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  • Problems compiliing c++ code using cygwin

    - by user343403
    I am trying to compile some source code in cygwin (in windows 7) and get the following error when I run the make file g++ -DHAVE_CONFIG_H -I. -I.. -I.. -Wall -Wextra -Werror -g -O2 -MT libcommon_a Fcntl.o -MD -MP -MF .deps/libcommon_a-Fcntl.Tpo -c -o libcommon_a-Fcntl.o `test -f 'Fcntl.cpp' || echo './'`Fcntl.cpp Fcntl.cpp: In function int setCloexec(int): Fcntl.cpp:8: error: 'F_GETFD' was not declared in this scope Fcntl.cpp:8: error: 'fcntl' was not declared in this scope Fcntl.cpp:11: error: 'FD_CLOEXEC' was not declared in this scope Fcntl.cpp:12: error: 'F_SETFD' was not declared in this scope make[4]: *** [libcommon_a-Fcntl.o] Error 1 make[4]: Leaving directory `/abyss-1.1.2/Common' make[3]: *** [all-recursive] Error 1 make[3]: Leaving directory `/abyss-1.1.2' make[2]: *** [all] Error 2 make[2]: Leaving directory `/abyss-1.1.2' make[1]: *** [.build-conf] Error 2 make[1]: Leaving directory `/cygdrive/c/Users/Martin/Documents/NetBeansProjects/abyss-1.1.2_1' make: *** [.build-impl] Error 2 The problem file is:- #include "Fcntl.h" #include <fcntl.h> /* Set the FD_CLOEXEC flag of the specified file descriptor. */ int setCloexec(int fd) { int flags = fcntl(fd, F_GETFD, 0); if (flags == -1) return -1; flags |= FD_CLOEXEC; return fcntl(fd, F_SETFD, flags); } I don't understand what is going on, the file fcntl.h is available and the varaiables that it says were not declared in this scope do not give an error when I compile the file on its own Any help would be much appreciated Many Thanks

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  • Adding a computed column to an ActiveRecord query

    - by bmwbzz
    Hi, I am running a query using a scope and some conditions. Something like this: conditions[:offset] = (options[:page].to_i - 1) * PAGE_SIZE unless options[:page].blank? conditions[:limit] = options[:limit] ||= PAGE_SIZE scope = Promo.enabled.active results = scope.all conditions I'd like to add a computed column to the query (at the point when I'm now calling scope.all). Something like this: (ACOS(least(1,COS(0.71106459055501)*COS(-1.2915436464758)*COS(RADIANS(addresses.lat))*COS(RADIANS(addresses.lng))+ COS(0.71106459055501)*SIN(-1.2915436464758)*COS(RADIANS(addresses.lat))*SIN(RADIANS(addresses.lng))+ SIN(0.71106459055501)*SIN(RADIANS(addresses.lat))))*3963.19) as accurate_distance Is there a way to do that without just using find_by_sql and rewriting the whole existing query? Thanks!

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  • Q: MySQL Cluster - Data insertion in NDBCLUSTER table - error out after 5 million rows

    - by Mata
    MysqlCluster version: mysql-5.6.11 ndb-7.3.2 Insertload = 50 M dataset Datanodes = 3 LOAD DATA INFILE '/input_50m/Table_1_sorted.csv' IGNORE INTO TABLE nw_ndb FIELDS TERMINATED BY ',' LINES TERMINATED BY '\n' We recently setup a new mySQL cluster and trying to load data from a flat file. But getting error “Got temporary error 4010 'Node failure caused abort of transaction' from NDBCLUSTER" when inserting 5 million rows in a single table in MySQL Cluster. We are using "LOAD DATA INFILE" command to load the data in the table from csv file. Server (musqld, ndb nodes) has good hardware: 126 GB RAM, 32 Gb allocated to mysqld tried below settings with no effect: SET autocommit=0; SET FOREIGN_KEY_CHECKS=0; SET unique_checks=0; SET GLOBAL ndb_batch_size=8*1024*1024; SET GLOBAL ndb_cache_check_time = 1000; SET GLOBAL ndb_index_stat_cache_entries = 10000000; SET SESSION BULK_INSERT_BUFFER_SIZE=256217728; SET GLOBAL KEY_BUFFER_SIZE=256217728; Any clues?

