Search Results

Search found 36081 results on 1444 pages for 'object expected'.

Page 65/1444 | < Previous Page | 61 62 63 64 65 66 67 68 69 70 71 72  | Next Page >

  • Why use string.Empty over "" when assigning to a string object

    - by dreza
    I've been running StyleCop over my code and one of the recommendations SA1122 is to use string.Empty rather than "" when assigning an empty string to a value. My question is why is this considered best practice. Or, is this considered best practice? I assume there is no compiler difference between the two statements so I can only think that it's a readability thing? UPDATE: Thanks for the answers but it's been kindly pointed out this question has been asked many times already on SO, which in hind-sight I should have considered and searched first before asking here. Some of these especially forward links makes for interesting reading. SO question and answer Jon Skeet answer to question

    Read the article

  • ASP.NET binding object to Request in asp.net mvc

    - by Alxandr
    I've created a object that I'd like to have accessible from wherever the request-object is accessible, and to "die" with the request, more or less like how you always in a mvc-application has access to the RouteData-collection. Especially it's important that I have access to this object in the execution of action-filters. And also there need to be created a new object of my class whenever a new request is made to the page (the object needs to be request-safe, ie. only one request modifies that one object). Any thoughts about how to achieve this?

    Read the article

  • IS NULL doesn't work as expected in SQL Server 2000 with no Service Pack on it

    - by user306825
    The following batch executed on different instances of SQL Server 2000 illustrates the problem. select @@version create table a (a int) create table b (b int) insert into a(a) values (1) insert into a(a) values (2) insert into a(a) values (3) insert into b(b) values (1) insert into b(b) values (2) select * from a left outer join (select 1 as test, b from b) as j on j.b = a.a where j.test IS NULL drop table a drop table b Output 1: Microsoft SQL Server 2000 - 8.00.194 (Intel X86) Aug 6 2000 00:57:48 Copyright (c) 1988-2000 Microsoft Corporation Developer Edition on Windows NT 6.1 (Build 7600: ) (1 row(s) affected) (1 row(s) affected) (1 row(s) affected) (1 row(s) affected) (1 row(s) affected) (1 row(s) affected) a test b ----------- ----------- ----------- (0 row(s) affected) Output 2: Microsoft SQL Server 2000 - 8.00.2039 (Intel X86) May 3 2005 23:18:38 Copyright (c) 1988-2003 Microsoft Corporation Developer Edition on Windows NT 5.2 (Build 3790: Service Pack 2) (1 row(s) affected) (1 row(s) affected) (1 row(s) affected) (1 row(s) affected) (1 row(s) affected) (1 row(s) affected) a test b ----------- ----------- ----------- 3 NULL NULL (1 row(s) affected) If someone encounters the same problem - make sure you have the SP installed!

    Read the article

  • SQLite transaction doesn't work as expected

    - by troll
    I prepared 2 files, "1.php" and "2.php". "1.php" is like this. <?php $dbh = new PDO('sqlite:test1'); $dbh->beginTransaction(); print "aaa<br>"; sleep(55); $dbh->commit(); print "bbb"; ?> and "2.php" is like this. <?php $dbh = new PDO('sqlite:test1'); $dbh->beginTransaction(); print "ccc<br>"; $dbh->commit(); print "ddd"; ?> and I excute "1.php". It starts a transaction and waits 55 seconds. So when I immediately excute "2.php", my expectation is this: "1.php" is getting transaction and "1" holds a database lock "2" can not begin a transaction "2" can not get database lock so "2" have to wait 55 seconds BUT, but the test went another way. When I excute "2",then "2" immediately returned it's result "2" did not wait so I have to think that "1" could not get transaction, or could not get database lock. Can anyone help?

    Read the article

  • JavaScript inheritance

    - by Tower
    Hi, Douglas Crockford seems to like the following inheritance approach: if (typeof Object.create !== 'function') { Object.create = function (o) { function F() {} F.prototype = o; return new F(); }; } newObject = Object.create(oldObject); It looks OK to me, but how does it differ from John Resig's simple inheritance approach? Basically it goes down to newObject = Object.create(oldObject); versus newObject = Object.extend(); And I am interested in theories. Implementation wise there does not seem to be much difference.

