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  • How to Switch from 4G LTE to 3G on the New iPad to Save Battery Life

    - by The Geek
    Whether you live somewhere without 4G coverage, you live in a bad coverage zone, or you just want to conserve some battery life, it’s extremely simple to disable 4G / LTE on the new 3rd generation iPad and switch to 3G instead, which uses less battery life. Note: We’ve not done formal testing yet to figure out how much battery life you might save, but there’s no question that 4G LTE technology uses a lot more battery overall, and it’s useful to know that you can disable it. Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • Is there a good tutorial/book for creating a quiz app for iOS 5? [closed]

    - by NRUTA
    I am new to iOS development and looking to create a quiz application which will be for ipad, iphone and itouch. It will ask a question, text based, and have four possible answers. After you select an answer, the system tells you if you are right or wrong and provides an explanation. It provides the percentage of correct answers. I'm not sure how to go about creating this and wondered if anybody has read a book, seen a tutorial or could offer any advice that would explain this process? Thanks in advance for all of your help!

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  • How do you maintain content size vs. content quality in an application?

    - by PeterK
    I am developing my first Cocos2d iPhone/iPad game that includes quite a few sprites, I would need approximately 80 different. As this is for both normal and HD displays I have 2x of each sprite. I am using TexturePacker to optimize the thing. I would like to ask if there are any rules-of-thumb, tricks, ideas etc. to adjust to in regards to size of content, quality and how you maintain high-quality HD-based graphics due to its size vs. the device memory sizes? Also, is it a good idea to only have one copy of the sprites and scale it using code?

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  • How do you maintain content size vs. content quality in a mobile application?

    - by PeterK
    I am developing my first Cocos2d iPhone/iPad game that includes quite a few sprites, I would need approximately 80 different. As this is for both normal and HD displays I have 2x of each sprite. I am using TexturePacker to optimize the thing. I would like to ask if there are any rules-of-thumb, tricks, ideas etc. to adjust to in regards to size of content, quality and how you maintain high-quality HD-based graphics due to its size vs. the device memory sizes? Also, is it a good idea to only have one copy of the sprites and scale it using code?

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  • Drawing application on OpenGL for iOS (iPad)

    - by Alesia
    Some help is needed. I'm developing drawing application on OpenGL (deployment target 4.0) for iOS (iPad). We have 3 drawing tools: pen, marker (with alfa) and eraser. I draw with textures, using blending in orthographic projection. I can't use z-ordering because in this case I have to face a lot of troubles with cutting and erasing. The thing that I need is to make the pen be always on the top. When I first use marker and than pen - it's ok. But if I use pen first and marker over the pen - I can't see pen color under marker. I'd appreciate any help or advice. Thank you veeeeeery much!

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  • Attempt to connect to wireless internet at home and i am asked for User Credentals, nothing I enter works

    - by lucig12
    I just got a new modem and am trying to connect my windows 7 desktop to the new wireless connection. I had no issues on the three previous connections I have used, but for some reason when I click on the icon for Wireless Network Connections, click on my network, it asks for User Credentials. Nothing I type in works. I have tried saving credentials in credentials manager, using my login info, using the network's login info, recreating the network manually, plugging and unplugging my modem, literally every solution on every forum for similar issues. I have no idea what to do now. any ideas?

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  • Where does a Quick-Time powered application store changes to the user interface?

    - by Luke
    I have downloaded an application written with the Quick Time library (for Windows 7). The application does not need an installation: just unzip it in a directory and run the program. It works, but I have a problem: the program allows the user to change a lot of values using its interface but does not have an option to reset them to their default values. What is more problematic is that when I exit the program and run it again, the interface still has the changed values. In the program directory there is no file that stores the changes done to the UI of the program. I suspect that Quick Time records these changes somewhere, but I can't find the right file. I have even deleted the application and re-unzipped it to another location - but the UI values still remain the same values changed by me!

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  • Taking web sites offline for demonstration on iPad

    This article is the iOS sequel to the initial article about how to prepare an offline version of your web site for the purpose of demonstration or for exhibitions: Taking web sites offline for demonstration. If you didn't read the original article, please take some minutes (5 to 10 maximum) to gain a better understanding on the following. Thanks. I'm going to describe my steps using a new iPad (3rd generation) running on iOS 6. Originally, I did this procedure on iOS 5 which actually provides the same results.

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  • How do I find out when and by whom a particular user was deleted in linux?

    - by executor21
    I've recently ran into a very odd occurrence on one system I'm using. For no apparent reason, my user account was deleted, although the home directory is still there. I have root access, so I can restore the account, but first, I want to know how this happened, and exactly when. Inspecting the root's .bash_history file and the "last" command gave nothing, and I'm (well, was) the only sudoer on the system. How would I know when this deletion happened? The distro is CentOS release 5.4 (Final), if that helps.