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  • angular bootstrap typeahead bug

    - by Mohammad Akbari
    i use angular bootstrap typeahead (this lib ui-bootstrap-tpls.js ) in my app, when use two typeahead in one scope, only one work well, and other not work, this is my code angular.module('plunker', ['ui.bootstrap']); function TypeaheadCtrl($scope) { $scope.selected = undefined; $scope.selected2 = undefined; $scope.states = ['Alabama', 'Alaska','California', 'Hawaii', 'Wisconsin', 'Wyoming']; } <html ng-app="plunker"> <head> <title></title> <link href="lib/angular-bootstrap/bootstrap.css" rel="stylesheet" /> <script src="lib/angular/angular.js"></script> <script src="lib/angular-bootstrap/ui-bootstrap-tpls-0.3.0.min.js"></script> <script src="app.js"></script> </head> <body> <div class='container-fluid' ng-controller="TypeaheadCtrl"> <pre>Model: {{selected| json}}</pre> <input type="text" ng-model="selected" typeahead="state for state in states | filter:$viewValue"> <input type="text" ng-model="selected2" typeahead="state for state in states | filter:$viewValue"> </div> </body> please check this and help.

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  • Javascript and VERY LONG string

    - by StealthRT
    Hey all, i am having problems with the below code: function showTableData() { var tableArray; var x = 0; var theHTML; for (i = 0; i < 7032; i++) { if (x = 0) { theHTML = '<tr>' + '<th scope="row" class="spec">' + partNum[i] + '</th>' + '<td>' + Msrp[i] + '</td>' + '<td>' + blah[i] + '</td>' + '<td>' + blahs[i] + '</td>' + '</tr>' + theHTML; x++; }else{ theHTML = '<tr>' + '<th scope="row" class="specalt">' + partNum[i] + '</th>' + '<td class="alt">' + Msrp[i] + '</td>' + '<td class="alt">' + blah[i] + '</td>' + '<td class="alt">' + blahs[i] + '</td>' + '</tr>' + theHTML; x--; } } theHTML = '<table id="mytable" cellspacing="0">' + '<tr>' + '<th scope="col" abbr="Configurations" class="nobg">Part Number</th>' + '<th scope="col" abbr="Dual 1.8">Msrp Price</th>' + '<th scope="col" abbr="Dual 2">blahs Price</th>' + '<th scope="col" abbr="Dual 2.5">Low Price</th>' + '</tr>' + theHTML + '</table>'; $('#example').append(theHTML); } </script> <div id="example"> </div> The problem being that the $('#example').append(theHTML); never executes (or shows on the page). I think its because the string is soooooo long! It has over 7,000 items in the array so im not sure if thats the reason or if its something else? Any help would be great! Thanks! David

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  • azure website restart and take old dll version

    - by vipul dumaniya
    One of my site is hosted on windows azure and when azure restart site from manage windows azure panel. then it take old version dll and site is down until we restart the site by deploying global.asax or change in web.config to restart the site. after deployment of global.asax or change in web.config site is restart and then it work perfectly and take latest dll. so if any issues with my code then it should not work after the restart by deploying global.asax file so i think issues is not from code side. Error like "Could not load type 'DSF.DATA.Repository.RecurringOrderLogResposity' from 'DSF.DATA Version 1.0.0" I am just deploying changed dll using FTP & site restart and take effect successfully I have already resolve this error and uploaded latest dll too but when site restart from azure panel it back and then site down until i restart the site by deploying global.asax file so i think issues is not from code side. please please help I am in big trouble as my site is live site and there are lot of traffic Thanks Vipul

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  • Send mail to multiple recipient

