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  • Android Card Game Database for Deck Building

    - by Singularity222
    I am making a card game for Android where a player can choose from a selection of cards to build a deck that would contain around 60 cards. Currently, I have the entire database of cards created that the user can browse. The next step is allowing the user to select cards and create a deck with whatever cards they would like. I have a form where the user can search for specific cards based off a few different attributes. The search results are displayed in a List Activity. My thought about deck creation is to add the primary key of each card the user selects to a SQLite Database table with the amount they would like in the deck. This way as the user performs searches for cards they can see the state of the deck. Once the user decides to save the deck. I'll export the card list to XML and wipe the contents of the table. If the user wanted to make changes to the deck, they would load it, it would be parsed back into the table so they could make the changes. A similar situation would occur when the eventually load the deck to play a game. I'm just curious what the rest of you may think of this method. Currently, this is a personal project and I am the only one working on it. If I can figure out the best implementation before I even begin coding I'm hoping to save myself some time and trouble.

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  • How do I mount my Android phone?

    - by Amanda
    I'm puzzled because my phone used to just appear when I plugged it in. It doesn't anymore and The development options are definitely set to allow USB debugging. The phone is charging via USB but doesn't appear in lsusb [0 amanda@luna android-sdk-linux_86]$ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 008 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 004: ID 17ef:4807 Lenovo UVC Camera Bus 003 Device 012: ID 413c:1003 Dell Computer Corp. Keyboard Hub Bus 003 Device 003: ID 08ff:2810 AuthenTec, Inc. AES2810 Bus 003 Device 013: ID 413c:2010 Dell Computer Corp. Keyboard Bus 003 Device 014: ID 046d:c001 Logitech, Inc. N48/M-BB48 [FirstMouse Plus] adb devices -l shows nothing. In my Wireless and Network settings I changed the USB connection settings to "Mass storage" -- they were set to "Ask on connection" though I definitely wasn't getting asked. I don't get any Click here to connect via USB alert either. I'm not even sure whether the issue is my phone or my computer. It seems odd that it isn't even appearing in lsusb Not for nothing, the thumb drive on my keyring also does not appear in lsusb -- I've tried both in a bunch of different ports. I kind of assume the thumb drive is just borked, but it could be my OS.

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  • Android - Efficient way to draw tiles in OpenGL ES

    - by Maecky
    Hi, I am trying to write efficient code to render a tile based map in android. I load for each tile the corresponding bitmap (just one time) and then create the according tiles. I have designed a class to do this: public class VertexQuad { private float[] mCoordArr; private float[] mColArr; private float[] mTexCoordArr; private int mTextureName; private static short mCounter = 0; private short mIndex; As you can see, each tile has it's x,y location, a color array, texture coordinates and a texture name. Now, I want to render all my created tiles. To reduce the openGL api calls (I read somewhere that the state changes are costly and therefore I want to keep them to a minimum), I first want to hand ALL the coordinate-arrays, color-arrays and texture-coordinates over to OpenGL. After that I run two for loops. The first one iterates over the textures and binds the texture. The second for loop iterates over all Tiles and puts all tiles with the corresponding texture into an IndexBuffer. After the second for loop has finished, I call gl.gl_drawElements() whith the corresponding index buffer, to draw all tiles with the texture associated. For the next texture I do the same again. Now I run into some problems: Allocating and filling the FloatBuffers at the start of each rendering cycle costs very much time. I just run a test, where i wanted to put 400 coordinates into a FloatBuffer which took me about 200ms. My questions now are: Is there a better way, handling the coordinate and color structures? How is this correctly done, this is obviously not the optimal way? ;) thanks in advance, regards Markus

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  • Fastest way to parse big json android

    - by jem88
    I've a doubt that doesn't let me sleep! :D I'm currently working with big json files, with many levels. I parse these object using the 'default' android way, so I read the response with a ByteArrayOutputStream, get a string and create a JSONObject from the string. All fine here. Now, I've to parse the content of the json to get the objects of my interest, and I really can't find a better way that parse it manually, like this: String status = jsonObject.getString("status"); Boolean isLogged = jsonObject.getBoolean("is_logged"); ArrayList<Genre> genresList = new ArrayList<Genre>(); // Get jsonObject with genres JSONObject jObjGenres = jsonObject.getJSONObject("genres"); // Instantiate an iterator on jsonObject keys Iterator<?> keys = jObjGenres.keys(); // Iterate on keys while( keys.hasNext() ) { String key = (String) keys.next(); JSONObject jObjGenre = jObjGenres.getJSONObject(key); // Create genre object Genre genre = new Genre( jObjGenre.getInt("id_genre"), jObjGenre.getString("string"), jObjGenre.getString("icon") ); genresList.add(genre); } // Get languages list JSONObject jObjLanguages = jsonObject.getJSONObject("languages"); Iterator jLangKey = jObjLanguages.keys(); List<Language> langList = new ArrayList<Language>(); while (jLangKey.hasNext()) { // Iterate on jlangKey obj String key = (String) jLangKey.next(); JSONObject jCurrentLang = (JSONObject) jObjLanguages.get(key); Language lang = new Language( jCurrentLang.getString("id_lang"), jCurrentLang.getString("name"), jCurrentLang.getString("code"), jCurrentLang.getString("active").equals("1") ); langList.add(lang); } I think this is really ugly, frustrating, timewaster, and fragile. I've seen parser like json-smart and Gson... but seems difficult to parse a json with many levels, and get the objects! But I guess that must be a better way... Any idea? Every suggestion will be really appreciated. Thanks in advance!

