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  • How do I get my clipboard (copy and paste) working again?

    - by Alex Black
    I'm running Ubuntu 9.04, and out of the blue I can no longer cut and paste, I imagine if I restart my computer I'll be able to, but thats a pain, how can I fix/reset the clipboard? Type "hello" into Text Editor Highlight the text "hello" Press CTRL-C See the text become unhighlighted (is this normal?) Press CTRL-V See the word "network" get pasted in.. perhaps that was the last thing I copied when it was still working?

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  • How do I get my clipboard (copy and paste) working again?

    - by Alex Black
    I'm running Ubuntu 9.04, and out of the blue I can no longer cut and paste, I imagine if I restart my computer I'll be able to, but thats a pain, how can I fix/reset the clipboard? Type "hello" into Text Editor Highlight the text "hello" Press CTRL-C See the text become unhighlighted (is this normal?) Press CTRL-V See the word "network" get pasted in.. perhaps that was the last thing I copied when it was still working?

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  • Z Order in 2D with orthographic projection and texture atlas

    - by Carbon Crystal
    I am working with a 2D game in OpenGL ES and have a question about z-order together with a texture atlas. I am using an orthographic projection because I want pixel-perfect rendering of 2D sprites, however from what I can determine the draw order is really the only thing that will determine which textures (sprites) appear above or below their neighbors. That is, the "z-index" is a function of the order in which the textures are drawn as opposed to the z coordinate on the vertex array being drawn. So.. I have a texture atlas to save binding multiple textures for each draw call but this immediately creates a problem if there is more than one atlas in play. If I need to draw textures from more than one atlas (typically the case if I have too many sprites to fit in a single atlas of a reasonable size), then I can't maintain a "draw order" across atlases unless I want to bind/unbind the atlas textures more than once.. which kinda defeats the purpose. Does anyone have any clues as to what the best approach is here? Currently I'm running under an assumption that I will have to declare different fixed "depths" (e.g foreground, background etc) in my 2D scene and assume that the z-order for sprites at a given depth is the same. Then I can have as many atlases as I need at each depth and simply draw the depths in order (along with their associated atlases) I'd love to hear what other people are doing.

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  • How to copy existing movie files on ipad to watch?

    - by Rob Van Dam
    I have an iPad and a desktop running Ubuntu 12.04 with lots of movie files of various formats (avi, mp4, m4v, etc). Is it possible to transfer those files from within linux directly to the iPad (without using iTunes to sync) over USB and then play those movies on the iPad without reformatting/resizing all of them? I've used iTunes in a Windows XP virtualbox instance with other iOS mobile devices before but I would prefer a pure linux approach if possible. (I'm creating this question so that I can share the solution I found because I failed to find a simple, satisfactory answer elsewhere).

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  • How to send multiple MVP matrices to a vertex shader in OpenGL ES 2.0

    - by Carbon Crystal
    I'm working my way through optimizing the rendering of sprites in a 2D game using OpenGL ES and I've hit the limit of my knowledge when it comes to GLSL and vertex shaders. I have two large float buffers containing my vertex coordinates and texture coordinates (eventually this will be one buffer) for multiple sprites in order to perform a single glDrawArrays call. This works but I've hit a snag when it comes to passing the transformation matrix into the vertex shader. My shader code is: uniform mat4 u_MVPMatrix; attribute vec4 a_Position; attribute vec2 a_TexCoordinate; varying vec2 v_TexCoordinate; void main() { v_TexCoordinate = a_TexCoordinate; gl_Position = u_MVPMatrix * a_Position; } In Java (Android) I am using a FloatBuffer to store the vertex/texture data and this is provided to the shader like so: mGlEs20.glVertexAttribPointer(mVertexHandle, Globals.GL_POSITION_VERTEX_COUNT, GLES20.GL_FLOAT, false, 0, mVertexCoordinates); mGlEs20.glVertexAttribPointer(mTextureCoordinateHandle, Globals.GL_TEXTURE_VERTEX_COUNT, GLES20.GL_FLOAT, false, 0, mTextureCoordinates); (The Globals.GL_POSITION_VERTEX_COUNT etc are just integers with the value of 2 right now) And I'm passing the MVP (Model/View/Projection) matrix buffer like this: GLES20.glUniformMatrix4fv(mMVPMatrixHandle, 1, false, mModelCoordinates); (mModelCoordinates is a FloatBuffer containing 16-float sequences representing the MVP matrix for each sprite) This renders my scene but all the sprites share the same transformation, so it's obviously only picking the first 16 elements from the buffer which makes sense since I am passing in "1" as the second parameter. The documentation for this method says: "This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices." So I tried modifying the shader with a fixed size array large enough to accomodate most of my scenarios: uniform mat4 u_MVPMatrix[1000]; But this lead to an error in the shader: cannot convert from 'uniform array of 4X4 matrix of float' to 'Position 4-component vector of float' This just seems wrong anyway as it's not clear to me how the shader would know when to transition to the next matrix anyway. Anyone have an idea how I can get my shader to pick up a different MVP matrix (i.e. the NEXT 16 floats) from my MVP buffer for every 4 vertices it encounters? (I am using GL_TRIANGLE_STRIP so each sprite has 4 vertices). Thanks!

