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  • DesignTime data not showing in Blend when bound against CollectionViewSource

    - by bitbonk
    I have datatemplate for a viewmodel where an itemscontrol is bound again a CollectionViewSource (to enable sorting in xaml). <DataTemplate x:Key="equipmentDataTemplate"> <Viewbox> <Viewbox.Resources> <CollectionViewSource x:Key="viewSource" Source="{Binding Modules}"> <CollectionViewSource.SortDescriptions> <scm:SortDescription PropertyName="ID" Direction="Ascending"/> </CollectionViewSource.SortDescriptions> </CollectionViewSource> </Viewbox.Resources> <ItemsControl ItemsSource="{Binding Source={StaticResource viewSource}}" Height="{DynamicResource equipmentHeight}" ItemTemplate="{StaticResource moduleDataTemplate}"> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <StackPanel Orientation="Horizontal" /> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> </ItemsControl> </Viewbox> </DataTemplate> I have also setup the UserControl where all of this is defined to provide designtime data d:DataContext="{x:Static vm:DesignTimeHelper.Equipment}"> This is basically a static property that gives me an EquipmentViewModel that has a list of ModuleViewModels (Equipment.Modules). Now as long as I bind to the CollectionViewSource the designtime data does not show up in blend 3. When I bind to the ViewModel collection directly <ItemsControl ItemsSource="{Binding Modules}" I can see the designtime data. Any idea what I could do?

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  • int considered harmful?

    - by Chris Becke
    Working on code meant to be portable between Win32 and Win64 and Cocoa, I am really struggling to get to grips with what the @#$% the various standards committees involved over the past decades were thinking when they first came up with, and then perpetuated, the crime against humanity that is the C native typeset - char, short, int and long. On the one hand, as a old-school c++ programmer, there are few statements that were as elegant and/or as simple as for(int i=0; i<some_max; i++) but now, it seems that, in the general case, this code can never be correct. Oh sure, given a particular version of MSVC or GCC, with specific targets, the size of 'int' can be safely assumed. But, in the case of writing very generic c/c++ code that might one day be used on 16 bit hardware, or 128, or just be exposed to a particularly weirdly setup 32/64 bit compiler, how does use int in c++ code in a way that the resulting program would have predictable behavior in any and all possible c++ compilers that implemented c++ according to spec. To resolve these unpredictabilities, C99 and C++98 introduced size_t, uintptr_t, ptrdiff_t, int8_t, int16_t, int32_t, int16_t and so on. Which leaves me thinking that a raw int, anywhere in pure c++ code, should really be considered harmful, as there is some (completely c++xx conforming) compiler, thats going to produce an unexpected or incorrect result with it. (and probably be a attack vector as well)

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  • Managing BES Software Configurations

    - by DaveJohnston
    Hi, I am having problems with OTA deployment of a bespoke application that we have written. I have read loads of threads elsewhere and I have got mixed help, but for my particular case none of it has really helped. So I thought I would explain my exact situation and try and get some help here. I am running BES version 4.1.5 (Bundle 79) for Microsoft Exchange. The application we have written is split into 5 modules, which we control, and another 4 modules which are 3rd party libraries that we require. So for our modules the version numbers are regularly changing but for the others they are pretty much always going to remain the same. We have an alx file set up that identifies all of the files required and in fact I am able to create a software configuration and deploy the application with no problems. What I am trying to do however is maintain multiple versions of our application on the BES and be able to select which version I want to deploy to each user. I have tried this a number of ways (as I said I have read lots of other threads with solutions to this problem) but each seems to come with its own problem. First of all I tried just creating different configurations for each version of the application, but because they each had the same application ID the BES informed me that I couldn't do this. I read somewhere that the solution was to create a second shared folder (e.g. \Program Files\Common Files\RIM) and add the apploader stuff and the new version of the app to this folder. I could then create a second software configuration that would have the same application ID. The result of this seemed promising to start with. When I changed the config that was assigned to a user the new version was pushed out fine. But afterwards the BES reported that the device state was invalid, which meant I couldn't push anything else until I reactivated the device. I guess this is because the first config was never set to disallowed so the old version wasn't removed and the device essentially reported that it had multiple versions of the same application installed. The next suggestion I got was to change the application ID for each version, e.g. to include the version number. This meant that each version of the application could be included in a single configuration and I could set one to disallowed and the other to required. Initially this worked and the first version was deployed. But when I switched (i.e. the old version became disallowed and the new version required) the BES reported upgrade required and removed the old version. The device restarts and the old version is gone but the new version is not pushed out. I checked the BES and it still said Upgrade Required. I checked the log files and found: [40000] (11/12 09:50:27.397):{0xEB8} {[email protected], PIN=1234, UserId=2}SCS::PollDBQueueNewRequests - Queuing POLL_FOR_MISSING_APPS request [40000] (11/12 09:50:28.241):{0xE9C} RequestHandler::PollForMissingApps: Starting Poll For Missing Apps. [40304] (11/12 09:50:28.241):{0xE90} WorkerThreadPool:: ThreadProc(): Thread released with empty queue [40000] (11/12 09:50:28.241):{0xE9C} SCS::RemoveAppDeliveryRequests - No App Delivery Requests purged for User id 2 [30000] (11/12 09:50:28.960):{0xE9C} Discard duplicate module group "name" on device [30000] (11/12 09:50:28.960):{0xE9C} Discard duplicate module group "name" on device [40000] (11/12 09:50:29.163):{0xE9C} RequestHandler::PollForMissingApps: Completed Poll For Missing Apps, elapsed time 0.922 seconds. (You will notice I have removed actual names and email addresses etc for privacy reasons. But one question: where does the name of the module group come from? In my case it is close to the application ID but doesn't include the version number that I added at the end in order to get it to work. Is that information embedded in a COD file or something??) So it is reporting a duplicate module group on the device? What does this mean? I checked the device properties (as reported on the BES) and it confirms that the modules with the old version numbers are still present on the device. So the application has been removed but not the modules?? I checked the device and the modules are gone, so it is just the BES reporting that they are still there?? I checked the database and it has the modules in questions in the SyncDeviceMgmt table. If I delete these from the DB the BES changes to report Install Required, and low and behold the new version of the app is pushed out. So at the end of all that, my question is: does anyone have any other suggestions of how to handle upgrading our bespoke application OTA from the BES? Or can anyone point out something I am doing wrong in what I described above that might solve the problems I am having? I guess the question is why does the database maintain that the modules are on the device after they are removed? Thanks for any help you can provide.