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  • Tips on how to notify a user of new features in your game (Android)

    - by brent777
    I have noticed a problem when releasing new features for a game that I wrote for Android and published on Google Play Store. Because my game is "stage-based" - and not a game like Hay Day, for example, where users will just go into the game every day since it can't really be finished - my users are not aware of new features that I release for the game. For example, if I publish a new version of my game and it contains a couple new stages, most of their devices will just auto-update the game and they don't even notice this and think to check out what's new. So this is why an approach like popping open a dialog that showcases the new feature(s) when they open the game for the first time after the update was done is not really sufficient. I am looking for some tips on an approach that will draw my users back into the game and then they could read more detail about new features on such a dialog. I was thinking of something like a notification that tells them to check out the new features after an update is done but I am not sure if this is a good idea. Any suggestions to help me solve this problem would be awesome.

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  • Android Bitmap: Collision Detecting

    - by Aekasitt Guruvanich
    I am writing an Android game right now and I would need some help in the collision of the Pawns on screen. I figured I could run a for loop on the Player class with all Pawn objects on the screen checking whether or not Width*Height intersects with each other, but is there a more efficient way to do this? And if you do it this way, many of the transparent pixel inside the rectangular area will also be considered as collision as well. Is there a way to check for collision between Bitmap on a Canvas that disregard transparent pixels? The class for player is below and the Pawn class uses the same method of display. Class Player { private Resources res; // Used for referencing Bitmap from predefined location private Bounds bounds; // Class that holds the boundary of the screen private Bitmap image; private float x, y; private Matrix position; private int width, height; private float velocity_x, velocity_y; public Player (Resources resources, Bounds boundary) { res = resources; bounds = boundary; image = BitmapFactory.decodeResource(res, R.drawable.player); width = image.getWidth(); height = image.getHeight(); position = new Matrix(); x = bounds.xMax / 2; // Initially puts the Player in the middle of screen y = bounds.yMax / 2; position.preTranslate(x,y); } public void draw(Canvas canvas) { canvas.drawBitmap(image, position, null); } }

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  • Android ListActivity OnListItemClick error with Webviews

    - by Tista
    I've been figuring how to popup a webview all day when a row in my ListActivity is clicked. I can't even show a Toast when it's clicked. Need help I'm still new with Android, a web developer trying to learn. Thanks before. package com.mf.ar; import org.json.JSONArray; import org.json.JSONException; import org.json.JSONObject; import android.app.Activity; import android.app.AlertDialog; import android.app.ListActivity; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.Window; import android.webkit.WebChromeClient; import android.webkit.WebView; import android.webkit.WebViewClient; import android.widget.ArrayAdapter; import android.widget.Toast; public class ListViewer extends ListActivity { private String mJSON; private String[] listRows; private String[] listRowsURI; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //setContentView(R.layout.listview); Bundle the = getIntent().getExtras(); this.mJSON = the.getString("JSON"); Log.i("ListViewIntentJSON", this.mJSON); try { JSONObject UrbJSON = new JSONObject(mJSON); JSONObject UrbQuery = UrbJSON.getJSONObject("query"); int rows = UrbQuery.getInt("row"); Log.i("UrbRows", String.format("%d",rows)); JSONArray resultArray = UrbJSON.getJSONArray("result"); this.listRows = new String[rows]; for(int i=0; i<rows; i++) { this.listRows[i] = resultArray.getJSONObject(i). getString("business_name").toString(); } this.listRowsURI = new String[rows]; for(int i=0; i<rows; i++) { this.listRowsURI[i] = resultArray.getJSONObject(i). getString("business_uri_mobile").toString(); } } catch(JSONException e) { e.printStackTrace(); } this.setListAdapter(new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, ListViewer.this.listRows)); } @Override protected void onListItemClick(android.widget.ListView l, View v, int position, long id) { super.onListItemClick(l, v, position, id); String theURI = ListViewer.this.listRowsURI[position].toString(); /*String theURI = ListViewer.this.listRowsURI[position].toString(); //String theURI = "http://www.mediafusion.web.id"; WebView webview = new WebView(this); //setContentView(webview); //addContentView(webview, null); webview.getSettings().setJavaScriptEnabled(true); getWindow().requestFeature(Window.FEATURE_PROGRESS); final Activity activity = this; webview.setWebChromeClient(new WebChromeClient() { public void onProgressChanged(WebView view, int progress) { // Activities and WebViews measure progress with different scales. // The progress meter will automatically disappear when we reach 100% activity.setProgress(progress * 1000); } }); webview.setWebViewClient(new WebViewClient() { public void onReceivedError(WebView view, int errorCode, String description, String failingUrl) { Toast.makeText(activity, "Oh no! " + description, Toast.LENGTH_SHORT).show(); } }); webview.loadUrl(theURI);*/ Toast.makeText(ListViewer.this.getApplicationContext(), theURI, Toast.LENGTH_SHORT); } }

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  • Android Sqlite - obtaining the correct database row id