    - by Ahmad Maslan
    Hi, i have already research on using the mail() to send to multiple recipient's but i just cant get it to work. What im trying to do is, for every order that i have, order 1,2,3, each having their own email addresses, when i change their order status from pending to confirm, the mail() will use that id to refer to the db table and send the email of those 3 orders. But for my case, it mailed just the latest order which is order 3. This is the form that i use to change the order status. <form action="results-action" method="post" enctype="multipart/form-data"> <fieldset> <table id ="table_id" class="display"> <thead> <tr><td><h2>Pending Order</h2></td></tr> <tr> <th scope="col">Order ID</th> <th scope="col"> </th> <th scope="col">Name</th> <th scope="col">Address</th> <th scope="col">Product Name</th> <th scope="col">Produt Quantity</th> <th scope="col">Price</th> <th scope="col">Order status</th> </tr> </thead> <tbody> <?php while ($row = mysqli_fetch_array($result)) { ?> <tr> <td><input type="text" value='<?=$row['virtuemart_order_id']?>' name="orderid" id="virtuemart_order_id"></td> <td><input type="hidden" value='<?=$row['virtuemart_product_id']?>' name="productid" id="virtuemart_product_id"></td> <td><?=$row['first_name']?></td> <td><?=$row['address_1']?></td> <td><?=$row['order_item_name']?></td> <td><?=$row['product_quantity']?></td> <td><?=$row['product_final_price'] ?></td> <td><select name='change[<?=$row['virtuemart_order_id']?>]'> <option value='C'> Confirmed</option> <option value='X'> Cancelled</option></select></td> </tr> <?php } ?> </tbody> </table> </fieldset> <fieldset> <table> <tr> <td><input type="submit" value="Update status" name="update status"> </td> </tr> </table> </fieldset> </form> This is the php, using the order id from the form to select the email addresses. <?php $orderid = $_POST['orderid']; // build SQL statement to select email addresses $query3 = "SELECT email from ruj3d_virtuemart_order_userinfos where virtuemart_order_id = '$orderid'"; // execute SQL statement $result3 = mysqli_query($link, $query3) or die(mysqli_error($link)); $subject = "Order confirmed by Home and decor"; $message = "Hello! This is a message to inform that your order has been confirmed"; $from = "[email protected]"; $headers = "From: $from"; while($row3 = mysqli_fetch_array($result3)){ $addresses[] = $row3['email']; } $to = implode(",", $addresses); mail($to, $subject, $message, $headers); ?>

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  • Why TR not taking style?

    - by metal-gear-solid
    CSS table tr {border-bottom:1px solid #008999} HTML <table width="100%" cellspacing="0" cellpadding="0"> <thead> <tr> <th scope="col">one</th> <th scope="col">two</th> <th scope="col">three</th> </tr> </thead> <tbody> <tr> <th scope="row">Hello</th> <td>&nbsp;</td> <td>&nbsp;</td> </tr> </tbody> </table>

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  • Make thunderbird store all mail locally for IMAP accounts but not indexing all for search

    - by rubo77
    In Thunderbird the global gloda search is connected to the selection of downloaded/syncronized folders of the IMAP accounts in the Offline-settings. Is it possible somehow, that Thunderbirds download/syncs all emails in the IMAP account but does not add them to the index for the global search? I would like to do this because I have some accounts that I only keep in thunderbird for archiving reasons but I don't want to find those mails, when I use the global search

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  • Why wont extern link to a static variable?

    - by Jared P
    Why does extern int n not compile when n is declared (in a different file) static int n, but works when declared int n? (Both of these declarations were at file scope.) Basically, why is int n in file scope not the same as static int n in the same scope? Is it only in relation to extern? If so, what about extern am I missing?

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  • On asp:Table Control how do we create a thead ?

    - by balexandre
    from MSDN article on the subject we can see that we create a TableHeaderRowthat conatins TableHeaderCells. but they add the table header like this: myTable.Row.AddAt(0, headerRow); witch outputs the HTML: <table id="Table1" ... > <tr> <th scope="column" abbr="Col 1 Head">Column 1 Header</th> <th scope="column" abbr="Col 2 Head">Column 2 Header</th> <th scope="column" abbr="Col 3 Head">Column 3 Header</th> </tr> <tr> <td>(0,0)</td> <td>(0,1)</td> <td>(0,2)</td> </tr> ... and it should have <thead> and <tbody> (so it works seamless with tablesorter) :) <table id="Table1" ... > <thead> <tr> <th scope="column" abbr="Col 1 Head">Column 1 Header</th> <th scope="column" abbr="Col 2 Head">Column 2 Header</th> <th scope="column" abbr="Col 3 Head">Column 3 Header</th> </tr> </thead> <tbody> <tr> <td>(0,0)</td> <td>(0,1)</td> <td>(0,2)</td> </tr> ... </tbody> the HTML aspx code is <asp:Table ID="Table1" runat="server" /> How can I output the correct syntax? Just as information, the GridViewcontrol has this builed in as we just need to set teh Accesbility and use the HeaderRow gv.UseAccessibleHeader = true; gv.HeaderRow.TableSection = TableRowSection.TableHeader; gv.HeaderRow.CssClass = "myclass"; but the question is for the Table control.

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  • how to allow certain packet with certian destination ports to forward using iptables?

