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  • Collect consumers' information

    - by Yongwei Xing
    Hi all When we install some applications in Winodws, we would get a dialog ask us if we want to attend the some consumer program, and send some system/applcation information to the company. Or when the Window server meets failure, it would also send error report to MS. I want to know, how can a application send information from client to report? Best Regards,

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  • Getting source code information from groovy stack trace

    - by dotsid
    When exception generated I want to show some additional information (source code) for particular exception. But grails have very hairy exceptions (it's all about groovy dynamic nature). It's my problem where to get and how to display source code. All I need is file/line information. So... Is there any possibility to get file and line where exception were generated in grails/groovy?

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  • How to get information about e-mails in Mail.app

    - by Dann
    Hi, If a user is reading e-mails in Mail.app and closes this application and opens my application .I want to show the information about the mail read by the user. Is there some way to get information about the email (in Mail.app), so that I use it in my application. Thanks.

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  • snmp and platform specific information

    - by reza
    I need to come with a strategy to use gather information about the health of my linux platform, hardware health such as high CPU temperature and may be disk space usage, etc... I know my examples are not very good ones. Essentially, I have an SNMP agent running on Linux and I need it to provide platform specific health and state information. Are there any Linux packages that do this, what MIBs to use, Dell Open Manager functionality??? Any thoughts and comments are appreciated.

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  • How to get more information from the system crash

    - by viraptor
    I'd like to debug an issue I'm having with a linux (debian stable) server, but I'm running out of ideas of how to confirm any diagnosis. Some background: The servers are running DL160 class with hardware raid between two disks. They're running a lot of services, mostly utilising network interface and CPU. There are 8 cpus and 7 "main" most cpu-hungry processes are bound to one core each via cpu affinity. Other random background scripts are not forced anywhere. The filesystem is writing ~1.5k blocks/s the whole time (goes up above 2k/s in peak times). Normal CPU usage for those servers is ~60% on 7 cores and some minimal usage on the last (whatever's running on shells usually). What actually happens is that the "main" services start using 100% CPU at some point, mainly stuck in kernel time. After a couple of seconds, LA goes over 400 and we lose any way to connect to the box (KVM is on it's way, but not there yet). Sometimes we see a kernel reporting hung task (but not always): [118951.272884] INFO: task zsh:15911 blocked for more than 120 seconds. [118951.272955] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [118951.273037] zsh D 0000000000000000 0 15911 1 [118951.273093] ffff8101898c3c48 0000000000000046 0000000000000000 ffffffffa0155e0a [118951.273183] ffff8101a753a080 ffff81021f1c5570 ffff8101a753a308 000000051f0fd740 [118951.273274] 0000000000000246 0000000000000000 00000000ffffffbd 0000000000000001 [118951.273335] Call Trace: [118951.273424] [<ffffffffa0155e0a>] :ext3:__ext3_journal_dirty_metadata+0x1e/0x46 [118951.273510] [<ffffffff804294f6>] schedule_timeout+0x1e/0xad [118951.273563] [<ffffffff8027577c>] __pagevec_free+0x21/0x2e [118951.273613] [<ffffffff80428b0b>] wait_for_common+0xcf/0x13a [118951.273692] [<ffffffff8022c168>] default_wake_function+0x0/0xe .... This would point at raid / disk failure, however sometimes the tasks are hung on kernel's gettsc which would indicate some general weird hardware behaviour. It's also running mysql (almost read-only, 99% cache hit), which seems to spawn a lot more threads during the system problems. During the day it does ~200kq/s (selects) and ~10q/s (writes). The host is never running out of memory or swapping, no oom reports are spotted. We've got many boxes with similar/same hardware and they all seem to behave that way, but I'm not sure which part fails, so it's probably not a good idea to just grab something more powerful and hope the problem goes away. Applications themselves don't really report anything wrong when they're running. I can run anything safely on the same hardware in an isolated environment. What can I do to narrow down the problem? Where else should I look for explanation?

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  • How to debug manifest errors?

    - by Rryk
    I am creating an application that depends on third-party library, which in turn depends on MSVCP90D.dll (it was compiled with debug symbols). While starting the application it fails to start and provides an error message: I have found such library in C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\redist\Debug_NonRedist\amd64\Microsoft.VC90.DebugCRT and C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\redist\Debug_NonRedist\x86\Microsoft.VC90.DebugCRT. As you can see one of them is 64-bit, while the other is 32-bit. When I have placed 32-bit into the directory of the application the application silently crashes while loading (log from Visual Studio Output window is below). With the 32-bit one I get another error message: If I press Abort -- programs shuts down, Retry results in breaking into debug session for crt0msg.c file. This is system file and I have no idea how to debug it. If I press Ignore I get yet another error message: So the question is how to debug such errors? Please give me some links where I can read more about it or point me out what exactly I should do in such cases. I know this relates to manifest problems -- please give me a good resource where I can read about resources, since what I have found have confused me even more. This is log for 64-bit version of the MSVCP90D.dll library: 'chrome.exe': Loaded 'D:\Projects\Chromium\devenv\install\build-msvc-debug\chromium-xml3d-rtsg2\chrome.exe', Symbols loaded. 'chrome.exe': Loaded 'C:\Windows\SysWOW64\ntdll.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\kernel32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\KernelBase.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\user32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\gdi32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\lpk.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\usp10.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\msvcrt.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\advapi32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\sechost.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\rpcrt4.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\sspicli.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\cryptbase.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\shell32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\shlwapi.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\winmm.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\version.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\psapi.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\imm32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\msctf.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'D:\Projects\Chromium\devenv\install\build-msvc-debug\chromium-xml3d-rtsg2\chrome.dll', Symbols loaded. 'chrome.exe': Loaded 'C:\Windows\SysWOW64\ole32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\oleaut32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7600.16385_none_421189da2b7fabfc\comctl32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\oleacc.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\opengl32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\glu32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\ddraw.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\dciman32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\setupapi.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\cfgmgr32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\devobj.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\dwmapi.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\secur32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'D:\Projects\Chromium\devenv\install\build-msvc-debug\rtsg2\bin\RTSG2.dll', Symbols loaded. 'chrome.exe': Unloaded 'D:\Projects\Chromium\devenv\install\build-msvc-debug\chromium-xml3d-rtsg2\chrome.dll' 'chrome.exe': Unloaded 'D:\Projects\Chromium\devenv\install\build-msvc-debug\rtsg2\bin\RTSG2.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\secur32.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\opengl32.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\ddraw.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\dwmapi.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\setupapi.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\devobj.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\cfgmgr32.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\dciman32.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\glu32.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\oleacc.dll' 'chrome.exe': Unloaded 'C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7600.16385_none_421189da2b7fabfc\comctl32.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\oleaut32.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\ole32.dll' 'chrome.exe': Loaded 'C:\Windows\SysWOW64\ole32.dll', Symbols loaded (source information stripped). The program '[1152] chrome.exe: Native' has exited with code 9 (0x9).

