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  • Hibernate/JPA - annotating bean methods vs fields

    - by Benju
    I have a simple question about usage of Hibernate. I keep seeing people using JPA annotations in one of two ways by annotating the fields of a class and also by annotating the get method on the corresponding beans. My question is as follows: Is there a difference between annotating fields and bean methods with JPA annoations such as @Id. example: @Entity public class User { **@ID** private int id; public int getId(){ return this.id; } public void setId(int id){ this.id=id; } } -----------OR----------- @Entity public class User { private int id; **@ID** public int getId(){ return this.id; } public void setId(int id){ this.id=id; } }

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  • VB.Net List.Find. Pass values to predicate

    - by Beta033
    Having a bit of trouble using the List.Find with a custom predicate i have a function that does this private function test () Dim test As Integer = keys.Find(AddressOf FindByOldKeyAndName).NewKey here's the function for the predicate Private Shared Function FindByOldKeyAndName(ByVal k As KeyObj) As Boolean If k.OldKey = currentKey.OldKey And k.KeyName = currentKey.KeyName Then Return True Else Return False End If End Function by doing it this way means i have to have a shared "currentKey" object in the class, and i know there has to be a way to pass in the values i'm interested in of CurrentKey (namely, keyname, and oldkey) ideally i'd like to call it by something like keys.Find(AddressOf FindByOldKeyAndName(Name,OldVal)) however when i do this i get compiler errors. How do i call this method and pass in the values?

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  • JavaSript / CSS: Get the size in 'px' instead of percents.

    - by Andrei Ciobanu
    Hello, I have to write a javascript function that is returning the current size (in px) of a div. Unfortunately the div has its weight specified in % instead of px. The style of the div: position: absolute; width: 100%; height: 100%; And my width returning function: function getTableWidth(tableId){ var tabWidth = document.getElementById('pt1::tabb').children[0].children[0].style.width; return tabWidth; } tabWidth is '100%'. Is it possible to return the px width instead of the % width ? NOTE: I don't have access to any html/css , as the page I am working on is generated through a complex framework. I can only embed javascript.

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  • OpenGL Shader Compile Error

    - by Tomas Cokis
    I'm having a bit of a problem with my code for compiling shaders, namely they both register as failed compiles and no log is received. This is the shader compiling code: /* Make the shader */ Uint size; GLchar* file; loadFileRaw(filePath, file, &size); const char * pFile = file; const GLint pSize = size; newCashe.shader = glCreateShader(shaderType); glShaderSource(newCashe.shader, 1, &pFile, &pSize); glCompileShader(newCashe.shader); GLint shaderCompiled; glGetShaderiv(newCashe.shader, GL_COMPILE_STATUS, &shaderCompiled); if(shaderCompiled == GL_FALSE) { ReportFiler->makeReport("ShaderCasher.cpp", "loadShader()", "Shader did not compile", "The shader " + filePath + " failed to compile, reporting the error - " + OpenGLServices::getShaderLog(newCashe.shader)); } And these are the support functions: bool loadFileRaw(string fileName, char* data, Uint* size) { if (fileName != "") { FILE *file = fopen(fileName.c_str(), "rt"); if (file != NULL) { fseek(file, 0, SEEK_END); *size = ftell(file); rewind(file); if (*size > 0) { data = (char*)malloc(sizeof(char) * (*size + 1)); *size = fread(data, sizeof(char), *size, file); data[*size] = '\0'; } fclose(file); } } return data; } string OpenGLServices::getShaderLog(GLuint obj) { int infologLength = 0; int charsWritten = 0; char *infoLog; glGetShaderiv(obj, GL_INFO_LOG_LENGTH,&infologLength); if (infologLength > 0) { infoLog = (char *)malloc(infologLength); glGetShaderInfoLog(obj, infologLength, &charsWritten, infoLog); string log = infoLog; free(infoLog); return log; } return "<Blank Log>"; } and the shaders I'm loading: void main(void) { gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0); } void main(void) { gl_Position = ftransform(); } In short I get From: ShaderCasher.cpp, In: loadShader(), Subject: Shader did not compile Message: The shader Data/Shaders/Standard/standard.vs failed to compile, reporting the error - <Blank Log> for every shader I compile I've tried replacing the file reading with just a hard coded string but I get the same error so there must be something wrong with how I'm compiling them. I have run and compiled example programs with shaders, so I doubt my drivers are the issue, but in any case I'm on a Nvidia 8600m GT. Can anyone help?