    Read the article

  • creating object parameters in {}?

    - by RealityDysfunction
    I am trying to decode a piece of code from a book: List<Person> people = new List<Person>() { new Person {FirstName="Homer",LastName="Simpson",Age=47}, new Person {FirstName="Marge",LastName="Simpson",Age=45} }; Person is just a simple class they made, with a bunch of fields: Name, Last Name, etc... What I don't understand is, don't we send parameters to a constructor of Person in non-curly brackets? I tried replicating this code, but it doesn't seem to fly, any takers? Thanks for input.

    Read the article

  • Jquery append() is not appending as expected

    - by KallDrexx
    So I have the following div <div id="object_list"> I want to append a list and items into it. So I run the following jquery $("#object_list").empty(); $("#object_list").append('<ul'); $("#object_list").append(list.contents()); $("#object_list").append('</ul>'); After that code runs, #object_list looks like this <div id="object_list"> <ul></ul> ...list.contents() elements </div> Even after debugging, if I do another $("#object_list").append('<ul>'); all I get is an added <ul> after the </ul>. Why is jquery not appending to the html AFTER the list.contents(), but is going before it?

    Read the article

  • object detection in bitmmap javacanvas

    - by user1538127
    i want to detect clicks on canvas elements which are drawn using paths. so far i have think of to store elements path in javascript data structure and then check the cordinates of hits which matches the elements cordinates. i belive there is algorithm already for thins kind o cordinate search. rendering each of element path and checking the hits would be inefficient when elements number is larger. can anyone point on me that?

    Read the article

  • Jquery .Show() .Hide() not working as expected

    - by fizgig07
    I'm trying to use the show and hide to display a different set of select options when a certain report type is selected. I have a couple problems with this: The .show .hide only execute properly if I pass params, slow fast, in the the first result of my conditional statement. If I take out the params or pass params in both results, only one select shows and it never changes.. here's is the code that currently kind of works. if ($('#ReportType').val() == 'PbuseExport') { $('#PbuseServices').show('fast'); $('#ReportServiceDropdown').hide('fast'); } else { $('#PbuseServices').hide(); $('#ReportServiceDropdown').show(); } After i've used this control I am taken to a differnt page. When I use the control again, it reatins the original search values and repopulates the control. Then again I only want to show one select option if a certain report is chosen.. This works correctly if the report type I originally searched on is not the "PbuseExport". If I searched on the report type "PbuseExport", then both selects show on the screen, and only until I change the report type does it show only one select. I know this probably isn't very clear.. Here is the code that handles the change event on the report type drop down. var serviceValue = $("#ReportType").val(); switch (serviceValue) { case 'PbuseExport': $('#PbuseServices').show('fast'); $('#ReportServiceDropdown').hide('fast'); default: $('#PbuseServices').hide(); $('#ReportServiceDropdown').show(); break; }

    Read the article

  • What is wrong here (will update): subset in geom_point does not work as expected