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  • xml file save/read error (making a highscore system for XNA game)

    - by Eddy
    i get an error after i write player name to the file for second or third time (An unhandled exception of type 'System.InvalidOperationException' occurred in System.Xml.dll Additional information: There is an error in XML document (18, 17).) (in highscores load method In data = (HighScoreData)serializer.Deserialize(stream); it stops) the problem is that some how it adds additional "" at the end of my .dat file could anyone tell me how to fix this? the file before save looks: <?xml version="1.0"?> <HighScoreData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <PlayerName> <string>neil</string> <string>shawn</string> <string>mark</string> <string>cindy</string> <string>sam</string> </PlayerName> <Score> <int>200</int> <int>180</int> <int>150</int> <int>100</int> <int>50</int> </Score> <Count>5</Count> </HighScoreData> the file after save looks: <?xml version="1.0"?> <HighScoreData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <PlayerName> <string>Nick</string> <string>Nick</string> <string>neil</string> <string>shawn</string> <string>mark</string> </PlayerName> <Score> <int>210</int> <int>210</int> <int>200</int> <int>180</int> <int>150</int> </Score> <Count>5</Count> </HighScoreData>> the part of my code that does all of save load to xml is: DECLARATIONS PART [Serializable] public struct HighScoreData { public string[] PlayerName; public int[] Score; public int Count; public HighScoreData(int count) { PlayerName = new string[count]; Score = new int[count]; Count = count; } } IAsyncResult result = null; bool inputName; HighScoreData data; int Score = 0; public string NAME; public string HighScoresFilename = "highscores.dat"; Game1 constructor public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; Width = graphics.PreferredBackBufferWidth = 960; Height = graphics.PreferredBackBufferHeight =640; GamerServicesComponent GSC = new GamerServicesComponent(this); Components.Add(GSC); } Inicialize function (end of it) protected override void Initialize() { //other game code base.Initialize(); string fullpath =Path.Combine(HighScoresFilename); if (!File.Exists(fullpath)) { //If the file doesn't exist, make a fake one... // Create the data to save data = new HighScoreData(5); data.PlayerName[0] = "neil"; data.Score[0] = 200; data.PlayerName[1] = "shawn"; data.Score[1] = 180; data.PlayerName[2] = "mark"; data.Score[2] = 150; data.PlayerName[3] = "cindy"; data.Score[3] = 100; data.PlayerName[4] = "sam"; data.Score[4] = 50; SaveHighScores(data, HighScoresFilename); } } all methods for loading saving and output public static void SaveHighScores(HighScoreData data, string filename) { // Get the path of the save game string fullpath = Path.Combine("highscores.dat"); // Open the file, creating it if necessary FileStream stream = File.Open(fullpath, FileMode.OpenOrCreate); try { // Convert the object to XML data and put it in the stream XmlSerializer serializer = new XmlSerializer(typeof(HighScoreData)); serializer.Serialize(stream, data); } finally { // Close the file stream.Close(); } } /* Load highscores */ public static HighScoreData LoadHighScores(string filename) { HighScoreData data; // Get the path of the save game string fullpath = Path.Combine("highscores.dat"); // Open the file FileStream stream = File.Open(fullpath, FileMode.OpenOrCreate, FileAccess.Read); try { // Read the data from the file XmlSerializer serializer = new XmlSerializer(typeof(HighScoreData)); data = (HighScoreData)serializer.Deserialize(stream);//this is the line // where program gives an error } finally { // Close the file stream.Close(); } return (data); } /* Save player highscore when game ends */ private void SaveHighScore() { // Create the data to saved HighScoreData data = LoadHighScores(HighScoresFilename); int scoreIndex = -1; for (int i = 0; i < data.Count ; i++) { if (Score > data.Score[i]) { scoreIndex = i; break; } } if (scoreIndex > -1) { //New high score found ... do swaps for (int i = data.Count - 1; i > scoreIndex; i--) { data.PlayerName[i] = data.PlayerName[i - 1]; data.Score[i] = data.Score[i - 1]; } data.PlayerName[scoreIndex] = NAME; //Retrieve User Name Here data.Score[scoreIndex] = Score; // Retrieve score here SaveHighScores(data, HighScoresFilename); } } /* Iterate through data if highscore is called and make the string to be saved*/ public string makeHighScoreString() { // Create the data to save HighScoreData data2 = LoadHighScores(HighScoresFilename); // Create scoreBoardString string scoreBoardString = "Highscores:\n\n"; for (int i = 0; i<5;i++) { scoreBoardString = scoreBoardString + data2.PlayerName[i] + "-" + data2.Score[i] + "\n"; } return scoreBoardString; } when ill make this work i will start this code when i call game over (now i start it when i press some buttons, so i could test it faster) public void InputYourName() { if (result == null && !Guide.IsVisible) { string title = "Name"; string description = "Write your name in order to save your Score"; string defaultText = "Nick"; PlayerIndex playerIndex = new PlayerIndex(); result= Guide.BeginShowKeyboardInput(playerIndex, title, description, defaultText, null, null); // NAME = result.ToString(); } if (result != null && result.IsCompleted) { NAME = Guide.EndShowKeyboardInput(result); result = null; inputName = false; SaveHighScore(); } } this where i call output to the screen (ill call this in highscores meniu section when i am done with debugging) spriteBatch.DrawString(Font1, "" + makeHighScoreString(),new Vector2(500,200), Color.White); }

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  • Using two versions of the same assembly (system.web.mvc) at the same time

