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  • Bind event to right mouse click

    - by zac
    How can I trigger some action with right click after disabling the browser context menu ? I tried this . . . $(document).ready(function(){ $(document).bind("contextmenu",function(e){ return false; $('.alert').fadeToggle(); }); }); .alert { visibility: hidden; }

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  • Limiting the Formatting Options in TinyMCE

    - by zjm1126
    this is my tinymce code: tinyMCE.init({ // General options mode : "textareas", theme : "advanced", //plugins : "safari,pagebreak,style,layer,table,save,advhr,advimage,advlink,emotions,iespell,inlinepopups,insertdatetime,preview,media,searchreplace,print,contextmenu,paste,directionality,fullscreen,noneditable,visualchars,nonbreaking,xhtmlxtras,template", // Theme options theme_advanced_buttons1 : "bold,italic,underline", theme_advanced_toolbar_location : "top", theme_advanced_toolbar_align : "left", theme_advanced_statusbar_location : "bottom", theme_advanced_resizing : true, // Example content CSS (should be your site CSS) //content_css : "css/example.css", // Drop lists for link/image/media/template dialogs template_external_list_url : "js/template_list.js", external_link_list_url : "js/link_list.js", external_image_list_url : "js/image_list.js", media_external_list_url : "js/media_list.js", // Replace values for the template plugin template_replace_values : { username : "Some User", staffid : "991234" } }); thanks

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  • How to get on which ListView has been a ContextItem selected?

    - by Pentium10
    I have a screen with three listviews, each having three different cursors, but all have the same ContextMenu show/resolve code and when the selection event fires, I want to get the ListView to refresh it. I can't use menuInfo.targetView, as that holds the LinearLayout for the ListView row, and not the ListView. in this method public boolean onContextItemSelected(MenuItem item) How is possible?

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  • STL operator= behavior change with Visual Studio 2010?

    - by augnob
    Hi, I am attempting to compile QtScriptGenerator (gitorious) with Visual Studio 2010 (C++) and have run into a compile error. In searching for a solution, I have seen occasional references to compile breakages introduced since VS2008 due to changes in VS2010's implementation of STL and/or c++0x conformance changes. Any ideas what is happening below, or how I could go about fixing it? If the offending code appeared to be QtScriptGenerator's, I think I would have an easier time fixing it.. but it appears to me that the offending code may be in VS2010's STL implementation and I may be required to create a workaround? PS. I am pretty unfamiliar with templates and STL. I have a background in embedded and console projects where such things have until recently often been avoided to reduce memory consumption and cross-compiler risks. C:\Program Files\Microsoft Visual Studio 10.0\VC\INCLUDE\xutility(275) : error C2679: binary '=' : no operator found which takes a right-hand operand of type 'rpp::pp_output_iterator<_Container>' (or there is no acceptable conversion) with [ _Container=std::string ] c:\qt\qtscriptgenerator\generator\parser\rpp\pp-iterator.h(75): could be 'rpp::pp_output_iterator<_Container> &rpp::pp_output_iterator<_Container>::operator =(const char &)' with [ _Container=std::string ] while trying to match the argument list '(rpp::pp_output_iterator<_Container>, rpp::pp_output_iterator<_Container>)' with [ _Container=std::string ] C:\Program Files\Microsoft Visual Studio 10.0\VC\INCLUDE\xutility(2176) : see reference to function template instantiation '_Iter &std::_Rechecked<_OutIt,_OutIt>(_Iter &,_UIter)' being compiled with [ _Iter=rpp::pp_output_iterator<std::string>, _OutIt=rpp::pp_output_iterator<std::string>, _UIter=rpp::pp_output_iterator<std::string> ] c:\qt\qtscriptgenerator\generator\parser\rpp\pp-internal.h(83) : see reference to function template instantiation '_OutIt std::copy<std::_String_iterator<_Elem,_Traits,_Alloc>,_OutputIterator>(_InIt,_InIt,_OutIt)' being compiled with [ _OutIt=rpp::pp_output_iterator<std::string>, _Elem=char, _Traits=std::char_traits<char>, _Alloc=std::allocator<char>, _OutputIterator=rpp::pp_output_iterator<std::string>, _InIt=std::_String_iterator<char,std::char_traits<char>,std::allocator<char>> ] c:\qt\qtscriptgenerator\generator\parser\rpp\pp-engine-bits.h(500) : see reference to function template instantiation 'void rpp::_PP_internal::output_line<_OutputIterator>(const std::string &,int,_OutputIterator)' being compiled with [ _OutputIterator=rpp::pp_output_iterator<std::string> ] C:\Program Files\Microsoft Visual Studio 10.0\VC\INCLUDE\xutility(275) : error C2582: 'operator =' function is unavailable in 'rpp::pp_output_iterator<_Container>' with [ _Container=std::string ] Here's some context.. pp-internal.h-- #ifndef PP_INTERNAL_H #define PP_INTERNAL_H #include <algorithm> #include <stdio.h> namespace rpp { namespace _PP_internal { .. 68 template <typename _OutputIterator> 69 void output_line(const std::string &__filename, int __line, _OutputIterator __result) 70 { 71 std::string __msg; 72 73 __msg += "# "; 74 75 char __line_descr[16]; 76 pp_snprintf (__line_descr, 16, "%d", __line); 77 __msg += __line_descr; 78 79 __msg += " \""; 80 81 if (__filename.empty ()) 82 __msg += "<internal>"; 83 else 84 __msg += __filename; 85 86 __msg += "\"\n"; 87 std::copy (__msg.begin (), __msg.end (), __result); 88 }

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  • What do I need to write a small game on Linux?