    - by Andreas
    I ask the following in the hope that someone might come up with a generic description about the problem.Basically I have no idea whats wrong with my code. When I run the code below, plot nr. 8 turns out wrong. Specifically the subset in geom_point does not work the way it should. If somebody can tell me what the problem is, I'll update this post. SOdata <- structure(list(id = 10:55, one = c(7L, 8L, 7L, NA, 7L, 8L, 5L, 7L, 7L, 8L, NA, 10L, 8L, NA, NA, NA, NA, 6L, 5L, 6L, 8L, 4L, 7L, 6L, 9L, 7L, 5L, 6L, 7L, 6L, 5L, 8L, 8L, 7L, 7L, 6L, 6L, 8L, 6L, 8L, 8L, 7L, 7L, 5L, 5L, 8L), two = c(7L, NA, 8L, NA, 10L, 10L, 8L, 9L, 4L, 10L, NA, 10L, 9L, NA, NA, NA, NA, 7L, 8L, 9L, 10L, 9L, 8L, 8L, 8L, 8L, 8L, 9L, 10L, 8L, 8L, 8L, 10L, 9L, 10L, 8L, 9L, 10L, 8L, 8L, 7L, 10L, 8L, 9L, 7L, 9L), three = c(7L, 10L, 7L, NA, 10L, 10L, NA, 10L, NA, NA, NA, NA, 10L, NA, NA, 4L, NA, 7L, 7L, 4L, 10L, 10L, 7L, 4L, 7L, NA, 10L, 4L, 7L, 7L, 7L, 10L, 10L, 7L, 10L, 4L, 10L, 10L, 10L, 4L, 10L, 10L, 10L, 10L, 7L, 10L), four = c(7L, 10L, 4L, NA, 10L, 7L, NA, 7L, NA, NA, NA, NA, 10L, NA, NA, 4L, NA, 10L, 10L, 7L, 10L, 10L, 7L, 7L, 7L, NA, 10L, 7L, 4L, 10L, 4L, 7L, 10L, 2L, 10L, 4L, 12L, 4L, 7L, 10L, 10L, 12L, 12L, 4L, 7L, 10L), five = c(7L, NA, 6L, NA, 8L, 8L, 7L, NA, 9L, NA, NA, NA, 9L, NA, NA, NA, NA, 7L, 8L, NA, NA, 7L, 7L, 4L, NA, NA, NA, NA, 5L, 6L, 5L, 7L, 7L, 6L, 9L, NA, 10L, 7L, 8L, 5L, 7L, 10L, 7L, 4L, 5L, 10L), six = structure(c(1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 1L, 2L, 2L, 2L, 2L, 2L, 2L, 2L, 2L, 2L, 2L, 2L, 2L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L, 3L), .Label = c("2010-05-25", "2010-05-27", "2010-06-07"), class = "factor"), seven = c(0.777777777777778, 0.833333333333333, 0.333333333333333, 0.888888888888889, 0.5, 0.888888888888889, 0.777777777777778, 0.722222222222222, 0.277777777777778, 0.611111111111111, 0.722222222222222, 1, 0.888888888888889, 0.722222222222222, 0.555555555555556, NA, 0, 0.666666666666667, 0.666666666666667, 0.833333333333333, 0.833333333333333, 0.833333333333333, 0.833333333333333, 0.722222222222222, 0.833333333333333, 0.888888888888889, 0.666666666666667, 1, 0.777777777777778, 0.722222222222222, 0.5, 0.833333333333333, 0.722222222222222, 0.388888888888889, 0.722222222222222, 1, 0.611111111111111, 0.777777777777778, 0.722222222222222, 0.944444444444444, 0.555555555555556, 0.666666666666667, 0.722222222222222, 0.444444444444444, 0.333333333333333, 0.777777777777778), eight = c(0.666666666666667, 0.333333333333333, 0.833333333333333, 0.666666666666667, 1, 1, 0.833333333333333, 0.166666666666667, 0.833333333333333, 0.833333333333333, 1, 1, 0.666666666666667, 0.666666666666667, 0.333333333333333, 0.5, 0, 0.666666666666667, 0.5, 1, 0.666666666666667, 0.5, 0.666666666666667, 0.666666666666667, 0.666666666666667, 0.333333333333333, 0.333333333333333, 1, 0.666666666666667, 0.833333333333333, 0.666666666666667, 0.666666666666667, 0.5, 0, 0.833333333333333, 