    - by Joel Abrahamsson
    I'm using a content management system whose admin interface uses MVC 1.0. I would like to build the public parts of the site using MVC 2. If I just reference System.Web.Mvc version 2 in my project the admin mode doesn't work as the reference to System.Web.Mvc.ViewPage created by the views in the admin interface is ambiguous: The type 'System.Web.Mvc.ViewPage' is ambiguous: it could come from assembly 'C:\Windows\assembly\GAC_MSIL\System.Web.Mvc\2.0.0.0__31bf3856ad364e35\System.Web.Mvc.dll' or from assembly 'C:\Windows\assembly\GAC_MSIL\System.Web.Mvc\1.0.0.0__31bf3856ad364e35\System.Web.Mvc.dll'. Please specify the assembly explicitly in the type name. I could easily work around this by using binding redirects to specify that MVC 2 should always be used. Unfortunately the content management systems admin mode isn't compatible with MVC 2. I'm not exactly sure why, but I start getting a bunch of null reference exceptions in some of it's actions when I try it and the developers of the CMS have confirmed that it isn't compatible with MVC 2 (yet). The admin interface which is accessed through domain.com/admin is not physically located in webroot/admin but in the program files folder on the server and domain.com/admin is instead routed there using a virtual path provider. Therefor, putting a separate web.config file in the admin folder to specify a different version of System.Web.Mvc for that part of the site isn't an option as that won't fly when using shared hosting. Can anyone see any solution to this problem? Perhaps it's possible to specify that for some assemblies a different version of a referenced assembly should be used?

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  • Hosting Multiple hosts under IIS for WCF

    - by Josh
    Hello everyone, I need to use multiple hosts under IIS for WCF. We're using wshttpbinding and we've found NO success so far even after checking out a couple of similar questions on stackoveflow. Here is my web.config <?xml version="1.0"?> <!-- Note: As an alternative to hand editing this file you can use the web admin tool to configure settings for your application. Use the Website->Asp.Net Configuration option in Visual Studio. A full list of settings and comments can be found in machine.config.comments usually located in \Windows\Microsoft.Net\Framework\v2.x\Config --> <configuration> <configSections> <sectionGroup name="system.web.extensions" type="System.Web.Configuration.SystemWebExtensionsSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"> <sectionGroup name="scripting" type="System.Web.Configuration.ScriptingSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"> <section name="scriptResourceHandler" type="System.Web.Configuration.ScriptingScriptResourceHandlerSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication"/> <sectionGroup name="webServices" type="System.Web.Configuration.ScriptingWebServicesSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"> <section name="jsonSerialization" type="System.Web.Configuration.ScriptingJsonSerializationSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="Everywhere"/> <section name="profileService" type="System.Web.Configuration.ScriptingProfileServiceSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication"/> <section name="authenticationService" type="System.Web.Configuration.ScriptingAuthenticationServiceSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication"/> <section name="roleService" type="System.Web.Configuration.ScriptingRoleServiceSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication"/> </sectionGroup> </sectionGroup> </sectionGroup> </configSections> <appSettings/> <connectionStrings> <add name="ConString" connectionString="Data Source=.\SQLEXPRESS;Initial Catalog=WebSMS20July;Integrated Security=True"/> </connectionStrings> <system.web> <customErrors mode="Off"/> <!--<httpRuntime maxRequestLength="999999999" useFullyQualifiedRedirectUrl="true" executionTimeout="459999999" appRequestQueueLimit="99999999" delayNotificationTimeout="999999999" maxWaitChangeNotification="999999999" shutdownTimeout="9999999999"/>--> <!-- Set compilation debug="true" to insert debugging symbols into the compiled page. Because this affects performance, set this value to true only during development. --> <compilation debug="true"> <assemblies> <add assembly="System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> <add assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </assemblies> </compilation> <!-- The <authentication> section enables configuration of the security authentication mode used by ASP.NET to identify an incoming user. --> <authentication mode="Windows"/> <!-- The <customErrors> section enables configuration of what to do if/when an unhandled error occurs during the execution of a request. Specifically, it enables developers to configure html error pages to be displayed in place of a error stack trace. <customErrors mode="RemoteOnly" defaultRedirect="GenericErrorPage.htm"> <error statusCode="403" redirect="NoAccess.htm" /> <error statusCode="404" redirect="FileNotFound.htm" /> </customErrors>--> <pages> <controls> <add tagPrefix="asp" namespace="System.Web.UI" assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </controls> </pages> <httpHandlers> <remove verb="*" path="*.asmx"/> <add verb="*" path="*.asmx" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add verb="*" path="*_AppService.axd" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add verb="GET,HEAD" path="ScriptResource.axd" type="System.Web.Handlers.ScriptResourceHandler, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" validate="false"/> </httpHandlers> <httpModules> <add name="ScriptModule" type="System.Web.Handlers.ScriptModule, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </httpModules> </system.web> <system.codedom> <compilers> <compiler language="c#;cs;csharp" extension=".cs" warningLevel="4" type="Microsoft.CSharp.CSharpCodeProvider, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <providerOption name="CompilerVersion" value="v3.5"/> <providerOption name="WarnAsError" value="false"/> </compiler> </compilers> </system.codedom> <!-- The system.webServer section is required for running ASP.NET AJAX under Internet Information Services 7.0. It is not necessary for previous version of IIS. --> <system.webServer> <validation validateIntegratedModeConfiguration="false"/> <modules> <add name="ScriptModule" preCondition="integratedMode" type="System.Web.Handlers.ScriptModule, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </modules> <handlers> <remove name="WebServiceHandlerFactory-Integrated"/> <add name="ScriptHandlerFactory" verb="*" path="*.asmx" preCondition="integratedMode" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add name="ScriptHandlerFactoryAppServices" verb="*" path="*_AppService.axd" preCondition="integratedMode" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add name="ScriptResource" preCondition="integratedMode" verb="GET,HEAD" path="ScriptResource.axd" type="System.Web.Handlers.ScriptResourceHandler, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </handlers> </system.webServer> <system.serviceModel> <serviceHostingEnvironment aspNetCompatibilityEnabled="true"> <baseAddressPrefixFilters> <add prefix="http://localhost:12350"/> </baseAddressPrefixFilters> </serviceHostingEnvironment> <bindings> <wsHttpBinding> <binding name="wsHttpBinding" maxBufferPoolSize="2147483647" maxReceivedMessageSize="2147483647"> <readerQuotas maxDepth="2147483647" maxStringContentLength="2147483647" maxArrayLength="2147483647" maxBytesPerRead="2147483647" maxNameTableCharCount="2147483647" /> <security mode="None"> <transport clientCredentialType="None" /> <message clientCredentialType="None" negotiateServiceCredential="false" establishSecurityContext="false" /> </security> </binding> <binding name="NewBinding0" /> </wsHttpBinding> </bindings> <services> <service behaviorConfiguration="WcfService1.Service1Behavior" name="WcfService1.Service1"> <endpoint address="" binding="wsHttpBinding" bindingConfiguration="wsHttpBinding" bindingName="wsHttpBinding" contract="WcfService1.IService1"> <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> <endpoint binding="wsHttpBinding" bindingConfiguration="wsHttpBinding" bindingName="wsHttpBinding2" contract="WcfService1.IService1" listenUri="http://localhost:8090" /> <host> <baseAddresses> <add baseAddress="http://mydomain/mywcfservice/Service1.svc" /> <add baseAddress="http://localhost/mywcfservice/Service1.svc" /> </baseAddresses> </host> </service> </services> <behaviors> <serviceBehaviors> <behavior name="WcfService1.Service1Behavior"> <!-- To avoid disclosing metadata information, set the value below to false and remove the metadata endpoint above before deployment --> <serviceMetadata httpGetEnabled="true"/> <!-- To receive exception details in faults for debugging purposes, set the value below to true. Set to false before deployment to avoid disclosing exception information --> <serviceDebug includeExceptionDetailInFaults="false"/> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> </configuration> Here's my service factory class using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.ServiceModel; using System.ServiceModel.Activation; namespace WcfService1 { public class CustomHostFactory : ServiceHostFactory { protected override ServiceHost CreateServiceHost(Type serviceType, Uri[] baseAddresses) { //CustomHost customServiceHost = // new CustomHost(serviceType, baseAddresses[1]); //return customServiceHost; ServiceHost host; host = new ServiceHost(serviceType, baseAddresses[0]); return host; } class CustomHost : ServiceHost { public CustomHost(Type serviceType, params Uri[] baseAddresses) : base(serviceType, baseAddresses) { } protected override void ApplyConfiguration() { base.ApplyConfiguration(); } } } } Contents of my Service1.svc file <%@ ServiceHost Language="C#" Debug="true" Service="WcfService1.Service1" CodeBehind="Service1.svc.cs" Factory="WcfService1.CustomHostFactory" %> What could possibly be wrong? Would appreciate any help. Thanks.