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  • HTML5 article tag application for the iPad

    - by dspencer
    I've used article tags on websites. My understanding and practice is to use the article tag for publication content. I always use HTML/HTML5 tags as their intended purposes and not at will. Recently, I've seen an HTML template that uses the article tag for the non-publication page content such as the content of an About Us page or any other generic page. I asked the why it was used this way and the (vague) explanation was that it had to do with the way the iPad read the tag. Is this true?

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  • Can I change the user that is the default choice in UAC?

    - by Will
    Windows 7 install. I RANU, so I have to hit the UAC every once in awhile. The problem is that it asks me to enter my password to elevate, but I need to enter the domain\username of the box admin (I'm on a domain) and the password. Instead of UAC popping up with my username entered and the caret in the password box, I'd like it to pop up with the domain\username of a different user, specifically the local admin account, entered. This would save me a click and some typing. Sue me, I'm lazy. Is this possible?

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  • The best way to package iPhone/iPad static libraries?

    - by Derek Clarkson
    Hi everyone, I have a couple of static Phone/iPad libraries I an working on. The problem I am looking for advise on is the best way to package the libraries. My objective is to make it easy to use the libraries in other projects and include the correct one in a build with minimal problems. To make it more interesting I currently build 4 versions of each library as follows armv6/armv7 release (devices) i386 release (simulator) armv6/armv7 debug (devices) i386 debug (simulator) The difference between the release and debug versions is that the debug versions contain a lot of NSLog(...) code which enables people to see whats going on internally as an aid to debugging. Currently when I build the whole projects I arrange the libraries into two directories like this: release lib-device.a lib-simulator.a debug lib-device.a lib-simulator.a This works ok except that when include in projects, both paths are added to the library search path and switching a target from one to the other is a pain. Or alternatively I end up with two targets. The alternative I am thinking of is to change the directories like this: release device lib.a simulator lib.a debug device lib.a simulator lib.a In playing with XCode is appears that all xcode uses the lbrary references of a project for is to get the name of the library file, which it then looks up in the library paths. Thus by parameterising the library path with the current built type and target device, I can effectively auto switch. What do you guys think? Is there a better way to do this? ciao Derek

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  • How do I hook into the action method for an iPad popover toolbar button?

    - by Elisabeth
    Hi, I am using the split view template to create a simple split view that has, of course, a popover in Portrait mode. I'm using the default code generated by template that adds/removes the toolbar item and sets the popover controller and removes it. These two methods are splitViewController:willShowViewController:... and splitViewController:willHideViewController:... I'm trying to figure out how to make the popover disappear if the user taps on the toolbar button while the popover is displayed. You can make the popover disappear without selecting an item if you tap anywhere outside the popover, but I would also like to make it disappear if the user taps the button again. Where I'm stuck is this: there doesn't seem to be an obvious, easy way to hook into the action for the toolbar button. I can tell, using the debugger, that the action that's being called on the button is showMasterInPopover. And I am new to working with selectors programmatically, I admit. Can I somehow write an action and set it on the toolbar item without overriding the action that's already there? e.g. add an action that calls the one that's there now? Or would I have to write an action that shows/hides the popover myself (behavior that's being done behind the scenes presumably by the split view controller now???). Or am I missing an easy way to add this behavior to this button without changing the existing behavior that's being set up for me? Thank you!

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  • iPad + OpenGL ES2. Why the Puzzling Virtual Memory Spike During Device Reorientation?

    - by dugla
    I've been spending the afternoon starring at Xcode Instruments memory monitor trying to decipher the following memory issue. I have a fullscreen OpenGL ES2 app running on iPad. I am fanatical about memory issues so my retains/releases are all nicely balanced. I closely monitor memory leaks. My app is basically squeeky clean. Except occassionally when I reorient the device. Portrait to Landscape. Back and forth I rock the device stress testing my discarding and rebuilding of the OpenGL framebuffer. The ambient memory footprint of my app is about 70MB Real Mems and 180MB Virtual Mems. Real memory hardly varies at all during device rotations. However the virtual mems reading sometimes briefly spikes up to 250MB and then recedes back to 180MB. No real pattern. But clearly related discarding/rebuilding the framebuffer. I see random memory warnings in my NSlogs but the app just hums along, no worries. 1) Since iPhone OS devices don't have VM could someone explain to me what the VM reading actually means? 2) My app totally leak free and generally bulletproof dispite the VM spikes. Never crashes. Rock solid. Should I be concerned about this? 3) There is clearly something happening in OpenGL framebuffer land that is causing this but I am using the API in the proper way: paraphrasing: Discarding the framebuffer: glDeleteRenderbuffers(1, &m_colorbuffer); glDeleteFramebuffers(1, &m_framebuffer); Rebuilding the framebuffer: glGenFramebuffers(1, &m_framebuffer); glGenRenderbuffers(1, &m_colorbuffer); Is there some other memory flushing trick I have missed? Thanks for any insight. Cheers, Doug

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  • The best way to build iPhone/iPad static libraries?