    - by Michas
    I want to make a simple game: 2d, single-player, without tons of animations and special effects. I am not interested in ready to use game engines, I want to learn to write some code in a quite universal language. I am using Linux (AMD64) and looking for something easy with nice library for games. I do not want to mix few languages, most of them are in fact fast enough themselves for my needs. Cross platform would be an advantage, however all I need is a good Linux support. I have been considering few solutions. Ruby + Language looks very nice. + I am going to learn Ruby. - I am afraid I can have problems with additional libraries. - This thread about game libraries for Ruby could be longer. SDL + C + It is used for games. + It is very easy to set up. + There is a lot of additional libraries. + It is cross-platform. - The solution is quite low level. - The language is sometimes quite hard to read. QT + C++ + It is very easy to set up. + The standard QT libraries supports everything I can possibly need. + It is cross-platform. + The documentation is good. - The compilation is slow. - The language looks horrible. - The size of standard QT libraries is too big to comprehend. Environment of web browser + I am going to learn something more about this environment. + It is somewhat used for games. + It is quite cross-platform. - It would be too much experimental. Java + It is used for games. + The standard Java libraries supports everything I can possibly need. + It is cross-platform. - It is quite hard to set up. - The size of standard Java libraries is too big to comprehend. - The source code in Java could look better. - I think I do not want to learn Java. Google Go + I am going to learn Google Go. - There is big problem with libraries. - The solution would be quite low level. Python + It looks some people do games in Python, according to this thread. + It looks there are probably more libraries than for Ruby. - The Ruby language looks better. - I think I do not want to learn Python. C++ + something else + It is used for games. + It would be probably cross-platform. + There is a lot of libraries. - I do not need C++ extensions over C. - Compilation could be slow, there are fast compilers for C, not for C++. Haskell + I am going to learn Haskell. - Many things about programming computer games looks too much imperative. - It looks I can have some problems with libraries. - Compilation (GHC) looks slow. There is probably something more to consider. Does anyone have experience in making small games for Linux in non mainstream solutions? Does anyone have an advice for me?

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  • Two functions working but not when I put them together

    - by Error_404
    I'm really new to C(I have been learning Cuda and wanted to learn C so I can run everything together instead of generating data in Java/Python and copy/pasting it manually to my Cuda program to play with). I am trying to open a large file(20+gb) and parse some data but because I was having problems I decided to try to break down my problem first to verify I can open and read line by line a file and then in another file take a sample of the output of a line and try to parse it, then if all goes well I can simply bring them together. I managed(after a bit of a struggle) to get each part working but when I combine them together it doesn't work(I tried in both eclipse & QT creator. QT creator says it exited unexpectedly and eclipse just stops..). Here's the parsing part(it works exactly as I want): #include <string.h> #include <stdio.h> int main() { char line[1024] = "[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 4],"; size_t len = strlen(line); memmove(line, line+1, len-3); line[len-3] = 0; printf("%s \n",line); char str[100], *s = str, *t = NULL; strcpy(str, line); while ((t = strtok(s, " ,")) != NULL) { s = NULL; printf(":%s:\n", t); } return 0; } The data in variable line is exactly as I get if I print each line of a file. But when I copy/paste it into my main program then it doesn't work(QT shows nothing and eclipse just shows the first line). This code is just a few file IO commands that are wrapped around the commands above(everything within the while loop is the exact same as above) #include <stdio.h> #include <stdlib.h> int main() { char line[1024]; FILE *fp = fopen("/Users/me/Desktop/output.txt","r"); printf("Starting.. \n"); int count = 0; int list[30]; //items will be stored here while(fgets(line, 1024, fp) != NULL){ count++; //char line[1024] = "[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 4],"; size_t len = strlen(line); memmove(line, line+1, len-3); line[len-3] = 0; printf("%s \n",line); char str[100], *s = str, *t = NULL; strcpy(str, line); while ((t = strtok(s, " ,")) != NULL) { s = NULL; printf(":%s:\n", t); } } printf(" num of lines is %i \n", count); return 0; } eclipse output: Starting.. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 4 I can't figure out what I'm doing wrong. I'm using a mac with gcc 4.2, if that helps. The only thing I can think of is maybe I'm doing something wrong the way I parse the list variable so its not accessible later on(I'm not sure its a wild guess). Is there anything I'm missing?

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  • How to update a QPixmap in a QGraphicsView with PyQt

    - by pops
    I am trying to paint on a QPixmap inside a QGraphicsView. The painting works fine, but the QGraphicsView doesn't update it. Here is some working code: #!/usr/bin/env python from PyQt4 import QtCore from PyQt4 import QtGui class Canvas(QtGui.QPixmap): """ Canvas for drawing""" def __init__(self, parent=None): QtGui.QPixmap.__init__(self, 64, 64) self.parent = parent self.imH = 64 self.imW = 64 self.fill(QtGui.QColor(0, 255, 255)) self.color = QtGui.QColor(0, 0, 0) def paintEvent(self, point=False): if point: p = QtGui.QPainter(self) p.setPen(QtGui.QPen(self.color, 1, QtCore.Qt.SolidLine)) p.drawPoints(point) def clic(self, mouseX, mouseY): self.paintEvent(QtCore.QPoint(mouseX, mouseY)) class GraphWidget(QtGui.QGraphicsView): """ Display, zoom, pan...""" def __init__(self): QtGui.QGraphicsView.__init__(self) self.im = Canvas(self) self.imH = self.im.height() self.imW = self.im.width() self.zoomN = 1 self.scene = QtGui.QGraphicsScene(self) self.scene.setItemIndexMethod(QtGui.QGraphicsScene.NoIndex) self.scene.setSceneRect(0, 0, self.imW, self.imH) self.scene.addPixmap(self.im) self.setScene(self.scene) self.setTransformationAnchor(QtGui.QGraphicsView.AnchorUnderMouse) self.setResizeAnchor(QtGui.QGraphicsView.AnchorViewCenter) self.setMinimumSize(400, 400) self.setWindowTitle("pix") def mousePressEvent(self, event): if event.buttons() == QtCore.Qt.LeftButton: pos = self.mapToScene(event.pos()) self.im.clic(pos.x(), pos.y()) #~ self.scene.update(0,0,64,64) #~ self.updateScene([QtCore.QRectF(0,0,64,64)]) self.scene.addPixmap(self.im) print('items') print(self.scene.items()) else: return QtGui.QGraphicsView.mousePressEvent(self, event) def wheelEvent(self, event): if event.delta() > 0: self.scaleView(2) elif event.delta() < 0: self.scaleView(0.5) def scaleView(self, factor): n = self.zoomN * factor if n < 1 or n > 16: return self.zoomN = n self.scale(factor, factor) if __name__ == '__main__': import sys app = QtGui.QApplication(sys.argv) widget = GraphWidget() widget.show() sys.exit(app.exec_()) The mousePressEvent does some painting on the QPixmap. But the only solution I have found to update the display is to make a new instance (which is not a good solution). How do I just update it?

