package from the designer in debug mode, which is the default behaviour. e.g. C:\Program Files\Microsoft SQL Server\90\DTS\Binn\DtsDebugHost.exe.config The file can be found in both the 32-bit and 64-bit Binn folders. This may surprise some people as Visual Studio is only 32-bit, but thankfully the debugger supports both. This can be set in the project properties, see the Run64BitRuntime property (true or false) in the Debugging pane of the Project Properties. dtshost.exe.config dtshost.exe is the execution host used by what I think of as the built-in features of SQL Server such as SQL Server Agent e.g. C:\Program Files\Microsoft SQL Server\90\DTS\Binn\dtshost.exe.config This file can be found in both the 32-bit and 64-bit Binn folders devenv.exe.config Something slightly different is devenv.exe which is Visual Studio. This configuration file may also need changing if you need a feature at design-time such as in a Task Editor or Connection Manager editor. Visual Studio 2005 for SQL Server 2005  - C:\Program Files\Microsoft Visual Studio 8\Common7\IDE\devenv.exe.config Visual Studio 2008 for SQL Server 2008  - C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE\devenv.exe.config Visual Studio is only available for 32-bit so on a 64-bit machine you will have to look in C:\Program Files (x86)\ only. DTExecUI.exe.config The DTExec UI tool can also have a configuration file and these cab be found under the Tools folders for SQL Sever as shown below. C:\Program Files\Microsoft SQL Server\90\Tools\Binn\VSShell\Common7\IDE\DTExecUI.exe C:\Program Files\Microsoft SQL Server\100\Tools\Binn\VSShell\Common7\IDE\DTExecUI.exe A configuration file may not exist, but if you can find the matching executable you know you are in the right place so can go ahead and add a new file yourself. In summary we have covered the assembly configuration files for all of the standard methods of building and running a SSIS package, but obviously if you are working programmatically you will need to make the relevant modifications to your program’s app.config as well.

    Read the article

  • Sensitive Data Storage - Best Practices

    - by Kenneth
    I recently started working on a personal project where I was connecting to a database using Java. This got me thinking. I have to provide the login information for a database account on the DB server in order to access the database. But if I hard code it in then it would be possible for someone to decompile the program and extract that login info. If I store it in an external setup file then the same problem exists only it would be even easier for them to get it. I could encrypt the data before storing it in either place but it seems like that's not really a fail safe either and I'm no encryption expert by any means. So what are some best practices for storing sensitive setup data for a program?

    Read the article

  • Enable Automatic Code First Migrations On SQL Database in Azure Web Sites

    - by Steve Michelotti
    Now that Azure supports .NET Framework 4.5, you can use all the latest and greatest available features. A common scenario is to be able to use Entity Framework Code First Migrations with a SQL Database in Azure. Prior to Code First Migrations, Entity Framework provided database initializers. While convenient for demos and prototypes, database initializers weren’t useful for much beyond that because, if you delete and re-create your entire database when the schema changes, you lose all of your operational data. This is the void that Migrations are meant to fill. For example, if you add a column to your model, Migrations will alter the database to add the column rather than blowing away the entire database and re-creating it from scratch. Azure is becoming increasingly easier to use – especially with features like Azure Web Sites. Being able to use Entity Framework Migrations in Azure makes deployment easier than ever. In this blog post, I’ll walk through enabling Automatic Code First Migrations on Azure. I’ll use the Simple Membership provider for my example. First, we’ll create a new Azure Web site called “migrationstest” including creating a new SQL Database along with it:   Next we’ll go to the web site and download the publish profile:   In the meantime, we’ve created a new MVC 4 website in Visual Studio 2012 using the “Internet Application” template. This template is automatically configured to use the Simple Membership provider. We’ll do our initial Publish to Azure by right-clicking our project and selecting “Publish…”. From the “Publish Web” dialog, we’ll import the publish profile that we downloaded in the previous step:   Once the site is published, we’ll just click the “Register” link from the default site. Since the AccountController is decorated with the [InitializeSimpleMembership] attribute, the initializer will be called and the initial database is created.   We can verify this by connecting to our SQL Database on Azure with SQL Management Studio (after making sure that our local IP address is added to the list of Allowed IP Addresses in Azure): One interesting note is that these tables got created with the default Entity Framework initializer – which is to create the database if it doesn’t already exist. However, our database did already exist! This is because there is a new feature of Entity Framework 5 where Code First will add tables to an existing database as long as the target database doesn’t contain any of the tables from the model. At this point, it’s time to enable Migrations. We’ll open the Package Manger Console and execute the command: PM> Enable-Migrations -EnableAutomaticMigrations This will enable automatic migrations for our project. Because we used the "-EnableAutomaticMigrations” switch, it will create our Configuration class with a constructor that sets the AutomaticMigrationsEnabled property set to true: 1: public Configuration() 2: { 3: AutomaticMigrationsEnabled = true; 4: } We’ll now add our initial migration: PM> Add-Migration Initial This will create a migration class call “Initial” that contains the entire model. But we need to remove all of this code because our database already exists so we are just left with empty Up() and Down() methods. 1: public partial class Initial : DbMigration 2: { 3: public override void Up() 4: { 5: } 6: 7: public override void Down() 8: { 9: } 10: } If we don’t remove this code, we’ll get an exception the first time we attempt to run migrations that tells us: “There is already an object named 'UserProfile' in the database”. This blog post by Julie Lerman fully describes this scenario (i.e., enabling migrations on an existing database). Our next step is to add the Entity Framework initializer that will automatically use Migrations to update the database to the latest version. We will add these 2 lines of code to the Application_Start of the Global.asax: 1: Database.SetInitializer(new MigrateDatabaseToLatestVersion<UsersContext, Configuration>()); 2: new UsersContext().Database.Initialize(false); Note the Initialize() call will force the initializer to run if it has not been run before. At this point, we can publish again to make sure everything is still working as we are expecting. This time we’re going to specify in our publish profile that Code First Migrations should be executed:   Once we have re-published we can once again navigate to the Register page. At this point the database has not been changed but Migrations is now enabled on our SQL Database in Azure. We can now customize our model. Let’s add 2 new properties to the UserProfile class – Email and DateOfBirth: 1: [Table("UserProfile")] 2: public class UserProfile 3: { 4: [Key] 5: [DatabaseGeneratedAttribute(DatabaseGeneratedOption.Identity)] 6: public int UserId { get; set; } 7: public string UserName { get; set; } 8: public string Email { get; set; } 9: public DateTime DateOfBirth { get; set; } 10: } At this point all we need to do is simply re-publish. We’ll once again navigate to the Registration page and, because we had Automatic Migrations enabled, the database has been altered (*not* recreated) to add our 2 new columns. We can verify this by once again looking at SQL Management Studio:   Automatic Migrations provide a quick and easy way to keep your database in sync with your model without the worry of having to re-create your entire database and lose data. With Azure Web Sites you can set up automatic deployment with Git or TFS and automate the entire process to make it dead simple.