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  • Maximizing the number of true concurrent / parrallel http requests in Silverlight

    - by Clems
    Hi all. I'm using SL 4 beta and my app needs to do a lot of small http requests to the server. I believe that when exceeding the number of allowed concurrent requests, the subsequent requests are put in a queue. I am also aware that SL 4 has both a http browser stack and a http client stack, with both different limit in terms of the number of concurrent requests. Let's say call those limits MAX_BROWSER and MAX_CLIENT. Also I think I read somewhere that the number of concurrent requests is limited per domain, not overall. But I'm sure if this applies to both the http client stack. That means that you CAN have MAX_BROWSER requests to domain1.com AND MAX_BROWSER requests to domain2.com at the same time. And I even believe that sub domains are considered different so you can also have MAX_BROWSER requests to domain1.com AND MAX_BROWSER requests to sub.domain1.com at the same time. I have ownership of the services and domain names so I could easily setup sub domains for my services. Given those considerations I'm trying to optimize the number of concurrent http requests to my server. Here are few questions ? Is is possible to use both stack at the same time ? Is the subdomain/domain story true for both stacks ? None ? If so that would mean that I could potentially have a number of concurrent requests equal to : (MAX_BROWSER + MAX_CLIENT) * NUMBER_OF_DOMAINS which would be fairly good. Is this correct ? I'm kind of sharing my morning thoughts here, hoping somebody has experimented with those things. Thank you.

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  • What should be the "trunk" development, or release

    - by Nix
    I have the unfortunate opportunity of source control via Borland's StarTeam. It unfortunately does very few things well, and one supreme weakness is its view management. I love SVN and come from an SVN mindset. Our issue is post production release we are spending countless hours merging changes into a "production support" environment. Please do not harass me this was not my doing, I inherited it and am trying to present a better way of managing the repository. It is not an option to switch to a different SCM tool. Current setup Product.1.0 (TRUNK, current production code, and at this level are pending bug fixes) Product.2.0(true trunk anything checked in gets tested, and then released next production cycle, a lot of changes occur in this view) My proposal is going to be to swap them, have all development be done on the trunk (Production), tag on releases, and as needed create child views to represent production support bug fixes. Production Production.2.0.SP.1 I can not find any documentation to support the above proposal so I am trying to get feedback on whether or not the change is a good idea and if there is anything you would recommend doing differently.

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  • Best support now on windows: Mercurial or Git?