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  • Where does a file copy to when I scp it?

    - by user2413
    Hi forum, i have this file myfirst.txt located on a cluster of computers down the hall, i.e.: myname@login1:~> ls myfirst.txt which i want to download to the home directory: scp [email protected]:myfirst.txt . to which i get: myfirst.txt 100% 1828 1.8KB/s 00:00 now where (on my home computer) is this myfirst.txt file ? i can't find it. It's not visible when i click 'show hidden files' either. Tia,

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  • How many VBOs should I use and should I keep a copy of their data?

    - by CSharpie
    Firstofall, I am sorry if my question is to broad. I am developing a tile based game and switched from those gl.Begin calls to using VBOs. This is kind of working allready, I managed to render a hexagonal polygon with a simple shader applied. What I am not sure is, how to implement the "whole" tile concept. Concrete the questions are: Is it better to create 1 VBO for a single tile and render it n-Times in every different position, or render one huge VBO that represents the whole "world" Depending on the answer above, what is the best way to draw a "linegrid". Overlay with the same vbo using the respecting polygon.mode , or is there a way to let the shader to this? How would frustum-culling or mousepicking work then, do i need to keep the VBO-data in memory?

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  • Where can I obtain a first-generation copy of the classic “Sorting out Sorting”?

    - by TML
    I cannot even figure out who made it - even the IMDB page is mostly blank, and Wikipedia does not seem to have any information about it. For such a useful film in CompSci, it strikes me as odd that the only meaningful Internet presence I can find are horrible quality copies or excerpts on YouTube. [Note: SO claims this question was migrated to here, but the URL they provide gives a 404, and I can't find it by searching Programmers.SE, so I'm re-asking...]

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  • How do I move (copy) my entire Ubuntu system to a different hard disk?

    - by boywithaxe
    The HDD I have my Ubuntu installed is about to fail. I would rather not lose 3 years worth of data, customisation and apps. I am looking for a way to move the complete system (SWAP included, because I'm not sure if I can relink the system to a new SWAP partition) to another HDD. But not the complete HDD< only the partition containing Ubuntu, to a partition on a different HDD. Basically I'd like to do what I've been able to do with Norton Ghost for my Windows install. I thought about using Clonezilla but I think I would have issues with GRUB (Especially trying to boot from a different UUID than what is in the conf file). do you know of any way this could be done? PS, my home directory is encrypted but that's not really an issue, because I can work around that. EDIT: changed the explanation to make it clearer

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  • Adwords: is it possible to automatically copy changes in one campaign to other campaigns?

    - by Richard
    Is it possible to have identical campaigns except for one thing, and whenever changes are made to one campaign, the same changes are automatically made to others? I want to have identical campaigns running for different time zones, but for the campaigns only to run between particular hours of the day in each time zone. If I have a campaign for each time zone, when I make changes to one campaign, such as adding ad groups, or adding keywords, or changing bid amounts, etc, I want those changes to occur to the other campaigns also. Is this possible? Thanks,

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  • Re: # 47209 How to copy an Existing HD to a new one and have it be bootable?