    Read the article

  • XNA Notes 006

    - by George Clingerman
    If you used to think the XNA community was small and inactive, hopefully these XNA Notes are opening your eyes. And I honestly feel like I’m still only catching the tail end of everything that’s going on. It’s a large and active community and you can be so mired down in one part of it you miss all sorts of cool stuff another part is doing. XNA is many things to a lot of people and that makes for a lot of really awesome things going on. So here’s what I saw going on this last week! Time Critical XNA New: XNA Team - Peer Review now closes for XNA 3.1 games http://blogs.msdn.com/b/xna/archive/2011/02/08/peer-review-pipeline-closed-for-new-xna-gs-3-1-games-or-updates-on-app-hub.aspx http://twitter.com/XNACommunity/statuses/34649816529256448 The XNA Team posts about a meet up with Microsoft for Creator’s going to be at GDC, March 3rd at the Lobby Bar http://on.fb.me/fZungJ XNA Team: @mklucher is busying playing the the bubblegum on WP7 made by a member of the XNA team (although reportedly made in Silverlight? Crazy! ;) ) http://twitter.com/mklucher/statuses/34645662737895426 http://bubblegum.me Shawn Hargreaves posts multiple posts (is this a sign that something new is coming from the XNA team? Usually when Shawn has time to post, something has just wrapped up…) Random Shuffle http://blogs.msdn.com/b/shawnhar/archive/2011/02/09/random-shuffle.aspx Doing the right thing: resume, rewind or skip ahead http://blogs.msdn.com/b/shawnhar/archive/2011/02/10/doing-the-right-thing-resume-rewind-or-skip-ahead.aspx XNA Developers: Andrew Russel was on .NET Rocks recently talking with Carl and Richard about developing games for Xbox, iPhone and Android http://www.dotnetrocks.com/default.aspx?ShowNum=635 Eric W. releases the Fishing Girl source code into the wild http://ericw.ca/blog/posts/fishing-girl-now-open-source/ http://forums.create.msdn.com/forums/p/74642/454512.aspx#454512 BinaryTweedDeej reminds that XNA community that Indie City wants you involved http://twitter.com/BinaryTweedDeej/statuses/34596114028044288 http://www.indiecity.com Mike McLaughlin (@mikebmcl) releases his first two XNA articles on the TechNet wiki http://social.technet.microsoft.com/wiki/contents/articles/xna-framework-overview.aspx http://social.technet.microsoft.com/wiki/contents/articles/content-pipeline-overview.aspx John Watte plays around with the Content Pipeline and Music Visualization exploring just what can be done. http://www.enchantedage.com/xna-content-pipeline-fft-song-analysis http://www.enchantedage.com/fft-in-xna-content-pipeline-for-beat-detection-for-the-win Simon Stevens writes up his talk on Vector Collision Physics http://www.simonpstevens.com/News/VectorCollisionPhysics @domipheus puts together an XNA Task Manager http://www.flickr.com/photos/domipheus/5405603197/ MadNinjaSkillz releases his fork of Nick's Easy Storage component on CodePlex http://twitter.com/MadNinjaSkillz/statuses/34739039068229634 http://ezstorage.codeplex.com @ActiveNick was interviewed by Rob Cameron and discusses Windows Phone 7, Bing Maps and XNA http://twitter.com/ActiveNick/statuses/35348548526546944 http://msdn.microsoft.com/en-us/cc537546 Radiangames (Luke Schneider) posts about converting his games from XNA to Unity http://radiangames.com/?p=592 UberMonkey (@ElementCy) posts about a new project in the works, CubeTest a Minecraft style terrain http://www.ubergamermonkey.com/personal-projects/new-project-in-the-works/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Ubergamermonkey+%28UberGamerMonkey%29 Xbox LIVE Indie Games (XBLIG): VideoGamer Rob review Bonded Realities http://videogamerrob.wordpress.com/2011/02/05/xblig-review-bonded-realities/ XBLIG Round Up on Gamergeddon http://www.gamergeddon.com/2011/02/06/xbox-indie-game-round-up-february-6th/ Are gamers still rating Indie Games after the Xbox Dashboard update? http://www.gamemarx.com/news/2011/02/06/are-gamers-still-rating-indie-games-after-the-xbox-dashboard-update.aspx Joystiq - Xbox Live Indie Gems: Corrupted http://www.joystiq.com/2011/02/04/xbox-live-indie-gems-corrupted/ Raymond Matthews of DarkStarMatryx reviews (Almost) Total Mayhem and Aban Hawkins & the 1000 Spikes http://www.darkstarmatryx.com/?p=225 http://www.darkstarmatryx.com/?p=229 8 Bit Horse reviews Aban Hawkins & the 1000 spikes http://8bithorse.blogspot.com/2011/01/aban-hawkins-1000-spikes-xbl-indie.html 2010 wrap-up for FunInfused Games http://www.krissteele.net/blogdetails.aspx?id=245 NeoGaf roundup of January's XBLIGs http://www.neogaf.com/forum/showthread.php?t=420528 Armless Ocotopus interviews Michael Ventnor creator of Bonded Realities http://www.armlessoctopus.com/2011/02/07/interview-michael-ventnor-of-red-crest-studios/ @recharge_media posts about the new city music for Woodvale in Sin Rising http://rechargemedia.com/2011/02/08/new-city-theme-woodvale/ @DrMisty posts some footage of YoYoYo in action http://www.mstargames.co.uk/mistryblogmain/54-yoyoyoblogs/184-video-update.html Xona Games - Decimation X3 on Reviews on the Run http://video.citytv.com/video/detail/782443063001.000000/reviews-on-the-run--february-8-2011/g4/ @benkane gives an early peek at his action RPG coming to XBLIG http://www.youtube.com/watch?v=bDF_PrvtwU8 Rock, Paper Shotgun talks to Zeboyd games about bringing Cthulhu Saves the World to PC http://www.rockpapershotgun.com/2011/02/11/summoning-cthulhu-natter-with-zeboyd/ Xbox LIVE Indieverse interviews the creator of Bonded Realities http://xbl-indieverse.blogspot.com/2011/02/xbl-indieverse-interview-red-crest.html XNA Game Development: Dream-In-Code posts about an upcoming XNA Challenge/Coding contest http://www.dreamincode.net/forums/blog/1385/entry-3192-xna-challengecontest/ Sgt.Conker covers Fishing Girl and IndieFreaks Game Framework release http://www.sgtconker.com/2011/02/fishing-girl-did-not-sell-a-single-copy/ http://www.sgtconker.com/2011/02/indiefreaks-game-framework-v0-2-0-0/ @slyprid releases Transmute v0.40a with lots of new features and fixes http://twitter.com/slyprid/statuses/34125423067533312 http://twitter.com/slyprid/statuses/35326876243337216 http://forgottenstarstudios.com/ Jeff Brown writes an XNA 4.0 tutorial on Saving/Loading on the Xbox 360 http://www.robotfootgames.com/xna-tutorials/92-xna-tutorial-savingloading-on-xbox-360-40 XNA for Silverlight Developers: Part 3- Animation http://www.silverlightshow.net/items/XNA-for-Silverlight-developers-Part-3-Animation-transforms.aspx?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+xna-connection-twitter-specific-stream+%28XNA+Connection%27s+Twitter+specific+stream%29 The news from Nokia is definitely something XNA developers will want to keep their eye on http://blogs.forum.nokia.com/blog/nokia-developer-news/2011/02/11/letter-to-developers?sf1066337=1

