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  • Checking if an SSH tunnel is up and running

    - by Jarmund
    I have a perl script which, when destilled a bit, looks like this: my $randport = int(10000 + rand(1000)); # Random port as other scripts like this run at the same time my $localip = '192.168.100.' . ($port - 4000); # Don't ask... backwards compatibility system("ssh -NL $randport:$localip:23 root\@$ip -o ConnectTimeout=60 -i somekey &"); # create the tunnel in the background sleep 10; # Give the tunnel some time to come up # Create the telnet object my $telnet = new Net::Telnet( Timeout => 10, Host => 'localhost', Port => $randport, Telnetmode => 0, Errmode => \&fail, ); # SNIPPED... a bunch of parsing data from $telnet The thing is that the target $ip is on a link with very unpredictable bandwidth, so the tunnel might come up right away, it might take a while, it might not come up at all. So a sleep is necessary to give the tunnel some time to get up and running. So the question is: How can i test if the tunnel is up and running? 10 seconds is a really undesirable delay if the tunnel comes up straight away. Ideally, i would like to check if it's up and continue with creating the telnet object once it is, to a maximum of, say, 30 seconds.

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  • MPMoviePlayerContentPreloadDidFinishNotification seems more reliable than MPMoviePlayerLoadStateDidChangeNotification

    - by user567889
    I am streaming small movies (1-3MB) off my website into my app. I have a slicehost webserver, I think it's a "500MB slice". Not sure off the top of my head how this translates to bandwidth, but I can figure that out later. My experience with MPMoviePlayerLoadStateDidChangeNotification is not very good. I get much more reliable results with the old MPMoviePlayerContentPreloadDidFinishNotification If I get a MPMoviePlayerContentPreloadDidFinishNotification, the movie will play without stuttering, but if I use MPMoviePlayerLoadStateDidChangeNotification, the movie frequently stalls. I'm not sure which load state to check for: enum { MPMovieLoadStateUnknown = 0, MPMovieLoadStatePlayable = 1 << 0, MPMovieLoadStatePlaythroughOK = 1 << 1, MPMovieLoadStateStalled = 1 << 2, }; MPMovieLoadStatePlaythroughOK seems to be what I want (based on the description in the documentation): MPMovieLoadStatePlaythroughOK Enough data has been buffered for playback to continue uninterrupted. Available in iOS 3.2 and later. but that load state NEVER gets set to this in my app. Am I missing something? Is there a better way to do this?

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  • implementing a Intelligent File Transfer Software in java over TCP/IP

    - by whyjava
    Hello I am working on a proposal where we have to implement a software which can move files between one source to destination.The overall goal of this project is to create intelligent file transfer.This software will have three components :- 1) Broker : Broker is the module that communicates with other brokers, monitors files, moves files, retrieves configurations from the Configuration Manager, supplies process information for the monitor, archives files, writes all process data to log files and escalates issues if necessary 2) Configuration Manager :Configuration Manager is a web-based application used to configure and deploy the configuration to all brokers. 3) Monitor : Monitor is a web-based application used to monitor each Broker in the environment. This project has to be built up in java and protocol for file transfer in tcp/ip. Client does not want to use FTP. File Transfer seems very easy, until there are several processes who are waiting to pick the file up automatically. Several problems arise: How can we guarantee the file is received at the destination? If a file isn’t received the first time, we should try it again (even after a restart or power breakdown) ? How does the receiver knows the file that is received is complete? How can we transfer multiple files synchronously? How can we protect the bandwidth, so file transfer isn’t blocking other processes? How does one interoperate between multiple OS platforms? What about authentication? How can we monitor het workflow? Auditing / logging Archiving Can you please provide answer to some of these? Thanks

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  • Freelance web hosting - what are good LAMP choices?

    - by tkotitan
    I think it's best if I ask this question with an example scenario. Let's say your mom-and-pop local hardware store has never had a website, and they want you, the freelance developer to build them a website. You have all the skills to run a LAMP setup and admin a system, so the difficult question you ask yourself is - where will I host it? As you aren't going to host it out of the machine in your apartment. Let's say you want to be able to customize your own system, install the version of PHP you want, and manage your own database. Perhaps the best kind of hosting is to get a virtual machine so you can customize the system as you see fit. But this essentially a "set it and forget it" site you make, bill by the hour for, and then are done. In other words, the hosting should not be an issue. Given the requirements of hosting a website: Unlimited growth potential needing good amounts of bandwidth to handle visitors Wide range of system and programming options allowing it to be portable Relatively cheap (not necessarily the cheapest) or reasonable scaling cost Reliable hosting with good support Hosted entirely on the host company's hardware Who would you pick to host this website? Yes I am asking for a business/company recommendation. Is there a clear answer for this scenario, or a good source that can reliably give the current answer? I know there are all kinds of schemes out there. I'm just wondering if any one company fills the bill for freelancers and stands out in such a crowded market.

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  • How can I prevent double file uploading with Amazon S3?

