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  • Memory Leaks - Objective-C

    - by reising1
    Can anyone help point out memory leaks? I'm getting a bunch within this method and I'm not sure exactly how to fix it. - (NSMutableArray *)getTop5AndOtherKeysAndValuesFromDictionary:(NSMutableDictionary *)dict { NSLog(@"get top 5"); int sumOfAllValues = 0; NSMutableArray *arr = [[[NSMutableArray alloc] init] retain]; for(NSString *key in dict){ NSString *value = [[dict objectForKey:key] retain]; [arr addObject:value]; sumOfAllValues += [value intValue]; } //sort values NSArray *sorted = [[arr sortedArrayUsingFunction:sort context:NULL] retain]; [arr release]; //top 5 values int sumOfTop5 = 0; NSMutableArray *top5 = [[[NSMutableArray alloc] init] retain]; for(int i = 0; i < 5; i++) { int proposedIndex = [sorted count] - 1 - i; if(proposedIndex >= 0) { [top5 addObject:[sorted objectAtIndex:([sorted count] - i - 1)]]; sumOfTop5 += [[sorted objectAtIndex:([sorted count] - i - 1)] intValue]; } } [sorted release]; //copy of all keys NSMutableArray *copyOfKeys = [[[NSMutableArray alloc] init] retain]; for(NSString *key in dict) { [copyOfKeys addObject:key]; } //copy of top 5 values NSMutableArray *copyOfTop5 = [[[NSMutableArray alloc] init] retain]; for(int i = 0; i < [top5 count]; i++) { [copyOfTop5 addObject:[top5 objectAtIndex:i]]; } //get keys with top 5 values NSMutableArray *outputKeys = [[[NSMutableArray alloc] init] retain]; for(int i = 0; i < [top5 count]; i++) { NSString *targetValue = [top5 objectAtIndex:i]; for(int j = 0; j < [copyOfKeys count]; j++) { NSString *key = [copyOfKeys objectAtIndex:j]; NSString *val = [dict objectForKey:key]; if([val isEqualToString:targetValue]) { [outputKeys addObject:key]; [copyOfKeys removeObjectAtIndex:j]; break; } } } [outputKeys addObject:@"Other"]; [top5 addObject:[[NSString stringWithFormat:@"%d",(sumOfAllValues - sumOfTop5)] retain]]; NSMutableArray *output = [[NSMutableArray alloc] init]; [output addObject:outputKeys]; [output addObject:top5]; NSMutableArray *percents = [[NSMutableArray alloc] init]; int sum = sumOfAllValues; float leftOverSum = sum * 1.0f; int count = [top5 count]; float val1, val2, val3, val4, val5; if(count >= 1) val1 = ([[top5 objectAtIndex:0] intValue] * 1.0f)/sum; else val1 = 0.0f; if(count >=2) val2 = ([[top5 objectAtIndex:1] intValue] * 1.0f)/sum; else val2 = 0.0f; if(count >= 3) val3 = ([[top5 objectAtIndex:2] intValue] * 1.0f)/sum; else val3 = 0.0f; if(count >= 4) val4 = ([[top5 objectAtIndex:3] intValue] * 1.0f)/sum; else val4 = 0.0f; if(count >=5) val5 = ([[top5 objectAtIndex:4] intValue] * 1.0f)/sum; else val5 = 0.0f; if(val1 >= .00001f) { NSMutableArray *a1 = [[NSMutableArray alloc] init]; [a1 addObject:[outputKeys objectAtIndex:0]]; [a1 addObject:[top5 objectAtIndex:0]]; [a1 addObject:[NSString stringWithFormat:@"%.01f",(val1*100)]]; [percents addObject:a1]; leftOverSum -= ([[top5 objectAtIndex:0] intValue] * 1.0f); } if(val2 >= .00001f) { NSMutableArray *a2 = [[NSMutableArray alloc] init]; [a2 addObject:[outputKeys objectAtIndex:1]]; [a2 addObject:[top5 objectAtIndex:1]]; [a2 addObject:[NSString stringWithFormat:@"%.01f",(val2*100)]]; [percents addObject:a2]; leftOverSum -= ([[top5 objectAtIndex:1] intValue] * 1.0f); } if(val3 >= .00001f) { NSMutableArray *a3 = [[NSMutableArray alloc] init]; [a3 addObject:[outputKeys objectAtIndex:2]]; [a3 addObject:[top5 objectAtIndex:2]]; [a3 addObject:[NSString stringWithFormat:@"%.01f",(val3*100)]]; [percents addObject:a3]; leftOverSum -= ([[top5 objectAtIndex:2] intValue] * 1.0f); } if(val4 >= .00001f) { NSMutableArray *a4 = [[NSMutableArray alloc] init]; [a4 addObject:[outputKeys objectAtIndex:3]]; [a4 addObject:[top5 objectAtIndex:3]]; [a4 addObject:[NSString stringWithFormat:@"%.01f",(val4*100)]]; [percents addObject:a4]; leftOverSum -= ([[top5 objectAtIndex:3] intValue] * 1.0f); } if(val5 >= .00001f) { NSMutableArray *a5 = [[NSMutableArray alloc] init]; [a5 addObject:[outputKeys objectAtIndex:4]]; [a5 addObject:[top5 objectAtIndex:4]]; [a5 addObject:[NSString stringWithFormat:@"%.01f",(val5*100)]]; [percents addObject:a5]; leftOverSum -= ([[top5 objectAtIndex:4] intValue] * 1.0f); } float valOther = (leftOverSum/sum); if(valOther >= .00001f) { NSMutableArray *a6 = [[NSMutableArray alloc] init]; [a6 addObject:[outputKeys objectAtIndex:5]]; [a6 addObject:[top5 objectAtIndex:5]]; [a6 addObject:[NSString stringWithFormat:@"%.01f",(valOther*100)]]; [percents addObject:a6]; } [output addObject:percents]; NSLog(@"mu - a"); //[arr release]; NSLog(@"mu - b"); //[copyOfKeys release]; NSLog(@"mu - c"); //[copyOfTop5 release]; NSLog(@"mu - c"); //[outputKeys release]; //[top5 release]; //[percents release]; return output; }