    Read the article

  • SQL SERVER – Check the Isolation Level with DBCC useroptions

    - by pinaldave
    In recent consultancy project coordinator asked me – “can you tell me what is the isolation level for this database?” I have worked with different isolation levels but have not ever queried database for the same. I quickly looked up bookonline and found out the DBCC command which can give me the same details. You can run the DBCC UserOptions command on any database to get few details about dateformat, datefirst as well isolation level. DBCC useroptions Set Option                  Value --------------------------- -------------- textsize                    2147483647 language                    us_english dateformat                  mdy datefirst                   7 lock_timeout                -1 quoted_identifier           SET arithabort                  SET ansi_null_dflt_on           SET ansi_warnings               SET ansi_padding                SET ansi_nulls                  SET concat_null_yields_null     SET isolation level             read committed I thought this was very handy script, which I have not used earlier. Thanks Gary for asking right question. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL System Table, SQL Tips and Tricks, T SQL, Technology Tagged: Transaction Isolation

    Read the article

  • The Incremental Architect&rsquo;s Napkin - #5 - Design functions for extensibility and readability

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/08/24/the-incremental-architectrsquos-napkin---5---design-functions-for.aspx The functionality of programs is entered via Entry Points. So what we´re talking about when designing software is a bunch of functions handling the requests represented by and flowing in through those Entry Points. Designing software thus consists of at least three phases: Analyzing the requirements to find the Entry Points and their signatures Designing the functionality to be executed when those Entry Points get triggered Implementing the functionality according to the design aka coding I presume, you´re familiar with phase 1 in some way. And I guess you´re proficient in implementing functionality in some programming language. But in my experience developers in general are not experienced in going through an explicit phase 2. “Designing functionality? What´s that supposed to mean?” you might already have thought. Here´s my definition: To design functionality (or functional design for short) means thinking about… well, functions. You find a solution for what´s supposed to happen when an Entry Point gets triggered in terms of functions. A conceptual solution that is, because those functions only exist in your head (or on paper) during this phase. But you may have guess that, because it´s “design” not “coding”. And here is, what functional design is not: It´s not about logic. Logic is expressions (e.g. +, -, && etc.) and control statements (e.g. if, switch, for, while etc.). Also I consider calling external APIs as logic. It´s equally basic. It´s what code needs to do in order to deliver some functionality or quality. Logic is what´s doing that needs to be done by software. Transformations are either done through expressions or API-calls. And then there is alternative control flow depending on the result of some expression. Basically it´s just jumps in Assembler, sometimes to go forward (if, switch), sometimes to go backward (for, while, do). But calling your own function is not logic. It´s not necessary to produce any outcome. Functionality is not enhanced by adding functions (subroutine calls) to your code. Nor is quality increased by adding functions. No performance gain, no higher scalability etc. through functions. Functions are not relevant to functionality. Strange, isn´t it. What they are important for is security of investment. By introducing functions into our code we can become more productive (re-use) and can increase evolvability (higher unterstandability, easier to keep code consistent). That´s no small feat, however. Evolvable code can hardly be overestimated. That´s why to me functional design is so important. It´s at the core of software development. To sum this up: Functional design is on a level of abstraction above (!) logical design or algorithmic design. Functional design is only done until you get to a point where each function is so simple you are very confident you can easily code it. Functional design an logical design (which mostly is coding, but can also be done using pseudo code or flow charts) are complementary. Software needs both. If you start coding right away you end up in a tangled mess very quickly. Then you need back out through refactoring. Functional design on the other hand is bloodless without actual code. It´s just a theory with no experiments to prove it. But how to do functional design? An example of functional design Let´s assume a program to de-duplicate strings. The user enters a number of strings separated by commas, e.g. a, b, a, c, d, b, e, c, a. And the program is supposed to clear this list of all doubles, e.g. a, b, c, d, e. There is only one Entry Point to this program: the user triggers the de-duplication by starting the program with the string list on the command line C:\>deduplicate "a, b, a, c, d, b, e, c, a" a, b, c, d, e …or by clicking on a GUI button. This leads to the Entry Point function to get called. It´s the program´s main function in case of the batch version or a button click event handler in the GUI version. That´s the physical Entry Point so to speak. It´s inevitable. What then happens is a three step process: Transform the input data from the user into a request. Call the request handler. Transform the output of the request handler into a tangible result for the user. Or to phrase it a bit more generally: Accept input. Transform input into output. Present output. This does not mean any of these steps requires a lot of effort. Maybe it´s just one line of code to accomplish it. Nevertheless it´s a distinct step in doing the processing behind an Entry Point. Call it an aspect or a responsibility - and you will realize it most likely deserves a function of its own to satisfy the Single Responsibility Principle (SRP). Interestingly the above list of steps is already functional design. There is no logic, but nevertheless the solution is described - albeit on a higher level of abstraction than you might have done yourself. But it´s still on a meta-level. The application to the domain at hand is easy, though: Accept string list from command line De-duplicate Present de-duplicated strings on standard output And this concrete list of processing steps can easily be transformed into code:static void Main(string[] args) { var input = Accept_string_list(args); var output = Deduplicate(input); Present_deduplicated_string_list(output); } Instead of a big problem there are three much smaller problems now. If you think each of those is trivial to implement, then go for it. You can stop the functional design at this point. But maybe, just maybe, you´re not so sure how to go about with the de-duplication for example. Then just implement what´s easy right now, e.g.private static string Accept_string_list(string[] args) { return args[0]; } private static void Present_deduplicated_string_list( string[] output) { var line = string.Join(", ", output); Console.WriteLine(line); } Accept_string_list() contains logic in the form of an API-call. Present_deduplicated_string_list() contains logic in the form of an expression and an API-call. And then repeat the functional design for the remaining processing step. What´s left is the domain logic: de-duplicating a list of strings. How should that be done? Without any logic at our disposal during functional design you´re left with just functions. So which functions could make up the de-duplication? Here´s a suggestion: De-duplicate Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Processing step 2 obviously was the core of the solution. That´s where real creativity was needed. That´s the core of the domain. But now after this refinement the implementation of each step is easy again:private static string[] Parse_string_list(string input) { return input.Split(',') .Select(s => s.Trim()) .ToArray(); } private static Dictionary<string,object> Compile_unique_strings(string[] strings) { return strings.Aggregate( new Dictionary<string, object>(), (agg, s) => { agg[s] = null; return agg; }); } private static string[] Serialize_unique_strings( Dictionary<string,object> dict) { return dict.Keys.ToArray(); } With these three additional functions Main() now looks like this:static void Main(string[] args) { var input = Accept_string_list(args); var strings = Parse_string_list(input); var dict = Compile_unique_strings(strings); var output = Serialize_unique_strings(dict); Present_deduplicated_string_list(output); } I think that´s very understandable code: just read it from top to bottom and you know how the solution to the problem works. It´s a mirror image of the initial design: Accept string list from command line Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Present de-duplicated strings on standard output You can even re-generate the design by just looking at the code. Code and functional design thus are always in sync - if you follow some simple rules. But about that later. And as a bonus: all the functions making up the process are small - which means easy to understand, too. So much for an initial concrete example. Now it´s time for some theory. Because there is method to this madness ;-) The above has only scratched the surface. Introducing Flow Design Functional design starts with a given function, the Entry Point. Its goal is to describe the behavior of the program when the Entry Point is triggered using a process, not an algorithm. An algorithm consists of logic, a process on the other hand consists just of steps or stages. Each processing step transforms input into output or a side effect. Also it might access resources, e.g. a printer, a database, or just memory. Processing steps thus can rely on state of some sort. This is different from Functional Programming, where functions are supposed to not be stateful and not cause side effects.