    - by Tony
    I decided to use Amazon S3 for document storage for an app I am creating. One issue I run into is while I need to upload the files to S3, I need to create a document object in my app so my users can perform CRUD actions. One solution is to allow for a double upload. A user uploads a document to the server my Rails app lives on. I validate and create the object, then pass it on to S3. One issue with this is progress indicators become more complicated. Using most out-of-the-box plugins would show the client that file has finished uploading because it is on my server, but then there would be a decent delay when the file was going from my server to S3. This also introduces unnecessary bandwidth (at least it does not seem necessary) The other solution I am thinking about is to upload the file directly to S3 with one AJAX request, and when that is successful, make a second AJAX request to store the object in my database. One issue here is that I would have to validate the file after it is uploaded which means I have to run some clean up code in S3 if the validation fails. Both seem equally messy. Does anyone have something more elegant working that they would not mind sharing? I would imagine this is a common situation with "cloud storage" being quite popular today. Maybe I am looking at this wrong.

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  • How do I redirect standard output to a file in Perl? [closed]

    - by rockyurock
    I want to send standard output to the file "my_output.txt" but failed. Here's the output: inside value loop ------------------------------------------------------------ Server listening on UDP port 5001 Receiving 1470 byte datagrams UDP buffer size: 108 KByte (default) ------------------------------------------------------------ [ 3] local 192.168.16.2 port 5001 connected with 192.168.16.1 port 3189 [ ID] Interval Transfer Bandwidth Jitter Lost/Total Datagrams [ 3] 0.0- 5.0 sec 2.14 MBytes 3.61 Mbits/sec 0.369 ms 0/ 1528 (0%) inside value loop3 clue1 clue2 inside value loop4 one iperf completed *************************************** When I enable the local *STDOUT; in below code then I could see the above output on command prompt display (ofcourse server is sending some data): my $file = 'my_output.txt'; use Win32::Process; print"inside value loop\n"; # redirect stdout to a file #local *STDOUT; open STDOUT, '>', $file or die "can't redirect STDOUT to <$file> $!"; Win32::Process::Create(my $ProcessObj, "D:\\IOT_AUTOMATION_UTILITY\\_SATURDAY_09-04-10\\adb_cmd.bat", "adb shell /data/app/iperf -u -s -p 5001", 0, NORMAL_PRIORITY_CLASS, ".") || die ErrorReport(); #$alarm_time = $IPERF_RUN_TIME+10; #20sec #$ProcessObj->Wait(40); #print"inside value loop2\n"; #sleep $alarm_time; sleep 40; $ProcessObj->Kill(0); sub ErrorReport{ print Win32::FormatMessage( Win32::GetLastError() ); }

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  • Why I can't get all UDP packets?

    - by Jack
    My program use UdpClient to try to receive 27 responses from 27 hosts. The size of the response is 10KB. My broadband incoming bandwidth is 150KB/s. The 27 responses are sent from the hosts almost at the same time and for every 10 secs. However, I can only receive 8 - 17 responses each time. The number of responses that I can receive is quite dynamic but within the range. Can anyone tell me why? why can't I receive all? I understand UDP is not reliable. but I tried receiving 5 - 10 responses at the same time, it worked. I guess the network links are not so bad. The code is very simple. ON the 27 hosts, I just use UdpClient to send 10KB to my machine. On my machine, I have one UdpClient receive datagrams. Each time I get a data, I create a thread to handle it (basically handling it means just print out "I received 10KB", but it runs in a thread). listener = new UDPListener(Port); listener.Start(); while (true) { try { UDPContext context = listener.Accept(); ThreadPool.QueueUserWorkItem(new WaitCallback(HandleMessage), context); } catch (Exception) { } } If I reduce the size of the response down to 3KB, the case gets much better that roughly 25 responses can be received. Any more idea? UDP buffer problems???

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  • File upload issue

    - by Varun
    I am working on a PHP based, ticket management system. While creating a ticket, one can upload an attachment. I want to put a limit (say 10 MB) per file upload. To implement this I plan the following- 1. In php.ini set post_max_size = 10M 2.In PHP script which receives the POST- Since the file is larger than post_max_size, $_FILES[] will be empty. But I can still check the content-length header and discard the upload, if size more than 10M. While testing this I tried uploading a file of 1 GB and analysed the http traffic and this is what I found. - the entire 1 GB data is first uploaded to a to the server temporarily and discarded once the http request completes. Though I couldn't exactly find out where the file was getting saved(as it was not there in the temporary directory in the server.), but my http traffic analyzer showed that the browser did send 1 GB data to the server. - the PHP script execution started only after completion of the http request(i.e after uploading the entire 1 GB) Now I have 2 concerns: a) People may exploit my server bandwidth by trying to upload large file, which I will have to discard anyways. b) Even worse, if someone starts uploading a huge file (say 100 GB), entire 100 GB data is first uploaded to the server temporarily, that means for that period, it will consume that much of memory on my server. What's the common solution for this. Am I missing something here?

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  • Design for fastest page download

    - by mexxican
    I have a file with millions of URLs/IPs and have to write a program to download the pages really fast. The connection rate should be at least 6000/s and file download speed at least 2000 with avg. 15kb file size. The network bandwidth is 1 Gbps. My approach so far has been: Creating 600 socket threads with each having 60 sockets and using WSAEventSelect to wait for data to read. As soon as a file download is complete, add that memory address(of the downloaded file) to a pipeline( a simple vector ) and fire another request. When the total download is more than 50Mb among all socket threads, write all the files downloaded to the disk and free the memory. So far, this approach has been not very successful with the rate at which I could hit not shooting beyond 2900 connections/s and downloaded data rate even less. Can somebody suggest an alternative approach which could give me better stats. Also I am working windows server 2008 machine with 8 Gig of memory. Also, do we need to hack the kernel so as we could use more threads and memory. Currently I can create a max. of 1500 threads and memory usage not going beyond 2 gigs [ which technically should be much more as this is a 64-bit machine ]. And IOCP is out of question as I have no experience in that so far and have to fix this application today. Thanks Guys!