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  • pyqt QObject: Cannot create children for a parent that is in a different thread

    - by memomk
    QObject: Cannot create children for a parent that is in a different thread. (Parent is QTextDocument(0x9919018), parent's thread is QThread(0x97331e0), current thread is flooderthread(0x97b4c10) error means ? am sorry because am new to pyqt here is the code : i know the code is finished yet but it should work i guess the problem is with myfun.log function... #! /usr/bin/python # -*- coding: utf-8 -*- import urllib, urllib2, itertools, threading, cookielib, Cookie, sys, time, hashlib, os from PyQt4 import QtCore, QtGui try: _fromUtf8 = QtCore.QString.fromUtf8 except AttributeError: _fromUtf8 = lambda s: s gui=QtGui.QApplication.processEvents texttoset="" class fun(): global texttoset def checkpassword(self): if ui.passwordcheck.isChecked()==True: return 1 else : return 0 def log(self, text): if text != False: firsttext=str(ui.console.toPlainText()) secondtext=firsttext+text+"\n" ui.console.setText(secondtext) log=open("log.log", "a") log.write(text+"\n") log.close() else : firsttext=str(ui.console.toPlainText()) secondtext=firsttext+texttoset+"\n" ui.console.setText(secondtext) log=open("log.log", "a") log.write(texttoset+"\n") log.close() def disable(self): MainWindow.setEnabled(False) pass def enable(self): MainWindow.setEnabled(True) pass def checkmethod(self): if ui.get.isChecked()==True: return 1 elif ui.post.isChecked()==True: return 2 else : return 0 def main(self): connecter() gui() f1.start() gui() time.sleep(3) gui() f2.start() gui() time.sleep(3) gui() f3.start() gui() time.sleep(3) gui() f4.start() gui() time.sleep(3) gui() f5.start() gui() self.sleep(3) gui() f6.start() gui() def killer(self): f1.terminate() f2.terminate() f3.terminate() f4.terminate() f5.terminate() f6.terminate() def close(self): self.killer() os.abort() sys.exit() myfun=fun() def connecter(): QtCore.QObject.connect(f1, QtCore.SIGNAL("log(bool)"), myfun.log) QtCore.QObject.connect(f1, QtCore.SIGNAL("enable()"), myfun.enable) QtCore.QObject.connect(f1, QtCore.SIGNAL("disable()"), myfun.disable) QtCore.QObject.connect(f2, QtCore.SIGNAL("log(bool)"), myfun.log) QtCore.QObject.connect(f2, QtCore.SIGNAL("enable()"), myfun.enable) QtCore.QObject.connect(f2, QtCore.SIGNAL("disable()"), myfun.disable) QtCore.QObject.connect(f3, QtCore.SIGNAL("log(bool)"), myfun.log) QtCore.QObject.connect(f3, QtCore.SIGNAL("enable()"), myfun.enable) QtCore.QObject.connect(f3, QtCore.SIGNAL("disable()"), myfun.disable) QtCore.QObject.connect(f4, QtCore.SIGNAL("log(bool)"), myfun.log) QtCore.QObject.connect(f4, QtCore.SIGNAL("enable()"), myfun.enable) QtCore.QObject.connect(f4, QtCore.SIGNAL("disable()"), myfun.disable) QtCore.QObject.connect(f5, QtCore.SIGNAL("log(bool)"), myfun.log) QtCore.QObject.connect(f5, QtCore.SIGNAL("enable()"), myfun.enable) QtCore.QObject.connect(f5, QtCore.SIGNAL("disable()"), myfun.disable) QtCore.QObject.connect(f6, QtCore.SIGNAL("log(bool)"), myfun.log) QtCore.QObject.connect(f6, QtCore.SIGNAL("enable()"), myfun.enable) QtCore.QObject.connect(f6, QtCore.SIGNAL("disable()"), myfun.disable) x=0 num=0 class flooderthread(QtCore.QThread): global texttoset def __init__(self, x, num): QtCore.QThread.__init__(self) self.x=x self.num=num def log(self, text): texttolog=str(text) time.sleep(1) self.emit(QtCore.SIGNAL("log(bool)"), False) time.sleep(2) def enable(self): time.sleep(1) self.emit(QtCore.SIGNAL("enable()")) def disable(self): time.sleep(1) self.emit(QtCore.SIGNAL("disable()")) def run(self): connecter() self.log("\n\n--------------------------------------------------new session-------------------------------------\n\n") itered=False gui() self.disable() gui() self.log("setting params...") param={ui.dataname1.text():ui.datavalue1.text(),ui.dataname3.text():ui.datavalue3.text(),ui.dataname3.text():ui.datavalue3.text(), } self.log("checking password...") if myfun.checkpassword()==1: itered=True self.log("password is true") else : self.log("password is null ") self.log("itered operation") self.log("setting url") url=str(ui.url.text()) if url[:4]!="http" and url[:3]!="ftp": self.log("url error exiting the whole function") self.log("please set a valide protocole!!") gui() self.enable() gui() return 1 pass else : self.log("valid url") gui() self.log("url is "+url) self.log("setting proxy") proxy="http://"+ui.proxyuser.text()+":"+ui.proxypass.text()+"@"+ui.proxyhost.text()+":"+ui.proxyport.text() self.log("proxy is "+proxy) gui() self.log("preparing params...") urlparam=urllib.urlencode(param) gui() self.log("params are "+urlparam) self.log("setting up headers...") header={'User-Agent':str(ui.useragent.toPlainText())} self.log("headers are "+ str(header)) self.log("setting up proxy handler..") proxyhandler=urllib2.ProxyHandler({"http":str(proxy)}) self.log("checking method") if myfun.checkmethod()==1: self.log("method is get..") self.log("setting request..") finalurl=url+urlparam gui() self.log("final url is"+finalurl) req=urllib2.Request(finalurl, None, headers) elif myfun.checkmethod()==2: self.log("method is post...") self.log("setting request..") finalurl=url gui() self.log("final url is "+finalurl) req=urllib2.Request(finalurl, urlparam, header) else : self.log("error has been accourded") self.log("please select a method!!") gui() self.log("exiting the whole functions") gui() self.enable() return 1 pass