1, 0.666666666666667, 0.5, 0.666666666666667, 0.666666666666667, 0.5, 1, 0.833333333333333, 0.666666666666667, 0.833333333333333, 0.666666666666667), nine = c(0.307692307692308, NA, 0.461538461538462, 0.538461538461538, 1, 0.769230769230769, 0.538461538461538, 0.692307692307692, 0, 0.153846153846154, 0.769230769230769, NA, 0.461538461538462, NA, NA, NA, NA, 0, 0.615384615384615, 0.615384615384615, 0.769230769230769, 0.384615384615385, 0.846153846153846, 0.923076923076923, 0.615384615384615, 0.692307692307692, 0.0769230769230769, 0.846153846153846, 0.384615384615385, 0.384615384615385, 0.461538461538462, 0.384615384615385, 0.461538461538462, NA, 0.923076923076923, 0.692307692307692, 0.615384615384615, 0.615384615384615, 0.769230769230769, 0.0769230769230769, 0.230769230769231, 0.692307692307692, 0.769230769230769, 0.230769230769231, 0.769230769230769, 0.615384615384615), ten = c(0.875, 0.625, 0.375, 0.75, 0.75, 0.75, 0.625, 0.875, 1, 0.125, 1, NA, 0.625, 0.75, 0.75, 0.375, NA, 0.625, 0.5, 0.75, 0.875, 0.625, 0.875, 0.75, 0.625, 0.875, 0.5, 0.75, 0, 0.5, 0.875, 1, 0.75, 0.125, 0.5, 0.5, 0.5, 0.625, 0.375, 0.625, 0.625, 0.75, 0.875, 0.375, 0, 0.875), elleven = c(1, 0.8, 0.7, 0.9, 0, 1, 0.9, 0.5, 0, 0.8, 0.8, NA, 0.8, NA, NA, 0.8, NA, 0.4, 0.8, 0.5, 1, 0.4, 0.5, 0.9, 0.8, 1, 0.8, 0.5, 0.3, 0.9, 0.2, 1, 0.8, 0.1, 1, 0.8, 0.5, 0.2, 0.7, 0.8, 1, 0.9, 0.6, 0.8, 0.2, 1), twelve = c(0.666666666666667, NA, 0.133333333333333, 1, 1, 0.8, 0.4, 0.733333333333333, NA, 0.933333333333333, NA, NA, 0.6, 0.533333333333333, NA, 0.533333333333333, NA, 0, 0.6, 0.533333333333333, 0.733333333333333, 0.6, 0.733333333333333, 0.666666666666667, 0.533333333333333, 0.733333333333333, 0.466666666666667, 0.733333333333333, 1, 0.733333333333333, 0.666666666666667, 0.533333333333333, NA, 0.533333333333333, 0.6, 0.866666666666667, 0.466666666666667, 0.533333333333333, 0.333333333333333, 0.6, 0.6, 0.866666666666667, 0.666666666666667, 0.6, 0.6, 0.533333333333333)), .Names = c("id", "one", "two", "three", "four", "five", "six", "seven", "eight", "nine", "ten", "elleven", "twelve"), class = "data.frame", row.names = c(NA, -46L)) iqr <- function(x, ...) { qs <- quantile(as.numeric(x), c(0.25, 0.5, 0.75), na.rm = T) names(qs) <- c("ymin", "y", "ymax") qs } magic <- function(y, ...) { high <- median(SOdata[[y]], na.rm=T)+1.5*sd(SOdata[[y]],na.rm=T) low <- median(SOdata[[y]], na.rm=T)-1.5*sd(SOdata[[y]],na.rm=T) ggplot(SOdata, aes_string(x="six", y=y))+ stat_summary(fun.data="iqr", geom="crossbar", fill="grey", alpha=0.3)+ geom_point(data = SOdata[SOdata[[y]] > high,], position=position_jitter(w=0.1, h=0),col="green", alpha=0.5)+ geom_point(data = SOdata[SOdata[[y]] < low,], position=position_jitter(w=0.1, h=0),col="red", alpha=0.5)+ stat_summary(fun.y=median, geom="point",shape=18 ,size=4, col="orange") } for (i in names(SOdata)[-c(1,7)]) { p<- magic(i) ggsave(paste("magig_plot_",i,".png",sep=""), plot=p, height=3.5, width=5.5) }