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  • What used the linux memory? Low cache, low buffer, not a VM

    - by Jason
    First of all, yes, I have read LinuxAteMyRAM, which doesn't explain my situation. # free -tm total used free shared buffers cached Mem: 48149 43948 4200 0 4 75 -/+ buffers/cache: 43868 4280 Swap: 38287 0 38287 Total: 86436 43948 42488 # As shown above, the -/+ buffers/cache: line shows indicates the used memory rate is very high. However, from output of top, I don't see any process used more than 100MB of memory. So, what used the memory? PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 28078 root 18 0 327m 92m 10m S 0 0.2 0:25.06 java 31416 root 16 0 250m 28m 20m S 0 0.1 25:54.59 ResourceMonitor 21598 root -98 0 26552 25m 8316 S 0 0.1 80:49.54 had 24580 root 16 0 24152 10m 760 S 0 0.0 1:25.87 rsyncd 4956 root 16 0 62588 10m 3132 S 0 0.0 12:36.54 vxconfigd 26703 root 16 0 139m 7120 2900 S 1 0.0 4359:39 hrmonitor 21873 root 15 0 18764 4684 2152 S 0 0.0 30:07.56 MountAgent 21883 root 15 0 13736 4280 2172 S 0 0.0 25:25.09 SybaseAgent 21878 root 15 0 18548 4172 2000 S 0 0.0 52:33.46 NICAgent 21887 root 15 0 12660 4056 2168 S 0 0.0 25:07.80 SybaseBkAgent 17798 root 25 0 10652 4048 1160 S 0 0.0 0:00.04 vxconfigbackupd This is an x86_64 machine (not a common-brand server) running x84_64 Linux, not a container in a virtual machine. Kernel (uname -a): Linux 2.6.16.60-0.99.1-smp #1 SMP Fri Oct 12 14:24:23 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux Content of /proc/meminfo: MemTotal: 49304856 kB MemFree: 4066708 kB Buffers: 35688 kB Cached: 132588 kB SwapCached: 0 kB Active: 26536644 kB Inactive: 17296272 kB HighTotal: 0 kB HighFree: 0 kB LowTotal: 49304856 kB LowFree: 4066708 kB SwapTotal: 39206624 kB SwapFree: 39206528 kB Dirty: 200 kB Writeback: 0 kB AnonPages: 249592 kB Mapped: 52712 kB Slab: 1049464 kB CommitLimit: 63859052 kB Committed_AS: 659384 kB PageTables: 3412 kB VmallocTotal: 34359738367 kB VmallocUsed: 478420 kB VmallocChunk: 34359259695 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 Hugepagesize: 2048 kB df reports no large consumption of memory from tmpfs filesystems.

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  • Would an array of SSD drives be able to succesfully substitute the system memory?

    - by Florin Mircea
    I watched a few videos trying to answer this. This video (youtube.com/watch?v=eULFf6F5Ri8) shows a bunch of guys stacking 24 SSD's reaching a peak of around 2GBps r/w. That's under the limit of the worst DDR3 in this list (memorybenchmark.net/write_ddr3_amd.html) - that shows DDR3 memory performance varying from 2.78 to 6.55 Gb per second, but that video is over 3 years old. This video (youtube.com/watch?v=27GmBzQWwP0) shows a more optimistic situation, but for PCI-E SSD drives: 5 drives peaking at around 4Gb. And this other video shows that stacking up more than 3 SSD's doesn't realistically offer a substantial added performance. This and the fact that in all benchmarks the drives act quite poorly when dealing with small files (5k file read/write averaging from 10MB to around 30-40MBps) as opposed to how native memory handles such files, seems to indicate a definite NO to this question. Also, the write life cycle is indeed limited and the drives might wear out quickly, as kindly pointed out by paddy. However, I wanted to get more opinions on this. Would it be possible to at least obtain current memory performance with SSD's in RAID 0? And if so, in what circumstances? I am assuming using this configuration with a Windows OS that has a memory pagefile resident to that stack of SSD's, thus making it very fast to work with.

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  • Win 7 64 with 8 gig of ram, getting running low on memory errors.

    - by John
    I have a new Dell laptop running Win7 64 with 8 meg of ram. If I leave the system running overnight I start getting low memory errors the next day. Looking at task manager it shows 6.27 gig used but looking at the processes list the totals don't show nearly that much. I am showing all processes from all users. I have also looked at the processes with PRocess Explorer and see the same results. Using resource monitor I see 4165 MB in Use, 2328 MB Modified and 1352MB Standby with only about 345 MB free. These numbers don't seem to add up to what I have running. I have Visual Studio 2010 running along with a number of IE8 sessions. I have run the same set of apps with XP SP2 32 bit with 4 gig of memory and never had this sort of problem. What is Modified memory? What is Standby memory? Any suggestions on what might be the issue and what might be a fix? TIA J

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  • Record 8 separate Line IN Channels from M-Audio Delta 1010 Card

