Game server for an android/iOS turn-based board-game
- by Cyril
I am currently programming an iPhone game and I would like to create an online multiplayer mode. In the future, this app will be port to Android devices, so I was wondering how to create the game-server?
First at all, which language should I choose? How to make a server able to communicate both with programs written in objective-c and Java?
Then, how to effectively do it? Is it good if I open a socket by client (there'll be 2)? What kind of information should I send to the server? to the clients?