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  • Stubbing a before_filter with RSpec

    - by TheDelChop
    Guys, I'm having trouble understanding why I can't seem to stub this controller method :load_user, since all of my tests fail if I change the actual implementation of :load_user to not return and instance of @user. Can anybody see why my stub (controller.stub!(:load_user).and_return(@user)) seems to fail to actually get called when RSpec makes a request to the controller? require 'spec_helper' describe TasksController do before(:each) do @user = Factory(:user) sign_in @user @task = Factory(:task) User.stub_chain(:where, :first).and_return(@user) controller.stub!(:load_user).and_return(@user) end #GET Index describe "GET Index" do before(:each) do @tasks = 7.times{Factory(:task, :user = @user)} @user.stub!(:tasks).and_return(@tasks) end it "should should find all of the tasks owned by a user" do @user.should_receive(:tasks).and_return(@tasks) get :index, :user_id = @user.id end it "should assign all of the user's tasks to the view" do get :index, :user_id = @user.id assigns[:tasks].should be(@tasks) end end #GET New describe "GET New" do before(:each) do @user.stub_chain(:tasks, :new).and_return(@task) end it "should return a new Task" do @user.tasks.should_receive(:new).and_return(@task) get :new, :user_id = @user.id end end #POST Create describe "POST Create" do before(:each) do @user.stub_chain(:tasks, :new).and_return(@task) end it "should create a new task" do @user.tasks.should_receive(:new).and_return(@task) post :create, :user_id = @user.id, :task = @task.to_s end it "saves the task" do @task.should_receive(:save) post :create, :user_id = @user.id, :task = @task end context "when the task is saved successfully" do before(:each) do @task.stub!(:save).and_return(true) end it "should set the flash[:notice] message to 'Task Added Successfully'"do post :create, :user_id = @user.id, :task = @task flash[:notice].should == "Task Added Successfully!" end it "should redirect to the user's task page" do post :create, :user_id = @user.id, :task = @task response.should redirect_to(user_tasks_path(@user.id)) end end context "when the task isn't saved successfully" do before(:each) do @task.stub(:save).and_return(false) end it "should return to the 'Create New Task' page do" do post :create, :user_id = @user.id, :task = @task response.should render_template('new') end end end it "should attempt to authenticate and load the user who owns the tasks" do context "when the tasks belong to the currently logged in user" do it "should set the user instance variable to the currently logged in user" do pending end end context "when the tasks belong to another user" do it "should set the flash[:notice] to 'Sorry but you can't view other people's tasks.'" do pending end it "should redirect to the home page" do pending end end end end class TasksController < ApplicationController before_filter :load_user def index @tasks = @user.tasks end def new @task = @user.tasks.new end def create @task = @user.tasks.new if @task.save flash[:notice] = "Task Added Successfully!" redirect_to user_tasks_path(@user.id) else render :action => 'new' end end private def load_user if current_user.id == params[:user_id].to_i @user = User.where(:id => params[:user_id]).first else flash[:notice] = "Sorry but you can't view other people's tasks." redirect_to root_path end end end Can anybody see why my stub doesnt' work? Like I said, my tests only pass if I make sure that load_user works, if not, all my tests fail which makes my think that RSpec isn't using the stub I created. Thanks, Joe

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  • Pass a Message From Thread to Update UI

    - by Jay Dee
    Ive created a new thread for a file browser. The thread reads the contents of a directory. What I want to do is update the UI thread to draw a graphical representation of the files and folders. I know I can't update the UI from within a new thread so what I want to do is: whilst the file scanning thread iterates through a directories files and folders pass a file path string back to the UI thread. The handler in the UI thread then draws the graphical representation of the file passed back. public class New_Project extends Activity implements Runnable { private Handler handler = new Handler() { @Override public void handleMessage(Message msg) { Log.d("New Thread","Proccess Complete."); Intent intent = new Intent(); setResult(RESULT_OK, intent); finish(); } }; public void getFiles(){ //if (!XMLEFunctions.canReadExternal(this)) return; pd = ProgressDialog.show(this, "Reading Directory.", "Please Wait...", true, false); Log.d("New Thread","Called"); Thread thread = new Thread(this); thread.start(); } public void run() { Log.d("New Thread","Reading Files"); getFiles(); handler.sendEmptyMessage(0); } public void getFiles() { for (int i=0;i<=allFiles.length-1;i++){ //I WANT TO PASS THE FILE PATH BACK TU A HANDLER IN THE UI //SO IT CAN BE DRAWN. **passFilePathBackToBeDrawn(allFiles[i].toString());** } } }