    - by Peter Hoffmann
    I want to record the 8 separate Line IN Channels from my M-Audio Delta 1010 Card. The card is recogniced nicely and a can record a single channel via arecord -d 10 -f cd -t wav -D channel1 out2.wav. I've set up the different channels in ~/.asoundrc. Now if I want to record a second channel in parallel (arecord -d 10 -f cd -t wav -D channel2 out2.wav) I get the error arecord: main:564: audio open error: Device or resource busy As I understand the delta 1010 is a single Access Card, so only one application can access it at a time. Is this correct? The next step was to configure a dual channel input in .asoundrc # envy24 channel 1+2 only pcm.test { type plug ttable.0.0 1 ttable.0.1 1 slave.pcm ice1712 } Which works ok when I do a arecord -d 10 -f cd -t wav -D test -c 2 out.wav (BTW can anyone point me to a tool to split a multi channel wav into a file per channel?) But when I want to record the channels separately with (-I option) arecord -d 10 -f cd -t wav -D test -c 2 -I channel1.wav channel2.wav I get no recordings. Did I miss something with the configuration or what are my options to record all 8 channels via arecord. I've no experience with jackd. Is it an option to install jackd and record the line ins via jackd?

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  • CPU Wars Is a Trump-Style Card Game Driven by Chip Stats

    - by Jason Fitzpatrick
    If you’re looking for the geekiest card game around, you’d be hard pressed to beat CPU Wars–a top-trumps card game built around CPU specs. From the game’s designers: CPU Wars is a trump card game built by geeks for geeks. For Volume 1.0 we chose 30 CPUs that we believe had the greatest impact on the desktop history. The game is ideally played by 2 or 3 people. The deck is split between the players and then each player takes a turn and picks a category that they think has the best value. We have chosen the most important specs that could be numerically represented, such as maximum speed achieved and maximum number of transistors. It’s lots of fun, it has a bit of strategy and can be played during a break or over a coffee. If you’re interested, you can pick up a copy for £7.99 (roughly $12.50 USD). Hit up the link below for more information. How To Customize Your Wallpaper with Google Image Searches, RSS Feeds, and More 47 Keyboard Shortcuts That Work in All Web Browsers How To Hide Passwords in an Encrypted Drive Even the FBI Can’t Get Into

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  • Firmware/driver for Broadcom wifi card, PowerBook G4 running Ubuntu 12.04 [duplicate]

    - by user107831
    This question already has an answer here: How to Install Broadcom Wireless Drivers 40 answers This is my first time working with Ubuntu (or Linux), so please be patient. I am running Ubuntu 12.04-powerpc "Precise Pangolin" on a Mac PowerBook G4 with 1.67GHz processor. The firmware/driver for the wifi card is missing. For reasons not worth explaining, I cannot physically plug the computer into the network. I have another computer, a MacBook Pro running OSX, from which I can download files and port them by USB thumb drive. The wifi card in the PowerBook G4 is by Broadcom. The chip is BCM4306, rev. 3. The PCI number is 14e4:4302. I have downloaded b43-fwcutter_015-14_powerpc.deb and dropped it into the Home folder on the Ubuntu machine. However, it will not install. When I double-click, it opens with Ubuntu SoftwareCenter, but the "Install" button is inactive: I can't click it. There's a message beside the inactive button saying, "An older version of 'b43-fwcutter' is available in your normal software channels. Only install this file if you trust the origin." If I "right-click" the .deb file and open with Archive Manager, it shows me the "DEBIAN" and "usr" folders, but I'm unsure what to do from there...and fairly certain this is not the right way to do things. Maybe I have the wrong version of b43-fwcutter for my machine/version of Ubuntu? The documentation for this problem is a mess. It refers to all sorts of out-of-date Ubuntu versions and to an array of different "cutter" and firmware files. Maybe I'd be able to figure this out if I were a more seasoned Ubuntu user, but I have no idea why Sofware Center won't let me do the install. I would be VERY grateful for an explanation of how to get the wifi card working on this machine again. Thank you!

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  • Android Card Game Database for Deck Building

    - by Singularity222
    I am making a card game for Android where a player can choose from a selection of cards to build a deck that would contain around 60 cards. Currently, I have the entire database of cards created that the user can browse. The next step is allowing the user to select cards and create a deck with whatever cards they would like. I have a form where the user can search for specific cards based off a few different attributes. The search results are displayed in a List Activity. My thought about deck creation is to add the primary key of each card the user selects to a SQLite Database table with the amount they would like in the deck. This way as the user performs searches for cards they can see the state of the deck. Once the user decides to save the deck. I'll export the card list to XML and wipe the contents of the table. If the user wanted to make changes to the deck, they would load it, it would be parsed back into the table so they could make the changes. A similar situation would occur when the eventually load the deck to play a game. I'm just curious what the rest of you may think of this method. Currently, this is a personal project and I am the only one working on it. If I can figure out the best implementation before I even begin coding I'm hoping to save myself some time and trouble.

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  • SD Card only mounted after a reboot

    - by evothur
    Hi everyone. I have a Kingston 2GB MicroSD and I plug it in via an inconix MicroSD Adapter to the internal card reader of my Samsung N210 Netbook with Ubuntu 10.10, but it doesn't show up. Only if I reboot the system when the card's plugged in it shows up. Why does it need a reboot for mounting? sudo fdisk -l gives the output below. But I can only see the drive when I reboot the computer while the card's plugged. Disk /dev/sda: 160.0 GB, 160041885696 bytes 255 heads, 63 sectors/track, 19457 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x9a5a7990 Device Boot Start End Blocks Id System /dev/sda1 1 1959 15728640 27 Unknown Partition 1 does not end on cylinder boundary. /dev/sda2 * 1959 1972 102400 7 HPFS/NTFS /dev/sda3 1972 18992 136718750 83 Linux /dev/sda4 18992 19458 3738625 5 Extended /dev/sda5 18992 19458 3738624 82 Linux swap / Solaris Disk /dev/sdb: 1973 MB, 1973420032 bytes 60 heads, 59 sectors/track, 1088 cylinders Units = cylinders of 3540 * 512 = 1812480 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Device Boot Start End Blocks Id System /dev/sdb1 1 1089 1927100+ 6 FAT16