    - by moataz metwally
    i have server and i virualized it into multiple windws vps's using kvm. i would like to make all vps behind the server firewall. to control all the ports of all vps's from the host server.i have tried to do this by that iptables file but it still blocking all the forward packets. when i remove -A FORWARD -j DROP from the file the vps will be out of the firewall control : # Generated by iptables-save v1.4.7 on Mon Oct 21 04:30:35 2013 *filter :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [49:7546] -A OUTPUT -j ACCEPT -A INPUT -m state --state RELATED,ESTABLISHED -j ACCEPT -A INPUT -p icmp -j DROP -A INPUT -i lo -j ACCEPT -A INPUT -p tcp -m state --state NEW -m tcp --dport 22 -j ACCEPT -A INPUT -p tcp -m state --state NEW -m tcp -m multiport --dports 5901:6010,4080:4085 -j ACCEPT -A FORWARD -p tcp -s 0/0 -d 0/0 --destination-port 3389 -j ACCEPT -A INPUT -j DROP -A FORWARD -j DROP COMMIT # Completed on Mon Oct 21 04:30:35 2013 and my ifconfig output: eth0 Link encap:Ethernet HWaddr 6C:62:6D:EF:B8:77 inet6 addr: fe80::6e62:XXX:feef:b877/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:4460000 errors:0 dropped:0 overruns:0 frame:0 TX packets:1825697 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:5461498823 (5.0 GiB) TX bytes:547852516 (522.4 MiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:6380 errors:0 dropped:0 overruns:0 frame:0 TX packets:6380 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:6481652 (6.1 MiB) TX bytes:6481652 (6.1 MiB) natbr2 Link encap:Ethernet HWaddr 52:54:00:48:72:53 inet addr:88.XXX.XXX.X53 Bcast:88.198.242.159 Mask:255.255.255.248 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:1338720 errors:0 dropped:0 overruns:0 frame:0 TX packets:3570844 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:434791198 (414.6 MiB) TX bytes:4321751647 (4.0 GiB) viif1001 Link encap:Ethernet HWaddr FE:16:3E:0F:41:D8 inet6 addr: fe80::fc16:XXX:fe0f:41d8/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:358229 errors:0 dropped:0 overruns:0 frame:0 TX packets:479289 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:500 RX bytes:50127351 (47.8 MiB) TX bytes:261223068 (249.1 MiB) viif1002 Link encap:Ethernet HWaddr FE:16:3E:EA:65:FA inet6 addr: fe80::fc16:XXX:feea:65fa/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:575590 errors:0 dropped:0 overruns:0 frame:0 TX packets:1489296 errors:0 dropped:0 overruns:5412 carrier:0 collisions:0 txqueuelen:500 RX bytes:243629668 (232.3 MiB) TX bytes:1724640936 (1.6 GiB) viif1003 Link encap:Ethernet HWaddr FE:16:3E:2B:85:0E inet6 addr: fe80::fc16:XXX:fe2b:850e/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:413052 errors:0 dropped:0 overruns:0 frame:0 TX packets:1741801 errors:0 dropped:0 overruns:299 carrier:0 collisions:0 txqueuelen:500 RX bytes:147931054 (141.0 MiB) TX bytes:2338132498 (2.1 GiB) viifbr0 Link encap:Ethernet HWaddr 6C:62:6D:EF:B8:77 inet addr:176.XX.XX.X9 Bcast:176.9.0.95 Mask:255.255.255.224 inet6 addr: fe80::6e62:XXX:feef:b877/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:2685666 errors:0 dropped:0 overruns:0 frame:0 TX packets:1472089 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:4244043694 (3.9 GiB) TX bytes:523110523 (498.8 MiB)

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  • HTML Dynamic Number of Dropdowns

    - by Evilsithgirl
    I have this form on which I would like to create a dynamic number of dropdowns. I have a list of categorized applications which I would like each to have its own dropdown that submits data for each dropdown. The dropdown options will be the same for each. Here is my code. I am not sure how to pass the unique data to the server. As you can see I currently have an iteration over a list of applications that I would like to make each select in that iteration its own dropdown. Thanks in advance. <html:form action="/CategorizeApps.do"> <h3>Uncategorized</h3> <br/> Categorize each application using the dropdown menu then click categorize.<br/> <table class="list"> <thead> <tr class="controls"> <td><input type="submit" name="btnAction" value="Categorize"/></td> </tr> <tr class="fields"> <td>ID</td> <td>Name</td> <td></td> </tr> </thead> <tbody> <logic:iterate id="uncat" name="appsUncat" scope="session"> <tr class="hlist"> <td><bean:write property="id" name="uncat" scope="page"/></td> <td><bean:write property="name" name="uncat" scope="page"/></td> <td><select id="category" name="category"> <logic:iterate id="categories" name="Categories" scope="session"> <option value="<bean:write name="categories" property="id" scope="page"/>"><bean:write name="categories" property="name" scope="page"/></option> </logic:iterate> </select></td> </tr> </logic:iterate> </tbody> </table> </html:form>