    - by Dan_Dan_Man
    I'm working on an app that allows the user to create notes while rehearsing a play. The user can view the notes they have created in a listview, and edit and delete them if they wish. Take for example the user creates 3 notes. In the database, the row_id's will be 1, 2 and 3. So when the user views the notes in the listview, they will also be in the order 1, 2, 3 (intially 0, 1, 2 before I increment the values). So the user can view and delete the correct row from the database. The problem arises when the user decides to delete a note. Say the user deletes the note in position 2. Thus our database will have row_id's 1 and 3. But in the listview, they will be in the position 1 and 2. So if the user clicks on the note in position 2 in the listview it should return the row in the database with row_id 3. However it tries to look for the row_id 2 which doesn't exist, and hence crashes. I need to know how to obtain the corresponding row_id, given the user's selection in the listview. Here is the code below that does this: // When the user selects "Delete" in context menu public boolean onContextItemSelected(MenuItem item) { AdapterContextMenuInfo info = (AdapterContextMenuInfo) item .getMenuInfo(); switch (item.getItemId()) { case DELETE_ID: deleteNote(info.id + 1); return true; } return super.onContextItemSelected(item); } // This method actually deletes the selected note private void deleteNote(long id) { Log.d(TAG, "Deleting row: " + id); mNDbAdapter.deleteNote(id); mCursor = mNDbAdapter.fetchAllNotes(); startManagingCursor(mCursor); fillData(); // TODO: Update play database if there are no notes left for a line. } // When the user clicks on an item, display the selected note protected void onListItemClick(ListView l, View v, int position, long id) { super.onListItemClick(l, v, position, id); viewNote(id, "", "", true); } // This is where we display the note in a custom alert dialog. I've ommited // the rest of the code in this method because the problem lies in this line: // "mCursor = mNDbAdapter.fetchNote(newId);" // I need to replace "newId" with the row_id in the database. private void viewNote(long id, String defaultTitle, String defaultNote, boolean fresh) { final int lineNumber; String title; String note; id++; final long newId = id; Log.d(TAG, "Returning row: " + newId); mCursor = mNDbAdapter.fetchNote(newId); lineNumber = (mCursor.getInt(mCursor.getColumnIndex("number"))); title = (mCursor.getString(mCursor.getColumnIndex("title"))); note = (mCursor.getString(mCursor.getColumnIndex("note"))); . . . } Let me know if you would like me to show anymore code. It seems like something so simple but I just can't find a solution. Thanks!

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  • Android ksoap nested soap objects in request gives error in response

    - by Smalesy
    I'm trying to do the following soap request on Android using KSOAP. It contains a list of nested soap objects. However, I must be doing something wrong as I get an error back. The request I am trying to generate is as follows: <?xml version="1.0" encoding="utf-8"?> <soap12:Envelope xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:soap12="http://www.w3.org/2003/05/soap-envelope"> <soap12:Body> <SetAttendanceMarks xmlns="http://hostname.net/"> <strSessionToken>string</strSessionToken> <LessonMarks> <Count>int</Count> <LessonMarks> <LessonMark> <StudentId>int</StudentId> <EventInstanceId>int</EventInstanceId> <Mark>string</Mark> </LessonMark> <LessonMark> <StudentId>int</StudentId> <EventInstanceId>int</EventInstanceId> <Mark>string</Mark> </LessonMark> </LessonMarks> </LessonMarks> </SetAttendanceMarks> </soap12:Body> </soap12:Envelope> My code is as follows: public boolean setAttendanceMarks(List<Mark> list) throws Exception { boolean result = false; String methodName = "SetAttendanceMarks"; String soapAction = getHost() + "SetAttendanceMarks"; SoapObject lessMarksN = new SoapObject(getHost(), "LessonMarks"); for (Mark m : list) { PropertyInfo smProp =new PropertyInfo(); smProp.setName("LessonMark"); smProp.setValue(m); smProp.setType(Mark.class); lessMarksN.addProperty(smProp); } PropertyInfo cProp =new PropertyInfo(); cProp.setName("Count"); cProp.setValue(list.size()); cProp.setType(Integer.class); SoapObject lessMarks = new SoapObject(getHost(), "LessonMarks"); lessMarks.addProperty(cProp); lessMarks.addSoapObject(lessMarksN); PropertyInfo sProp =new PropertyInfo(); sProp.setName("strSessionToken"); sProp.setValue(mSession); sProp.setType(String.class); SoapObject request = new SoapObject(getHost(), methodName); request.addProperty(sProp); request.addSoapObject(lessMarks); SoapSerializationEnvelope envelope = new SoapSerializationEnvelope(SoapEnvelope.VER12); envelope.dotNet = true; envelope.setOutputSoapObject(request); HttpTransportSE androidHttpTransport = new HttpTransportSE(getURL()); androidHttpTransport.debug = true; androidHttpTransport.call(soapAction, envelope); String a = androidHttpTransport.requestDump; String b = androidHttpTransport.responseDump; SoapObject resultsRequestSOAP = (SoapObject) envelope.bodyIn; SoapObject res = (SoapObject) resultsRequestSOAP.getProperty(0); String resultStr = res.getPropertyAsString("Result"); if (resultStr.contentEquals("OK")) { result = true; } return result; } The error I get is as follows: <?xml version="1.0" encoding="utf-8"?><soap:Envelope xmlns:soap="http://www.w3.org/2003/05/soap-envelope" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <soap:Body> <soap:Fault> <soap:Code> <soap:Value>soap:Sender</soap:Value> </soap:Code> <soap:Reason> <soap:Text xml:lang="en">Server was unable to read request. ---&gt; There is an error in XML document (1, 383). ---&gt; The specified type was not recognized: name='LessonMarks', namespace='http://gsdregapp.net/', at &lt;LessonMarks xmlns='http://gsdregapp.net/'&gt;.</soap:Text> </soap:Reason> <soap:Detail /> </soap:Fault> </soap:Body> </soap:Envelope> Can anybody tell me what I am doing wrong? I will be most grateful for any assistance!