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  • Using onboard and pci-e graphics card at the same time

    - by Endle
    Hello wonderful people. I know there are several other posts with similar questions. I also know how to use Google. I also have read up on posts discussing bumblebee, crossfire, ati catylist and many other interesting topics. I would just like someone to give me advice on how to use the onboard and pci-e graphics at the same time. I know the computer is capable of doing this. It works in Windows. I can use the VGA and DVI onboard port and the HDMI port of the add on card all at the same time. Works great in Windows 7, In Ubuntu, it seems only one or the other will work. I can use any combination of two displays on either adapter: VGA and HDMI..HDMI and DVI..so forth and so on. I have started experimenting with xorg.conf files, but have not been able to get any of them to work. Here is my last attempt at writing an xorg.conf file: Section "ServerLayout" Identifier "X.org Configured" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" LeftOf "Screen0" Screen 2 "Screen2" LeftOf "Screen1" InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" EndSection Section "Device" Identifier "Onboard Video" Driver "radeon" BusID "PCI:01:05.0" EndSection Section "Device" Identifier "Graphics Card" Driver "radeon" BusID "PCI:02:00.0" EndSection Section "Monitor" Identifier "CRT2" Option "VendorName" "ViewSonic" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" EndSection Section "Monitor" Identifier "DVI1" VendorName "ACR" ModelName "P224W" Option "DPMS" EndSection Section "Monitor" Identifier "DVI2" Option "VendorName" "Acer" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" EndSection Section "Screen" Identifier "Screen0" Device "Onboard Video" Monitor "CRT2" DefaultDepth 24 SubSection "Display" Depth 24 Modes "1280x1024" EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Graphics Card" Monitor "DVI1" DefaultDepth 24 SubSection "Display" Depth 24 Modes "1920x1080" EndSubSection

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  • NSXMLParser & memory leaks