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  • Is it possible to create a throttle function that can take in as parameters another function (that also has parameters), and the time delay

    - by Stan Quinn
    So I've already written a function that works (based on underscores throttle) for functions that don't take in a parameter, but I'd like to make it generic enough to pass in a function with a variable number of parameters. Here's what I have: (function () { var lastTime = new Date().getTime(); function foo() { var newTime = new Date().getTime(); var gap = newTime - lastTime; // Travels up scope chain to use parents lastTime. Function has access to variables declared in the same scope console.log('foo called, gap:' + gap); lastTime = newTime; // Updates lastTime //console.log(x); //x++; } var throttle = function(func, wait) { var result; var timeout = null; // flag updated through closure var previous = 0; // time last run updated through closure return function() { //func, wait, timeout, previous available through scope var now = new Date().getTime(); var remaining = wait - (now - previous); if (remaining <= 0) { clearTimeout(timeout); timeout = null; previous = now; result = func.apply(this, arguments); //func is available through closure } return result; }; }; document.addEventListener("scroll", throttle(foo, 1000)); //document.addEventListener("scroll", throttle(foo(5), 2000)); }()); But I'd like to modify foo to foo(x) and get this to work (function () { var lastTime = new Date().getTime(); function foo(x) { var newTime = new Date().getTime(); var gap = newTime - lastTime; // Travels up scope chain to use parents lastTime. Function has access to variables declared in the same scope console.log('foo called, gap:' + gap); lastTime = newTime; // Updates lastTime console.log(x); x++; } var throttle = function(func, wait) { var result; var timeout = null; // flag updated through closure var previous = 0; // time last run updated through closure return function() { //func, wait, timeout, previous available through scope var now = new Date().getTime(); var remaining = wait - (now - previous); if (remaining <= 0) { clearTimeout(timeout); timeout = null; previous = now; result = func.apply(this, arguments); //func is available through closure } return result; }; }; document.addEventListener("scroll", throttle(foo(5), 2000)); }());

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  • NSPredicate Search Keyboard Lag

    - by user3306356
    I'm experiencing some keyboard lag on my NSPredicate search: some code: - (void)filterContentForSearchText:(NSString*)searchText scope:(NSString*)scope { NSPredicate *resultPredicate = [NSPredicate predicateWithFormat:@"(head beginswith[c] %@) OR (pro beginswith[c] %@) OR (searchableStringValue beginswith[c] %@)", searchText, searchText, searchText]; searchResults = [chengduhua filteredArrayUsingPredicate:resultPredicate]; } &&&& -(BOOL)searchDisplayController:(UISearchDisplayController *)controller shouldReloadTableForSearchString:(NSString *)searchString { [self filterContentForSearchText:searchString scope:[[self.searchDisplayController.searchBar scopeButtonTitles] objectAtIndex:[self.searchDisplayController.searchBar selectedScopeButtonIndex]]]; return YES; }

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  • How to hide an element after $compile?

    - by Miron
    How to hide directive generated html after inserting it to body? Directive has "replace" set to trueThere is a directive: .directive('location', function () { return { restrict : 'A', scope : {}, replace : true, templateUrl: 'common/components/location/location.html', link : function (scope, element, attr) {……} } }); So it is used in another directive: var scope = $rootScope.$new(true); var directive = $compile('<div location></div>')(scope); $document.find('body').append(directive); directive.hide(); - not working How to hide directive generated html after inserting it to body? Directive has "replace" set to true

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  • When using autoproxy, how can you see the proxy configuration?

    - by zr
    I set the global settings of the machine to use an autoproxy configuration script. e.g. http://autoproxy.mycompanydomain.exe:8080, but still there are some network apps that require an explicit proxy setting. I assume that this is because those apps don't know how to access the global proxy settings. How can i see the global proxy settings that were configured automatically so i can copy them to the settings of these troublesome apps?