    - by mamcx
    I want to change my current subversion setup to Mercurial or Git. I read about the two and I have a conflicted view about how well they work on windows. Alot of pages say Git is sub-par on windows, slow and badly integrated. And almost everyone say Mercurial is better. But some say Git now is better and Mercurial is behind. I check the screenshots of TortoiseHG and TortoiseGIT and the mercurial one look "worse"... but maybe is just crappy screenshots? I read about the two, prefer the command-line interface of Mercurial, but seriously, I don't pretend to touch the command line. And if one of the two is a real improvenment to SVN, I don't have to do that (In SVN is necesary go to the metal because something need fix). In SVN I have issues when commit or get code made on OSX (I code on Windows, OSX, Solaris. Mainly windows). So I hope don't get that issues again (I mean, failure to commit to the repo). I have a small repository, doing solo.

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  • Django formset unit test

    - by Py
    I can't running Unit Test with formset. I try to do a test: class NewClientTestCase(TestCase): def setUp(self): self.c = Client() def test_0_create_individual_with_same_adress(self): post_data = { 'ctype': User.CONTACT_INDIVIDUAL, 'username': 'dupond.f', 'email': '[email protected]', 'password': 'pwd', 'password2': 'pwd', 'civility': User.CIVILITY_MISTER, 'first_name': 'François', 'last_name': 'DUPOND', 'phone': '+33 1 34 12 52 30', 'gsm': '+33 6 34 12 52 30', 'fax': '+33 1 34 12 52 30', 'form-0-address1': '33 avenue Gambetta', 'form-0-address2': 'apt 50', 'form-0-zip_code': '75020', 'form-0-city': 'Paris', 'form-0-country': 'FRA', 'same_for_billing': True, } response = self.c.post(reverse('client:full_account'), post_data, follow=True) self.assertRedirects(response, '%s?created=1' % reverse('client:dashboard')) and i have this error: ValidationError: [u'ManagementForm data is missing or has been tampered with'] My view : def full_account(request, url_redirect=''): from forms import NewUserFullForm, AddressForm, BaseArticleFormSet fields_required = [] fields_notrequired = [] AddressFormSet = formset_factory(AddressForm, extra=2, formset=BaseArticleFormSet) if request.method == 'POST': form = NewUserFullForm(request.POST) objforms = AddressFormSet(request.POST) if objforms.is_valid() and form.is_valid(): user = form.save() address = objforms.forms[0].save() if url_redirect=='': url_redirect = '%s?created=1' % reverse('client:dashboard') logon(request, form.instance) return HttpResponseRedirect(url_redirect) else: form = NewUserFullForm() objforms = AddressFormSet() return direct_to_template(request, 'clients/full_account.html', { 'form':form, 'formset': objforms, 'tld_fr':False, }) and my form file : class BaseArticleFormSet(BaseFormSet): def clean(self): msg_err = _('Ce champ est obligatoire.') non_errors = True if 'same_for_billing' in self.data and self.data['same_for_billing'] == 'on': same_for_billing = True else: same_for_billing = False for i in [0, 1]: form = self.forms[i] for field in form.fields: name_field = 'form-%d-%s' % (i, field ) value_field = self.data[name_field].strip() if i == 0 and self.forms[0].fields[field].required and value_field =='': form.errors[field] = msg_err non_errors = False elif i == 1 and not same_for_billing and self.forms[1].fields[field].required and value_field =='': form.errors[field] = msg_err non_errors = False return non_errors class AddressForm(forms.ModelForm): class Meta: model = Address address1 = forms.CharField() address2 = forms.CharField(required=False) zip_code = forms.CharField() city = forms.CharField() country = forms.ChoiceField(choices=CountryField.COUNTRIES, initial='FRA')

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  • How to manage multiple python versions ?

    - by Gyom
    short version: how can I get rid of the multiple-versions-of-python nightmare ? long version: over the years, I've used several versions of python, and what is worse, several extensions to python (e.g. pygame, pylab, wxPython...). Each time it was on a different setup, with different OSes, sometimes different architectures (like my old PowerPC mac). Nowadays I'm using a mac (OSX 10.6 on x86-64) and it's a dependency nightmare each time I want to revive script older than a few months. Python itself already comes in three different flavours in /usr/bin (2.5, 2.6, 3.1), but I had to install 2.4 from macports for pygame, something else (cannot remember what) forced me to install all three others from macports as well, so at the end of the day I'm the happy owner of seven (!) instances of python on my system. But that's not the problem, the problem is, none of them has the right (i.e. same set of) libraries installed, some of them are 32bits, some 64bits, and now I'm pretty much lost. For example right now I'm trying to run a three-year-old script (not written by me) which used to use matplotlib/numpy to draw a real-time plot within a rectangle of a wxwidgets window. But I'm failing miserably: py26-wxpython from macports won't install, stock python has wxwidgets included but also has some conflict between 32 bits and 64 bits, and it doesn't have numpy... what a mess ! Obviously, I'm doing things the wrong way. How do you usally cope with all that chaos ?e

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  • OpenSL ES decode 24bit FLAC