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  • Build OpenGL model in parallel?

    - by Brendan Long
    I have a program which draws some terrain and simulates water flowing over it (in a cheap and easy way). Updating the water was easy to parallelize using OpenMP, so I can do ~50 updates per second. The problem is that even with a small amounts of water, my draws per second are very very low (starts at 5 and drops to around 2 once there's a significant amount of water). It's not a problem with the video card because the terrain is more complicated and gets drawn so quickly that boost::timer tells me that I get infinity draws per second if I turn the water off. It may be related to memory bandwidth though (since I assume the model stays on the card and doesn't have to be transfered every time). What I'm concerned about is that on every draw, I'm calling glVertex3f() about a million times (max size is 450*600, 4 vertices each), and it's done entirely sequentially because Glut won't let me call anything in parallel. So.. is if there's some way of building the list in parallel and then passing it to OpenGL all at once? Or some other way of making it draw this faster? Am I using the wrong method (besides the obvious "use less vertices")?

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  • Polling a web URL until event

    - by Jaxo
    I'm really sorry about the crappy title - if anybody has a better way of wording it, please edit it! I basically need to have a C# application run a function if the output of a URL is a certain value. For example, if the website says blue the background colour will be blue, red to make it red, etc. The problem is I don't want to spam my webserver with checks. The 4 bytes it downloads each time is negligible, but if I were to deploy this type of system on multiple computers, it would get slower and slower and the bandwidth would add up quickly. So my question is: How can my desktop application run a piece of code only when a web URL has a different output without checking each time? I can't use sockets, and any sort of LAN protocol won't end up working. My reasoning behind this potentially nefarious code is to be able to mute computers by updating a file on the website (as you may have seen in my previous question today, sorry!). I'd like it to be rather quick, and not have the refresh time minutes apart, a few seconds at the most would be ideal. How can I accomplish this? The website's code is easy, but getting the C# application to check when it changes is the part I'm stuck on. Nothing shows up on the website other than the command. Thanks!

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  • Use `require()` with `node --eval`

    - by rentzsch
    When utilizing node.js's newish support for --eval, I get an error (ReferenceError: require is not defined) when I attempt to use require(). Here's an example of the failure: $ node --eval 'require("http");' undefined:1 ^ ReferenceError: require is not defined at eval at <anonymous> (node.js:762:36) at eval (native) at node.js:762:36 $ Here's a working example of using require() typed into the REPL: $ node > require("http"); { STATUS_CODES: { '100': 'Continue' , '101': 'Switching Protocols' , '102': 'Processing' , '200': 'OK' , '201': 'Created' , '202': 'Accepted' , '203': 'Non-Authoritative Information' , '204': 'No Content' , '205': 'Reset Content' , '206': 'Partial Content' , '207': 'Multi-Status' , '300': 'Multiple Choices' , '301': 'Moved Permanently' , '302': 'Moved Temporarily' , '303': 'See Other' , '304': 'Not Modified' , '305': 'Use Proxy' , '307': 'Temporary Redirect' , '400': 'Bad Request' , '401': 'Unauthorized' , '402': 'Payment Required' , '403': 'Forbidden' , '404': 'Not Found' , '405': 'Method Not Allowed' , '406': 'Not Acceptable' , '407': 'Proxy Authentication Required' , '408': 'Request Time-out' , '409': 'Conflict' , '410': 'Gone' , '411': 'Length Required' , '412': 'Precondition Failed' , '413': 'Request Entity Too Large' , '414': 'Request-URI Too Large' , '415': 'Unsupported Media Type' , '416': 'Requested Range Not Satisfiable' , '417': 'Expectation Failed' , '418': 'I\'m a teapot' , '422': 'Unprocessable Entity' , '423': 'Locked' , '424': 'Failed Dependency' , '425': 'Unordered Collection' , '426': 'Upgrade Required' , '500': 'Internal Server Error' , '501': 'Not Implemented' , '502': 'Bad Gateway' , '503': 'Service Unavailable' , '504': 'Gateway Time-out' , '505': 'HTTP Version not supported' , '506': 'Variant Also Negotiates' , '507': 'Insufficient Storage' , '509': 'Bandwidth Limit Exceeded' , '510': 'Not Extended' } , IncomingMessage: { [Function: IncomingMessage] super_: [Function: EventEmitter] } , OutgoingMessage: { [Function: OutgoingMessage] super_: [Function: EventEmitter] } , ServerResponse: { [Function: ServerResponse] super_: [Circular] } , ClientRequest: { [Function: ClientRequest] super_: [Circular] } , Server: { [Function: Server] super_: { [Function: Server] super_: [Function: EventEmitter] } } , createServer: [Function] , Client: { [Function: Client] super_: { [Function: Stream] super_: [Function: EventEmitter] } } , createClient: [Function] , cat: [Function] } > Is there a way to use require() with node's --eval? I'm on node 0.2.6 on Mac OS X 10.6.5.

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  • The best way to predict performance without actually porting the code?