    - by HBR
    Hi, I am parsing an XML file using a custom class that instanciates & uses NSXMLParser. On the first call everything is fine but on the second, third and later calls Instruments show tens of memory leaks on certain lines inside didEndElement, didEndElement and foundCharacters functions. I googled it and found some people having this issue, but I didn't find anything that could really help me. My Parser class looks like this : Parser.h @interface XMLParser : NSObject { NSMutableArray *data; NSMutableString *currentValue; NSArray *xml; NSMutableArray *videos; NSMutableArray *photos; NSXMLParser *parser; NSURLConnection *feedConnection; NSMutableData *downloadedData; Content *content; Video *video; BOOL nowPhoto; BOOL nowVideo; BOOL finished; BOOL webTV; } -(void)parseXML:(NSURL*)xmlURL; -(int)getCount; -(NSArray*)getData; //- (void)handleError:(NSError *)error; //@property(nonatomic, retain) NSMutableString *currentValue; @property(nonatomic, retain) NSURLConnection *feedConnection; @property(nonatomic, retain) NSMutableData *downloadedData; @property(nonatomic, retain) NSArray *xml; @property(nonatomic, retain) NSXMLParser *parser; @property(nonatomic, retain) NSMutableArray *data; @property(nonatomic, retain) NSMutableArray *photos; @property(nonatomic, retain) NSMutableArray *videos; @property(nonatomic, retain) Content *content; @property(nonatomic, retain) Video *video; @property(nonatomic) BOOL finished; @property(nonatomic) BOOL nowPhoto; @property(nonatomic) BOOL nowVideo; @property(nonatomic) BOOL webTV; @end Parser.m #import "Content.h" #import "Video.h" #import "Parser.h" #import <CFNetwork/CFNetwork.h> @implementation XMLParser @synthesize xml, parser, finished, nowPhoto, nowVideo, webTV; @synthesize feedConnection, downloadedData, data, content, photos, videos, video; -(void)parseXML:(NSURL*)xmlURL { /* NSURLRequest *req = [NSURLRequest requestWithURL:xmlURL]; self.feedConnection = [[[NSURLConnection alloc] initWithRequest:req delegate:self] autorelease]; [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; */ [[NSURLCache sharedURLCache] setMemoryCapacity:0]; [[NSURLCache sharedURLCache] setDiskCapacity:0]; NSXMLParser *feedParser = [[NSXMLParser alloc] initWithContentsOfURL:xmlURL]; //NSXMLParser *feedParser = [[NSXMLParser alloc] initWithData:theXML]; [self setParser:feedParser]; [feedParser release]; [[self parser] setDelegate:self]; [[self parser] setShouldResolveExternalEntities:YES]; [[self parser] parse]; } - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qualifiedName attributes:(NSDictionary *)attributeDict { if ([elementName isEqualToString:@"articles"]) { self.finished = NO; self.nowPhoto = NO; self.nowVideo = NO; self.webTV = NO; if (!data) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setData:tmp]; [tmp release]; return ; } } if ([elementName isEqualToString:@"WebTV"]) { self.finished = NO; self.nowPhoto = NO; self.nowVideo = NO; self.webTV = YES; if (!data) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setData:tmp]; [tmp release]; return ; } } if ([elementName isEqualToString:@"photos"]) { if (!photos) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setPhotos:tmp]; [tmp release]; return; } } if ([elementName isEqualToString:@"videos"]) { if (!videos) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setVideos:tmp]; [tmp release]; return; } } if ([elementName isEqualToString:@"photo"]) { self.nowPhoto = YES; self.nowVideo = NO; } if ([elementName isEqualToString:@"video"]) { self.nowPhoto = NO; self.nowVideo = YES; } if ([elementName isEqualToString:@"WebTVItem"]) { if (!video) { Video *tmp = [[Video alloc] init]; [self setVideo:tmp]; [tmp release]; } NSString *videoId = [attributeDict objectForKey:@"id"]; [[self video] setVideoId:[videoId intValue]]; } if ([elementName isEqualToString:@"article"]) { if (!content) { Content *tmp = [[Content alloc] init]; [self setContent:tmp]; [tmp release]; } NSString *contentId = [attributeDict objectForKey:@"id"]; [[self content] setContentId:[contentId intValue]]; return; } if ([elementName isEqualToString:@"category"]) { NSString *categoryId = [attributeDict objectForKey:@"id"]; NSString *parentId = [attributeDict objectForKey:@"parent"]; [[self content] setCategoryId:[categoryId intValue]]; [[self content] setParentId:[parentId intValue]]; categoryId = nil; parentId = nil; return; } if ([elementName isEqualToString:@"vCategory"]) { NSString *categoryId = [attributeDict objectForKey:@"id"]; NSString *parentId = [attributeDict objectForKey:@"parent"]; [[self video] setCategoryId:[categoryId intValue]]; [[self video] setParentId:[parentId intValue]]; categoryId = nil; parentId = nil; return; } } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if (!currentValue) { currentValue = [[NSMutableString alloc] initWithCapacity:1000]; } if (currentValue != @"\n") [currentValue appendString:string]; } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { NSString *cleanValue = [currentValue stringByReplacingOccurrencesOfString:@"\n" withString:@""] ; if ([elementName isEqualToString:@"articles"]) { self.finished = YES; //[content release]; } if ([elementName isEqualToString:@"article"]) { [[self data] addObject:[self content]]; [self setContent:nil]; [self setPhotos:nil]; [self setVideos:nil]; /* [content release]; content = nil; [videos release]; videos = nil; [photos release]; photos = nil; */ } if ([elementName isEqualToString:@"WebTVItem"]) { [[self data] addObject:[self video]]; [self setVideo:nil]; //[video release]; //video = nil; } if ([elementName isEqualToString:@"title"]) { //NSLog(@"Tit: %@",cleanValue); [[self content] setTitle:cleanValue]; } if ([elementName isEqualToString:@"vTitle"]) { [[self video] setTitle:cleanValue]; } if ([elementName isEqualToString:@"link"]) { //NSURL *url = [[NSURL alloc] initWithString:cleanValue] ; [[self content] setUrl:[NSURL URLWithString:cleanValue]]; [[self content] setLink: cleanValue]; //[url release]; //url = nil; } if ([elementName isEqualToString:@"vLink"]) { [[self video] setLink:cleanValue]; [[self video] setUrl:[NSURL URLWithString:cleanValue]]; } if ([elementName isEqualToString:@"teaser"]) { NSString *tmp = [cleanValue stringByReplacingOccurrencesOfString:@"##BREAK##" withString:@"\n"]; [[self content] setTeaser:tmp]; tmp = nil; } if ([elementName isEqualToString:@"content"]) { NSString *tmp = [cleanValue stringByReplacingOccurrencesOfString:@"##BREAK##" withString:@"\n"]; [[self content] setContent:tmp]; tmp = nil; } if ([elementName isEqualToString:@"category"]) { [[self content] setCategory:cleanValue]; } if ([elementName isEqualToString:@"vCategory"]) { [[self video] setCategory:cleanValue]; } if ([elementName isEqualToString:@"date"]) { [[self content] setDate:cleanValue]; } if ([elementName isEqualToString:@"vDate"]) { [[self video] setDate:cleanValue]; } if ([elementName isEqualToString:@"thumbnail"]) { [[self content] setThumbnail:[NSURL URLWithString:cleanValue]]; [[self content] setThumbnailURL:cleanValue]; } if ([elementName isEqualToString:@"vThumbnail"]) { [[self video] setThumbnailURL:cleanValue]; [[self video] setThumbnail:[NSURL URLWithString:cleanValue]]; } if ([elementName isEqualToString:@"vDirectLink"]){ [[self video] setDirectLink: cleanValue]; } if ([elementName isEqualToString:@"preview"]){ [[self video] setPreview: cleanValue]; } if ([elementName isEqualToString:@"thumbnail_position"]){ [[self content] setThumbnailPosition: cleanValue]; } if ([elementName isEqualToString:@"url"]) { if (self.nowPhoto == YES) { [[self photos] addObject:cleanValue]; } else if (self.nowVideo == YES) { [[self videos] addObject:cleanValue]; } } if ([elementName isEqualToString:@"photos"]) { [[self content] setPhotos:[self photos]]; //[photos release]; //photos = nil; self.nowPhoto = NO; } if ([elementName isEqualToString:@"videos"]) { [[self content] setVideos:[self videos]]; //[videos release]; //videos = nil; self.nowVideo = NO; } //[cleanValue release]; //cleanValue = nil; [currentValue release]; currentValue = nil; } - (void)parser:(NSXMLParser *)parser parseErrorOccurred:(NSError *)parseError { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:nil message:@"Error" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; } -(NSArray*)getData { return data; } -(int)getCount { return [data count]; } - (void)dealloc { [parser release]; //[data release]; //[photos release]; //[videos release]; //[video release]; //[content release]; [currentValue release]; [super dealloc]; } @end Somewhere in my code, I create an instance of this class : XMLParser* feed = [[XMLParser alloc] init]; [self setRssParser:feed]; [feed release]; // Parse feed NSString *url = [NSString stringWithFormat:@"MyXMLURL"]; [[self rssParser] parseXML:[NSURL URLWithString:url]]; Now the problem is that after the first (which has zero leaks), instruments shows leaks in too many parts like this one (they are too much to enumerate them all, but all the calls look the same, I made the leaking line bold) : in didEndElement : if ([elementName isEqualToString:@"link"]) { // THIS LINE IS LEAKING => INSTRUMENTS SAYS IT IS A NSCFString LEAK [self content] setUrl:[NSURL URLWithString:cleanValue]]; [[self content] setLink: cleanValue]; } Any idea how to fix this pealse ? Could this be the same problem as the one mentioned (as an apple bug) by Lee Amtrong here :http://stackoverflow.com/questions/1598928/nsxmlparser-leaking