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  • NSMutableSet addObject question

    - by Jacob Relkin
    I've got a class that wraps around an NSMutableSet object, and I have an instance method that adds objects (using the addObject: method) to the NSMutableSet. This works well, but I'm smelling a performance hitch because inside the method i'm explicitly calling containsObject: before adding the object to the set. Three part question: Do I need to be calling containsObject: before I add an object to the set? If so, then what actual method should I be using, containsObject or containsObjectIdenticalTo:? If that is not so, what contains method gets invoked under the hood of addObject:? This is important to me because if I pass an object to containsObject: it would return true, but if I pass it to containsObjectIdenticalTo: it would return false.

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  • EF4: common interface for EF entities

    - by Feryt
    Hi. I have public interface: public interface IEntity { int ID { get; set; } string Name { get; set; } bool IsEnabled { get; set; } } ehich some EF entities implements(thanks to partial class) and extesion method: public static IEnumerable<SelectListItem> ToSelectListItems<T>(this IQueryable<T> entities, int? selectedID = null) where T : IEntity { return entities.Select(c => new { c.Name, c.ID }).ToList().Select(c => new SelectListItem { Text = c.Name, Value = c.ID.ToString(), Selected = (c.ID == selectedID) }); } Calling ToSelectListItems return exception: Unable to cast the type '<EF entity name>' to type 'IEntity'. LINQ to Entities only supports casting Entity Data Model primitive types. Why, any ideas? Thank you.

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  • Interrupt On GAS

    - by Nathan Campos
    I'm trying to convert my simple program from Intel syntax to the AT&T(to compile it with GAS). I've successfully converted a big part of my application, but I'm still getting an error with the int(the interrupts). My function is like this: printf: mov $0x0e, %ah mov $0x07, %bl nextchar: lodsb or %al, %al jz return int 10 jmp nextchar return: ret msg db "Welcome To Track!", 0Ah But when I compile it, I got this: hello.S: Assembler messages: hello.S:13: Error: operand size mismatch for int' hello.S:19: Error: no such instruction:msg db "Hello, World!",0Ah' What I need to do?

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  • How can I use BeanUtils copyProperties to copy from boolean to Boolean?

    - by carrier
    BeanUtils copyProperties, out of the box, doesn't seem to handle copying from Boolean object properties to boolean primitive properties. I figured I could create and register a converter to handle this, but that just didn't seem to work. So, how can I use BeanUtils to copy the properties from class Source to class Destination where: public class Destination { private boolean property; public boolean isProperty() { return property; } public void setProperty(boolean property) { this.property = property; } } public class Source{ private Boolean property; public Boolean getProperty() { return property; } public void setProperty(Boolean property) { this.property = property; } }

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  • Best wrapper for simultaneous API requests?

    - by bluebit
    I am looking for the easiest, simplest way to access web APIs that return either JSON or XML, with concurrent requests. For example, I would like to call the twitter search API and return 5 pages of results at the same time (5 requests). The results should ideally be integrated and returned in one array of hashes. I have about 15 APIs that I will be using, and already have code to access them individually (using simple a NET HTTP request) and parse them, but I need to make these requests concurrent in the easiest way possible. Additionally, any error handling for JSON/XML parsing is a bonus.

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  • Why do all module run together?

    - by gunbuster363
    I just made a fresh copy of eclipse and installed pydev. In my first trial to use pydev with eclipse, I created 2 module under the src package(the default one) FirstModule.py: ''' Created on 18.06.2009 @author: Lars Vogel ''' def add(a,b): return a+b def addFixedValue(a): y = 5 return y +a print "123" run.py: ''' Created on Jun 20, 2011 @author: Raymond.Yeung ''' from FirstModule import add print add(1,2) print "Helloword" When I pull out the pull down menu of the run button, and click "ProjectName run.py", here is the result: 123 3 Helloword Apparantly both module ran, why? Is this the default setting?