    Read the article

  • Numerical stability in continuous physics simulation

    - by Panda Pajama
    Pretty much all of the game development I have been involved with runs afoul of simulating a physical world in discrete time steps. This is of course very simple, but hardly elegant (not to mention mathematically inaccurate). It also has severe disadvantages when large values are involved (either very large speeds, or very large time intervals). I'm trying to make a continuous physics simulation, just for learning, which goes like this: time = get_time() while true do new_time = get_time() update_world(new_time - time) render() time = new_time end And update_world() is a continuous physical simulation. Meaning that for example, for an accelerated object, instead of doing object.x = object.x + object.vx * timestep object.vx = object.vx + object.ax * timestep -- timestep is fixed I'm doing something like object.x = object.x + object.vx * deltatime + object.ax * ((deltatime ^ 2) / 2) object.vx = object.vx + object.ax * deltatime However, I'm having a hard time with the numerical stability of my solutions, especially for very large time intervals (think of simulating a physical world for hundreds of thousands of virtual years). Depending on the framerate, I get wildly different solutions. How can I improve the numerical stability of my continuous physical simulations?

    Read the article

  • Django "Page not found" error page shows only one of two expected urls

    - by Frank V
    I'm working with Django, admittedly for the first time doing anything real. The URL config looks like the following: urlpatterns = patterns('my_site.core_prototype.views', (r'^newpost/$', 'newPost'), (r'^$', 'NewPostAndDisplayList'), # capture nothing... #more here... - perhaps the perma-links? ) This is in an app's url.py which is loaded from the project's url.py via: urlpatterns = patterns('', # only app for now. (r'^$', include('my_site.core_prototype.urls')), ) The problem is, when I receive a 404 attempting to utilize newpost, the error page only shows the ^$ -- it seems to ignore the newpost pattern... I'm sure the solution is probably stupid-simple but right now I'm missing it. Can someone help get me on the right track...

    Read the article

  • Name user object and user table correctly

    - by Marc
    It's maybe simple but I think about this every time I build a new application. How do you name the class for the current user of the application and for the orm class of the user table? Usually I have something like CurrentUser: Logged-in user, stored in session, info for last activity etc User: ORM Class (C# EF CodeFirst, but it doesn't matter) And yes, they could have the same name in different namespaces, but I don't really like that.

    Read the article

  • Java inheritance and super() isn't working as expected

    - by dwwilson66
    For a homework assignment, I'm working with the following. It's an assigned class structure, I know it's not the best design by a long shot. Class | Extends | Variables -------------------------------------------------------- Person | None | firstName, lastName, streetAddress, zipCode, phone CollegeEmployee | Person | ssn, salary,deptName Faculty | CollegeEmployee | tenure(boolean) Student | person | GPA,major So in the Faculty class... public class Faculty extends CollegeEmployee { protected String booleanFlag; protected boolean tenured; public Faculty(String firstName, String lastName, String streetAddress, String zipCode, String phoneNumber,String ssn, String department,double salary) { super(firstName,lastName,streetAddress,zipCode,phoneNumber, ssn,department,salary); String booleanFlag = JOptionPane.showInputDialog (null, "Tenured (Y/N)?"); if(booleanFlag.equals("Y")) tenured = true; else tenured = false; } } It was my understanding that super() in Faculty would allow access to the variables in CollegeEmployee as well as Person. With the code above, it compiles fine when I ONLY include the Person variables. As soon as I try to use ssn, department, or salary I get the following compile errors. Faculty.java:15: error: constructor CollegeEmployee in class CollegeEmployee can not be applied to the given types: super(firstName,lastName,streetAddress,zipCode,phoneNumber,ssn,department,salary); ^ Required: String,String,String,String,String Found: String,String,String,String,String,String,String,String reason: actual and formal argument lists differ in length I'm completely confused by this error...which is the actual and formal? Person has five arguments, CollegeEmployee has 3, so my guess is that something's funky with how the parameters are being passed...but I'm not quite sure where to begin fixing it. What am I missing?