    - by yano
    I am trying to decode a FLAC file with 24bit sample format using OpenSL ES on Android. Originally, I had my SLDataFormat_PCM for the SLDataSink setup like this. _pcm.formatType = SL_DATAFORMAT_PCM; _pcm.numChannels = 2; _pcm.samplesPerSec = SL_SAMPLINGRATE_44_1; _pcm.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16; _pcm.containerSize = SL_PCMSAMPLEFORMAT_FIXED_16; _pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT; _pcm.endianness = SL_BYTEORDER_LITTLEENDIAN; This is working well for basically any data format. Luckily the samplesPerSec is not respected (I don't want resampling). Now I want to support the full bit-depth of a FLAC file with 24bit samples. When using this format, it apparently performs a bit-depth conversion, because once I load the file, and then check the ANDROID_KEY_PCMFORMAT_BITSPERSAMPLE info, it is 16. When I put bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_24; or SL_PCMSAMPLEFORMAT_FIXED_32, then OpenSL ES rejects it E/libOpenSLES(22706): pAudioSnk: bitsPerSample=32 W/libOpenSLES(22706): Leaving Engine::CreateAudioPlayer (SL_RESULT_CONTENT_UNSUPPORTED) Any idea how this is meant to work? Is Android currently restricted to 16 bit int only? I would also accept 32bit float, but I don't suppose that will work either.

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  • Different ways to use properties file in j2ee app

    - by Omnipresent
    I have a j2ee app using Struts2. I have a gloabl properties file which is declared in struts.properties which resides in WEB-INF/classes. It has the following setting: struts.custom.i18n.resources=mypropertyfile mypropertyfile also resides in WEB-INF/classes Say for example it contains the following: pdf.test.title=PDF Test then on jsp I use the following to make use of the property file <s:text name="pdf.test.title"/> This setup was working on Sun App server 8.2 but is not working on GlassFish App Server (I see pdf.test.title on the browser rather than PDF Test). I do not have access to GlassFish App server to try and tweak the setting to make it work. So I want to make changes to the code and see if that will help. My question is: What are some other ways to use properties file in a J2EE app? (using Struts2 or not). I'm also open to ways suggested to make changes on glassfish to make this work? Build/version #'s GlassFish = 9.1_02 (build b04-fcs) Struts2 = 2.0.6 JRE6

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  • svn dev cycle. howto lots minor "features" pending for approval.

    - by Julian Davchev
    Hi I've read similar questions regarding that but still feel the need to ask a question. I have scenario where we have lots of tiny "features" pending for approval. I generally see two approaches. 1.Keep trunk solid and have tons of branches for each tiny "feature". Basically every new thingy is a branch. Cons: - Might become nightmare to support so many branches no matter how small a change. Keeping all branches in sync etc etc. - Worst con I see in this is setup of test system so one can easily examine changes to approve (basically need to support all branches which seems insane). Pros: - Seemningly easy once approved a branch to be merged back to trunk and new release to be tagged and deployed. 2.For big features a branch is released and for small changes all goes in trunk(relatively stable) directly. Pros: - Easier to set test system as most of the time all will be directly visible. For big features should be easy to maintain separate branch on test. Cons: - Don't really see how release will go. I will not be able to basically release one part of trunk This would involve cherrypicking which is crazy to follow. Other approach is I just enforce that after some time (a week or so) all small features need to be approved so they can deployed before giving new tasks. I just create release branch and either all or none of small features are going live. This will be some fun discussion with head people. I guess having lots of small pending stuff is very problematic to follow technically.

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  • SDL with OpenGL (freeglut) crashes on call to glutBitmapCharacter

    - by stett
    I have a program using OpenGL through freeglut under SDL. The SDL/OpenGL initialization is as follows: // Initialize SDL SDL_Init(SDL_INIT_VIDEO); // Create the SDL window SDL_SetVideoMode(SCREEN_W, SCREEN_H, SCREEN_DEPTH, SDL_OPENGL); // Initialize OpenGL glClearColor(BG_COLOR_R, BG_COLOR_G, BG_COLOR_B, 1.f); glViewport(0, 0, SCREEN_W, SCREEN_H); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0.0f, SCREEN_W, SCREEN_H, 0.0f, -1.0f, 1.0f); glEnable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); I've been using glBegin() ... glEnd() blocks without any trouble to draw primitives. However, in this program when I call any glutBitmapX function, the program simply exits without an error status. The code I'm using to draw text is: glColor3f(1.f, 1.f, 1.f); glRasterPos2f(x, y); glutStrokeString(GLUT_BITMAP_8_BY_13, (const unsigned char*)"test string"); In previous similar programs I've used glutBitmapCharacter and glutStrokeString to draw text and it's seemed to work. The only difference being that I'm using freeglut with SDL now instead of just GLUT as I did in previous programs. Is there some fundamental problem with my setup that I'm not seeing, or is there a better way of drawing text?