    - by ardiyu07
    I believe there are people with the same experience with me, where he/she must give a (estimated) performance report of porting a program from sequential to parallel with some designated multicore hardwares, with a very few amount of time given. For instance, if a 10K LoC sequential program was given and executes on Intel i7-3770k (not vectorized) in 100 ms, how long would it take to run if one parallelizes the code to a Tesla C2075 with NVIDIA CUDA, given that all kinds of parallelizing optimization techniques were done? (but you're only given 2-4 days to report the performance? assume that you didn't know the algorithm at all. Or perhaps it'd be safer if we just assume that it's an impossible situation to finish the job) Therefore, I'm wondering, what most likely be the fastest way to give such performance report? Is it safe to calculate solely by the hardware's capability, such as GFLOPs peak and memory bandwidth rate? Is there a mathematical way to calculate it? If there is, please prove your method with the corresponding problem description and the algorithm, and also the target hardwares' specifications. Or perhaps there already exists such tool to (roughly) estimate code porting? (Please don't the answer: 'kill yourself is the fastest way.')

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  • Combine MD5 hashes of multiple files

    - by user685869
    I have 7 files that I'm generating MD5 hashes for. The hashes are used to ensure that a remote copy of the data store is identical to the local copy. Unfortunately, the link between these two copies of the data is mind numbingly slow. Changes to the data are very rare but I have a requirement that the data be synchronized at all times (or as soon as possible). Rather than passing 7 different MD5 hashes across my (extremely slow) communications link, I'd like to generate the hash for each file and then combine these hashes into a single hash which I can then transfer and then re-calculate/use for comparison on the remote side. If the "combined hash" differs, then I'd start sending the 7 individual hashes to determine exactly which file(s) have been changed. For example, here are the MD5 hashes for the 7 files as of last week: 0709d609d69385255c496436eb50402c 709465a74411bd596595c7b9b158ae6a 4ab657320ef33e3d5eb498e4c13d41b7 3b49c6ab199994fd776bb63761414e72 0fc28c5a010fc3c06c0c930c88e31a15 c4ecd214662cac5aae0e53f6f252bf0e 8b086431e43148a2c2d943ba30d31cc6 I'd like to combine these hashes together such that I get a single unique value (perhaps another MD5 hash?) that I can then send to the remote system. On the remote system, I'd then perform the same calculation to determine if the data as a whole has been changed. If it has, then I'd start sending the individual hashes, etc. The most important factor is that my "combined hash" be short enough so that it uses less bandwidth than just sending all 7 hashes in the first place. I thought of writing the 7 MD5 hashes to a file and then hashing that file but is there a better way?

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  • How do I create and populate a non-uniformly structured array in PHP?

    - by stormist
    I am trying to decide on a data structure for an array that has a date for the key and the amount of bandwidth consumed as values. examples Key Consumed Policy October 50 Basic November 75 Basic December 100 Basic Some months, but not all, will have more than one policy. In that case, I need break them down by policy once the total is shown. So for the above example, assume December had 3 policies. The table i construct from my array would then need to show: Key Consumed Policy October 50 Basic November 75 Basic December 100 .. December 25 Basic December 25 Extended December 50 Premium Could all this data be represented in an array ? $myArray['december'] would be a different data structure than the others because it would need a last entry, probably another array, that had the policy names as keys and the amount of data consumed as values. Does PHP allow for arrays that are not structured uniformly? i.e. key october and November have only 2 entries under their key while December has 2 entries plus a 3rd which is an additional array. My best guess is something like: Array ( [October] => "50", "Basic" [November] => "75", "Basic" [December] => "100", "..", Array( [Basic] => 25 [Extended] =>25 [Premium] => 50 ) ) My question is if this is possible and how to declare it and populate it with values with PHP. Thanks in advance for any clarifications or assistance!

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  • How important is it that models be consistent across project components?

    - by RonLugge
    I have a project with two components, a server-side component and a client-side component. For various reasons, the client-side device doesn't carry a fully copy of the database around. How important is it that my models have a 1:1 correlation between the two sides? And, to extend the question to my bigger concern, are there any time-bombs I'm going to run into down the line if they don't? I'm not talking about having different information on each side, but rather the way the information is encapsulated will vary. (Obviously, storage mechanisms will also vary) The server side will store each user, each review, each 'item' with seperate tables, and create links between them to gather data as necessary. The client side shouldn't have a complete user database, however, so rather than link against the user for gathering things like 'name', I'd store that on the review. In other words... --- Server Side --- Item: +id //Store stuff about the item User: +id +Name -Password Review: +id +itemId +rating +text +userId --- Device Side --- Item: +id +AverageRating Review: +id +rating +text +userId +name User: +id +Name //Stuff The basic idea is that certain 'critical' information gets moved one level 'up'. A user gets the list of 'items' relevant to their query, with certain review-orientation moved up (i. e. average rating). If they want more info, they query the detail view for the item, and the actual reviews get queried and added to the dataset (and displayed). If they query the actual review, the review gets queried and they pick up some additional user info along the way (maybe; I'm not sure if the user would have any use for any of the additional user information). My basic concern is that I don't wan't to glut the user's bandwidth or local storage with a huge variety of information that they just don't need, even if proper database normalizations suggests that information REALLY should be stored at a 'lower' level. I've phrased this as a fairly low-level conceptual issue because that's the level I'm trying to think / worry over, but if it matters I'm creating a PHP / MySQL server that provides data for a iOS / CoreData client.