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  • System Calls in windows & Native API?

    - by claws
    Recently I've been using lot of Assembly language in *NIX operating systems. I was wondering about the windows domain. Calling convention in linux: mov $SYS_Call_NUM, %eax mov $param1 , %ebx mov $param2 , %ecx int $0x80 Thats it. That is how we should make a system call in linux. Reference of all system calls in linux: Regarding which $SYS_Call_NUM & which parameters we can use this reference : http://docs.cs.up.ac.za/programming/asm/derick_tut/syscalls.html OFFICIAL Reference : http://kernel.org/doc/man-pages/online/dir_section_2.html Calling convention in Windows: ??? Reference of all system calls in Windows: ??? Unofficial : http://www.metasploit.com/users/opcode/syscalls.html , but how do I use these in assembly unless I know the calling convention. OFFICIAL : ??? If you say, they didn't documented it. Then how is one going to write libc for windows without knowing system calls? How is one gonna do Windows Assembly programming? Atleast in the driver programming one needs to know these. right? Now, whats up with the so called Native API? Is Native API & System calls for windows both are different terms referring to same thing? In order to confirm I compared these from two UNOFFICIAL Sources System Calls: http://www.metasploit.com/users/opcode/syscalls.html Native API: http://undocumented.ntinternals.net/aindex.html My observations: All system calls are beginning with letters Nt where as Native API is consisting of lot of functions which are not beginning with letters Nt. System Call of windows are subset of Native API. System calls are just part of Native API. Can any one confirm this and explain.

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  • When to define SDD operations System->Actor?

    - by devoured elysium
    I am having some trouble understanding how to make SDDs, as I don't fully grasp why in some cases one should define operations for System - Actor and in others don't. Here is an example: 1) The User tells the System that wants to buy some tickets, stating his client number. 2) The System confirms that the given client number is valid. 3) The User tells the System the movie that wants to see. 4) The System shows the set of available sessions and seats for that movie. 5) The System asks the user which session/seat he wants. 6) The user tells the System the chosen session/seat. This would be converted to: a) -----> tellClientNumber(clientNumber) b) <----- validClientNumber c) -----> tellMovieToSee(movie) d) <----- showsAvailableSeatsHours e) -----> tellSystemChosenSessionSeat(session, seat) I know that when we are dealing with SDD's we are still far away from coding. But I can't help trying to imagine how it how it would have been had I to convert it right away to code: I can understand 1) and 2). It's like if it was a C#/Java method with the following signature: boolean tellClientNumber(clientNumber) so I put both on the SDD. Then, we have the pair 3) 4). I can imagine that as something as: SomeDataStructureThatHoldsAvailableSessionsSeats tellSystemMovieToSee(movie) Now, the problem: From what I've come to understand, my lecturer says that we shouldn't make an operation on the SDD for 5) as we should only show operations from the Actor to the System and when the System is either presenting us data (as in c)) or validating sent data (such as in b)). I find this odd, as if I try to imagine this like a DOS app where you have to put your input sequencially, it makes sense to make an arrow even for 5). Why is this wrong? How should I try to visualize this? Thanks

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  • Authentication system - Return information that have to change every time

    - by paulohr
    I have a application (made in Delphi) that contains a Authentication system (login & password). This system is in PHP, and the application get results from PHP using HTTP GET method. The system returns 'OK' if login and password are correct, and 'NO' if not correct. Like this... procedure Check; var x: string; begin x:=Get('www.mywebsite.com/auth.php?user=xxxxxx&pass=zzzzzz'); if x='OK' then UnlockFeatures else MessageBox(0,'You're not VIP','Error',0); end; Well, it works fine, but it is very easy to circumvent this system with sniffers, packet editor or proxy. So, I want to get some information (in PHP) that changes every time, and that could be possible get the same information by my application. What can I do? I don't need codes. Just tips, suggestions, please... Thanks...