    - by Derek Clarkson
    Hi everyone, I have a couple of static Phone/iPad libraries I an working on. The problem I am looking for advise on is the best way to package the libraries. My objective is to make it easy to use the libraries in other projects and include the correct one in a build with minimal problems. To make it more interesting I currently build 4 versions of each library as follows armv6/armv7 release (devices) i386 release (simulator) armv6/armv7 debug (devices) i386 debug (simulator) The difference between the release and debug versions is that the debug versions contain a lot of NSLog(...) code which enables people to see whats going on internally as an aid to debugging. Currently when I build the whole projects I arrange the libraries into two directories like this: release lib-device.a lib-simulator.a debug lib-device.a lib-simulator.a This works ok except that when include in projects, both paths are added to the library search path and switching a target from one to the other is a pain. Or alternatively I end up with two targets. The alternative I am thinking of is to change the directories like this: release device lib.a simulator lib.a debug device lib.a simulator lib.a In playing with XCode is appears that all xcode uses the lbrary references of a project for is to get the name of the library file, which it then looks up in the library paths. Thus by parameterising the library path with the current built type and target device, I can effectively auto switch. What do you guys think? Is there a better way to do this? ciao Derek

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  • iPad keyboard will not dismiss if navigation controller presentation style is "form sheet".

    - by Kalle
    UPDATE: This is apparently "works as intended" classed by Apple. See accepted answer below for details. Update: this question is about a behavior discovered in the iPad keyboard, where it refuses to be dismissed if shown in a modal dialog with a navigation controller. Basically, if I present the navigation controller with the following line: navigationController.modalPresentationStyle = UIModalPresentationFormSheet; The keyboard refuses to be dismissed. If I comment out this line, the keyboard goes away fine. ... I've got two textFields, username and password; username has a Next button and password has a Done button. The keyboard won't go away if I present this in a modal navigation controller. WORKS broken *b = [[broken alloc] initWithNibName:@"broken" bundle:nil]; [self.view addSubview:b.view]; DOES NOT WORK broken *b = [[broken alloc] initWithNibName:@"broken" bundle:nil]; UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:b]; navigationController.modalPresentationStyle = UIModalPresentationFormSheet; navigationController.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:navigationController animated:YES]; [navigationController release]; [b release]; If I remove the navigation controller part and present 'b' as a modal view controller by itself, it works. Is the navigation controller the problem? WORKS broken *b = [[broken alloc] initWithNibName:@"broken" bundle:nil]; b.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:b animated:YES]; [b release]; WORKS broken *b = [[broken alloc] initWithNibName:@"broken" bundle:nil]; UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:b]; [self presentModalViewController:navigationController animated:YES]; [navigationController release]; [b release];

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  • Creating 1 page PDF of iPad Screen view - How?

    - by user314695
    Hi All, I've asked this question on a couple other forums and have had zero response, so I'm hoping someone here can help point me in the right direction. I have a pretty simple one screen application for my work. It's basically just a recreation of a 1 page paper report that has a company logo, some labels, a few text boxes and a scroll text box for the report. I need to be able to fill out the report then click a button to save it in a graphical form so I can fax, print or email it later. Currently, I'm just programmatically taking a screen capture and saving it to the photo's library (default for screen capture). Then I can just email it from photo's. This works ok, but is kind of hacky, at best. I've read through the new iPad 3.2 guide for creating PDF's (apparently it's supposed to be much easier than before) but I can not get it to work and I've spent countless hours on it now. I'm hoping someone has the answer for me. Alternatively, if anyone knows how I can redirect where the screen capture is stored (default is in the photo album) then maybe I can make that function work. If I could redirect the screen capture to store in my applications document folder, then I can use MFMailCompose to attach it to an email. Lastly, on a side note, does anyone know of a good way to capture a digital signature via touch. For instance, I'd love to have my users be able to just sign their name via touch at the bottom of the document before I convert to PDF or take a screen capture. Thanks in advance for your help. -Ray

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  • MVC design pattern in complex iPad app: is one fat controller acceptable?