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  • Django sitemap intermittent www

    - by Jen Z
    The automatic sitemap for my Django site fluctuates between including the www on urls and leaving it out (I'm aiming to have it in all the time). This has ramifications in google not indexing my pages properly so I'm trying to narrow down what would be causing this issue. I have set PREPEND_WWW = True and my site record in the sites framework is set to include the www e.g. it's set to www.example.com as opposed to example.com. I'm using memcached but pages should expire from the cache after 48 hours so I wouldn't have thought that would be causing the issue? You can see the problem in effect at http://www.livingspaceltd.co.uk/sitemap.xml (refresh the page a few times). My sitemaps setup is fairly prosaic so I'm doubtful that that is the issue, but in case it's something obvious I'm missing here's the code: ***urls.py*** sitemaps = { 'subpages': Subpages_Sitemap, 'standalone_pages': Standalone_Sitemap, 'categories': Categories_Sitemap, } urlpatterns = patterns('', (r'^sitemap\.xml$', 'django.contrib.sitemaps.views.sitemap', {'sitemaps': sitemaps}), ... ***sitemaps.py*** # -*- coding: utf-8 -*- from django_ls.livingspace.models import Page, Category, Standalone_Page, Subpage from django.contrib.sitemaps import Sitemap class Subpages_Sitemap(Sitemap): changefreq = "monthly" priority = 0.4 def items(self): return Subpage.objects.filter(restricted_to__isnull=True) class Standalone_Sitemap(Sitemap): changefreq = "weekly" priority = 1 def items(self): return Standalone_Page.objects.all() class Categories_Sitemap(Sitemap): changefreq = "weekly" priority = 0.7 def items(self): return Category.objects.all()

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  • Git force complete sync to master

    - by Jesse
    My workplace uses Subversion for source control so I have been playing around with git-svn for the advantages of my own branches, commit as often as I want without touching the main repo, etc. Since my git svn checkout is local, I have cloned it to a network share as well to act as a backup. My thinking is that if my desktop takes a dump I will at least have the repo on the network share to get changes that I have not had a chance to dcommit yet. My workflow is to work from the desktop, make changes, commit, etc. At the end of the day I want to update the repo on the network share with all of my current changes. I had setup the repo on the network share using git clone repo_on_my_desktop and then updating the repo on the network share with git pull origin master. The problem that I am running into is when I used do a git rebase to squish multiple commits prior to dcommitting to the main svn repository. When I do this, I get merge conflicts on the repo on the network share when I try to backup at night. Is there a way to simply sync entirely with the repository on my desktop without doing a new git clone each night?

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  • Porting - Shared Memory x32 & x64 processes

    - by dpb
    A 32 bit host Windows application setups shared memory (using memory mapped file / CreateFileMapping() API), and then other 32 bit client processes use this shared memory to communicate with each other. I am planning to port the host application to 64 bit platform and once it is ready, I intend that both 32 bit and 64 bit client processes should be able to use the shared memory setup by the main 64 bit host application. The original code written for host x32 application uses "size_t" almost everywhere, since this differs from 4 bytes to 8 bytes as we move from x32 to x64, I am looking for replacing it. I intend to replace "size_t" by "unsigned long long", so that its size will be same on 32 bit & 64 bit. Can you please suggest me better alternative? Also, will the use of "unsigned long long" have performance impact on x32 app .. i guess yes? Research Done - Found very useful articles - a) 20 issue in porting from 32 bit to 64 bit (www.viva64.com) b) No way to restrict/change "size_t" on x64 platform to 4 bytes using compiler flags or any hooks/crooks since it is typedef

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  • How does jquery display an image received from an ajax request?

    - by Gnee
    I have this working great, but I'd like a deeper understanding of what is actually going on behind the scenes. I am using Jquery's Ajax method to pull 5 blog posts (returning only the title and first photo). A PHP script grabs the blog posts' title and first photo and sticks it in an array and sends it back to my browser as JSON. Upon receiving the JSON object, Jquery grabs the first member of the JSON object and displays it's title and photo. In a gallery I made, using buttons – the user can iterate the 1-5 posts. So the actual AJAX call happens right away, and only once. I am basically using this kind of setup: $('my_div').html(json_obj[i]) and each click does a i++. So jquery is plucking these blog posts from my computers memory, my web browsers cache, or some kind of cache in the Javascript engine? One of the things it's returning is a pretty gnarly animated gif. I just wonder if it constantly running in the background (but not visible), stealing processing cycles...etc. Or Javascript just inserting (say a flash movie) into the DOM, but before hand does nothing but take up a little memory (no processing). Anyway, I'm just curious. If someone is a guru on this, I'd love to hear your take. Thanks!!