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  • Quick strlen question

    - by LearningC
    Hi again. I've come to bother you all with another probably really simple C question. Using the following code: int get_len(char *string){ printf("len: %lu\n", strlen(string)); return 0; } int main(){ char *x = "test"; char y[4] = {'t','e','s','t'}; get_len(x); // len: 4 get_len(y); // len: 6 return 0; } 2 questions. Why are they different and why is y 6? Thanks guys.

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  • Jquery Find an XML element based on the value of one of it's children

    - by NateD
    I'm working on a simple XML phonebook app to learn JQuery, and I can't figure out how to do something like this: When the user enters the first name of a contact in a textbox I want to find the entire record of that person. The XML looks like this: <phonebook> <person> <number> 555-5555</number> <first_name>Evelyn</first_name> <last_name>Remington</last_name> <address>Edge of the Abyss</address> <image>path/to/image</image> </person> <person> <number>+34 1 6444 333 2223230</number> <first_name>Max</first_name> <last_name>Muscle</last_name> <address>Mining Belt</address> <image>path/to/image</image> </person> </phonebook> and the best I've been able to do with the jQuery is something like this: var myXML; function searchXML(){ $.ajax({ type:"GET", url: "phonebook.xml", dataType: "xml", success: function(xml){myXML = $("xml").find("#firstNameBox").val())} }); } What I want it to do is return the entire <person> element so I can iterate through and display all that person's information. Any help would be appreciated.

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  • Mouse stops working after changing function

    - by heyohletsgo
    I'm making a console board game on c++, and i've been able to make the mouse work in the first function, the menu one, however, when i get to the getmove function and need to click on a house, it simply doesn't work.. Can anyone help? This is the class with the mouse. #include <cstdlib> #include <iostream> #include <process.h> #include <windows.h> #include <time.h> #include <stdio.h> using namespace std; void Game(); int Chu(); int rato(int &row, int &col) { HANDLE hIn; hIn = GetStdHandle(STD_INPUT_HANDLE); bool Continue = TRUE; INPUT_RECORD InRec; DWORD NumRead; HWND window = GetConsoleWindow(); POINT cursorPos; RECT wpos; int x = 0; int y = 0; //cout << hIn << endl; FlushConsoleInputBuffer(hIn); while (Continue) { ReadConsoleInput(hIn, &InRec, 1, &NumRead); switch (InRec.EventType) { case MOUSE_EVENT: if (GetAsyncKeyState(VK_LBUTTON)) { cout << "RATO"<<endl; GetWindowRect(window, &wpos); GetCursorPos(&cursorPos); cursorPos.x -= wpos.left; cursorPos.y -= wpos.top; x = (cursorPos.x - 5) / 16; y = (cursorPos.y - 25) / 24; cout << x << " " << y << endl; row = x; col = y; return row; } else if (GetAsyncKeyState(VK_RBUTTON)){ GetWindowRect(window, &wpos); GetCursorPos(&cursorPos); cursorPos.x -= wpos.left; cursorPos.y -= wpos.top; x = (cursorPos.x - 5) / 16; y = (cursorPos.y - 25) / 24; cout << x << " " << y << endl; row = x; col = y; return row; } break; } } } int main() { cout << "\n\n\n click on the stars" << endl; cout << " \n\n\n *******" << endl; int z = 0; int x = 0; int y = 0; int xo = 0; switch (rato(x,y)) { case 1: Game(); break; case 2: Game(); break; case 3: Game(); break; case 4: rato(x, y); break; case 5: rato(x, y); break; case 6: Game(); break; case 7: Game(); break; case 8: Game(); break; case 9: Game(); break; default: cout << "click again"; break; } return 0; } void Game() { int x = 0; int y = 0; int i = 0; cout << "GAME" << endl; do{ i++; rato(x, y); } while (i <= 2); Chu(); } int Chu() { int x = 0; int y = 0; int a = 0; int b = 0; int xo = 0; int yo = 0; cout << "\ click on the stars" << endl; HANDLE hConsole; hConsole = GetStdHandle(STD_OUTPUT_HANDLE); do{ xo = rato(x, y); if (0 <= xo && xo <= 5) { a = 1;} else cout << "CLICK AGAIN" << endl; } while (xo!=0); cout << a; return a; system("PAUSE"); }