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  • Package system broken - E: Sub-process /usr/bin/dpkg returned an error code (1)

    - by delha
    After installing some packages and libraries I have an error on Package Manager, I can't run any update because it says: "The package system is broken If you are using third party repositories then disable them, since they are a common source of problems. Now run the following command in a terminal: apt-get install -f " I've tried to do what it says and it returns me: jara@jara-Aspire-5738:~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following packages were automatically installed and are no longer required: libcaca-dev libopencv2.3-bin nite-dev python-bluez ps-engine libslang2-dev python-sphinx ros-electric-geometry-tutorials ros-electric-geometry-visualization python-matplotlib libzzip-dev ros-electric-orocos-kinematics-dynamics ros-electric-physics-ode libbluetooth-dev libaudiofile-dev libassimp2 libnetpbm10-dev ros-electric-laser-pipeline python-epydoc ros-electric-geometry-experimental libasound2-dev evtest python-matplotlib-data libyaml-dev ros-electric-bullet ros-electric-executive-smach ros-electric-documentation libgl2ps0 libncurses5-dev ros-electric-robot-model texlive-fonts-recommended python-lxml libwxgtk2.8-dev daemontools libxxf86vm-dev libqhull-dev libavahi-client-dev ros-electric-geometry libgl2ps-dev libcurl4-openssl-dev assimp-dev libusb-1.0-0-dev libopencv2.3 ros-electric-diagnostics-monitors libsdl1.2-dev libjs-underscore libsdl-image1.2 tipa libusb-dev libtinfo-dev python-tz python-sip libfltk1.1 libesd0 libfreeimage-dev ros-electric-visualization x11proto-xf86vidmode-dev python-docutils libvtk5.6 ros-electric-assimp x11proto-scrnsaver-dev libnetcdf-dev libidn11-dev libeigen3-dev joystick libhdf5-serial-1.8.4 ros-electric-joystick-drivers texlive-fonts-recommended-doc esound-common libesd0-dev tcl8.5-dev ros-electric-multimaster-experimental ros-electric-rx libaudio-dev ros-electric-ros-tutorials libwxbase2.8-dev ros-electric-visualization-common python-sip-dev ros-electric-visualization-tutorials libfltk1.1-dev libpulse-dev libnetpbm10 python-markupsafe openni-dev tk8.5-dev wx2.8-headers freeglut3-dev libavahi-common-dev python-roman python-jinja2 ros-electric-robot-model-visualization libxss-dev libqhull5 libaa1-dev ros-electric-eigen freeglut3 ros-electric-executive-smach-visualization ros-electric-common-tutorials ros-electric-robot-model-tutorials libnetcdf6 libjs-sphinxdoc python-pyparsing libaudiofile0 Use 'apt-get autoremove' to remove them. The following extra packages will be installed: libcv-dev The following NEW packages will be installed libcv-dev 0 upgraded, 1 newly installed, 0 to remove and 4 not upgraded. 2 not fully installed or removed. Need to get 0 B/3,114 kB of archives. After this operation, 11.1 MB of additional disk space will be used. Do you want to continue [Y/n]? y (Reading database ... 261801 files and directories currently installed.) Unpacking libcv-dev (from .../libcv-dev_2.1.0-7build1_amd64.deb) ... dpkg: error processing /var/cache/apt/archives/libcv-dev_2.1.0-7build1_amd64.deb (-- unpack): trying to overwrite '/usr/bin/opencv_haartraining', which is also in package libopencv2.3-bin 2.3.1+svn6514+branch23-12~oneiric dpkg-deb: error: subprocess paste was killed by signal (Broken pipe) Errors were encountered while processing: /var/cache/apt/archives/libcv-dev_2.1.0-7build1_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) I've tried everything people recommend on internet like: sudo apt-get clean sudo apt-get autoremove sudo apt-get update sudo apt-get upgrade sudo apt-get -f install Also I've tried to install the synaptic manager but it doesn't let me install anything.. As you can see nothing works so I'm desperate! I'm using ubuntu 11.10, 64 bits Thanks!!

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  • The type '' was not mapped

    - by Mike
    I've been trying to fix this error for awhile now. I get this error any time my application tries to create an instance of my data context. Below is the code: using System; using System.Collections.Generic; using System.Linq; using System.Web; using RandomRentals.Models; using System.Data.Entity; namespace RandomRentals.Models { public class RentalContext : DbContext { public DbSet<Rental> Rentals { get; set; } public DbSet<Category> Categories { get; set; } public DbSet<Item> Items { get; set; } public DbSet<Billing> Billings { get; set; } public DbSet<User> Users { get; set; } public DbSet<Video> Videos { get; set; } public DbSet<Picture> Pictures { get; set; } public DbSet<ServiceType> ServiceTypes { get; set; } public DbSet<Rating> Ratings { get; set; } public DbSet<Business> Businesses { get; set; } public DbSet<BusinessHour> BusinessHours { get; set; } } } Here is the stack Trace: [InvalidOperationException: The type 'RandomRentals.Rental' was not mapped. Check that the type has not been explicitly excluded by using the Ignore method or NotMappedAttribute data annotation. Verify that the type was defined as a class, is not primitive, nested or generic, and does not inherit from EntityObject.] System.Data.Entity.Internal.DbSetDiscoveryService.GetSets() +706 System.Data.Entity.Internal.DbSetDiscoveryService.InitializeSets() +31 System.Data.Entity.DbContext.DiscoverAndInitializeSets() +56 System.Data.Entity.DbContext.InitializeLazyInternalContext(IInternalConnection internalConnection, DbCompiledModel model) +79 System.Data.Entity.DbContext..ctor() +99 RandomRentals.Models.RentalContext..ctor() +44 RandomRentals.Models.UserModel..ctor() in C:\Users\nikka\Desktop\RandomRentals\RandomRentals\Models\UserModel.cs:11 [TargetInvocationException: Exception has been thrown by the target of an invocation.] System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) +0 System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache) +98 System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean skipCheckThis, Boolean fillCache) +241 System.Activator.CreateInstance(Type type, Boolean nonPublic) +69 System.Web.Mvc.DefaultModelBinder.CreateModel(ControllerContext controllerContext, ModelBindingContext bindingContext, Type modelType) +199 System.Web.Mvc.DefaultModelBinder.BindComplexModel(ControllerContext controllerContext, ModelBindingContext bindingContext) +572 System.Web.Mvc.DefaultModelBinder.BindModel(ControllerContext controllerContext, ModelBindingContext bindingContext) +449 System.Web.Mvc.ControllerActionInvoker.GetParameterValue(ControllerContext controllerContext, ParameterDescriptor parameterDescriptor) +317 System.Web.Mvc.ControllerActionInvoker.GetParameterValues(ControllerContext controllerContext, ActionDescriptor actionDescriptor) +117 System.Web.Mvc.ControllerActionInvoker.InvokeAction(ControllerContext controllerContext, String actionName) +343 System.Web.Mvc.Controller.ExecuteCore() +116 System.Web.Mvc.ControllerBase.Execute(RequestContext requestContext) +97 System.Web.Mvc.ControllerBase.System.Web.Mvc.IController.Execute(RequestContext requestContext) +10 System.Web.Mvc.<>c__DisplayClassb.<BeginProcessRequest>b__5() +37 System.Web.Mvc.Async.<>c__DisplayClass1.<MakeVoidDelegate>b__0() +21 System.Web.Mvc.Async.<>c__DisplayClass8`1.<BeginSynchronous>b__7(IAsyncResult _) +12 System.Web.Mvc.Async.WrappedAsyncResult`1.End() +62 System.Web.Mvc.<>c__DisplayClasse.<EndProcessRequest>b__d() +50 System.Web.Mvc.SecurityUtil.<GetCallInAppTrustThunk>b__0(Action f) +7 System.Web.Mvc.SecurityUtil.ProcessInApplicationTrust(Action action) +22 System.Web.Mvc.MvcHandler.EndProcessRequest(IAsyncResult asyncResult) +60 System.Web.Mvc.MvcHandler.System.Web.IHttpAsyncHandler.EndProcessRequest(IAsyncResult result) +9 System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +8970061 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +184 Here is the full error text: The type 'RandomRentals.Rental' was not mapped. Check that the type has not been explicitly excluded by using the Ignore method or NotMappedAttribute data annotation. Verify that the type was defined as a class, is not primitive, nested or generic, and does not inherit from EntityObject. Any help would be greatly appreciated