[1] In its simplest form a process can be written as a bullet point list of steps, e.g. Get data from user Output result to user Transform data Parse data Map result for output Such a compilation of steps - possibly on different levels of abstraction - often is the first artifact of functional design. It can be generated by a team in an initial design brainstorming. Next comes ordering the steps. What should happen first, what next etc.? Get data from user Parse data Transform data Map result for output Output result to user That´s great for a start into functional design. It´s better than starting to code right away on a given function using TDD. Please get me right: TDD is a valuable practice. But it can be unnecessarily hard if the scope of a functionn is too large. But how do you know beforehand without investing some thinking? And how to do this thinking in a systematic fashion? My recommendation: For any given function you´re supposed to implement first do a functional design. Then, once you´re confident you know the processing steps - which are pretty small - refine and code them using TDD. You´ll see that´s much, much easier - and leads to cleaner code right away. For more information on this approach I call “Informed TDD” read my book of the same title. Thinking before coding is smart. And writing down the solution as a bunch of functions possibly is the simplest thing you can do, I´d say. It´s more according to the KISS (Keep It Simple, Stupid) principle than returning constants or other trivial stuff TDD development often is started with. So far so good. A simple ordered list of processing steps will do to start with functional design. As shown in the above example such steps can easily be translated into functions. Moving from design to coding thus is simple. However, such a list does not scale. Processing is not always that simple to be captured in a list. And then the list is just text. Again. Like code. That means the design is lacking visuality. Textual representations need more parsing by your brain than visual representations. Plus they are limited in their “dimensionality”: text just has one dimension, it´s sequential. Alternatives and parallelism are hard to encode in text. In addition the functional design using numbered lists lacks data. It´s not visible what´s the input, output, and state of the processing steps. That´s why functional design should be done using a lightweight visual notation. No tool is necessary to draw such designs. Use pen and paper; a flipchart, a whiteboard, or even a napkin is sufficient. Visualizing processes The building block of the functional design notation is a functional unit. I mostly draw it like this: Something is done, it´s clear what goes in, it´s clear what comes out, and it´s clear what the processing step requires in terms of state or hardware. Whenever input flows into a functional unit it gets processed and output is produced and/or a side effect occurs. Flowing data is the driver of something happening. That´s why I call this approach to functional design Flow Design. It´s about data flow instead of control flow. Control flow like in algorithms is of no concern to functional design. Thinking about control flow simply is too low level. Once you start with control flow you easily get bogged down by tons of details. That´s what you want to avoid during design. Design is supposed to be quick, broad brush, abstract. It should give overview. But what about all the details? As Robert C. Martin rightly said: “Programming is abot detail”. Detail is a matter of code. Once you start coding the processing steps you designed you can worry about all the detail you want. Functional design does not eliminate all the nitty gritty. It just postpones tackling them. To me that´s also an example of the SRP. Function design has the responsibility to come up with a solution to a problem posed by a single function (Entry Point). And later coding has the responsibility to implement the solution down to the last detail (i.e. statement, API-call). TDD unfortunately mixes both responsibilities. It´s just coding - and thereby trying to find detailed implementations (green phase) plus getting the design right (refactoring). To me that´s one reason why TDD has failed to deliver on its promise for many developers. Using functional units as building blocks of functional design processes can be depicted very easily. Here´s the initial process for the example problem: For each processing step draw a functional unit and label it. Choose a verb or an “action phrase” as a label, not a noun. Functional design is about activities, not state or structure. Then make the output of an upstream step the input of a downstream step. Finally think about the data that should flow between the functional units. Write the data above the arrows connecting the functional units in the direction of the data flow. Enclose the data description in brackets. That way you can clearly see if all flows have already been specified. Empty brackets mean “no data is flowing”, but nevertheless a signal is sent. A name like “list” or “strings” in brackets describes the data content. Use lower case labels for that purpose. A name starting with an upper case letter like “String” or “Customer” on the other hand signifies a data type. If you like, you also can combine descriptions with data types by separating them with a colon, e.g. (list:string) or (strings:string[]). But these are just suggestions from my practice with Flow Design. You can do it differently, if you like. Just be sure to be consistent. Flows wired-up in this manner I call one-dimensional (1D). Each functional unit just has one input and/or one output. A functional unit without an output is possible. It´s like a black hole sucking up input without producing any output. Instead it produces side effects. A functional unit without an input, though, does make much sense. When should it start to work? What´s the trigger? That´s why in the above process even the first processing step has an input. If you like, view such 1D-flows as pipelines. Data is flowing through them from left to right. But as you can see, it´s not always the same data. It get´s transformed along its passage: (args) becomes a (list) which is turned into (strings). The Principle of Mutual Oblivion A very characteristic trait of flows put together from function units is: no functional units knows another one. They are all completely independent of each other. Functional units don´t know where their input is coming from (or even when it´s gonna arrive). They just specify a range of values they can process. And they promise a certain behavior upon input arriving. Also they don´t know where their output is going. They just produce it in their own time independent of other functional units. That means at least conceptually all functional units work in parallel. Functional units don´t know their “deployment context”. They now nothing about the overall flow they are place in. They are just consuming input from some upstream, and producing output for some downstream. That makes functional units very easy to test. At least as long as they don´t depend on state or resources. I call this the Principle of Mutual Oblivion (PoMO). Functional units are oblivious of others as well as an overall context/purpose. They are just parts of a whole focused on a single responsibility. How the whole is built, how a larger goal is achieved, is of no concern to the single functional units. By building software in such a manner, functional design interestingly follows nature. Nature´s building blocks for organisms also follow the PoMO. The cells forming your body do not know each other. Take a nerve cell “controlling” a muscle cell for example:[2] The nerve cell does not know anything about muscle cells, let alone the specific muscel cell it is “attached to”. Likewise the muscle cell does not know anything about nerve cells, let a lone a specific nerve cell “attached to” it. Saying “the nerve cell is controlling the muscle cell” thus only makes sense when viewing both from the outside. “Control” is a concept of the whole, not of its parts. Control is created by wiring-up parts in a certain way. Both cells are mutually oblivious. Both just follow a contract. One produces Acetylcholine (ACh) as output, the other consumes ACh as input. Where the ACh is going, where it´s coming from neither cell cares about. Million years of evolution have led to this kind of division of labor. And million years of evolution have produced organism designs (DNA) which lead to the production of these different cell types (and many others) and also to their co-location. The result: the overall behavior of an organism. How and why this happened in nature is a mystery. For our software, though, it´s clear: functional and quality requirements needs to be fulfilled. So we as developers have to become “intelligent designers” of “software cells” which we put together to form a “software organism” which responds in satisfying ways to triggers from it´s environment. My bet is: If nature gets complex organisms working by following the PoMO, who are we to not apply this recipe for success to our much simpler “machines”? So my rule is: Wherever there is functionality to be delivered, because there is a clear Entry Point into software, design the functionality like nature would do it. Build it from mutually oblivious functional units. That´s what Flow Design is about. In that way it´s even universal, I´d say. Its notation can also be applied to biology: Never mind labeling the functional units with nouns. That´s ok in Flow Design. You´ll do that occassionally for functional units on a higher level of abstraction or when their purpose is close to hardware. Getting a cockroach to roam your bedroom takes 1,000,000 nerve cells (neurons). Getting the de-duplication program to do its job just takes 5 “software cells” (functional units). Both, though, follow the same basic principle. Translating functional units into code Moving from functional design to code is no rocket science. In fact it´s straightforward. There are two simple rules: Translate an input port to a function. Translate an output port either to a return statement in that function or to a function pointer visible to that function. The simplest translation of a functional unit is a function. That´s what you saw in the above example. Functions are mutually oblivious. That why Functional Programming likes them so much. It makes them composable. Which is the reason, nature works according to the PoMO. Let´s be clear about one thing: There is no dependency injection in nature. For all of an organism´s complexity no DI container is used. Behavior is the result of smooth cooperation between mutually oblivious building blocks. Functions will often be the adequate translation for the functional units in your designs. But not always. Take for example the case, where a processing step should not always produce an output. Maybe the purpose is to filter