self.log("intilizing cookies..") c1=Cookie.SimpleCookie() c1[str(ui.cookiename1.text())]=str(ui.cookievalue1.text()) c1[str(ui.cookiename1.text())]['path']='/' c1[str(ui.cookiename2.text())]=str(ui.cookievalue2.text()) c1[str(ui.cookiename2.text())]['path']='/' c1[str(ui.cookiename3.text())]=str(ui.cookievalue3.text()) c1[str(ui.cookiename3.text())]['domain']=url c1[str(ui.cookiename3.text())]['path']='/' c1[str(ui.cookiename4.text())]=str(ui.cookievalue4.text()) c1[str(ui.cookiename4.text())]['domain']=url c1[str(ui.cookiename4.text())]['path']='/' self.log("cookies are.. :"+str(c1)) cj=cookielib.CookieJar() cj.set_cookie(c1) opener = urllib2.build_opener(proxyhandler, urllib2.HTTPCookieProcessor(cj)) self.log("insatlling opener") urllib2.install_opener(opener) self.log("setting the two operations....") if itered==Fasle: self.log("starting the flooding loop") gui() while true: try: gui() opener.open(req) except e: self.log("error connecting : "+e.reason) self.log("will continue....") continue gui() elif itered==True: pass f1=flooderthread(1, 1) f2=flooderthread(2, 2) f3=flooderthread(3, 3) f4=flooderthread(4, 4) f5=flooderthread(5, 5) f6=flooderthread(6, 6) class Ui_MainWindow(object): def setupUi(self, MainWindow): MainWindow.setObjectName(_fromUtf8("MainWindow")) MainWindow.setMinimumSize(QtCore.QSize(838, 500)) MainWindow.setMaximumSize(QtCore.QSize(838, 500)) MainWindow.setWindowTitle(QtGui.QApplication.translate("MainWindow", "memo flooder", None, QtGui.QApplication.UnicodeUTF8)) self.centralwidget = QtGui.QWidget(MainWindow) self.centralwidget.setObjectName(_fromUtf8("centralwidget")) self.console=QtGui.QTextEdit(self.centralwidget) self.console.setGeometry(10, 350, 800,130) self.console.setReadOnly(True) self.console.setObjectName("console") self.groupBox = QtGui.QGroupBox(self.centralwidget) self.groupBox.setGeometry(QtCore.QRect(30, 50, 71, 80)) self.groupBox.setTitle(QtGui.QApplication.translate("MainWindow", "method:", None, QtGui.QApplication.UnicodeUTF8)) self.groupBox.setObjectName(_fromUtf8("groupBox")) self.post = QtGui.QRadioButton(self.groupBox) self.post.setGeometry(QtCore.QRect(10, 20, 61, 22)) self.post.setText(QtGui.QApplication.translate("MainWindow", "post", None, QtGui.QApplication.UnicodeUTF8)) self.post.setChecked(True) self.post.setObjectName(_fromUtf8("post")) self.get = QtGui.QRadioButton(self.groupBox) self.get.setGeometry(QtCore.QRect(10, 50, 51, 22)) self.get.setText(QtGui.QApplication.translate("MainWindow", "get", None, QtGui.QApplication.UnicodeUTF8)) self.get.setObjectName(_fromUtf8("get")) self.url = QtGui.QLineEdit(self.centralwidget) self.url.setGeometry(QtCore.QRect(70, 20, 671, 27)) self.url.setInputMethodHints(QtCore.Qt.ImhUrlCharactersOnly) self.url.setObjectName(_fromUtf8("url")) self.groupBox_2 = QtGui.QGroupBox(self.centralwidget) self.groupBox_2.setGeometry(QtCore.QRect(110, 50, 371, 111)) self.groupBox_2.setTitle(QtGui.QApplication.translate("MainWindow", "data:", None, QtGui.QApplication.UnicodeUTF8)) self.groupBox_2.setObjectName(_fromUtf8("groupBox_2")) self.dataname1 = QtGui.QLineEdit(self.groupBox_2) self.dataname1.setGeometry(QtCore.QRect(20, 30, 101, 27)) self.dataname1.setObjectName(_fromUtf8("dataname1")) self.label = QtGui.QLabel(self.groupBox_2) self.label.setGeometry(QtCore.QRect(40, 10, 67, 17)) self.label.setText(QtGui.QApplication.translate("MainWindow", "name:", None, QtGui.QApplication.UnicodeUTF8)) self.label.setObjectName(_fromUtf8("label")) self.dataname2 = QtGui.QLineEdit(self.groupBox_2) self.dataname2.setGeometry(QtCore.QRect(130, 30, 113, 27)) self.dataname2.setObjectName(_fromUtf8("dataname2")) self.dataname3 = QtGui.QLineEdit(self.groupBox_2) self.dataname3.setGeometry(QtCore.QRect(250, 30, 113, 27)) self.dataname3.setObjectName(_fromUtf8("dataname3")) self.label_2 = QtGui.QLabel(self.groupBox_2) self.label_2.setGeometry(QtCore.QRect(40, 60, 67, 17)) self.label_2.setText(QtGui.QApplication.translate("MainWindow", "value:", None, QtGui.QApplication.UnicodeUTF8)) self.label_2.setObjectName(_fromUtf8("label_2")) self.datavalue1 = QtGui.QLineEdit(self.groupBox_2) self.datavalue1.setGeometry(QtCore.QRect(20, 80, 101, 27)) self.datavalue1.setObjectName(_fromUtf8("datavalue1")) self.datavalue2 = QtGui.QLineEdit(self.groupBox_2) self.datavalue2.setGeometry(QtCore.QRect(130, 80, 113, 27)) self.datavalue2.setObjectName(_fromUtf8("datavalue2")) self.datavalue3 = QtGui.QLineEdit(self.groupBox_2) self.datavalue3.setGeometry(QtCore.QRect(250, 80, 113, 27)) self.datavalue3.setObjectName(_fromUtf8("datavalue3")) self.groupBox_4 = QtGui.QGroupBox(self.centralwidget) self.groupBox_4.setGeometry(QtCore.QRect(670, 50, 151, 111)) self.groupBox_4.setTitle(QtGui.QApplication.translate("MainWindow", "password:", None, QtGui.QApplication.UnicodeUTF8)) self.groupBox_4.setObjectName(_fromUtf8("groupBox_4")) self.passname = QtGui.QLineEdit(self.groupBox_4) self.passname.setGeometry(QtCore.QRect(10, 30, 113, 27)) self.passname.setObjectName(_fromUtf8("passname")) self.passvalue = QtGui.QLineEdit(self.groupBox_4) self.passvalue.setGeometry(QtCore.QRect(10, 80, 113, 27)) self.passvalue.setObjectName(_fromUtf8("passvalue")) self.passwordcheck = QtGui.QCheckBox(self.centralwidget) self.passwordcheck.setGeometry(QtCore.QRect(670, 180, 97, 22)) self.passwordcheck.setText(QtGui.QApplication.translate("MainWindow", "password", None, QtGui.QApplication.UnicodeUTF8)) self.passwordcheck.setChecked(True) self.passwordcheck.setObjectName(_fromUtf8("passwordcheck")) self.groupBox_5 = QtGui.QGroupBox(self.centralwidget) self.groupBox_5.setGeometry(QtCore.QRect(29, 169, 441, 81)) self.groupBox_5.setTitle(QtGui.QApplication.translate("MainWindow", "proxy:", None, QtGui.QApplication.UnicodeUTF8)) self.groupBox_5.setObjectName(_fromUtf8("groupBox_5")) self.proxyhost = QtGui.QLineEdit(self.groupBox_5) self.proxyhost.setGeometry(QtCore.QRect(20, 30, 113, 27)) self.proxyhost.setObjectName(_fromUtf8("proxyhost")) self.proxyport = QtGui.QLineEdit(self.groupBox_5) self.proxyport.setGeometry(QtCore.QRect(140, 30, 51, 27)) self.proxyport.setInputMethodHints(QtCore.Qt.ImhDigitsOnly|QtCore.Qt.ImhPreferNumbers) self.proxyport.setObjectName(_fromUtf8("proxyport")) self.proxyuser = QtGui.QLineEdit(self.groupBox_5) self.proxyuser.setGeometry(QtCore.QRect(200, 30, 113, 27)) self.proxyuser.setObjectName(_fromUtf8("proxyuser")) self.proxypass = QtGui.QLineEdit(self.groupBox_5) self.proxypass.setGeometry(QtCore.QRect(320, 30, 113, 27)) self.proxypass.setObjectName(_fromUtf8("proxypass")) self.label_4 = QtGui.QLabel(self.groupBox_5) self.label_4.setGeometry(QtCore.QRect(100, 10, 67, 17)) self.label_4.setText(QtGui.QApplication.translate("MainWindow", "host", None, QtGui.QApplication.UnicodeUTF8)) self.label_4.setObjectName(_fromUtf8("label_4")) self.label_5 = QtGui.QLabel(self.groupBox_5) self.label_5.setGeometry(QtCore.QRect(150, 10, 67, 17)) self.label_5.setText(QtGui.QApplication.translate("MainWindow", "port", None, QtGui.QApplication.UnicodeUTF8)) self.label_5.setObjectName(_fromUtf8("label_5")) self.label_6 = QtGui.QLabel(self.groupBox_5) self.label_6.setGeometry(QtCore.QRect(200, 10, 67, 17)) self.label_6.setText(QtGui.QApplication.translate("MainWindow", "username", None, QtGui.QApplication.UnicodeUTF8)) self.label_6.setObjectName(_fromUtf8("label_6")) self.label_7 = QtGui.QLabel(self.groupBox_5) self.label_7.setGeometry(QtCore.QRect(320, 10, 67, 17)) self.label_7.setText(QtGui.QApplication.translate("MainWindow", "password", None, QtGui.QApplication.UnicodeUTF8)) self.label_7.setObjectName(_fromUtf8("label_7")) self.groupBox_6 = QtGui.QGroupBox(self.centralwidget) self.groupBox_6.setGeometry(QtCore.QRect(30, 260, 531, 91)) self.groupBox_6.setTitle(QtGui.QApplication.translate("MainWindow", "cookies:", None, QtGui.QApplication.UnicodeUTF8)) self.groupBox_6.setObjectName(_fromUtf8("groupBox_6")) self.cookiename1 = QtGui.QLineEdit(self.groupBox_6) self.cookiename1.setGeometry(QtCore.QRect(10, 20, 113, 27)) self.cookiename1.setObjectName(_fromUtf8("cookiename1")) self.cookiename2 = QtGui.QLineEdit(self.groupBox_6) self.cookiename2.setGeometry(QtCore.QRect(140, 20, 113, 27)) self.cookiename2.setObjectName(_fromUtf8("cookename2")) self.cookiename3 = QtGui.QLineEdit(self.groupBox_6) self.cookiename3.setGeometry(QtCore.QRect(270, 20, 113, 27)) self.cookiename3.setObjectName(_fromUtf8("cookiename3")) self.cookiename4 = QtGui.QLineEdit(self.groupBox_6) self.cookiename4.setGeometry(QtCore.QRect(390, 20, 113, 27)) self.cookiename4.setObjectName(_fromUtf8("cookiename4")) self.cookievalue1 = QtGui.QLineEdit(self.groupBox_6) self.cookievalue1.setGeometry(QtCore.QRect(10, 50, 113, 27)) self.cookievalue1.setObjectName(_fromUtf8("cookievalue1")) self.cookievalue2 = QtGui.QLineEdit(self.groupBox_6) self.cookievalue2.setGeometry(QtCore.QRect(140, 50, 113, 27)) self.cookievalue2.setObjectName(_fromUtf8("cookievalue2")) self.cookievalue3 = QtGui.QLineEdit(self.groupBox_6) self.cookievalue3.setGeometry(QtCore.QRect(270, 50, 113, 27)) self.cookievalue3.setObjectName(_fromUtf8("cookievalue3")) self.cookievalue4 = QtGui.QLineEdit(self.groupBox_6) self.cookievalue4.setGeometry(QtCore.QRect(390, 50, 113, 27)) self.cookievalue4.setObjectName(_fromUtf8("cookievalue4")) self.groupBox_7 = QtGui.QGroupBox(self.centralwidget) self.groupBox_7.setGeometry(QtCore.QRect(570, 260, 251, 80)) self.groupBox_7.setTitle(QtGui.QApplication.translate("MainWindow", "useragents:", None, QtGui.QApplication.UnicodeUTF8)) self.groupBox_7.setObjectName(_fromUtf8("groupBox_7")) self.useragent = QtGui.QTextEdit(self.groupBox_7) self.useragent.setGeometry(QtCore.QRect(10, 20, 211, 51)) self.useragent.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOn) self.useragent.setObjectName(_fromUtf8("useragent")) self.start = QtGui.QPushButton(self.centralwidget) self.start.setGeometry(QtCore.QRect(750, 20, 71, 27)) self.start.setText(QtGui.QApplication.translate("MainWindow", "start", None, QtGui.QApplication.UnicodeUTF8)) self.start.setObjectName(_fromUtf8("start")) self.label_3 = QtGui.QLabel(self.centralwidget) self.label_3.setGeometry(QtCore.QRect(30, 20, 67, 17)) self.label_3.setText(QtGui.QApplication.translate("MainWindow", "url :", None, QtGui.QApplication.UnicodeUTF8)) self.label_3.setObjectName(_fromUtf8("label_3")) MainWindow.setCentralWidget(self.centralwidget) QtCore.QObject.connect(self.start, QtCore.SIGNAL(_fromUtf8("clicked(bool)")), myfun.main) QtCore.QObject.connect(self.passwordcheck, QtCore.SIGNAL(_fromUtf8("clicked(bool)")), self.groupBox_4.setEnabled) QtCore.QMetaObject.connectSlotsByName(MainWindow) def __del__(): myfun.killer() os.abort() sys.exit() app = QtGui.QApplication(sys.argv) MainWindow = QtGui.QMainWindow() ui = Ui_MainWindow() ui.setupUi(MainWindow) myfun.log("\n\n--------------------------------------------------new session-------------------------------------\n\n") MainWindow.show() sys.exit(app.exec_())