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  • Android SQLiteConstraintException: error code 19: constraint failed

    - by Tom D
    I've seen other questions about this exception, but all of them seem to be resolved with the solution that a row with the primary key specified already exists. This doesn't seem to be the case for me. I have tried replacing all single quotes in my strings with double quotes, but the same problem occurs. I'm trying to insert a row into the Settings table of the SQLite database I've created by doing the following: db.execSQL("DROP TABLE IF EXISTS "+Settings.SETTINGS_TABLE_NAME + ";"); db.execSQL(CREATE_MEDIA_TABLE); db.execSQL(CREATE_SETTINGS_TABLE); Cursor c = getAllSettings(); //If there isn't already a settings row, create a row full of defaults if(c.getCount()==0){ ContentValues cv = new ContentValues(); cv.put(Settings.SETTING_UNIQUE_ID, "'"+Settings.uniqueID+"'"); cv.put(Settings.SETTING_DEVICE_ID, Settings.SETTING_DEVICE_ID_DEFAULT); cv.put(Settings.SETTING_CONNECTION_PREFERENCE, Settings.SETTING_CONNECTION_PREFERENCE_DEFAULT); cv.put(Settings.SETTING_AD_HOC_ENABLED, Settings.SETTING_AD_HOC_ENABLED_DEFAULT); cv.put(Settings.SETTING_SERVER_ADDRESS, Settings.SETTING_SERVER_ADDRESS_DEFAULT); cv.put(Settings.SETTING_RECORDING_MODE, Settings.SETTING_RECORDING_MODE_DEFAULT); cv.put(Settings.SETTING_PREVIEW_ENABLED, Settings.SETTING_PREVIEW_ENABLED_DEFAULT); cv.put(Settings.SETTING_PICTURE_RESOLUTION_X, Settings.SETTING_PICTURE_RESOLUTION_X_DEFAULT); cv.put(Settings.SETTING_PICTURE_RESOLUTION_Y, Settings.SETTING_PICTURE_RESOLUTION_Y_DEFAULT); cv.put(Settings.SETTING_VIDEO_RESOLUTION_X, Settings.SETTING_VIDEO_RESOLUTION_X_DEFAULT); cv.put(Settings.SETTING_VIDEO_RESOLUTION_Y, Settings.SETTING_VIDEO_RESOLUTION_Y_DEFAULT); cv.put(Settings.SETTING_VIDEO_FPS, Settings.SETTING_VIDEO_FPS_DEFAULT); cv.put(Settings.SETTING_AUDIO_BITRATE_KBPS, Settings.SETTING_AUDIO_BITRATE_KBPS_DEFAULT); cv.put(Settings.SETTING_STORE_TO_SD, Settings.SETTING_STORE_TO_SD_DEFAULT); cv.put(Settings.SETTING_STORAGE_LIMIT_MB, Settings.SETTING_STORAGE_LIMIT_MB_DEFAULT); this.db.insert(Settings.SETTINGS_TABLE_NAME, null, cv); } The CREATE_SETTINGS_TABLE string is defined as the following: private static String CREATE_SETTINGS_TABLE = "CREATE TABLE IF NOT EXISTS " + Settings.SETTINGS_TABLE_NAME + "(" + Settings.SETTING_UNIQUE_ID + " TEXT NOT NULL PRIMARY KEY, " + Settings.SETTING_DEVICE_ID + " TEXT NOT NULL , " + Settings.SETTING_CONNECTION_PREFERENCE + " TEXT NOT NULL CHECK("+Settings.SETTING_CONNECTION_PREFERENCE+" IN("+Settings.SETTING_CONNECTION_PREFERENCE_ALLOWED+")), " + Settings.SETTING_AD_HOC_ENABLED + " TEXT NOT NULL CHECK("+Settings.SETTING_AD_HOC_ENABLED+" IN("+Settings.SETTING_AD_HOC_ENABLED_ALLOWED+")), " + Settings.SETTING_SERVER_ADDRESS + " TEXT NOT NULL, " + Settings.SETTING_RECORDING_MODE + " TEXT NOT NULL CHECK("+Settings.SETTING_RECORDING_MODE+" IN("+Settings.SETTING_RECORDING_MODE_ALLOWED+")), " + Settings.SETTING_PREVIEW_ENABLED + " TEXT NOT NULL CHECK("+Settings.SETTING_PREVIEW_ENABLED+" IN("+Settings.SETTING_PREVIEW_ENABLED_ALLOWED+")), " + Settings.SETTING_PICTURE_RESOLUTION_X + " TEXT NOT NULL, " + Settings.SETTING_PICTURE_RESOLUTION_Y + " TEXT NOT NULL, " + Settings.SETTING_VIDEO_RESOLUTION_X + " TEXT NOT NULL, " + Settings.SETTING_VIDEO_RESOLUTION_Y + " TEXT NOT NULL, " + Settings.SETTING_VIDEO_FPS + " TEXT NOT NULL, " + Settings.SETTING_AUDIO_BITRATE_KBPS + " TEXT NOT NULL, " + Settings.SETTING_STORE_TO_SD + " TEXT NOT NULL CHECK("+Settings.SETTING_STORE_TO_SD+" IN("+Settings.SETTING_STORE_TO_SD_ALLOWED+")), " + Settings.SETTING_STORAGE_LIMIT_MB + " TEXT NOT NULL )"; However, when I execute my insert, I always get: 03-19 19:37:36.974: ERROR/Database(386): Error inserting server_address='0.0.0.0' storage_limit='-1' connection='none' preview_enabled='0' sd_enabled='1' video_fps='15' audio_bitrate='96' device_id='-1' recording_mode='none' picture_resolution_x='-1' picture_resolution_y='-1' unique_id='000000000000000' adhoc_enable='0' video_resolution_x='320' video_resolution_y='240' 