input. Here the functional unit consumes words and produces words. But it does not pass along every word flowing in. Some words are swallowed. Think of a spell checker. It probably should not check acronyms for correctness. There are too many of them. Or words with no more than two letters. Such words are called “stop words”. In the above picture the optionality of the output is signified by the astrisk outside the brackets. It means: Any number of (word) data items can flow from the functional unit for each input data item. It might be none or one or even more. This I call a stream of data. Such behavior cannot be translated into a function where output is generated with return. Because a function always needs to return a value. So the output port is translated into a function pointer or continuation which gets passed to the subroutine when called:[3]void filter_stop_words( string word, Action<string> onNoStopWord) { if (...check if not a stop word...) onNoStopWord(word); } If you want to be nitpicky you might call such a function pointer parameter an injection. And technically you´re right. Conceptually, though, it´s not an injection. Because the subroutine is not functionally dependent on the continuation. Firstly continuations are procedures, i.e. subroutines without a return type. Remember: Flow Design is about unidirectional data flow. Secondly the name of the formal parameter is chosen in a way as to not assume anything about downstream processing steps. onNoStopWord describes a situation (or event) within the functional unit only. Translating output ports into function pointers helps keeping functional units mutually oblivious in cases where output is optional or produced asynchronically. Either pass the function pointer to the function upon call. Or make it global by putting it on the encompassing class. Then it´s called an event. In C# that´s even an explicit feature.class Filter { public void filter_stop_words( string word) { if (...check if not a stop word...) onNoStopWord(word); } public event Action<string> onNoStopWord; } When to use a continuation and when to use an event dependens on how a functional unit is used in flows and how it´s packed together with others into classes. You´ll see examples further down the Flow Design road. Another example of 1D functional design Let´s see Flow Design once more in action using the visual notation. How about the famous word wrap kata? Robert C. Martin has posted a much cited solution including an extensive reasoning behind his TDD approach. So maybe you want to compare it to Flow Design. The function signature given is:string WordWrap(string text, int maxLineLength) {...} That´s not an Entry Point since we don´t see an application with an environment and users. Nevertheless it´s a function which is supposed to provide a certain functionality. The text passed in has to be reformatted. The input is a single line of arbitrary length consisting of words separated by spaces. The output should consist of one or more lines of a maximum length specified. If a word is longer than a the maximum line length it can be split in multiple parts each fitting in a line. Flow Design Let´s start by brainstorming the process to accomplish the feat of reformatting the text. What´s needed? Words need to be assembled into lines Words need to be extracted from the input text The resulting lines need to be assembled into the output text Words too long to fit in a line need to be split Does sound about right? I guess so. And it shows a kind of priority. Long words are a special case. So maybe there is a hint for an incremental design here. First let´s tackle “average words” (words not longer than a line). Here´s the Flow Design for this increment: The the first three bullet points turned into functional units with explicit data added. As the signature requires a text is transformed into another text. See the input of the first functional unit and the output of the last functional unit. In between no text flows, but words and lines. That´s good to see because thereby the domain is clearly represented in the design. The requirements are talking about words and lines and here they are. But note the asterisk! It´s not outside the brackets but inside. That means it´s not a stream of words or lines, but lists or sequences. For each text a sequence of words is output. For each sequence of words a sequence of lines is produced. The asterisk is used to abstract from the concrete implementation. Like with streams. Whether the list of words gets implemented as an array or an IEnumerable is not important during design. It´s an implementation detail. Does any processing step require further refinement? I don´t think so. They all look pretty “atomic” to me. And if not… I can always backtrack and refine a process step using functional design later once I´ve gained more insight into a sub-problem. Implementation The implementation is straightforward as you can imagine. The processing steps can all be translated into functions. Each can be tested easily and separately. Each has a focused responsibility. And the process flow becomes just a sequence of function calls: Easy to understand. It clearly states how word wrapping works - on a high level of abstraction. And it´s easy to evolve as you´ll see. Flow Design - Increment 2 So far only texts consisting of “average words” are wrapped correctly. Words not fitting in a line will result in lines too long. Wrapping long words is a feature of the requested functionality. Whether it´s there or not makes a difference to the user. To quickly get feedback I decided to first implement a solution without this feature. But now it´s time to add it to deliver the full scope. Fortunately Flow Design automatically leads to code following the Open Closed Principle (OCP). It´s easy to extend it - instead of changing well tested code. How´s that possible? Flow Design allows for extension of functionality by inserting functional units into the flow. That way existing functional units need not be changed. The data flow arrow between functional units is a natural extension point. No need to resort to the Strategy Pattern. No need to think ahead where extions might need to be made in the future. I just “phase in” the remaining processing step: Since neither Extract words nor Reformat know of their environment neither needs to be touched due to the “detour”. The new processing step accepts the output of the existing upstream step and produces data compatible with the existing downstream step. Implementation - Increment 2 A trivial implementation checking the assumption if this works does not do anything to split long words. The input is just passed on: Note how clean WordWrap() stays. The solution is easy to understand. A developer looking at this code sometime in the future, when a new feature needs to be build in, quickly sees how long words are dealt with. Compare this to Robert C. Martin´s solution:[4] How does this solution handle long words? Long words are not even part of the domain language present in the code. At least I need considerable time to understand the approach. Admittedly the Flow Design solution with the full implementation of long word splitting is longer than Robert C. Martin´s. At least it seems. Because his solution does not cover all the “word wrap situations” the Flow Design solution handles. Some lines would need to be added to be on par, I guess. But even then… Is a difference in LOC that important as long as it´s in the same ball park? I value understandability and openness for extension higher than saving on the last line of code. Simplicity is not just less code, it´s also clarity in design. But don´t take my word for it. Try Flow Design on larger problems and compare for yourself. What´s the easier, more straightforward way to clean code? And keep in mind: You ain´t seen all yet ;-) There´s more to Flow Design than described in this chapter. In closing I hope I was able to give you a impression of functional design that makes you hungry for more. To me it´s an inevitable step in software development. Jumping from requirements to code does not scale. And it leads to dirty code all to quickly. Some thought should be invested first. Where there is a clear Entry Point visible, it´s functionality should be designed using data flows. Because with data flows abstraction is possible. For more background on why that´s necessary read my blog article here. For now let me point out to you - if you haven´t already noticed - that Flow Design is a general purpose declarative language. It´s “programming by intention” (Shalloway et al.). Just write down how you think the solution should work on a high level of abstraction. This breaks down a large problem in smaller problems. And by following the PoMO the solutions to those smaller problems are independent of each other. So they are easy to test. Or you could even think about getting them implemented in parallel by different team members. Flow Design not only increases evolvability, but also helps becoming more productive. All team members can participate in functional design. This goes beyon collective code ownership. We´re talking collective design/architecture ownership. Because with Flow Design there is a common visual language to talk about functional design - which is the foundation for all other design activities.   PS: If you like what you read, consider getting my ebook “The Incremental Architekt´s Napkin”. It´s where I compile all the articles in this series for easier reading. I like the strictness of Function Programming - but I also find it quite hard to live by. And it certainly is not what millions of programmers are used to. Also to me it seems, the real world is full of state and side effects. So why give them such a bad image? That´s why functional design takes a more pragmatic approach. State and side effects are ok for processing steps - but be sure to follow the SRP. Don´t put too much of it into a single processing step. ? Image taken from www.physioweb.org ? My code samples are written in C#. C# sports typed function pointers called delegates. Action is such a function pointer type matching functions with signature void someName(T t). Other languages provide similar ways to work with functions as first class citizens - even Java now in version 8. I trust you find a way to map this detail of my translation to your favorite programming language. I know it works for Java, C++, Ruby, JavaScript, Python, Go. And if you´re using a Functional Programming language it´s of course a no brainer. ? Taken from his blog post “The Craftsman 62, The Dark Path”. ?