    - by nutsmuggler
    I am building a complex iPad application; think of it as a scrapbook. For the purpose of this question, let's consider a page with two images over it. My main view displays my doc data rendered as a single UIImage; this because I need to do some global manipulation over them. This is my DisplayView. When editing I need to instantiate an EditorView with my two images as subviews; this way I can interact with a single image, (rotate it, scale it, move it). When editing is triggered, I hide my DisplayView and show my EditorView. In a iPhone app, I'd associate each main view (that is, a view filling the screen) to a view controller. The problem is here there is just one view controller; I've considered passing the EditorView via a modal view controller, but it's not an option (there a complex layout with a mask covering everything and palettes over it; rebuilding it in the EditorView would create duplicate code). Presently the EditorView incorporates some logic (loads data from the model, invokes some subviews for fine editing, saves data back to the model); EditorView subviews also incorporate some logic (I manipulate images and pass them back to the main EditorView). I feel this logic belongs more to a controller. On the other hand, I am not sure making my only view controller so fat a good idea. What is the best, cocoa-ish implementation of such a class structure? Feel free to ask for clarifications. Cheers.

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  • MDDR in user agent string

    - by Joakim Backman
    What do MDDR means in a user agent string? Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1; Trident/4.0; .NET CLR 1.1.4322; .NET CLR 2.0.50727; .NET CLR 3.0.04506.30; MDDR; InfoPath.1; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729; OfficeLiveConnector.1.4; OfficeLivePatch.1.3)

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  • Windows 7 Login User Doesn't Exist [closed]

    - by dcolumbus
    I have another interesting issue... because of some issue with a lost password, I had to manually change the password to one of the accounts via and DOS hack. However, somehow in the process I now have a phantom username that I am asked to logon to when Windows first starts... This username doesn't exit. In order to login, I have to "change user" and manually type in the correct username. Is there a way that I can edit which username it prompts me for? I'd like to repair this without having to reinstall just yet.

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  • Most user-friendly issue tracker?

    - by Kugel
    Sorry if this has been asked before, couldn't find anything specific. I'm looking for the most user-friendly issue tracker. Currently I'm using Trac. I'm looking for these 2 features: Very easy to create new ticket Email to ticket conversion (with attachements). The customers should be glad to use it (not avoid it like Trac). More often than not I get e-mails as bug reports and putting them into Trac wastes my time. I would really love to just hit forward and the ticket would appear in the issue tracker.

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  • Using a database class in my user class

    - by Josh
    In my project I have a database class that I use to handle all the MySQL stuff. It connects to a database, runs queries, catches errors and closes the connection. Now I need to create a members area on my site, and I was going to build a users class that would handle registration, logging in, password/username changes/resets and logging out. In this users class I need to use MySQL for obvious reasons... which is what my database class was made for. But I'm confused as to how I would use my database class in my users class. Would I want to create a new database object for my user class and then have it close whenever a method in that class is finished? Or do I somehow make a 'global' database class that can be used throughout my entire script (if this is the case I need help with that, no idea what to do there.) Thanks for any feedback you can give me.

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  • c# Unit Test: Writing to Settings in unit test does not save values in user.config

    - by HorstWalter
    I am running a c# unit test (VS 2008). Within the test I do write to the settings, which should result in saving the data to the user.config. Settings.Default.X = "History"; // X is string Settings.Default.Save(); But this simply does not create the file (I have crosschecked under "C:\Documents and Settings\HW\Local Settings\Application Data"). If I create the same stuff as a Console application, there is no problem persisting the data (same code). Is there something special I need to consider doing this in a UnitTest?

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  • Using a datanase class in my user class?

    - by Josh
    In my project I have a database class that I use to handle all the MySQL stuff. It connects to a database, runs queries, catches errors and closes the connection. Now I need to create a members area on my site, and I was going to build a users class that would handle registration, logging in, password/username changes/resets and logging out. In this users class I need to use MySQL for obvious reasons... which is what my database class was made for. But I'm confused as to how I would use my database class in my users class. Would I want to create a new database object for my user class and then have it close whenever a method in that class is finished? Or do I somehow make a 'global' database class that can be used throughout my entire script (if this is the case I need help with that, no idea what to do there.) Thanks for any feedback you can give me.

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  • problems with user control page

    - by Alexander
    I am starting to give up troubleshooting this issue I had... I had an .ascx page and had the following user control in it: <td> <Club:DatePicker ID="dp1" runat="server" /> </td> however in my code behind when I tried to write methods: public System.DateTime startDateTime { get { return dp1.SelectedDate.Add(tp1.SelectedTime.TimeOfDay); } set { dp1.SelectedDate = value; tp1.SelectedTime = value; } } It can't reference dp1(dp1 is underlined in red) as well as tp1... why is this?? I've tried to convert the solution to a web application and yet it doesn't work. Tried adding: protected global::ClubSite dp1; protected global::ClubSite tp1; in the ascx.designer.cs but then the global is highlighted in red here's the link to my full solution: http://cid-1bd707a1bb687294.skydrive.live.com/self.aspx/.Public/Permias.zip

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