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  • Only root object on request is deserialized when using Message.GetBody<>

    - by user324627
    I am attempting to create a wcf service that accepts any input (Action="*") and then deserialize the message after determining its type. For the purposes of testing deserialization I am currently hard-coding the type for the test service. I get no errors from the deserialization process, but only the outer object is populated after deserialization occurs. All inner fields are null. I can process the same request against the original wcf service successfully. I am deserializing this way, where knownTypes is a type list of expected types: DataContractSerializer ser = new DataContractSerializer(new createEligibilityRuleSet ().GetType(), knownTypes); createEligibilityRuleSet newReq = buf.CreateMessage().GetBody<createEligibilityRuleSet>(ser); Here is the class and sub-classes of the request object. These classes are generated by svcutil using a top down approach from an existing wsdl. I have tried replacing the XmlTypeAttributes with DataContracts and the XmlElements with DataMembers with no difference. It is the instance of CreateEligibilityRuleSetSvcRequest on the createEligibilityRuleSet object that is null. I have included the request retrieved from the request at the bottom /// <remarks/> [System.CodeDom.Compiler.GeneratedCodeAttribute("svcutil", "3.0.4506.2152")] [System.SerializableAttribute()] [System.Diagnostics.DebuggerStepThroughAttribute()] [System.ComponentModel.DesignerCategoryAttribute("code")] [System.Xml.Serialization.XmlTypeAttribute(AnonymousType = true, Namespace = "http://RulesEngineServicesLibrary/RulesEngineServices")] public partial class createEligibilityRuleSet { private CreateEligibilityRuleSetSvcRequest requestField; /// <remarks/> [System.Xml.Serialization.XmlElementAttribute(Form = System.Xml.Schema.XmlSchemaForm.Unqualified, IsNullable = true, Order = 0)] public CreateEligibilityRuleSetSvcRequest request { get { return this.requestField; } set { this.requestField = value; } } } /// <remarks/> [System.CodeDom.Compiler.GeneratedCodeAttribute("svcutil", "3.0.4506.2152")] [System.SerializableAttribute()] [System.Diagnostics.DebuggerStepThroughAttribute()] [System.ComponentModel.DesignerCategoryAttribute("code")] [System.Xml.Serialization.XmlTypeAttribute(Namespace = "http://RulesEngineServicesLibrary")] public partial class CreateEligibilityRuleSetSvcRequest : RulesEngineServicesSvcRequest { private string requestField; /// <remarks/> [System.Xml.Serialization.XmlElementAttribute(Form = System.Xml.Schema.XmlSchemaForm.Unqualified, Order = 0)] public string request { get { return this.requestField; } set { this.requestField = value; } } } [System.Xml.Serialization.XmlIncludeAttribute(typeof(CreateEligibilityRuleSetSvcRequest))] [System.Xml.Serialization.XmlIncludeAttribute(typeof(ApplyMemberEligibilitySvcRequest))] [System.Xml.Serialization.XmlIncludeAttribute(typeof(CreateCompletionCriteriaRuleSetSvcRequest))] [System.Xml.Serialization.XmlIncludeAttribute(typeof(CopyRuleSetSvcRequest))] [System.Xml.Serialization.XmlIncludeAttribute(typeof(DeleteRuleSetByIDSvcRequest))] [System.CodeDom.Compiler.GeneratedCodeAttribute("svcutil", "3.0.4506.2152")] [System.SerializableAttribute()] [System.Diagnostics.DebuggerStepThroughAttribute()] [System.ComponentModel.DesignerCategoryAttribute("code")] [System.Xml.Serialization.XmlTypeAttribute(Namespace = "http://RulesEngineServicesLibrary")] public partial class RulesEngineServicesSvcRequest : ServiceRequest { } /// <remarks/> [System.Xml.Serialization.XmlIncludeAttribute(typeof(RulesEngineServicesSvcRequest))] [System.Xml.Serialization.XmlIncludeAttribute(typeof(CreateEligibilityRuleSetSvcRequest))] [System.Xml.Serialization.XmlIncludeAttribute(typeof(ApplyMemberEligibilitySvcRequest))] [System.Xml.Serialization.XmlIncludeAttribute(typeof(CreateCompletionCriteriaRuleSetSvcRequest))] [System.Xml.Serialization.XmlIncludeAttribute(typeof(CopyRuleSetSvcRequest))] [System.Xml.Serialization.XmlIncludeAttribute(typeof(DeleteRuleSetByIDSvcRequest))] [System.CodeDom.Compiler.GeneratedCodeAttribute("svcutil", "3.0.4506.2152")] [System.SerializableAttribute()] [System.Diagnostics.DebuggerStepThroughAttribute()] [System.ComponentModel.DesignerCategoryAttribute("code")] [System.Xml.Serialization.XmlTypeAttribute(Namespace = "http://FELibrary")] public partial class ServiceRequest { private string applicationIdField; /// <remarks/> [System.Xml.Serialization.XmlElementAttribute(Form = System.Xml.Schema.XmlSchemaForm.Unqualified, Order = 0)] public string applicationId { get { return this.applicationIdField; } set { this.applicationIdField = value; } } } Request from client comes on Message body as below. Retrieved from Message at runtime. <soap:Envelope xmlns:soap="http://www.w3.org/2003/05/soap-envelope" xmlns:rul="http://RulesEngineServicesLibrary/RulesEngineServices"> <soap:Header/> <soap:Body> <rul:createEligibilityRuleSet> <request> <applicationId>test</applicationId> <request>Perf Rule Set1</request> </request> </rul:createEligibilityRuleSet> </soap:Body> </soap:Envelope>