    Read the article

  • Connecting to DB2 from SSIS

    - by Christopher House
    The project I'm currently working on involves moving various pieces of data from a legacy DB2 environment to some SQL Server and flat file locations.  Most of the data flows are real time, so they were a natural fit for the client's MQSeries on their iSeries servers and BizTalk to handle the messaging.  Some of the data flows, however, are daily batch type transmissions.  For the daily batch transmissions, it was decided that we'd use SSIS to pull the data direct from DB2 to either a SQL Server or flat file.  I'm not at all an SSIS guy, I've done a bit here and there, but mainly for situations were we needed to move data from a dev environment to QA, mostly informal stuff like that.  And, as much as I'm not an SSIS guy, I'm even less a DB2/iSeries guy.  Prior to this engagement, my knowledge of DB2 was limited to the fact that it's an IBM product and that it was probably a DBMS flatform (that's what the DB in DB2 means, right?).   One of my first goals when I came onto this project was to develop of POC SSIS package to pull some data from DB2 and dump it to a flat file.  It sounded like a pretty straight forward task.  As always, the devil is in the details.  Configuring the DB2 connection manager took a bit of trial and error.  As such, I thought I'd post my experiences here in hopes that they might save someone the efforts I went through.  That being said, please keep in mind, as I pointed out, I'm not at all a DB2 guy, so my terminology and explanations may not be 100% spot on. Before you get started, you need to figure out how you're going to connect to DB2.  From the research I did, it looks like there are a few options.  IBM has both an OLE DB and .Net data provider which can be found here.  I installed their client access tools and tried to use both the .Net and OLE DB providers but I received an error message from both when attempting to connect to the iSeries that indicated I needed a license for a product called DB2 Connect.  I inquired with one of my client's iSeries resources about a license for this product and it appears they didn't have one, so that meant the IBM drivers were out.  The other option that I found quite a bit of discussion around was Microsoft's OLE DB Provider for DB2.  This driver is part of the feature pack for SQL Server 2008 Enterprise Edition and can be downloaded here. As it turns out, I already had Microsoft's driver installed on my dev VM, which stuck me as odd since I hadn't installed it.  I discovered that the driver is installed with the BizTalk adapter pack for host systems, which was also installed on my VM.  However, it looks like the version used by the adapter pack is newer than the version provided in the SQL Server feature pack.   Once you get the driver installed, create a connection manager in your package just like you normally would and select the Microsoft OLE DB Provider for DB2 from the list of available drivers. After you select the driver, you'll need to enter in your host name, login credentials and initial catalog. A couple of things to note here.  First, the Initial catalog needs to be the same as your host name.  Not sure why that is, but trust me, it just does.  Second, for credentials, in my environment, we're using what the client's iSeries people refer to as "profiles".  I guess this is similar to SQL auth in the SQL Server world.  In other words, they've given me a username and password for connecting to DB, so I've entered it here. Next, click the Data Links button.  On the Data Links screen, enter your package collection on the first tab. Package collection is one of those DB2 concepts I'm still trying to figure out.  From the little bit I've read, packages are used to control SQL compilation and each DB2 connection needs one.  The package collection, I believe, controls where your package is created.  One of the iSeries folks I've been working with told me that I should always use QGPL for my package collection, as QGPL is "general purpose" and doesn't require any additional authority. Next click the ellipsis next to the Network drop-down.  Here you'll want to enter your host name again. Again, not sure why you need to do this, but trust me, my connection wouldn't work until I entered my hostname here. Finally, go to the Advanced tab, select your DBMS platform and check Process binary as character. My environment is DB2 on the iSeries and iSeries is the replacement for AS/400, so I selected DB2/AS400 for my platform.  Process binary as character was necessary to handle some of the DB2 data types.  I had a few columns that showed all their data as "System.Byte[]".  Checking Process binary as character resolved this. At this point, you should be good to go.  You can go back to the Connection tab on the Data Links dialog to perform a couple of tests to validate your configuration.  The Test Connection button is obvious, this just verifies you can connect to the host using the configuration data you've entered.  The Packages button will attempt to connect to the host and create the packages required to execute queries. This isn't meant to be a comprehensive look SSIS and DB2, these are just some of the notes I've come up with since I've started working with DB2 and SSIS.  I'm sure as I continue developing my packages, I'll find more quirks and will post them here.