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  • Reality behind wireless security - the weakness of encrypting

    - by Cawas
    I welcome better key-wording here, both on tags and title, and I'll add more links as soon as possible. For some years I'm trying to conceive a wireless environment that I'd setup anywhere and advise for everyone, including from big enterprises to small home networks of 1 machine. I've always had the feeling using any kind of the so called "wireless security" methods is actually a bad design. I'm talking mostly about encrypting and pass-phrasing (which are actually two different concepts), since I won't even considering hiding SSID and mac filtering. I understand it's a natural way of thinking. With cable networking nobody can access the network unless they have access to the physical cable, so you're "secure" in the physical way. In a way, encrypting is for wireless what walling (building walls) is for the cables. And giving pass-phrases is adding a door with a key. But the cabling without encryption is also insecure. Someone just need to plugin and get your data! And while I can see the use for encrypting data, I don't think it's a security measure in wireless networks. As I said elsewhere, I believe we should encrypt only sensitive data regardless of wires. And passwords should be added to the users, always, not to wifi. For securing files, truly, best solution is backup. Sure all that doesn't happen that often, but I won't consider the most situations where people just don't care. I think there are enough situations where people actually care on using passwords on their OS users, so let's go with that in mind. For being able to break the walls or the door someone will need proper equipment such as a hammer or a master key of some kind. Same is true for breaking the wireless walls in the analogy. But, I'd say true data security is at another place. I keep promoting the Fonera concept as an instance. It opens up a free wifi port, if you choose so, and anyone can connect to the internet through that, without having any access to your LAN. It also uses a QoS which will never let your bandwidth drop from that public usage. That's security, and it's open. And who doesn't want to be able to use internet freely anywhere you can find wifi spots? I have 3G myself, but that's beyond the point here. If I have a wifi at home I want to let people freely use it for internet as to not be an hypocrite and even guests can easily access my files, just for reading access, so I don't need to keep setting up encryption and pass-phrases that are not whole compatible. I'll probably be bashed for promoting the non-usage of WPA 2 with AES or whatever, but I wanted to know from more experienced (super) users out there: what do you think? Is there really a need for encryption to have true wireless security?

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  • Web Site Serving, Cloud-Computing, oh, my

    - by Frank
    I'm planning a software based service. To give it a bit of context (type of traffic), assume it similar to facebook in nature (with a little GitHub thrown in). I've been trying to understand my different hosting options. I've been using a shared host with GoDaddy for years just fine. I currently host a Wordpress web site there and I've not had any problems. Quite frankly, they've taken good care of me. However, the nature of a shared hosting environment is limited in nature. For example, I can't do anything but host a web site there. For example, I can not run a Mercurial server. Last time I attempted to build a web application with the intention of eventually launching it via GoDaddy, I ran in to all sorts of troubles because it was shared-hosted. Assembly issues, etc. At the time, the cost and time sank my project. (The lack of direct access was also frustrating.) (to be fair to godaddy, this was over 3 years ago) I've been looking at Rackspace or Amazon as a possible cloud solution but it seems to be just processing power and bandwidth (and an OS). From what I understand, I'd need to get Apache and MySQL Working on my own. The way cloud hosting is priced, however, seems appealing. I figure my final option might be to use a virtual private host. I think this would be more flexible than a shared-host site but less scalable than a cloud based server. So, I guess my question is what is an appropriate solution for someone who intends to build a web application service? I figure that I need to establish a hosting environment now rather than later so I can plan to effectively use the environment. I'd prefer to be fairly economical to start out with. I really can't afford to pay $999 (or even $99) while I build up the site and get the core functionality online but at the same time, I'd like to have the selected environment grow as needed. Thank you.

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  • Mikrotik and NAT/Routing issue

    - by arul
    I have basic NAT/Routing problem with Mikrotik RB750 that I've been unable to solve over the past days. From our ISP we have 26 IP addresses: 10.10.10.192/27, with 10.10.10.193 being the gateway and 10.10.10.194 the first available IP. What I need is that everything connected to ether2 gets a public IP from the DHCP server, and everything connected to ether3 gets a local IP from another DHCP (192.168.100.0/24). All clients should have internet access (I'll figure out bandwidth throttling later) and optimally just 'see' each other (all boxes are Win7, I guess this can ultimately be handled with VPN). Here is my setup: ether1 (10.10.10.194) is connected directly to ISP. 20 clients connected to ether2(10.10.10.195), and another 20 to ether3(10.10.10.196) (both through same 24 port switches). This is my setup, which doesn't work, all 20 clients from ether2 can access the internet, though all comm. seems to come from 10.10.10.194 (is this due to the masquerade on ether1?), and ether3 can't access the internet at all. I think that I need to masquerade ether3, and SNAT/DNAT or NETMAP ether2, but that doesn't work either, I guess that I need to somehow 'wire' both ether2+3 to ether1. Address list: # ADDRESS NETWORK INTERFACE 0 ;;; public 10.10.10.194/32 10.10.10.192 ether1-gateway 1 ;;; inner DHCP 192.168.100.0/24 192.168.100.0 ether3-private 2 ;;; public 10.10.10.195/32 10.10.10.192 ether2-pub 3 ;;; public 10.10.10.196/32 10.10.10.192 ether3-private NAT 0 ;;; ether3 nat chain=srcnat action=src-nat to-addresses=10.10.10.196 src-address=192.168.100.0/24 out-interface=ether3-private 1 ;;; ether3 nat chain=dstnat action=dst-nat to-addresses=192.168.100.0/24 in-interface=ether3-private 2 ;;; ether1 masquerade chain=srcnat action=masquerade to-addresses=10.10.10.194 out-interface=ether1-gateway Routes: # DST-ADDRESS PREF-SRC GATEWAY DISTANCE 0 A S 0.0.0.0/0 ether1-gateway 1 2 A S 10.10.10.192/27 10.10.10.195 ether2-pub 1 3 ADC 10.10.10.192/32 10.10.10.195 ether2-pub 0 ether1-gateway ether3-private 4 ADC 192.168.100.0/24 192.168.100.0 ether3-private 0 IP Pools: # NAME RANGES 0 public-pool 10.10.10.201-10.10.10.220 1 private-pool 192.168.100.2-192.168.100.254 DHCP configs: # NAME INTERFACE RELAY ADDRESS-POOL LEASE-TIME ADD-ARP 0 public-dhcp ether2-pub public-pool 3d 1 private-dhcp ether3-private private-pool 3d Thanks!