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  • Inside the Concurrent Collections: ConcurrentBag

    - by Simon Cooper
    Unlike the other concurrent collections, ConcurrentBag does not really have a non-concurrent analogy. As stated in the MSDN documentation, ConcurrentBag is optimised for the situation where the same thread is both producing and consuming items from the collection. We'll see how this is the case as we take a closer look. Again, I recommend you have ConcurrentBag open in a decompiler for reference. Thread Statics ConcurrentBag makes heavy use of thread statics - static variables marked with ThreadStaticAttribute. This is a special attribute that instructs the CLR to scope any values assigned to or read from the variable to the executing thread, not globally within the AppDomain. This means that if two different threads assign two different values to the same thread static variable, one value will not overwrite the other, and each thread will see the value they assigned to the variable, separately to any other thread. This is a very useful function that allows for ConcurrentBag's concurrency properties. You can think of a thread static variable: [ThreadStatic] private static int m_Value; as doing the same as: private static Dictionary<Thread, int> m_Values; where the executing thread's identity is used to automatically set and retrieve the corresponding value in the dictionary. In .NET 4, this usage of ThreadStaticAttribute is encapsulated in the ThreadLocal class. Lists of lists ConcurrentBag, at its core, operates as a linked list of linked lists: Each outer list node is an instance of ThreadLocalList, and each inner list node is an instance of Node. Each outer ThreadLocalList is owned by a particular thread, accessible through the thread local m_locals variable: private ThreadLocal<ThreadLocalList<T>> m_locals It is important to note that, although the m_locals variable is thread-local, that only applies to accesses through that variable. The objects referenced by the thread (each instance of the ThreadLocalList object) are normal heap objects that are not specific to any thread. Thinking back to the Dictionary analogy above, if each value stored in the dictionary could be accessed by other means, then any thread could access the value belonging to other threads using that mechanism. Only reads and writes to the variable defined as thread-local are re-routed by the CLR according to the executing thread's identity. So, although m_locals is defined as thread-local, the m_headList, m_nextList and m_tailList variables aren't. This means that any thread can access all the thread local lists in the collection by doing a linear search through the outer linked list defined by these variables. Adding items So, onto the collection operations. First, adding items. This one's pretty simple. If the current thread doesn't already own an instance of ThreadLocalList, then one is created (or, if there are lists owned by threads that have stopped, it takes control of one of those). Then the item is added to the head of that thread's list. That's it. Don't worry, it'll get more complicated when we account for the other operations on the list! Taking & Peeking items This is where it gets tricky. If the current thread's list has items in it, then it peeks or removes the head item (not the tail item) from the local list and returns that. However, if the local list is empty, it has to go and steal another item from another list, belonging to a different thread. It iterates through all the thread local lists in the collection using the m_headList and m_nextList variables until it finds one that has items in it, and it steals one item from that list. Up to this point, the two threads had been operating completely independently. To steal an item from another thread's list, the stealing thread has to do it in such a way as to not step on the owning thread's toes. Recall how adding and removing items both operate on the head of the thread's linked list? That gives us an easy way out - a thread trying to steal items from another thread can pop in round the back of another thread's list using the m_tail variable, and steal an item from the back without the owning thread knowing anything about it. The owning thread can carry on completely independently, unaware that one of its items has been nicked. However, this only works when there are at least 3 items in the list, as that guarantees there will be at least one node between the owning thread performing operations on the list head and the thread stealing items from the tail - there's no chance of the two threads operating on the same node at the same time and causing a race condition. If there's less than three items in the list, then there does need to be some synchronization between the two threads. In this case, the lock on the ThreadLocalList object is used to mediate access to a thread's list when there's the possibility of contention. Thread synchronization In ConcurrentBag, this is done using several mechanisms: Operations performed by the owner thread only take out the lock when there are less than three items in the collection. With three or greater items, there won't be any conflict with a stealing thread operating on the tail of the list. If a lock isn't taken out, the owning thread sets the list's m_currentOp variable to a non-zero value for the duration of the operation. This indicates to all other threads that there is a non-locked operation currently occuring on that list. The stealing thread always takes out the lock, to prevent two threads trying to steal from the same list at the same time. After taking out the lock, the stealing thread spinwaits until m_currentOp has been set to zero before actually performing the steal. This ensures there won't be a conflict with the owning thread when the number of items in the list is on the 2-3 item borderline. If any add or remove operations are started in the meantime, and the list is below 3 items, those operations try to take out the list's lock and are blocked until the stealing thread has finished. This allows a thread to steal an item from another thread's list without corrupting it. What about synchronization in the collection as a whole? Collection synchronization Any thread that operates on the collection's global structure (accessing anything outside the thread local lists) has to take out the collection's global lock - m_globalListsLock. This single lock is sufficient when adding a new thread local list, as the items inside each thread's list are unaffected. However, what about operations (such as Count or ToArray) that need to access every item in the collection? In order to ensure a consistent view, all operations on the collection are stopped while the count or ToArray is performed. This is done by freezing the bag at the start, performing the global operation, and unfreezing at the end: The global lock is taken out, to prevent structural alterations to the collection. m_needSync is set to true. This notifies all the threads that they need to take out their list's lock irregardless of what operation they're doing. All the list locks are taken out in order. This blocks all locking operations on the lists. The freezing thread waits for all current lockless operations to finish by spinwaiting on each m_currentOp field. The global operation can then be performed while the bag is frozen, but no other operations can take place at the same time, as all other threads are blocked on a list's lock. Then, once the global operation has finished, the locks are released, m_needSync is unset, and normal concurrent operation resumes. Concurrent principles That's the essence of how ConcurrentBag operates. Each thread operates independently on its own local list, except when they have to steal items from another list. When stealing, only the stealing thread is forced to take out the lock; the owning thread only has to when there is the possibility of contention. And a global lock controls accesses to the structure of the collection outside the thread lists. Operations affecting the entire collection take out all locks in the collection to freeze the contents at a single point in time. So, what principles can we extract here? Threads operate independently Thread-static variables and ThreadLocal makes this easy. Threads operate entirely concurrently on their own structures; only when they need to grab data from another thread is there any thread contention. Minimised lock-taking Even when two threads need to operate on the same data structures (one thread stealing from another), they do so in such a way such that the probability of actually blocking on a lock is minimised; the owning thread always operates on the head of the list, and the stealing thread always operates on the tail. Management of lockless operations Any operations that don't take out a lock still have a 'hook' to force them to lock when necessary. This allows all operations on the collection to be stopped temporarily while a global snapshot is taken. Hopefully, such operations will be short-lived and infrequent. That's all the concurrent collections covered. I hope you've found it as informative and interesting as I have. Next, I'll be taking a closer look at ThreadLocal, which I came across while analyzing ConcurrentBag. As you'll see, the operation of this class deserves a much closer look.