    Read the article

  • Is JSF really ready to deliver high performance web applications?

    - by aklin81
    I have heard a lot of good about JSF but as far as I know people also had lots of serious complains with this technology in the past, not aware of how much the situation has improved. We are considering JSF as a probable technology for a social network project. But we are not aware of the performance scores of JSF neither we could really come across any existing high performance website that had been using JSF. People complain about its performance scalability issues. We are still not very sure if we are doing the right thing by choosing jsf, and thus would like to hear from you all about this and take your inputs into consideration. Is it possible to configure JSF to satisfy the high performance needs of social networking service ? Also till what extent is it possible to survive with the current problems in JSF.

    Read the article

  • How To Make NVIDIA’s Optimus Work on Linux

    - by Chris Hoffman
    Many new laptops come with NVIDIA’s Optimus technology – the laptop includes both a discrete NVIDIA GPU for gaming power and an onboard Intel GPU for power savings. The notebook switches between the two when necessary. However, this isn’t yet well-supported on Linux. Linus Torvalds had some choice words for NVIDIA regarding Optimus not working on Linux, and NVIDIA is now currently working on official support. However, if you have a laptop with Optimus support, you don’t have to wait for NVIDIA — you can use the Bumblebee project’s solution to enable Optimus on Linux today. Image Credit: Jemimus on Flickr How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

    Read the article

  • Does Email Address Obfuscation Actually Prevent Spam?

    - by Jason Fitzpatrick
    Many people obfuscate their email addresses–typing out someguy (at) somedomain (dot) com, for example–to project themselves from SPAM bots. Do such obfuscation techniques actually work? Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-drive grouping of Q&A web sites. HTG Explains: Does Your Android Phone Need an Antivirus? How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder?

    Read the article

  • Visio 2010 forward engineer add-in for office 2010

    - by Ryan Ternier
    I have been scouring the internet for ages trying to see if there was a usable add-on for Visio 2010 that could export SQL Scripts. MS stopping putting that functionality in Visio since 2003 – which is a huge shame. Today I found an open source project from Alberto Ferrari. It’s an add-in for Visio 2010 that allows you to generate SQL Scripts from your DB diagram. It’s still in beta, and the source is available.   Check it out here:http://sqlblog.com/blogs/alberto_ferrari/archive/2010/04/16/visio-forward-engineer-addin-for-office-2010.aspx This saves me from having to do all my diagramming in SQL Server / VS 2010. And brings back the much needed functionality that has been lost.

    Read the article

  • What is the objective of unit testing?

    - by user728750
    I've been working with C# for the last 2 years, and I've never done any unit testing. I just need to know what the objective of unit testing is. What kind of results do we expect from unit testing? Is code quality checked by unit testing? In my view, unit testing is the job of testers; if that is true, then as a developer why would I need to write test code if the tester does the unit testing? Why should I write extra code for testing? Do I need to maintain a separate copy of a project for unit testing?

    Read the article

  • The 2010 JavaOne Java EE 6 Panel: Where We Are and Where We're Going

    - by janice.heiss(at)oracle.com
    An informative article, based on a 2010 JavaOne (San Francisco, California) panel session, surveys a variety of expert perspectives on Java EE 6.The panel, moderated by Oracle's Alexis Moussine-Pouchkine, consisted of:* Adam Bien, Consultant Author/ Speaker, adam-bien.com* Emmanuel Bernard, Principal Software Engineer, JBoss by Red Hat,* David Blevins, Senior Software Engineer, and co-founder of the OpenEJB project and a     founder of Apache Geronimo* Roberto Chinnici, Technical Staff Consulting Member, Oracle* Jim Knutson, Java EE Architect, IBM* Reza Rahman, Lead Engineer, Caucho Technology, Inc.,* Krasimir Semerdzhiev, Development Architect, SAP Labs BulgariaThe panel addressed such topics as Platform and API Adoption, Contexts and Dependency Injection (CDI), Java EE vs. Spring, the impact of Java EE 6 on tooling and testing, Java EE.next, along with a variety of audience questions. Read the entire article for the whole picture.

    Read the article

  • Moving from Winforms to WPF

    - by Elmex
    I am a long time experienced Windows Forms developer, but now it's time to move to WPF because a new WPF project is comming soon to me and I have only a short lead time to prepare myself to learn WPF. What is the best way for a experienced Winforms devleoper? Can you give me some hints and recommendations to learn WPF in a very short time! Are there simple sample WPF solutions and short (video) tutorials? Which books do you recommend? Is www.windowsclient.net a good starting point? Are there alternatives to the official Microsoft site? Thanks in advance for your help!

    Read the article

  • When returning from a period of not programming, do you find you've improved?

    - by Jon Purdy
    It seems as though whenever I take an extended break from programming—whether to pursue other interests or simply because I fall out of the habit for a while—I invariably find that when I return to a project and set to coding, I come with an abundance of new ideas, novel approaches, and just plain better code. It may be because I have a lot of other creative interests besides programming, and my mind likes to find correlation and crossover between them, so while I'm doing one thing, in the back of my mind I'm usually also applying it to another. So what's your experience? Do you ever return from a break (whether intentional or not) feeling not only refreshed, but also somehow noticeably improved? Is it actually the norm?

    Read the article

  • Default vs Impl when implementing interfaces in Java

    - by Gary Rowe
    After reading Should package names be singular or plural? it occurred to me that I've never seen a proper debate covering one of my pet peeves: naming implementations of interfaces. Let's assume that you have a interface Order that is intended to be implemented in a variety of ways but there is only the initial implementation when the project is first created. Do you go for DefaultOrder or OrderImpl or some other variant to avoid the false dichotomy? And what do you do when more implementations come along? And most important... why?

    Read the article

  • How is the Linux repository administrated?

    - by David
    I am amazed by the Linux project and I would like to learn how they administrate the code, given the huge number of developers. I found the Linux repository on GitHub, but I do not understand how it is administrated. For example the following commit: https://github.com/torvalds/linux/commit/31fd84b95eb211d5db460a1dda85e004800a7b52 Notice the following part: So one authored and Torvalds committed. How is this possible. I thought that it was only possible to have either pull or pushing rights, but here it seems like there is an approval stage. I should mention that the specific problem I am trying to solve is that we use pull requests to our repo. The problem we are facing is that while a pull request is waiting to get merged, it is often broken by a commit. This leads to a seemingly never ending work to adapt the fork in order to make the pull request merge smoothly. Do Linux solve this by giving lots of people pushing rights (at least there are currently just three pull requests but hundreds of commits per day).