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  • A way to specify a different host in an SSH tunnel from the host in use

    - by Tom
    I am trying to setup an SSH tunnel to access Beanstalk (to bypass an annoying proxy server). I can get this to work, but with one caveat: I have to map my Beanstalk host URL (username.svn.beanstalkapp.com) in my hosts file to 127.0.0.1 (and use the ip in place of the domain when setting up the tunnel). The reason (I think) is that I am creating the tunnel using the local SSH instance (on Snow Leopard) and if I use localhost or 127.0.0.1 when talking to Beanstalk, it rejects the authorisation credentials. I believe this is because Beanstalk use the hostname specified in a request to determine which account the username / password combination should be checked against. If localhost is used, I think this information is missing (in some manner which Beanstalk requires) from the requests. At the moment I dig the IP for username.svn.beanstalkapp.com, map username.svn.beanstalkapp.com to 127.0.0.1 in my hosts file, then for the tunnel I use the command: ssh -L 8080:ip:443 -p 22 -l tom -N 127.0.0.1 I can tell Subversion that the repo. is located at: https://username.svn.beanstalkapp.com:8080/repo-name This uses my tunnel and the username and password are accepted. So, my question is if there is an option when setting up the SSH tunnel which would mean I wouldn't have to use my hosts file workaround?

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  • Linker, Libraries & Directories Information

    - by m00st
    I've finished both my C++ 1/2 classes and we did not cover anything on Linking to libraries or adding additional libraries to C++ code. I've been having a hay-day trying to figure this out; I've been unable to find basic information linking to objects. Initially I thought the problem was the IDE (Netbeans; and Code::Blocks). However I've been unable to get wxWidgets and GTKMM setup. Can someone point me in the right direction on the terminology and basic information about #including files and linking files in a Cpp application? Basically I want/need to know everything in regards to this process. The difference between .dll, .lib, .o, .lib.a, .dll.a. The difference between a .h and a "library" (.dll, .lib correct?) I understand I need to read the compiler documentation I am using; however all compilers (that I know of) use linker and headers; I need to learn this information. Please point me in the right direction! :] So far on my quest I've found out: Linker links libraries already compiled to your project. .a files are static libraries (.lib in windows) .dll in windows is a shared library (.so in *nix) Thanks

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  • How to get a fully transparent backbuffer in directx 9 without vista Desktop Window Manager

    - by flawlesslyfaulted
    I currently have an activex control that initiates a media (video/audio) framework another development group in my company developed and I am providing a window handle to that code. That handle is being used by their rendering plugin in the pipeline that uses Direct3d for rendering the video using that handle. I have seperate LPDIRECT3D9EX and LPDIRECT3DDEVICE9EX pointers that I initialize in my activex control. I am trying to clear a backbuffer to transparent and then use directx drawing primatives to draw on that backbuffer producing a transparent window with my drawing primatives over the streaming video on the directx surface below. It appears that clearing a device backbuffer with full alpha transparency is ignored by directx. d3ddev->Clear(0, NULL, D3DCLEAR_TARGET, D3DCOLOR_RGBA(0, 0, 1, 0 /*full alpha*/), 1.0f, 0); I can see the object I draw but they are drawn on top of a backbuffer that has the RGB color specified without the alpha value. The project linked (http://www.codeproject.com/KB/directx/umvistad3d.aspx) to in the stackoverflow question below does what I want but requires vista's Desktop Window Manager and won't work for XP. http://stackoverflow.com/questions/148275/how-do-i-draw-transparent-directx-content-in-a-transparent-window I have tried with D3DRS_ALPHABLENDENABLE true with configured blend with no avail. I have also tried to have pixels with full alpha values not rendered using D3DRS_ALPHATESTENABLE, D3DRS_ALPHAREF, and D3DRS_ALPHAFUNC setup but this doesn't work either. I have tried using ColorFill with alpha after retrieving the backbuffer with GetBackBuffer but this doesn't work either. (again only RGB is used) Finally I have tried creating a texture, selecting a surface, colorfilling that surface with a fully transparent alpha value, then loading that surface onto the backbuffer but only the RGB values appear to be used. I have checked the capabilities using the DXCapsViewer.exe and the D3DFMT_A8R8G8B8 backbuffer format that I am using for the backbuffer is valid so it can't be that. Has anyone gotten a transparent backbuffer in directx to work in XP?