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  • Pass Memory in GB Using Import-CSV Powershell to New-VM in Hyper-V Version 3

    - by PowerShell
    I created the below function to pass memory from a csv file to create a VM in Hyper-V Version 3 Function Install-VM { param ( [Parameter(Mandatory=$true)] [int64]$Memory=512MB ) $VMName = "dv.VMWIN2K8R2-3.Hng" $vmpath = "c:\2012vms" New-VM -MemoryStartupBytes ([int64]$memory*1024) -Name $VMName -Path $VMPath -Verbose } Import-Csv "C:\2012vms\Vminfo1.csv" | ForEach-Object { Install-VM -Memory ([int64]$_.Memory) } But when i try to create the VM it says mismatch between the memory parameter passed from import-csv, i receive an error as below VERBOSE: New-VM will create a new virtual machine "dv.VMWIN2K8R2-3.Hng". New-VM : 'dv.VMWIN2K8R2-3.Hng' failed to modify device 'Memory'. (Virtual machine ID CE8D36CA-C8C6-42E6-B5C6-2AA8FA15B4AF) Invalid startup memory amount assigned for 'dv.VMWIN2K8R2-3.Hng'. The minimum amount of memory you can assign to a virtual machine is '8' MB. (Virtual machine ID CE8D36CA-C8C6-42E6-B5C6-2AA8FA15B4AF) A parameter that is not valid was passed to the operation. At line:48 char:9 + New-VM -ComputerName $HyperVHost -MemoryStartupBytes ([int64]$memory*10 ... + ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + CategoryInfo : InvalidArgument: (Microsoft.HyperV.PowerShell.VMTask:VMTask) [New-VM], VirtualizationOpe rationFailedException + FullyQualifiedErrorId : InvalidParameter,Microsoft.HyperV.PowerShell.Commands.NewVMCommand Also please not in the csv file im passing memory as 1,2,4.. etc as shown below, and converting them to MB by multiplying them with 1024 later Memory 1 Can Anyone help me out on how to format and pass the memory details to the function

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  • USB mass storage couldn't get mounted

    - by revo
    It's my android phone SD card which was indicated damaged by android yesterday night, out of the blue! I put it directly to a USB port with a USB SD card holder case, so in that way I can recover it with TestDisk, which I had experienced before on a similar situation. I also noticed that there is a change in file system and capacity: File System : RAW Capacity : 0 (unknown capacity) Also TestDisk doesn't show it on its partitions list. A 2 GB SD card is not that important in price but I've a lot of files and medias which I need them. Used a mini card reader, TestDisk displayed it on its list but a quick search and or a deep search doesn't have any results No partition found or selected for recovery and then I should quit the program. Your help is appreciated. Update #2 lsusb output: Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 004 Device 002: ID 04f3:0234 Elan Microelectronics Corp. Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 002: ID 058f:6366 Alcor Micro Corp. Multi Flash Reader Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 009 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub Bus 008 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 007 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub Bus 006 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub

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  • Can a variable bu used 2nd time after releasing it?

    - by Jakub
    Hello, I try to understand the memory management in ObjectiveC and still some things are a misery for me. I've got an instance variable: NSMutableArray *postResultsArray; when a button is clicked in the UI I create new array: self.postResultsArray = [NSMutableArray array]; then I add some objects to the array and when the whole operation is done I would like to release the array: [self.postResultsArray release]; (I assume that all the objects stoed in the array will be released along with the array). The problem appears when I click the button again and in the code I want to create the array again with: self.postResultsArray = [NSMutableArray array]; I get: [CFArray release]: message sent to deallocated instance 0x3d9e390 Can't I initialize the same instance variable for the second time? or maybe I should not release it? and if so, why? Thanks!

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  • What's the purpose of having a separate "operator new[]" ?

    - by sharptooth
    Looks like operator new and operator new[] have exactly the same signature: void* operator new( size_t size ); void* operator new[]( size_t size ); and do exactly the same: either return a pointer to a big enough block of raw (not initialized in any way) memory or throw an exception. Also operator new is called internally when I create an object with new and operator new[] - when I create an array of objects with new[]. Still the above two special functions are called by C++ internally in exactly the same manner and I don't se how the two calls can have different meanings. What's the purpose of having two different functions with exactly the same signatures and exactly the same behavior?

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  • _CrtDumpMemoryLeaks truncated output??

    - by Marin
    Hello, I am trying to use Visual Studio's capability to detect memory leaks, but I keep getting truncated output, like: Dumping objects -> {174} normal block at 0x0099ADB8, 48 bytes long. Data: <h:\najnovije\tru> 68 3A 5C 6E 61 6A 6E 6F 76 69 6A 65 5C 74 72 75 {170} normal block at 0x0099AD58, 32 bytes long. Data: <h:\najnovije\tru> 68 3A 5C 6E 61 6A 6E 6F 76 69 6A 65 5C 74 72 75 Object dump complete. What am I doing wrong? I added #define _CRTDBG_MAP_ALLOC #include <stdlib.h> #include <crtdbg.h> to the beginning of my code. Thank you.