    Read the article

  • Twisted chainDeferred not working as expected

    - by Martin Gergov
    I have a problem figuring out a somewhat simple twisted python code. From what I have red in the docs, the code here should work without Unhandled Error. I get this: HELLO! HANDLED! HANDLED 2! Unhandled error in Deferred: Unhandled Error Traceback (most recent call last): File "package_tester.py", line 31, in <module> a().callback(2) File "/usr/local/lib/python2.7/dist-packages/twisted/internet/defer.py", line 368, in callback self._startRunCallbacks(result) File "/usr/local/lib/python2.7/dist-packages/twisted/internet/defer.py", line 464, in _startRunCallbacks self._runCallbacks() --- <exception caught here> --- File "/usr/local/lib/python2.7/dist-packages/twisted/internet/defer.py", line 551, in _runCallbacks current.result = callback(current.result, *args, **kw) File "package_tester.py", line 5, in c raise Exception() exceptions.Exception: Isn't the failure from the chained deferred passed to end() errback ?

    Read the article

  • Opengl-es picking object

    - by lacas
    I saw a lot of picking code opengl-es, but nothing worked. Can someone give me what am I missing? My code is (from tutorials/forums) Vec3 far = Camera.getPosition(); Vec3 near = Shared.opengl().getPickingRay(ev.getX(), ev.getY(), 0); Vec3 direction = far.sub(near); direction.normalize(); Log.e("direction", direction.x+" "+direction.y+" "+direction.z); Ray mouseRay = new Ray(near, direction); for (int n=0; n<ObjectFactory.objects.size(); n++) { if (ObjectFactory.objects.get(n)!=null) { IObject obj = ObjectFactory.objects.get(n); float discriminant, b; float radius=0.1f; b = -mouseRay.getOrigin().dot(mouseRay.getDirection()); discriminant = b * b - mouseRay.getOrigin().dot(mouseRay.getOrigin()) + radius*radius; discriminant = FloatMath.sqrt(discriminant); double x1 = b - discriminant; double x2 = b + discriminant; Log.e("asd", obj.getName() + " "+discriminant+" "+x1+" "+x2); } } my camera vectors: //cam Vec3 position =new Vec3(-obj.getPosX()+x, obj.getPosZ()-0.3f, obj.getPosY()+z); Vec3 direction =new Vec3(-obj.getPosX(), obj.getPosZ(), obj.getPosY()); Vec3 up =new Vec3(0.0f, -1.0f, 0.0f); Camera.set(position, direction, up); and my picking code: public Vec3 getPickingRay(float mouseX, float mouseY, float mouseZ) { int[] viewport = getViewport(); float[] modelview = getModelView(); float[] projection = getProjection(); float winX, winY; float[] position = new float[4]; winX = (float)mouseX; winY = (float)Shared.screen.width - (float)mouseY; GLU.gluUnProject(winX, winY, mouseZ, modelview, 0, projection, 0, viewport, 0, position, 0); return new Vec3(position[0], position[1], position[2]); } My camera moving all the time in 3d space. and my actors/modells moving too. my camera is following one actor/modell and the user can move the camera on a circle on this model. How can I change the above code to working?

    Read the article

  • Object-Oriented OpenGL

    - by Sullivan
    I have been using OpenGL for a while and have read a large number of tutorials. Aside from the fact that a lot of them still use the fixed pipeline, they usually throw all the initialisation, state changes and drawing in one source file. This is fine for the limited scope of a tutorial, but I’m having a hard time working out how to scale it up to a full game. How do you split your usage of OpenGL across files? Conceptually, I can see the benefits of having, say, a rendering class that purely renders stuff to screen, but how would stuff like shaders and lights work? Should I have separate classes for things like lights and shaders?

    Read the article

  • Why is log4j not behaving as expected?