03-19 19:45:34.284: ERROR/Database(446): android.database.sqlite.SQLiteConstraintException: error code 19: constraint failed It seems as if all the columns in my insert are not null. The row's primary key HAS to be unique, because it's the only row in the table. Therefore, the only thing I can think of is my CHECK conditions aren't true. Here are the predefined strings I'm using: public static final String SETTING_UNIQUE_ID = "unique_id"; public static final String SETTING_DEVICE_ID = "device_id"; public static final String SETTING_DEVICE_ID_DEFAULT = "'-1'"; public static final String SETTING_CONNECTION_PREFERENCE = "connection"; public static final String SETTING_CONNECTION_PREFERENCE_3G = "'3g'"; public static final String SETTING_CONNECTION_PREFERENCE_WIFI = "'wifi'"; public static final String SETTING_CONNECTION_PREFERENCE_NONE = "'none'"; public static final String SETTING_CONNECTION_PREFERENCE_ALLOWED = SETTING_CONNECTION_PREFERENCE_3G+","+SETTING_CONNECTION_PREFERENCE_WIFI+","+SETTING_CONNECTION_PREFERENCE_NONE; public static final String SETTING_CONNECTION_PREFERENCE_DEFAULT = SETTING_CONNECTION_PREFERENCE_NONE; public static final String SETTING_AD_HOC_ENABLED = "adhoc_enable"; public static final String SETTING_AD_HOC_ENABLED_ALLOWED = TRUE+","+FALSE; public static final String SETTING_AD_HOC_ENABLED_DEFAULT = FALSE; public static final String SETTING_SERVER_ADDRESS = "server_address"; public static final String SETTING_SERVER_ADDRESS_DEFAULT = "'0.0.0.0'"; public static final String SETTING_RECORDING_MODE = "recording_mode"; public static final String SETTING_RECORDING_MODE_VIDEO = "'video'"; public static final String SETTING_RECORDING_MODE_AUDIO = "'audio'"; public static final String SETTING_RECORDING_MODE_PICTURE = "'picture'"; public static final String SETTING_RECORDING_MODE_NONE = "'none'"; public static final String SETTING_RECORDING_MODE_ALLOWED = SETTING_RECORDING_MODE_VIDEO+","+SETTING_RECORDING_MODE_AUDIO+","+SETTING_RECORDING_MODE_PICTURE+","+SETTING_RECORDING_MODE_NONE; public static final String SETTING_RECORDING_MODE_DEFAULT = SETTING_RECORDING_MODE_NONE; public static final String SETTING_PREVIEW_ENABLED = "preview_enabled"; public static final String SETTING_PREVIEW_ENABLED_ALLOWED = TRUE+","+FALSE; public static final String SETTING_PREVIEW_ENABLED_DEFAULT = FALSE; public static final String SETTING_PICTURE_RESOLUTION_X = "picture_resolution_x"; public static final String SETTING_PICTURE_RESOLUTION_X_DEFAULT = "'-1'"; public static final String SETTING_PICTURE_RESOLUTION_Y = "picture_resolution_y"; public static final String SETTING_PICTURE_RESOLUTION_Y_DEFAULT = "'-1'"; public static final String SETTING_VIDEO_RESOLUTION_X = "video_resolution_x"; public static final String SETTING_VIDEO_RESOLUTION_X_DEFAULT = "'320'"; public static final String SETTING_VIDEO_RESOLUTION_Y = "video_resolution_y"; public static final String SETTING_VIDEO_RESOLUTION_Y_DEFAULT = "'240'"; public static final String SETTING_VIDEO_FPS = "video_fps"; public static final String SETTING_VIDEO_FPS_DEFAULT = "'15'"; public static final String SETTING_AUDIO_BITRATE_KBPS = "audio_bitrate"; public static final String SETTING_AUDIO_BITRATE_KBPS_DEFAULT = "'96'"; public static final String SETTING_STORE_TO_SD = "sd_enabled"; public static final String SETTING_STORE_TO_SD_ALLOWED = TRUE+","+FALSE; public static final String SETTING_STORE_TO_SD_DEFAULT = TRUE; public static final String SETTING_STORAGE_LIMIT_MB = "storage_limit"; public static final String SETTING_STORAGE_LIMIT_MB_DEFAULT = "'-1'"; public static final String SETTING_CLIP_LENGTH_SECONDS = "clip_length"; public static final String SETTING_CLIP_LENGTH_SECONDS_DEFAULT = "'300'"; Does anyone see what could be going on? I'm stumped. Thanks in advance.