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  • delivery mechanism, Rational ClearCase

    - by kadaba
    Hi All, We came up with a stream structure for the Rational ClearCase UCM model. We recently migrated the code base into the new setup. We had three different code bases, i.e. three physical code bases. The way migration was done in this way. we moved the production code first, created a baseline. Then the uat code and created a baseline and then the development code and created a baseline. As of now the integration stream has the latest baseline that is the development baseline. Now we have other two streams for the prd and the uat from which the release will be done in the respective environments. I have my dev stream now. I create an activity and make some changes. now I need to promote these changes into the uat environment. If I deliver the changes to the integration stream, merge is done but on a development basline. I do not want to rebase it to uat as many development apps wil get rebased into the uat which is not desired. How do I achieve promoting changes to the uat environment(uat stream). kindly advice.

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  • Fixing a multi-threaded pycurl crash.

    - by Rook
    If I run pycurl in a single thread everything works great. If I run pycurl in 2 threads python will access violate. The first thing I did was report the problem to pycurl, but the project died about 3 years ago so I'm not holding my breath. My (hackish) solution is to build a 2nd version of pycurl called "pycurl_thread" which will only be used by the 2nd thread. I downloaded the pycurl module from sourceforge and I made a total of 4 line changes. But python is still crashing. My guess is that even though this is a module with a different name (import pycurl_thread), its still sharing memory with the original module (import pycurl). How should I solve this problem? Changes in pycurl.c: initpycurl(void) to initpycurl_thread(void) and m = Py_InitModule3("pycurl", curl_methods, module_doc); to m = Py_InitModule3("pycurl_thread", curl_methods, module_doc); Changes in setup.py: PACKAGE = "pycurl" PY_PACKAGE = "curl" to PACKAGE = "pycurl_thread" PY_PACKAGE = "curl_thread" Here is the seg fault i'm getting. This is happening within the C function do_curl_perform(). *** longjmp causes uninitialized stack frame ***: python2.7 terminated ======= Backtrace: ========= /lib/libc.so.6(__fortify_fail+0x37)[0x7f209421b537] /lib/libc.so.6(+0xff4c9)[0x7f209421b4c9] /lib/libc.so.6(__longjmp_chk+0x33)[0x7f209421b433] /usr/lib/libcurl.so.4(+0xe3a5)[0x7f20931da3a5] /lib/libpthread.so.0(+0xfb40)[0x7f209532eb40] /lib/libc.so.6(__poll+0x53)[0x7f20941f6203] /usr/lib/libcurl.so.4(Curl_socket_ready+0x116)[0x7f2093208876] /usr/lib/libcurl.so.4(+0x2faec)[0x7f20931fbaec] /usr/local/lib/python2.7/dist-packages/pycurl.so(+0x892b)[0x7f209342c92b] python2.7(PyEval_EvalFrameEx+0x58a1)[0x4adf81] python2.7(PyEval_EvalCodeEx+0x891)[0x4af7c1] python2.7(PyEval_EvalFrameEx+0x538b)[0x4ada6b] python2.7(PyEval_EvalFrameEx+0x65f9)[0x4aecd9]

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  • Can any linux API or tool watch for any change in any folder below e.g. /SharedRoot or do I have to

    - by Simon B.
    I have a folder with ~10 000 subfolders. Can any linux API or tool watch for any change in any folder below e.g. /SharedRoot or do I have to setup inotify for each folder? (i.e. I loose if I want to do this for 10k+ folders). I guess yes, since I've already seen examples of this inefficient method, for instance http://twistedmatrix.com/trac/browser/trunk/twisted/internet/inotify.py?rev=28866#L345 My problem: I need to keep folders time-sorted with most recently active "project" up top. When a file changes, each folder above that file should update its last-modified timestamp to match the file. Delays are ok. Opening a file (typically MS Excel) and closing again, its file date can jump up and then down again. For this reason I need to wait until after a file is closed, then queue the folder of that file for checking, and only a while later do I go and look for the newest file in its folder, since the filedate of the triggering file could already be back-dated to its original timestamp by Excel or similar programs. Also in case several files from same folder are used/created, it makes sense to buffer timestamping of that folders' parents to at least get a bunch of updates collapsed into one delayed update. I'm looking for a linux solution. I have some code that can be run on a windows server, most of the queing functionality is here: http://github.com/sesam/FolderdateFollowsFiles/blob/master/FolderdateFollowsFiles/Follower.vb Available API:s The relative of inotify on windows, ReadDirectoryChangesW, can watch a folder and its whole subtree; see bWatchSubtree on http://msdn.microsoft.com/en-us/library/aa365465(VS.85).aspx Samba? Patching samba source is a possibility, but perhaps there are already hooks available? Other possibilities, like client side (various windows versions) and spying on file activities in order to update folders recursively?