    - by Kieveli
    I have a co-worker who is trying to get log4j to behave as follows: Log to Stdout By default, disable most output Show only messages from java.sql.PrepareStatement at level debug and up He's getting caught up in the 'level' vs 'priority'. Here is his config file: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE log4j:configuration SYSTEM "D:/Java/apache-log4j-1.2.15/src/main/resources/org/apache/log4j/xml/log4j.dtd" > <log4j:configuration> <!-- Appenders --> <appender name="stdout" class="org.apache.log4j.ConsoleAppender"> <layout class="org.apache.log4j.PatternLayout"> <param name="ConversionPattern" value="%5p %d{ISO8601} [%t][%x] %c - %m%n" /> </layout> </appender> <!-- Loggers for ibatus and JDBC database --> <logger name="java.sql.PreparedStatement"> <level value="debug"/> </logger> <!-- The Root Logger --> <root> <level value="error"/> <appender-ref ref="stdout"/> </root> </log4j:configuration> The output from this shows no messages in the log output. How does he need to change his log4j.xml config file to make it behave as he's expecting?

    Read the article

  • Reducer getting fewer records than expected

    - by sathishs
    We have a scenario of generating unique key for every single row in a file. we have a timestamp column but the are multiple rows available for a same timestamp in few scenarios. We decided unique values to be timestamp appended with their respective count as mentioned in the below program. Mapper will just emit the timestamp as key and the entire row as its value, and in reducer the key is generated. Problem is Map outputs about 236 rows, of which only 230 records are fed as an input for reducer which outputs the same 230 records. public class UniqueKeyGenerator extends Configured implements Tool { private static final String SEPERATOR = "\t"; private static final int TIME_INDEX = 10; private static final String COUNT_FORMAT_DIGITS = "%010d"; public static class Map extends Mapper<LongWritable, Text, Text, Text> { @Override protected void map(LongWritable key, Text row, Context context) throws IOException, InterruptedException { String input = row.toString(); String[] vals = input.split(SEPERATOR); if (vals != null && vals.length >= TIME_INDEX) { context.write(new Text(vals[TIME_INDEX - 1]), row); } } } public static class Reduce extends Reducer<Text, Text, NullWritable, Text> { @Override protected void reduce(Text eventTimeKey, Iterable<Text> timeGroupedRows, Context context) throws IOException, InterruptedException { int cnt = 1; final String eventTime = eventTimeKey.toString(); for (Text val : timeGroupedRows) { final String res = SEPERATOR.concat(getDate( Long.valueOf(eventTime)).concat( String.format(COUNT_FORMAT_DIGITS, cnt))); val.append(res.getBytes(), 0, res.length()); cnt++; context.write(NullWritable.get(), val); } } } public static String getDate(long time) { SimpleDateFormat utcSdf = new SimpleDateFormat("yyyyMMddhhmmss"); utcSdf.setTimeZone(TimeZone.getTimeZone("America/Los_Angeles")); return utcSdf.format(new Date(time)); } public int run(String[] args) throws Exception { conf(args); return 0; } public static void main(String[] args) throws Exception { conf(args); } private static void conf(String[] args) throws IOException, InterruptedException, ClassNotFoundException { Configuration conf = new Configuration(); Job job = new Job(conf, "uniquekeygen"); job.setJarByClass(UniqueKeyGenerator.class); job.setOutputKeyClass(Text.class); job.setOutputValueClass(Text.class); job.setMapperClass(Map.class); job.setReducerClass(Reduce.class); job.setInputFormatClass(TextInputFormat.class); job.setOutputFormatClass(TextOutputFormat.class); // job.setNumReduceTasks(400); FileInputFormat.addInputPath(job, new Path(args[0])); FileOutputFormat.setOutputPath(job, new Path(args[1])); job.waitForCompletion(true); } } It is consistent for higher no of lines and the difference is as huge as 208969 records for an input of 20855982 lines. what might be the reason for reduced inputs to reducer?