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  • Thread implemented as a Singleton

    - by rocknroll
    Hi all, I have a commercial application made with C,C++/Qt on Linux platform. The app collects data from different sensors and displays them on GUI. Each of the protocol for interfacing with sensors is implemented using singleton pattern and threads from Qt QThreads class. All the protocols except one work fine. Each protocol's run function for thread has following structure: void <ProtocolClassName>::run() { while(!mStop) //check whether screen is closed or not { mutex.lock() while(!waitcondition.wait(&mutex,5)) { if(mStop) return; } //Code for receiving and processing incoming data mutex.unlock(); } //end while } Hierarchy of GUI. 1.Login screen. 2. Screen of action. When a user logs in from login screen, we enter the action screen where all data is displayed and all the thread's for different sensors start. They wait on mStop variable in idle time and when data arrives they jump to receiving and processing data. Incoming data for the problem protocol is 117 bytes. In the main GUI threads there are timers which when timeout, grab the running instance of protocol using <ProtocolName>::instance() function Check the update variable of singleton class if its true and display the data. When the data display is done they reset the update variable in singleton class to false. The problematic protocol has the update time of 1 sec, which is also the frame rate of protocol. When I comment out the display function it runs fine. But when display is activated the application hangs consistently after 6-7 hours. I have asked this question on many forums but haven't received any worthwhile suggestions. I Hope that here I will get some help. Also, I have read a lot of literature on Singleton, multithreading, and found that people always discourage the use of singletons especially in C++. But in my application I can think of no other design for implementation. Thanks in advance A Hapless programmer

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  • How to integrate a Ipython console in a PyQT application

    - by user1800689
    I am developing PyQt software for my lab. In this software, I am loading different kind of RAW and analyzed data from a mySQL database (usually in arrays). I would like to integrate an Iython console in a Widget, so that I could interact easily with these data. I had some difficulties with Ipython 0.13 to do this. Here is what I already have (The whole code is very long, so I just show the part containing the widget, the Ipython console and the corresponding import line, if you need more, just tell me): ##I load everything useful to my application, including the following line from IPython.frontend.qt.console.qtconsoleapp import IPythonQtConsoleApp ##then is my whole software ##here is a class containing the Graphical User Interface elements. A button call the following function. self.Shell_Widget is the widget containing the Ipython console, self.MainWindow is the application mainwindow def EmbeddedIpython(self): """ This function should launch an Ipython console """ self.Shell_Widget = QtGui.QDockWidget(self.MainWindow) #Widget creation self.MainWindow.addDockWidget(4,self.Shell_Widget) self.Shell_Widget.setMinimumSize(400,420) console = IPythonQtConsoleApp() #Console Creation console.initialize() console.start() self.Shell_Widget.show() So, as wanted, an Ipython console is launched, and seems to work, but I can not access the whole application variables ,arrays etc... I think the Ipython console is launched independently from my software, but here is my limit in programming... Does someone know how to launch Ipython within my application? Maybe a missing parameter, or a different way to integrate Ipython. for information, this doesn't work: Embedding IPython Qt console in a PyQt application Thank you for your help!!

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  • Window message procedures in Linux vs Windows

    - by mizipzor
    In Windows when you create a window, you must define a (c++) LRESULT CALLBACK message_proc(HWND Handle, UINT Message, WPARAM WParam, LPARAM LParam); to handle all the messages sent from the OS to the window, like keypresses and such. Im looking to do some reading on how the same system works in Linux. Maybe it is because I fall a bit short on the terminology but I fail to find anything on this through google (although Im sure there must be plenty!). Is it still just one single C function that handles all the communication? Does the function definition differ on different WMs (Gnome, KDE) or is it handled on a lower level in the OS? Edit: Ive looked into tools like QT and WxWidgets, but those frameworks seems to be geared more towards developing GUI extensive applications. Im rather looking for a way to create a basic window (restrict resize, borders/decorations) for my OGL graphics and retrieve input on more than one platform. And according to my initial research, this kind of function is the only way to retrieve that input. What would be the best route? Reading up, learning and then use QT or WxWidgets? Or learning how the systems work and implement those few basic features I want myself?