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  • android listview loadmore button with xml parsing

    - by user1780331
    Hi i have to developed listview with load more button using xml parsing in android application. Here i have faced some problem. my xml feed is empty means how can hide the load more button on last page. i have used below code here. public class CustomizedListView extends Activity { // All static variables private String URL = "http://dev.mmm.com/xctesting/xcart444pro/retrieve.php?page=1"; // XML node keys static final String KEY_SONG = "Order"; static final String KEY_TITLE = "orderid"; static final String KEY_DATE = "date"; static final String KEY_ARTIST = "payment_method"; int current_page = 1; ListView lv; LazyAdapter adapter; ProgressDialog pDialog; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); lv = (ListView) findViewById(R.id.list); ArrayList<HashMap<String, String>> songsList = new ArrayList<HashMap<String, String>>(); XMLParser parser = new XMLParser(); String xml = parser.getXmlFromUrl(URL); // getting XML from URL Document doc = parser.getDomElement(xml); // getting DOM element NodeList nl = doc.getElementsByTagName(KEY_SONG); // looping through all song nodes <song> for (int i = 0; i < nl.getLength(); i++) { // creating new HashMap HashMap<String, String> map = new HashMap<String, String>(); Element e = (Element) nl.item(i); // adding each child node to HashMap key => value map.put(KEY_ID, parser.getValue(e, KEY_ID)); map.put(KEY_TITLE, parser.getValue(e, KEY_TITLE)); map.put(KEY_ARTIST, parser.getValue(e, KEY_ARTIST)); songsList.add(map); } Button btnLoadMore = new Button(this); btnLoadMore.setText("Load More"); btnLoadMore.setBackgroundResource(R.drawable.lgnbttn); // Adding Load More button to lisview at bottom lv.addFooterView(btnLoadMore); // Getting adapter adapter = new LazyAdapter(this, songsList); lv.setAdapter(adapter); btnLoadMore.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View arg0) { // Starting a new async task new loadMoreListView().execute(); } }); } private class loadMoreListView extends AsyncTask<Void, Void, Void> { @Override protected void onPreExecute() { // Showing progress dialog before sending http request pDialog = new ProgressDialog( CustomizedListView.this); pDialog.setMessage("Please wait.."); //pDialog.setIndeterminateDrawable(getResources().getDrawable(R.drawable.my_progress_indeterminate)); pDialog.setIndeterminate(true); pDialog.setCancelable(false); pDialog.show(); pDialog.setContentView(R.layout.custom_dialog); } protected Void doInBackground(Void... unused) { current_page += 1; // Next page request URL = "http://dev.mmm.com/xctesting/xcart444pro/retrieve.php?page=" + current_page; ArrayList<HashMap<String, String>> songsList = new ArrayList<HashMap<String, String>>(); XMLParser parser = new XMLParser(); String xml = parser.getXmlFromUrl(URL); // getting XML from URL Document doc = parser.getDomElement(xml); // getting DOM element NodeList nl = doc.getElementsByTagName(KEY_SONG); NodeList nl = doc.getElementsByTagName(KEY_SONG); if (nl.getLength() == 0) { btnLoadMore.setVisibility(View.GONE); pDialog.dismiss(); } else // looping through all item nodes <item> for (int i = 0; i < nl.getLength(); i++) { // creating new HashMap HashMap<String, String> map = new HashMap<String, String>(); Element e = (Element) nl.item(i); // adding each child node to HashMap key => value map.put(KEY_ID, parser.getValue(e, KEY_ID)); map.put(KEY_TITLE, parser.getValue(e, KEY_TITLE)); map.put(KEY_ARTIST, parser.getValue(e, KEY_ARTIST)); songsList.add(map); } // get listview current position - used to maintain scroll position int currentPosition = lv.getFirstVisiblePosition(); // Appending new data to menuItems ArrayList adapter = new LazyAdapter( CustomizedListView.this, songsList); lv.setAdapter(adapter); lv.setSelectionFromTop(currentPosition + 1, 0); } }); return (null); } protected void onPostExecute(Void unused) { // closing progress dialog pDialog.dismiss(); } } } EDIT: Here i have to run the app means the listview is displayed on perpage 4 items.my last page having 1 item.please refer this screenshot:http://screencast.com/t/fTl4FETd In last page i have to click the load more button means have to go next activity and successfully hide the button on empty page..please refer this screenshot:http://screencast.com/t/wyG5zdp3r i have to check the condition for empty page: if (nl.getLength() == 0) { btnLoadMore.setVisibility(View.GONE); pDialog.dismiss(); } How can i write the conditon fot last page?????pleas ehelp me Here i wish to need the o/p is hide the button on last page. Please help me.how can i check the condition.give me some code programmatically.

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  • How to (re)enable the "New" context menu items for an administrator when right-clicking in a folder and selecting New > X?

    - by Metro Smurf
    I just migrated from XP x86 to Win7 x64 (clean install). I had a couple of data drives in my XP x86 system that I physically moved to my Win7 x64 system. When browsing a directory in any of the transferred drives, the only option available in the 'new' context menu is "Folder", i.e., Right-Click inside a folder New Folder (this is similar behavior for Win7 when using the context menu in c:\Program Files): However, whenever creating a new folder within any of the directories, all the context menu new items are available within the new folder: Steps I've taken that have failed to add the new context menu items: Removing all security permissions from a directory and sub-directories. Replacing them with new permissions. As well as removing inheritable permissions from the parent. Taking explicit ownership of a directory and sub-directories. Combing the above two. Sample of Effective Permissions that do not work: Steps I've taken that have succeeded to add the new context menu items: Adding the "Everyone" group to the drive and giving the group explicit "Modify" privileges. Giving the "Everyone" group explicit privileges smells wrong. I'm an administrator on my system; why should I have to add the "Everyone" group as well? Adding my username to the drive and giving full permissions. Again, since I'm an administrator on my system and the administrators group already has full control of the drive/directories/folders, why should I have to explicitly add my user name to the security permissions? Finally, The Question: Is it possible to have the New Item context menu have all available options by default without having to explicitly add the everyone group or a specific user name to the security permissions? I'm suspecting that the option may not be available unless the username is explicitly added to the security permissions. Of note: I've seen the registry hacks for updating the new items context menu; my preference is to avoid such hacks and return the functionality to the expected behavior an administrator should have.

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  • Android app to remote control Samsung Smart TVs

    - by Gopinath
    Smart TV Remote is an unofficial Android app that lets you control Samsung Smart TVs connected over a local WiFi network. This app comes very handy when you want to control your TV which is not in line of sight of your TV remote control or just want to use your mobile phone/tablet to control the TV. Setting up a TV  is very easy using auto scan feature . Once the TV is setup, you are all set to start using the app as a remote control. A traditional remote controls makes use of infra red technology and it needs to be in the line of sight of the TV receiver to work. But this app make use of WiFi technology which give it flexibility of controlling the TV as long as the mobile & TV is connected to WiFi network. It just works even if the TV is behind a wall. The App provides very easy to use options to switch between channels and separate remotes with media controls, smart hub features and a numeric key pad if you want to navigate to a channel through its number. The App also provides a home screen widget with volume controls and channel navigation options. I use  this App to control Samsung E Series Smart Tv at home and it works very well. I’m impressed by the ease at which it allows to setup a TV, support for multiple TVs, controlling the TV though I’m not in the line of sight and using volume buttons of smart phone to control volume of TV. What’s annoying and missing with the app As advertised the app works very well in controlling Samsung TVs (B-, C-, D- E-, and F-Series) except it is very painful to move mouse pointer while browsing web on TV. When you try to move mouse pointer using the App, it mouse painfully slow especially. I gave us using the app to control mouse pointer after trying couple of times. I installed this App thinking that it may help me browse web on Smart TVs, especially a key board support to type web urls. App does not supports entering text either while browsing web or searching through Smart TV apps like YouTube, App Store etc. Developers of this App never advertised keyboard support so no complaints about this. But it would be very helpful if the developers allow this app use as a keyboard and rescue me from the pain of typing text using TV Remote control. Overall this is a very nice app and worth trying out – Download Smart TV Remote from Google Play