    Read the article

  • Problems finding classes in namespace and testing extend expected parent

    - by Matt
    So I am in the process of building a site in ASP.Net MVC, and in the process I am adding certain things to my Site.Master I want to make sure that all of my model classes extend a certain base class that contains all of the pieces the Site.Master needs to be operable. I want to test to make sure this assumption isn't broken (I believe this will save me time when I forget about it and can't figure out why a new combination isn't working.) I wrote a test that I thought would help with this, but I am running into two problems. First it isn't finding the one example model class I have so far in the LINQ call all of a sudden, I am admittedly still a bit new to LINQ. Second, I had it finding the class earlier, but I couldn't get it to verify that the class inherits from the base class. Here is the example test. [Test] public void AllModelClassesExtendAbstractViewModel() { var abstractViewModelType = typeof (AbstractViewModel); Assembly baseAssembly = Assembly.GetAssembly(abstractViewModelType); var modelTypes = baseAssembly.GetTypes() .Where(assemblyType => (assemblyType.Namespace.EndsWith("Models") && assemblyType.Name != "AbstractViewModel")) .Select(assemblyType => assemblyType); foreach (var modelType in modelTypes) { Assert.That(modelType.IsSubclassOf(abstractViewModelType), Is.True , modelType.Name + " does not extend AbstractViewModel"); } }

    Read the article

  • This for array colllision function doesn't work with anything but first object in array

    - by Zee Bashew
    For some reason, this simple simple loop is totally broken. (characterSheet is my character Class, it's just a movieClip with some extra functionality) (hitBox, is basically a square movieclip) Anyway: every time hitBox make contact with a characterSheet in a different order than they were created: Nothing happens. The program only seems to be listening to collisions that are made with o2[0]. As soon as another hitBox is created, it pushes the last one out of o2[0] and the last one becomes totally useless. What's super weird is that I can hit characterSheets in any order I like.... public function collisions(o1:Array, o2:Array) { if((o1.lenght>=0)&&(o2.length>=0)){ for (var i = 0; i < o1.length; i++) { var ob1 = o1[i]; for (var f = 0; f < o1.length; f++) { var ob2 = o2[f]; if (ob1 is characterSheet) { if (ob2.hitTestObject(ob1)) { var right:Boolean = true; if (ob1.x < hitBox(ob2).origin.x) right = false; characterSheet(ob1).specialDamage(hitBox(ob2).damageType, hitBox(ob2).damage, right); }}}}}} Also it might be somewhat helpful to see the function for creating a new hitBox public function SpawnHitBox(targeted, following, atype, xoff, yoff, ... args) { var newHitBox = new hitBox(targeted, following, atype, xoff, yoff, args); badCollisionObjects.push(newHitBox); arraydictionary[newHitBox] = badCollisionObjects; addChild(newHitBox); }

    Read the article

  • XQuery fn:replace not behaving as expected

    - by CoolGravatar
    I have an Excel worksheet in XML format which contains <Cell ss:StyleID="s127"><Data ss:Type="String">A01-Replace</Data></Cell> I want to replace @A01-Replace with a different string. I'm using the XQuery's replace function like so: let $excel := doc("excel.xml") let $test := "another string" return replace($excel, "(A[0-9]+-Replace)", $test) Before calling replace, the variable $excel is valid XML upon output. However, when I output $excel after I call the replace function, all of the XML tags have been stripped, and $excel is a string with the content of the cells as its values. I would like to keep the XML tags there. Any ideas?

    Read the article

  • How do I implement Unreal-like object serialization?

    - by MrWiggels
    Recently, I've been working on the core of my engine, and as I'm moving forward I find myself developing throwaway code to read files and simple data into the engine. This got me thinking about how I should implement a file management system. After a bit of googleing I came across the Unreal Package format, and boy does it look like the perfect one. I think it's good because the way how it allows you to separate different assets into different packages and allow something like a level to reference the different packages. I was just wondering, is this possible with C#? Because the built-in serialization API in .NET does not seem to support any form of this, only reading and writing to a single file.

    Read the article

< Previous Page | 61 62 63 64 65 66 67 68 69 70 71 72  | Next Page >