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  • Is real-time or synchronous replication possible over WAN link?

    - by johnnyb10
    The company I work for is looking to implement truly real-time file replication with file locking over a WAN link that spans over 2000 miles. We currently have a 16-drive SAN setup in our east coast office. We also have an office out in Colorado that will have the same exact SAN setup. The idea is to have those two SANs contain the same exact data at all times, which will allow us to work with the same data pool, and which will also provide use with an offsite backup solution, should a failure occur on either end. We're running Server 2008. The objective is to enable users in the east coast office to work on files and have those changes be instantly updated on the Colorado SAN as well. We also need there to be file locking so that there will be no conflicts or overwritten changes if users attempt to work on the same file. Is this scenario even possible, at speeds that would make the files usable? And if so, what software would we need to pull this off? As I understand it, DFS-R does not provide file locking, so if we used that, we would need to go with a third-party product like Peerlock. But I don't even know if DFS-R is an option. Can it replicate quickly enough over a WAN link? Can any product? It seems that if we were to use synchronous replication, the programs would be unacceptably slow, as every write would have to wait for confirmation from the other end of the link. But if we used asynchronous replication, what kind of latency would we be looking at? There is a product from GlobalScape called WAFS that claims to provide "File coherence with real-time file locking, file release, and synchronization" and says that "As files are modified, changes are mirrored instantly using intelligent byte-level differencing to minimize the impact on network bandwidth". So this sounds like synchronous replication, but that doesn't even seem possible, given physical limitations such as the speed of light. If anyone has any experience with this kind of setup, or knows whether it's even possible, I'd appreciate your input and suggestions, including recommendations for software that we should check out.

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  • Link aggregation with freebsd8 and a cicso 3550, what am i doing wrong?

    - by Flamewires
    Hey, I am trying to setup Link Aggrigation with LACP (well, anything that provides increased bandwidth and failover using my setup will work). I'm running FreeBSD 8.0 on 3 machines. M1 is running 2 10/100 ethernetcards setup for link aggrigation using lagg. for reference: ifconfig em0 up ifconfig tx0 up ifconfig create lagg0 ifconfig lagg0 laggproto lacp laggport tx0 laggport em0 192.168.1.16 netmask 255.255.255.0 I plugged them into ports 1 and 2 of a Cicso 3550. then ran: configure terminal interface range Fa0/1 - 2 switchport mode access switchport access vlan 1 channel-group 1 mode active (everythings in vlan 1) Now Im able to connect the other computers to other ports on the switch and failover works great, i can unplug cables in the middle of a transfer and the traffic gets rerouted. However, im not noticing any speed increase. My test setup: load balancing: i tried dst and src on the switch, neither seemed to give me a speed increase. I am SCPing 2 500 meg files from the lagg computer to other computers (one each) which are also running 10/100 full duplex cards. I get transfer speeds of about 11.2-11.4 Mbps to a single host, and about half that (5.9-6.2) Mbps when transferring to both at the same time. From what I understood with destination load balancing the router was suppose to balance traffic headed for 1 computer over 1 port and traffic headed for another over a diff(in this case) the other port. With destination-MAC address forwarding, when packets are forwarded to an EtherChannel, the packets are distributed across the ports in the channel based on the destination host MAC address of the incoming packet. Therefore, packets to the same destination are forwarded over the same port, and packets to a different destination are sent on a different port in the channel. For the 3550 series switch, when source-MAC address forwarding is used, load distribution based on the source and destination IP address is also enabled for routed IP traffic. All routed IP traffic chooses a port based on the source and destination IP address. Packets between two IP hosts always use the same port in the channel, and traffic between any other pair of hosts can use a different port in the channel. (Link) What am i doing wrong/what would i need to do to see a speed increase beyond what i could do with just a single card?