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  • ASMX Web Service online works when all of the code is in one file without code-behind

    - by Ben McCormack
    I have an ASMX Web Service that has its code entirely in a code-behind file, so that the entire contents of the .asmx file is: <%@ WebService Language="C#" CodeBehind="~/App_Code/AddressValidation.cs" Class="AddressValidation" %> On my test machine (Windows XP with IIS 5), I set up a virtual directory just for this ASP.NET 2.0 solution and everything works great. All my code is separated nicely and it just works. However, when we deployed this solution to our Windows Server 2003 development environment, we noticed that the code only compiled when all of the code was dropped directly into the .asmx file, meaning that the solution didn't work with code-behind. We can't figure out why this is happening. One thing that's different about our setup in our development environment is that instead of creating a separate virual directory just for this solution, we dropped it into an existing directory that runs a classic ASP application. So here we have a folder with an ASP.NET 2.0 application within a directory that contains a classic ASP application. Granted, everything in the ASP.NET 2.0 application works if all of the code is within the .asmx file and not in code-behind, but we'd really like to know why it's not recognizing the code-behind files and compiling it correctly.

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  • TeamCity output artifacts not published to IIS7 folder

    - by clausas
    I am trying to set up TeamCity to build and deploy an ASP.NET MVC application. I have the setup running successfully on other servers using TeamCity 4.5, but the new server is running TeamCity 6, and I am having trouble getting it to work as expected. TeamCity manages to get the files from source control, and the project (Visual Studio Solution 2008 set to "Build") builds and outputs the necessary files as expected. The problem seems to be with my artifact paths, as the output files are not copied to the website folder. My solution consists of dozen projects, of which the "Web" project is the interesting one in this case. The build checkout directory is C:\TeamCity\buildAgent\work\7da320cebf0ee541, and the "Web"-project is found in C:\TeamCity\buildAgent\work\7da320cebf0ee541\Web I have set up my build configuration with the following artifact paths (relative from checkout directory to the folder containing the website): Web/bin=>../../../../inetpub/wwwroot/staging/bin Web/Content=>../../../../inetpub/wwwroot/staging/Content Web/Views=>../../../../inetpub/wwwroot/staging/Views Web/Media=>../../../../inetpub/wwwroot/staging/Media Web/*.aspx=>../../../../inetpub/wwwroot/staging Web/*.asax=>../../../../inetpub/wwwroot/staging (I've tried with more ../ just in case, but it didn't make a difference). This is the output I get from the log [19:35:29]: Publishing artifacts (1s) [19:35:29]: [Publishing artifacts] Paths to publish: [Web/bin=../../../../inetpub/wwwroot/staging/bin, Web/Content=../../../../inetpub/wwwroot/staging/Content, Web/obj=../../../../inetpub/wwwroot/staging/obj, Web/Views=../../../../inetpub/wwwroot/staging/Views, Web/Media=../../../../inetpub/wwwroot/staging/Media, Web/.aspx=../../../../inetpub/wwwroot/staging, Web/.asax=../../../../inetpub/wwwroot/staging, teamcity-info.xml] [19:35:30]: [Publishing artifacts] Sending files [19:35:32]: Build finished Logs from some of the other servers running TeamCity 4.5 uses a different format, with a line for each of the artifacts being published, I'm not sure if this is relevant or only due to a different logging format. Everything seems to be working, but no files are put in my website folder after a build, am I missing something here? Any help will be much appreciated :)

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  • How do I find Microsoft APIs?

    - by Stephen
    I'm a java programmer, and if I see something that: I don't know about or just want to find a method description without opening an ide or am on support I type java [classname] into google, and there it is. If I try this crazy stunt for C# I'll come up with a whole heap of tutorials (how do I use it etc). If I manage to get to MSDN, I have to wade through a page describing every .net technology to see how their syntax references the same object, and then I have to find the appropriate page from there ([class name] Constructor) for example. This is even more pronounced, because I don't have Visual Studio, so I've got nothing to make it easier. There must be something I'm missing or don't know... how does this situation work for Microsoft developers? how can I make my life easier/searches better? are there techniques that work no matter what computer I'm on (e.g. require no computer setup/downloads) Notes It could be thought that java is just "java", but it's just that the java apis are only referenced/defined in the core language. For all the other languages on the JVM, it's assumed that you will just learn the correct syntax to use the java apis. I presume that .Net only lists a whole heap of languages as the api classes are actually different and have different interfaces capabilities (or some approximation of this presumption). Edit While searching msdn works... in the java space I can type 'java [anyclass]' and it will generally be found... whether it's a java core api or a third party library

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