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  • Cross-Platform Language + GUI Toolkit for Prototyping Multimedia Applications

    - by msutherl
    I'm looking for a language + GUI toolkit for rapidly prototyping utility applications for multimedia installations. I've been working with Max/MSP/Jitter for many years, but I'd like to add a text-based language to my 'arsenal' for tasks apart from 'content production'. (When it comes to actual media synthesis, my choices are clear [SuperCollider + MSP for audio, Jitter + Quartz + openFrameworks for video]). I'm looking for something that maintains some of the advantages of Max, but is lower-level, faster, more cross-platfrom (Linux support), and text-based. Integration with powerful sound/video libraries is not a requirement. Some requirements: Cross-platform (at least OSX and Linux, Windows is a plus) Fast and easy cross-platform GUIs with no platform-specific modification GUI code separated from backend code as much as possible Good for interfacing with external serial devices (micro-controllers) Good network support (UDP/TCP) Good libraries for multi-media (video, sound, OSC) are a plus Asynchronous synchronous UNIX integration is a plus The options that come to mind: AS3/Flex (not a fan of AS3 or the idea of running in the Flash Player) openFrameworks (C++ framework, perhaps a bit too low level [looking for fast development time] and biased toward video work) Java w/ Processing libraries (like openFrameworks, just slower) Python + Qt (is Qt appropriate for rapid prototyping?) Python + Another GUI toolkit SuperCollider + Swing (yucky GUI development) Java w/ SWT Any other options? What do you recommend?

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  • Which function pair in QString to use for converting to/from std::string?

    - by Noah Roberts
    I'm working on a project that we want to use Unicode and could end up in countries like Japan, etc... We want to use std::string for the underlying type that holds string data in the data layer (see Qt, MSVC, and /Zc:wchar_t- == I want to blow up the world as to why). The problem is that I'm not completely sure which function pair (to/from) to use for this and be sure we're 100% compatible with anything the user might enter in the Qt layer. A look at to/fromStdString indicates that I'd have to use setCodecForCStrings. The documentation for that function though indicates that I wouldn't want to do this for things like Japanese. This is the set that I'd LIKE to use though. Does someone know enough to explain how I'd set this up if it's possible? The other option that looks like I could be pretty sure of it working is the to/fromUTF8 functions. Those would require a two step approach though so I'd prefer the other if possible. Is there anything I've missed?

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  • cross-platform development for mobile devices

    - by user924
    What language/framework is best worth learning for mobile application development? My specific situation is that I'm very familiar with Java and C++ (I especially love Qt), but have limited experience with other languages. Some options I'm considering: 1) Learn Objective-C and all the iPhone-specific tools I do have access to a mac. The downside here is I'm restricted to the iPhone, so I'd have to rewrite almost everything if I wanted to branch off into another mobile device (or move later to a cross-platform framework). Even after knowing Objective-C, it seems like other frameworks might be more efficient/faster to code in? 2) Use some existing cross-platform framework for development I've looked at rhomobile, but I only have limited experience with Ruby (and at first glance, it might be a little pricey comapred to other options). Appcelerator also looks popular and nice, but it uses html/css/javascript. Airplaysdk looks good, but it's new and I haven't been able to see much written about it (is it worth going for?). 3) Wait for something better to come along How far away is Qt for the iPhone? That would be ideal, but it isn't available now. So what do you recommend? Productivity/efficiency is my top priority, although learning a useful language for the long term would also be okay. Thanks

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  • How to learn a C++ GUI library effectively?

    - by Chan
    Hello everyone, I have many options for GUI in my head while searching in stackoverflow, but these are what I chose among others: Qt gtkmm GTK+ I used GTK+ couple years ago, and I felt so painful when using C API without string object and containers. I prefer C++ style, I then switched to C++ gtkmm, but the documentation was bad at that time. I found no help when encountering an issue. Now I want to give a hard try for Qt4, but I really want to know how to learn a GUI librarie effectively. With core C++, I usually pick up a problem and try to solve it in different ways using that particular technique, functionality. On the other hand, after skimming through the documentation from Qt site, I don't think this way of studying is applicable, since the GUI classes and APIs are so much bigger. Plus I'm still in school, so I won't have much time to play all the day long with it. How do you guys learn GUI before? Can anyone share some experiences how they learn thing, that would be an invaluable input for me! Best regards, Chan Nguyen

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  • Search field using Ultraseek

    - by tony noriega
    So i realized today that using IE to do a search on my site, for instance the term "documents" returns the search results. if i use FireFox or Chrome the data in the input field is not recognized... now i looked at the code, and realized that there are no tags around the input fields... BUT if i put them, then IE does not work... what the heck do i do? <div class="searchbox" id="searchbox"> <script type="text/ecmascript"> function RunSearch() { window.location = "http://searcher.example.com:8765/query.html?ql=&amp;col=web1&amp;qt=" + document.getElementById("search").value; } </script> <div class="formSrchr"> <input type="text" size="20" name="qt" id="search" /> <input type="hidden" name="qlOld" id="qlOld" value="" /> <input type="hidden" name="colOld" id="colOld value="web1" /> <input type="image" name="imageField" src="/_images/search-mag.gif" width="20" height="20" onclick="RunSearch();" /> </div> </div> <!-- /searchbox -->

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  • Make Errors: Missing Includes in C++ Script?

    - by Abs
    Hello all, I just got help in how to compile this script a few mintues ago on SO but I have managed to get errors. I am only a beginner in C++ and have no idea what the below erros means or how to fix it. This is the script in question. I have read the comments from some users suggesting they changed the #include parts but it seems to be exactly what the script has, see this comment. [root@localhost wkthumb]# qmake-qt4 && make g++ -c -pipe -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i386 -mtune=generic -fasynchronous-unwind-tables -Wall -W -D_REENTRANT -DQT_NO_DEBUG -DQT_GUI_LIB -DQT_CORE_LIB -I/usr/lib/qt4/mkspecs/linux-g++ -I. -I/usr/include/QtCore -I/usr/include/QtGui -I/usr/include -I. -I. -I. -o main.o main.cpp main.cpp:5:20: error: QWebView: No such file or directory main.cpp:6:21: error: QWebFrame: No such file or directory main.cpp:8: error: expected constructor, destructor, or type conversion before ‘*’ token main.cpp:11: error: ‘QWebView’ has not been declared main.cpp: In function ‘void loadFinished(bool)’: main.cpp:18: error: ‘view’ was not declared in this scope main.cpp:18: error: ‘QWebSettings’ has not been declared main.cpp:19: error: ‘QWebSettings’ has not been declared main.cpp:20: error: ‘QWebSettings’ has not been declared main.cpp: In function ‘int main(int, char**)’: main.cpp:42: error: ‘view’ was not declared in this scope main.cpp:42: error: expected type-specifier before ‘QWebView’ main.cpp:42: error: expected `;' before ‘QWebView’ make: *** [main.o] Error 1 I have the web kit on my Fedora Core 10 machine: qt-4.5.3-9.fc10.i386 qt-devel-4.5.3-9.fc10.i386 Thanks all for any help