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  • OpenCv Error ( unhandeld exeption) after execute

    - by hamza
    Hi , i m using VS2010 i m trting to make a gray image more bright , the code did compile normaly but no change in the seconde picture , and an error message ( undhadled exeception .. .. ) showed up after that the execute is done showed up here is a peace of my code : int main(int argc, _TCHAR* argv[]) { IplImage *img = cvLoadImage("mra.jpg"); if (!img) { printf("Error: Couldn't open the image file.\n"); return 1; } //IplImage* new_image = getlargersize(img); double Min , Max ; Min = Max = 0 ; Max_Min (img , &Min , &Max); cout<<"the max value in the picture is :"<<Min<<" and the minimum value is :"<<Max<<endl ; IplImage* img2 = eclaircir(Min ,Max ,img); cvNamedWindow("Image:", CV_WINDOW_AUTOSIZE); cvNamedWindow("Image2:", CV_WINDOW_AUTOSIZE); cvShowImage("Image2:", img2); cvShowImage("Image:", img); cvWaitKey(0); cvDestroyWindow("Image2:"); cvDestroyWindow("Image:"); cvReleaseImage(&img2); cvReleaseImage(&img); return 0; } void Max_Min(IplImage* temp , double *min , double *max ){ CvScalar pix ; for (int i = 0 ; i < temp->height ; i++){ for (int j = 0 ; j < temp->width ; j++){ pix = cvGet2D(temp , i , j); if ( pix.val[0] >= *max ){ *max = pix.val[0]; } if ( pix.val[0] <= *min){ *min = pix.val[0]; } } } } IplImage* eclaircir (double min , double max , IplImage* image){ double temp = max - min ; CvScalar pix ; for (int i = 0 ; i < image->height ; i++){ for (int j = 0 ; j < image->width ; j++){ pix = cvGet2D(image , i , j); pix.val[0] = ( pix.val[0] - min)*255 ; pix.val[0] = pix.val[0]/temp ; cvSet2D(image , i , j , pix ); } } return image ; } thanks

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  • Objective C: Why is this code leaking?

    - by Johnny Grass
    I'm trying to implement a method similar to what mytunescontroller uses to check if it has been added to the app's login items. This code compiles without warnings but if I run the leaks performance tool I get the following leaks: Leaked Object # Address Size Responsible Library Responsible Frame NSURL 7 < multiple > 448 LaunchServices LSSharedFileListItemGetFSRef NSCFString 6 < multiple > 432 LaunchServices LSSharedFileListItemGetFSRef Here is the responsible culprit: - (BOOL)isAppStartingOnLogin { LSSharedFileListRef loginListRef = LSSharedFileListCreate(NULL, kLSSharedFileListSessionLoginItems, NULL); if (loginListRef) { NSArray *loginItemsArray = (NSArray *)LSSharedFileListCopySnapshot(loginListRef, NULL); NSURL *itemURL; for (id itemRef in loginItemsArray) { if (LSSharedFileListItemResolve((LSSharedFileListItemRef)itemRef, 0, (CFURLRef *) &itemURL, NULL) == noErr) { if ([[itemURL path] hasPrefix:[[NSBundle mainBundle] bundlePath]]) { [loginItemsArray release]; CFRelease(loginListRef); return YES; } } } [loginItemsArray release]; CFRelease(loginListRef); } return NO; }

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  • Form validation with optional File Upload field callback