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  • Is there any way to stop a window's title bar merging with the panel when maximised?

    - by Richard Turner
    I'm working on a desktop machine with plenty of screen real-estate, so I don't need my windows' title bars to merge with the global menu bar when the windows are maximised. Moreover, I'm working on a dual-screen set-up, so the fact that a window is maximised doesn't mean that it's the only window visible. Before Unity I'd switch to a maximised window by clicking on its title bar, or close the window, even though it isn't focused, by clicking on its close button; I can no longer do this because the title bar is missing and the global menu bar is empty on that screen. This isn't a huge problem - I can click on some of the window's chrome to focus it - but it's unintuitive and it's forcing me to relearn my mousing behaviour. I'd like to turn-off the merging of title and global menu bars, but how? EDIT: I simply want the title bar of the window NOT to merge with the top panel whenever I maximize a Window. The global menu should stay in the top panel as far as I am concerned. Current it maximizes like this I want it to maximize like this (In that screeny the unmaximized Window has been resized to take rest of the space)

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  • XNA Easy Storage XBOX 360 High Scores

    - by user1003211
    To followup from a previous query - I need some help with the implementation of easystorage high scores, which is bringing up some errors on the xbox. I get the prompt screen, a savedevice is selected and a file are all created! However the file remains empty, (I've tried prepopulating but still get errors). The full portions of the scoring code can be found here: http://pastebin.com/74v897Yt The current issue in particular is in LoadHighScores() - "There is an error in XML document (0, 0)." under line data = (HighScoreData)serializer.Deserialize(stream); I'm not sure whether this line is correct either: HighScoreData data = new HighScoreData(); public static HighScoreData LoadHighScores(string container, string filename) { HighScoreData data = new HighScoreData(); if (Global.SaveDevice.FileExists(container, filename)) { Global.SaveDevice.Load(container, filename, stream => { File.Open(Global.fileName_options, FileMode.OpenOrCreate, FileAccess.Read); try { // Read the data from the file XmlSerializer serializer = new XmlSerializer(typeof(HighScoreData)); data = (HighScoreData)serializer.Deserialize(stream); } finally { // Close the file stream.Close(); // stream.Dispose(); } }); } return (data); } I call: PromptMe(); when the Start button is pressed at the beginning. I call: if (Global.SaveDevice.IsReady){entries = LoadHighScores(HighScoresContainer, HighScoresFilename);} during the menu screen to try and display the highscore screen. I call: SaveHighScore(); when game ends. I've tried altering the struct code to a class but still no luck. Any help greatly appreciated.

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  • How do I enable the globalmenu / appmenu on XFCE?