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  • TeamSpeak 3 Disconnects

    - by ArchUser
    I've recently had a few random TS3 mass disconnects and I'm am curious to know where I may find any applications that can help me determine the cause of any types of TS3 server disconnections as we plan on having many more users in the future. I run an almost empty VPS (OpenVZ) server with an ArchLinux template on it. I have 1.5/2GB of RAM, 2GHz of CPU and plenty of hard drive space, to run for the most part, just my TS3 and a low traffic apache web server. This is what I am investigating. 2011-02-04 06:07:05.130343|INFO |VirtualServer | 1| client disconnected 'Valamoor'(id:224) reason 'reasonmsg=connection lost' 2011-02-04 06:07:05.131338|INFO |VirtualServer | 1| client disconnected 'Kevrow'(id:19? reason 'reasonmsg=connection lost' 2011-02-04 06:07:05.191849|INFO |VirtualServer | 1| client disconnected 'scuba'(id:200) reason 'reasonmsg=connection lost' 2011-02-04 06:07:05.192633|INFO |VirtualServer | 1| client disconnected '[Ash] Setna'(id:75) reason 'reasonmsg=connection lost' 2011-02-04 06:07:05.193350|INFO |VirtualServer | 1| client disconnected 'Akiris'(id:254) reason 'reasonmsg=connection lost' 2011-02-04 06:07:05.194047|INFO |VirtualServer | 1| client disconnected 'Marcus'(id:25? reason 'reasonmsg=connection lost' 2011-02-04 06:07:05.194726|INFO |VirtualServer | 1| client disconnected 'Guthry'(id:275) reason 'reasonmsg=connection lost' 2011-02-04 07:18:50.327071|INFO |VirtualServer | 1| client disconnected 'Valamoor'(id:224) reason 'reasonmsg=connection lost' 2011-02-04 07:18:51.339018|INFO |VirtualServer | 1| client disconnected 'Marcus'(id:25? reason 'reasonmsg=connection lost' 2011-02-04 07:18:51.339870|INFO |VirtualServer | 1| client disconnected '[Ash] Setna'(id:75) reason 'reasonmsg=connection lost' 2011-02-04 07:18:51.340515|INFO |VirtualServer | 1| client disconnected 'Guthry'(id:275) reason 'reasonmsg=connection lost' 2011-02-05 04:55:20.797353|INFO |VirtualServer | 1| client disconnected 'JohnyRingo'(id:240) reason 'reasonmsg=connection lost' 2011-02-05 04:55:20.798517|INFO |VirtualServer | 1| client disconnected 'Maloo roots'(id:196) reason 'reasonmsg=connection lost' 2011-02-05 04:55:20.799314|INFO |VirtualServer | 1| client disconnected 'Cpt dravyn'(id:234) reason 'reasonmsg=connection lost' 2011-02-05 04:55:20.839254|INFO |VirtualServer | 1| client disconnected 'scuba'(id:200) reason 'reasonmsg=connection lost' etc... I need to determine if it is my hosting provider or my server, and what tools I can use to determine the issues. My VPS host has told me this... "I checked out the node that your VPS runs on and there is no abnormal system load, or I/O wait from the drive. I also checked the bandwidth history from the server and there have been no spikes or outages."

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  • How to configure Transparent IP Address Sharing (TAS) on a Mediatrix 4102 with DGW 2.0 firmware?

    - by Pascal Bourque
    I am making the switch to VoIP. I chose voip.ms as my service provider and Mediatrix 4102 as my ATA. One reason why I chose the Mediatrix over other popular consumer ATAs is that it's supposed to be easy to place it in front of the router, so it can give priority to its own upstream traffic over the home network's upstream traffic. This is supposed to work transparently, with the ATA and router sharing the same public IP address (the one obtained from the modem). They call this feaure Transparent IP Address Sharing, or TAS. Their promotional brochure describes it like this: The Mediatrix 4102 also uses its innovative TAS (Transparent IP Address Sharing) technology and an embedded PPPoE client to allow the PC (or router) connected to the second Ethernet port to have the same public IP address, eliminating the need for private IP addresses or address translations. I am interested by this feature because my router, an Apple Time Capsule, doesn't support QoS and cannot give priority to the voice packets if the ATA is behind the router. However, after hours of searching the web, reading the documentation, and good ol' trial and error, I haven't been able to configure the Mediatrix to run in this mode. Then I found a version of the manual that looks like it was for a previous version of the firmware (SIP), where there is an entire section dedicated to configuring TAS (starting at page 209). But my Mediatrix comes with the DGW 2.0 firmware, whose documentation does not mention TAS at all. So I tried to follow the TAS setup instructions from the SIP documentation and apply them to my DGW firmware, using the Variable Mapping Between SIP v5.0 and DGW v2.0 document as a reference, but no success. Some required SIP variables don't have an equivalent in DGW. So it looks like the DGW firmware does not support TAS at all, or if it does they are not doing anything to help us set it up. So right now, the Mediatrix is behind the router and VoIP works perfectly except when my upstream bandwidth is saturated. My questions are: Is downgrading to SIP firmware the only way to have my Mediatrix 4102 run in TAS mode? If not, anybody knows how to setup TAS on the DGW firmware? Is TAS mode the only way to give priority to the voice packets if I want to keep my current router (Apple Time Capsule)? Thanks!

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  • How to configure Transparent IP Address Sharing (TAS) on a Mediatrix 4102 with DGW 2.0 firmware?