    - by MotiveKyle
    I have a form with some input fields and a file upload field in the same form. I am trying to include a callback into the form validation to check for file upload errors. Here is the controller for adding and the callback: public function add() { if ($this->ion_auth->logged_in()): //validate form input $this->form_validation->set_rules('title', 'title', 'trim|required|max_length[66]|min_length[2]'); // link url $this->form_validation->set_rules('link', 'link', 'trim|required|max_length[255]|min_length[2]'); // optional content $this->form_validation->set_rules('content', 'content', 'trim|min_length[2]'); $this->form_validation->set_rules('userfile', 'image', 'callback_validate_upload'); $this->form_validation->set_error_delimiters('<small class="error">', '</small>'); // if form was submitted, process form if ($this->form_validation->run()) { // add pin $pin_id = $this->pin_model->create(); $slug = strtolower(url_title($this->input->post('title'), TRUE)); // path to pin folder $file_path = './uploads/' . $pin_id . '/'; // if folder doesn't exist, create it if (!is_dir($file_path)) { mkdir($file_path); } // file upload config variables $config['upload_path'] = $file_path; $config['allowed_types'] = 'jpg|png'; $config['max_size'] = '2048'; $config['max_width'] = '1920'; $config['max_height'] = '1080'; $config['encrypt_name'] = TRUE; $this->load->library('upload', $config); // upload image file if ($this->upload->do_upload()) { $this->load->model('file_model'); $image_id = $this->file_model->insert_image_to_db($pin_id); $this->file_model->add_image_id_to_pin($pin_id, $image_id); } } // build page else: // User not logged in redirect("login", 'refresh'); endif; } The callback: function validate_upload() { if ($_FILES AND $_FILES['userfile']['name']): if ($this->upload->do_upload()): return true; else: $this->form_validation->set_message('validate_upload', $this->upload->display_errors()); return false; endif; else: return true; endif; } I am getting the error Fatal error: Call to a member function do_upload() on a non-object on line 92 when I try to run this. Line 92 is the if ($this->upload->do_upload()): line in the validate_upload callback. Am I going about this the right way? What's triggering this error?

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  • KeyDown event is not firing second time.

    - by stackuser1
    In my masterpage, i'm having one textbox for searching purpose. if we press enterkey it is redirecting to some otherpage. But it is happening only one time. next time when i enter some text and press enter key, it is not going to the Keydown event handler. Code: javascript Code: function SearchQuestionsAndDisplay(txt, event) { if (event.keyCode == 13) { document.location = "BrowserAddOn.aspx?SearchString=" + escape(txt.value); } return false; } Text Box: onkeyup = "return SearchQuestionsAndDisplay(this,event)" CssClass="searchtxtbox" / Please suggest me what i need to do. pl let me know if there is anything missing in my code.

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  • c++ to vb.net , problem with callback function

