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  • Five new junior developers and lots of complex tasks. What's now?

    - by mxe
    Our company has hired five new junior developers to help me to developer our product. Unfortunately the new features and incoming bug fixes usually require deeper knowledge than a recently graduated developer usually has (threading/concurrency, debugging performance bottlenecks in a complex system, etc.) Delegating (and planning) tasks which they

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  • How should I replan A*?

    - by Gregory Weir
    I've got a pathfinding boss enemy that seeks the player using the A* algorithm. It's a pretty complex environment, and I'm doing it in Flash, so the search can get a bit slow when it's searching over long distances. If the player was stationary, I could just search once, but at the moment I'm searching every frame. This takes long enough that

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  • The ABC of Front End Web Development

    - by Geertjan
    And here it is, the long awaited "ABC" of front end web development, in which the items I never knew existed until I was looking to fill the gaps link off to the sites where more info can be found on them. A is for Android and AngularJS B is for Backbone.js and Bower C is for CSS and Cordova D is for Docker E is for

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  • dash all over my unity in asus k45vd

    - by sajjad
    I installed ubuntu 13.10 in asus k45vd laptop. sometimes when I'm working with my laptop I see dashes all over my screen(showing them takes maybe less than one secconds so it's difficult to take screenshot.) This problem just is in unity in other desktops which I installed like xfce4, kde, gnome-shell there isn't this problem. in ubuntu 13.04

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  • *DX11, HLSL* - Colour as 4 floats or one UINT

    - by Paul
    With the DX11 pipeline, would it be much quicker for the vertex buffer to pass one single UINT with one byte per channel to the input assembler, as opposed to three floats? Then the vertex shader would convert the four bytes to four floats, which I guess is the required colour format for the pipeline. In this instance, colour accuracy isn't an

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  • are keywords in URLs good SEO or needlessly redundant?

    - by Blazemonger
    A coworker and I are locked in a debate over the value of SEO keywords in the URL of a page. She wants to change all the filenames of the HTML pages of a fencing company so they look like residential-home-chicago.html, contact-chicago-contractor.html, and so on. She is convinced that because Google highlights keywords in URLS in

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  • How can Swift be so much faster than Objective-C?

    - by Yellow
    Apple launched its new programming language Swift today. In the presentation, they made some performance comparisons between Objective-C and Python. The following is a picture of one of their slides, of a comparison of those three languages performing some complex object sort: There was an even more incredible graph about a

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  • Detecting End of Animation

    - by Will
    So I am making a death animation for a game. enemy1 is a UIImageView, and what I'm doing is when an integer is less than or equal to zero, it calls this deathAnimation which only happens once. What I want to do is use a CGPointMake right when the animation is finished being called. Note that before the deathAnimation is

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  • Ubuntu 14.04 ATI/Intel Hybrid Graphics DPM

    - by anchit123
    I have a Dell Inspiron 3521 with hybrid ATI/Intel graphics. (AMD Radeon 7670M / Intel HD 4000) using Ubuntu 14.04 with open source drivers for graphics. (xserver-xorg-video-ati) I read that Ubuntu 14.04 with the linux kernel version 3.13 supports auto switching between graphics and dynamic power management. Is it

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  • Inside Red Gate - Project teams

    - by Simon Cooper
    Within each division in Red Gate, development effort is structured around one or more project teams; currently, each division contains 2-3 separate teams. These are self contained units responsible for a particular development project. Project team structure The typical size of a development team varies, but is

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  • News Portal CMS

    - by George Grigorita
    I am looking for a specific news portal CMS. I know all the major "general" CMS (like WordPress, Drupal or Joomla) and even the less known ones (like TYPO3, Expression Engine, Text Pattern or Concrete5). I'm already working with a Drupal distribution called OpenPublish and another WordPress installation to

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  • Why upgrade from LTS to a X.10 version

    - by Roberto Bravo
    recently in an OMGubuntu's article i saw some comments about the reason of the selection of ubuntu 12.10 over 12.04 LTS for the new System76's All in One. One of the comments said more or less "Why using 12.10 with 1.5 years of support over the 5 years the LTS offer?". Until now i thought the X.10 version

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  • Is there a grey-area with Copyright infringement?

    - by Z.O
    Currently a student, I'm trying to put together a game for iOS. From everywhere I've read, it seems any game's sound and art are apart of their IP and covered under their Copyright. That being said, say I wanted to use the coin sound effect from the original Mario (less than 1s long and used

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  • Best keyboard drawer for programmers?

    - by David Pfeffer
    I'm a programmer with pretty severe neck problems. I program with three monitors, and I've found that my desk's short depth causes me to have to rotate my neck too much to see the "wing" screens. I can't get a deeper desk due to space restrictions. I'm looking for a keyboard drawer that can

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  • PASS Summit 2011 &ndash; Part III

    - by Tara Kizer
    Well we’re about a month past PASS Summit 2011, and yet I haven’t finished blogging my notes! Between work and home life, I haven’t been able to come up for air in a bit.  Now on to my notes… On Thursday of the PASS Summit 2011, I attended Klaus Aschenbrenner’s (blog|twitter) “Advanced

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  • Typical Method Of Building Puzzle Levels

    - by Josh Kahane
    Hi I am designing a puzzle game for the iphone and was wondering as most puzzle games consist of the player progressing through multiple levels. You see for example Angry Birds has over 100 levels. Once the basis of the game is made, how do developers typically go about building their

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