    Read the article

  • My Interview with Microsoft

    - by Victor Hurdugaci
    This post is for those who want to apply or have already applied (but not finished the interview) for a Microsoft Job. The recruitment process is quite similar for everyone and consists of a few steps. Application E-Mail Interview Phone Interview On Site Interview I will tell you my story and how I went through the four phases. 1. Application My blog's title (Ex Nihilo Nihil Fit) means "Nothing Comes Out of Nothing". You can't get a job at Microsoft by not doing anything - this is true for anything else. The first step you need to complete is the application process. For this, many options are available. You can... ... apply online on Microsoft's Careers website as I did ... send your CV to different e-mail addresses (there are some dedicated e-mails for different positions) ... apply through some 3rd party organization (job shop, campus recruitment, job agency, etc) On MS Careers you just have to post your CV and choose the job you want. That's all! No recommendation letter, no cover letter, no nothing. Of course, not every CV passes the selection process. Here are some tips for improving your resume (worked for me): Don't write it just before applying! Write a draft version, wait a few days and then review it. This way you will find a lot of mistakes and stupid things you wrote initially. If you review it immediately after writing, your mind will not be criticism oriented and will just ignore mistakes. Repeat the write-wait-review process as many times as necessary, until you find that the review revealed no mistakes. After you did the final review and the CV is bullet-proof, ask others to review it. They will definitely find inconsistencies and mistakes and this will make you feel stupid. This is good because will open your eyes will make you go into an 'I want to improve' mode. You'll try to correct everything. After you come up with a modified version go again through steps 1 and 2. Repeat this as many times as necessary. [Special thanks to Lucian Sasu, Nadia Comanici, Andrei Ciobanu, Monica Balan and Lavinia Tanase for reviewing my CV!] Make it short and give only relevant facts. Initially, I come up with a 5 pages CV because I wrote every single technology with which I worked. There were a lot irrelevant things, I wrote Windows Workflow Foundation just because I played with it for a few days. I added extensive descriptions for every project, made a personal details section (name, birth date, address, etc) of 1/2 page. Others suggested to cut everything that was not necessary. You don't need to give extensive descriptions, just add a few words. For example, I wrote "VS Image Visualizer - Visual Studio 2008 debug visualizer for images" and added a link to the project's page - you submit formatted andcan embed links. Add something that makes it different. I don't know if this makes a difference, but I added some lines to separate items just like in the picture below. Definitely Microsoft gets thousands of CVs per day. You need something special. Don't lie! Tell exactly what you did and what is the proficiency level of your skills. For example, don't write "Advanced" for UML if you don't know the difference between composition and aggregation. Be realistic and don't under/over estimate yourself. Use the spell chick. Make sure everything is written in correct English and there are no grammar/spelling mistakes. Noddy likes a WC with grammar mi takes. You mght fail just because of that. Once you completed your CV, choose the job that suits best your needs, apply and wait... The waiting is a problem because all these big companies like Microsoft, Google, Mozilla, Apple, etc. will contact you only if they find something interesting in your application. If you're not suitable, then no rejection is sent. I applied for an Intern Software Development Engineer position at Microsoft Redmond. I cannot apply for a full time position because I want to finish the master program on time, in the next summer - an internship is just what I need. 2. E-Mail Interview January 20, 2010. Two months since I submitted the CV. I wasn't hoping anymore that MS will contact me, when I got an e-mail titled: "Victor Hurdugaci ES DK" from Holly Peterson saying: Read more >>

    Read the article

  • DIY Super Mario “Kite” Lights Up the Sky [Video]

    - by Jason Fitzpatrick
    Throw some LEDs in helium balloons, string them together in a pixel-style grid, and you’ve got yourself a massive and glowing 8-bit sprite (in this case, a giant Super Mario). Read on to watch the video and see how you can build your own. Check out the video notes for more information on constructing it or, hit up the link below for more projects by Mark Rober. Mark Rober’s Project Blog [Make] HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

    Read the article

  • Difference between Web.Config and Machine.Config File

    - by SAMIR BHOGAYTA
    Two types of configuration files supported by ASP.Net. Configuration files are used to control and manage the behavior of a web application. i) Machine.config ii)Web.config Difference between Machine.Config and Web.Config Machine.Config: i) This is automatically installed when you install Visual Studio. Net. ii) This is also called machine level configuration file. iii)Only one machine.config file exists on a server. iv) This file is at the highest level in the configuration hierarchy. Web.Config: i) This is automatically created when you create an ASP.Net web application project. ii) This is also called application level configuration file. iii)This file inherits setting from the machine.config

    Read the article

  • Windows Phone 7 review

    - by Jeff
    I finally got around to composing some thoughts on what I think about Windows Phone 7, and I posted those impressions on my personal blog. I'll save a few bytes and not repost it here.It should be obvious that my general impression is overwhelmingly positive. What I don't go into very deeply is how much I enjoy developing stuff for it. Baby Stopwatch was not even remotely hard to build, because it wasn't complex, but also because the platform itself is so easy to deal with. I've been messing around and building something a little more involved, and it too has been fun to work with. Sure, you have the quirks of Silverlight to work out, and then the phone-specific quirks after that, but it really is a lot of fun. If you haven't come up with a science project for the phone, I would encourage you to do so.Now if only I could find a gig here at Microsoft where people just build phone apps all day! (But not games... I know we already do that quite a bit.)

    Read the article

  • How to fix “Collection was modified; enumeration operation may not execute. “when using Copy.asmx in SharePoint2010

    - by ybbest
    Problem: In my current project, we use copy.asmx web services in SharePoint2010 to upload a document to a document library. In one of the document library, when uploading a document with a choice field, it blows up and the error message is Collection was modified; enumeration operation may not execute. Analysis: After some research , we found out the problem is that we have 2 content types that both have a field called Document Type , although the internal name are different but the display name are exactly the same and this cause the problem. I am still not too sure why, it could possibly a SharePoint bug. Solution: After rename one of the field display name to a different name, it works like a charm. You can download source code with the problem here and source code without the problem here.

    Read the article

  • Unity 3D game idea for a fun and teaching game

    - by rasheeda
    I have been brainstorming for months now on writing a unity 3D game for my final year computer science project. I have been learning unity for sometime now but comming up with a concept is quite difficult than i thought. The game has to be really fun and also educational, one that the school and community can benefit from. I am thinking about a third person game. where the player runs round in an enviroment, picks up coins and earn points. This alone wouldn't earn me points and I have been trying to find new ideas of my own and all over the net but to no avail. Hopefully you guys can help me out with an idea, and how to make the lecturers appreciate the game and also make kids wanna play play it for a reason. Thanks.

    Read the article

< Previous Page | 621 622 623 624 625 626 627 628 629 630 631 632  | Next Page >