    - by Pascal Bourque
    I am making the switch to VoIP. I chose voip.ms as my service provider and Mediatrix 4102 as my ATA. One reason why I chose the Mediatrix over other popular consumer ATAs is that it's supposed to be easy to place it in front of the router, so it can give priority to its own upstream traffic over the home network's upstream traffic. This is supposed to work transparently, with the ATA and router sharing the same public IP address (the one obtained from the modem). They call this feaure Transparent IP Address Sharing, or TAS. Their promotional brochure describes it like this: The Mediatrix 4102 also uses its innovative TAS (Transparent IP Address Sharing) technology and an embedded PPPoE client to allow the PC (or router) connected to the second Ethernet port to have the same public IP address, eliminating the need for private IP addresses or address translations. I am interested by this feature because my router, an Apple Time Capsule, doesn't support QoS and cannot give priority to the voice packets if the ATA is behind the router. However, after hours of searching the web, reading the documentation, and good ol' trial and error, I haven't been able to configure the Mediatrix to run in this mode. Then I found a version of the manual that looks like it was for a previous version of the firmware (SIP), where there is an entire section dedicated to configuring TAS (starting at page 209). But my Mediatrix comes with the DGW 2.0 firmware, whose documentation does not mention TAS at all. So I tried to follow the TAS setup instructions from the SIP documentation and apply them to my DGW firmware, using the Variable Mapping Between SIP v5.0 and DGW v2.0 document as a reference, but no success. Some required SIP variables don't have an equivalent in DGW. So it looks like the DGW firmware does not support TAS at all, or if it does they are not doing anything to help us set it up. So right now, the Mediatrix is behind the router and VoIP works perfectly except when my upstream bandwidth is saturated. My questions are: Is downgrading to SIP firmware the only way to have my Mediatrix 4102 run in TAS mode? If not, anybody knows how to setup TAS on the DGW firmware? Is TAS mode the only way to give priority to the voice packets if I want to keep my current router (Apple Time Capsule)? Thanks!

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  • Ubuntu Server 12.04 CPU Load

    - by zertux
    I have a Server (2x Hexa-Core Xeon E5649 2.53GHz w/HT with 32GB RAM and 20000 GB Bandwidth) running Ubuntu Server 12.04 LTS. The server runs LAMP and serves one website only, the estimated number of users is to be ~ 15,000 at the same time. At the moment i have around 2000 users online each of them runs 50 MySQL queries (small values mostly select and insert) from the beginning until the end of the session. Server CPU Load is high at this number of connections while the RAM usage is almost 1GB out of 32GB its worth mentioning that the server was running very fast with no problems at all but am concerned about the load average. http://s12.postimage.org/z7hi6mz3h/photo.png top - 03:02:43 up 9 min, 2 users, load average: 50.83, 30.14, 12.83 Tasks: 432 total, 1 running, 430 sleeping, 0 stopped, 1 zombie Cpu(s): 0.1%us, 0.2%sy, 0.0%ni, 66.5%id, 33.1%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 32939992k total, 3111604k used, 29828388k free, 84108k buffers Swap: 2048280k total, 0k used, 2048280k free, 1621640k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 2860 root 20 0 25820 2288 1420 S 3 0.0 0:11.18 htop 1182 root 20 0 0 0 0 D 2 0.0 0:01.46 kjournald 1935 mysql 20 0 12.3g 161m 7924 S 1 0.5 102:31.45 mysqld 11 root 20 0 0 0 0 S 0 0.0 0:00.38 kworker/0:1 1822 www-data 20 0 247m 25m 4188 D 0 0.1 0:01.81 apache2 2920 www-data 20 0 0 0 0 Z 0 0.0 0:01.20 apache2 <defunct> 2942 www-data 20 0 247m 23m 3056 D 0 0.1 0:00.20 apache2 3516 www-data 20 0 247m 23m 3028 D 0 0.1 0:00.06 apache2 3521 www-data 20 0 247m 23m 3020 D 0 0.1 0:00.09 apache2 3664 www-data 20 0 247m 23m 3132 D 0 0.1 0:00.09 apache2 3674 www-data 20 0 247m 23m 3252 D 0 0.1 0:00.06 apache2 3713 www-data 20 0 247m 23m 3040 D 0 0.1 0:00.09 apache2 1 root 20 0 24328 2284 1344 S 0 0.0 0:03.09 init 2 root 20 0 0 0 0 S 0 0.0 0:00.00 kthreadd 3 root 20 0 0 0 0 S 0 0.0 0:00.01 ksoftirqd/0 6 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/0 7 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/0 8 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/1 9 root 20 0 0 0 0 S 0 0.0 0:00.00 kworker/1:0 root@server:~/codes# vmstat 1 procs -----------memory---------- ---swap-- -----io---- -system-- ----cpu---- r b swpd free buff cache si so bi bo in cs us sy id wa 19 0 0 29684012 86112 1689844 0 0 19 590 254 231 48 0 47 5 23 0 0 29704812 86128 1697672 0 0 4 320 11100 8121 77 1 22 0 33 0 0 29671044 86156 1705308 0 0 0 5440 13190 9140 95 1 4 0 33 3 0 29670088 86160 1706288 0 0 0 32932 12275 7297 99 0 1 0 35 0 0 29693456 86188 1710724 0 0 4 676 12701 7867 98 1 1 0 ^C I have not changed any of the default configurations that comes with Ubuntu. Is this load normal for such powerful server ? is there any optimization i can make to Apache/MySQL to minimize the load ? What do you recommend ?

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