    - by user281151
    Help please! My backup method of choice is to clone my "working" drive to another identical drive. I have 2 windows drives and I clone my working one to the other one once per month. No problem - each will boot if I select it. Now with the lack of future support for XP, I am getting familiar with Ubuntu 14.04 LTS. I have it on one drive and I have a second identical drive that I want to be able to clone it to once/month. Not as necessary to do this with Ubuntu as with windows, I know, but I'm anal. So I have followed #47209 MestreLion's procedure with just the two Ubuntu drives "on line". I.e., boot my "working" drive with Live CD, use Gparted to be sure I know what's what, open terminal and enter and execute the dd command, Go to bed till the clone is done, shut down the computer, disconnect the input/source drive, boot up using BIOS to select the remaining output drive. The drive starts fine but all is not OK. It puts up a screen that says I'm on a Guest Session and asks for a password. Well, for one thing I have my Ubuntu set up to start without a password being entered. I have one, of course, I put it in but it isn't accepted. I can't get by this Guest Session screen. I am fine, of course. I can disconnect this drive, hook up my "main" ubuntu drive and all the rest, and go on with my business. But I don't have the desired "emergency backup" drive working where I could jump on and use it immediately if I needed it. Can someone give me some guidance here?? What (else) do I need to do. Love Ubuntu but learning. Thanks, Wes.

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  • Can't right click, copy or move files to Desktop???

    - by user1698774
    I am on Ubuntu 12.04 running gnome shell 3. Everything worked fine until I updated just a few hours ago using the update package. First my default shortcuts stopped working, fixed it by creating custom ones. Now while on the desktop I can't right-click, move files to it or see the files that were there previously. However, in terminal I can navigate fine to Desktop and my files are there, except not visually on the desktop. Permissions are all set correctly. Please help. Thank you.

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  • How can I copy a file from one partition to another?

    - by user111095
    I started with linux a year ago. Few weeks ago it was my idea to install the efi stubloader. I used an LiveCd to freshly install ubuntu 12.10, and studied the articles of www.rodsbooks.com inside out. The problem I am facing is that few files need to be copied from sda2 (Ext) to sda1 (fat32). Silly, that should not be difficullt, but I can not find a way to do it...(in a way I understand it)? Anyboddy? If you have installed a EFI stubloader with reFind or efibootmgr,...please help me.

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  • Is there an easy way to copy an audio CD in Mac OS X?

    - by Bob D
    (not a commercial CD). I did some recordings of a band years ago and ran into one of the band members who asked me if I could make copies. I assumed that this would be easy. I know that I can rip the CD into iTunes and then burn a new CD, but I have two optical drives available, is there a way to simply copy the CD from one drive to the other in one step?

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  • How can I copy music to my iPod nano without iTunes on Mac?

    - by ron
    Title says it all. I'm on Mac with the latest iTunes and it doesn't recognize my iPod anymore although it mounts to the desktop. I tried all and everything but it doesn't work (the iPod works on other Macs though, it itself is fine). How can I copy my music to the iPod without going through iTunes? Are there any tools like on Windows for this? Thanks!

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  • How can I copy a Virtual Machine on VMWare ESXi 4 while maintaining Thin Provisioning?

    - by Billy ONeal
    We have an ESXi host we use for testing, which results in a ton of VMs being created and copied on a regular basis. We don't have the storage capacity to use thick provisioned VMs on this server, and have been maintaining the copies using VMWare Converter. But using the converter is an incredibly slow operation which copies the entire contents of the VM over the network several times before actually finishing the copy. Is there a way to simply clone the VM but maintain the thin-provisioning?

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  • How best to copy an SD card with corrupt filesystem to attempt recovery?

    - by pdbartlett
    I have an SD card with a corrupt filesystem, so wanted to clone it and attempt recovery on the copy (just in case of problems). I was thinking that dd-ing it Linux would be a sensible way to go, but don't really want to experiment in this situation. So if anyone has done this before then it would be good to know the exact approach that works. In case it helps, I have Ubuntu, OSX and Windows machines available. TIA, Paul.

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