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  • Getting ADB to run

    - by gh0st_h4wk
    I've recently installed ubuntu and I need Android SDK (and subsequently, adb) in order to develop my apps to college. The fact is that, no matter what I do, I can't get adb to work. Exporting its place to the PATH didn't worked. I only get "file or directory not found" error while this are the contents of the PATH variable: renan@RocketQueen:~$ echo $PATH /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/home/renan/adt/sdk/tools:/home/renan/adt/sdk/platform-tools I don't want to install android-tools-adb/fastboot because they're outdate when compared to SDK Manager ones. What do I need to do in order for it to work from anywhere when called from terminal?

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  • What percentage of revenue would be fair for app stores to take? [closed]

    - by Tyler Collier
    Apple takes 30% of revenue from app sales on the iPhone app store. Now Apple does the same with the Mac app store. Google also takes a 30% cut in the Android Market. These seem pretty steep. What percentage do you think would be fair and good for both you as a developer/vendor and Apple/Google? What's a happier middle ground? 20%? If the answer you give is less than 30% but you are selling apps in the app store or android market, please explain why you are willing to, and what benefits Apple and Google would see from reducing their cuts.

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  • Has anyone got Ubuntu Touch working on Nexus 5?

    - by user1628
    I have been debating whether to get a nexus 5 phone since it came out. My only fear is that I won't like android. I love ubuntu, I know that I'd love ubuntu. So I have a few question related to Ubuntu Touch: Is it easy or possible to switch between Ubuntu Touch and Android? Would I have to keep hacking the phone? Can I dual boot them? Would I lose my data every time I switch? The nexus 5 isn't mentioned here: https://wiki.ubuntu.com/Touch/Devices Does that mean it simply won't work if I follow the porting instructions? Would I have to do a bit of hacking? Has anyone got it working? Will it eventually be supported?

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  • Android Swipe In Unity 3D World with AR

    - by Christian
    I am working on an AR application using Unity3D and the Vuforia SDK for Android. The way the application works is a when the designated image(a frame marker in our case) is recognized by the camera, a 3D island is rendered at that spot. Currently I am able to detect when/which objects are touched on the model by raycasting. I also am able to successfully detect a swipe using this code: if (Input.touchCount > 0) { Touch touch = Input.touches[0]; switch (touch.phase) { case TouchPhase.Began: couldBeSwipe = true; startPos = touch.position; startTime = Time.time; break; case TouchPhase.Moved: if (Mathf.Abs(touch.position.y - startPos.y) > comfortZoneY) { couldBeSwipe = false; } //track points here for raycast if it is swipe break; case TouchPhase.Stationary: couldBeSwipe = false; break; case TouchPhase.Ended: float swipeTime = Time.time - startTime; float swipeDist = (touch.position - startPos).magnitude; if (couldBeSwipe && (swipeTime < maxSwipeTime) && (swipeDist > minSwipeDist)) { // It's a swiiiiiiiiiiiipe! float swipeDirection = Mathf.Sign(touch.position.y - startPos.y); // Do something here in reaction to the swipe. swipeCounter.IncrementCounter(); } break; } touchInfo.SetTouchInfo (Time.time-startTime,(touch.position-startPos).magnitude,Mathf.Abs (touch.position.y-startPos.y)); } Thanks to andeeeee for the logic. But I want to have some interaction in the 3D world based on the swipe on the screen. I.E. If the user swipes over unoccluded enemies, they die. My first thought was to track all the points in the moved TouchPhase, and then if it is a swipe raycast into all those points and kill any enemy that is hit. Is there a better way to do this? What is the best approach? Thanks for the help!

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  • Why is the top menu-bar not accessable when previewing open windows of an application?

    - by coversnail
    If I have more than one window of the same application running then clicking its icon in the launcher displays a preview of that application's open windows, When this preview is activated I can't click on any of the icons in the Ubuntu menu-bar/panel/top bar (although hovering over them does highlight the icons). It seems odd that you can highlight the icons but pressing them has no effect. Is this behaviour normal, a bug, or a slight design flaw? I only noticed because I wanted to shut down when previewing the open windows and couldn't click on the panel power icon.

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  • Making A Photo-Sharing App For Android In Eclipse [on hold]

    - by user3694394
    I've only just started developing mobile apps, which is something that I've been wanting to learn for a while now. I'm from an indie games studio, making PC games for around the last 3 years, and I finally decided to move into android app development. The only problem I'm having is that I don't know where to start. The project which I'm aiming to create will be something similar to Instagram, basically a photo-sharing app which allows users to take new photos, or pull them from their device, and add filters to them, before posting them. I have a rough idea of how I could go about doing this, but I need pointing towards any tutorials available for each specific step. So, here's my idea: Create a UI in eclipse (this wont be a problem for me, I should be able to do this fine through xml files) Setup a server-side database to store all user info and uploaded images (the images will need to be converted into byte arrays, and I have no idea how to do this through a database). My best idea would be to use a MySQL database to do this. Add user interactions (likes, favourites, reposts, etc.). This would, again, have to be stored in the database (or, at least, i think it would). Add the ability to take new photos using the phone's camera (I can probably do this anyway, using the Camera API). Add the ability to pull existing photos from the device (again, pretty simple to do). Add the ability to add filters to any photos (I had a look around, and there are some repos and resources which allow you to do this, but they're mainly for iOS development). Add facebook/twitter integration (possibly) to allow phots to be shared to other social networks. Create a news feed which shows users all of the latest photos from their friends, and allows them to post their own images to it. Give all registered users their own wall/page which has their latest posts/images displayed on it. Add the ability to allow users to follow other users, and display their followed users posts on their news feed. Yep. It's not going to be easy, and I don't even know if it's possible for me to do alone in Eclipse. However, this is the plan, and I'm going to do my best to learn everything I need to know to do this successfully. My actual question would be how should I start doing this- where do I begin learning how to do all of this? I've had a look at snapify, which can be edited via Parse, but I won't be spending hundreds of dollars (since I'm 15 and just don't have the available funds) on software. I have extensive knowledge of Java (again, I've been making games for around 3 years, mainly in Java), and various scripting languages. So, hopefully, this will be of some use here. Thanks in advance, Josh.