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  • How to figure out who owns a worker thread that is still running when my app exits?

    - by Dave
    Not long after upgrading to VS2010, my application won't shut down cleanly. If I close the app and then hit pause in the IDE, I see this: The problem is, there's no context. The call stack just says [External code], which isn't too helpful. Here's what I've done so far to try to narrow down the problem: deleted all extraneous plugins to minimize the number of worker threads launched set breakpoints in my code anywhere I create worker threads (and delegates + BeginInvoke, since I think they are labeled "Worker Thread" in the debugger anyway). None were hit. set IsBackground = true for all threads While I could do the next brute force step, which is to roll my code back to a point where this didn't happen and then look over all of the change logs, this isn't terribly efficient. Can anyone recommend a better way to figure this out, given the notable lack of information presented by the debugger? The only other things I can think of include: read up on WinDbg and try to use it to stop anytime a thread is started. At least, I thought that was possible... :) comment out huge blocks of code until the app closes properly, then start uncommenting until it doesn't. UPDATE Perhaps this information will be of use. I decided to use WinDbg and attach to my application. I then closed it, and switched to thread 0 and dumped the stack contents. Here's what I have: ThreadCount: 6 UnstartedThread: 0 BackgroundThread: 1 PendingThread: 0 DeadThread: 4 Hosted Runtime: no PreEmptive GC Alloc Lock ID OSID ThreadOBJ State GC Context Domain Count APT Exception 0 1 1c70 005a65c8 6020 Enabled 02dac6e0:02dad7f8 005a03c0 0 STA 2 2 1b20 005b1980 b220 Enabled 00000000:00000000 005a03c0 0 MTA (Finalizer) XXXX 3 08504048 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 4 08504540 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 5 08516a90 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 6 08517260 19820 Enabled 00000000:00000000 005a03c0 0 Ukn 0:008> ~0s eax=c0674960 ebx=00000000 ecx=00000000 edx=00000000 esi=0040f320 edi=005a65c8 eip=76c37e47 esp=0040f23c ebp=0040f258 iopl=0 nv up ei pl nz na po nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000202 USER32!NtUserGetMessage+0x15: 76c37e47 83c404 add esp,4 0:000> !clrstack OS Thread Id: 0x1c70 (0) Child SP IP Call Site 0040f274 76c37e47 [InlinedCallFrame: 0040f274] 0040f270 6baa8976 DomainBoundILStubClass.IL_STUB_PInvoke(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32)*** WARNING: Unable to verify checksum for C:\Windows\assembly\NativeImages_v4.0.30319_32\WindowsBase\d17606e813f01376bd0def23726ecc62\WindowsBase.ni.dll 0040f274 6ba924c5 [InlinedCallFrame: 0040f274] MS.Win32.UnsafeNativeMethods.IntGetMessageW(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32) 0040f2c4 6ba924c5 MS.Win32.UnsafeNativeMethods.GetMessageW(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32) 0040f2dc 6ba8e5f8 System.Windows.Threading.Dispatcher.GetMessage(System.Windows.Interop.MSG ByRef, IntPtr, Int32, Int32) 0040f318 6ba8d579 System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) 0040f368 6ba8d2a1 System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) 0040f374 6ba7fba0 System.Windows.Threading.Dispatcher.Run() 0040f380 62e6ccbb System.Windows.Application.RunDispatcher(System.Object)*** WARNING: Unable to verify checksum for C:\Windows\assembly\NativeImages_v4.0.30319_32\PresentationFramewo#\7f91eecda3ff7ce478146b6458580c98\PresentationFramework.ni.dll 0040f38c 62e6c8ff System.Windows.Application.RunInternal(System.Windows.Window) 0040f3b0 62e6c682 System.Windows.Application.Run(System.Windows.Window) 0040f3c0 62e6c30b System.Windows.Application.Run() 0040f3cc 001f00bc MyApplication.App.Main() [C:\code\trunk\MyApplication\obj\Debug\GeneratedInternalTypeHelper.g.cs @ 24] 0040f608 66c421db [GCFrame: 0040f608] EDIT -- not sure if this helps, but the main thread's call stack looks like this: [Managed to Native Transition] > WindowsBase.dll!MS.Win32.UnsafeNativeMethods.GetMessageW(ref System.Windows.Interop.MSG msg, System.Runtime.InteropServices.HandleRef hWnd, int uMsgFilterMin, int uMsgFilterMax) + 0x15 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.GetMessage(ref System.Windows.Interop.MSG msg, System.IntPtr hwnd, int minMessage, int maxMessage) + 0x48 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame frame = {System.Windows.Threading.DispatcherFrame}) + 0x85 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame frame) + 0x49 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.Run() + 0x4c bytes PresentationFramework.dll!System.Windows.Application.RunDispatcher(object ignore) + 0x17 bytes PresentationFramework.dll!System.Windows.Application.RunInternal(System.Windows.Window window) + 0x6f bytes PresentationFramework.dll!System.Windows.Application.Run(System.Windows.Window window) + 0x26 bytes PresentationFramework.dll!System.Windows.Application.Run() + 0x1b bytes I did a search on it and found some posts related to WPF GUIs hanging, and maybe that'll give me some more clues.