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  • How can i see if dealloc is being called on a uikit object, or any object not created by myself

    - by Gyozo Kudor
    I think i have an UIImage that has a higher retain count than it should have and i am probably leaking memory. I use this image as a thumbnail, to set a custom background to a uibutton. So the uibutton is holding a reference to it and so do i. But instead of 2, the retainCount is 3. Do i have to create a custom UIImage derived class and override dealloc if I want to place a log message there and then change the class used from UIImage to my class, or is there an easier way. Thanks in advance.

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  • Can I switch the Visual C++ runtime to another heap?

    - by sharptooth
    My program uses a third party dynamic link library that has huge memory leaks inside. Both my program and the library are Visual C++ native code. Both link to the Visual C++ runtime dynamically. I'd like to force the library into another heap so that all allocations that are done through the Visual C++ runtime while the library code is running are done on that heap. I can call HeapCreate() and later HeapDestroy(). If I somehow ensure that all allocations are done in the new heap I don't care of the leaks anymore - they all go when I destroy the second heap. Is it possible to force the Visual C++ runtime to make all allocations on a specified heap?

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  • strategy to allocate/free lots of small objects

    - by aaa
    hello I am toying with certain caching algorithm, which is challenging somewhat. Basically, it needs to allocate lots of small objects (double arrays, < 256 elements), with objects accessible through mapped value, map[key] = array. time to initialized array may be quite large, generally more than 10 thousand cpu cycles. By lots I mean around gigabyte in total. objects may need to be popped/pushed as needed, generally in random places, one object at a time. lifetime of an object is generally long, minutes or more, however, object may be subject to allocation/deallocation several times during duration of program. What would be good strategy to avoid memory fragmentation, while still maintaining reasonable allocate deallocate speed? I am using C++, so I can use new and malloc. Thanks. I know there a similar questions on website, http://stackoverflow.com/questions/2156745/efficiently-allocating-many-short-lived-small-objects, are somewhat different, thread safety is not immediate issue for me.

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  • Why does my motherboard go through an endless reboot cycle when 8 GB of memory is attempted vs 6 GB?

    - by nizm0
    I never got an answer in my googling to this about a year ago and have an extra stick of memory I'd like to be able to use. When is inserted the computer starts, and then reboots immediately in an endless reboot cycle. As soon as the 4th stick is removed, the computer works fine. Right now I have 6 GB of my 8 GB installed. Is there a solution that I am missing to enabling this motherboard to actually boot up with all 8 GB (it supports it). Right now it won't even boot up to BIOS with the 4 sticks... only 3? Memory: 1 x G.SKILL 4 GB (2 x 2 GB) 240-Pin DDR2 SDRAM DDR2 1100 (PC2 8800) Dual Channel Kit Desktop Memory Model F2-8800CL5D-4GBPI - Retail (URL: ) http://www.newegg.com/Product/Product.aspx?Item=N82E16820231194 Motherboard: 1 x GIGABYTE GA-EP45-UD3R LGA 775 Intel P45 ATX Intel Motherboard - Retail ( URL: )http://www.newegg.com/Product/Product.aspx?Item=N82E16813128359

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  • Using the Static Code Analysis feature of Visual Studio (Premium/Ultimate) to find memory leakage problems