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  • Add Multiple Types of Items to the Desktop Context Menu in Windows 7 or 8

    - by Lori Kaufman
    The context menu in Windows provides a convenient place to start programs, access websites, and open folders. There are several ways to add programs to the menu including a registry method and a free tool. We’ve found another free tool, called Right Click Context Menu Adder, that allows you to add more than just programs to the desktop context menu and the folders context menu. It allows you to add folders, web addresses, and files to the menus, as well as programs. Right Click Context Menu Adder is portable and doesn’t need to be installed. To run it, simply extract the .zip file you downloaded (see the link at the end of this article) and double-click on the .exe file. How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

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  • Application menu only on maximised windows?

    - by Echogene
    I know that there is a way to disable global menu. I don't quite want this as I quite like (at least one thing about) global menu. I would like to know if there is a way of disabling global menu for non-maximised windows. Thus I ask: is this possible and if so, how is it done?To me, the menu bar/global menu should be visually a part of the window since it is a part of the program and the window is meant to encapsulate the program. Global menu is only visually a part of a window when the window is maximised and merged with the top bar. I don't like bits of my windows floating all around the screen. You wouldn't drive a car when the driver's seat is on the roof of your house.

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  • How to remove username from "Me" menu (right near to power button on the top panel)? [closed]

    - by Ivan
    Possible Duplicate: How do I replace the MeMenu username with my actual name? My user name takes approximately as long as would 6 icons. I don't need to see my username, I am the only user of my computer. How can I remove it? I use Ubuntu 10.10. UPDATE: The answer found: gconftool -s /system/indicator/me/display --type int 0 UPDATE: Unfortunately the solution doesn't work any more. Now it totally removes the instant messaging menu (including the icon) instead of just removing a name.

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  • Android - Force Close - Null Pointer on Canvas?

    - by user22241
    Please bear with me. I have a very odd problem. Basically, my app so far, has 3 activities (a main splash screen, an 'options/menu' screen and the main app). If I follow the very specific steps oulined below, I get a 'null pointer exception' in the 2nd activity) and the app force closes...... Here are the steps: Start the app (a game based on Surfaceview), tap through to the third activity so the game is running, then hit the home key so the game is paused and put to the background, the activity/app is ended through DDMS in the SDK then restarted on the device (all OK so far), now if I hit the back key on the device twice in quick succession, it happens. All other sequence of events is fine, even to the point of pressing the back key, waiting for the previous activity to show, then hitting back again - all OK. Only when the back key is pressed twice in quick succession following all the above steps does the problem occur. I'm assuming that the canvas isn't ready as it's showing as 'null' when this happens, but I'm not sure why this is happening as surely it's happening when I'm trying to go back to activity 1, but the logcat shows the error in activity 2. if I stop the activity running my 'doDraw' method (which referenced the canvas), then all is OK - so I can safely assume it is the canvas causing the problem. Also, if I skip my first activity (which is a very basic full-screen button which just displays a splashscreen and waits for the user to tap the screen), and make my 2nd activity the launch activity, again, it is OK. this is the part of the code that I think is probably relevant: @Override public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) { vheight = this.getHeight(); vwidth = this.getWidth(); } @Override public void surfaceCreated(SurfaceHolder holder) { vheight = this.getHeight(); vwidth = this.getWidth(); this.viewWidth = vwidth; this.viewHeight = vheight; if (runthread==false){ if (preThread.getState()==Thread.State.TERMINATED){ preThread = new OptionsThread(thisholder, thiscontext, thishandler); } preThread.setRunning(true); preThread.start();} } @Override public void surfaceDestroyed(SurfaceHolder holder) { preThread.setRunning(false); //Stop the loop boolean retry = true; //Stop the thread while (retry) { try { preThread.join(); retry = false; } catch (InterruptedException e) { } } Thank you all for any help you can offer

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  • When I run Android SDK from terminal, it shows error. How to fix it?

    - by diflame
    Exception in thread "main" java.lang.UnsatisfiedLinkError: no swt-gtk-3550 or swt-gtk in swt.library.path, java.library.path or the jar file at org.eclipse.swt.internal.Library.loadLibrary(Unknown Source) at org.eclipse.swt.internal.Library.loadLibrary(Unknown Source) at org.eclipse.swt.internal.C.<clinit>(Unknown Source) at org.eclipse.swt.internal.Converter.wcsToMbcs(Unknown Source) at org.eclipse.swt.internal.Converter.wcsToMbcs(Unknown Source) at org.eclipse.swt.widgets.Display.<clinit>(Unknown Source) at com.android.sdkmanager.Main.showSdkManagerWindow(Main.java:328) at com.android.sdkmanager.Main.doAction(Main.java:316) at com.android.sdkmanager.Main.run(Main.java:118) at com.android.sdkmanager.Main.main(Main.java:101)

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