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  • Create my own database system

    - by Xananax
    Ok so before I get bashed: I know it's something huge for one person; I don't care if the end product can actually be used or not. I need to learn how databases work in order to use them more efficiently, and my way of learning is by doing. So I want to create my own database system. I am not referring to creating a pseudo-database that would use query to parse files; this would simply be a filesystem interface with a query language. I am talking about the actual structure of a database engine. And since what I have in mind is neither relational nor document-oriented (it's "node-oriented", if that even exists), I would need any resource to be as abstract and high-level as possible. So how would I go about creating that? What resources/tutorials/books can I read to understand? The language does not matter in the slightest. Ideally, the code would be pseudo-code to illustrate the concept, not tied to a particular language, but anything would do. I was not able to find anything on the matter on google (since I am so illiterate on the subject, maybe I am just not entering the right search). If such resources are not available, then I guess something about how to create a client would at least be a step in the right direction.

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  • system overrides my mount parameters in /etc/fstab

    - by valya
    [.../~]$ mount /dev/sda4 on / type ext4 (rw,commit=60,commit=0) [.../~]$ cat /etc/fstab # UNCONFIGURED FSTAB FOR BASE SYSTEM UUID=70739c04-fcb6-4747-803c-824f9c894f41 / ext4 defaults,commit=60 0 1 What can I do about it? It seems strange. I want to be able to set any commit time I want Edit: added /proc/mounts contents [.../~]$ cat /proc/mounts rootfs / rootfs rw 0 0 none /sys sysfs rw,nosuid,nodev,noexec,relatime 0 0 none /proc proc rw,nosuid,nodev,noexec,relatime 0 0 none /dev devtmpfs rw,relatime,size=886332k,nr_inodes=221583,mode=755 0 0 none /dev/pts devpts rw,nosuid,noexec,relatime,gid=5,mode=620,ptmxmode=000 0 0 fusectl /sys/fs/fuse/connections fusectl rw,relatime 0 0 /dev/disk/by-uuid/70739c04-fcb6-4747-803c-824f9c894f41 / ext4 rw,relatime,barrier=1,data=ordered 0 0 none /sys/kernel/debug debugfs rw,relatime 0 0 none /sys/kernel/security securityfs rw,relatime 0 0 none /dev/shm tmpfs rw,nosuid,nodev,relatime 0 0 none /var/run tmpfs rw,nosuid,relatime,mode=755 0 0 none /var/lock tmpfs rw,nosuid,nodev,noexec,relatime 0 0 /dev/sda3 /media/megahard fuseblk rw,nosuid,nodev,relatime,user_id=0,group_id=0,allow_other,blksize=4096 0 0 cgroup /dev/cgroup/cpu cgroup rw,relatime,cpu,release_agent=/usr/local/sbin/cgroup_clean 0 0 gvfs-fuse-daemon /home/va1en0k/.gvfs fuse.gvfs-fuse-daemon rw,nosuid,nodev,relatime,user_id=1000,group_id=1000 0 0

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  • General directions on developing a server side control system for JS/Canvas Action RPG

    - by Billy Ninja
    Well, yesterday I asked on anti-cheat JS, and confirmed what I kind of already knew that it's just not possible. Now I wanna measure roughly how hard it is to implement a server side checking that is agnostic to client input, that does not mess with the game experience so much. I don't wanna waste to much resource on this matter, since it's going to be initially a single player game, that I may or would like to introduce some kind of ranking, trading system later on. I'd rather deliver better more cool game features instead. I don't wanna have to guarantee super fast server response to keep the game going lag free. I'd rather go with more loose discrete control of key variables and instances. Like store user's action on a fifo buffer on the client, and push that actions to the server gradually. I'd love to see a elegant, generic solution that I could plug into my client game logic root (not having to scatter treatments everywhere in my client js) - and have few classes on Node.js server that could handle that - without having to mirror/describe all of my game entities a second time on the server.

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  • Java - System design with distributed Queues and Locks

    - by sunny
    Looking for inputs to evaluate a design for a system (java) which would have a distributed queue serving several (but not too many) nodes. These nodes would process objects present in the distributed queue and on occasion require a distributed lock across the cluster on an arbitrary (distributed) data structures. These (distributed) data structures could potentially lie in a distributed cache. Eliminating Terracotta (DSO),Hazelcast and Akka what could be alternative choices. Currently considering zookeeper as a distributed locking mechanism. Since the recommendation of a znode is not to exceed the 1M size , the understanding is that zookeeper should not be used a distributed queue. And also from Netflix curator tech note 4. So should a distributed cache, say like memcached, or redis be used to emulate a distributed queue ? i.e. The distributed queue will be stored in the caches and will be locked cluster-wide via zookeeper. Are there potential pitfalls with this high-level approach. The objects don't need to be taken off the queue. The object will pass through a lifecycle which will determine its removal from the queue. There would be about 10k+ objects in a queue at a given time changing states and any node could service one stage of the object's lifecycle. (Although not strictly necessary .. i.e. one node could serve the entire lifecycle if that is more efficient.) Any suggestions/alternatives ? sidenote: new to zookeeper ; redis etc.

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  • How to uninstall Ubuntu from an ubuntu only system

    - by Jo Blick
    I installed Ubuntu 12.4 by wiping Windows and not creating another partition for Ubuntu in the hard drive. I realize that, this was a mistake. I have tried repartitioning using various tools, So that I can run Windows alongside Ubuntu, using my copy of Windows from another PC, but it has all become too complex. I love Ubuntu, wish I could keep it on its own, but I am tired of trying because, I need Windows for work related things. In particular, I have to instal my "Wacom intuos graphics tablet" with a serial port, but this appears too technical to me to achieve that in Ubuntu. I think I now have to first remove Ubuntu, reinstall Windows and then, reinstall Ubuntu by partitioning it properly, as I was advised to begin with. I would appreciate any answers very much, but I need answers in plain English unfortunately, because I do not understand much of the abbreviations used in Ubuntu forums. I should add that my treasured Ubuntu system is on an HPMini netbook, so it all has to be done with USB's. which does complicate things. Sorri :/

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