    - by Johann Philipp Strathausen
    I have tried various tricks I could find to install the global menu on xfce and lxde on the latest oneiric, but nothing worked. Does anyone have an idea on how to do that? Thanks. Here's what I've tried so far: the gnome global menu panel plugin (for lucid) via the xfapplet plugin (not in the official repos anymore) that can embedd gnome plugins into the xfce panel - unfortunately, the globalmenu doesn't show up in the xfapplet list of available gnome plugins (there's only one item in it) all instructions from an older question about globalmenu and its duplicate compiling manually the latest version from gnome2-globalmenu there is another question along with a solution for XFCE 4.8, but it's not working on Oneiric. It is also proposing to install the global menu applet from gnome using it via xfapplet. I've even found an XFCE-plugin for the global menu, but it keeps crashing when I add it to the panel - also I could not install all the packages due to some unmet dependencies I've added some code to ~/.config/xfce4/xinitrc as described in 10. of the FAQ of gnome2-globalmenu though I'm not sure what effect this should have.

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  • Applying WCAG 2.0 to Non-Web ICT: second draft published from WCAG2ICT Task Force - for public review

    - by Peter Korn
    Last Thursday the W3C published an updated Working Draft of Guidance on Applying WCAG 2.0 to Non-Web Information and Communications Technologies. As I noted last July when the first draft was published, the motivation for this guidance comes from the Section 508 refresh draft, and also the European Mandate 376 draft, both of which seek to apply the WCAG 2.0 level A and AA Success Criteria to non-web ICT documents and software. This second Working Draft represents a major step forward in harmonization with the December 5th, 2012 Mandate 376 draft documents, including specifically Draft EN 301549 "European accessibility requirements for public procurement of ICT products and services". This work greatly increases the likelihood of harmonization between the European and American technical standards for accessibility, for web sites and web applications, non-web documents, and non-web software. As I noted last October at the European Policy Centre event: "The Accessibility Act – Ensuring access to goods and services across the EU", and again last month at the follow-up EPC event: "Accessibility - From European challenge to global opportunity", "There isn't a 'German Macular Degernation', a 'French Cerebral Palsy', an 'American Autism Spectrum Disorder'. Disabilities are part of the human condition. They’re not unique to any one country or geography – just like ICT. Even the built environment – phones, trains and cars – is the same worldwide. The definition of ‘accessible’ should be global – and the solutions should be too. Harmonization should be global, and not just EU-wide. It doesn’t make sense for the EU to have a different definition to the US or Japan." With these latest drafts from the W3C and Mandate 376 team, we've moved a major step forward toward that goal of a global "definition of 'accessible' ICT." I strongly encourage all interested parties to read the Call for Review, and to submit comments during the current review period, which runs through 15 February 2013. Comments should be sent to public-wcag2ict-comments-AT-w3.org. I want to thank my colleagues on the WCAG2ICT Task Force for the incredible time and energy and expertise they brought to this work - including particularly my co-authors Judy Brewer, Loïc Martínez Normand, Mike Pluke, Andi Snow-Weaver, and Gregg Vanderheiden; and the document editors Michael Cooper, and Andi Snow-Weaver.

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  • How to expose game data in the game without a singelton?

    - by zardon
    I'm quite new to cocos2d and games programming, and am currently I am writing a game that is currently in Prototype stage. Everything is going okay, but I've realized a potentially big problem and I am not sure how to solve it. I am using a singelton to store a bunch of arrays for everything, a global list of planets, a global list of troops, a global list of products, etc. And only now I'm realizing that all of this will be in memory and this is the wrong way to do it. I am not storing files or anything on the disk just yet, with exception to a save/load state, which is a capture of everything. My game makes use of a map which allows you to select a planet, then it will give you a breakdown of that planets troops and resources, Lets use this scenario: My game has 20 planets. On which you can have 20 troops. Straight away that's an array of 400! This does not add the NPC, which is another 10. So, 20x10 = 200 So, now we have 600 all in arrays inside a Singelton. This is obviously very bad, and very wrong. Especially as the game scales in the amount of data. But I need to expose pretty much everything, especially on the map page, and I am not sure how else to do it. I've been told that I can use a controller for the map page which has the information I need for each planet, and other controllers for other items I require global display for. I've also thought about storing each planet's data in a save file, using initWithCoder however there could be a boatload of files on the user's device? I really don't want to use a database, mainly because I would need to translate NSObjects and non-NSObjects like CGRects and CGPoints and Colors into/from SQL. I am open to other ideas on how to store and read game data to prevent using a singelton to store everything, everywhere. Thanks for your time.

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