    - by johan
    I'm having a hard time here trying to find a solution for my problem. I'm trying to convert a client API funktion from C++ to VB.NET, and i think have some problems with the callback function. parts of the C++ code: typedef struct{ BYTE m_bRemoteChannel; BYTE m_bSendMode; BYTE m_nImgFormat; // =0 cif ; = 1 qcif char *m_sIPAddress; char *m_sUserName; char *m_sUserPassword; BOOL m_bUserCheck; HWND m_hShowVideo; }CLIENT_VIDEOINFO, *PCLIENT_VIDEOINFO; CPLAYER_API LONG __stdcall MP4_ClientStart(PCLIENT_VIDEOINFO pClientinfo,void(CALLBACK *ReadDataCallBack)(DWORD nPort,UCHAR *pPacketBuffer,DWORD nPacketSize)); void CALLBACK ReadDataCallBack(DWORD nPort,UCHAR *pPacketBuffer,DWORD nPacketSize) { TRACE("%d\n",nPacketSize); } ..... aa5.m_sUserName = "123"; aa5.m_sUserPassword="w"; aa5.m_bUserCheck = TRUE; MP4_ClientSetTTL(64); nn1 = MP4_ClientStart(&aa5,ReadDataCallBack); if (nn1 == -1) { MessageBox("error"); return; } SDK description: MP4_ClientStart This function starts a connection. The format of the call is: LONG __stdcall MP4_ClientStart(PCLIENT_VIDEOINFO pClientinfo, void(*ReadDataCallBack)(DWORD nChannel,UCHAR *pPacketBuffer,DWORD nPacketSize)) Parameters pClientinfo holds the information. of this connection. nChannel holds the channel of card. pPacketBuffer holds the pointer to the receive buffer. nPacketSize holds the length of the receive buffer. Return Values If the function succeeds the return value is the context of this connection. If the function fails the return value is -1. Remarks typedef struct{ BYTE m_bRemoteChannel; BYTE m_bSendMode; BYTE m_bImgFormat; char *m_sIPAddress; char *m_sUserName; char *m_sUserPassword; BOOL m_bUserCheck; HWND m_hShowVideo; } CLIENT_VIDEOINFO, * PCLIENT_VIDEOINFO; m_bRemoteChannel holds the channel which the client wants to connect to. m_bSendMode holds the network mode of the connection. m_bImgFormat : Image format, 0 is main channel video, 1 is sub channel video m_sIPAddress holds the IP address of the server. m_sUserName holds the user’s name. m_sUserPassword holds the user’s password. m_bUserCheck holds the value whether sends the user’s name and password or not. m_hShowVideo holds Handle for this video window. If m_hShowVideo holds NULL, the client can be record only without decoder. If m_bUserCheck is FALSE, we will send m_sUserName and m_sUserPassword as NULL, else we will send each 50 bytes. The length of m_sIPAddress and m_sUserName must be more than 50 bytes. ReadDataCallBack: When the library receives a packet from a server, this callback is called. My VB.Net code: Imports System.Runtime.InteropServices Public Class Form1 Const WM_USER = &H400 Public Structure CLIENT_VIDEOINFO Public m_bRemoteChannel As Byte Public m_bSendMode As Byte Public m_bImgFormat As Byte Public m_sIPAddress As String Public m_sUserName As String Public m_sUserPassword As String Public m_bUserCheck As Boolean Public m_hShowVideo As Long 'hWnd End Structure Public Declare Function MP4_ClientSetNetPort Lib "hikclient.dll" (ByVal dServerPort As Integer, ByVal dClientPort As Integer) As Boolean Public Declare Function MP4_ClientStartup Lib "hikclient.dll" (ByVal nMessage As UInteger, ByVal hWnd As System.IntPtr) As Boolean <DllImport("hikclient.dll")> Public Shared Function MP4_ClientStart(ByVal Clientinfo As CLIENT_VIDEOINFO, ByRef ReadDataCallBack As CALLBACKdel) As Long End Function Public Delegate Sub CALLBACKdel(ByVal nPort As Long, <MarshalAs(UnmanagedType.LPArray)> ByRef pPacketBuffer As Byte(), ByVal nPacketSize As Long) Public Sub CALLBACK(ByVal nPort As Long, <MarshalAs(UnmanagedType.LPArray)> ByRef pPacketBuffer As Byte(), ByVal nPacketSize As Long) End Sub Public mydel As New CALLBACKdel(AddressOf CALLBACK) Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Dim Clientinfo As New CLIENT_VIDEOINFO() Clientinfo.m_bRemoteChannel = 0 Clientinfo.m_bSendMode = 0 Clientinfo.m_bImgFormat = 0 Clientinfo.m_sIPAddress = "193.168.1.100" Clientinfo.m_sUserName = "1" Clientinfo.m_sUserPassword = "a" Clientinfo.m_bUserCheck = False Clientinfo.m_hShowVideo = Me.Handle 'Nothing MP4_ClientSetNetPort(850, 850) MP4_ClientStartup(WM_USER + 1, Me.Handle) MP4_ClientStart(Clientinfo, mydel) End Sub End Class here is some other examples of the code in: C# http://blog.csdn.net/nenith1981/archive/2007/09/17/1787692.aspx VB ://read.pudn.com/downloads70/sourcecode/graph/250633/MD%E5%AE%A2%E6%88%B7%E7%AB%AF%28VB%29/hikclient.bas__.htm ://read.pudn.com/downloads70/sourcecode/graph/250633/MD%E5%AE%A2%E6%88%B7%E7%AB%AF%28VB%29/Form1.frm__.htm Delphi ://read.pudn.com/downloads91/sourcecode/multimedia/streaming/349759/Delphi_client/Unit1.pas__.htm

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  • ASP.NET MVC: Can't figure out what VirtualPath is?