    - by terje
    Memory for managed code is handled by the garbage collector, but if you use any kind of unmanaged code, like native resources of any kind, open files, streams and window handles, your application may leak memory if these are not properly handled.  To handle such resources the classes that own these in your application should implement the IDisposable interface, and preferably implement it according to the pattern described for that interface. When you suspect a memory leak, the immediate impulse would be to start up a memory profiler and start digging into that.   However, before you follow that impulse, do a Static Code Analysis run with a ruleset tuned to finding possible memory leaks in your code.  If you get any warnings from this, fix them before you go on with the profiling. How to use a ruleset In Visual Studio 2010 (Premium and Ultimate editions) you can define your own rulesets containing a list of Static Code Analysis checks.   I have defined the memory checks as shown in the lists below as ruleset files, which can be downloaded – see bottom of this post.  When you get them, you can easily attach them to every project in your solution using the Solution Properties dialog. Right click the solution, and choose Properties at the bottom, or use the Analyze menu and choose “Configure Code Analysis for Solution”: In this dialog you can now choose the Memorycheck ruleset for every project you want to investigate.  Pressing Apply or Ok opens every project file and changes the projects code analysis ruleset to the one we have specified here. How to define your own ruleset  (skip this if you just download my predefined rulesets) If you want to define the ruleset yourself, open the properties on any project, choose Code Analysis tab near the bottom, choose any ruleset in the drop box and press Open Clear out all the rules by selecting “Source Rule Sets” in the Group By box, and unselect the box Change the Group By box to ID, and select the checks you want to include from the lists below. Note that you can change the action for each check to either warning, error or none, none being the same as unchecking the check.   Now go to the properties window and set a new name and description for your ruleset. Then save (File/Save as) the ruleset using the new name as its name, and use it for your projects as detailed above. It can also be wise to add the ruleset to your solution as a solution item. That way it’s there if you want to enable Code Analysis in some of your TFS builds.   Running the code analysis In Visual Studio 2010 you can either do your code analysis project by project using the context menu in the solution explorer and choose “Run Code Analysis”, you can define a new solution configuration, call it for example Debug (Code Analysis), in for each project here enable the Enable Code Analysis on Build   In Visual Studio Dev-11 it is all much simpler, just go to the Solution root in the Solution explorer, right click and choose “Run code analysis on solution”.     The ruleset checks The following list is the essential and critical memory checks.  CheckID Message Can be ignored ? Link to description with fix suggestions CA1001 Types that own disposable fields should be disposable No  http://msdn.microsoft.com/en-us/library/ms182172.aspx CA1049 Types that own native resources should be disposable Only if the pointers assumed to point to unmanaged resources point to something else  http://msdn.microsoft.com/en-us/library/ms182173.aspx CA1063 Implement IDisposable correctly No  http://msdn.microsoft.com/en-us/library/ms244737.aspx CA2000 Dispose objects before losing scope No  http://msdn.microsoft.com/en-us/library/ms182289.aspx CA2115 1 Call GC.KeepAlive when using native resources See description  http://msdn.microsoft.com/en-us/library/ms182300.aspx CA2213 Disposable fields should be disposed If you are not responsible for release, of if Dispose occurs at deeper level  http://msdn.microsoft.com/en-us/library/ms182328.aspx CA2215 Dispose methods should call base class dispose Only if call to base happens at deeper calling level  http://msdn.microsoft.com/en-us/library/ms182330.aspx CA2216 Disposable types should declare a finalizer Only if type does not implement IDisposable for the purpose of releasing unmanaged resources  http://msdn.microsoft.com/en-us/library/ms182329.aspx CA2220 Finalizers should call base class finalizers No  http://msdn.microsoft.com/en-us/library/ms182341.aspx Notes: 1) Does not result in memory leak, but may cause the application to crash   The list below is a set of optional checks that may be enabled for your ruleset, because the issues these points too often happen as a result of attempting to fix up the warnings from the first set.   ID Message Type of fault Can be ignored ? Link to description with fix suggestions CA1060 Move P/invokes to NativeMethods class Security No http://msdn.microsoft.com/en-us/library/ms182161.aspx CA1816 Call GC.SuppressFinalize correctly Performance Sometimes, see description http://msdn.microsoft.com/en-us/library/ms182269.aspx CA1821 Remove empty finalizers Performance No http://msdn.microsoft.com/en-us/library/bb264476.aspx CA2004 Remove calls to GC.KeepAlive Performance and maintainability Only if not technically correct to convert to SafeHandle http://msdn.microsoft.com/en-us/library/ms182293.aspx CA2006 Use SafeHandle to encapsulate native resources Security No http://msdn.microsoft.com/en-us/library/ms182294.aspx CA2202 Do not dispose of objects multiple times Exception (System.ObjectDisposedException) No http://msdn.microsoft.com/en-us/library/ms182334.aspx CA2205 Use managed equivalents of Win32 API Maintainability and complexity Only if the replace doesn’t provide needed functionality http://msdn.microsoft.com/en-us/library/ms182365.aspx CA2221 Finalizers should be protected Incorrect implementation, only possible in MSIL coding No http://msdn.microsoft.com/en-us/library/ms182340.aspx   Downloadable ruleset definitions I have defined three rulesets, one called Inmeta.Memorycheck with the rules in the first list above, and Inmeta.Memorycheck.Optionals containing the rules in the second list, and the last one called Inmeta.Memorycheck.All containing the sum of the two first ones.  All three rulesets can be found in the  zip archive  “Inmeta.Memorycheck” downloadable from here.   Links to some other resources relevant to Static Code Analysis MSDN Magazine Article by Mickey Gousset on Static Code Analysis in VS2010 MSDN :  Analyzing Managed Code Quality by Using Code Analysis, root of the documentation for this Preventing generated code from being analyzed using attributes Online training course on Using Code Analysis with VS2010 Blogpost by Tatham Oddie on custom code analysis rules How to write custom rules, from Microsoft Code Analysis Team Blog Microsoft Code Analysis Team Blog

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  • Is it possible to have a computer run two OS's in memory at the same time?

    - by Hebon
    I'm sick of needing to reboot my computer every time I wish to use another OS, or run a virtual machine that skimps on power. With the onset of large amounts of memory for computers nowadays I began to think that there must be some way to run two OS's in memory with a way to switch between the two. In my mind, it doesn't seem too difficult; a compatibility layer boots up after bios, which in turn boots to OS1. While in OS1, software is run that triggers a save to ram boots back to the compatability layer, and then boots to OS2. This way, the OS's can be used side by side and boot times are cut drastically short since both OSs are already in ram. Both OS's have their own designated and protected memory so there is no problem there... I mean, it seems fine, but no one has done it, so there must be some reason as to why. I would love some insight into this please.

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  • Why is the usable memory on my Macbook pro shown as 2.74 Gb when there is 4GB installed with 32bit Windows 7? [closed]

    - by Bobby Alexander
    Possible Duplicate: Windows XP and RAM 3.5GB+ Installed RAM : 4 GB but 2.96GB Usable......why? I have a Macbook Pro with 4GB of installed RAM. I have installed Windows 7 on it which shows the usable memory as 2.74GB. Why is this? Don't tell me the 32 bit story; I program for a living. The maximum addressible memory on a 32 bit system is 4 GB not 3 GB. Need proof? MSDN: Memory Limits for Windows Releases

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  • Differences in memory consumption between two identical D7 sites?

    - by aendrew
    I'm running Drupal on a news site that has a lot of different View blocks on the front page (~5 total, all cached). In trying to reduce the memory footprint of the site, I've checked out source from SVN to a local development install to try and convert some of those blocks into more optimized code. Here's the weird thing. Devel module lists memory consumption at 50mb on the Production site (Running Nginx, PHP 5.2.17, XCache and Zend Optimizer.) but only 14mb on my development site (Running Apache2, PHP 5.2.13 and XCache). These are nearly-identical versions of the same site — frankly, the Production site should use even less memory as I've disabled some of the modules running on the Dev site. Any idea why this might be the case?

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