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  • System Error when running PyQt4's loadUi()

    - by user633804
    Hello, I'm pretty new to Qt, Python and their combinations. I'm currently writing a QGIS plugin in python (I used QtCreator 2.1 (Qt Designer 4.7) to generate a .ui-file and am now trying to use it for a Quantum GIS plugin that's written in Python 2.5 (and running in the Quantum GIS Python 2.5 console)). I am running into trouble when loading the ui-file dynamically when the program runs the loadUi() function. What throws me off is that the error occurs outside my script. Does that mean, I'm passing something wrong into it? Where does the error come in? Any hints on what could be wrong? code_dir = os.path.dirname(os.path.abspath(__file__)) self.ui = loadUi(os.path.join(code_dir, "Ui_myfile.ui"), self) This is the Error Code I am getting (minus the first paragraph): File "C:/Dokumente und Einstellungen/name.name/.qgis/python/plugins\myfile\myfile_gui.py", line 42, in __ init __ self.ui = loadUi(os.path.join(code_dir, "Ui_myfile.ui"), self) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic__init__.py", line 112, in loadUi return DynamicUILoader().loadUi(uifile, baseinstance) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\Loader\loader.py", line 21, in loadUi return self.parse(filename) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\uiparser.py", line 768, in parse actor(elem) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\uiparser.py", line 616, in createUserInterface self.traverseWidgetTree(elem) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\uiparser.py", line 594, in traverseWidgetTree handler(self, child) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\uiparser.py", line 233, in createWidget topwidget.setCentralWidget(widget) SystemError: error return without exception set

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  • C++ variable to const expression

    - by user1344784
    template <typename Real> class A{ }; template <typename Real> class B{ }; //... a few dozen more similar template classes class Computer{ public slots: void setFrom(int from){ from_ = from; } void setTo(int to){ to_ = to; } private: template <int F, int T> void compute(){ using boost::fusion::vector; using boost::fusion::at_c; vector<A<float>, B<float>, ...> v; at_c<from_>(v).operator()(at_c<to_>(v)); //error; needs to be const-expression. }; This question isn't about Qt, but there is a line of Qt code in my example. The setFrom() and setTo() are functions that are called based on user selection via the GUI widget. The root of my problem is that 'from' and 'to' are variables. In my compute member function I need to pick a type (A, B, etc.) based on the values of 'from' and 'to'. The only way I know how to do what I need to do is to use switch statements, but that's extremely tedious in my case and I would like to avoid. Is there anyway to convert the error line to a constant-expression?

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  • quicktime recording: only a region?

    - by David.Chu.ca
    The newest QT has a feature to record or capture the current screen. My iMac 27 is too big if I want to record the whole screen. Can I designate a region or an application window for recording? I could not find a way to do that. Not sure if I have to use alternative applications to do it.

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  • Video File Format Converter

    - by Auxi
    Is there any single application that convert all the following video file formats (3g2, 3gp, 3gp2, 3gpp, 3p, asf, avi, divx, dv, dvx, flv, gif, moov, mov, mp4, mpeg4, mpg4, mpe, mpeg, mpg, qt,  wmv, xvid) to Flv?

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  • How to set the default input focus/caret position in Outlook 2007 stationery?

    - by Ronald
    When using stationery/templates in Outlook 2007, I want to set the caret position between the header and footer by default. Now you have to click in the right place to start typing, which is annoying... Is the some special markup that would allow me to set a default caret position? Something like this (for Outlook Express 5/6): http://email.about.com/od/outlookexpresstips/qt/et041205.htm.

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  • How to suppress the unsolicited footer when converting HTML -> PDF with Acrobat?

    - by gojira
    I often convert & combine (via contextmenu) HTML pages to PDF using Acrobat (not Acrobat Reader). I use Adobe Acrobat Pro 9 Extended, version 9.1.2. The converted PDFs always have the full path of the original file on the bottom of the PDF-page, also they have an additional header line with the document. I need to suppress that. I do not want the unsolicited header and footer in the resulting PDF files as they are a pain to reomve manually, with a certain page count per document it becomes impossible. Is it possible to suppres that and if, how?

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  • Missing ODBCConfig for SQLite and LibreOffice Base

    - by MikeD
    I have used OpenOffice Base as a front end for SQlite databases, in 10.04 linked via ODBC. I am updating to 12.04, so I loaded LibreOffice Base, looks just like OObase. I have 12.04 on one drive and 10.04 on another. I loaded Sqliteman, sqlite3, unixodbc-bin, unixodbc, libsqliteodbc, sqlitebrowser. I copied my databases directory over. But in terminal ODBCConfig is not on the 12.04 system. So I copied odbc.ini from the home directory on 10.04 to 12.04 home directory, and now LibreOffice Base can access my database, and all is fine. Anyone know what is the problem with ODBCConfig, is it another victim of the change in QT? Of course I could edit odbc.ini with jedit, now I can see the format. In terminal I tried sudo find / -name ODBCConfig, but its not there.

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  • How to rename Ubuntu One folders? Locked by syncdaemon?

    - by ENG_ACK
    tl;dr: Does Ubuntu One detect renamed synced folders? I'm trying to rename a large synced folder ('Sync locally' checked) outside of Ubuntu One, but still inside the home folder on Windows. Attempting to do so results in an error message: Cannot rename foldernamehere: It is being used by another person or program. Close any programs that might be using the file and try again. Quitting ubuntuone-syncdaemon and renaming results in Ubuntu One not finding the synced folder (folder in ubuntuone-control-panel-qt becomes grayed out). Ticking 'Sync locally' again causes Ubuntu One to begin downloading the synced folder with it's old name and ignoring the renamed folder. Is there any way to locally rename a synced folder short of reuploading the entire folder under a new name? Thanks for the help!

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