    - by Ryan_Pitts
    I have a View that displays a list of images and i am now trying to get it to display the images as thumbnails. Well, i'm pretty sure i got most of it right using VirtualPath's from a custom ActionResult although i can't seem to figure out what it is making the VirtualPath url?? BTW, i'm using XML to store the data from the images instead of SQL. Here is my code: Code from my custom ActionResult: public class ThumbnailResult : ActionResult { public ThumbnailResult(string virtualPath) { this.VirtualPath = virtualPath; } public string VirtualPath { get; set; } public override void ExecuteResult(ControllerContext context) { context.HttpContext.Response.ContentType = "image/bmp"; string fullFileName = context.HttpContext.Server.MapPath("~/Galleries/WhereConfusionMeetsConcrete/" + VirtualPath); using (System.Drawing.Image photoImg = System.Drawing.Image.FromFile(fullFileName)) { using (System.Drawing.Image thumbPhoto = photoImg.GetThumbnailImage(100, 100, null, new System.IntPtr())) { using (System.IO.MemoryStream ms = new System.IO.MemoryStream()) { thumbPhoto.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg); context.HttpContext.Response.BinaryWrite(ms.ToArray()); context.HttpContext.Response.End(); } } } } } Code for my Controller: public ActionResult Thumbnail(string id) { return new ThumbnailResult(id); } Code for my View: <% foreach (var image in ViewData.Model) { %> <a href="../Galleries/TestGallery1/<%= image.Path %>"><img src="../Galleries/TestGallery1/thumbnail/<%= image.Path %>" alt="<%= image.Caption %>" /></a> <br /><br /><%= image.Caption %><br /><br /><br /> <% } %> Any help would be greatly appreciated!! Let me know of any questions you have as well. :) Thanks!

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  • How to use dirent.h correctly.

    - by Nick
    Hello, I am new to C++ and I am experimenting with the dirent.h header to manipulate directory entries. The following little app compiles but pukes after you supple a directory name. Can someone give me a hint? The int quit is there to provide a while loop. I removed the loop in an attempt to isolate my problem. thanks! #include <iostream> #include <dirent.h> using namespace std; int main() { char *dirname = 0; DIR *pd = 0; struct dirent *pdirent = 0; int quit = 1; cout<< "Enter a directory path to open (leave blank to quit):\n"; cin >> dirname; if(dirname == NULL) { quit = 0; } pd = opendir(dirname); if(pd == NULL) { cout << "ERROR: Please provide a valid directory path.\n"; } return 0; }

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  • fetch only first row from oracle - is it faster?

    - by john
    My main goal with this question is optimization and faster run time. After doing lot of processing in the Stored Proc I finally return a count like below: OPEN cv_1 FOR SELECT COUNT(*) num_of_members FROM HOUSEHOLD_MEMBER a, HOUSEHOLD b WHERE RTRIM(LTRIM(a.mbr_last_name)) LIKE v_MBR_LAST_NAME || '%' AND a.number = '01' AND a.code = v_CODE AND a.ssn_head = v_SSN_HEAD AND TO_CHAR( a.mbr_dob, 'MM/DD/YYYY') = v_DOB; But in my code that is calling the SP does not need the actual count. It just cares that count is greater than 1. Question: How can I change this to return just 1 or 0. 1 when count is 0 and 0 when count 1. Will it be faster to do this rather than returning the whole count?

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  • How to cause bindings to be updated, particularly for derived values?

    - by rrhartjr
    I'm using some CLR objects that use the INotifyPropertyChanged interface and use the PropertyChanged function to update in WPF bindings. Pretty boilerplate: protected void RaisePropertyChanged(string propertyName) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } Then the property: private double m_TotalWidgets = 0; public double TotalWidgets { get { return m_TotalWidgets; } set { m_TotalWidgets = value; RaisePropertyChanged("TotalWidgets"); } } Is there a better way to update a derived value or even the whole class? Say I had a calculated value: public double ScaledWidgets { get { return TotalWidgets * CONSTANT_FACTOR; } } I would have to fire ScaledWidget's PropertyChanged when TotalWidgets is updated, eg: set { m_TotalWidgets = value; RaisePropertyChanged("TotalWidgets"); RaisePropertyChanged("ScaledWidgets"); } Is there a better way to do this? Is it possible "invalidate" the whole object, especially if there are a lot of derived values? I think it would be kind of lame to fire 100 PropertyChanged events.

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